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Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/06/24 22:06:05


Post by: Gitsplitta


Public Service Announcement

Hello friends!

This missive is to let you know that for the time being, my 5 P&M blogs (Mantis Warriors, Bad Moon Orks, AdMech, Halloween themed Chaos and 30k EC) will have all their updates appearing on a single blog (my “Rebuilding the Mantis Warriors” blog… which will get a new name). Why? With my interests so scattered across multiple armies and terrain & the fact that I’m just not painting at the hundreds of figures a year rate that I used to… I’m not making enough quality posts to keep 5 different blogs going. I’ve got a few die-hard friends and supporters that still post… but not enough to build or maintain the community that has always been the strongpoint of my threads in the past.

If my circumstances change and I start painting enough to warrant re-opening one of the specialist threads, I’ll do so... they aren’t closed, just inactive. In the meantime, as of today (Feb 11th, 2017) I’ll be making all of my P&M posts (for all armies) on what has always been my “home” on DakkaDakka, my Mantis Warrior thread. I hope you’ll join me there for the latest updates!
Here’s the link:
Gitsplitta's Unified Painting Theory

Thanks!
Gits









I thought it was high time to put together a little blog about my Bad Moon orks. My screen name and avatar are my war boss after all. Didn't seem right to have an orky persona but be all-marines-all-the-time when it came to my P&M blogs. This probably won't be WIP intensive as my other blogs as many of my orks are already finished... but then again, there is still much to do.

As always, I welcome all comments, criticism and especially suggestions for improvement. To quote a movie of some years ago... "No opinions will be suppressed here!" (OK, maybe it's more of a paraphrase than a quote, but you get the idea.)


I'll start off with a few pics that I've already got loaded up on dakka. In some cases, I may update the photographs to show a little more detail... and since a lot of this army has been bought used & re-painted... I'll include appropriate comments when needed. I also have some stories to go with certain parts of my mob, so I'll post those with the appropriate pic.

So without further introduction... 'ere we go!


Seems appropriate to start things off with the big man himself, my warboss Oozegob Gitsplitta. Simple Black Reach ork warboss with an extra Bad Moon bit, scope and pet squig added.



The Story Oozegob Gitsplitta:
Back in the days when Oozegob was just another young nob in the mob, he was looking for a way to distinguish himself from the other nobs (aside from his constant drooling) and curry favor with the war boss. While he was ferocious in battle, it just took him too long to hack his way through the armor of the "oomies", "fairies" and "bugs" with his rusty old choppa to rack-up the body count he felt he needed to get the attention he deserved. So, he collected up his teeth and went in to see the mad dok for an upgrade... "sumfin' splitty-like", he said. Unfortunately the mad dok explained that in spite of the prodigious pile of teeth Oozegob had brought in payment, times were tight in the clan and supplies for such a modification were hard to come by, so only "battle damage" was allowed to be repaired by such a process. Oozegob... realizing that his dreams of advancement were being dashed before his eyes... flew into a rage. He took his own, rusty choppa and in one mighty blow... cut off his arm below the wrist. He then took the severed appendage and proceeded to beat the mad dok near to death with it. He then shook the bloody stump of his arm at the bloody stump of a mad dok, and bellowed... "Dere! Now dis is bat-le damage! Now git me my Splitta you Git!" When the dok regained consciousness, his orderly was immediately dispatched to get the clan mek, and after three days of intensive effort (and several more beatings)... Oozegob's mighty power klaw, dubbed "da Git Splitta" was created.

Over the years of course, Oozegob and his appendage have split a lot of gits... and his name and that of his weapon have become synonymous. "Oozegob and his Git Splitta" became "Oozegob the Git Splitta" followed by "Oozegob Gitsplitta" and now more often than not... just "Gitsplitta". It is a transition the War boss is entirely satisfied with. There is even some indication of a schizophrenic break in Oozegob's psyche, with some of his boyz reporting instances of Oozegob referring to his arm in the 3rd person and suggesting it is making it's own decisions. i.e. "Da Gitsplitta don't like dat... but I'll see if I can talk 'im inta it." Only time will tell if the role-reversal will ever be complete and Oozegob the ork will become simply an appendage of "da gitsplitta", rather than the other way around.
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And since we're on the topic of the warboss....



"Da Bronz Boss" (objective marker)
You see, Gitsplitta and his boys were raiding one year and came upon an Imperial installation that housed a foundry where a group of artisans made bronze statuary to decorate the halls and courtyards of government buildings all over the Imperium. Gitsplitta liked the idea of immortalizing himself in bronze, so forced the chief sculptor to make a statue of him. Fearing for his life, the sculptor created a perfect likeness of the ork leader. Gitsplitta was so enthusiastic about the results of the project, that he fed the sculptor his pet attack squig, Spot. (no wait... that's not right... must be a typo) "Gitsplitta was so enthusiastic about the results of the project, that he fed the sculptor TO his pet attack squig, Spot." (that makes more sense) No matter, I'm sure it was a great honor for the man whatever-the-case. Anyway, now Gitsplitta makes his warband carry this heavy bronze monstrosity around with them wherever they go, and the boyz of-course... not wanting to lug this thing around... have a tendency to leave it behind. So every once in a while, the boss realizes that is prize statue is missing and must send the mob out to retrieve it.
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And since we're on the topic of objective markers...



"Da Spook 'utt" (objective marker)
This is a dwelling that used to belong to Da Great Gobbo, a Night Goblin shaman and sometimes street magician that was a part of Gitsplitta's mob until he met his demise at the hands of an Eldar farseer. The hut has the unique ability to absorb and focus the ambient ork psychic energy around it. As a result, Gobbo's tent is the favorite place for the mob's weird-boys go to power-up their psychic powers before a battle. The tent's special attributes help the mob's weird-boys in the opening moments of a battle by amplifying their control over their first psychic attack. As one weird-boy puts it (after much drooling and gibbering)... "Da first bang, is da best bang!" Problem is that there's so much residual energy concentrated in this little hut after use that it has a tendency to "phase out" of existence like a ghost and re-materialize elsewhere... necessitating occasional retrieval operations by the boyz.
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And since we're still on the topic of objective markers...



"Rough sketch" of an ork objective for my Bad Moon army. It was my 6-year old's idea... I'm just the facilitator... though having the kopta blade chop off the arm & handlebar were my little added touch. Couldn't fit the diorama on a typical 40 mm base, but this isn't as big as the 60mm dreadnought base... prollly about 50mm.
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Here's the pic of some of the boyz... this was the first full squad I painted myself.




I love walkers.... ork, marine, eldar... love them all. Hearkens back to the old days when there were basically NO tanks... just dreads. Loved those days. My favorite walkers amongst the orks are my Killa Kans. Just too bloody useful to argue with and cheap too. These are the older style metal Kans, all purchased used. The only one I painted from scratch is the middle one, the yellow Kan on the right had a nice, basic paint job, so I started with that and added my own tint and a lot of detail painting (though it's base was very well done by the original owner, I just tweaked it so it fit with the rest of the army), the left Kan was well painted by a gentleman from across the pond... I just tweaked a detail or two. I added the riggers before I realized that squadrons didn't benefit from them, but I like the idea of hitchers-on... so in some cases I've left them on.



I have both grotzooka (pictured) and rocket launcher variants... speaking of which...



Here's the "rigger" for one of my RLs, he's a permanent addition. He spends so much time on top of the jostling gun he's brought his own little cushion to soothe his bum. He's actually a grot crewman carrying a shell for a cannon, I just added the fins and changed the position of his legs. He's a bit too shiny... should hit him with a different varnish to tone him down a bit.
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Here's a shot of one of my Grotzookas, made by another talented Brit. I think these are a much better match for the older figs than the new, really big grotzookas that GW makes.



You can find him at... http://www.ocd-publications.co.uk/ in the Accessories section. He makes an ork rocket launcher (as you would mount on a vehicle) that looks great too!
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I think I'll hold off posting anything else until I get better pictures of them. Expect a couple of updates over the next two days.


OH... some quick painting notes...

Yellow: ArmyPainter yellow primer washed w/ sepia
Metal: Tin Bitz base- Bolt Gun Metal dry-brush, washed w/sepia
Skin: the lighter orky green (can't remember the name), sepia wash, then a dilute wash of Thrakka Green to "green it up" a little bit.


More later...






Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/06/25 00:09:08


Post by: MeanGreenStompa


Lovely looking army there, or as Da Kommisar would say:

Yer a bunch ov yella stinkin gits wiv too many teef and too much fancy stuff on yer gear! So mabbe wun day me an da lads is gonna come ova dere and play dentist wif yer exsess teef!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/06/25 00:51:33


Post by: Borkin


Cant have a badmoon without a gold plated toof or two .


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/06/25 01:01:52


Post by: whalemusic360


You still havent got the deffkopta objective done yet?
GEEZ DAD!!!!!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/06/25 01:05:27


Post by: Gitsplitta


Thank you... and as The Gitsplitta would say:

"Makes wif da fightin' ya skeevy git! Da ony way ya gettin' my teef is burried in youz neck!"


whalemusic360 wrote:You still havent got the deffkopta objective done yet?
GEEZ DAD!!!!!

Oh for God's sake man you KNOW how busy I've been with the marines.... haven't touched my orks in weeks! Going to rectify that tonight.. just struggling to make a list so I know what needs painting.


Borkin wrote:Cant have a badmoon without a gold plated toof or two .

That's an excellent idea.... didn't think of that. I'll rectify that with my next boss... Thanks!


Here's a bit that I made to be "extra armor" for the kans before I discovered that they don't benefit from it. Still like it though so I put them on anyway. These are dread leg plates, which I thought was a very logical bit of extra armor to have... Will eventually do the same for my Deff Dread. Wanted to make them look really chewed up so they looked like they were looted from a wreck.


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Next is my Deff Dread. Another old metal model, purchased off the internet with a basic paint job. I did some pretty major re-painting on this one and added a CCW and the old skorcha turret (any grot you can see is a good grot). The rigger in the back has a little pin in his foot so I can take him on and off easily.


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Detail of the Skorcha & rigger:


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Next are some examples of my Lootas. I have a full squad... it took FOREVER to paint the little barsterds. It's what I get for actually painting all the modeled detain and adding a wee bit of my own...




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A Big Shoota that I had some fun with... I like being able to mess with the poses. Primal rage is good...


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My painboy and grot orderly... had a bit o' fun with the blood spatter from the circular saw.


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The last slugga for my big slugga squad... it was quite an ordeal getting them painted. Anyway... take a wild guess on what day Sluggaclause was finally painted... and where would he be without his faithful "elf"??


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Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/06/25 15:14:16


Post by: Baalirock


Very nice! I'm especially fond of your walkers. They all look great, and the grots are an excellent touch. i may have to look into picking up some of that guy's Rokkit launchers...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/06/25 16:21:29


Post by: MeanGreenStompa


Lovin the old school skorcha gun on the dred!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/06/25 16:22:54


Post by: Gitsplitta


Last night's efforts... put the extra armor on the deff dread, same idea as before. Made these blue... more or less ultramarines... I didn't damage these plates as I decided they were a fairly new addition to the dread from a wreck that just didn't happen to take any leg damage... probably scavenged from a marine/eldar battlefield where a clean shot with a lance would have taken out the machine with little collateral damage.

Left leg armor... orks put their own challenge on the little scrolls on the leg plate. (Kik Dis Kan)



Right leg armor: The original plate had a saying or litany inscribed in it... the last two words of which were "Lost Hope"... so I covered up the earlier part of the saying with the menacing glyph and figured the words and glyph together would convey a telling message. The claw in front of the leg made taking this pic rather difficult, sorry for the blurriness.



Close-up of the glyph with back-lighting. You can see that it actually has a "glass eye". This was achieved using Micro Krystal Klear, which goes on like thick white glue but dries clear and stays together over small gaps like glass (learned this trick when I was model railroading). I tainted the glass with a little Baal Red wash for additional menace. Unfortunately you can't really see it under normal circumstances as it needs to be back-lit a bit.


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Lot's of last-minute painting... not all of which is photo worthy, but these two are good 'nuff. Couple of squigs for Zogwort's special ability. Figure if I'm going to squigify someone's IC the least I can do is give them a nice squig to replace it!





Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/06/26 13:14:45


Post by: Gitsplitta


One of the things going on today at the tournament is a themed objective competition. Since I only had two ork objectives I needed to burn the midnight oil in order to come up with a couple more. I'd been thinking about a "squig cage" for quite some time as being a objective. Especially as my war boss has his pet squig "spot" who might occasionally get left behind & need to be retrieved.



And lastly, my weird boy objective. A friend of mine gave me this old figure that hearkens back to my early days of playing 40k. It was partially painted, but so small compared with a "hero" ork now-a-days. I Mounted it on a boulder and gave it a little diorama to help improve it's stature... but it just never was convincing to me as a character... so I did a bit of re-painting & now it's one of my objectives. "Weird Unkle Oiving"... who has gone completely potty and spends most of his time by himself with his terrified minders, summoning massive amounts of psychic energy and leveling the countryside with them... to no specific end, it just seems to keep him entertained. He is however, one of Boss Gitsplitta's favorites (he makes him laugh), so the War Boss insists on sending the boyz to retrieve him when he goes walk-a-bout.




Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/06/28 10:01:36


Post by: Gitsplitta


Just a side note: The four objectives pictured above won the "best objectives" competition in our FLGS's tournament last weekend. Since we came in fourth in the overall point score (which wasn't bad considering), it was a nice little bonus!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/06/30 14:07:18


Post by: Gitsplitta


My new terrain came in!

I got tired of spending thousands of dollars on figures and thousands of hours painting, then playing on garbage terrain... So, I found an artist that makes 40k terrain and contracted for an ork mek works... or stompa factory.

Here is one broad shot of the results... 18 pieces total. Walls, gate, scrap piles, effluent pond, many industrial buildings and of course, the assembly area in the back. It's sized for a real stompa, unfortunately at the moment I only have the old Epicast version, so it looks a little small in comparison.



The artist is Pat Ohta of Senji Studios. http://senjistudios.com/ Neither my photo here, or his photos on his web site do these pieces justice... they are incredible!




Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/06/30 15:40:39


Post by: Arakasi


Awesome!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/26 19:25:22


Post by: Gitsplitta


Been a long time since I've worked on my orks, but since I have a tournament with them next weekend and some building & painting to do before then, I thought I'd post a few things...

First, one of my nobs needed a Waaaagh! banner. I needed something simple, fast and impressive.. that could be moved to different figures as needed. Luckily, I came up with a simple solution.

#1) Cut a 1" section of brass tube and glued to the base and butt of one of my nobs. Be very careful that this tube is aligned vertically in all directions.

#2) Cut a 4" long section of a smaller brass tube (one that slides into the larger tube on the base) and glued a couple of impressive orky glyphs (In my case from the stompa set, but you can make your own out of plasticard) to the end.

#3: Slide banner in and out of tube as needed. Additional "base" tubes can be added to any figure, so the one banner can be effortlessly moved around however you wish! Whole process took about 20 minutes.







I'll post one more pic when it's painted & flocked.

Gits






Automatically Appended Next Post:


Next project... interchangable wepon arms on Big Mek w/ KFF.






Automatically Appended Next Post:

And the completed banner. Kind of a slap-stick painting job, but it'll do for the tournament and I can always come back to it later & dress it up.



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 05:08:23


Post by: whalemusic360


Glad to see the orks yet live to be updated!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 05:15:31


Post by: Sageheart


LOVE your models!! we should trade orks some time!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 05:44:45


Post by: Yggdrasil


I like the new Waaagh banner, quite simple but really efficient!!! It sure carries the power of the Waaagh!!!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 05:53:43


Post by: fatty


niece boss pole. my nob has his one in his power claw so he can smack the boy's with it


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 12:27:06


Post by: Gitsplitta


LOL fatty...

Thanks guys. This should be the "active thread" for a bit as I get ready for next weekend's tournament. Just about done basing my nobs, so I'll take a shot of that. Need to paint up a small squad of grots and the Big Mek of course.


One last build element on the Big Mek... I'll probably be adding a nob shoulder pad to disguise the cut for the replacable arm... and who knows... maybe an iron gob too (since I usually give my characters 'eavy armor). Think I can get that done over half-time... *grin* Go Bears!





Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 17:53:02


Post by: fatty


BEARS !?! no man there is only one team go SAINTS !

but back on topic i love too see your basing is it like your terrain?

greets Fatty (saints fan since 2000)
PS do you know how hard it is too follow the NFL in the netherlands


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 19:39:53


Post by: Gitsplitta


Well, it's kinda the other way around. When I made my "official" gaming table, I flocked it like one of my bases.... a really, really big one of my bases. They're really easy to do actually. Do you think it would be worth a tutorial?

I can imagine how tough that is. It's been a pretty interesting year... lots of surprises both good and bad & a lot of teams having much different records that expected. I love my Bears but I'm highly skeptical of this particular group. We'll see. I enjoyed watching your boys beating the Viks in the season opener though...



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 19:55:38


Post by: fatty


haha who didnt? prob Vik fans.
and on your tuturiol i would like too see one. my bases are a bit lame atm


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 19:58:41


Post by: Gitsplitta


No problem. Where would I post it? Probably just here I guess, doesn't really rate enough for one of the official P&M tuts.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 20:05:14


Post by: Artsoldier35


Cool, your bases are so unique. The colors are what makes them so cool.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 20:10:24


Post by: Gitsplitta


Glad you guys like them. I'll try to get one together from start to finish at home tonight with photos so you can see the steps involved. I'm sure I've got a figure somewhere that needs flocking.

They are stupid simple... with the right stuff you'll be doing 'em like a pro after no time at all.


List Question:

I currently have 2 units of 7 lootas, but in most cases I see people recommend small units of 5 lootas. Would I be better of exchanging those 4 extra lootas for something else (like and extra nob or two for my nob squad) or should I keep the loota units at 7?

Thanks!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 20:20:22


Post by: Heffling


Woot! I'm a huge ork fan, and very happy to see you give your Bad Moons some more lovin. I'm also really looking forward to how you will paint your big mek.

For the arm joint, I would try to have your nob shoulder pad attached to the backpack, to make it look like part of his harness system.

*edit* Regarding your lootas, it all depends on your list and point level. Multiple small units of lootas give your opponents more stuff to shoot at, and as they won't have a bosspole, they tend to break easily. If you can scrounge up 15 points, you can always add a third squad. If you've got a warboss, then those nobs you want can be counted as a troop, meaning you'd have 3 elite slots to play with.

As an alternative, you can run them as a unit of 9 and a unit of 5 lootas. This would create a bigger threat in one squad, meaning your opponent is more likely to shoot at them, so you gain more tactical control on the battlefield while essentially retaining the same firepower. It would also let you better allocate your shooting in that you could use the big squad to shoot at medium armored targets such as a dread, while your small squad can knock off rhinos or equivalent. This way you would have less of a feeling of wasted shots.

60 more points of nobs will give you two more nobs with kombi weapons for wound allocation (assuming you take cybork), so if you're feeling your nobs are too delicate, you can use them as more ablative wounds.

From a math hammer perspective, lootas are one of the best units in the game. They probably are the best against light armored vehicles (AV10/11). A loota averages two shots at bs5, which means that two lootas give you, on average, the same firepower as one SM autocannon. So, for 75 points, you're getting what a space marine player pays around 100 points for in a rifleman dread. The disadvantages are their low leadership and randomness, which means they tend to be a soft target and aren't as reliable as you would like.


And I 100% agree with your previous post about painting lootas, or just orks in general, They have so many details you want to work with that it's insane. I painted up some tac marines and did 7 marines including two PW sarges in about 3 hours. I can easily spend 3 hours alone on one boy, and I'm up to around 20 hours on my 5 lootas (including the big shoota), with them only about 80% complete.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 20:29:02


Post by: Gitsplitta


Excellent idea Heff... think I even have some bits that I can use to scratch build a more mekanikal looking shoulder pad. Since this is the "standard" KFF Mek I was hoping to make some modifications to make him a little unique. The interchangeable arm was a good start... your shoulder idea is a great next step.

Thanks man... that's usin' your noggin!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 21:19:24


Post by: Yggdrasil


From a less competition-oriented point of view, I'd say 7 is the number of Ol' Father Nurgle...

Not really useful, I know, but I'm not really keen on army optimization...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 23:35:54


Post by: Artsoldier35


I have the same problem. I think I'm actually going to get rid of my Burnna squad and make a third Loota squad. I'd have two small loota squads in terrain and then the third squad of lootas in a BW cruising around the board shooting the crap out of anything that moves.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/27 23:45:48


Post by: Battle Brother Lucifer


Love these Git.

I would love to see your take on a Snikrot (if you ever get one)


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/28 02:08:22


Post by: Gitsplitta


I have him, just not the time to paint him.!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/28 02:12:18


Post by: Ifalna


Gorgeous colour use as always man!

Is the check pattern some kind of tape? It looks flawless. I am always envious of your shading on yellow, is it with the old inks?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/28 16:00:02


Post by: Gitsplitta


Yes Ifalna, I cheezed out on that. Got the Forge World ork decal set which has all kinds of useful little insignia... though I mainly just use the checks and triangle strips... on and a bad moon symbol every once in a while. The Waaaagh! banner is a little too plain to be truly orky... but I've got enough things to paint between now and this Saturday as well as bing a "single dad" for the week (wife's travelling for work) and having workmen replace the roof on the house... so I have my hands full. Figured simple but nicely done would suffice.


Made a little progress on the Big Mek last night. I found a little bit from some vehicle that looked vaguely shoulder pad like, scored it with a jeweler's saw and bent it, then reinforced it with glue. In this photo it doesn't hide the lower part of the arm gap well, but this is much lower than anyone would normally see him (from typical table-viewing angles it's fine). Also added an iron gob (after additional bending & squishing) and a little Bad Moon totem hanging from the wires. This is one of those figures that everyone has... so I was looking for a few ways to make mine a little different without completely building one from scratch (time constraints).



As a result of the roofing, I am sans internet until Friday, so look for all updates during daylight hours (well, Wisconsin daylight hours).

Thanks for watching!

Gits


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/29 15:35:15


Post by: Gitsplitta


Here's a pic of my completed nobs with the Waaagh! banner. Squad was not painted by me but it's a decent enough basic paint job, just lacks a bit of detail which I'll come in and add later when I'm not so pressed for time. Main purpose of the shot is to show how basing can change the feel of a figure. This units before basing were very dark & a lot of the detail was lost in the dark tones. The bases act as a contrast to these shades and really improve the look of the figures.




Other than finishing the basing... I worked on my grots last night. I love grots... but painting them just bores me to tears. Hope to finish them tonight. Then it's to work on the Big Mek. Last chore for the tournament on Saturday (talk about cutting it close!).

Gits


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/29 15:47:55


Post by: Arakasi


My eyes that banner is bright!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/29 15:48:29


Post by: Artsoldier35


You're right about the contrast making them pop. I can't get my eyes off of the WAAAGH Banner however. I think it needs to be dulled down a bunch more.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/29 16:01:13


Post by: Gitsplitta


Yeah, you're both right. I think part of it is the tweaking I did on the photograph (i.e. it's artificialy bright). But I agree that it is a bit too clean and bright for a proper ork banner. However as I'm pressed for time to get everything done before this weekend... toning the banner down might need to wait for a later date. Additionally I hope to do a lot more with it... chains, dangling body parts, maybe the little squig from the boss pole perched on top... just a matter of time and inspiration. So please consider this a "fieldable WIP".

Then again there's always a bit of Badab Black...

Of course, the last tournament the store had you actually got a point towards your total if you screamed Waaaagh! at the top of your lungs at some point during a specific game... so maybe really bright is a good thing.



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/29 16:27:20


Post by: FITZZ


Actually the banner is the only thing that seems a bit off in an otherwise amazing squad.

I really like everything you've done here,and definitely look forward to seeing more.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/29 16:42:51


Post by: whalemusic360


Banner reminds me of Christmas. He even has a little golden bell on his head


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/29 16:44:58


Post by: Gitsplitta


OK, OK! I'll re-visit the banner....

I think in part it looks so out-of-place in contrast with the way the nobs are painted. Does not look so strange with my warboss who has a much brighter Bad Moon color scheme. Still, I'll give it a go tonight and see if I can't ork-it-up a bit. I'm thinking I'll change the red to something more muted & axe the checkerboard for starts. Then add some battle damage, exposed metal and rust.



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/29 17:33:29


Post by: Yggdrasil


NO, please don't touch it! That's a WAAAAAGH banner, it's meant to be visible clicks around, and be the focus of the Army ("besides Da Boss, uv curz"...)



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/30 14:42:06


Post by: Gitsplitta


O.K., re-worked the Waaagh! banner. Painted over the checks, the before the paint was dry went over it with a wet brush to expose pieces of it again. Sepia wash, black wash, weathering powders. Added metal plates, Waaagh gliph and trophy hooks (no time to make trophies at the moment)



And to make my point about context... here's my warboss (Gitsplitta) posing with the banner... only wish he could actually take it.



I am now wayyy behind in my painting. Only painted 1 grot. However he turned out well. Tonight I do the grots leaving the Big Mek to do in one day... not promising.


I do appreciate the comments though, the banner looks much better now. OH, and I figured out why it looks sto bright (even now), it's the lighting in the photo box... it gleams in there like it was plugged in. In normal lighting it looks quite subdued & worn.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/30 15:16:36


Post by: Stump


That banner was cool before but something just didnt seem right about it. It is excellent now.

Good lookin stuff.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/30 15:53:58


Post by: Artsoldier35


I agree! Much improved. The muted checks and the added metal plates ad to the effect. Awesome! And yes the Warboss looks too cool with it behind him.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/30 16:11:45


Post by: Arakasi


Looks a lot better!

Gitsplitta wrote:And to make my point about context... here's my warboss (Gitsplitta) posing with the banner... only wish he could actually take it.


Still bright - even against da Warboss (observation, not criticism). He *can* take it - its called a "Boss Pole" - and a suitably sized one for a Warboss of his standing (I know - you meant as a Waagh Banner...)



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/30 16:24:28


Post by: Gitsplitta


Thanks guys, appreciate the comments. It does look a lot more "thoughtful" now and less of a slap-job.

