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91st Schrott Experimental Regiment. Pic heavy. @ 2011/12/18 04:20:37


Post by: Engine of War


This is my blog about my armored legion, the 91st Experimental.
A huge Ad Mech, IG, SM armada.

Its story is constantly evolving and changing and alot has changed since the first post on it (below).
Within you will find many insane experiments, Prototypes and more.

Sonic Cannon Leman Russ, Aka "Ultra Sonic Low Frequency Burst Emitter"

The Ordantus Mars of the Adeptus Mechanicus is famed for carrying a massive "Sonic Disruptor" as its main weapon, capable of leveling city blocks and obliderating armored colunms.
the Sonic Cannon was an attempt to shrink that weapon technology to a size capable to be transported on a Leman Russ or even a Predator. Problems arose as the far larger Sonic Disruptor uses a High frequency and at a smaller scale without the sheer power of a titan grade reactor could not destroy targets within a feasable amount of time, and during a few field tests, it was shown that follows of Slasnesh, particuarly Noise Marines, where unaffected by the weapon and in fact actully enjoyed being "shot at" by the weapon. The Sonic Cannon was withdrawn from field tests after a squad of Noise Marines attempted to capture the weapon dispite it being guarded by a large contingent of Skitari. The Sonic Cannon was discarded and made its way to Shrott's scrap mountains where a group of recently recruited tankers and a excentric (and possibly mad) Tech Preist located the device. Schrott Regimental Traditions dictate every tank crew must build/salvage/refurbish their own tank from the waste fields of Schrott allowing the crews to become attuned to their machine. The weapon was tinkered with extensivly by the group and eventually (and most likly accidentally) they changed the device from a High Frequency shaker to Low frequency "thump" that was able to flatten nearly anything from short range. its first test at lower power blew out all viewports and windows within a 500 foot radius.

Classified as a Demolisher Cannon to disuade Administratum personael, the Sonic Cannon Leman Russ which has been named the "Shatterer" is able to reduce a bunker to dust in a single blast, make a charging group of infantry be they heavily armored or not into a gory paste, and bring down a tank with an invisible force liek that of the Emporer's hand crashing down on it.

the Mechanicus has since renewed its intrest in the concept and have been collecting data from the Shatterer's combat reports extensivly.
more war machines of the 91st Experimental to come. comments.

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91st Schrott Experimental Regiment. Pic heavy. @ 2011/12/18 05:29:17


Post by: Nowlan


Tech-heresy. Please submit yourself to your local commissariat headquarters for immediate summary execution.


91st Schrott Experimental Regiment. Pic heavy. @ 2011/12/18 17:02:38


Post by: templarsandorks?


ABUSE OF THE EMPORORS MACHINE! HERSEY1
But seriously it looks cool


91st Schrott Experimental Regiment. Pic heavy. @ 2011/12/19 04:06:13


Post by: Jonesyboy12


Heheh thats neat. Great idea, cool model.


91st Schrott Experimental Regiment. Pic heavy. @ 2011/12/19 05:28:45


Post by: Engine of War


All the machines have a grain of lore connecting them to 40k.

Next up. Tesla Leman Russ. or "High Voltage Plasma Discharge Array"

Dreamed up and built by an insane Electro-preist (whos name has since been lost) to amplify his power of electricity the High Voltage Plasma Discharge Array was initially built into a suit the Electro-preist wore in combat and it stood above other machines letting loose great bolts of lightning into the enemys of man. During a heated campagin the electro preist was killed by a Eldar Pathfinder and the machine toppled over after repeated hits to the legs with a massive explosion of energy as it slammed into the ground vaporizing its creator. The Xenos were beaten back and the remnants of the machine was collected and sent to Shrott for disassembly only for it to be lost amoung the mountains of scrap metal and sleeping machines. the story goes that during a massive storm the location of the machine was shown to a Schrott Executioner Tanker who had lost his machine in battle by the lightning striking the electrodes repeatedly. The tank commander soon brought together the weapon, a war torn Leman Russ Hull and turret, and a powerful plasma reactor creating the "Lightning Russ".

The Electro-cutioner rolls into battle unleashing huge arcs of power that vaporize the enemys of the imperium. 100 Million GigaVolts of Emperors Fury. Now who needs a hook up?
Classified as a Executioner Leman Russ. The Lightning bolt that the tank fires arcs into 3 impacts (you can imagine it ) like the 3 shots of the plasma executioner cannon.
comments and such please.



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91st Schrott Experimental Regiment. Pic heavy. @ 2011/12/20 06:24:22


Post by: Jonesyboy12


Whoa that things pretty cool too. Hahah what a good job though. very cool and creative!


91st Schrott Experimental Regiment. Pic heavy. @ 2011/12/21 05:35:10


Post by: oadie


They're novel, at least. I'm all for counts-as modeling projects and I like the ideas behind each weapon system, but they don't work for me, aesthetically. Imperial tech is, admittedly, rather hard to scratchbuild, because there's a somewhat rigid scale (as ludicrous as that sounds, considering the various inconsistencies within the overall system) and style to it. With their size, as compared to the vehicles mounting them, and huge, arcing wires, these tanks are a few glyph plates shy of looking right at home in an Ork army.

For Imperial tech - even experimental stuff - I would strongly recommend trying to fit your ideas somewhat more into the established aesthetic. The guns will jive better with the vehicles and your physical army will better suit your interesting fluff.


91st Schrott Experimental Regiment. Pic heavy. @ 2011/12/22 15:40:52


Post by: Engine of War


Consolidating pictures of the other 2 posts. (Heli-Vendetta and Heli-pack troopers), both with higher quality pics.
for fluff see the origional posts:, im not repeating myself i might change something.
http://www.dakkadakka.com/dakkaforum/posts/list/416686.page
http://www.dakkadakka.com/dakkaforum/posts/list/416333.page


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91st Schrott Experimental Regiment. Pic heavy. @ 2011/12/28 06:27:11


Post by: Viersche


The paintjob is nice and the concept is really interesting


91st Schrott Experimental Regiment. Pic heavy. @ 2011/12/28 06:32:12


Post by: Mannahnin


Some nice stuff!

Moving to P&M Blogs, as this seems to be an ongoing project log, and I spot some unfinished stuff, which doesn't go in Showcase. Thanks!


91st Schrott Experimental Regiment. Pic heavy. @ 2011/12/28 08:13:01


Post by: Engine of War


Moved? meh not gonna complain. those posted are infact completed machines, if only in construction. some things like maybe dirt and debris i could add later shoudl i get around to actully buying some of that stuff and applying it, but thats for another time.

Anyways. Most note the bizzare almost orkish appearance of some machines of mine. simple fact is, fluff wise my regiment preety much gets no help whatsoever in terms of supplies for vehicular weaponry or any weapons for that matter) and therefore must salvage/build everything they have including integrating long lost Mechanicus experimental weapons like those above (hence their name). full fluff ill put on my little army article when i make it, first gotta finish all the things i got for christmas and add them into my army, no less cling to sanity as i paint a large number of guardsmen. thank the emporer for a reletivly simple paint job troop wise.

Next up.

scratch built Basilisk. aka the "Hand of Redeption", origionally the pheniox but i thought it was a bit corny, and the converted Minotaur "The Guardian"

cue fluffyness!

During a campaign in the caligulus system (system made up for a apoc series of battles currently in) the 91st captured 3 working Earth Shaker cannons from a Renigade Guardsmen basilisk battery, the Basilisk vehicales themselves where obliderated by a barrage from the 91st's lead Baneblade the "Thunderfury" (main baneblade cannon, and 4 lascannon shots later lol) yet the earth shaker cannons remained intact.
2 were mounted on a large tank hull roughly the size of a malcador converting the beast into a Minotaur heavy artillary and the remaining cannon was moutneed to a hull completly built from spare parts and scrap metal. powered by 2 tractor engines (heavily governed) and sitting on a odd arranged ment of tracked suspension the "Hand of Redemption" carrys the 3rd earth shaker captured by the 91st. The Hand has already proven itself a sturdy platform and has claimed at least 100+ kills (approxamate, not enough left of the target to make a proper estimate) against the Renegade Regiment its cannon was taken from. the Minotaur known as "The Guardian" has also made similar results.

will get higher quality pics of minotaur soon. Oh and the Basilisk comparison shot. paint job is not top notch on the normal tank as that was my first basilisk ever and have not bothered to re-paint it. my 2nd basilisk is not shown here, gallery has full battery picture.

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91st Schrott Experimental Regiment. Pic heavy. @ 2011/12/29 01:31:25


Post by: Engine of War


M3 Lee Malcador.

long long before i joined dakka i saw someone had built a malcador (the battle cannon equiped variant i belive) out of the same M3 Lee model kit I had at the time and I built a Malcador Annialator out of it with the origional as insperation. I cannot find that origional M3 Lee Malcador in the gallery again unfotunatly, but heres that tank all the same. as well as a few higher quality shots of the Minotaur.
Also. the Forge World Minotaur model has the cannons facing backwards so my minotaur the "Guardian" does the same. the heavy bolter and Aquila dictate which end is the front, 3 times people have mistaken the front for its rear in battle lol.

MInotaur armaments: twin (not linked 2 plates on top of each other with seperate scatter) Earth shaker cannons
Malcador Annialator: Twin Linked Lascannon in limited transverse turret, lascannon side sponsons, heavy stubber, Hull mounted Demolisher Cannon, and plenty ammo to go around.

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91st Schrott Experimental Regiment. Pic heavy. @ 2011/12/29 06:30:23


Post by: Engine of War


Got bored so took pic's of my Russes besides 2 of them which are unmodified/unpainted.

Each and every Leman Russ i have (besides 2 which will change soon) has been modified to some degree. wheather its the Executioner with the extra heat venting, or the battle tank with extra weaponry. some have gone so far as to change the machine all together like the Flak 88 Vanquisher or the "Reaper Walker" Leman Russ built from scratch. The Tessla Russ or the onic Cannon Russ are amoung them but have already been shown. the First tank i ever got for 40k is the Vanquisher with an aircraft wing for a dozer blade, paint isn't stellar but it was my first foray into 40k so i keep it as is as a reminder of where I started.

Fluff for the more radical designed machines.

"Reaper Walker" Leman Russ: As mentioned Schrott Regimental tradition dictates a newly trained Tank crew must build/salvage/refurbish their machine from the hulks and scrap parts covering Schrott while acompanied by a local Mechanicus Tech Preist. The Reaper WAlker was dreamed up by a young crew of brothers (who ironically their last name means "Spider") who after spending several nights in the waste field came out with the 4 legged monstrosity and entered the machine for trails to be approved by their C.O. The machine dispite its insane appearance of sitting on 4 large spiked legs with a salvalage battle wagon turret mounting the normal battle cannon, actully could keep pace with other Leman Russes and could take hits like any other machine and keep fighting. The machien and crew passed with flying colors and was deployed along side other Russes of the 91st. the Mechanicus keep tabs on the machine out of intrest in its locomotion and how effective it is. SO far the machine has taken down many enemy targets including hiting the rear armor of a Renegade Baneblade causing the machine to detonate in a massive explosion.

Flak 88 Vanquisher: an awkward cannon and gun sheild mounted on a Leman Russ Hull, the cannon itself was found buried under a local dwelling on Schrott and the occupant was removed and relocated whiel the cannon was fitted to a suitible platform. origionaly the design was to have a fixed mounting on a Russ hull to make a assault gun akin to a Laser Destroyer but after further digging a turret mount was found and a massive gunsheild was mounted to the tank. a plaform built into the rear of the gun sheild allowed the crew to operate the cannon. the machine utalizes its extreame long range and accuracy to make armor kills without endangering its crew. Its first mission a Space Marine Land Raider was the first thing that felt the long armed fury of "Dead Eye", the round penetrated the thick adamantium hull of the Land Raider and caused the engine to go critical killing several of the renegade marines inside, the rest who escaped the explosion were guned down by the 91st infantry.

and for fun of it. fluff of the Battle Tank "Foe Hammer" (the one with lots of guns!): Foe Hammer is one of the most distiguished Leman Russes of the 91st. Participating in nearly every battle, killing every Xeno or heretic it was sent against, be it Ork, Chaos, Tau, Eldar or Renegade Imperial Forces. Damage to the left sponson sheered off the heavy bolter and most of the sponson structure, the gunner was lucky to have lived, the crew repaired the sponson with parts taken from a killed Predator (Renegade not Chaos) and a heavy bolter from an enemy guardsmen heavy weapons team, the Kills of the Foe Hammer are as numerous as the stars, the machiens life before it ending up on Shrott are a mystery but heavy scars tell of many battles past. The Foe Hammer continues to fight in the name of the Emporer and crush anything before it.
The Foe Hammer was actully the last 4th edition ( I think) Leman Russ in my local store. I picked it up due to it really cool box art (tank driving forwards guns blazing) and found out why it was different from the other Russes during assembly. It was my second Russ out of the lot purchased after my first basilisk. So far hes been in all my battles when a vanquisher wasn't needed.


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91st Schrott Experimental Regiment. Pic heavy. @ 2012/01/04 06:02:28


Post by: Engine of War


Bringing out the big guns.

Super Heavies of the 91st. with the little Sentinals too.

While Super Heavies can only be used in Apoc matches i greatly enjoy using them and of course constructing them. Also Baneblade prices are rather high ($100 or so for a Baneblade or Shadowsword set last i checked), Admitantly i kinda, tried to dodge the heavy price for equal machines, plus i have a liking for History so i search around and found a pair of the gigantic German Super Heavy Tanks from WW2. The E-100 and Maus (Mouse). at 1/35th scale the machines are slightly slimmer then a Baneblade (remidied by addition of sponsons) and maybe a fraction of a centimeter longer then a baneblade and the turrets are far larger and making the tanks taller if only by about a centimeter. currently have 2 GW SH's (baneblade and Shadowsword) with 2 German Super Heavies with a third still in pieces in its box.

The Maus tank is only based at the moment will get back with painted pic.

Tank Names:
Baneblade (GW): Thunderfury
Shadowsword (GW) : Ashbringer
E-100 Baneblade: Koloss (Juggernaut in German)
Maus: Kreigsgott (God of War)

And the Sentinals here as well.

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/01/24 14:59:34


Post by: Engine of War


Maus still being painted.

Got a WIP Leman Russ carrying a beam weapon (akin to the lance batterys of the Navy), on high intensity a long range blast fires (vanquisher) and on low intensity a constant beam fires (punisher cannon). least thats how i see it. obviously if its punisher or vanquisher is decided before battle and stuck too throughout.

still needs paint and im decided whether or not to add parts to the front of the machine. the rear holds alot of wires and cooling tubes. including exposed parts of the reactor powering the entire machine. the turret has a bank of capacitors on the rear of the turret consiting of many kinds of parts (from sprue to other model bitz to square grid section of a fantasy base). the barrel of the weapon (plasticard) has sections cut into it with another tube inside which will have a different color (similar to a plasma weapons vents).

Its partialy inspired by a Tank from Saints Row The Third. the Crusader, the tank has a secondary position with a powerful beam weapon able to mow through personel or cars and/or lightly armored things like aircraft, its not very effective agaisnt tanks though, but thats what the main cannon is for, Other insperation are from various tanks in fiction with a laser as its main armament (constant beam not a pulse like anything star wars)



comments?

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/01/29 03:58:02


Post by: Engine of War


Beam tank painted

A powerful microwave beam weapon mounted into a Leman Russ turret with a powerful plasma reactor powering it and the entire tank by extention (the vehicale still retains it engine for redundancy along with a reserve fuel tank). the reactor runs off a neon gas mixture (causing the beam and its powerlines to be orange in color as well as the reactor underneath the rear vents to let off a glow). the weapon system can have its capacitors mounted on the rear of its turret super charged before a battle allowing it to unleash a long range consentrated beam similar to the Lance batteries of the Imperial Navy (the weapon was dirived from the Lance weapon system with multiple changes), the super charging has a side effect of only allowing the weapon to fire in this manner or risk a catistrophic failure (vanquisher). Normal operation has the weapon unleash a constant beam of energy (punisher cannon) allowing it to run at a constant rate and allowing it to keep fighting without haveing to stop and recharge its capacitors.

Built by a Mechanicus artisan as a way to increase the firepower of a favorite combat machine. the machine was deployed into battle to recover a piece of STC data in a expedition to a far off planet, the STC was not found but the Tyrianids were encountered on the planet and the machine fell to the swarm and was left behind as the Mechanicus expedition escaped. Years later the 91st as well as several other regiments and a Space Marine Chapter (id love to name them all....) desended upon the planet to reclaim it for the Imperium from the xeno's. AS the campaign covered the planet the 91st Experimental and the 39th "Tiger Claws" came across the location of the Mechanicus expdetions fallen machines. Before all the machines could be completly recovered an attack by the Tyranids forced the 91st and 39th to fall back to higher ground, but they managed to load the Beam cannon weilding machine's remains onto their salvaged Battlewagon turned Dragon Wagon. In the fight to higher ground a Leman Russ tank was disabled to the extent of its main weapon being torn apart and its crew killed by the Tyranid forces. Entrenched upon a platoe surrounded by the swarm the 91st let loose a Vortex missle upon the swarm sucking up thousands of Tyranids in the vortex anomaloy generated by the Deathstrikes warhead along with its synapse creatures. casuing the swarm to desolve into disarray as the leaderless insects severved from the hivemind turned on each other and anything within reach. As the swarm turned on itself the 91st and 39th pounded the swarm with heavy ordinace until nothing outside the Imperial Lines stood (save a 2 foot high rock, dispite the complete saturating of the area around the platoe) the 2 regiments maanged to make it off planet before the planet was virus bombed and terraformed. the other regiments and Space marine chapter had since not been heard from. The Beam cannon was mated to the Leman Russ along with the "heart" of the machine (its unique reactor powerplant) It was renamed the "Paladin" for the "seering holy light" it unleashes upon its foes.

as said before the Beam Tank was inspired by the weapons of the STAG tanks in Saints Row the Third, along with other laser tanks in fiction. Its mostly fielded as a Punsiher and did rather well in its first battle (ironically was actully against Tyranids like the fluff)
c&c?

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/02/02 07:07:02


Post by: Engine of War


For fun and as part of a Apocolypse scenario i am building "The Harbinger of Conquest" still WIP

An enormous cannon on a massive truck platform (actully needs 2 truck bodies). the cannon itself is named "Das Boom" by the one who painted it for me Dice_Junkie
the entire system together (Cannon onboard the Trucks for a mobile platform) is the "The Harbinger of Conquest".

the cannon is from a Atomic Cannon set (280mm USA Artillary Piece able to lob roughly 12 to 15 kiloton nuclear shells about 20 miles). and the Apoc scenario has the cannon capable of annialating vast swaths of any army with a single shot (the opposing team gets some ability that balences the sheer power of the cannon)

only got the cannon and the front truck cab together. Rear truck needs assembly and then a frame to link the 2 trucks together and have the cannon mounted on board.


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91st Schrott Experimental Regiment. Pic heavy. @ 2012/02/03 22:23:33


Post by: Engine of War


The Harbinger of Conquest is nearly complete, only needs paint and a few details like an ammo rack and armor plate plusa few other things.

its a massive vehicale. it dwarfs a Leman Russ, not to mention a Guardsmen. Even a Baneblade sitting next to it is still small in comparasin.
besides the massive main cannon (280mm Nuclear Cannon) it carries on the front a pair of twin linked lascannons, and an auto cannon. on the rear a pintle mounted stubber next to an auto cannon.
Smoke launchers, extra armor plate, a search light and advanced Communication gear rounds it out. It would of course be guarded by numerous guardsmen squads and other weapons like tanks, and Hydras. might add a pair of heavy bolter platforms onboard as well.

still trying to figure out the rules for the cannon in the scenario, i want to put to shame a Vortex Missle but be balenced (rules and abilitys for the opposite team can be used). feel free to throw in an idea.

I had it with the 10 inch blast being the "impact zone" where everything is utterly vaporized (remove everything be it terrain or troops like a vortex missle wounds on Super heavys and monsters work the same as a vortex) then at the border of the 10 inch blast would be the blast zone which would be a strength 9 AP 2 hit to everything in it. the blast zone goes for about 6 inches around the 10 inch. the opposite team would have the ability to replace lots units (not special ones like special characters or heavy armor, but the rank and file ones like ground troops and light armor/ground transports) for free starting them on the side of the board and have them advance 2 D6 + 12 to regroup with the rest of the army on the field.

Remember its a Nuclear blast.

Those are my ideas for the cannons rules. feel free to inject your own idea for the Harbinger' s rules. comments otherwise?

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/02/04 00:19:05


Post by: Operator66


genuinely suprised at the lack of comments...this is great stuff. I for one am watching the ever growing power of the 91st regiment...