I think the issue with the reds and green looking so bright in the box is the wavelength of the light coming off of my lamps. Unfortunately because of the style of bulb I have not been able to find any that give a natural or white light. Have my white balance tweaked on my camera as far as I can get it... which helps for photographs but they still look awfully bright in there. On the table though... it looks just fine.

I did think about the boss pole thing. He just looks good with that behind him so I may indeed do that. I did have a "grand scheme" for a diorama Waaaagh! banner using the big face plate / body decoration from the stompa, a T-shaped pole to hang it on and a bunch of orks and grots with ropes holding it steady and aloft. If I ever get to the point where that becomes a reality, this one will be permanently assigned to my boss as his boss pole.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/30 16:40:54


Post by: schank23


I think the banner looks great against the Warboss. The reason I think it looks odd with the nob is because of the 2 differant painting styles. The nobs have a simpler paint job to where yours are a little more busy and have more detail and character. But I think havin the huge bosspole, as the ork would say "A kunnin' plan." to get the attention off the unit its with and to be seen all around like Yggdrasil said. But great work. Been following your blogs just never posted on one.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/30 16:49:14


Post by: Yggdrasil


schank23 wrote:The reason I think it look odd with the nob is cause of the 2 differant painting styles. The nobs have a simpler paint job to where yours are a little more busy and have more detail and character.


I think schank23 has a point in here... That may be the troublesome detail...

Yggdrasil wrote:NO, please don't touch it! That's a WAAAAAGH banner, it's meant to be visible clicks around, and be the focus of the Army ("besides Da Boss, uv curz"...)


Can I withdraw what I said earlier?!?
It looks way better right now!!!! (Though we don't see the checks enough now, IMHO)


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/30 16:51:47


Post by: Gitsplitta


Thanks schank, you're always welcome to post... and I appreciate your comments.

Yeah, those blue guys came along with a lot that I got off e-bay that started my ork army. It wasn't bad moons, but it was nicely painted with a fair amount of figures already painted (nobs, some boys, beautiful group of war bikes, truck and battlewagon & a couple of HQ), as well as some xtra bits. It was just too good a deal to pass up and gave my kids and I an "instant" army.

Since then I've been painting a lot on my own & my style is much different, so I'm treating these as either a cult within the clan, or maybe a sub-clan that is allied with my Bad Moons (I believe the original artist called them "Bad Skulls". Course it's weird that all the nobs are from the other clan, however I've been collecting the old school Bad Moon mega nobs & will eventually get them painted up, which should restore the "fluff" balance between the groups.

I have emulated his painting style successfully only once when I finished his tankbusta squad (which remains my favorite squad in the army), but for the banner I went for something more consistent with my Bad Moons. When I make the big Waaagh! banner, I may divide it so half is in Bad Moons style and Half in Bad Skulls style... interesting thought actually.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/30 16:54:00


Post by: CT GAMER


Gitsplitta wrote:My new terrain came in!

I got tired of spending thousands of dollars on figures and thousands of hours painting, then playing on garbage terrain... So, I found an artist that makes 40k terrain and contracted for an ork mek works... or stompa factory.

Here is one broad shot of the results... 18 pieces total. Walls, gate, scrap piles, effluent pond, many industrial buildings and of course, the assembly area in the back. It's sized for a real stompa, unfortunately at the moment I only have the old Epicast version, so it looks a little small in comparison.



Color me jealous!!!! I love Pat's work, having been introduced to it on the Warmachine forums. His stuff is always so thematic and detailed.

I'd love to see a batrep using that terrain and your orks.

Good stuff.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/30 17:01:53


Post by: Gitsplitta


If I've done this right... this should take you to one on one of my other blogs... I think the army lists were on the page before. If I find more (I'm sure there are) I'll just add them below.

This battle took a couple of days, so keep reading though a couple of pages... it's all there.
http://www.dakkadakka.com/dakkaforum/posts/list/450/285111.page#1800182

Edit: OK, now the link takes you right to it - Gits




Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/30 17:43:37


Post by: neil101


Nice stuff , especially like your nobs , and your terrain is nice


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/30 17:45:18


Post by: Gitsplitta


LOL! Thanks neil! I had nothing to do with any of those... *grin*... 'cept the good taste to buy them!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/09/30 17:53:52


Post by: Spacebase


I was a bit iffy on the banner, but I really like how it turned out with the paint over the checks.

Keep up the good work.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/01 19:41:27


Post by: Gitsplitta


Grotz are done... made some headway on the mek. I think it's gonna be a long night.




Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/01 19:47:26


Post by: whalemusic360


Grots are so cool. One killed my terminator once, I laughed my ass off.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/01 22:43:04


Post by: fatty


mine blew up nob bikers. and even killed an ard boy when they assaulted them (yes the grots assualted them)


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/01 23:23:06


Post by: Sageheart


looking great! i really love your orks, can we have a group shot?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/01 23:34:56


Post by: Gitsplitta


Funny you should mention that... I laid the whole army out for a group shot today on my gaming table. When the big mek gets done I'll take a photo to commemorate the event.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/01 23:40:27


Post by: Sageheart


Gitsplitta wrote:If I've done this right... this should take you to one on one of my other blogs... I think the army lists were on the page before. If I find more (I'm sure there are) I'll just add them below.

This battle took a couple of days, so keep reading though a couple of pages... it's all there.
http://www.dakkadakka.com/dakkaforum/jforum.page?module=posts&action=edit&post_id=1800182&start=450



this link isn't working!

and cant wait to see you!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 00:11:55


Post by: Gitsplitta


yep takes you to yhe edit page ... will fix after dinner


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 00:13:29


Post by: Lightning Frog


LOL the grots are looking good. I have heard stories that they can be a big pest.
Will be waiting for that group shot.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 00:41:19


Post by: Stretch


Grots look great! I can't wait to get my hands on some. I am getting grotz and nobs on Tuesday for my birthday amongst other warhammer goodness. Can't wait to see more!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 01:29:53


Post by: Sageheart


do you have to glue the new grot models together? i could never figure that out


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 01:45:22


Post by: monkeytroll


Grots look good, and love the old-skool runtherd Like the muted checks on the banner now, may have to try that sometime.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 02:46:45


Post by: Gitsplitta


Thanks guys! They turned out alright. Don't know why I had such a hard time painting them, they're tiny little things but it felt like such a chore! Love them though... so you think I'd have enjoyed painting them more... Yeah, got that old boy from a friend. Gave him a bit of a re-paint, changed the weapon & we were good to go. Love the megaphone.

Grots are one solid piece... just de-flash and paint.

Turns out I underestimated the number of grots in my unit and now have to do a quick job on 3 more. I have some of the old old plastic grots (that all look alike) & am working on quick repaints for them. Incremental progress on Mek, but he's slowly coming together. Problem is that it's only 8:30 PM and I'm already exhausted... with hours of painting to go. *sigh*

Oh well... blogging is just going to prolong the inevitable... coffee is heating... hmmm, what to put into the DVD player... "The Replacement Killers" should do the trick. Good music, lots of gun shots... pretty girl, that should keep me awake.

Gits


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 03:56:16


Post by: Sageheart


hahahah i'm using troy now, and some friends with my gf to keep up the talk


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 04:26:11


Post by: Gitsplitta



Updated the link to the requested battle report. It takes you right to it now...

Sorry for the SNAFU.



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 05:02:33


Post by: hungryp


I love the old megaphone Runtherdz! I've got one to scream at my Big Gunz crew right now. Eventually I'm going to convert a new Nob model to look the same so he's just as cool but fits in better with the rest of the ladz.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 06:36:40


Post by: inmygravenimage


Just caught up on this. Great stuff... ALMOST makes me want to revisit my youth and do Orks. But, time, money, and two other armies for 40k alone to do...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 06:44:56


Post by: Tinsil


damn this is killer


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 06:53:30


Post by: fatty


i have the new grots myself and i love the little buggers but there is one thing i hate there pore cast or modeling. have you noticed that some of the jaws are competly different?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 07:23:29


Post by: Gitsplitta


Yeah, not the best models unfortunately. In several the limbs kind of blur together and the jaws don't line up behind the extended arms. Maybe that's what irks me... they've got thes colorful, great dynamic little figures that aren't made particularly well. They do look good in a bunch though.

Well, I'm done for the night. Grots are finished and the big mek is good enough for now. No close-up of him yet (I'll wait 'till I'm finished) but you can pick him out in the army shot if you'd like.


Well, here we are... Boss Gitsplitta's Mob ready for the Tournament of Champions.

In brief...

Boss Gitsplitta (PK)
Big Mek (KFF, PK)
3 battlewagons (1 cannon or zapp gun each, big shoota, deff rolla)
20 boys, nob w/PK
20 shoota boys, nob w/PK
14 grots w/ runt heard
9 optomized nobs (3 PK, 3 BC & 3 combiweapons) & pain boy
7 lootas x 2
4 custom objectives

Pretty straight-forward list. Packed wagons ride like hell across the battlefield while lootas lay down covering fire. Grots wanter on late to sit on a quarter or objective (scenario depending).






Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 10:38:51


Post by: ceorron


Yay, ace love it. Will look amazing when fully complete. Not seen too many full bad moon clans but they always look striking.

Think the Mek is great with lights on his KFF.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 13:42:41


Post by: Gitsplitta


Thanks! The black battlewagons were purchased used which is why they are black... but their paint jobs are nice. I'll Bad Moon 'em up a bit eventually but for today, they'll work just fine.

I'm off to the shop in 15 minutes... wish me luck!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 13:46:41


Post by: monkeytroll


'ere, wot's dis luck stuff den? Ain't ya got da powa ov da WAAAGGH? Dat should be mores dan enuff.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 14:19:54


Post by: fatty


haha hope too hear how you did it. are thing1 & 2 comming too or are they staying home with miss.Gitsplitta?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 15:39:13


Post by: Artsoldier35


Great looking army Git! Good luck at the Store.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/02 19:48:49


Post by: Sageheart


good luck and great army!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/03 05:38:23


Post by: Gitsplitta


3 losses, 1 win

Had a wonderful time though... got to play a bunch of my favorite people and some really nice armies.

Lootas underperformed as usual... I just kept running out of troops so I had difficulty in the multi-layerd, complex missions. Taking things into consideration though... I think I did decently with the new list. Made some headway I never had before & improved with each game. I think I will retire the lootas permanently. They just never perform at an average level and for the price I can get a full kan squadron puls wargear for the nobs. I just roll too many 1s for number of shots for them to be practical.

Took lots of photos, will put up some battle reports later after sleep.... Time to sleep.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/03 06:04:04


Post by: Sageheart


lootas, i've never used them! yea i thinkkans and such are better.

its my bday and my gf and friends have caught me!! so they will kick me off dakkadakka soon!!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/03 06:27:22


Post by: kenshin620


That is some excellent work you got there. I'm pretty jealous of anyone who does yellow well!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/03 06:59:35


Post by: BLACKHAND


Definitely think the Kans will be more useful then Lootas, I always took Burna boys over Lootas (in my 3 three games I had with my orks )

And Happy B'Day Sageheart!!!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/03 11:56:35


Post by: fatty


Happy B-Day Sage.

well i always think how i place at a tournament doesnt really mather for me as long as i have a good time


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/03 13:44:46


Post by: Gitsplitta


Before I got into the battle reports, I thought I'd post of pic of the Big Mek. He's in the "late painting WIP" stage. Skin still needs a green wash, he needs some detailing... lenses, freehand orky stuff, etc as well as finishing the basing. But in general I'm pretty happy with him. Based on my playing experience yesterday, I'm very happy I did the klaw conversion. His PK really contributed in every game. Since I'd already invested a bunch of points in him and the KFF, a little extra so he could pile out join the melee' seemed to make sense, and really by the time my nobs got stuck in there really wasn't any need for the kff (battle wagon was usually destroyed by that point anyway).

For the KFF generator I just took a close look at the figure. I've seen it handled well in many different ways, but since I didn't have specific idea in mind I decided to try and suss out the original intent of the sculptor. The "coils" on the poles clearly have seams and rivets, so I assumed they were metallic. So I went with a coppery color on those. The little balls there I'm certain were intended to be light bulbs, so I painted them as such. They're just white with some Valejo "pale wash". If anyone has any ideas on how to make them look like light bulbs... I'm all ears.

For the mek proper... I kind of figgured he was a combination of a total gear-head mechanic and a blacksmith. So his clothes are supposed to be a pair of blue-jeans and a sleeveless denim shirt and a leather smith's apron. Hope you like it!





Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/03 14:02:58


Post by: Imperial Monkey


Somehow it just doesn't look as good as your others, I think its the skin, it just doesn't pop like your other orks...

Imp. Monkey


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/03 14:14:57


Post by: Gitsplitta


Yep, you're right, that's because the green wash is missing... but I'll pay special attention to that as I continue forward.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/03 17:34:19


Post by: Arakasi


Love the yellow and highlighting on the Klaw!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/04 16:30:01


Post by: Gitsplitta


All-right... time to settle down for a battle report or so.


As I mentioned earlier, didn't do so well in the win/loss category but it was my first time to the dance with anything that looked remotely close to this build, very different from anything I've fielded before. In spite of this, I had a great time, learned a lot & would gladly repeat the experience all over again or play any of my opponents again. The scenarios were very complex but fun. I'm sure for those of you seasoned 5th edition players who are comfortable with your armies & have a good command of the rules of the game, it would have been all WIN. For me, still unfamiliar with rules and my army... it was fun, but most of the subtlety of the setup was wasted on me. That's on me, not the TO. I usually could keep track of the top two things I was supposed to try to do, but after the game got going the rest just kind of got lost in the excitement of the game. (frankly I find just trying to keep some of my army alive challenging enough most of the time). The layers of objectives with several ways to earn extra battle points is just too much for my poor besotted brain to cope with. However... I fully support the idea as it makes for a very interesting and nuanced game, I just need to get better at playing so I can spend less time worrying about the rules and more time thinking about strategy.

I will not write complete battle reports for each battle, though I did take enough pic's to do so... the middle two games just don't lend themselves to a good battle report in my opinion, just masses of me-lee in the middle of the field, not very interesting copy. However I will post a pic or two of each along with a quick summary. Unfortunately I don't have copies of the scenarios so I won't be able to tell you all of the things that we were supposed to be trying to do. Given what I wrote in the previous paragraph... I suppose that gives you the most accurate picture of my gaming experience anyway (i.e. I can only remember a couple of things in the list that I'm supposed to be doing in any given game).



Game 1: Mech IG (Levi)

My first opponent (Levi) was actually one of the guys I played in my very first tournament (it was a team tournament) after moving to Madison and getting back into 40k after a 6-year hiatus. Great guy, nicely painted army, lots of fun to play. This was my first experience playing Mech IG so I was both excited and a bit intimidated... but I had a list and a plan & was going to stick to it. The first mission was essentially a kill point mission with two objective markers. You got points for holding your opponent's objective only. DOW deployment.

Turn 1:
I chose not to deploy and just drove on in Turn 1. Lootas deployed on the flanks, everything in else in the battlewagons, grots in reserve. My nobs and HQ are in the blue wagon, boys in the flanking wagons. Levi brought the mechanical hoard forward. Don't think there was any shooting.


Turn 2:
I charge forward... having issue with the fact that all these tables were littered with terrain so there was no way I could keep my wagon block together. Found out later on that the custom locally is to count nearly all of it as just difficult terrain, but I didn't figure that out until the second game. So the wagons pile forward, grots come on (stupid grots). Lootas on left waste some shots and lootas on right continue to move forward, wagons are going full-tilt so no shooting. Levi brings is fast tank (bottom), flying thingie with the vet squad & tank forward.


Levi's "death wagon" vaporizes the lootas on my left, while the flying thingie vaporizes the grots. Ignore the turn 3 title, every pic is a half-turn off from now on. Battlewagons survive thanks to template scatter and KFF.


Turn 3:
Wagons charge forward. (My) right wagon rams tank w/ deffrolla, I screw up rules and instead of getting d6 S-10 hits, I get a single S-8 hit. Of course, I do nothing.


Levi's tanks & transports move forward, my right flank lootas die. Battlewagons survive thanks to template scatter and KFF.


Turn 4:
Battlewagons charge forward slamming into 3 vehicles and do nothing with their dummed-down deffrollas. I unpack all squads and kill vehicles with PKs. Several orks die in multiple explosions.


Levi moves his vehicles into position to put the hurt on my now exposed units. Slugga boys at the bottom take it in the teeth, but the 4 remaining actually make their roll & stay. Other squads take losses but are largely in-tact.


Turn 5:
Boys pile back into their respective wagons & reverse direction to meet new threats. Lower wagons goes to claim my objective (we'd both misread the rules & thought you got points for your own objective) but the boarding plank allowed the nob to take the turret off the tank. The middle wagon only goes 6" and fires it's cannon at the Valkyrie... downing it (astoundingly) & killing one of the vets inside! For some reason the nobs don't get in their wagon (that was the plan). Don't know if I just forgot or if they failed their difficult terrain roll or I just didn't bother to move the models.


Levi's vets from the downed Valk assault my battlewagon and pop it while his commander separates and makes a run at my objective to contest (he didn't make it). So we tied in kill points, neither one of us held the other's objective & I think it came down to one of the "bonus points" to tip the game in Levi's favor.


Very fun game. If I'd've gotten the rules right I probably would have done better... but hey, that's on me. It was fun runnin' around in vehicles for once, I *never* get to do that. Lootas did nothing but die and give up kill points... typical.




Game 2: Kult of Speed Orks (Khanaris)

Got to play fellow Dakkaite and master-of-orky-conversions Khanaris & his Kult of Speed ork army. Khanaris and I were partnered up by the TO in the first tournament I played in at the Madison shop (referenced above) and we've been playing together and he's been helping me out ever since. Master craftsman, great player, beautiful army, fun to play. However when we play he just hands me my *ss every time. Tabled by turn 3 is the standard. I just have no answer for his nob bikers.

So, for a battle report... I offer this photo, which pretty much sums it up.


Once again, his nob bikers killed just about every unit in my army. However... in my defense... I offer the photo below.


This pic was taken at the end of the game in turn 5.... yes FIVE. I not only survived to turn five, but considering what I had left I used them to get the most victory points that I could (6 pts for having a troop unit in good order in my opponent's deployment zone). So even though I was overwhelmingly beaten... I survived until the end of the game & made the most of what I had left. So from my perspective, it was a big step forward.

Thanks Khanaris, fun game!







Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/04 17:23:21


Post by: Ifalna


Gits I don't even play the game but I found that report easy to follow and enjoyable You really do have a knack for this.

Can't wait to see the mec all finished. Light bulbs are hard, I think I would have treated them like a jewel going from pale grey to intense white yellow with a white shine maybe? Not sure, hard to try and paint something that is technically transparant.



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/04 18:12:36


Post by: Sageheart


great battle rep!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/05 00:07:04


Post by: Gitsplitta


Thanks all!

Game 3: Chaos Marines

Third game would pit me against the eventual "Best General" winner and his chaos marine army. Nice guy, fun to play with, gave me some excellent advice after the game. I won't post a full battle report for this one as this single picture pretty well sums it up...



That's right... one massive CF in the middle of the board with 4 objectives in the balance. I just ran out of troops and on this congested board my own vehicles prevented me from fighting effectively... though a last minute strategy allowed me to actually contest one of the central objectives. He won easily, though again I didn't get tabled or anything. My grots did lay a wound IN ASSAULT on the demon on the background though, which I thought was pretty cool. Really really fun fight though. Would be delighted to get a re-match any day!




Automatically Appended Next Post:
Ifalna wrote:Can't wait to see the mec all finished. Light bulbs are hard, I think I would have treated them like a jewel going from pale grey to intense white yellow with a white shine maybe? Not sure, hard to try and paint something that is technically transparant.


Thanks for the suggestion Ifalna, I was kind of hoping you'd have an idea but didn't want to ask outright. I'll give that a try, but first I'm going for the low-hanging fruit. Did quite a bit of work tonight. Fixed the skin (green wash), painted a number of small details that I didn't bother to paint for the tourney, fixed some damage, painted a bunch of free-hand designs here and there... oh, and the lenses.




Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/05 15:30:00


Post by: Yggdrasil


The bulbs do look better, as the overall mini actually!!!

Nice elements on the battle reports!!!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/05 17:55:15


Post by: fatty


love the lens really life like


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/05 18:29:56


Post by: Gitsplitta


It's the "black gem" technique. I had a really good tutorial on it bookmarked but then I lost it... you might dig around on the dakka tuts or articles for it. It is stupid simple. Not quite a subtle as a fully blended technique, but very fast and really very convincing.

I haven't re-done the bulbs yet... that's just the difference in photo quality/lighting. I'm going to try Iffy's suggestions next... probably tonight. I'm trying to figure out if I can selectively strip the paint from the bulbs to smooth them out again before proceeding. They've gotten a bit lumpy. I'm wondering if I holding the bulb upside-down in a small thimble full of acetone for a bit would do the trick.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/05 18:32:46


Post by: Tinsil


love what you have done so much. inspirational!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/05 18:42:48


Post by: Artsoldier35


Maybe try using a Q-tip soaked in it? Or a cotton swab.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/05 19:50:00


Post by: Yggdrasil


Gitsplitta wrote:I haven't re-done the bulbs yet... that's just the difference in photo quality/lighting.




Ok... So maybe they looked good from the beginning, then!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/06 03:15:29


Post by: Gitsplitta


Where angels fear to tread...

I used a digital photograph to magnify the figure and look for issues that needed fixing. Gods what a terrifying experience! *shudder*

Close inspection revealed a lot of damage sustained during play, even though I did varnish it quite thoroughly. Must have been the trip there and back. Also found a lot lf sloppy work that I'd never see with my normal magnification & a lot of details that I'd just missed. So, I fixed all that. Using the zoomed-in digital photo really worked to identify problems as is forces you to examine each section of the piece rather than details getting lost in the whole of the figure.

So... you may not notice that anythings changed between the last photo and this one... but it has. Things are much tighter now, edge highlights are less severe, new highlights added, etc. Think I'm ready to tackle the light bulbs and the back side of the power klaw.



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/06 03:28:04


Post by: Sageheart


looking great like always!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/06 15:28:14


Post by: Gitsplitta


Thanks Sage, sometimes it takes a while for a fig to come together but this one's finally getting into focus.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/06 16:26:16


Post by: CommissarKhaine


Like the mek! I'm a fan of brighter highlights personally, but the muted skin tone works nicely with the yellow armour. Good job!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/06 16:37:58


Post by: inmygravenimage


That's looking much improved mate. My biggest dislikes - the upper lip and left bicep - seem resolved - nice one!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/06 18:18:38


Post by: Gitsplitta


Thanks all. Still more to do. I may revisit the highlights again once everything else is done. My wife says the gob looks "flat"... not sure if I agree but something about it is bothering me. I am open to C & C so please feel free.

Gits


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/06 18:30:10


Post by: CT GAMER


Very eye-catchng Big Mek.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/06 19:41:10


Post by: hungryp


Gitsplitta wrote:It's the "black gem" technique. I had a really good tutorial on it bookmarked but then I lost it... you might dig around on the dakka tuts or articles for it. It is stupid simple. Not quite a subtle as a fully blended technique, but very fast and really very convincing.




Since I was just reading it... http://www.dakkadakka.com/dakkaforum/posts/list/315358.page


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/08 05:00:47


Post by: Gitsplitta


Thanks hungryp... hate it when I lose a good tutorial.


Well, here is the "final" version (but I reserve the right to come back and fiddle with it at a later date). I pondered the light bulbs for quite a while and in the end the only way I could represent them from any angle was to start in the middle with white (the brightest point) and blend outward to a pale yellow. I may put a little bit of a glow effect on the mounts now that I think about it. Oh well, will update this pic if I get to it.

Hope you like it. I appreciate all the C&C.


P.S. I did add some minor glow effects after the taking of this photo, but not enough to warrant another shot.

Next up... finish painting Arakasi's "Bug Boy"


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/08 05:22:02


Post by: Lightning Frog


He is turning out really well Git, I like the lens affect and the bulbs are coming along just a little off, maybe it is the yellow at the end. That may be Just me though.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/08 06:21:37


Post by: The Good Green


The light bulbs came out great. I was going to suggest an impossibly smooth wash of pail yellow, but I think what you did catches the effect better. I would agree with adding some source lighting on the surrounding bits to bring home the effect.

...I just looked back and realized he looks like he's got Candy Corn for a gob. Just in the last pic, though. Could be the lighting... please?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/08 08:33:44


Post by: Arakasi


Looks great! Maybe I'll finish my Mek one of these days... and your Nob... and everything else! Looking forward to seeing the progress on my Nob - though your is still some time away...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/08 11:51:20


Post by: Gitsplitta


Thanks L Frog!

LOL Good Green... you know, I didn't think of that but he DOES have candy corn for a gob! Well, Halloween IS my favorite holiday after all, and 'tis the season!

No worries Arakasi, take your time. I just want to get yours done so I can move on to my next project with a clear conscience. Expect some pics and significant progress this weekend.




Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/08 12:35:00


Post by: Yggdrasil


He definitely rocks like that Gitsplitta!! Only thing that doesn't stop bugging me is the skin : I think it's far more uniform than what we were used to!
I mean, it looks like almost a single layer of green; I'm pretty positive he'd look better if you made the recesses & highlights stand out more!!!

But a very nice job anyway uh, that's just nitpicking...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/08 12:46:19


Post by: Gitsplitta


His skin has been washed several times with both sepia and dilute green, so it has plenty of depth. I think what you're reacting to is is face, which is rather flat and featureless. I've been mulling over painting in a scar or something to give it some character, but hadn't come to a solid decision yet so decided to let it lie for now rather than force a solution.

The problem with doing any more highlighting on his skin is that I haven't done that for any of my other orks, so he wouldn't look like he belonged with the rest if I go that route.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/08 14:04:36


Post by: Yggdrasil


Yeah, I forgot to add it was probably due to it being a photograph... Hope I wasn't mistaken!

I'd definitely dig the scar solution on his face though...

As for the highlights... Even on Gitsplitta?