91st Schrott Experimental Regiment. Pic heavy. @ 2012/02/04 05:11:44


Post by: Engine of War


I was expecting more comment with 1500+ views. meh, i have no problems with it
Ty anyways (same to the others who commented before this post).

Long time ago my 3rd foray into converting i built a Hydra AA tank out of a old German 20mm quad ack ack gun (the parts of the gun had long since been lost leaving only the gun itself) and a Chimera. a bit of cuting and gluing i manged to wedge the 20mm AA gun into the turret and postion a Guardsmen behidn it with arms in such a position as to operate the weapon system.

Fluff: The 91sts first Chimera built was damaged heavily in its 3rd mission after a Battlewagon sent a shell into the turret, obliderating the multi laser and all its components. The gunner was killed instantly leaving only his helmet. His son , a whitesheild at the time, vowed to avenge his father and manged to get the help of several enginseers to weld a quad aa cannon into what remained of the Chimeras turret. He now wears his fathers helmet religiously and fires the quad cannon into his targets relentlessly and with fast reflexes manages to bring down aircraft with ease all while roaring at the top of his lungs. His devotion is so great he often sleeps in the chair behind the Quad A A gun at the ready at all times. The name of the tank the "Air Cleaner" was not gifted to the tank by its devoted operator but by the troopers supported by it, thankful for the relentless fire that kills enemy aircraft or skimmers away (along with anythign else the Quad AA can reach) with lethal efficiency.

Oh and dispite the fluff, when i was building the tank i didn't have a "yelling" guardsmen head at the time.

I think ill repaint him, or at least the get guardsmen operating the gun painted better.

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/02/06 05:58:18


Post by: Engine of War


The Harbinger is getting finished.. just needs paint now.

Otherwise i got a Macharious tank project going. origionally i was going to use the hull of a M60 model for a Gorgon but i scrapped that and instead am outfitting it to run as either a normal Macharious (twin linked battle cannons) or a Vanquisher Macharious (twin link vanquisher cannons).

So far the hull has been modified with a boxy structure and the hull mounted twin linked stubbers on the M60 hull. the turret is going to mounted on the rear.
most of the armor is rivited (second attempt at riveting details.) the riveted plates are on the top and side. ill deal with the rear, not to mention the side sponsons and the turret.
Its guns will have a giant Duel revolver look with a big drum at the breaches of each cannon

in total. this would make 5 Super heavies. (not counting the Malcador Annialator or Minotaur, with those its 7)

the tank does not have a name yet.

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/02/10 06:48:12


Post by: Engine of War


Macharius Tank continues. Harbinger only needs paint now. but im out of spray paint so i can't base it yet.

Anwyays. Macharious now has a pair of heavy bolter sponsons and part of its turret. the giant duel revolver idea i had sounded easy in concept but trying to build 2 large drums (and have them visible for an enclosed turret) is hard if not pointless as they won't be seen. aw well.

the turret will be bolted together and boxy like the hull while the barrels of the guns extend over the tank quite a bit.
I think ill name it the "DreadSaber" with its twin guns being its "Fangs" that deliver the power behind its mighty "bite"

Comments? (please)

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/02/19 03:29:14


Post by: Engine of War


DreadSaber, Macharius Super Heavy Tank, (conversion)

A M60 tank model converted with plasticard and parts into a Battle/Vanquisher Super Heavy tank.
Armament includes front mounted twin linked Stubbers, with sponson mounted Heavy bolters. its likly taller then a forge world Macharius but i like it.

the pink markings are from a marker i used for measuring and cutting. The only unfinished part is the lack of muzzle breaks on the long cannon barrels.

the massive bulky turret is inspired by WW2 USA tank prototypes simply known as the T29,T30, or T34. having large "ergonomic" turrets with thick gunsheilds and powerful guns (105mm,155mm, and 120mm respectivly)


After the small addition of the muzzle breaks, it'll get based and painted.
Its name of the "DreadSaber" like said before is from its duel cannons being its "fangs" that it uses to obbiderate the enemys of man with a powerful "bite"

Comments and stuff please.

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/02/29 02:51:31


Post by: Engine of War


No major updates, and havn't figured out a new project yet. Was thinking of Making a Malcador Valdor Tank hunter, but i cannot find the rules for its main cannon the neutron projector laser, i know its streangth 10 AP 2 but i think theres more to it then that. was also contemplating a malcador defender. both from a panzer 4 hull (jagdpanzer 4 for the valdor).

can anyone provide the rules for the Nutron Laser projector of the valdor tank hunter?

Otherwise got a New hydra. the Whirlwind, a Basilisk turned Hydra after its previous owner removed the earth shaker and turned it into a chimera, which i got and added a Whirbelwind Flak Panzer turret and other bits. also i got muzzle breaks on the Dread Saber Macharius tank. im out of basing paint so it'll be a while till they all get painted.




91st Schrott Experimental Regiment. Pic heavy. @ 2012/02/29 02:58:43


Post by: Capitansolstice


These are super creative!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/03/10 06:03:12


Post by: Engine of War


The Dreadsaber, Macharius Super Heavy Tank

The Macharius Super heavy tank had many attempts to nail down the design during its inception. The Dreadsaber was one of the many attempts to create the Macharius but it escaped the destruction of its prototype brethren when it was shipped to Schrott via shipping error when it was enroute to its demise when the Macharius design was finalized. It was laid to rest and forgotten. Inevitably it was found again and repaired, it had lain near a fallen titan for decades. The Dreadsaber is a marvel of Admech technology and 91st know-how. It forgoes human loaders for giant revolvers that draw from a magazine in the rear of the elongated turret loading the twin cannons quickly allowing it to unleash the power of its guns with maximum effect. Protruding from a increadibly thick gun sheild the barrels of its cannons are extreamly long allow the machine to load either the incredibly powerful armor piercing Vanquisher shells or load High Explosive shells, but the magazine system is flawed to the point that it must carry only a single type of ammunition before a battle and can only change out after a mission. Its ferro-steel hide is suplimented by plates of Adamantium bolted onto the hull and turret in many places. The Dreadsaber and its mighty "Fangs" (its twin cannon) are now awaiting thier first battle.

Also with my now painted Tech Preists (who's servitors have not been assembled yet.....), Techpreist on the left i actully lost his orgional axe so with sprue, a screw and a few bits gave him a drill style device.

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/03/11 04:08:09


Post by: Engine of War


Whirlwind, Hydra AA tank conversion. (painted)
And Uni-Wheel scout "bike"... well its kinda a bike.

can't think of fluff right now. im too confused about what a tiny side project turned out as.
Whirlwind started as a Bailisk with its origional owner, when then turned it into a Chimera after he removing the Earth Shaker. then i got it and added a few bits and a Wirbelwind Flak panzer turret to the rear, (cheap-ish too, 10 for the chimera and about 30 for the flak panzer, which its hull will become a Malcador possibly)


After that. in a fit of boredom i built this odd single wheeled contraption thats more at home in an ork Waaagh. i think part of it came from the Halo Brute Chopper and a bit of madness thrown in (painting too many troopers at a time does that).

My best idea would be it could fill the role of Scout Sentinal as its too large to be a Bike/Rough rider and is armed with Auto Cannons anyways, and sits on a large base that i happened to find buried in my bits box. it will likly not be dissasembled but be tweaked a bit until im satisfied.

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/03/11 12:29:48


Post by: Capitansolstice


The uni wheel looks really cool!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/03/11 12:42:26


Post by: Pennyfeather


Very ncely done, very creative. Five stars from me!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/03/13 02:01:43


Post by: Engine of War


The Uni-Wheel scout Bike concept went a wee bit further. no major mods but its painted and has a few details like dust and debris along the wheel (dirt and things for the base will come later maybe)

On Schrott there is a tradition that at the age of 17 a Citizen of Schrott must construct their own transportation to get around Schrott which itself is extreamly inhospitable with Gamma Storms that could disintagrate a human instantly or Dust Storms that could wrend flesh from bone and more. One of those machines was a "Bike" built by a young Schotter who enjoyed the thrill of speed and wanted something different from the common 2 or 4 wheels many others build. He created the Bike from a large tire built for a transport that could heft 50+ tons, a pair of small Jet engines, scrap metal, a galvanic motor usually seen on a Tauros Venator, and sheer determination. The result was a fast light machine able to keep up with a scout sentinal at full stride and equiped with Auto Cannons can shred through light armor and infantry easily.

Its been named the "Hell Wheel" for the engines letting out streams of flames and the machine hurtling forwards guns blazing.

Plays as a Scout Sentinal with an Auto Cannon.

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/03/16 06:02:57


Post by: Engine of War


The Harbinger of Conquest Painted.

The vehicle known as the "Harbinger of Conquest" became famous during a campaign to exterminate a Ork Waagh attacking the planet of Dranteir 3 which was in close proximity to a newly forming Forgeworld and was made into the location where the Waagh would be halted. The 91st along with several other regiments were tasked with holding the opening to a canyon that lead into the main hive city and imperial base on the planet. The battle nearly went south for the Guard until the 91st's commander called in the wrath of the Harbinger, a 100 megaton nuclear warhead from a single shell of the Harbinger wiped out the entire Green Skin Offensive in a single stroke. The battles continued until the Mag'ar Rok was order destroyed and while other regiments hurried to gain the glory of the Roks destuction, the 91st fired upon the Rok with a single shell and vaporized it out of existance along with every xeno in and around it.

The Harbinger of Conquest continues to serve with the 91st but is only called upon in the greatest of need.... When absolutly, and unequivocally, everything.... has to die....

rules for the mega cannon still being tweaked...



http://www.dakkadakka.com/dakkaforum/posts/list/433683.page short story with that the above details.

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/04/05 03:26:53


Post by: Engine of War


I "rescued" a Rhino and started a Grav Leman Russ. both WIP
The Rhino was part of my freinds army and i can't remember where he got it, but he had this idea to strap a M4 sherman turret to the top and call it a Leman Russ Demolisher along with drilling a hole in the front hull and gluing a Heavy Weapons team Lascannon in the hole for the hull mounted weapon. I eventually put 2 plasticard tubes on the end of the barrel to give it a fat gun barrel like that of a Demolisher cannon for him. Eventually he attempted to strip the paint off all his tanks (using Pine Sol) and it worked on all of them (they turned stark white)....... all of them but this one Rhino/Demolisher franken tank. It turned out all sticky and smelled heavily of Pine Sol and the paint didn't really come off. I got the tank from him for $5 (along with a Earth Shaker cannon and other bits for another 5). It was in terrible shape. i spent a good half an hour with a hobby knife and loads of other tools trying to remove the "snow" on the bottom on the tank that had congeeled into a white and orange sludge on the tracks and bottom hull, and shaving off the bits of paint with a knife to a "reasonable" state. With extensive amount of gluing, cutting plasticard, applying Green stuff and bits, etc I turned it from a POS proxy to something that looks a heck of alot more like a Demolisher tank. IT had the same M4 Sherman Turret with the fat barreled demolisher cannon, but the Lascannon is in a forward casemate now with additional armor on the front and sides with heavy flamer sponsons attached as well.

I don't have a before picture but it wasn't plesent.



Also i've started a Grav Leman Russ, that will likly turn into an exterminator (duel Auto Cannons). it will sit on a spare Valk base proped up on the remnants of the Valk stand (the clear part) sitting about a centimeter or two above the base, no skimmer or nothing rules applied, its more or less a hovering Leman Russ that floats along slowly nearly unable to carry the weight of the armor.

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/04/05 11:52:58


Post by: Lone Cat


Engine of War wrote:I "rescued" a Rhino and started a Grav Leman Russ. both WIP
The Rhino was part of my freinds army and i can't remember where he got it, but he had this idea to strap a M4 sherman turret to the top and call it a Leman Russ Demolisher along with drilling a hole in the front hull and gluing a Heavy Weapons team Lascannon in the hole for the hull mounted weapon. I eventually put 2 plasticard tubes on the end of the barrel to give it a fat gun barrel like that of a Demolisher cannon for him. Eventually he attempted to strip the paint off all his tanks (using Pine Sol) and it worked on all of them (they turned stark white)....... all of them but this one Rhino/Demolisher franken tank. It turned out all sticky and smelled heavily of Pine Sol and the paint didn't really come off. I got the tank from him for $5 (along with a Earth Shaker cannon and other bits for another 5). It was in terrible shape. i spent a good half an hour with a hobby knife and loads of other tools trying to remove the "snow" on the bottom on the tank that had congeeled into a white and orange sludge on the tracks and bottom hull, and shaving off the bits of paint with a knife to a "reasonable" state. With extensive amount of gluing, cutting plasticard, applying Green stuff and bits, etc I turned it from a POS proxy to something that looks a heck of alot more like a Demolisher tank. IT had the same M4 Sherman Turret with the fat barreled demolisher cannon, but the Lascannon is in a forward casemate now with additional armor on the front and sides with heavy flamer sponsons attached as well.

I don't have a before picture but it wasn't plesent.



Also i've started a Grav Leman Russ, that will likly turn into an exterminator (duel Auto Cannons). it will sit on a spare Valk base proped up on the remnants of the Valk stand (the clear part) sitting about a centimeter or two above the base, no skimmer or nothing rules applied, its more or less a hovering Leman Russ that floats along slowly nearly unable to carry the weight of the armor.


good ones! Rhino-based leman russ tank. I love it.. meowwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww~


91st Schrott Experimental Regiment. Pic heavy. @ 2012/04/05 16:37:38


Post by: Engine of War


Funny thing is. I showed the guy who I got the Rhino-Russ from and now since I rebuilt it, he wants it back!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/04/05 17:29:54


Post by: Lone Cat


because he realized Rhino's true potentials?

I'm a big fan of Rhino russ concept meow.

L.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/04/08 04:39:11


Post by: Engine of War


The Rhino-Russ Demolisher now only awaits painting and basing. Its name is still being decided. (feel free to make suggestions)

The Grav Russ is coming along. It now only needs some heavy bolter sponsons akin to a predator (suspended machine guns as opposed to traditional sponsons), and the base needs to be applied to give it the hovering quality, (either that or i go and find a small clear base like other hover tanks)

the design of the Grav system is similar to a Custodes experimental Grav Rhino i saw a picture of on the forums here on Dakka, with some elements of my own thrown in.
It has parts of a Stormraven jet engine and more bits making up the grav system.

The Grav Russ is the Leman Russ Exterminator Varient with twin linked Auto cannons, and will have heavy bolter sponsons. the idea being the heavy recoil of anything larger then the auto cannons would shove the Grav Russ around as it hovered.

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/04/21 18:31:33


Post by: Engine of War


Grav Russ nearing completion. just needs paint and base.
Rhino-Russ is Based and partially painted.

Grav Russ is the Exterminator Varient with twin Auto Cannons with a Lascannon in the hull and heavy bolter sponsons.
not sure whats next. Probly an ork Trukk beaten into a Manticore with 4 large tubes on its rear for the Launcher. with the crew compartment made "clean" and square with a heavy bolter.

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/04/23 01:02:06


Post by: Engine of War


The Rhino-Russ (Now named Burning Vengence)
and the Grav Exterminator are complete.

The Grav Exterminator sits on a base form a valkarie thats been chopped up and modified. ill probly end up giving it a proper clear hover tank base at some point but for now it has this one.

Steel Fury, Grav Exterminator: A Long lost prototype dating back to before the Heresey. "Steel Fury" has only recently been recovered from the vault on Schrott. its complex Anti Grav system developed eons ago allows it to float over the battlefield with a audible humming sound, with the roar of its Thusters accompanying it along side the rapid fire of its duel auto cannons and other armaments. The Grav system can only use a Autocannon set up as the recoil of a large weapon system would push the vehicale backwards due to it being suspended over the ground (meaning there is no traction).

When first displayed to the 91st command, concerns were the tank could not climb hills due to its grav system, but its powerful thrusters allow it to keep pace to any other Leman Russ design using the normal Tracks, even over hilly or rough terrain.

It is enroute to its first deployment


Rhino-Russ Demolisher: The Rhino turned Leman Russ Demolisher was captured during a battle against renegade Vostroyians in the Terraxus Campaign. initially it was in extreamly poor shape. Its turret could not turn and the front las cannon was simply wedged into a hole cut into the hull. the 91st riped the Rhino apart and promptly rebuilt the tank. The result was a Leman Russ Demolisher in every way beyond the chassis it used (the Rhino). frontal armor plates were added to deflect the heaviest fire and a equally thick turret (that could actulyl spin) mounting a Demolisher Cannon and more modifications turned a Traitors desprate attempt at making a Siege Tank into a full fledged war machine with the name of "Burning Vengence" that fights for the Emporer.

Burning Vengence now fights against the traitors it was captured from, obbliderating them with the greatest of ease with each powerful Demolisher Shell.

Edit: added fluff for the Tanks

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/04/25 22:29:16


Post by: Engine of War


im not sure what to do next. i want a Manticore but im not sure what to do.

A. Salvage: take a unit from another army (or buy a second hand unit from someone) and refurbish it into a useable machine?
ex: take a ork Truck and refurbish it with more angular and bulky crew compartment (like if it was built by the Imperium) and fit 4 large tubes on the rear for a missile rack
or

B. Prototype: Like the others before it, it would be a long lost Mechanicus Prototype. it could launch its projectiles out of some prototype system/missile launcher or have the stormeagle rockets on top of an unorthodox chassis. like some type of plasma launcher or even a take on the Proton collider weapons of Red Alert thats shells devide up into smaller energy bomblets (manticores multi warhead attack). and can't reload as the charge required is akin to a giant bullet/battery thats loaded into the rear of the weapon.

for either design there are plenty of variations.


Or even salvage a Dreadknight to carry a large BattleCannon Rifle, enclose the crew compartment and give it shoulder mounted sponsons with a arm mounted lascannon. its the least likly to construct as i would need to purchase a full dreadknight.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/04/26 01:17:26


Post by: Capitansolstice


B!!!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/04/26 02:53:47


Post by: Engine of War


Well... Prototypes it is.

Current concept is a dirrivitive of the Pacifier Artillary from Red alert 3 Uprising. it hovers along on 4 thrusters when not deployed and has a pair of gatling guns that mow through infantry.
when deployed it unfolds a giant pair of "Grand Cannons" which fire extreamly powerful Collider bomblets (imagine nuclear energy compressed into orbs that fire over extreame range and beat the enemy into submission)

My idea is part from what i can procure and what i could build as well as imagination

Disasemble a Rhino (or a Chimera if i could get one) and give it hover abilitys and on the rear a huge quad pair of large energy cannons. on the rear of the cannons could be large battery like objects (the charges to fire the guns which would be like the 4 shot limit of a Manticore)

i would love to draw the plans for one but im terrible at drawing lol.

edit: when i start getting it together ill post the results.


edit mk 2: Different idea. went down memory lane and remembered a weapon from an old PS1 favorite known as Future cop LAPD, there is a high ballistic weapon known as the "Plasma Flare" that you can use. when powered up the Plasma Flare instead of 1 solid energy projectile, its seperates into multiple powerful shells. That could be the system i could base the Prototype Manticore off of. a "Plasma Flare Launcher" that has 4 charges (large cumbersome batterys that fuel the launcher, limiting shots to 4) it would need only a single barrel or discharge array.

The weapons 40k wise would fire just like a Manticore only instead of a rocket a large ball of plasma energy would fire at a high ballistic arc to extreame ranges. it would be highly charged (more so then normal plasma cannons) allowing for the power of a manticore impact to be achived. the shells would be naturally unstable due to their high energy state and would often fragment in flight (like the cluster bomb effect of a Storm Eagle rocket) resulting in multiple high energy plasma impacts. It would be fired from a single device (a decent sized "gun") but have 4 charges somewhere (like on external power relays) or simply have the idea that generating such powerful plasma bursts depletes the onboard reactor/battery to such a point it can only fire 4 times before it can no longer fire.


Note this: my creations never will see a tourney of any kind. they only see battles at my local store in standard battles or Apoc and i explain completly what is what (i.e this tesla tank is an executioner and so on)


91st Schrott Experimental Regiment. Pic heavy. @ 2012/04/26 17:48:40


Post by: ryanroberts


Are you serious?


91st Schrott Experimental Regiment. Pic heavy. @ 2012/04/26 18:10:49


Post by: evildrcheese


Heh. Some really cool and creative conversions in this thread, keep up the good work!

Surprised there isn’t more comments tbh...

I'll be honest though I've only looked through the pictures and haven't read a great deal of the text, so fluff wise, are these guys IG or Traitor Guard?

They look traitor guard-y but are there’s also a lot of Imperial symbols and stuff.

D


91st Schrott Experimental Regiment. Pic heavy. @ 2012/04/26 20:25:29


Post by: Engine of War


1. Im never 100% serious until the construction has finished and i've painted the machine. thats just an idea and im not 100% thats even what its going to end up as!