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/08 14:15:35


Post by: Gitsplitta


Yes, even on Gitsplitta, nothing but one sepia and one dilute Thraka Green wash.

I've used the exact same pattern on every ork I've ever painted. It might be that my dilute green wash has evaporated down a bit so it's a little greener than before... that might explain the more solid green appearance of the figure.
Dunno.



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/08 14:48:43


Post by: zilegil


Nice tah' see gitz again. I love bad moons, I gave my moons warboss three bosspoles for fun, thought it made him look like a bad moon. He has three topknots too, it makes him look like he's got one of those weird things where the hair is kinda' gelled to the side.
He is "snotroc da hairy".

PYROMANIA!!!!!!!!!




Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/08 19:42:31


Post by: Imperial Monkey


The lenses look great, really superb. There is still something not sitting right about the skin though, which is a shame because the rest is really nice!

Imp. Monkey


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/15 05:39:15


Post by: Gitsplitta


Much as I hate triple posting... it does seem inevitable in this case.

This is a "Bug Boy" nob... member of a cult within the Bad Moons that reveres / emulates Mantis Warrior space marines. Note that he is wearing "looted" MW terminator armor pads... entry into the cult requires the killing of a MW and the taking of some of his gear as proof. Did a lot of new stuff on this one. New blending technique on the green armor which worked well. Added weathering powders, chips in the armor, etc... not to mention all the customizing in the build.






Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/15 05:50:22


Post by: Papaskittels


GREAT I LOVE IT!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/15 06:43:16


Post by: Sageheart


i love it! tons!

now git! what is next!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/15 07:20:41


Post by: fatty


too bad you dont know anyone with a MW army Git


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/15 08:43:20


Post by: Arakasi


Simply awesome


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/15 09:16:53


Post by: monkeytroll


Ah, we forgive you Gits, this does really need to be up in all 3 threads Chipping effect on the armour is excellent.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/15 10:51:45


Post by: Artsoldier35


Center Piece worthy! This model will get lots of attentino on the game board as well as here.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/15 11:56:57


Post by: Gitsplitta


I finally get to work on my ven dread again... After a beer.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/15 17:03:26


Post by: hungryp


Love it!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/16 01:07:09


Post by: Gitsplitta


OK guys, here's a good shot of the ork "purity seal" on the left leg. I just removed the wax seal from the termie leg and replaced it with a tiny ork glyph.




Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/16 01:22:36


Post by: Commander Cain


Clever. It really does look like wax. Love the bug boy BTW


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/16 01:54:04


Post by: wolfshadow


Love the Bug Boy NOb. Very Impressive!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/16 03:27:21


Post by: Newt-Of-Death


Yes!

I love bad moons! Doing some myself shortly.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/16 05:39:18


Post by: schank23


That nob is outstanding. makes me want to steal your idea but I dont know if I would do it justice. Keep it up your stuff keeps getting better and better.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/16 12:17:52


Post by: Gitsplitta


Thanks everyone! It was a fun project but very involved. Steal away schank... the more the merrier
!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/17 10:57:43


Post by: Newt-Of-Death


Yea that nob of yours is pretty spectacular alright. Just give it a vote in the gallery there too!

The conversion work on it is insane and really neat at the same time.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/10/17 11:55:48


Post by: Gitsplitta


Thanks Newt! Votes are hard to come by so I appreciate you taking the time. Yeah, he is kind of "Frankenstein's ork", put together out of disassociated bits. Like the overall effect though.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/11/08 16:48:51


Post by: zilegil


Lovin' it git, like the bug boy, given me an idea, that.




PYROMANIAAAAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!





Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/11/08 16:51:27


Post by: Gitsplitta


Thanks zilegil! Orks are on hold for a while as other projects take precedence, but there is still plenty to paint so there will be more.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/11/09 00:55:13


Post by: Santobell


purity sounds wrong for Orks maybe "Dem Purty Seelz" either way nice job!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2010/11/09 01:13:23


Post by: Gitsplitta


LOL! Good call.


Since I know people have asked, I've got a tutorial up showing how I do my bases.

Basing the Gitsplitta Way



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/02/01 20:05:57


Post by: Joske De Veteraan


Great work Gits!!

sorr i haden't noticed ur blog yet but i am looking forward to more of them

Waaaaagh (in silence, so i won't be hunted down by an inquisitorial assasin)





Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/02/01 20:30:00


Post by: Gitsplitta


Yeah, the orks have been put on the back burner with the rush to get the Adepticon painting done and both my boys getting new armies requiring a lot of my help to paint them. But they will get some attention again.. never fear!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/14 20:38:17


Post by: Gitsplitta


Just thought I'd post an update.... my orks will definitely be getting some love this year.


I've decided to build, as a sub-set of my Bad Moon orks... my own version of a grot revolution army!

Things like...

- grot warboss on bike
- grot Big Mek
- lots of grot troops (which I may count as regular boyz so I can work in some fun weapon conversions)
- if I go with grot boyz, I'll make a couple of grot truks
- grot nob bikers
- kans (of course)
- grot tanks
- grot artillery
- maybe some grot koptas if I can figure out how to make them

and the crowning bit... a grot version of the FW ork mega dread! (which is just the mega dread w/ lots of grots all over the place instead of regular orks)


The army will use the regular ork rules, just with grots replacing orks where appropriate. I'm a bit torn on claiming that regular grot infantry are actually using the stats of ork boyz, but I have some fun conversions I want to try and a couple of trukk mobs would really help out the viability of the force. I guess you could consider them "self actualized" gretchin...

Anyway, it should be loads of fun. And the first model to be done will be the mega dread. So I'll be starting off with a bang!

Gits



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/14 20:40:28


Post by: Imperial Monkey


You could make each "ork boy" a grot standing on another grot's shoulders...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/14 20:44:30


Post by: Gitsplitta


Oh that's brilliant! That way I could still have normal Grot infantry... then the "double grots" that count as boyz!

Grots on "battle stilts" would work too!



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/14 20:57:06


Post by: inmygravenimage


I refer you to Da Mental Leejun: Grots in Power Armour!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/14 20:57:52


Post by: whalemusic360


I dont know, I like that Grots have BS 3, reason IG works well for em. Making Grot boys would kinda take me out of it. Would look cool, dont get me wrong, but just not what I see when I think grots.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/14 21:07:11


Post by: Gitsplitta


Yeah well, that's the problem I have with it too. Everything else I can excuse, even the grot nob bikers because you can claim it's actually the mechanical stuff that gives them the better stats... but the boyz are a different story.

How about a couple of squads of "mercenary" pirate ork boyz? Signed on with the grots for the loot & using the cool heads from MaxMini?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/14 21:15:11


Post by: perplexiti


That sounds good man, those heads are really nice. It would be good to see what you can do to make the grots bigger to fit more with the ork boy stats and rules though. I like the stilt idea or maybe like grot "powa arma" or something similar.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/14 21:20:52


Post by: Gitsplitta


I might have some options... but I'm flexible. I don't want my opponent's feeling cheated because I'm assigning stats to models that should clearly have different stats. My issue is that I know a "full" conversion (i.e. making things from scratch) is beyond me, so I have to at least start with some kind of existing model or collection of bits.

That's why I started throwing ideas out so early... want to let people have a chance to chime in and get an idea for what people would feel comfortable with. Then I'll mock up some models and see what folks think. I do love those pirate heads though, been just wishing for a good excuse to use them.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/14 22:03:54


Post by: whalemusic360


I could buy that some freeboota's are working with the lil snots.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/14 23:48:09


Post by: Sageheart


You could have grots on robotic legs of some sorts, or some other bionic upgrades! Some heavy armor of some sort could count as their upgrade in toughness, or some sort of lifesystem hooked up to them.

I love the idea of two grots on top of each other.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 00:22:25


Post by: HadoukenAvenger


Sageheart wrote:I love the idea of two grots on top of each other.


This.




Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 02:21:39


Post by: Sageheart


unluckily i cant say that was my idea haha.

still love it


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 02:24:52


Post by: Gitsplitta


OK guys, I consulted the all knowing army list and this is the best I can come up wtih. Restrictions are that in order to get the grot tanks I have to take them as elites and I have to have a big mek in the army. (at least as best as I can understand from what I've seen of the rules)

HQ: Big Mek, PK, HA, CA, bike
Elite: 6 grot tanks w/ grotzooka's + one upgraded to kommand tank w/ extra grotzooka
Troop: 16 grots + 2 herders
Troop: 16 grots + 2 herders
FA: 10 warbikers + nob w/ PK
Hvy: 3 Kans w/ grotzookas & armor plates


Reasoning: Well, because I have the IA thing, I can only have one of each category save for troops. I could have as few as 1 troop slot but that would be tactically foolish and I wouldn't have anywhere to put the points anyway.

Grotzooka's are cheaper than RLs and very effective vs. a lot of things (2 blast markers at 18" each).. so this army will have 20 S6, AP5 blasts per turn. That's enough blast markers to even ruin a marine's day.

I didn't give the mek a KFF as both the tanks and bikes already get a cover save and I can run the kans behind the tanks to get them a cover save. Giving the mek a bike meant that he could be fully engaged in battle as another nob w/ PK & be protected amongst the other bikes.

So the army is pretty grotty... fast & light with a shooting emphasis but still having a few PKs in their back pocket for dealing with the hard stuff.

The big bike squad will be fun to run around and harass things, and with 2 PKs it'll be able to hit with reasonable efficiency. They're nowhere near as intimidating as a nob bike squad bout I couldn't take those anyway as they are an elite slot and would conflict with the grot tanks.



An alternate version would be to take my mega dread as the heavy and replace the big mek with a warboss, lose one of the grot squads and pour points into a nob bike squad (now counting as a troop)... but it probably wouldn't be larger than 5 or 6 bikes at the most.





Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 02:28:06


Post by: whalemusic360


No Grot mega tank?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 02:30:25


Post by: Gitsplitta


I looked into it, but I'm only allowed one FW slot and the rules for the mega tank are still experimental, so there's no guarantee I'd be allowed to field it at Adepticon.

However there may be one in my future... just on principal.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 02:50:26


Post by: whalemusic360


You should try to find one of the Runt Bots LE figs from last year too... you know... on principal...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 02:50:52


Post by: Gitsplitta




OK, here's what the mega dread variant looks like:

HQ: warboss on bike, PK, upgraded armor
Troop: nob bike squad (6), 3 PK, pain boy, waaagh banner
Troop: 16 grots + 2 herders
FA: 3 rocket buggies (can use grot tanks to represent these)
Hvy: mega dread w/ some upgrades

mega dread and bikes get invul saves.





Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 02:56:06


Post by: whalemusic360


Boo, boring! I like the cover save list. I'm assuming the grots get one too, as they will be hidden by fething grass blades.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 03:00:41


Post by: Gitsplitta


Yes, the grots will be "going to ground" at each and every opportunity... or tarpitting some character if they get the chance.


Let's revisit that first list again shal we?

At a range of 18", I'll have...

22 S6, AP4 blast templates going off at BS 3 (figure about half will either hit outright or won't scatter enough to matter)
*and*
33 S5, AP5 LINKED dakka gun shots at BS 2 (that's oh... 18 hits on average)

And the beauty of it is only 6 kill points!


Holy crap... I've just GOT to build this list...



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 05:18:36


Post by: Sageheart


I like both lists, the only thing is that I would like to see some nob bikers!

There is a way you can have both nob bikers and that many grots, i was looking over the adepticon team rules since my friend and i have been planning on going for a longgggg time, and if you and any of your teammates use the same codex, and one of you chooses lets say master of the forge, the special rules that affect FOC work for all "brother of arms" which are armies that have the same parent codex.

so if iceangel who was interested in a pirate army takes a warboss, you can take biker nobz as troops...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 07:43:50


Post by: Arakasi


I think all my grot based ideas are in CommissarKhaine's thread...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 08:17:05


Post by: inmygravenimage


Grotinators. Or failing that, a whole nautical theme - rackham did some great pirate goblins, black scorpion's got great stuff, and I'm sure I saw a battlewagon with masts on here somewhere (or, heck, just buy a landship!)


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 09:56:48


Post by: Gitsplitta


Well, Solar is very interested in pirate orks, so they'll probably get done by one of my team mates... but I wasn't really looking for a pirate theme for my gretchin. Though... Iffy did threaten to paint my grots up as glam rockers...

CK's thread is tremendous, but he's a much better scratch builder than I am. I like converting and building, but I don't have his (or Arakasi's) talent for it. So while I figure I can highly modify existing figures, generating a new mechanical concept from tubes and stray bits is probably beyond me.

Sage, your idea has merit, however each of my team mates would be forced to take a warboss as their HQ just to let me have my nob bikers... not fair to them. I can make do with regular bikers if needed.




Automatically Appended Next Post:
Dawned on me that I never let you guys see what I was going to do for the bikes...

Here are my "grot" warbikes. These are the original ork warbikes back when the orks were really really tiny. You can see the size comparison to a modern ork bike.

I have 8, need 12... so if you know anyone who has these old metal figs and wants to get rid of them... please let me know.



These will get new heads... probably gobbo wolf rider heads as I think they are a bit larger than your average grot head and will look better with these tiny ork figures (and they have the "rider" kind of look to them). Since these grots are self-actualized I figure like all orks, they'd grow a bit... so having them slightly larger than the rank-and-file grots makes perfect sense.



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 11:32:04


Post by: Vitruvian XVII


Hehe! Love the lil fella!

Psst, you put 'warboke'...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 11:44:29


Post by: IceAngel


Cool idea with the grot army. Definitely use the kans and tanks.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 12:16:53


Post by: whalemusic360


I like the little bugger.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 12:51:00


Post by: Gitsplitta


Thanks guys (and thanks Vit, fixed that).

I've got 6 of these guys painted up, they're the same color as my regular ork bikes of which I have 3. I figure in my regular ork army the regular ork bikes act like runt herds to the grot bikes. I actually have a sketch of a story explaining the role of grots in gitsplitta's mob... should start jotting down some notes so I can actually write it into a story some day.

So, I'll keep collection these, one way or the other. They came in two poses, the one above and one where the ork is holding a chain sword up in the air. Eventually, if I can find enough of the chainsword ones, I'll convert those into the nob bike squad... but for now the mix will do fine as the regular bikers.


Addendum:
I *could* if I wanted, drop a bike or so and replace some or all of the grotzooka's with rocket launchers, but rather than 20 blast templates you'd be talking 10 RL shots, 5 of which would hit (total for the army). While that does improve my armor penetration capabilities and gives me bit extra range, it just seems a poor exchange... and I do have 2 PKs and 3 DCCWs for dealing with armor if I need to. Also from a fluff perspective it makes sense for the grots to be fielding "their" weapon in abundance. Also keep in mind that this will be part of a team... so it won't have to stand on it's own merits. Most people take plenty of anti-armor weaponry so I'm to too worried about that.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 14:31:55


Post by: inmygravenimage


Quality! Good stuff. Take a look at Ramshackle's stuff btw, they do great resin post-apoc bikes, vehicles and packs of plates/pipework which are rockin for Orks.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 14:42:33


Post by: Gitsplitta


Hmmm... I may pick up a trike for the Grot Mek... There's a lot there to work with by way of conversion. Problem is I suspect they'll be too big. The point of using they old bikes is that they're significantly smaller than standard 40k bikes, so they're convincing as uber-grots. The Ramshackle models are 28-30mm, so I would suspect they would fly in the face of what I'm trying to achieve by using the smaller bikes.

Find me a supplier of 25mm post apoc bikes and it might be another story.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 15:46:50


Post by: Sageheart


love the grot bike, it is perfect!

on the FOC issue, i believe if one team mate takes a warboss than the entire team that shares the codex can use the rule, even if you are not playing with that team mate
the way its worded is:


adepticon 2011 team rules wrote:
Units that alter an army's Force Organization Chart will affect other Team member's 1,000 point list, for example a Space Marine Master of the Forge allows all Brothers in Arms to take dreadnoughts, Venerable Dreadnoughts, and Ironclad Dreadnoughts as Heavy support choices as well as elite choices.




the distinct about being on the table is only made when it talks about special abilities such as Khan's ability to make marines outflank.

I mean it is something to look into, since even if you don't go the nob biker route, by having a mek in your army, you allow dreds to be troops in a team member's ork army.
if im reading the rules correctly


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 16:17:55


Post by: Heffling


@Gits: I'm excited to see you working on a real army now. *grin*

For your Grot Squads, you are required and limited to 1 runtherder per 10 grots, so at 16 grots, you must have and can only have 1 runtherder.

The Big Mek is an IC, so he won't benifit from having nobs around him in CC for protection, as he can be singled out. He's probably better off running with a Burna than a PK, as it allows him to assault and hit with a power weapon on I4.

For your warbikers, have you considered dropping it to two squads? This allows you to hit more units and will give you another pk nob.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 18:49:49


Post by: Gitsplitta


Hey Heff, thanks for the ideas... let me address them one at a time.

For your Grot Squads, you are required and limited to 1 runtherder per 10 grots, so at 16 grots, you must have and can only have 1 runtherder.[/url]
The codex says for every 10 gretchin you must take 1 runt herd... it says nothing about being limited to only 1 runt herd per 10 gretchin.

The Big Mek is an IC, so he won't benifit from having nobs around him in CC for protection, as he can be singled out. He's probably better off running with a Burna than a PK, as it allows him to assault and hit with a power weapon on I4.
I was thinking about him being protected from shooting rather than assault. Reason for the PK is the lack of anti-armor in the list, I'll need every PK I can get if I need to take out anything higher than AV 12.

[url]For your warbikers, have you considered dropping it to two squads? This allows you to hit more units and will give you another pk nob.

Interesting concept... try this list on for size...

HQ: Wazdakka's Grotmek
Elite: 6x Grot Tanks w/ grotzooka's
Troop: 5 warbikes, (including nob w/ PK & pole)
Troop: 5 warbikes, (including nob w/ PK & pole)
Hvy: 3 Killa Kans w/ grotzookas & armor plates

That should be right near 1000 pts

Still have 20 blast templates
Still have 30 re-rollable bike shots
Now have 4x S8 shots from Wazdakka (well, Wazdakka's Grotmek)

Am able to shoot an an extra target unit.
Have an extra PK for the big stuff.
Damn near everything gets an invul without the need for a KFF.
Only 5 kill points to give away, and none of them soft.


Every time I fool around with this list I have less and less to paint... I LOVE IT!


Thanks Heff, good suggestions!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 18:53:55


Post by: inmygravenimage


I had another deranged thought: Grot Heads on Ork bodies, a painboy, and lots of syringes, vials of mysterious goo etc - pumped up ultra-grots. Ok, maybe now I'm just rambling...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 21:32:25


Post by: Heffling


I like the list. I think my previous point about the runtherder stands, though, because I'm fairly sure if you look it only lists as 10-30 grots for the unit. Doesn't matter now, though!

I would recommend dropping the armor plates from your kans. As they are a squadron, you will be downgrading stunned to shaken, and gain no benifit from them. This will allow you to add another biker to one of your squads.

Alternatively, you could use the points to add a single big shoota deffkopta to your list. He could be paired up with Wazdakka. This gives you a perma cover save for both, T6 for the unit, 2 more wounds for keeping Wazdakka alive longer, 3 more TL Str5 shots, and a place to dump any str10 hits so Wazdakka won't get ID'd.

The only weakness I find to Wazdakka is that he doesn't have cybork.

Good luck, I look forward to seeing these worked up.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 21:34:53


Post by: bigfish


cool bikers.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 22:12:47


Post by: Gitsplitta


I would recommend dropping the armor plates from your kans. As they are a squadron, you will be downgrading stunned to shaken, and gain no benifit from them. This will allow you to add another biker to one of your squads.

I knew that! I also forgot about it. Thanks again for the reminder. I can use those 30 pts elsewhere.

Alternatively, you could use the points to add a single big shoota deffkopta to your list. He could be paired up with Wazdakka. This gives you a perma cover save for both, T6 for the unit, 2 more wounds for keeping Wazdakka alive longer, 3 more TL Str5 shots, and a place to dump any str10 hits so Wazdakka won't get ID'd.

Interesting thought. Why does the cover save go to the kopta though? I know if it turbo boosts it gets one, but just moving around with Wazzy, how does it get one?

The only weakness I find to Wazdakka is that he doesn't have cybork.

Agreed, you can protect him from shooting by hiding him in a squad, but that won't help him in hand to hand.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 22:40:56


Post by: Arakasi


I imagine it's because Wazdakka has a permanent 4+ cover save for being a biker. Being 50% of the unit, the unit gets 4+ cover


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/15 23:38:36


Post by: Gitsplitta


Ah!

Never had that happen before.

I'd still need to squeeze 5 points out of somewhere for the kopta. Or I could just take the 30 pts and get the tanks a red paint job. Since they're rolling 2d6 for movement I figure they need every inch they can get.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/16 00:05:28


Post by: schank23


I dont know if this idea will help you or not. But inplace for grot bikes if you cant find any more there was a pic if I can find it again I'll post it. It was of a grot and a unibike. They used the front wheel of a SM bike and added handle bars and some gubbins. The grot was hangging on by one hand and shooting a slugga with the other hand. Also another idea are those dirt bikes you get in the toy department and any store almost. Or even a skateboarding grot.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/16 00:32:27


Post by: Gitsplitta


Well, I already have 8 of the 12 I need, and I have nearly a year to find the other 5, so before I go to alternate configurations I'll see what I can scare up on my own. Thanks for the suggestions though.



Automatically Appended Next Post:
And now here's something you'll really like! (from Rocky & Bullwinkle)


I have a wonderful Bad Moon mug made by weetyskemian44 !! She does wonderful custom work at very reasonable prices!





Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/16 02:25:42


Post by: moonshine


Awesome looking stuff. finnaly I can keep up with one of your blogs !


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/16 02:57:24


Post by: schank23


Well I couldn't find a pic of the grot unibiker but I pulled out some bitz and threw one together to give you an idea of what it looks like. Just the bike no grot yet.

[Thumb - 100_2457.jpg]
[Thumb - 100_2458.jpg]
[Thumb - 100_2459.jpg]
[Thumb - 100_2460.jpg]


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/16 03:37:05


Post by: Gitsplitta


LOL! I love it! How could you do something like that on a whim! Amazing!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/16 12:37:09


Post by: inmygravenimage


Ooh! Further thought: you could use spare cron rods as vials of super-juice jacked into supergrots.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/16 13:29:13


Post by: Vitruvian XVII


Does Wazdakka count as a Big Mek?

Cos if not you cant take the grot tanks (unless a team mate takes a Big Mek)


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/16 13:37:56


Post by: Gitsplitta


Well, Wazdakka is THE big mek (i.e. he's the only Mek character in the book). However... I don't know for certain if that's the intent of the IA rules. I guess I can try to e-mail Forge World and see if there's someone there who'd be willing to give an opinion.

Then I guess it's up to the rules team at Adepticon to make the decision for their tournament.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/16 13:48:03


Post by: logg_frogg


Gitsplitta wrote:Well, I already have 8 of the 12 I need, and I have nearly a year to find the other 5, so before I go to alternate configurations I'll see what I can scare up on my own. Thanks for the suggestions though.



Automatically Appended Next Post:
And now here's something you'll really like! (from Rocky & Bullwinkle)


I have a wonderful Bad Moon mug made by Weety!!





This is the awesomest one of thses mugs I have seen yet!!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/17 08:31:42


Post by: prototype_X


that is so cool

i need a crimson fist one


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/17 21:11:52


Post by: endtransmission


Ah I do so love me a Grot rebellion!
I was this >< close to starting one of my own, but common sense deemed 2 armies enough for now. The thread and initial sketches are still on here somewhere...

If you do decide to take boyz ever, how about using the Savage ork kit from WFB, adding explosive collars and a Grot handler with his Big Red Button of BOOM? Nothing says revolution like turning the tables on your former tormentors


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/17 21:17:42


Post by: Gitsplitta


LOL! Like it endtrans... like it very much!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/18 20:43:27


Post by: Heffling


Gitsplitta wrote:
Alternatively, you could use the points to add a single big shoota deffkopta to your list. He could be paired up with Wazdakka. This gives you a perma cover save for both, T6 for the unit, 2 more wounds for keeping Wazdakka alive longer, 3 more TL Str5 shots, and a place to dump any str10 hits so Wazdakka won't get ID'd.

Interesting thought. Why does the cover save go to the kopta though? I know if it turbo boosts it gets one, but just moving around with Wazzy, how does it get one?


If Wazdakka attaches to the Kopta, he's a part of the unit. If 50% of the squad has cover, which Wazdakka will from his smoke rule, then the entire squad has cover.

*edit*

I love the unibiker. Would you consider chopping the horns off of the skull/face/coverplate piece and mounting the handlebars directly on top? That would make the grot look like he's steering the bike by it's horns. *grin*


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/18 20:57:25


Post by: Gitsplitta


But where's the ENGINE schank??!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/18 21:23:32


Post by: prototype_X


good point where are they?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/18 21:59:28


Post by: schank23


Well wasnt really looking at finishing the model quite yet. Was just just a consept model I was doing to give Gitz an idea. But I can finish it. I'll add the engine and try the handle bar thing. At work right now so I'll try and get something up when I get home.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 00:49:02


Post by: sonofruss


Wazdakka is a mek and can do all things meks can do even fix broken vehicles.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 01:35:59


Post by: Gitsplitta


Yeah, I think we're all in agreement on that. The questions was if he qualified as a "Big Mek" for the purposes of the rules associated with the Grot Tanks... and I'm confident the answer to that one is "no".



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 07:08:25


Post by: Arakasi


Gitsplitta wrote:But where's the ENGINE schank??!
It's Waaagh! powered! Or an Orky segway...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 07:15:15


Post by: endtransmission


I think stick an exhaust coming out from the wheel and say the engine is inside there. It wouldn't need to be too large and will drive the wheel directly, rather than relying in belts and cogs to do the work.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 09:03:21


Post by: prototype_X


but theese are orks...... they wouldnt be that simple


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 11:20:19


Post by: Gitsplitta


Nah, you just have a boar chained to the front of the thing, pulling it (it also produces the exhaust cloud for cover).