2. the 91st Schrott Experimental Regiment is a Admech backed Regiment that uses old long lost prototypes in their army, as well as due to exposure to the Ad Mech the 91st has very basic methods of construction allowing them to salvage weapons and vehicales. They are utterly loyal to the Imperium (even if their machines and methods drive some administration personel mad) and take great pride in the usage of their machines against the enemys of man.

The planet they are from "Schrott" was an Adeptus Mechanicus vault that held untold numbers of experimental weapons and prototype machines, most machines were created from before the heresy but were lost deep in the vaults records if not erased competly. But a massive battle was waged on Schrott where nearly every faction in the 40k universe attacked the planet for reasons of their own, all but the Necrons and Tyranids. The battles waged for nearly 500 years with men and material piling up on both sides leaving behind uncountable numbers of wrecked vehicales and weapons.

When the war finnaly ended in victory for the imperium the planet was utterly covered in the refuse of war with the massive amounts of war machines deployed by all sides now littering the entire planet in giant heaps, some measuring hundreds of meters tall, some smaller space craft were crashed on the planet as well, giant city sized wrecks pot mark the planet. Intermingled with the corpses of war machines were the very prototype weapons the vault on schrott protected, deployed in desperation at defending the planet only to be lost amoung the dead machines. The planet had become extreamly inhospitable due to the millions of tons of debris on its surface as if it wasn't already difficult enough to live there. Gamma storms (Lightning storms on an apocolyptic scale) will disintegrate a human instantly and chars the remains of the machines, gigantic dust storms can wrend flesh from bone and scar the metal clean and what little water is left is full of chemicals and heavy metals that could melt flesh. Any wildlife thats left is highly toxic unless prepared extensivly.

The inhabitants of Schrott years after the war had adapted to using the refuse of war around them to create everything they needed. from transportation, water purification, shelter and more, a road warrior/fallout 3 inspired style "wreck-tech". Allowing the troops to have at least a basic understanding of mechanics and construction (anythingn further is handled by the local Mechanicius on Schrott)

The paint scheme reflects the concept of the vehicales being incredibly old and war torn and simply recoverd and rebuilt without a lick of paint and sent against the enemy, the brighter colors like red or gold being the few bits of paint applied (not by me but by the troops in the story), other like bright blues or orange being the glowing energy such as the plasma or tesla weapons.

The name of Experimental comes from my tendency to incorperate weapons and vehicales that the standard IG regiment would never have. Such as the giant nuclear cannon known as the Harbinger of Conquest, or the Tesla Tank, Beam tank, or Sonic Cannon tank, but all will have the approprate rules attached to them to make them viable in play such as the Sonic Tank being a Demolisher in every way. (except for the Harbinger, those rules are being made up and balenced by me)

Xeno weapons are never touched (the paranoia still remains) and the 91st try to remove all remnants of xeno influence on any salvaged machines.

simple examples:
the Rhino-Russ is a Salvaged vehicale captured from traitor vostroyans and rebuilt (properly) by the 91st and now employed by them against the traitors
The Sonic Cannon Russ: the Ad Mech had a SUper tank called an Ordantus equipped with a "Sonic Disruptor" and the Sonic Cannon was an attempt to make it smaller. the weapons was abandoned but eventually recovered by the 91st and put to use.


Read the fluff for each post and it explains alot if not a good chunk of what i've said above.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/04/27 07:25:07


Post by: Bongo_clive


Some really nice ideas, but my god, please stop slapping metallic paint all over them and call it painted.

Choose a different colour scheme, take your time, and paint them properly.

These could look jaw dropping with a bit of love




91st Schrott Experimental Regiment. Pic heavy. @ 2012/05/09 05:42:58


Post by: Engine of War


The "Plasma Flare Manticore" is still getting worked on. used a cheap Half-track chassis then cut off the front end (the truck hood) to make it all tracked and covered up the hole it left with a Rhino door acting as the radiator and plasicard as front armor. Heavy flamer on the front as well.

The actuall weapon itself is coming along in a manner. its no where near done but will have plenty of wires and things covering it and such due to its nature.
The device itself is based on a weapon from Future Cop LAPD which your character ( the X-1 Alpha Assault Walker) can use. WHen fired it launches a ball of plasma in a high ballistic arc and the plasma ball comes crashing down with extreame force causing alot of damage. When Upgraded it launches a single plasma ball that then devides into many before impact and hit alot harder then normal blasts.

The system im making (fluff wise) works in a similar way. When fired it discharges a highly condensed ball of plasma who's unstability allows it to fragment into additional plasma spheres.
If it doesn't work out. Plan B is 4 large tubes on the rear like "Stalin's Organ" rocket trucks.

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/05/16 08:41:41


Post by: Engine of War


XE-57 Plasma Flare Launcher.
A ancient design (That probly came from Ryza), that involves a extreamly complicated Plasma emmitter system that projects high concentrated balls of plasma energy at extreame distances. The Plasma Spheres are unstable which often leads to then deviding into seprate energy spheres (all which are the same in power) that impact with extreame force. It was designed to replace the Manticore That has the problem of limited ammunition (4 missiles) caused by the difficultly (if not immpossibility) to reload the launcher in combat. Unfortunatly the Plasma flare launcher was found to be very difficult to build and suffered from the same limited ammunition problem as the manticore, the source being the large amount of energy required to fire the weapon. the onboard batterys could only hold enough charge for 4 shots and its small engine, while hooked up to a generator (or a larger generator like those in a IG base) cannot charge with speed without causing the batterys to become worthless.

Wires and conduits cover the device, and its carrier (a retrofitted tracked/armored truck) transfering energy to the weapon system.

Its longer thena manticore (if onyl due to the Device on its rear) but the actually HULL is a similar length to a chimera hull (give or take a fraction of a centimeter or 2).
still needs a few more details then the usual.


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91st Schrott Experimental Regiment. Pic heavy. @ 2012/05/21 05:59:15


Post by: Engine of War


Shes not done (by far). will have more caution bands (or whatever they are called the black and yellow bands) and a few other things. Cables still need some more color (I need a new red...), not to mention painting the rest of the machine.

Found a old Storm raven engine (missing its covering) maybe i can rig up a "Volksjager" jet fighter (WW2 German Prototype Fighter, only 1 kill is credited to the machine) with the engine and parts to make a Thunderbolt or Lightning, get a little air support to suppliment my Hydras and Venddettas. Other then that, i could construct one of the many designs i've made from the "Create you own war machines" thread (http://www.dakkadakka.com/dakkaforum/posts/list/437035.page) like the Cryo Tank or Longbow Assault gun or something.

anyways.
what i have so far. things subject to change

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/05/22 05:30:51


Post by: Engine of War


XE-57, Plasma Flare Launcher (Manticore) is up and runing.

got a squadron of Leman Russes pre assembled and i was to add things to them. the vanquisher (the other 2 are battle tanks) has is turret ring damaged (the turret won't lock into the hull), and i has a second turret i want to try out on it. anothe ri want to test in a game with special Deep Strike rules i made (see above link to thread. it has them), so i want some jet engines and a parachute on it. Last one..... not sure.

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/05/22 06:04:31


Post by: motyak


I reckon the models in this thread are just....just brilliant. Unique. Yet the best part of all is your sig. I just can't look at it and not chuckle. "I HAVE NO IDEA, PULL THE TRIGGER". Hilarious.

And I personally like the painting, metallic colours make sense on a heavily mechanized regiment with ties to the admech.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/05/31 03:17:40


Post by: Engine of War


Ty motyak. If you have ever seen the "Meet the Medic" from team fortress a similar line is uttered, but it inspired my sig and dictates the nature of my army. untested or salvaged weapons and soemtimes the men are not sure if what they have will work.

Im not sure what is next. Had a concept of a Dreadknight reworked to carry a large battle cannon "rifle" with a lascannon over it shoulder (for the hull mounted weapon) with the cockpit being enclosed. would have to rework its arms alot to compensate for the cockpit and rifle. (might even rig one of the blades the Dreadknight kits comes with to the rifle like a giant bayonet).

Another is like i said once is a Volksjager jet (as a Lightning, Apoc Flyer) centered around a single Stormraven engine i have.

A half track as well maybe, could scrounged from parts i have for another chimera.

amoung other ideas. If i got my hands on one of those new stormtalons i could do something with it lol


91st Schrott Experimental Regiment. Pic heavy. @ 2012/05/31 03:31:28


Post by: Briancj


I am totally subscribed. And, don't let anyone harsh your groove. If that is how you want to paint your creations, then go for it.

--B.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/05/31 04:12:20


Post by: alabamaheretic


dude that is some sweet tanks. keep em comming and i hope your apoc game went/is going well (sorry i wanted to see the shineies) ill go back and reread it at a later date.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/05/31 04:45:53


Post by: mxwllmdr


Briancj is right. You are insane. Keep up the good work, my chaos brother.........


91st Schrott Experimental Regiment. Pic heavy. @ 2012/05/31 04:59:36


Post by: Engine of War


alabamaheretic wrote:dude that is some sweet tanks. keep em comming and i hope your apoc game went/is going well (sorry i wanted to see the shineies) ill go back and reread it at a later date.



The Apoc battles ended abruptly with an Imperial Victory (my team). It ended with an all out slug match between a large IG force + Grey Knights vs My IG and an allied Grey Knights (i wanted GK/Gk vs IG/IG but the points and number of troops both me and the other IG guy could deploy would have swept the floor with the GK). I keep building Apoc grade units mostly for fun (and the hope i get to see my entire force spread out upon a massive table opposite another equally large force). It began with a IG vs IG/GK in a special "Train assault" senario i made with a large toy train set that came out as a draw.

Things like the Harbinger of Conquest were ment to be an Apoc scenario where it would have some serious firepower able to wipe out entire chunks of an army (while defending a fortress) and th enemy would have a rule that would let them replace the rank and file troops (and armor aside from super heavys) lost to the super cannon. problem is that schedules and life got in the way of many of the potential participants (causing it to be canceled). Those at the local store who want to have an apoc battle always threaten to have one but then again. things can't get organized lol.

Hopefully ill get a match and several pictures of my regiment deployed in force. i have a picture of the entire army in my gallery but the recent additions have obviously made them obsolete.

As for the Next project..... see above concepts.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/06 01:28:03


Post by: Engine of War


Small "quick build" if you will. built from plasticard, parts of an armored car kit, a used up paint pot, and other bitz and bobs, i built a Toxin Tractor to use as a Banewolf.
Its not terrible, but not great. just kinda cobbled together out of boredom. its the same legth of a Chimera hull and only a hair thinner. it just LOOKs smaller then a Chimera to the naked eye but side by side they are very close.

Was thinking the fluff could have it come from an Agriworld and was built out of need to make additional vehicales to deal with Orks who had attacked it, and a Chemical spray seems to kill orks and their spores (besides flame weapons). *shrug*.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/06 02:03:37


Post by: dsteingass


Dood! That Rocks!! The spray tank is ACE!!

I think it needs a grill of some sort under the armored viewports in the front.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/06 03:38:17


Post by: Engine of War


I can probly can scrounge up a grill XD.

there is a large vent on the right side of the cab. otherwise

just needs base and paint and shes ready to go.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/06 04:41:01


Post by: Engine of War


Done. chopped up the roof section of a razorback for the vents. makes a good "bolted on haphazardly" style grill.

ill clean it up a bit later. its late

edit: i got half of an old old rhino but if i could get the other half i could build a half track or soemthing. tried doing it with a mono track + wheels but that didn't look good enough.

Otherwise i could build the fueselage of the fighter jet. but am missing the cockpit. but had the idea of salvaging a Stormtalon cockpit and usie the remaining parts for something else.

the wings of the VolksJager are the wings of the Storm Raven and the single dorsal engine is the propulsion. just like the Real Volksjager (which i cannot post a picture of the real thing as i can't find a picture that does not half a swastika painted on the tail, google it.)

Its arament will be a centerline autocannon and wing mounted lascannons with missiles in the wings. it will be a mean flying machine capable of sending anything the enemy flys back to the ground in peices!

[Thumb - Picture 544.jpg]


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/06 04:50:55


Post by: noneoftheabove0


I have to agree with the criticisms that they are vaguely orky and the paintjob is a bit slapdash. That having been said, these are some amazing models. Calling them conversions seems to be selling them short and calling them scratch builds seems to be a bit too far. Whatever the name is, keep up the great work.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/06 04:52:49


Post by: DemetriDominov


I love these. Keep up the great work. I especially like how grandiose some of these are... like the ones that don't even fit on a tank chassis correctly, at first I was like... what the flakk is this? Then I kept going and saw Das Boom, and I approved.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/07 02:13:41


Post by: Engine of War


Toxin Tractor painted.

While Combating Orks on the Agriworld of Besa 3 the need arose for additional chemical weapons to be created for deployment against the Orks. The 91st was able to take a tractor from a local farmer to be transformed into a banewolf subsitute, the only hitch being the farmer refused to give up his tractor unless he got to drive it into battle.

the 91st reluctantly agreed and retrofitted the tractor with a chemical tank, pumping system and sprayer as well as armor plating and supercharged the engine. The farmer quickly learned how to control his now modified farm equipment and racked up a significant kill tally in the campagn. After the battles ended he joined the 91st bringing his Toxin Tractor with him.


The Red coloration came form the simple concept of a Red Tractor. i was gonna have a John Deere joke on the rear with the label "Jeff Deer" but i couldn't find enough space lol. that and of course John Deere equipment is bright Green as opposed to Red.

Otherwise its constructed from parts from a Armored Car kit, plasticard, 40k bitz and a used up paint pot for the chemical tank!


Ty for comments and such. i know the paint is slapdash, but i don't want to take days painting a tank or anything.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/07 03:34:04


Post by: Bruticus


I like this one the most, the red paint job and weathering looks great and is a big improvement over the pure metallic paint jobs on some other vehicles if you ask me.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/07 08:18:12


Post by: Lone Cat


good one. where did you get wheels?


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/07 17:13:21


Post by: Engine of War


the wheels come from a similar kit to this.

Same vehicale but the scale is 1/35th. the chassis with the side armor come from it as well. with plasitcard, sprues and so on glueing them together and then the cab and paint pot on the frame. Random Space Marine, IG, and Ork pieces give it its weapons and plumbing.


As for the red. I made it red for the idea that it came from old worn Farm equipment and it would not have the same colors, the other more metallic colors are the concept that the machine has aged to the point that it no longer has any real paint with nothing but bare metal and worn out steel on the outside coupled with the experimental equipment bolted on that shared a similar fate before hand; being abandoned in the planetwide junkyard that is the 91sts home planet.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/09 04:09:34


Post by: Engine of War


giant vanquisher cannon with huge revolver-like auto loader is the current thing.
much like this machine.

mines getting a bit more armor and an enclosed crew compartment.
the revolver has 3 shells in it but you can imagine it would continue like a belt into the hull of the tank where additional ammo is stored.

not complete by any stretch. right now its know as the "Hammer Cannon" due to its imposing size and recoil system.



As for what my creations are to be called.... all i can think of is they are "Different" as opposed to Conversions or Scratch built.


[Thumb - Picture 548.jpg]


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/09 07:42:59


Post by: Engine of War


Further Construction on the "Hammer Cannon" Vanquisher with the unique turret and loading system.

Added the side mounted crew compartment. concept is similar to a attack chopper seating. The commander sits behind the gunner and directs him as needed with the gunner having control over shell loading through the mechanical loader and obviously aiming and firing the massive gun. the gun itself is a Vanquisher cannon but instead of the high velocity sabot style shot the Hammer Cannon uses the solid shot but the shell is made of extreamly dense material and the shell is much much larger then the standard Vanquisher (190mm vs 120mm normal). Beyond the larger and denser shell, the standard vanquisher uses a Sabot round to do the damage. but the Hammer Cannon uses unmatched amounts of brute force to get the same effect.

Full Fluff after paint.


[Thumb - Picture 551.jpg]


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/09 07:51:54


Post by: 40kFSU


Dude you are really good at kit bashing. Cool models.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/10 01:49:24


Post by: Engine of War


Cameras seem to capture more errors in painting that the naked eye can't catch, least for me. ill go back over a few bits later.

The X-190 High Density, Anti Armor Cannon, or the Hammer Cannon (often shortend to just "The Hammer" with the tank itself gaining the name). was an attempt to create a Vanquisher cannon that could be much easier to manufacture then the current Vanquisher which requires a long period of time to construct. The Hammer Cannon uses an unmatched amount of brute force to push its larger (190mm vs 120mm) and denser (at least 3 times the density of the standard Battle cannon AP round) through enemy armor. The sheer size of the cannon and its shells lead to its down fall. The shells continued to be manufactured for normal Battle cannon equiped Leman Russes but the cannon itself and its complex loading, recoil compensator, and fire control systems were difficult to create enmass. Only had a single prototype Hammer Cannon was constructed with its Leman Russ Hull, both emblazoned with the Red colors of the Machine Cult of Mars.

During the 500 year long war on Schrott the Hammer Cannon was deployed from the Vaults and was lost after engaging a Eldar offensive push. It was located decades after underneath the corpses of numerous Fireprisms and wave serpents, with a type 2 Scorpion Edlar super heavy tank on the top of the scrap pile with a massive hole in its hull. The Hammer retains its Red mechanicus colors and now fights with the 91st, its immense cannon going off with a bang that can be heard and felt for miles around, few things can survive the huge 190mm shells of the Hammer cannon....


[Thumb - Picture 554.jpg]
[Thumb - Picture 555.jpg]


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/10 03:38:22


Post by: Engine of War


Full squadron of Vanquishers now.

Left to right.

"Dead Eye": Flak 88 turret + crew

"Longsword": First tank, and first venture into 40k. Aircraft wing Dozerblade + Spikes and oversized Hunter Killer missile.
Name jumps back and forth between "Longsword" and "Broadsword", began as the "Reaper" until the 4 legged Tank was built.

(New!) "The Hammer": Revolver Autoloader and super sized cannon.





91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/10 03:43:56


Post by: alabamaheretic


dude you work like a mad man do you ever sleep?
great job still.
what do you have in the mix for us next time?


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/10 03:51:37


Post by: DemetriDominov


That hammer cannon would look a whole lot better as a fixed position weapon... or even as a lance battery on a Frigate. You seem to like building big things, and are competent at doing it. Maybe you should consider doing something that I'm pretty sure has never been done before... build a starship that is capable of transporting your 91st Experimentals... just a thought


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/10 04:01:25


Post by: Engine of War


alabamaheretic wrote:dude you work like a mad man do you ever sleep?
great job still.
what do you have in the mix for us next time?



In the Words of Tweek Tweak (south park).... "I can't sleep..... ever"

Actully. i work fast to say the least, that and when im doing a project i usually stay at it unless something comes up, that i don't want to take forever on anything and want to get to the next project.

not sure whats next. probly will be a modification to a Battle tank (I at least want 3 of each tank.)
current battle tanks are the Foe Hammer and The Reaper (4 legged walker)


Automatically Appended Next Post:
DemetriDominov wrote:That hammer cannon would look a whole lot better as a fixed position weapon... or even as a lance battery on a Frigate. You seem to like building big things, and are competent at doing it. Maybe you should consider doing something that I'm pretty sure has never been done before... build a starship that is capable of transporting your 91st Experimentals... just a thought


Yes.... but i want one of these..



only BIGGER.
edit: i actully wrote the rules for my design
http://www.dakkadakka.com/dakkaforum/posts/list/437035.page
18th post down. the "Emperors Hammer, Land Battleship"

and the navy boys don't seem to have anything that could hold one of them.... i wonder if a Battle Barge could carry my men and Machines? probly could find one lieing around somewhere... im sure with some "persuasion" a Renegade chapter could hand one over... then a little bit of tweaking and it would be all set! just remove the drop pods to make more room for tanks, and add some more guns, maybe some sort of rotary Nova Cannon.... *trails on*

otherwise the transport is mah car





Edit 2.0: I found my next machine. Take a Turretless Flakpanzer 4 Ausf G. and modify into a Malcador Defender. The actual flak panzers turret was transfered onto a previous creation. the Whirlwind Hydra tank. So time to get to work, that and have a south park marathon playing on my computor next to me. now to procure a few more heavy bolters. had the idea to use plasticard tubes, but they would likly look more like the machine has AutoCannons all over it (that would be FUN!! hehe).

well... it might be next. lol i can concentrate on a single project but finding another is the hard part


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/10 20:30:24


Post by: evildrcheese


My god, that thing with the giant turret is soo cool.

I've also got a soft spot for the toxic tractor....

Keep it up dude.

D


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/10 21:16:49


Post by: calgar 2.5


Engine of War wrote:The Harbinger of Conquest Painted.

The vehicle known as the "Harbinger of Conquest" became famous during a campaign to exterminate a Ork Waagh attacking the planet of Dranteir 3 which was in close proximity to a newly forming Forgeworld and was made into the location where the Waagh would be halted. The 91st along with several other regiments were tasked with holding the opening to a canyon that lead into the main hive city and imperial base on the planet. The battle nearly went south for the Guard until the 91st's commander called in the wrath of the Harbinger, a 100 megaton nuclear warhead from a single shell of the Harbinger wiped out the entire Green Skin Offensive in a single stroke. The battles continued until the Mag'ar Rok was order destroyed and while other regiments hurried to gain the glory of the Roks destuction, the 91st fired upon the Rok with a single shell and vaporized it out of existance along with every xeno in and around it.



That made me laugh.

7 Stars out of 5.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/10 21:51:54


Post by: Da GeneruL


Man, you're an ork mek just waiting to happen
Seriously though, great conversions, some awesome ideas out there, my only problem is the paint jobs, are you spray primimg or doing it by hand? If you're doing it by hand, you might want to switch as it'll give you a more even coat.
Keep up the good work!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/10 22:29:12


Post by: DemetriDominov


Oh I'm sure the Navy has room in a battleship or carrier someplace. But it was just a thought. To make one of the naval ships would be quite the undertaking, as would that giant beast of a tank. GL with the hydra, looking forward to seeing it.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/10 23:46:35


Post by: Engine of War


Da GeneruL wrote:Man, you're an ork mek just waiting to happen
Seriously though, great conversions, some awesome ideas out there, my only problem is the paint jobs, are you spray primimg or doing it by hand? If you're doing it by hand, you might want to switch as it'll give you a more even coat.
Keep up the good work!


Orkish yes but i can't bring myself to play orks. (i honestly cannot figure out why, i used them a few times in a battle just didn't like them *shrug*).

As for the paint. Base with a spray (black) then everything else by hand. most weathering (at least on the newer creations) i use spounges. ill have to try the spray at some point after getting the equipment.

DemetriDominov wrote:Oh I'm sure the Navy has room in a battleship or carrier someplace. But it was just a thought. To make one of the naval ships would be quite the undertaking, as would that giant beast of a tank. GL with the hydra, looking forward to seeing it.


I actully have a "voulenteer" for the X-1000 Mega Tank. the only issue is the subject is too short (length wise) for my liking. i want a good LONG tank. but my best searchings of the interwebs and other places have not located a sutible machine that would not break the bank, so i may have to use this giant.

As for that Hydra. the Whirlwind has already been constructed, hes on Page 2. the Whirlwinds Turret on the other hand comes from the Panzer 4 Flakpanzer i mentioned. the Flakpanzer now no longer has a turret nor its quad AA armament BUT its hull is large enough to work as a Malcador and with soem work i could build the mobile bunker known as the Malcador Defender from it.

Heres my X-1000 cannidate..... please no defecating in shock....
First is the X-1000 Cannidate with a Kasrkin, Mechaniocus and Spce Marine + Baneblade and Leman Russ for scale
second is the Kasrkin underneath the immense ground clearance of the X-1000 Cannidate
third is my mechanicus (his name is Steve), standing on the hull next to the turret
Last is a Space marine (rescued from the clutches of a Chaos converter) on top of the God Machine.

[Thumb - Picture 571.jpg]


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/10 23:51:54


Post by: Briancj


As someone who just built an Ordinatus, I approve of this project.

Also, I HIGHLY advise you to pick up and read any and all "Bolo" books. Start with the originals by Keith Laumer, then move on to the compliations.

Enjoy!

--B.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/11 00:53:04


Post by: Engine of War


Briancj wrote:As someone who just built an Ordinatus, I approve of this project.

Also, I HIGHLY advise you to pick up and read any and all "Bolo" books. Start with the originals by Keith Laumer, then move on to the compliations.

Enjoy!

--B.



I heard of the Bolo super tanks once but the tank concept came to me from the insane P-1000 Landcruiser Ratte from Germany in WW2. either way ill have to run by the book store sometime and pick up a few of those.

Also i saw your Ordinatus and to say its impressive is an understatment! increadible work!

The only issues i have for my X-1000 Project are

1. I've created the rules/abilitys of this behemoth and its just under an Emperor Titan in all catagories (fits between a Warlord and Emperor), with slightly less firepower, points cost and son on of a full fleged Emperor Titan. But who in the right mind would face such a God of War? (no less could i find a table that could support this tank. the X-1000 Cannidate is HEAVY and the addition of weapons such as broadside batlte cannon, Hydra turrets and more would only increase this. not to mention transport would be a pain!!

2. Im probly gonna do the project but over a period time. smaller projects like a Leman Russ modification is quick and easy are the parts are either cheap or readily available.

3. I will run out of paint



Anyways.
I think i figured out whats next (besides the X-1000). In place of a battle cannon a Russ could have a missile/Rocket Launcher on the turret similar (not exact) to this one
with the engine area replaces by a box-like ammo stowage.

During firing the launcher would be juet like the real missile launcher above. the launch rail would go vertical and from the rear of the tank and a missile would emerge and slide onto the launch rail. The launcher would then go horizontal and the turret and misisle could eb aimed by the gunner. the MIssile would be a dumbfired weapon with only enough guidance to keep it on a ballistic trajectory akin to a normal cannon shell.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/11 01:13:29


Post by: killykavekommando


Some conversions are a bit rough, but they add character to the army. Great work!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/11 02:49:46


Post by: Briancj


Well, you know, back when we had Squats, this sort of thing would have been right up their alleyway.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/12 04:24:05


Post by: Engine of War


Gonna list all the tanks names currently. and even the name of the underconstruction Battle tank will be listed.
All of their modifications will be listed as well in () next to the name.

Vanquisher: Dead Eye (Flak 88 turret), Longsword (Aircraft dozer blade and oversized hunter killer), The Hammer (Super Cannon and auto loader)

Battle Tank: Foe Hammer (excesive weapons), The Reaper (4 legged salvaged tank), the Banshee ( Rocket Tank)

Demolisher: The Shatterer (Sonic Cannon), Burning Vengance (Rhino- Russ)

Exterminator: Steel Fury (Hover tank)

Executioner: Electrocutioner (Telsa Tank), Solar Infernus (Extensive cooling system)

Erradicator: Thunder Guns (additional armor plates and multilaser bolted to turret)

Punisher: The Paladin (Laser beam Tank)

Hell Hounds: Blazer Runner (Commander out of hatch with flamer), Seething Hatred (Converted from Chimera + extra fuel tanks)

Banewolf: Biohazerd (German Light tank with chem equipment), Toxin Tractor (Wee tractor with sprayer and paint pot tank)

Chimera: Marines Dept (Razorback turned Chimera), Chef's SPecial (built from many different parts, Truck-like Chimera)

Manticore: Apollos Fist (Plasma Flare projector/ different chassis)

Deathstrike: Final Word (MIssile has extra large fins)

Basilisks: Skull Shatter (few additional armor plates), Micro Basilisk (physically smaller tank with supports to increase width), Hand of Redepmtion (Scratch Built)

Venddettas: Tornado (Helicotper), Sky Hammer (Additional Weapons/Repaired landing gear)

Malcador Annialator: "Old Ork Crusha'" (M3 Lee convert)

Macharius Vanquisher: Dreadsaber (M60 tank with additional weapons and super structure+ turret)

Baneblades: Thunderfury (extensive additional weapons and front sponsons), Koloss (E-100 German Super Heavy Tank), KreigsGott (Maus German Super Heavy tank)
Shadowsword: Ashbringer (forward casemate)

Minotaur: The Guardian (T34/85 hull with upper super structure and cannons)

Super Weapon: The Harbinger of Conquest, 280mm American Atomic Cannon refitted for service including additional armor and weapons.

Atlas Recovery Vehicale: Draggin Wagon (Ork Battlewagon given a trailor and operated by Guardsmen)

Laster Destoyer Tank hunter: "Bad Kitty" (Older edition model, i can't tell what edition), "The Surgeon" (Stugg 3 tank destoyer, can't find him but i know he's around)

Hydras: Aircleaner (Chimera with quad AA shoved into the turret+ guardsmen operator), Whirlwind (Basilisk hull given a Flak Panzer quad AA turret)

Sentinals: The only "Sentinal" i have named is the Hellwheel, Uniwheel attack bike. the other 3 don't have names (armored sentinals, 2 with plasma cannons, 1 with lascannon)

I might have left some out (i don't have them infront of me) ill edit and add them should i run across one i missed.

As for troops few have names.
But there is my 2 tech preists Bob and Steve (Bob has the Gear Axe and Steve has a Drill device)
Lieutenant Rodgers, A Kasrkin with a plasma gun that once wrecked havoc on the rear of several Space marine tanks by himself .
Private Jules: a Plasma Gunner who always seems to kill a Dreadnaught when its feilded even if it means dieing cause his gun blew up on him.

the latter 2 names flop between models that manage to do certin feats.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/12 04:44:37


Post by: Engine of War


*"Banshee" Rocket Tank intercom recordings*
"Sir we got a squad of our tanks name stealers charging our men ahead!"
"Scream back at them! Fire!"
*the scream of the rocket is heard in the background of the comms*
"We got a hit! massacred the lot of them!"
"The troops will deal with the rest, Wave serpent on the left! Load!"
*Turret motors whir and the mechanical hum of hydrolics come to life as another rocket is loaded onto the turret rail*
"Fire!"
*Rocket screams off the rail*

Rocket Tank (Battle Tank) is nearing completion. need a bit for armor on the rocket rail and obviously paint and few other things.

Im calling it a Rocket tank as a Missile is more guided, these rockets only have enough guidance to keep themselves in a ballistic arc akin to a battle cannon shell and have the same equivilant Armor Piercing adn High Explosive qualitys to a battle cannon shell.

The projectile's rocket motors of the Banshee have a distinct "screaming" sound hence the name of the tank, the screaming also comes from the sheer speed of the rocket. fluff wise the crew jokes that the Eldar stole their tanks name (The Eldar Banshee infantry unit) and enjoy killing them in what they percieve to be a case of irony.

Fuller fluff after paint and such as normal.

[Thumb - Picture 574.jpg]


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/12 21:06:03


Post by: Engine of War


Banshee, half painted.

Shes not done. not by a long shot. Although i've been having this urge to leave it as is with the large amounts of black. and to put the weathering on it already. should I?

Anyways. This is the third "Battle Tank" in my batlte tank squadron. the first 2 being the Foe Hammer and Reaper. this one is an experimental Rocket Launcher.
the Rockets having the same Armor Peiceing and High Explosives that a batlte cannon shell would have.

The large rear structure where the engine would usually be is where the rockets are stored. The Name Banshee comes from like i said before. the Rockets motors letting out a screaming sound as they fly. It was gonna be the "Howler" but for some reason that doesn't have the same ring as "Banshee"


[Thumb - Picture 576.jpg]


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/13 00:11:02


Post by: Engine of War


Banshee Complete.
Battle Tank Squad complete. the Ghosts of Vengence.

XMD-49 Banshee Rocket System

The Banshee rocket system was an attempt to create a ground based Rocket Defense turret. mounted into a bastion or defensive poistion the Banshee system would be operated by a remote operator inside a nearby bunker. Able to unleash rockets just as powerful as a battle cannon's shell it was a formidable defenseive sytem. After testing it passed with flying colors but dispite this never entered production and its prototypes were dissasembled and only one was sent to Schrotts vaults for safe keeping along with all the data on the system.
During the 500 year Schrott War, the Banshee was removed from the vault and placed atop a bunker near a traitor guard encampment. Manned by a aging tech preist it racked up at least 7 light armor kills (3 chimeras, 2 hell hounds and 2 Sentinals) a well as 3 Tank kills and uncountable infantry kills. The banshee's screaming rockets were onyl silenced after a all out assault toppled the rocket turret from its perch which over time became buried under tons of rubble

It was recently rediscovered and even its old operator survived by steadily repairing himself through the nigh unlimited amount of spare parts that littered Schrott. The Tech preist who has forgotten his own name (due to total solitude in the Wastelands) now commands the tank the system is mounted on. the remaining crew are tankers who are highly acustomed to the mechanicus and they and their commander mesh well. They refer to their commander simply as "Sir"

The Banshee Tank rolls across the battlefield screaming Death upon its foes and the enemys of the Imperium.


[Thumb - Picture 594.jpg]


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/13 00:28:33


Post by: Briancj


Frankly speaking, you and shasolenzabi need to get together and Rrrrrrrrrrrrrrrummmmmmbbbllllllllle!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/13 01:39:32


Post by: Engine of War


Briancj wrote:Frankly speaking, you and shasolenzabi need to get together and Rrrrrrrrrrrrrrrummmmmmbbbllllllllle!

'
I've seen his tanks and i find them very cool.

I probly have fewer tanks then him (i have not counted this is an estimate via viewing his gallery). both mine and his are unique from other 40k stuff and are vastly different in their own ways.

Some of his seem to deviate from the standard "Rule templates" (ex: i use the general size, shape and weapons of a LRBT for a design such as the Reaper which follows the "outline" of a LRBT dispite it being a 4 legged war machine and can play as a LRBT. same goes for baneblades and others). But theres nothign wrong with that nor do i find problems with it.

I could create similar machines (and give them rules and points cost even). one i thought of is the "Goliath, Super Heavy Urban Assualt Vehicale" which would be the definition of a Rolling Fortress, with super thick armor and numerous small turrets and guns that spew rounds everywhere. as well as others including but not limited too, a Super Heavy Chem Tank, a Rapid Fire Super heavy Artillary, Infiltrating Tanks, C-130 gunship style aircraft and more.

Or a Upgrade for Leman Russes that lets them Deep Strike (with their own set of hazerds and costs) or give a Russ Amphibious capabilitys (again with their own cons and costs).

The only problem being that few people want to face such differnet machines lol. I do my best to not make them OP (i often even name their weaknesses. the aformentioned Golitah has alot of anti infantry firepower but its shorter ranged and if a long ranged anti tank weapon fires at it or a tank gets to its flanks or rear its dead.)

Speaking of which the next project may be based on a French Tank chassis. maybe a Hotchkiss with Rockets or a B1 with its turret stripped off and a bunker like structure on its roof with the hull 75 increased to a Demolisher Cannon

Plus a pic with all my Russes. There is a little orange tank with a black turret on the left infront of The Hammer. his name is "Template" i stare at him and imagine werid things to do to a LR (such as the Banshee rocket turret). I will eventually modify him as well. I was going to buy a Stormtalon. strip the engines and cockpit and use everythign esle for scrap parts. the engines would be magnatized and put on the side of Template along with a few other thruster nozzles to give him the aformentioned "Deep Strikeing Russ" Modification. the Cockpit of the Stormtalon as i written before would go to a Volkjager style aircraft i have the parts set aside for.

"Template" actully got to play as a Deep striking russ in a game. my opponent agreed to his usage as such. He manged to deep strike behind advancing fire warriors + their wave serpent and blow them away with a blast of his cannon, before becoming the center of attention (and dieing) which allowed me to push forwards and defeat the eldar!


Ill get back when i have another project decided

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/13 05:48:26


Post by: shasolenzabi


Yeah, i also attempt to keep them sane in the power dept. Have had little issues when using in Apoc games. Most of mine are actually using standard 40K weapons and are actaully tame enough for game and have been as killable as any other machine!

These are not only unique works you have there, but the speed you crank 'em out is also wild!

I wonder if the top of that monster stuart tank will be replaced by one more to your liking?


Automatically Appended Next Post:
Oh yeah, and adding amphibious to a tank if using the (Vehicle Design Rules),VDR is just 10pts to the base costs.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/13 06:22:53


Post by: Engine of War


The Stuart tank (AKA the X-1000 Cannidate) will have its turret as the base of the construction. kinda like the foundation of a building.

a few things will be removed, other things will be placed onto it.

im hoping to get a gigantic armored doulbe barreld turret liek the P-1000 Ratte.


Its main guns would be the enormus cannons a Emperor Titan can weild (the Vengence Cannon if i recall correctly)

In its hull would be the Plasma Annialator (another Emporer Class titan weapon).

ENGAGE COPY/PASTE!!!!
*Tech preist* Thats not possible sir...
*Me*..... what....
*Tech Preist* The machine spirit is acting strange today
*me* JUST DO SOMETHING LIKE THAT!!

The Emporers Hammer, Land Battle Ship

Giantic tank (more a land ship hence the name) with titan grade guns (and more). dwarfs a Reaver titan and its main turret stands about shoulder high of a Warlord. it is as long as a Capitolis Imperalis.

AV:14/14/13
Structure Points: 10
Void Sheilds: 6

Weapons:
Dual Vengence Cannons (Emporer Class titan weapon) in the primary Turret.
Plasma Annialator (Emporer Class weapon) in the front Hull, limited fire arc
Upper Front hull: 2 Volcano cannons (seperate turrets),
Lower front hull, 2 vulcan mega bolter turrets.
Broadsides: 6 Battle Cannons, 6 Twin Linked heavy bolter turrets, 6 twin linked Lascannon turrets, 3 limited transverse Baneblade batlte cannons.
Rear: 2 turrets with duel Turbo laser turrets. and a pair of heavy bolter turrets.
Upper deck: 4 turrets with Earth Shaker cannons, pair of Hydra Turrets, Death Strike Vortex missle Launcher (6 missles)
attached to rear turret are 2 Hydra Turrets.

weapon upgrades like a hunter killer missle or stubbers would be utterly redundant, but useable.

The Emporers Hammer is the battleship of tracked vehicles. the Capitolis Imperialis is larger but the Hammer has enough weapons to make an Emporer Titan cringe and run.
The Emporers Hammer rolls into battle spitting thousands of tons of ordinance into the enemy, Titans fall before it, armys run or die, and citys crumble to dust. Only a proper Emporer titan has more firepower if only by a small margin. Meters of ferro steel and adamantium protect the behmoth machine, along side several void sheilds, as if the tonnage of ordinace it carries was enough of a deterrent of attack. The only known weakness would be a melee attack by a Titan but as few titans can "sneak up" on the Hammer without being detected by its escort or its extensive senory arrays, other then a massive concerted attack by other Titans or a huge army (not including bombardment by space craft).


Points: 4000

Its from my long Proposed Rules thread. "Create Your own War Machines." personally i belive my creations on there are balenced, but im willing to modify them and balence them further.
The above profile is what i want my X-1000 to be..

A Tracked Titan. The final Word in Armored Warfare.


Its ment to be between a Warlord and Emperor in terms of Stats. in all catagorys. Its main guns are that of a Emperor but the Emperor can carry far more Titan weapons (turbo lasers, quake cannons you name it), with the X-1000 having more conventional weapons (enmass) like battle cannons and Earth Shakers.

As for the weapons i design in the Create your machine thread. i again have balence in mind.

Im not gonna copy/paste the entire thread XD,
http://www.dakkadakka.com/dakkaforum/posts/list/0/437035.page

Your fully welcome to try out the machines. (please give credit). always make sure to have a proxy for the machine and always ask your opponent if you can use the machine.

As for me i would love to construct many if not all of the machine i "built" in that thread. From the Goliath to the tiny Mantis Stealth Tank i want to try them out!!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/13 06:40:34


Post by: shasolenzabi


Well, if they had a large scale ship n\model that turret was similar to the one of the Lutzow/Graf Spee pocket Battleships. 11inch cannons on a massive tank was the p-1000 concept.

You may need to scratch build it, thankfully it is a fairly straight forward angle design. Dowels could be used to make the cannon barrels. and 4k seems a good points value for such a well defended and armored monster!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/13 19:08:12


Post by: Engine of War


When i designed the rules i checked around for the Warlord and Emperor titan points (and only could find the Emperor at 5000) and after going over the Mega Tanks weapons/armor and everything else and decided 4000 points was appropraite for the tank.

the shell of the Stuart probly only would react to super glue and i hate using super glue so ill probly screw down some sheets of plasticard then glue from there with all the 40k parts and such



91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/13 19:31:48


Post by: shasolenzabi


Engine of War wrote:When i designed the rules i checked around for the Warlord and Emperor titan points (and only could find the Emperor at 5000) and after going over the Mega Tanks weapons/armor and everything else and decided 4000 points was appropraite for the tank.

the shell of the Stuart probly only would react to super glue and i hate using super glue so ill probly screw down some sheets of plasticard then glue from there with all the 40k parts and such



Sounds like an opportunity to me.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/14 05:21:09


Post by: Engine of War


After recent rediscovery of a large number of old Playstation 1 games. i think i have an idea for "Template" (my unmodified orange tank)

For nothing but lols, im going to paint him yellow and give the turret a pair of eyes (like periscope targeters) and call him "Tiny" after a fowl mouthed PS1 game character 'Tiny Tank"
maybe remove the coupala and chop off the range finder on the side of the turret. plus give it a green "mouth"



http://www.youtube.com/watch?v=FsLgArgWtRE&feature=related

instead of references to the USA and all that (and Syntrax) and removing humans from war (instead increasing production in the manufacoriums). you can imagine "Tiny" as a mascot for the Admech or something.

either way. a "Tiny Tank" Leman Russ with a "Damaged Machine Spirit" that makes him..... well you can guess kinda nutz..