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 12:09:00


Post by: schank23


So I added an engine and exhaust like you guys suggested. Also repositioned the handle bars. Still no rider yet but working on that. So this is what I have so far.

[Thumb - 100_2478.jpg]
[Thumb - 100_2479.jpg]
[Thumb - 100_2481.jpg]


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 13:55:37


Post by: Gitsplitta


A thing of beauty my friend! Just too fun!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 14:22:28


Post by: Solar_lion


now add a tiny seat on the exaust or foot rests to keep him from scorching his rear.

everyshot would filp this all over the place - so perfect for a grot. My vision of the 40K version of the fanatic ball and chain gobbo in WFB,

SL


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 14:24:29


Post by: Gitsplitta


Actually it would be funny if the recoil from the guns was stronger than the engine... so when he shot the vehicle would actually go backwards! :-)


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 17:03:18


Post by: schank23


lol. I never thought of that. Ball and chain grot. That would be a cool special rule. Take the role to hit (D6) divide by 2 round up and thats the movement backwards from the recoil. I love it.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 17:12:01


Post by: Gitsplitta


Perhaps a bit simpler... say that movement for a unit of grot mono-cycles effectively "scatters" d3 inches per turn if they fire.

So they move like normal. If they shoot, the recoil from the guns sends the mono-cycles spinning off in some random direction d3 inches (resolved *after* shooting), so it won't effect shooting range, but might effect any potential moves in the next phase). You can do it bike-by-bike if you want, but given the rules it would probably be better to roll one scatter die for the entire mob. A "hit" indicates they just spun around in circles (you can point them in a random direction for fun, but it won't effect anything game-wise.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 19:34:41


Post by: endtransmission


I wouldn't do it on a per unit basis; it's not as if IG mortars get to scatter once for the entire squad. I'm also unclear as to how recoil would bounce them forwards?

I do like the recoil idea in general though


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 19:42:09


Post by: monkeytroll


The rear-most grot was a bit over-excited and was firing backwards, and the recoil caused him to bounce into the others


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 19:44:33


Post by: Solar_lion


ok... forward can be explained by venting the gasses from the weapon thru the exaust of the bike. essentually jerking it forward. or... It's orc tech. doesn't have to make sense.. ( Like painting something red!)

SL


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 19:48:56


Post by: Gitsplitta


Gitsplitta wrote:Perhaps a bit simpler... say that movement for a unit of grot mono-cycles effectively "scatters" d3 inches per turn if they fire.

So they move like normal. If they shoot, the recoil from the guns sends the mono-cycles spinning off in some random direction d3 inches (resolved *after* shooting), so it won't effect shooting range, but might effect any potential moves in the next phase). You can do it bike-by-bike if you want, but given the rules it would probably be better to roll one scatter die for the entire mob. A "hit" indicates they just spun around in circles (you can point them in a random direction for fun, but it won't effect anything game-wise.


I quote myself. Please re-read the first sentence of the explanation... that's how they go forward. There's no stability to the one wheel design so the recoil could send the bikes spinning off in any direction. IG mortars don't need to worry about unit coherency... grots do. There is precedent for doing it by unit. Grot tanks move a random distance each turn, but you roll once for the entire unit, not for each tank.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 19:50:04


Post by: Solar_lion


oh and I'd make all the bikes go random directions. They must attempt to maintain squad coherency in their next movement phase. Any model friend or foe hit by this move suffers D3 S3 AP5 hit.

Orc Motocross!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/19 20:51:29


Post by: schank23


Very nice idea Gitz. And nice feed back everyone. Wasnt planning on going anywhere with this but you guys have got me excited about it now. And one more thing on my todo list.

I have so wip pics in my 'Da Brazen Klawz thread. I dont want to tie up yours Gitz. But thank you for helping with it. And thank you everyone ells.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/20 05:30:52


Post by: sonofruss


Gitsplitta wrote:Yeah, I think we're all in agreement on that. The questions was if he qualified as a "Big Mek" for the purposes of the rules associated with the Grot Tanks... and I'm confident the answer to that one is "no".



Could always ask them if he does as far as I know he is a big mek and lets bikes be troops there is no prohibition to him making def dreads troops too that I can remember.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/20 05:41:41


Post by: endtransmission


Gitsplitta wrote:
Gitsplitta wrote:Perhaps a bit simpler... say that movement for a unit of grot mono-cycles effectively "scatters" d3 inches per turn if they fire.

So they move like normal. If they shoot, the recoil from the guns sends the mono-cycles spinning off in some random direction d3 inches (resolved *after* shooting), so it won't effect shooting range, but might effect any potential moves in the next phase). You can do it bike-by-bike if you want, but given the rules it would probably be better to roll one scatter die for the entire mob. A "hit" indicates they just spun around in circles (you can point them in a random direction for fun, but it won't effect anything game-wise.


I quote myself. Please re-read the first sentence of the explanation... that's how they go forward. There's no stability to the one wheel design so the recoil could send the bikes spinning off in any direction. IG mortars don't need to worry about unit coherency... grots do. There is precedent for doing it by unit. Grot tanks move a random distance each turn, but you roll once for the entire unit, not for each tank.


Yeah, I did see that. Spinning would be fine if there was only one gun, or if both guns were on one side, but I would have thought guns firing from both sides would, at most, cause scattering in the rear 180 degree arc. I also still prefer the individual scatter and "must retain coherency in their own movement phase" to the entire unit scatters in the same direction as it seems more likely. There's precident for this too IIRC, but I can't remember where. Is it when someone drives a vehicle through the middle of your lined up unit?

Then again, that's just my opinion


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/20 08:18:38


Post by: Arakasi


That assumes they both fire in synchonisation - unlikey for Orky workings. Fire right gun, spin complete 180 then fire left gun = forward movement! (and miss, but, you know - bs2 or 3 for grotz)


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/20 08:27:19


Post by: endtransmission


That's true. I'm used to Imperial technology


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/20 08:43:52


Post by: prototype_X


if you roll a one they fly up in the air and land within 2d6 scatter orkibatal bombardment!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/20 11:16:50


Post by: Gitsplitta


Arakasi has the idea. I figured the guns would not fire cleanly... there'd be misses, gaps, etc that would make the shooting uneven and result in the random scatter.

Also I was trying to keep the rules for the bikes consistent with current 40k rules, where there are no examples of preferential scatter (ie the bikes not being able to scatter forward). If you really didn't like that idea, you could just have them go 1-3" backwards each time they fire, which could also be done on a per bike basis.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/04/20 11:45:54


Post by: Arakasi


Not to mention variations in ammo (dakka dakka dud dakka BOOM! dakka)


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/08/12 22:00:17


Post by: tough n' orky


its good stuff


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/08/12 23:37:25


Post by: Gitsplitta


Glad you like it!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/08/12 23:40:57


Post by: monkeytroll


lol, I was all excited for a moment then.
Oh, it's at the top of the page. And, oh it's Gits that's posted, has he started back on the greenskins sooner than expected?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/08/13 01:22:01


Post by: Gitsplitta


Sorry MT, right now the only action my orks are getting is from Ifalna (which is in pretty capable hands). She's doing some grots and herders, a couple of FW special characters & eventually my mega dread.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/08 03:15:00


Post by: Ogryn


The Objective marker looks cool.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/08 03:27:27


Post by: pox


I just worked my way through the thread, and I must say crackin' good job! I love how full of character the whole lot of yer buyz are.

It's one thing to paint proficiently, its quite another to be able to tell a story at a glance on a model. from objective markers, to old school Orks, (my favorite) to just boyz being boyz, good job and thanks for sharing!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/08 05:54:57


Post by: schank23


I miss Gitz Bad Moon Orks.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/08 06:07:27


Post by: The Good Green


I like the rule. It lends itself to smaller scale games as well. The cycle itself looks great. Is there a grot for it yet?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/08 10:59:23


Post by: Gitsplitta


schank, that's a question for you...

There should be a new ork soon. Will be working on a cybork grotherd for the fun of it. There's a bunch of really cool cybork parts out there available from Kromlech but they're pricey and shipping from eastern Europe usually takes forever... so I'm going to have to make due with what I've got or can invent. (I don't have a mechanical mind... so I don't expect to be able to do anything too fancy.)

Also should be getting a bunch of grots that Ifalna painted for me later today. All I have to do is base them and I'll get pics up. She did a beautiful job with them. I've been so busy with other projects that I knew I wouldn't have the time to get them done myself, so farming them out seemed like a good idea. She's doing 3 other special projects for me, all Forge World. So there should be some really neat things trickling into my Bad Moon army from time to time.

Should have pics of the grots up in a few days.

Gits


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/08 13:17:33


Post by: schank23


The Good Green wrote:I like the rule. It lends itself to smaller scale games as well. The cycle itself looks great. Is there a grot for it yet?


I do have a grot for the bike just have to paint him up. I really do need to finish that model. It kinda got put on the back burner. But I think I will get to work on it after I get caught up on my trades.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 04:05:07


Post by: Gitsplitta


OK guys, couldn't wait any longer...

My grots did come in today (thank you Ifalna!). I love them!

So here's a quick pic of my grot army. Everything here is as represented save for the RT/1st Ed bikes on the left which will eventually get converted in a Nob bike squad for the gretchin. I may wait until 6th edition comes out though before I lay into these guys. I'll eventually fill out the kans, perhaps even getting one more group... and get another mob. Rather than grots, I may put of truk mob together of normal orks but with a pirate theme to act as "freebooter mercenaries" that have signed on with the grots for adventure and teef. At the moment I have to Big Meks to lead the circus, but a fellow dakkanaught (CommissarKhaine) is building a grot version of Wazdakka for me who will be the signature leader for the band.

It's a big pic, feel free to zoom in. This army is far from done, but a little here and there with some surprises along the way and I should have a playable force.



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 05:08:22


Post by: CommissarKhaine


Some nice work in there, I'll do my best to live up to the expectations


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 05:16:25


Post by: MajorTom11


How many armies do you have exactly? Must feel good to see that many models painted up so nicely!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 11:38:45


Post by: schank23


Love the group shot. Cant wait to see what CommissarKhaine comes up with for Wazdakka.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 11:45:14


Post by: Gitsplitta


I think I'm at 7 armies if you count my kids' in there with mine (as I need to work on all of them). Too many. If you count the armies-within-armies (i.e. grots w/in my Bad Moons and two different types of Mantis Warriors), then 9 armies.

UUgh... I need a new hobby. Golf maybe.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 16:43:22


Post by: fatty


Gitsplitta wrote:
UUgh... I need a new hobby. Golf maybe.


brilliant idea, make a golfing grot as objective marker.

but i golf too and those clubs are expensive


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 19:48:11


Post by: GiraffeX


The Grot army is looking nice Gits, what are they like to play with?

Also another quick question the last time I saw Orcs was back in second ed, does the codex still have rules for specific tribal units like Snakebites Boar boys?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 19:57:54


Post by: Gitsplitta


@fatty: Yes, true... course fees can be brutal too. But it can't take up MORE time than painting all these blasted armies... it just cant!

@GiraffeX: I'll just play them out of the regular ork dex. Think of them as a contingent of my Bad Moon army rather than a true "rebel grot" force. As far as an army list... I don't really have one in mind for them, just sticking to the grot theme as much as possible. Figure I'd add a couple of trukk mobs of mercenary orks, fill out the kans... oh and eventually add some forge world stuff like the grot tanks run as buggies (or as themselves) and a Mega-Dread that's been commandeered by gretchin.

What I'm really short on are good ideas for elites... have to put some thought into that... I'm no where near as good a scratch builder & modifier as the folks who really do the grots well. Kind of why I'm going to be careful about what I do with this army before 6th edition comes out... what to see what changes are in the offing before I invest a lot of money and time in modifications.




Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 20:09:15


Post by: monkeytroll


What a nice friendly looking bunch of little 'uns

I'm so glad I don't play anymore - judging by every other army I've started building, I can be fairly confident that cyborks won't exist in 6th


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 20:17:56


Post by: Gitsplitta


LOL MT... the fear of every 40ker... that your army will be neutered or completely "disappeared" by the next edition.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 20:23:45


Post by: monkeytroll


Certainly doesn't help when you work at the pace I do

IG based around some doctrines? Oh, where'd they go?

Marines based around chapter traits? Oh, they've gone too.

Nids based around mutations? Quel suprise.

And let's not forget the Inquisition here.

And that's without diving further back into history via squats, stealer cults etc.

Just wish I could shake that OCD which compels me to build legal units


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 20:26:29


Post by: Gitsplitta


I have the same problem... I envy the folks who don't play but just paint up whatever strikes their fancy. What freedom of artistic expression that must be! *sigh*

Could never do it myself though. Color my alignment "lawful stupid".


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 20:34:11


Post by: monkeytroll


LOL.

I try and do that. But it seems that if I like something enough to build and paint it I start to wonder how it would fit with a force of some description. I'm getting better as I have a few 'independent' projects on the go, but let's face it - I turned the shark with a laser into a squad, and then started thinking about how it could be incorporated into an army


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 20:39:47


Post by: Gitsplitta


*chuckle* You have a point there...

"I want Sharks with freakin' lazers on their heads..."