IM just gonna make him for fun and laughs if nothing else.



Edit: otherwise still searching for the next project. i saw a cheap Panther and Tiger tank online. maybe i could do something with those.



Double Edit: I must say this for my "Tiny Tank" Leman Russ

Tiny Russ! the Imperiums Cutest Killing Machine!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/20 22:04:07


Post by: Engine of War


Tiny is set to the side while i get some additional yellow paint.

Recently a freind of mine has deployed Eldar (his side army, main army is IG) and the constant cover saves are bugging me. i can defeat them and their bright lance spam with my heavy weapons but the cover saves for many if not all of the eldar units hes using are coming to an end!

i aleady have 1 Eradicattor Russ with its anti cover save cannon and plan to create another.
The deisgn will have a rear mounted cannon that emerges from the rear turret like a mortar. the concept being the cannon is muzzle loaded from inside the turret then the gun would elevate clear of the turret and fire.

Another way to end the cover spam is a Colossus mortar, and i dont have any tubing large enough to place of the barrel of the enormus weapons. BUT i've conviced of a system with extreamly large rockets. THe rockets would be giant dumb fire rockets loaded with explosives that are stored in a large container onboard the launch vehicale with a crane to load the launch rail with a fresh rocket. If that doesn't work ill gt to bending plastic or search for a larger diameter tube for the large bore cannon.


Now. obviously a cheaper method would be flamers, Hellhounds, or Banewolfs which i have plenty of. but the heavyier armor of an eradicator or longer range of the colossus could crush those eldar.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/20 22:25:45


Post by: shasolenzabi


Oh yeah, the nastyt re-rolable cover saves those pointy eared freaks get is extremely annoying!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/21 06:59:32


Post by: Engine of War


the rear cannon mounted Erradicator's turret is built and at most could need a few tiny details. Can't think of a name for it right now. im likly to have it a Prototype instead of a Salvage in terms of fluff. The sub atomic shells are loaded in the muzzle when cannon is inside the turret, and during firing the barrel is elevated to angle akin to a mortar and the shell is launched at targets at a high ballistic arc (and coupled with the sub atomic blast of the shell, the high arc canfly over cover to kill anyone or anything hiding behind it (TAKE THAT ELDAR!)

The other guys here are a few space marines that have come into my hands most from all sorts of ways. the green one (i think its a salamander, im bad with chapter names) i saved from my brother when he had chaos marines and he was gonna corrupt him with spikes and other heretical symbols (he never noticed i had it until he left Chaos for Dark Eldar, so hes safe now), the blue ones with yellow on their shoulders i can't remember where they came from. the last one whos definatly an Ultramarine i got from a Tau player. He had a box of spare bitz and i picked out a few peices and things and at the end of the day he simply let me take whatever was left (practically the whole box), and this poor soul was in the bottom fully painted and his base was obliderated to nothing but a black strip connecting his feet together.

i removed the remnants of his previous base and glued him down to a base that had a metal floor style detailing (also gained in that box o bitz).
Let it be known. I did not paint the Space Marines. I do not know who painted them, or atleast i can't remember at this time.

Also for fun slapped together a commander guy with big terminator arms and a storm bolter with an auto cannon barrel.... dunno why.... just did...


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91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/23 03:52:25


Post by: Engine of War


Still figuring out the Colossus's chassis. the only idea i currently have is a patch job even an ork wouldn't attempt (don't quote me ) using half of a rhino, wheels and a armored launch platform for the Concusion Rocket Launcher,

Anyways. updating photos of an old creation i built long ago.
The Draggin Wagon. an old Ork Battlewagon "unlooted" to serve as a tank transport and salavage collector. Also used as an Atlas in apoc games. It has a trailor that can fit a Leman Russ of any kind and even up to a Malcador, a Landraider is a bit too wide but im sure with a siungle modification it could carry a land raider.

IN-game if the Atlas is towing a vehicale i attached the trailor and place the tow vehicale on the flatbed. otherwise just the truck cab runs around by itself.

Fluff:
The Machine simply dubbed the "Draggin Wagon" has prowled the surface of schrott ever since the end of the 500 year war. Driving deep into the scrap waste fields for days to search out good bitz of salvaged parts and machines to sell to whoever would pay the highest bidder for them. Its hauld everything to parts from a starships reactor cooling system to hundreds of crates of spare lasguns and armor which are often found dotting areas where the guard forces fought (whether traitor or loyal), to a massive pile of Cybernetic augmetic limbs. She has passed through generations of the salvagers and changed hands uncountable times, whether passed down from father to son (and in 2 cases to daughter), or lost in a game of cards or through a bad bet or simply stolen from its previous owner. Each time ti changed hands it was augmented slighty by its owner. Legend has it, it began life as a small pick-up truck that slowly evolved overtime through constant tinkering into a giant semi-tractor trailor with hydrolic pincer arm taken from an ork deffdread and heavy duty armor plating that is potmarked by battle scars made by the dangerous Mauraders who live in isolation in the scrap fields along with numerous other modifications . Recently she was tracked down and draffed into the 91st, its driver and commander Jack Uno being brought with it. in battle she roars through shell crators and smashes through enemy trooper and machines to reach any fallen or damaged allies, crashing through foes like a wild animal. The Draggin Wagons famous (or imfamous depending on who you talk to) bumper plate and rear trailor plate reads in this order.
I Win
You Lose
Those two phrases being the last many an unfortunate individual who got crushed by the Draggin Wagon would ever see as their life ended.
Often after a battle the Draggin Wageon will roam the battlefield to find a wrecked machine to salvage for spare parts or refurbish for combat.
The Rhino-Russ Burning Vengence, was recovered by the Draggin Wagon before it was transformed into a powerful fighting machine for the 91st, along with the parts to the Hand of Redemption Basilisk.

in the pictures, it has a spare EarthShaker cannon, held by the claw and the Paladin Laser Tank is seated on the flatbed plus a small squad of troopers guarding it.


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91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/25 05:22:41


Post by: Engine of War


I know fiction is ment for another section of dakka entirely but I wanted to tie it to the tank. Also be gentle. i don't play Eldar, nor do i know how they think/act/ and so on, its more or less speculation from a bit of research i did.

Eldar Pathfinder logs, Patherfinder Taylion, persuit of Mon-Kiegh regiment.

Taylion gazed over the ruined landscape from his perch, the battles had scortched the planet bare and scared from shells. The rest of his breathern had take positions within the remains of a crumbling structure, the identity of which had been erased by the same effects of war that had ravaged the rest of the planet. Taylion and his brethren had been following the mon-keigh for days, trying to pick off soldiers to spread panic like they had done many times before on other worlds, in far flung conflicts. But these soldiers seem twitchy and jittery, boarding on sheer paranoia and were able to avoid Taylions rifle, wheather from ducking into the armored behmoths they commanded or by simply never showing themselves. A few had fallen but they seemed to be the weakest and simply not cared by the rest possibly due to their inexperience, or was it something else? A rumbling brought the Pathfinders to attention and they all brought their rifles up and leaned into the ruined walls of their cover to blend further into the shadows. A pair of mon-keigh tanks rolled over a hill and came to a halt a few hundred meters from the structure the pathfinders where hiding in. One was one of the battle tanks usually seen but its main weapon was missing and its turret was elongated, the other was a transport of sorts. The transport dropped its rear hatch and several figures emerged from it. before Taylion could see them enough to make them out properly they ducked behind the transport, keeping the armored machine between them and the building Taylion occupied with his brothers, the paranoia the mon-kiegh had been exibiting showing itself again. Taylion gritted his teeth, frustrated by the mon-keigh's hiding preventing any shots, that and he knew if he shot either vehicale they would open fire upon the structure. eventually a small helmet seemed to poke over the edge of the transport. followed by two more. Through the scope he could see the sweat on the soldiers brow as he scanned the structure, but something didn't feel right, this was not usual of these mon-keigh, they would not poke themselves out like this, switching on the thermal vision on his rifle the soldier seems colder then the tank, until it hit him. These were dummies. but before he could tell his brethren one of the pathfinders shot one of the faux mon-keigh soldiers and it fell backwards with the absence of bloodsplatter one would expect of a headshot. The transport erupted with yelling and noise, and the tank turned its turret to where the shot had come from, the rear of its turret opening up to reveal the muzzle of a cannon, raising it to the sky, taking aim at the pathfinders. Taylions heart dropped and he turned to yell to his brothers to flee, but his command was drowned out by the deafening bang of the cannon, and the wail of the shell as it fell upon the pathfinders and the sub-atomic blast tore them to peices....

The New Erradicator is painted and running.
I've named it. The "Solar Flare" due to its sub atomic shells. The above narative is a play on WW1 anti-sniper tactics. They would use dummies as sniper bait, and when a sniper would shoot the dummy it would be used to locate the sniper and said sniper would be removed by artillery fire (or in this case tank fire). course it would be a cool ability in-game. to supliment troops with dummies to draw enemy fire, said dummies can't fire but would "take wounds" and things, but it would be complicated and such .

Anyways. Solar Flare ready.
Also got pictures of "The Final Word", my Deathstrike Launcher. Hes one of the origional few tanks i got when I started out, (you can tell by the tracks being painted, that and the paint isn't as good reletive to the rest).


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91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/25 06:25:37


Post by: shasolenzabi


Looking nice!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/29 07:19:46


Post by: Engine of War


So.... here I am waiting for 6th. hoping for 2 things.

1. Tanks will not be severly nerfed (or at least not in such a state someone could just look at them and they would die)

2. Tanks (or vehicales in general) will be less complicated.

i heard about hull points and such but I have not gatherd enough info to come to a conclusion of it its good or bad.


Plus it would be lovly if tank shock did more then make the troops run away or step out of the way. i want to run troops over properly. and i don't mean single guys like Death or Glory. i mean have it akin to Ramming rules and each unit takes a hit from the vehicale that then scales with the armor and such of the vehicale and all that (with AP 2), and those that survive take a moral check. I dout it would make tanks OP but approaching them would be much riskier and would require faster units that can get into assault range before next turn (where the tank can turn and hit the gas pedal to run you over)


I just wanna plow through Space Marines or Ork or whatever with my Tanks and get the tracks all bloody!!




As for Current Projects. I may have found a new chimera, wwith the peices of a M3 halftrack crew space (the truck bed as it were), the top of a Storm Raven, wheels from an armored car, plasticard and other things. The math is wonky but im sure it coudl equal a Chimera in the end....

the new Allies rules everyone has been talking and/or complaining about (you decide) open the possibility to bring out Land Raiders or other Imperial Machines outside the Gaurd into the 91st Experimentals vehicale pool or use other machines outside the Imperium under the guise of Prototype/salvaged machines the 91st use extensivly, the Machine might not look like what the Stats of the Origional are but ill do the best to give it similar physical dimensions. of course they would be deployed on a as needed basis. but a full fledged Apoc grade army with all my imagined possible "Allies" unit useage" would be a formidable force like no other. Prototype Hover tanks with experimental hyper velocity cannon (hammerhead) , or a eight wheeled armored assault transport (Battle wagon) and more. But i don't know the extent of the Allies rules (beyond you can't have X% of the army as allies) so those won't be built until a long ways away (and if i decide i actully would want a Hammerhead/Battlewagon/whatever supporting my normal IG tanks and troops.)

or have some Melee units to deal with anyone wanting to beat up my tanks with thunderhammers and all that stuff....

So. There are possibilitys in the future.... to say the least.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/29 12:03:52


Post by: Briancj


I am cautiously optimistic about the changes in 6th edition being GREAT for us non-tournament players.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/06/30 06:15:19


Post by: Engine of War


Briancj wrote:I am cautiously optimistic about the changes in 6th edition being GREAT for us non-tournament players.


Well i mean the allies thing is great for model construction (for me anyways), Gameplay i dunno yet. Ill see to it when i get my hands on the rulebook and go over it a few times.

Either way. Fortifications, Vehciales and the lot i can do it and probly will attempt at least 1 Fortification terrain peice the 91st uses (what it will be im not sure yet) and the Allied unit to construct im also not sure about.

Chimera is progressing, and is already been gifted with a name. the "ScrapYard Special", The fluff concept being the regimental cooks built the machine to be a mobile kitchen before it was armed and armored into a Chimera substitute.

The Main body is the rear end of a Half Track, the Wheel are from the same kit the Toxin Tracktors wheels came from, the Roof and turret come from a dissasembled (Dissasembled is a nice way to say "obliderated") Stormraven, the front end is actully the origional front of the Plasma Flare Manticores model (a german AA flak halftrack.), the rear door on the back (not shown) is the rear door of said Stormraven.

Soon it will have a front cab attatched and a place for the hull mounted heavy bolter.


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91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/04 04:21:28


Post by: Engine of War


Picked up a 1/35th Sherdinan Light tank today. Its should be the right size for a Macharius tank so ill bolt on the Vulcan Mega Bolter i have handy plus a few other things.
I still don't have my own 6th book (local store having the same issuse as everyone else with orders) but that doesn't mean i can't build tanks (no less super heavys).

The Chimera "Scrapyard Special" is still missing its front end but ill get to that.

ON vacation right now. will get to both the Sherdinan and the Chimera once i get home.



Concived of a potential Ally vehicale design, Use a large Semi truck cap model and extend the rear with a second set of wheels (or even a short tank chassis) and bolt on turrets and guns to build a Battle Wagon. I dunno but carrying 2 full squads of troops under 14 front armor with plenty of guns is nice.

That or use a WW1 Tank for a Land Raider. one of the Mark 4 Male tanks would be perfect. the A7V (German WW2 tank) would be a bit much but the German WW1 Super heavy (K-Wagen) would be cool.

A heavy transport of some kind would be nice.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/08 04:50:49


Post by: Engine of War


Ok. The Chef's Special's cab is done. with a heavy bolter and hood (taken from a leman russ, to be model specific its from the Banshee), its really really rough right now but ill clean it up soon. Just needs paint and maybe a few headlights or something.

the next is a Sherdinan turned Vulcan Bolter Macharius.

Also. i have a question. i bought a small bottle of "glow in the dark" nail polish (im a guy, im not gonna use it on myself,) would it work on a model if mixed around correctly?

Im not going to use it as a standard paint addition, but for *bleep* and giggles i want a few models to have a glow-in-the-dark thing added for a funny thing to say "Hey my Tank/Chimeria/ Trooper/whatever has glow in the dark bitz.

If it doesn't work ill leave it in my paint box to gather dust, was cheap anyways only $3.

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91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/09 00:05:30


Post by: Engine of War


Based. with addition of antenna, search light, a bit of green stuff with some fantasy "base liner" (or whatever its called, the long bars on the edge of the square unit bases) for armored windows.


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91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/09 02:34:50


Post by: shasolenzabi


Sherridan shows promise! and nice a squad of the infantry!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/09 02:45:22


Post by: Engine of War


i applied that aforementioned Glow in the Dark nail polis to the based "Chef's Special" and tested it by exposing the parts i put the glittery goop on. (the turret wind sheild, the windows, the spot light and the anttena) and burst out laughing later.

IT WORKS

in the dark the little truck has the painted peices GLOW which i find really funny. it will be difficult to photo but ill try. brb
edit: tried again and again to photo the truck glowing in the dark. but the camera can't pick it up and refuses to take a picture in the dark.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/09 03:42:58


Post by: shasolenzabi


Cool, can't wait to see the effect.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/09 12:02:38


Post by: ArchaonSon


Loving this the imagination that has gone into it really is awesome a refreshing change...

Keep up the good work.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/09 19:37:46


Post by: Engine of War


okay.....

i think i may have captured the glow-in-the-dark glow of the nail polish i applied to the "Chimera" truck on camera. Its glittery and blue in color in light. but in the dark its the standard green glow.

its not a picture of a black screen with glowing bits in the center (camera refused to take a picture like that).

but the painted peices have a strange green glow to them. There is no fluff or anything im going to attached to the truck for the reason it glows. i just thought it would be amusing for select models to have glow-in-the-dark parts.

Here she is.
The bright light in the experiment photo is the camera flash. it was on night settings, so it used a breif flash followed by a long exposure time.
oh... and the darkest room in the middle of the day was a bathroom.... hence the toothbrush and such...



91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/10 00:37:12


Post by: Engine of War


The "Chef's Special" is a name with 2 definitions.
First it is often whatever the 91sts regimental cooks have managed to create from the availible rations, native meats (that are safe to eat) or whatever meats they have brought with them, and some of their special secret spices.
Its an aquired taste and is served with flat bread. the bread then has the meats and cheeses + the spices piled on top then it is rolled up and eaten.

The second is the vehicale the regimental cooks have built to transport their goods, and serve as a mobile kitchen for the 91st. built from an amalgum of random parts, such as the roof and roof mounted multi laser turret being taken from a downed stormraven gunship. When not cooking up hot meals the "Chef's Special" serves as a fast mobile troop transport similar to a Chimera, the troops that are moved within the machine tell of the machiens insides smelling like whatever was last concocted by the cooks. Just never ask what it is....

Also. i managed to get a Glow-in-the-dark photo of the truck!
once again. ther eis no fluff reason for glowing truck lol. just thought it would be fun to have.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/10 01:12:10


Post by: Briancj


Woo hoo! Another field kitchen! Now mine is not alone!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/10 01:18:34


Post by: alabamaheretic


thats a cool glow effect. your field kitchen kinda reminds me of that sont by joohnny cash itsa 41,42, 43, 44, 45 automobile...


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/12 02:33:17


Post by: Engine of War


Vulcan Sherdinan getting started.
Its commander is built and the hull is ready with twin stubbers in front and may add a few more bars and things like the front sprocket wheel's bar, possibly even stand off armor forgoing the sponsons heavy bolters. reinforced the front end with thick plastic sprue too.

Im not sure what to do about the Turret though. either use the Sherdinans bottom half to build a boxy turret to house the vulcan bolter or cut up the upper section of the turret and wedge the vulcan in while givein the back of the turret a square super structure for extra ammunition.

first picture of in-progress hull with vulcan bolter and its commander.
Second is Vulcan Macharius hull next to the Vanquisher Macharius "DreadSaber"


[Thumb - Picture 685.jpg]
[Thumb - Picture 686.jpg]


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/13 02:59:01


Post by: Engine of War


listing a bunch of ideas so i don't forget them. i would write them down but id probly loose that too. some may never even be attempted. others will. so don't expect them all to be built. these are just a bunch of ideas.

"Terminators" (SM allies, stand ins)
Guardsmen wearing large load lifter suits or some type of exoskeelton akin to the load lifter of Alien with armor plate and weapons integrated into them

"Marines" (SM allies stand ins)
Guardsmen with smaller varaint of "Terminator" exo-suit limited to only SM weapons.

U.F.O 'Venddetta"
Use a UFO model and modify similar to this.

with cockpit on the front of the saucer and a larger tail fin on the rear. Lascannons on forward facing hard points on the underside of the craft. Landing gear magnatized. UNder belly could have boxy cargo bay on the bottom for troop carrying.

War of the Worlds Tripod (older book based models, not recent movie adaptations). if built correctly could play as Warhound Titan. weapon arms can be configured with additions to represent Warhound weapons.

Future Tank X-1 could be Warhound Titan.

arm weapons would obviously be similar to the forgewolrd models. 2 tank hulls could serve at the tracks and the body could be constructed from plasticard.

3rd Eradicator Russ.
Cannon based off of the "Auger" gun from REsistance:Fall of man. with blocky angular muzzle break and heavy plating on the turret to protect it form the guns radiation blasts.


3rd Executioner
Fires large clips of shells with rapid fire cannon. shells have experimental plasma war head on impact producing the same detination of a plasma cannon. has a distinct sound (in my imagination anyways...) with the cannons discharging all 3 of its plasma shells in rapid sucession.

2nd Punisher:
Turret would hold a system similar to the in development "metal storm" gun. (a gun capable of over a million rounds a minute)


2nd Extermiantor (duel auto cannons)
6X6 Super Heavy Duty wheels (Rubber with metal reinforcement) with Construction like machine for chassis.