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 20:52:11


Post by: monkeytroll


Oh, now you've done it

Even you Yanks shouldn't put a 'z' in laser.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 20:56:18


Post by: Gitsplitta


You're right... my bad. I suck as spelling.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/09 21:46:04


Post by: fatty


bout the elite what about the deffgun wielders what where there names? Loota's jah thats it. wouldn't it be great fun when a gobo tries to lift that piece? it should be a simple conversion. remove the ork arm (ok that would be hard) then ad a gretchin who is holding something in his hand like a wrech and make it look like he is trying to lift the deff gun? just an idea of my twisted mind


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/10 06:26:35


Post by: CommissarKhaine


Stormboyz should be easy to be represented by grots: you take the warhammer squig hoppers, add wings, and presto: flying, unreliable, hitting-like-ton-of-bricks grots. And since they suck right now, the'll be great in either 6th or the next ork codex


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/10 06:39:41


Post by: The Good Green


I really don't start thinking about legal unit matches until I get to the props a figure has... that is, the equipment. With my grots, a flamer is a cooking device, a melta is some alcoholic beverage, and a plasma... well at this point the plasma guns are still plasma guns and they're on loan from the Ordo Gorkamorka-but they will be orky plasma gunz.

Then again, I still can't say I play. So I get to use any of the rules I want, tho I'm trying to match an old IG codex to the current ork codex "grots army" legal list... What were you saying about ocd?

ps: Lazerz has too zees in it.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/10 19:42:54


Post by: monkeytroll


That's it, if I played I could understand wanting to use all the cool things in my army, but as my last game was somewhere around the dawn of 2nd Edition...... It's like my thoughts on Wazzdakka - I have some cool ideas for him, but I get this tiny little voice in the back of my head reminding me that I can't find a good explanation for cyberising him. Now that really shouldn't be bothering me. But it does, just a tiny bit



The Good Green wrote:ps: Lazerz has too zees in it.
Why, I oughta....


And that would be two too many


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/10 21:17:48


Post by: Gitsplitta


Speaking of the differences in our common language...

Took Thing 2 to his soccer game this morning and one of the parents at our school must be doing very well for themselves. I got to park next to, and ogle... an Astin Martin db9 "swifte" I think... and it took me a while to figure out what the hell a "swifte" was. I'm assuming it's "swift" with one too many e's.

Thing of beauty though... gods...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/10 21:27:33


Post by: dantay_xv


All Aston Martins are a thing of beauty, its one of the few things us Brits can do briiliantly anymore, they all seem to look quite similar now, the DBS was used by James Bond and that is sweeeeet.

However I really like the Vanquish

Top tip though, get the Jaguar... its more or less the same, looks just as nice and is much cheaper


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/10 22:33:50


Post by: monkeytroll


I'll agree that Aston Martins are indeed beautiful, and I'm not even into cars. I'd also assume that swifte was just swift with an extra 'e' That's not from our language

Hmm, just tried searching for db9 swifte, aston martin swifte and aston martin db9 swifte. Every reference says 'swift', no 'e's appearing anywhere...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/10 22:44:39


Post by: dantay_xv


try swift e (e might mean economical)


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/10 23:03:32


Post by: Gitsplitta


I thought it was rather odd myself. But I swear to you there was an extra e on the end of the word. Great car though so they can put any extra letters on they want.

Actually dantay, the dream car of my youth was a Jag XKE... heard they were horrible things to try and maintain though. I was kinda hoping that when Jag got taken over by Ford the dependability would go up. Don't know if that happened or if the quality just went down. Saw a Top Gear where some company in the UK takes old cars (including Jags) and gives them completely modern, high performance engine, breaks, steering, transmission, etc... The result is earth shattering (also suicidal).



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/10 23:07:33


Post by: monkeytroll


Very weird, it seems all the references to swift I saw were actually for other cars, generally the maruti swift.
The DB9 comes as DB9 or DB9 Volante.
There's a Rapide which is a 5-door version.....and that seems to be all.
Can't find any reference to a DB9 swift or swifte.

Admittedly, as i mentioned, I'm not a huge car fan so could be missing something, but I'd have expected to find something with a few searches. Now I'm intrigued.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/10 23:28:14


Post by: Gitsplitta


That's it!!! Rapide! Still has one too many e's, but is yet another word for "fast".



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/10 23:34:52


Post by: monkeytroll


Ladies and gentlemen, we have a winner

French/Italian word, they like adding 'e's to the end of words

And looks very nice, a big-ass DB9. And costs about as much as a small house.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/11 00:04:21


Post by: dantay_xv


Yes there is a swiss firm who take the type E convertible and do it up really nice, they called it the Growler (snigger snigger) and cost £600,000 or so (about a million of your dollars)

There is another UK company who can do it but its essentiallt a replica, and if I am right the company you are thinking of take the original and put in a new engine, revamp the brakes etc. They also do other cars like Aston Martins

I absolutely love Top Gear, the challenges episodes are the best ( crossing Vietnam, first people to get 4x4s to the north pole etc, crossing souhern america)

You have to take what Jeremy says with a min's worth of salt sometimes.

The new Jags, the xk and xf, may not be up to german technical standards but are much prettier to look at and have been winning awards left and right.. they are also supposedly darned reliable too.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/11 00:25:14


Post by: moonshine


dantay_xv wrote:I absolutely love Top Gear, the challenges episodes are the best ( crossing Vietnam, first people to get 4x4s to the north pole etc, crossing souhern america)

You have to take what Jeremy says with a min's worth of salt sometimes.

The new Jags, the xk and xf, may not be up to german technical standards but are much prettier to look at and have been winning awards left and right.. they are also supposedly darned reliable too.



Jeremy shouldn't have the right to complain, he gets paid to drive supercars and go on holdiay and gets paid a bunch for it, really, what has he got to complain about?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/11 00:59:17


Post by: fatty


those who have everything cry the hardest. and those that have nothing you never hear.

wow i suddenly sound old haha no my fav car must be the Hemi barracudda its big with a huge engine and a gas peddle. no E's or evirmently friendly horse menuere pure power. its a brilliant car as long as you don't have to take a right turn... or a left for all that matters. but how important is that steering thing any way?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/11 09:33:38


Post by: monkeytroll


Huge engine, no steering? Sounds like a proper orky vehicle


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 05:13:50


Post by: Gitsplitta


Here's the finished build for my "cyber-herd" for my Bad Moons. Just need to touch up some mold lines and it should be ready to paint.



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 05:19:05


Post by: schank23


Nice use of bits. I really like the stikkbombs used as exhaust pipe.

And question what is this Waaaagh Dakka?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 05:23:51


Post by: Gitsplitta


All shall be revealed soon young Skywalker.

;}



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 06:43:23


Post by: The Good Green


COol model. I like his pose, sort of awkwardly curious. What's going on with the front of his torso? It looks like a light bit or a glyph or... I don't know.

I love mysteries!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 10:55:47


Post by: Gitsplitta


It's a small spotlight!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 15:01:53


Post by: CommissarKhaine


Looking nice. Where's the hand from?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 15:12:12


Post by: Gitsplitta


No idea... a bits merchant somewhere... think Poland for some reason. I'ts supposed to be a kind of bionic power fist but it's more hand like than power fisty so I thought it was a good match for a cyborg ork hand.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 16:05:39


Post by: The Good Green


It is a weird hand, but I think it fits well. As heavy as it looks, I'd say it could still be a power... hm, not a fist... A power-slappa maybe? ;P


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 16:07:51


Post by: Imperial Monkey


the eyes make me think of Wall-e


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 16:08:12


Post by: Gitsplitta


It's orky... a power b*** slappa!

His head is actually in there.. he's wearing like a visor. Reminds me of the optivisor I wear to paint.



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 17:06:55


Post by: fatty


i call him Ork-e


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 19:41:26


Post by: whalemusic360


I think he will match mine and Gravens very well. Think you'll have him colored by Sat night?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 19:44:46


Post by: Gitsplitta


I think so. One more night of modeling and several nights to paint, including Friday which I have off.

Got some more customizing to do on him. Since it's supposed to be me, I'm going to convert the slugga into an airbrush looking slugga, add some more wires and conduits, and improve the look of the grabba-stick. I was originally going to make it look like a giant paint brush (my grot prod) but I'll think I'll make him a paint brush boss pole instead. Granted he doesn't get a boss pole legally, but you get the idea. OH, and a sign for the engine on his back.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 21:45:55


Post by: Matt.Kingsley


Looks good Gits!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 21:50:12


Post by: monkeytroll


Nice, I like the way the powa-slappa is weighing him down.

Is he getting a grot#1 and grot#2 to herd about?


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 21:55:04


Post by: Gitsplitta


Actually I thought really hard about that. I have a couple of little medieval goblin figures I could paint up, but I'm runnin' up agin' a deadline and I'm not sure how much I can bite off.

We'll see.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/12 23:40:10


Post by: Sageheart


Looking forward to finding out what Waaagh Dakka is


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 02:33:20


Post by: Gitsplitta


OK, now the build is done. Since I'm treating this as a self portrait... he needed a brush of some sort. So I modified the grabba-stick with some GS and whoosh!!... W&N series 7 in hand and ready to go! Added some little cyber bits here and there in spots that needed some help. Beefed up the haft of the "brush" with chain. Also added a light bulb above his noggin' so you know when he's got an idea.



Should be ready to paint tomorrow.



Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 02:43:47


Post by: The Good Green


I can see he is responsible for all the orkiest war paint.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 02:53:40


Post by: marmaduke


love the self portrait looks absolutely great


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 04:41:34


Post by: Gitsplitta


Thanks marmaduke!

OK, started priming the cyberherder *and* began the process of finishing the bases on all the grots Ifalna did for me (got the grit on). Going to be nice to get those finished as I'll have a full squad of 30 and enough left over to man the big guns, act as oilers, ammo runts, etc.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 04:51:25


Post by: schank23


Hehe. Power B**** Slapper. I might have to loot the idea. Again that is an awesome conversion. Glad to see the orks getting love again.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 05:10:49


Post by: Gitsplitta


With orks... it's almost like cheating. You can slap any old thing together and it is both a) cool looking and b) entirely believable.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 05:33:11


Post by: CommissarKhaine


I've always wondered what the dakka folks look like...Now I have an idea


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 14:30:31


Post by: whalemusic360


I wouldn't worry about getting T1 and T2's grots together and painted by Sat, that deadline is for us. Does that mean your going to make them Dakka accounts? Maybe keep the password to yourself so they can only log in while your with them? Might be a neat way to introduce them to the internet masses while still controlling a lot of the traffic.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 14:34:45


Post by: Gitsplitta


Not a bad idea WM. At least with the older one. Not sure the little one is a good enough reader yet to be able to enjoy the experience. In any case, they can be members of the mob at home... I'm really accumulating grots like crazy. I've seen some fun old metal ones on e-bay that I'd love to add, but they're always too expensive for... well... grots.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 14:38:43


Post by: whalemusic360


Yeah, kinda thought T2 might be a bit young still, but T1 might be ready, and better here than facebook or somewhere worse. I thought it was kinda funny to see some of those old grots with the rifle-like guns painted up


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 14:49:54


Post by: Gitsplitta


I started working on their bases last night. The should be done and ready for photographing in a day or two. Love me some old metal grots. I'll probably break down eventually and buy them off the net, but I keep hoping if I go to more events and swaps I can pick them up for less than $5 each...


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 14:59:48


Post by: whalemusic360


I had some of them, but they got stolen quite awhile ago. Still not real happy about that.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 15:12:49


Post by: Gitsplitta


That's a damn shame. No excuse for that.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 15:35:19


Post by: whalemusic360


It was over a year ago. I'm thinking of making a dcm help-me thread later about it, see if anyone is close enough to go knock on his door, that kinda thing. It was a lot of orks.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 15:40:09


Post by: Gitsplitta


DCM "enforcers"... might work. Worth a shot at any rate.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 17:53:26


Post by: Depraved


With orks... it's almost like cheating. You can slap any old thing together and it is both a) cool looking and b) entirely believable.


It totally agree, I got into orks so my son would have a "fun" army and it has rapidly become my favorite army


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 18:00:43


Post by: Gitsplitta


I started these orks in exactly the same way. My youngest still sees them as "his" army.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 18:29:29


Post by: sum1thtdiesalot


The cyberherd is really cool! Love the light bulb on his head. The DCM "enforcers" idea is awesome because that was A LOT of orks. Anyways cant wait to see that cyberherd all painted up!


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 18:32:29


Post by: Gitsplitta


It'll start tonight. I put the last bit of primer on him this morning (unlike most folks, I use white primer). I'm not sure about the spotlight on his chest... seemed like a good idea at the time but if I can come up with something better, I may replace it.

I'm hoping this will come together rather quickly... it is an ork after all.


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 19:24:30


Post by: GiraffeX


Are we going to see some OSL from the spotlight Gits? Would look really nice coming from the middle of the model


Gitsplitta's Bad Moon Orks (2/11: All updates moved to MW blog!) @ 2011/09/13 19:36:47


Post by: Gitsplitta


Actually, I'm in the middle of re-thinking the spotlight. However... you will see OSL from the light bulb on his head. (I'm being generous to myself here in portraying myself actually thinking.)