Russ Addition
Flail tank with attached rules. probly standard battle cannon.
Leman Russ Upgrade from my "Create your own war machines/upgrades" thread

"Ravenger Mine Flail.
A large drum with a number of chains mounted upon it with adamantium balls on the end of the chains, with power cords running over the drum charging it and the chains. The arms holding the drum are welded into the sponsons (removing the vehicales sponsons), the Drum is linked to the engine by a complex series of gears and drives which spins the drum and chains at incredible speeds which pound the earth infront of the tank relentlessly, detonating mines infront of the machine, the blast absorbed by a large sheild on the front of the tank (which covers the Front hull weapon, preventing usage). When used in desperation (or on purpose) , the powered flail can shred apart infantry or beat apart even tanks as the Russ charges forwards!

The Flail counts as a Melee weapon mounted to the front of the tank, and it runs constantly. When Tank shocking, the infantry are hit S9 AP 1 attacks. roll a D3 Assault to see how many hits are taken per unit in the squad. Death or Glory cannot occur ( Its just Death, there is to be no glory). When Ramming the Tanks normal ram attack doesn't occour, instead the target is beaten relentlessly with the powered Flail, and hits akin to 5 ST 9 AP1 Power Fist Strikes.
That and it functions as a Dozer Blade in terms of Dangerous Terrain tests.

The Balence? Well..... to use the Flail as a weapon against the enemy (besides its Dozer Blade ability) you got to get in close (real close) and a Leman Russ is a slow machine, that and besides its main gun (and pintle weapon and Hunter Killer, if they are taken) its other weapons are removed (Front Hull and Sponson weapons).

Any Russ Variant can use the Mine Flail. From Battle Tank to Exterminator and everything else inbetween (Even the Atlas recovery vehicale which is a Leman Russ Hull converted to recovery duty). "

3rd Hydra
Either a Vietnam Gun Truck with quad .50s on the rear. or some sort of experimental weapon. either based on quad "pulse lasers" or the "Gyro jet, Rocket bullets" gun.


91st Imperial Stronghold.
Central bastion with extention to Sky sheild landing pad and the upper super structure is extended out to have large cannons (either earth shakers or battle cannons) in turrets for additional defenses. While at the base of the structure a section is cut out and extended to create a garage for vehicales and a large aweing is at the end of it. the entrance to the garage has sand bags or agis defense line with mounted guns (like auto cannons or stubbers)

extensive list. and remember. im not serious until im done building the thing. some of these will not likly be built at all....


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/14 05:42:38


Post by: Engine of War


Attempted a "Exo-suit Terminator", still trying to figure out the best option for Vulcan Bolter Sherdinan's turret.

bit'o'fluff

Radik and his cultist breathren had overwhelmed the loyalist guardsmen who were protecting the compound and had killed all of them they could find. But 1 small garage remained un checked and Radik could hear the sounds of heavy machinery and metal banging coming from inside it as his comrades attempted to open its door. Trying to force the machine spirit of the access panel into opening the door failed, with only the panel screaming back at its aggressors "Denied", suggestions fo cut open the garage door were made until someone noted the door was built from tank grade Plasteel. Eventually one of Radiks comrades ran toward the panel, having had enough of its screaming "Denied", to smash it with his auto gun. Before He could violate the panel he was stoped and shoved aside by a Dark mechanicus Adept who had heard the commotion. the Adept simply turned to the panel and with a snake like mechadendrite pluged in the correct sequence, Radiks disgruntled comrade grunted in annoyance at the simple action. The Dark Adept turned to the garage door as it slowly opened with a groan, the door coming to a halt at the top of its track with a bang. The Adept took two steps towards the black interior of the garage when suddenly a massive claw grabbed his torso and crushed it in two with the greatest of ease. A symphony hissing of Hydrolics and whiring of electric motors began and a heavy metal moster charged out of the gargae with the limp corpse of the adept still clentched in its left claw, stomping to a halt in the sunlight. Radik observed the steel beast in awe. a mere man clad in hulking hydrolic and electricly driven power armor, its size not unlike a Terminator, with the huge hydolic claw on the left arm and a assault cannon tha could have come from a land raider on the right. "FOR THE EMPEROR!!" the machines pilot roared as he slaughtered his way through the helpless chaos cultists....

the MAX-97 Mobile Armored Exo-suit. Heavy hydrolics and galvanic motors power the suit to give it super human strength. Its armored with thick plates of Plasteel and Adamantium while supplimented by the Energy Field generator inside the back pack assembly. it has varriable weapon loads and can carry weapons equivilent to a Termiantor suit, such as an Assault cannon and ammunition in one hand while the other wields a powerful melee weapon such as a Hydolic claw with energized blades (powerfist).

Using the Allies thing i can get Termis (after the other requirements are met of course) but these are my Terminators.... they will get their own Land Raider and all a some point.
Currently only built the one pictured below, which will recive a larger base shortly (Termi bases are approx 1 inch wide right? give or take?) the rest of the 5 man squad will be built as well.

[Thumb - Picture 687.jpg]


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/14 18:38:47


Post by: Engine of War


Made a group picture of my infantry. some still need paint. others need repair.
Otherwise its the mass infantry of the 91st.











I havn't counted them. but i know i have a good number of them.
Storm troopers in the center, behind commanders, standard bearers, and Bob and Steve the Tech priests.

The MAX-97 is in the back


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/17 23:49:34


Post by: Engine of War


The Vulcan Sherdinan has a name now (or official designation if you will).
And a second MAX-97 Exo-suit is built, in this case its a "Standard" Terminator (just storm bolter and power fist)



The Exo-suits.





The ARX-109 Anti Infantry Heavy Tank.
Its still WIP and will have armored skirts on the frames covering the tracks akin to the WW2 panzers and a few other things. otherwise still slowly building the rest of the 5 man terminator squad.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/20 03:26:38


Post by: Engine of War


Captured a pair of tanks.

a huge Baneblade ($35 for it) and a Chimera thats in bad shape (exchanged for 1 servitor and a Grey Knight marines head.)

The Chimera was allegedly stripped of paint but theres this gunk left over on it. and there still remnants of paitn on the thing. the Chimera was origionaly owned by the same guy that i got the Rhino-Russ from, then it came into the hands of the guy i exchanged the servitor for it. So its mine now.


Will be modified just like the rest. to what im not sure. might leave it a chimera but put a new turret on it and things.

The other is a full on Baneblade.

Painted and all. with only minor damage (one of the coupalas i missing a hatch leaving a large hole).
Got it from a Salamanders player (i forget why or when he origionaly bought it) but he said he was sick of it for some reason and i bargined for $35 dollars and got it. but im getting him another 10 next week. He apparently used the money i gave him at the tiem to get more magic cards (nothing wrong with it though. its just what he used the money for)



Also. i got to play as space marines against Spacemarines and Tau. due to the Space maine player having issues with his girl over the phone (or at least i think thats what the issue was) but i got to subsitute 2 of his terminator squad (who had vulkan attached) with my MAX-97 Exo-suit Terminators (see above units in thread) and they beat the sh(bleep!) out of a Shasho (tau commander battle suit guy) and his buddy so they their first got kills (yay!)


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/20 03:28:54


Post by: shasolenzabi


Cool new additions, and the idea of the exo-suits sounds like they did great!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/20 03:59:36


Post by: Engine of War


Oh yeah.

Now that the Allies thing is around. I can finnaly use this wee little Vindicator tank. Traded for a pair of Tech Marines. (i kept the servitors minus one which i used to get the Chimera for)

I traded it for the Tech Marines a while back, while it was still 5th edition and 6th was onyl a mere rumor. The plan was to have him used during apoc matchs to suppliment my other tanks.



Little Vindicator goes "Rawr".

I think hes an earlyer eddition (im not sure which) but hes a heavy resin model. (by heavy i mean i could really hurt someone if it was chucked hard enough)


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/20 05:31:21


Post by: shasolenzabi


Yeah I used such alliances in Apoc only fights as there was no way to do so in games of less than 3k. Now I see 6th may well be trashing that and the tourney players likely are all figuring out the new way to play or to see if a tourney will work as some see it as a less than tourney friendly way to play, more hobbyist/collector way with allies and other things .



91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/20 05:40:25


Post by: Frostbitten


Loving the uniqueness and sheer individuality in the tanks. Keep up the good work man!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/20 15:13:47


Post by: Briancj


That's the original 2nd edition Warhammer 40K Vindy. The reason it is so heavy is that the top plate, side details, and the cannon are all 'EAVY METAL.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/21 00:28:59


Post by: Engine of War


Brain storming the fate of the 2 captured units.
along with a picture of my Super Heavys and Baneblades.



Also. the Vulcan Macharius Sherdinans Designation of "ARX-109 Anti Infantry Heavy Tank", I have named it the "War Wasp" being fast (fluff wise its faster then its brothers) and strikign with its Vulcan bolters (its savage sting). Hes sitting on the end of the line with his new Stand-off armored skirts.



While having 4 standard baneblades would not be a bad thing im debating what i could do to the new Captured Baneblade.

I could hook up some large Tesla Coils like the Electro-cutioner Executioner Leman Russ. only Larger and more powerful to build a Stormblade.

COuld remove the turret and the center super structure to make it into a larger flat Tank Destroyer like tank that could be either a Shadowsword or Stormblade with a huge cannon slotted into the nose.


Would probly need to make the cannon barrel removable or it would be a real pain to transport with a long gun barrel sticking out the the nose.

im sure there could be other concepts but these are the current 2 i have.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/21 00:40:41


Post by: Briancj


I vote for a fixed cannon. A superheavy Tank Destroyer/Titan Killer is a good addition to any proper regiment.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/21 02:08:23


Post by: Engine of War


T28 Super Heavy Tank/T95 Gun Motor Carriage style Tank modification it is.

It shall be the TX95000 Experimental Super Heavy Assault Tank . Built to push through the thickest defenses and unleash its massive cannon to blow away its foes.

If only it could have 15 front armor..... or even 16.... to simulate ultra thick armor. but of course with Apoc battles come D weapons and armor value is moot so it would be nigh invinicble to "conventional" weapons outside Titan or Super heavy weapons (besides the sides or rear)

But i can't (and won't) so it'll be a big and mean version of a Shadowsword.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/21 02:17:15


Post by: Briancj


I haven't checked the new rules for Superheavies, but they've always had structure points. So, just give it an extra SP or two, and you'll be FINE. Maybe a Void Shield.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/22 04:15:31


Post by: Engine of War


T95000 currently resembles a glorified Baneblade/Crassius hybrid creation. the center hull of the Baneblade removed with a slaps of plastic in its place to makea box -like (Metal Bawkse ) structure on it.

Not to mention on the very dam front is at least 3 layers of really thick plasticard. or.... Adamantium or some metal that is even stronger then adamantium.... (i can dream)

getting picture hold a sec...



Automatically Appended Next Post:
Okay. here it is.


The back end of the upper super structure will slope down to the engine deck in the rear. probly have some Rhino roof doors (ammo loading doors) if i can get enough room. the sides of the super structure will have slope up to the front (where the hull angles down to the head lights).

The Gun will have a giant gunsheild of some sorts.
Currently there are 2 possibilitys.

1.


the gun will have that frontal "over hang" on the gun. very angular and beefy. its what im leaning too right now.

2.the Round half sphere

Ill figure something out....

what else.
oh the little heavy bolter turret from the baneblade will be on the front on top of the super structure.
and im sure there is a bunch of other things im missing that will be added....


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/22 04:50:24


Post by: shasolenzabi


Certainly a big project



Automatically Appended Next Post:
Here is my Titan-Hunter/Superheavy killer, the T-61-A-5 "Vasily"
[/img]


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/22 05:53:13


Post by: Engine of War


I saw him. Its from one of those giant gundam tanks isn't it? i can't remember its name. I went looking for one on the net but could onyl find them at $500+ which is way to much for me.

Its absolutly impressive to say the least.

I never got around to your regiment/army fluff and only caught it was a (for lack of a better term) rogue Forge world or something to that effect.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/22 06:17:48


Post by: shasolenzabi


Engine of War wrote:I saw him. Its from one of those giant gundam tanks isn't it? i can't remember its name. I went looking for one on the net but could onyl find them at $500+ which is way to much for me.

Its absolutly impressive to say the least.

I never got around to your regiment/army fluff and only caught it was a (for lack of a better term) rogue Forge world or something to that effect.


well, the under carriage can be delicate, I had to pin and use gray stuff to support the rocker arms. I got it at yes-Asia for 155dollars, not 500!! Wow, amazing over charge.

Yep a lot of great details.

A offshoot cult of the Imperium, as well as their own off-shoot from the Mechanicus as they all left together and have spent 10k years isolated from the Imperium, and then started to discover other colonies that decided to drop the Emperor, or worse.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/22 06:57:27


Post by: Engine of War


Work continues.
part of the rear super structure is built. and the Heavy Bolter turret is on and functional (it spins too). along with the beginings of the sloped armor.



The T95000 will be one of the many prototypes that my fluff has. An off shoot of the Shadowsword Baneblade, long since forgotten but now reawakened to fight for the Emperor.

It will likly just play as a shadowsword but..

14/14/13
SP 6
Volcano Cannon (or in this case, a super cannon that gives the same effect but uses a MASSIVE shell that goes at unbeliveable speeds to do the same amount of damage.)
Lascannons
Twin linked heavy bolters.
Stubber

and maybe a little missile turret on the back with only AA missiles.
I think they have new "flak missiles" but no one has them in the codexes yet, but this little missile turret would fire only those to swat away flyers that bug the giant T95000.


And im off for a bit. to sleep (yes i actully sleep, i just build at late at night due to it being quiet and such.)


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/22 20:22:17


Post by: Engine of War


After the T95000, i think ill modify the captured chimera into a Medusa.
But the tank would be built akin to the Jagdtiger or Sturmtiger with a large box like structure on its top to mount the gun..

The brute force of the Medusa cannon can be used at a strong AT (Anti Tank) weapon and now with the whole "no longer half strength if the center isn't over the target" thing if i fire into a group of tanks clustered together i could in theory obliderate them all with a single shot with the right rolls of course.

The armored fighting compartment will get rid of that pen table +1 thing of being open topped, too bad its not possible to increase armor value.

like for X points you can increase the armor of 1 side of a vehicale by 1 up to a maximum of 14 (can't have 15).

like the MEdusa cannon could have 13 front end to help it in a Tank Destroyer type role.

Anyways. Captured CHimera to MEdusa gun carraige after the T95000.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/24 01:01:34


Post by: Engine of War


Some blasted warp entity damaged the tanks tracks.
came home today and the left track was damaged out of no where.
!

The origional builder of the Baneblade seems to have used really cheap and y glue and the tank seems to be slowly falling apart. i mean removing the center of the tank was incredibly easy! it just snapped off with no damage once i carefully wedged my knife in between the parts.

once again... !

That is why i prefer plastic glue (or even green stuff). not super glue. the dam thing isn't gonna snap apart at the slightest breeze! all my tanks have been dropped to some degree at one point or another and besides the small bits you expect to snap (antenna, thin support sections, and so on) they do not break and whatever does break is fixed easily!

I found the track section deep inside the side of the baneblade and have repaired it. but still at first i thought someone stole the track section! (stoopid chaos sabotuers trying to delay the coming of the T95000!)



Otherwise after the search for the track section i managed to throw together a wee little misisle turret on the back of the T95000 and work continues on.


Automatically Appended Next Post:
Drilling through a solid centimeter of plasticard. the gun barrel base is set, over this the gun sheild will go and then the long barrel will be inserted into the gun base.

So the long barrel is removable during transport.


The angled side armor is in place along with plenty of equipment and stowage.
The T95 is getting close to completion in terms of construction. I need a new can of base paint but otherwise im set.






Automatically Appended Next Post:
The T95000 Super Heavy Assault Tank, now named the Engine of War (cause its my favorite machine), now has the frame of its gun sheild and the barrel in the nose. The gun shield will gain further armor plating on and around it and the cannon will have a large muzzle break on the end, That and the main Roof will be added and adorned with equipment and other things.

One plan for the main roof is to have a small crane over some rhino doors with a huge shell in a sling to add a bit of dynamics to the tank.

The giant super tank will crush all before it!







TO VICTORY!!

[Thumb - Picture 717.jpg]


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/24 23:51:09


Post by: Engine of War


The T95000 Super Heavy Assault Tank "Engine of War" is one of the great lost mechanicus prototypes from the Vault on the 91st's home world of Schrott. Wielding a cannon that is able to project a mighty titan killing shell at incredible ranges it roars into combat with its weapons blazing. Sitting on the standard Mar Pattern baneblade hull the tanks solid 5 feet of frontal armor comprised of Adamantium and Plasteel is capable of turning away everything but the most powerful weapons in the galaxy, its mighty baneblade engine replaced by a Plasma Reactor that is the powersource of its main cannon.



The Armament of the T95000 is that of a Shadowsword in terms of secodary weapons.
Lascannons, Twin Linked Heavy bolters in sponsons and in a forward turret, along with a missile rack (a smaller prototype weapon in itself) that fires a flurry of minature missiles that line up end to end in flight to duplicate the power of a Hunter killer missile and the humble heavy stubber on the coupala on he bow.



Its Main weapon is the AT7X Hyper Velocity Plasma Propulsion Cannon.
The cannons enourmus shells are forged from left over reactor fuel which make unimaginably dense rounds and give them a jet black appearance, hence the nick name "Obsidian Bullets" which unlike the fabled "silver bullets" of lesser AT rounds is capable of smashing through anything they are flung against. The Cannon's breach is loaded with the shell and a small propellent change of standard explosives, but thats where the similaritys end. Upon firing the small propellent change begins the shells journey down the extreamly long gun barrel and after a certin distance within the cannon the reactor dumps super heated plasma into the chamber that under extreame pressure expands at an incredible rate to propell the shell at velocitys that any other cannon (bar a starships macro cannon) could not dream of reaching. The Cannon lets out a deaffing boom and a ploom of super hot plasma as the shell exits the barrel on its journey down range.



Titans, Super Heavy armor, Stompas, Deamons, and anyone unlikly to be detmined the T95000's target will meet their end. The Engine of War is ready!

*Tech preist "Steve"* "it still needs paint sir, and basing."
*Me* "You had to ruin the moment didn't you?"



Also i have pictures of the "War Wasp" Vulcan Macharius.





I decided not to include the Crane i mentioned in the previous post as it would likly snap off during transport or should the tank fall and get damaged.
As for the Word on the gun barrel. they only say "Grip here to Remove". so i don't forget to hold the solid section of the gun barrel when removing it for transport instead of the outer section which has a tendency to come unglued and slide.


Edit. The super long barrel will be shortened as soon as i get my hands on a beefy muzzle break liek that of the hellhammer cannon (an enlarged erradicator cannon ) or gain the iniative to make one.

It will be reduced down to the barrel section that has the aquilla on it then the muzzle break will go from there. probly an inch or 2 inchs long.


Automatically Appended Next Post:
Before the Idea leaves me.



The Juggernaut walker.

in-game it could be the same size as a Warhound but carry either triple turbo lasers or 3 giant quake cannons.
In C&C the armor is thin compared to the other units but thick enough that it can witstand enemy fire enough to deal with the enemy.


so....


Juggernaut Heavy Fire Support Titan.
SP: 4
Armor: 13/12/11

Main weapons.
Triple barreled Turbo laser.
or
Tri-barreled Quake Cannon

and a lonly single twin linked heavy bolter turret on the bottom of the Crew Pod. to shoo infantry away.


Its built for long range fire support, so it sits in the way back (with the basilisks and other things) and unleashs its guns at distance targets.

3 Turbolaser blasts all on 1 target or 3 Quake Cannon template one on top of the other would be devestating.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/26 13:19:57


Post by: dsteingass


Jeesus! That think is a Titan Knee-capper!

Remember, the low profile of a Tank-Hunter is designed so it can be easily concealed so it can always make it's first shot count. If you add a bunch of structures and crap on the top it will of course look badass like it does, but it sort of works against the low-profile design. I assume this thing doesn't hide much?


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/26 18:59:06


Post by: Engine of War


The T95000 doesn't "hide" much at all. Its gonna be on the frontlines using its super cannon to blast away anything in its way. at most it will be in the middle of a formation (think of a modern Carrier group) protected by other tanks, troops, and other support.

Besides. When your vehicale is built upon a Baneblade Chassis, your already throwing your chance of being stealthy out. a Baneblade is Huge.
But the roof will not be gettign any more additions anyways. the crane concept would have been too fragile for it. the tallest things on its hull are now just the communications antenna.

Oh and the T95000's insperation was of the T28 Super heavy tank/T95 Gun Motor Carraige which was giganitic and couldn't hide anyways .



Currently putting together a little Medusa cannon with the captured Chimera. itll probly be base don a short ranged energy pulse device. capable of unleashing a powerful blast at short range (standard medusa shell) or a concentrated blast at longer ranges (bastion breacher shell). the upper deck of the chimera is already down and the cannon is glued down. just need to build the boxy super structure around it.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/26 19:17:09


Post by: evildrcheese


As usual some really great stuff in here.

Love the Mk1 termies!

D


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/27 04:04:00


Post by: Engine of War


Re-reading the allies rules thing.

Says i need an HQ + 1 Troop of my allies before i can take anything else (so i can't straight up take the Vindicator and my MAX-97 Terminators, or anything else space marine based)

Well...

As my army is already an experimental test bed for the Mechanicus and salavged war machines. There is room for a division that has room for Experimental armored exo-suit shock troops (As "Space Marine, count as" if you will). The Sub Division of the 91st Experimental Regiment "Section 9" is a team in charge of utalizing many of the more adanced prototypes the Mechanicus employs.

All i need is 1 HQ and 1 Troop choice to play as Space Marines for my Allies.
But i don't want to get Space Marine models. Ill figure something out.

Im not sure what their main weapon will be. Gotta be a beefy gun that people will recongize as a bolter stand in as i have a current lack of bolters in my bitz box. maybe combine grenade launchers (cadian issue) and some tubes and things? *shrug*

As for the armor it will be built similarly to the "termiantors" (built around a guardsmen model) but instead of the bulky square look they will use parts of plastic tubes to give the rounded armor around the arms and legs which would be most characteristic of lighter combat exo-suits.

Local store(s) still don't have my black spray paint. said new shipment would be in "Thursday or Friday", well if it doens't come tommorow it'll be more then annoying. so my Exo-suit terminators and other thigns still won't get based. no less painted.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/27 04:50:21


Post by: Engine of War


Oh and on the note of Section 9 with the allies thing and Space Marine grade equipment.

I alreayd have an idea for a Dreadnaught. based on a unit from the "Halo Wars" game. the Cyclops.

If built correctly the "AX-63 Golem Heavy Exo-suit" could easily be equivilent to the "Coffin on Legs" Dreadnaught.
The tubing used for cannon barrels can easily be chopped up to make the armored legs and arms of the Golem Suit with guns on the arms and a cockpit in the torso of the beast.
the "skeleton" suit would be other bitz and peices.

Will probly only build 1 Golem Suit.




91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/27 21:12:35


Post by: Engine of War


MAX-97 Exo-Suit Squad.

The MAX-97's are all done (but i might make another to change out the current sergent, hes the one in black), and if the weapons load out is wrong ill make more to fix it


All they need now is their own Land Raider, which i think ill use a Panther tank hull to make it. That and the entire "1 HQ + 1 Troop" of the Allies requirements. Ill deal with that later.
Anyways. The MAX-97 Exo-suit troopers are part of Section 9, the Experimental Personal Armor division (Aka Space marine allies).


The New guys who completed the squad.
front


back



Current Weaposn load out is similar to normal Termiantors.
1 Assault cannon + Power weapon
1 Heavy Flamer +power weapon
3 Storm bolters +Power weapon (including Sergent)

Now to get them a battle to crunch some xenos or traitors!

Edit: that and baseing paint and such


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/27 21:15:53


Post by: shasolenzabi


Yeah, normally the sgt is packing a power sword in such squads, but the 5 that came with the 5th ed box set had a fist,


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/27 21:18:37


Post by: Engine of War


WEll i have a sword
coudl always just wedge it between the fingures of the fist .

But ill probly build another MAX-97 to specifically be a Sergent.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/27 23:43:25


Post by: shasolenzabi


WEll i have a sword
coudl always just wedge it between the fingures of the fist .

But ill probly build another MAX-97 to specifically be a Sergent.



It's always nice to have back ups and alternatives, just in case.
BTW Big Bomma is almost done


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/28 06:42:40


Post by: Engine of War


The Sergent is mostly done.
only needs the pipes on his legs and hes done (minus paint and such obviously).

So that makes the Squad complete (in terms of transport by standard Landraider).





There is a reason for the non-terminator model parts.
For example: the storm bolters are the type that are usually mounted to a pintle mount and used by Tanks (mine generally use Stubbers mostly), and the over sized and beefy look they give to the wee little storm bolters a terminator holds makes it better to me due to the nature of the Exo-suits compared to a proper Terminator.

Even the heavyier weapons like the assault cannon and heavy flamer. both come from vehicales which their version is generally larger and more robust compared to the version that a terminator has.

Anyways. Besides adding the finishing touches and such to the Sergent's suit ill cut out 1 1/2 inch circle to be put underneath the Exo-Suits bases to give them the same base as a Terminator. Kinda want to be fair


Besides the Energy Cannon Medusa. i think ill try my hand and build The Golem Suit for a Dreadnaught. Just a standard Dread, ill try and find it a weapon system (besides the big robo fists that i want to punch some xeno's in dah face!)


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/28 08:02:49


Post by: shasolenzabi


The idea of the IG using power frames is good, and especially as you are making a Forgeworld/AM force.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/29 01:43:57


Post by: Engine of War


Got some baseing paint.
The War Wasp and the T95000 are based black now.
the exo-suits (terminators) are based too along with a few other things that needed basing like a group of servitors and about 2 basic guardsmen and a heavy weapons team (heavy bolter).

THey will get painted soon.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/30 05:48:50


Post by: Engine of War


CUrrently. i have only managed to partially paint the MAX-97 Exo SUit Terminators.

To make them partially different from the rest of the 91st Experimental Regiment i've decided that they will have sections of their armor be a dark Cobalt Blue and somewhere on their armor a big red number 9.(or Gold, havn't decided that yet)

i choose blue for no other reason than its a color I have in my paint box and have not used very much if at all. (that and its my favorite color). it has nothing about any other infamous individuals who are branded in blue... its cobalt anyways.

along side the blue the parts will still have the metallic bronze and silver that the 91st usually has along with the yellow and black caution bands.



THe big tanks like the War Wasp and the Engine of War (T95000) will still retain the colors the other tanks have, but due to it being my favorite ill be doing alot of detail work and such to the T95000.
THis also includes the few guardsmen that need paint. same uniform colors on them.

As for the Servitors. Blacks, Flesh color, silver and bronze with a good bit of red to symbolize the mechanicus.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/30 23:17:57


Post by: Engine of War


MAX-97 (Mobile Armored eXo suit)



The MAX-97 Exo-suit was intially designed to suppliment an individuals strength and give them additional armor and firepower to help push through heavily defended choke points or to smash thier way through urban environs. BUilt upon a super strong frame with hydrolics and galvanic motors providing the power the suit is loaded with heavy weapons and thick plates of Adamantium and Plasteel plating alongside a void sheild generator in the back pack unit which makes them as durable as the Tactical Dreadnought armor (Termiantor) of the Space marines dispite the holes in the armor like around the joints. Thankfully the operator often wears armor underneath the plates to compensate. The weapons built into the are usually a Storm Bolter build into the right arm of the device and a powerful melee weapon is integrated into the left. Others can have a Heavy Flamer or a Assault cannon integrated in place of the Storm bolter. The Melee Weapons vary but often each trooper takes their own choice, and only the Sergent takes an integrated power sword.





Only the most seasoned and strongest soldiers are picked to wear the MAX-97 the applications number in the thousands but only a 5% are choosen based on mental and physical abilitys and even then only 1% make it through the training and get to wear the suit. Section 9 doesn't trust any idiot with an Exo-Suit. (last time that happened the suit went through a building. the Seciton 9 Commander wasn't happy at all)







The others (T95000, Warp Wasp, Servitors, etc) still being painted.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/31 04:39:18


Post by: shasolenzabi


Still, wicked cool looking suits


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/31 19:25:44


Post by: dsteingass


Those are badass! What bit did you use as the torso frames?


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/31 20:30:31


Post by: Engine of War


For the Sergent its 2 thin wire-like plasticard pieces connected to the back unit (a vox caster) to make a harness

for the heavy flamer and the guy with a Aircraft helmet the harness is the same harness as the one in a Drop pod.

The last 2 are actully the frame that goes around a model tanks head lights. (the frames came from the War Wasp Sherdinan tank)

im assuming thats what your asking.



The Armor itself is a combo of Sprue (like the sections infront of the hands and on the legs), plastic pipes and plasticard pieces.

Each guy also has a back pack (like a power, shield and control unit).

1 is a space marine pack, 3 are Vox packs, and one is the back pack of a Servitor model.

If i ever extend the squad (or make a second squad even) ill make a short Lego-ish thign that shows what i did.


Its very simple construction actully. the suits are built around a Guardsmen model for the most part. They will eventually get a 1 and a 1/2 inch circle glued to the bottom of their bases to simulate the proper base of a terminator.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/07/31 21:12:18


Post by: evildrcheese


Love those Mk1 termies even more now they're painted.

You painting seems to have improved aswell.

Keep it up.

D


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/03 17:34:31


Post by: Engine of War


The MAX-97 Exo Suit Terminators now have the proper sized bases.. they are just glued straight down, nothing really special. but i knew if i tried to remove them from their origional infantry bases it might cause severe damage so i did not even bother to try to remove them.




As for the T95000 Super Heavy Assault Tank "Engine of War"
Its still in the process of being painted and it no where near done. but this is what i have so far.



the Mechanicus shrine on the rear still needs a bit.



Top deck/front



several gauges on its side. need a bit of cleaning up and more detail.



Left side.



Right side.



As for the Wasp Wasp, Vulcan Macharius. its still mostly black with some yellow on it now. not really much to see


Automatically Appended Next Post:
WIth the new bases for my "Terminators" came a bunch of other bases.

a legion of infantry bases with those little slots in them (for metal models). whcih im sure ill find a miriade of uses.of which I cannot think of immediantly the uses seem to come in the heat of the moment during construction of things.

several of the long bases (i think for units like Rough riders and such). im sure i can configure some motorcycles should i see fit, with of course my own flair and modifications.

A proper Dreadnaught base came in the bag as well so instead of the ultra thin base i located (which is similar to the same base i used on the Hell WHeel, Scout Bike/ Sentinal) so i can actully have potentially 2 Golem Suit "Dreadnaughts".
One will be the standard Dreadnaught with varriable weapons (plasma cannon, las cannons, assault cannon and whatever plus giant face crushing fist), the other will be an iron clad dread design with increased armor and such.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/05 04:21:54


Post by: ryanroberts


You appear to have an infinite amount of money, yet absolutely zero modelling and painting skills.
You should really try to hone some skills and develop some technique, then perhaps your ideas could be executed much better than they currently are.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/05 04:31:22


Post by: Briancj


I have redacted this comment, and simply put the user on ignore.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/05 06:32:12


Post by: Engine of War


I suddenly can't remember what he even said. geez that ignore button is strong.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/05 06:44:38


Post by: ryanroberts


The OP did invite comments in his first post of the thread, surely one can't be expecting nothing but praise?

And if my comment is read properly, you would understand that I like the ideas behind the conversions and some of the home brew rules, yet I feel that the execution is somewhat lacking and could be carried out with more care.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/05 07:26:47


Post by: Engine of War


Never actully hit ignore.

I don't actully have an "unlimited budget". im cheap to say the least and seem to end up with everyones bitz and peices. I buy models from freinds (good one would be 3 Leman Russ for $40. all built and in good condition, each was modified), and for non-gw models i go for the cheaper ones. like a $30 Maus Super heavy tank (which is as long as a bane blade and as wide with sponsons attached)


At the local store. more often then not if someone is giving away parts. I end up with the entire box should they need to get rid of them all for good, even after i've picked out a few peices.
So i have a good bunch of bitz.

to be exact. 1 Leman Russ box and 1 battle wagon box are compeletly full of "Large Bitz". Such as vehicale peices, guns, wings, whatever.
then i have 1.5 small boxes (that attach to the top of my black toolbox/transport case) were one is soley used for infantry parts. from lasguns, to Rokit Launchas, its all piled in this one box. then another has a few setions of tank tracks and a bunch of bases.


I know my modeling skills are not A grade, but the current models are only a small begining of the more scratch built-ish builds. hell the first was a Basilisk that was carved from flat slabs of plasticard, and a few models from there, the plasticard was merely used for patchs or small structural pieces. But all i really care about is having fun at it. im slowly improving.

As for the paint. I've never been a good painter, sure improvment with practice and all but at the same time i don't want to take an eternity with a model (especially an infantry model, i dunno why but the idea of taking a day or more on a single little guy i cannot fathom, but i respect those who do it). That and with the IG there are alot of dudes to paint.....


As for the ideas.

From concept to construction to completion.

In my head i can see the blueprints and the idea for a machine/weapon as if it came roaring out of a movie/ viode game or even if it was real. As for transfering that to paper (or in this case plastic) it doesn't always turn out the way i want.

For example. The Tesla Tank on page one.
I wanted it to have loads more wires and sparks arcing off of it and all sorts of crazy things. (hell i even had the idea to get a miniature tesla coil and stick it in a future Storm Blade to give a "Tesla BaneBlade" real tesla sparks), obviously it did not turn out that way. But I like it anwyays and in battle i can see all of the electricity arcing off of it and it unleashing lightning bolts into the enemy (in my imagination anyway. Thats whats unlimited in this scenario, not my budget or resources).


If someone takes fault with my models.
I Shrug and move on and build whats next. (The models will never see a tourney anyways. Or at the very least play in one, im sure a tourney guy would flip seeing the modifications)
As for physical characteristics of the models against the Rules. Well... i actully use the standard "shape" of the unit to determine the range/armor hits/ and so on.

Example: was playing a game against a Dark Eldar player. the Reaper (the 4 legged tank) was going to fire at some enemys (i forget the unit). and the Dark eldar guy says soemthign like "Yours not gonna fire from that hieght right?" when refered to the Reapers tall stature and the gun being physically above that of a normal Leman Russ. I somply say "No" and i put the tape measurer's end int eh genreral location of a normal Leman Russ tanks gun (underneath the Reapers gun, approxamatly where the turret ring is hieght wise) and measure from there.



If there was a way to download your thoughts into one of those 3D printer style devices. All manner of weird and awesome machines would be spit out of the device. But for now Im slowly working on improving both, model construction and painting. Slowly but im doing it...

The T95000 im gonna try and get detailed and painted well for all i can do.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/06 18:11:03


Post by: dsteingass


ryanroberts wrote:The OP did invite comments in his first post of the thread, surely one can't be expecting nothing but praise?

And if my comment is read properly, you would understand that I like the ideas behind the conversions and some of the home brew rules, yet I feel that the execution is somewhat lacking and could be carried out with more care.


You have 3 mediocre paintjobs at best in the gallery. What exactly qualifies you as an expert on such things? You don't get to be a troll, then try to explain it away as "not reading the post correctly" or "I feel that the execution is somewhat lacking and could be carried out with more care". What you said is "...yet absolutely zero modelling and painting skills" You are NOT providing constructive criticism, you are just simply being a prick.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/08 16:27:20


Post by: Engine of War


Moving on.

i don't dwell on BS.

Anyways. on my local stores website i've offered to build some emplaced weapons (like battle cannons, bolters, and so on). Should I get some requests ill put together some weapons for my store.

the Battle Cannons will be built like old WW2 Anti Tank guns mounted to large turret mounts or wheels.
Bolters, and other automatic weapons will be on tripod mounts or similar mounts to the battle cannons (like a trailer or something)

Quad guns or hydra turrets even.


I was thinking on making the emplaced weapons very powerful (to give a good reason for someone to get to the weapon and use it)

Like an Emplaced Quad Heavy bolter giving 6 shots that are all TL. thats a real hail of lead and a normal army cannot bring such a thing so that firepower would give a good reason to actully march troops out to operate the gun.

Also a new misson could revolve around an extreamly powerful emplaced weapon.
the deployment would be on the furthest ends of the table possible.

in the dead center of the table could be a giant weapon that would normally be mounted on a Super heavy in an apoc game. like a baneblade cannon or a turbo laser or something. the actual object in the center could be a giant abandoned tower or a wrecked super heavy (with only its main weapon still operable) or something.

there would be 5 objectives. 4 smaller objectives and the giant weapon in the center. the weapon would be worth more points then 2 of the objectives. so the main gun is a very contested place and whoever hold it can use it to blast a giant chunk out of the enemys army.

the center gun could have armor 13/13/13 with 5 hull points. and from its large size, cover saves are 3+ and it can block line of sight. should it be destroyed it explodes with a ST 8 AP 2 blast that goes 5 inchs around it.

objective points.

1 small objective. 2 points
the Main Gun. 4 points.


needs more tweaking but I think it would be cool.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/09 06:25:26


Post by: Engine of War


Planet: Mekiera 9 (Hive Planet); Ultima Segentum
Situation: Chaos Warband attack, Dark Mechanicus Titan Forces detected, Demon incursion imminet.
Space Marine Chapter "Blood Blades" Deployed, condition unknown
Impeiral Guard Regiments, 91st Experimental, 107th Cadian Infantry, 504th "Roaring Tigers" Artillary, 764th "Sledgehammers" Armored . condition: In combat

Location: Hive City, IronCliff
Status: Heavy Urban Combat, Chaos Titans detected.

The giant Dark Reaver titan "Infernum Bellator" strode through the wide streets of the Hive City, any and all loyalists it found it incinerated with no mercy. Turning a corner and smashing through a spire with a crash, it came upon a small fleet of tiny Leman Russ Tanks and chimeras. The Demon within the Reaver belowed its name through all loyalist comm channels and through the speakers embedded in the metal hide of the titan. The men below immediatly bailed from the chimeras and the little tanks opened fire with all their might. The shells pings harmlessly off the titans void sheilds as it systematically blasted each tank with a searing beam from its turbo lasers. As the huge titan searched for the infantry and chimeras its senses were alerted to the buildings flanking it. the little insects had set up lascannons and were aiming at it! the buildings on either side became bright with bright blasts of las cannon fire and the Reavers shields began to flicker under the assault. In a deafening roar it swung its arms into the buildings at the pests hiding within them, smashing its arms through the solid ferrocrete sending chunks of it everywhere along with the bodies of the guardsmen. As the dust settled and the Demon controlled war machine paused to find any who survived, crushing several guardsmen underfoot, a pair of las cannon beams blasted into the Reavers back and the void sheilds finally gave out for good. Infernum Bellator turned around, hatred and anger burning through its hydrolic fluid and warp twisted circuitry only to see a lone Baneblade of some sort many meters away. The "Baneblade" had an incredibly long cannon mounted in a flat super structure and it was aiming for the Dark Reaver. Both war machines stared each other down until an angry hiss of the hydrolic legs heralded the Reavers charge. As the massive Reaver titan charged at the baneblade its cannon let out a blast, blue flames of plasma vomiting out of the gun barrel as the hyper dense round roared through the air. The shell smashed into the Reavers leg joint disintigrating it. the great beast fell face first into the ground screaming in agony and rage. The titan tried to push itself upright for several minutes and when i managed to look up the Baneblade had moved its gun to point blank range. As the Titan screamed its name for the last time the Baneblade fired and blew the titans head into a thousand peices.

I belive the T95000 Super Heavy Tank "Engine of War" is done.


















It may not seem "better" then previous paints. but i feel like its better. Still needs a big Muzzle Break but right now. im just enjoying my tank fluff and all lol.

Fluff wise the T95000 now is the main command tank (it used to be the Thunderfury) but in force the Super heavys crush everything before them!!


I just gotta paint the War Wasp now. along with a few infantry and servitors. the Medusa project has stalled for no reason in particular, ill probly make something else then complete it.

But what to make?


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/09 17:39:36


Post by: shasolenzabi


I like how you added the touch of road dirt on it.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/09 18:47:42


Post by: Engine of War


All the other super heavy tanks have black tracks. so i thought a bit more detail would be good for it.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/12 03:34:56


Post by: Engine of War


I got myself a small aircraft for a Stormtalon. a F9F-3 Panther. Its easily a good size to the little flying brick of a Stormtalon and i can attach lascannons and all the other weapons i need to play as a stormtalon. I can get a flying base (aka the monster creature base or whatever) from a freind and possibly use a old coat hander or whatever to supsend the aircraft above the base. ill figure that out later,

Also. Out of boredom im adding to fluff of mah regiments planet.


Classifcation: Death World
Tithe: Refurbished weapons and Parts. Guard Regiment.
Gravity: 1.3 Terra Gravity
Climate: Temprate to Arid. Massive Gamma Storms scortch the planet frequently (mega lightning storms) can vaporize a human being instantly, Massive Dust Storms can rend flesh from bone in 3.27 seconds (according to the Mechanicus). Acid rain is incredibly toxic.
Water: All water on the planet is toxic and full of metals due to the massive amounts of wrecks and scrap metal littering the planet
Human Lifestyle: Ever played the Game RAGE? And seen Mad Max? its a combo of the 2 in terms of civilian life.
Traditions: each village has minor variations or additions but the primary traditions are.
1. By age 7, the citizen must assemble their own weapon (such as a salvaged Lasgun, very common)
2. By age 16, a Citizen must construct their own transportation. Car, Bike, buggy whatever.
3. Entrance into the Imperial Guard (The 91st specifically, it works similarly to the Vostrorian, in terms of all recruits are funneled to the regiment), requires assembly of all their equipment.
Ex: if entering the infantry one must assemble thier armor, lasgun and magazines, and so on. If entering the Mechanized or Armored aspect (tanks) you must gather the crew and build the machine. The Machine must be scrutinized by the C.O through trials. If failed they are sent back to build again or modify the machine. if failed 3 times they are rejected and forcfully assigned to the infantry.

Technology level: Forge World Grade.
Food Production: Farms established inside wrecked space craft. able to sustain the planet if nessasary.
Water: Filtration systems established, able to sustain planet if rationing is established.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/12 12:52:30


Post by: evildrcheese


The "Engine of War" is looking really great.

D


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/13 05:41:14


Post by: Engine of War


Well.
The little fighter plane is about the size of a StormTalon. least thats what im guessing. I have not seen one up close but those i've seen on the web and such are not very large at all.

Its not done but my little StormTalon should fly just the same. Its armed with the Assault cannon and the lascannons and such.

Ill get it a flying base and such soon after its fully painted.







Apparently with some effort i have just enough to use my Section 9 units ("Allies"). Im hoping to get to use them this thursday. Im going to attempt an Airbourne blitzkreig with my Venddettas and this little Stormtalon escorting them in.

Ill also use this new mission type i designed.
http://www.dakkadakka.com/dakkaforum/posts/list/469132.page

Called the "God Weapon"


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/13 05:52:06


Post by: shasolenzabi


Ah, that is one thing my Guard do not yet have models for, air power!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/13 05:57:15


Post by: Engine of War


I've got 3 aircraft now. all of which are unique and able to tear open the enemy!

the Vendettas are on page 1 of the Blog.

named the Tornado and the Sky Hammer.
Tornado is the Helicopter and the Sky Hammer has a pair of predator las cannons on its cheaks with captured rocket racks on top of its wings (the name of them escapes me)


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/13 07:28:17


Post by: TheCaptain


dsteingass wrote:
ryanroberts wrote:The OP did invite comments in his first post of the thread, surely one can't be expecting nothing but praise?

And if my comment is read properly, you would understand that I like the ideas behind the conversions and some of the home brew rules, yet I feel that the execution is somewhat lacking and could be carried out with more care.


You have 3 mediocre paintjobs at best in the gallery. What exactly qualifies you as an expert on such things? You don't get to be a troll, then try to explain it away as "not reading the post correctly" or "I feel that the execution is somewhat lacking and could be carried out with more care". What you said is "...yet absolutely zero modelling and painting skills" You are NOT providing constructive criticism, you are just simply being a prick.


Apologies, but your logic is awful. By that logic, someone couldn't be an expert on politics save for being a Senator/President. Nor could a football coach be good unless he was in the NFL. You lack the understanding of what we in the 21st century refer to as "careful study and research." I cannot convert to save my life, but I can most certainly recognize a good conversion, and a bad one. Neither am I a musician, but I can for sure pick the good songs on the radio from the awful ones. This is due to exposure. I have seen great conversions, I have seen crappy ones.

I understand ryanroberts' post may have come off as mean, but that does not justify your post being illogical.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/13 16:54:35


Post by: Engine of War


Jet "Stormtalon" is ready and only needs a base and a stand. I can get the base from a freind but then ill need to find some sort of stand for the jet. I might order a flying stem and base from my store if i can't figure something out.





I've also ordered a Panther Tank (Panzerkampfwagan 6 Panther) for my Section 9 "Land Raider". Origionally I concieved the Land Raider as a giant 8 or 6 wheeled APC but the armored hull of a tank like the Panther will do fine.
Remove the Turret, add an upper super structure, give it an assault ramp along with sponsons for the Lascannons and a mini turret for the assault cannons and so on.




91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/15 03:42:22


Post by: Engine of War


Bob and Steve my Tech preists finnaly have their own Servitors.

3 each, i know they can have 4 or so but i traded 1 and can't find the others that i got from the Tech Marine boxs.

i kinda rushed with them. I was more happy that i actually got them done then anything else. having then in pieces for a long time, until building them and they were based for a long time until i finnaly painted them and i just wanted them done.

plus i figured somethign out and the guy i outiftted with terminator arms can be my Captain for my SM allies and the HQ unit with a storm bolter and powerfist.



For now hes named "Iron Sides" and im still trying to find a non-cliche name. but for now it works.


Automatically Appended Next Post:
I actully got around to finishing the Medusa.

Instead of the whole "Energy Cannon" idea. I just have a Salvaged Chimera with a Medusa cannon in the top. The top is enclosed and armored (for what armoring a Chimera is worth )


Instead the vehicale only has 3 Crew instead of 4 (or whatever the standard crew is for a gun such as the medusa)

The crew are the Driver, Vox operator (radio man) who also operates the bow heavy bolter, and the gunner. The gun is loaded through a autoloader mechanism built into vehicale.

the ammo is stored in the hull while the loader system is behind the gun.

Behind the gunner is the coginator (for assisting in aiming the gun) and the Air filtration system as well as the access tunnel where the crew can preform matinence to the loader system or reload the system


I've named it the JagdMedusa for now. might even be given the Sturm (assault) section of the name at some point. It should get a good name soon.

I knew if I built somthing else i would get the initiative to build the rest of the Medusa. From here im gonna try and work green stuff around the cannon to cover up the hole behind it.



Whats Next would be the Land Raider for my Terminators and obvioiusly some modified troops for my Allies Troop choice. I've already order a panther tank from my local hobbytown so as soon as I get that i can start working on it. Of course a Space Marine codex would be a good thing to get to help with points and kitting out my Ally units.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/16 05:17:31


Post by: Engine of War


I finished my little Medusa Siege Cannon.



Named the Sturm Natter (i dunno, it sounds neat to me) I completed its painting and construction much eariler today but then i got side tracked and instead of posting about it. I played World of Tanks and RAGE for a while.

Fresh from the wastelands of Schrott the Medusa Siege Gun known as the Sturm Natter was once used by the local law enforcement to deal with Marauders. Marauders are bands of utterly mad and savage humans (some belive they are abhumans) that have a blood thirsty demenor and have the craftmanship of Orks (but don't need to belive it works. their equipment actully works), and they travel in bands that kill whoever they come across and steal their belongings. Sometimes when a Band gets large enough the "leader" establishes a fortress or some other semblence of a base to direct his minions from. the Sturm Natter was used to smash these shoddy forts down while the other members of the Enforcers deal with any Marauders that move to attack the cannon. The Imperial Tithe granted the Sturm Natter a life of galactic combat alongside the 91st Experimental Regiment. It was quickly replaced in the Enforcers and they still continue to keep the Marauders in check in the scrap covered wastlands of Schrott.



Now im just waiting for the Panther Tank to arrive so i can begin construction of a Land Raider.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/17 06:08:16


Post by: Engine of War


My Panther Tank arrived and its the perfect size for a Land Raider even if its a fraction of a inch longer (its hardly noticable) in the hull. Its not as tall as a standard GW Land Raider but im going to add an upper superstructure to it anyways. Its also a fraction of an inch wider then a sponson-less land raider but Its going to need sponson lascannon which i have plenty of room to add some.

So soon
This (or a 1/35th scale model of one anyways)


will become equivlilent to one of these.

minus the Spehess Puppies driving it or the Romboid Shape.

It will gain the Assualt Ramp on the front. the Lascannon Sponsons. Heavy Bolter front Turret (or if possible assault cannons, i need to get a hold of a Space Marine codex for more details), and a Pintle Weapon (hopefully a multi melta, if not a standard bolter would work). and whatever else is nessasary to be a proper "Land Raider".
it will also gain turn signals (100 points to those who get the reference)

But of course instead of Space Marines in the drivers seat. It will be highly trained crew men of Section 9 who will transport my "Terminators" into battle.

Speaking of Terminators im going to need to construct another. Turns out i can't have a Heavy Flamer and a Assault Cannon (once again. i don't have the codex yet). but that doesn't matter as i can whip together another MAX-97 Suit soon as i get around to digging in my bitz to find a Storm Bolter, and a Guardsmen to put in the suit.



Im headed to a small game day at my local Hobbytown (they decided to get more into 40k recently) so i should get some good fun and possibly even win something should i do well. So that should be fun. In the mean time. Panther to Land Raider and another MAX-97 Suit.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/17 19:51:49


Post by: Engine of War


More thoughts about Planet fluff. boredom does this.

Wildlife: Many of the local wildlife before Schrott was turned into a Machanicus Vault was decimated and what was left of that was killed off during the 500 Year War as the mountains of vehicales, bodies, and equipment piled up all over the planet. What is left are spare populations of a few creatures. None are edible without preperation due to their adaptations to their new evironment.

Razorboar: large pig like creatures that wander the wastes in small family groups searching for edible fungus (one of the few plant life to still live). Their name comes from the evelutionary adaptation of hair on their back that through out the boars life acumulates metals the fungus contains turning them into razor sharp metal quils that make the boar very hazerdous to approach. the meat requies preperation before consumption or the consumer will come down with what is esentially Lead Poisoning. The beasts are very protective of their heards and will attack unprovoked.

Lightning Tigers: large feline creatures that can gained the ability to discharge electricity to kill prey from a distance. Even without this ability the beasts have large claws and fangs that can tear a man to shreds. Usually solitary and avoid human contact. Some have been tamed to be used as hunting animals but this is considered foolish as the creature could turn on its owner should it choose.

Zoa: flightless birds that stand 5 feet tall and run at high speeds. their feathers are infused with steel to create a shiny tough layer of armor. the males feathers are expecially shiny and are used to attact mates. The Zoa are incredibly stupid as well and they have a tendency to eat anything, there are reports of small flocks consuming grenades thrown at them... only for a resulting boom and shower of metal feathers and bird guts (to which the other Zoas do not react to with any alarm, that their breatheren have detonated!). It is considered a hillarious endevor for youths to hunt Zoas in this manner.

Iron Eagles: Famous birds of prey that resemble the Imperial Aquilla in flight (minus the second head). their diet has them feasting on small mammels and their feathers glow bright gold in the sky (which is why they are so famous and prized creatures). It is illegal to harm one (by penalty of execution), but there are methods of moving nests that have been built in incoveniant places. their fallen feathers fetch a very high price to those on Schrott or those in the rest of the Imperium.

Blast Rats: Small hated rodents that if hit with great force can actully explode. The blast for is equivilent to that of a frag grenade (must less yeild then the Catachan Barking toads) but they congregate in large clans and should an infestation be found within a structure, great care must be taken to remove them otherwise a series of explosions could obbliderate the building and its occupants.

Rust Fish: one of the few species of fish that survive the metal rich waters on Schrott. They make use a chemical reaction to gain energy using the metals in the water. They are named for their rusty red coloration. They are totally inedible due to the total saturation of their systems with heavy metals.

amoung other creatures. Such as the common livestock from around the Imperium which are housed in safty in the agricultural based settlements

Plantlife: Few plants live on Schrott and those that do are small and often shelter themselves inside wrecks or alcoves to hide from the harsh weather.

Gamma Blossom: a rare flower with medicinal properties. It hides inside old reactors and other wrecked power generators and blooms during the Gamma Storms that scortch the planet. Its theorized the plant blossoms due to some magnetic disturbance made by the Gamma Storms.

Bore Grass: a simple grass like plant that has roots capable of boring through solid steel plate. It is mostly relegated to being a lawn grass aboard the crashed Space Craft citys that litter Schrott. It mostly does not exist in the wild as the Weather blasts it out of existance.

As well as a few others. including the few sustinence plants imported form other planets that are secluded to Agricultural settlements.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/20 04:36:16


Post by: Engine of War


Full Army Photo Update



Vanquisher: Dead Eye (Flak 88 turret), Longsword (Aircraft dozer blade and oversized hunter killer), The Hammer (Super Cannon and auto loader)

Battle Tank: Foe Hammer (excesive weapons), The Reaper (4 legged salvaged tank), the Banshee ( Rocket Tank)

Demolisher: The Shatterer (Sonic Cannon), Burning Vengance (Rhino- Russ)

Exterminator: Steel Fury (Hover tank)

Executioner: Electrocutioner (Telsa Tank), Solar Infernus (Extensive cooling system)

Erradicator: Thunder Guns (additional armor plates and multilaser bolted to turret), Solar Flare (gun in the extended turret)

Punisher: The Paladin (Laser beam Tank)

Hell Hounds: Blazer Runner (Commander out of hatch with flamer), Seething Hatred (Converted from Chimera + extra fuel tanks)

Banewolf: Biohazerd (German Light tank with chem equipment), Toxin Tractor (Wee tractor with sprayer and paint pot tank)

Chimera: Marines Dept (Razorback turned Chimera), Chef's SPecial (built from many different parts, Truck-like Chimera)

Manticore: Apollos Fist (Plasma Flare projector/ different chassis)

Deathstrike: Final Word (MIssile has extra large fins)

Medusa: Sturm Natter

Basilisks: Skull Shatter (few additional armor plates), Micro Basilisk (physically smaller tank with supports to increase width), Hand of Redepmtion (Scratch Built)

Venddettas: Tornado (Helicotper), Sky Hammer (Additional Weapons/Repaired landing gear)

Malcador Annialator: "Old Ork Crusha'" (M3 Lee convert)

Macharius Vanquisher: Dreadsaber (M60 tank with additional weapons and super structure+ turret), War Wasp (Sherdinan with Stand Off armor)

Baneblades: Thunderfury (extensive additional weapons and front sponsons), Koloss (E-100 German Super Heavy Tank), KreigsGott (Maus German Super Heavy tank)
Shadowsword: Ashbringer (forward casemate), The Engine of War (T95 GMC design)

Minotaur: The Guardian (T34/85 hull with upper super structure and cannons)

Super Weapon: The Harbinger of Conquest, 280mm American Atomic Cannon refitted for service including additional armor and weapons.

Atlas Recovery Vehicale: Draggin Wagon (Ork Battlewagon given a trailor and operated by Guardsmen)

Laster Destoyer Tank hunter: "Bad Kitty" (Older edition model, i can't tell what edition), "The Surgeon" (Stugg 3 tank destoyer, can't find him but i know he's around)

Hydras: Aircleaner (Chimera with quad AA shoved into the turret+ guardsmen operator), Whirlwind (Basilisk hull given a Flak Panzer quad AA turret)

Stormtalon: Blitz Eagle (F9F- Panther Jet)

Vindicator: Vindy (cause hes cute)

Sentinals: Only the HellWheel is named
And the Legion of Guardsmen plus the Tech preists and the MAX-97 Terminators.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/26 03:50:02


Post by: Engine of War


an update. finnaly.

the "Land Raider" is coming along. I've yet to figure out some sort of side doors. but im not done so i have time to get around to them.







Im probly going to magantize the las cannon turrets when they are completed.

Otherwise the "Invasor Assault Transport" is still being built.

Heavy bolters in the front. Lascannon sponsons, hunter killer, and a "pintle mounted" multi melta.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/30 20:16:55


Post by: Engine of War


XLR-82 "Invader, Armored Assault Vehicale.

The Invader is an offshoot of the Land Raider Design, When it was first built it was deemed too far gone in terms of the normal Land Raider design. Its creator vanished from records everywhere along with any and all data on the machines construction and the Invador itself vanished until it turned up on Schrott when a group of local boys were hunting for parts for their weapons as part of the tradition upon Schrott where children by the age of 7 must assemble their own personal ranged weapons. The armored behemoth was found lieing on its side with its internal components scattered about it, like a great beast that lay dieing. Section 9 Tech Preists quickly came upon the scene and whisked away the machine and its parts. It quickly reappeared on the battlefield, where its transports Section 9's heavy MAX-97 Exo Suit troopers, while supporting them with its heavy weapons. The sponson lascannons were heavily damaged from the time it spent out in the wastelands and both the sponsons and the guns themselves are different from one another. Its heavy plasma reactor powerplant puts out more power then the traditional Land Raider power plant but governing keeps it moving at approxamatly the same speed.




Also I built a 6th MAX-97 trooper to get a proper set of "Termiantors". so i can switch between a squad with a Assault cannon or Heavy flamer. He just needs paint and a proper base.... maybe i can get one from my little brothers tyranids. one of his warriors fell apart and its only a pair of legs on a base. I could possibly get that from him.




Ill get these painted soon.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/08/31 21:46:25


Post by: Engine of War


Work continues upon the XLR-82 Invader







Just needs the standard additions and its ready to go.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/01 17:25:44


Post by: evildrcheese


Love the Invader, pretty wicked design.

D


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/02 00:12:24


Post by: Engine of War


I was going to finish painting the Invader today and even do the new "Terminator" but one of my cats decided
"oh hey! i should totally sleep or sit in the area where hes going to paint and put a stop to it! all so i can get some attention!"

So the littel twit has slept on my painting spot infront of my paints tray so i can't paint! gaah!

If i throw him off he comes right back so It won't work. ill have to do it tommorow



91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/02 17:31:46


Post by: Engine of War


the XLR-82 Invader is ready to roll.






I think i may have to go back over the giant 09 on the front doors. But otherwise the Panther tank turned Land Raider is done.


My birthday is coming up. so ill have a large influx of stuff to build with. plus I still need to figure out what to do with the Panzer 4 flak panzer hull and the Jagdpanzer 4 as well. Im holding off building anythign with them as the tracks are very hard to assemble. i swear every track link is seperate and it would be a nightmare to put them all together!! unless i get creative.

I also still have a Maus Super heavy tank in peices as well so i could potentially bring out another Baneblade varient. Probly a Stormblade or whatever the name is of the plasma cannon wielding one.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/02 19:15:19


Post by: evildrcheese


Invader looks good. Nice work.

Your cat really didn't look impressed about you wanting to paint.

D


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/03 21:04:32


Post by: Engine of War


I just may have figured out a solution to the Jagdpanzer 4 and Flakpanzer track problem!
Instead of pain stakingly putting together every single track link like the origional kit wants me to. Ill use a lot of spare left over Leman Russ tracks to fill in!!


Its highly likly I don't have enough track peices to cover both tanks all the way around the tracks. no less get one.
So i might have to cheat and only have the tracks see on the bottom and downward sections of the suspension.

Ill assemble the suspension and get back.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/05 02:25:26


Post by: Engine of War


Tommorow is my birthday yet i still can't belive it.
since this is still about the models im going to brain storm some possible ideas for models i might get. Im not exactly sure what im gonan get but I did mention a few models and things to family and friends.

besides a few more guardsmen and maybe a leman russ or chimera.

I mentioned something about a churchill or Challenger 1 tank. the Challenger I might turn into a Stormblade if its large enough. the Churchill would gain the super structure of the malcador defender or be turned into a macharius depending on its length.

I think i also talked about a 1/35th scale Tiger tank But im not 100% what I would do with one. Maybe another Macharius. the Vanquisher Macharius would work with a Tiger tank considering its leniage.

but i can't remember what else i talked about. So ill see what I get but be happy no matter what though. Ill be spending time with family and friends.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/05 02:45:20


Post by: Briancj


Happy early Birthday!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/06 03:35:48


Post by: Engine of War


Im now 21 and i got myself a bunch of new little tanks adn things to build. Along with some really nice games and things.

a Challenger 1 british MBT, a Tiger 1 german heavy tank, and a M41 Walker Bulldog US light tank. (i remembered 2 of the 3) alongside a 10 man box of cadian troopers.

I will probly turn the guardsmen into a Section 9 "Space Marine" squad but first I need to nail down their design.

The Challenger 1 and tiger see above for ideas.

the Bulldog will probly be a Leman Russ if its small enough. Most likly the standard Battle Tank with GW parts in place of the 90mm gun and such. Ill get to building soon! after i complete the Valdor Tank hunter Jagdpanzer 4 at the very least!


Edit: I checked how big they are.

Challenger 1: StormSword (or whatever the one with the huge plasma cannon is)

Tiger 1: Macharius. Possibly another Vanquisher Macharius. but a macharius tank none the less

Bulldog: Malcador. Battle Tank version.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/23 04:06:28


Post by: Engine of War


To get myself up and running i've aquired one of those "CHimera + 10 Guardsmen" boxes and built a Hydra out of the Chimera using plasticard, the turret of a Armored Car and the punisher cannon that came off of the Tornado Heli Venddetta to give the chimera hull a high angle AA gatling gun turret.
but my Cameras wire has been busted and it can't extract the picture from my camera to the computor (unless you want some iphone camera stuff...)
This has prompted me to start on the "Space Marine" allies i've been making. The Termi's are done (minus the one guy without paint and proper base), along with their "Land Raider" the Invader. I also have an HQ, made from that guy i put together to have terminator arms, plays as a captain.

Now i need the Infantry and i've started on one using the 2 boxes of guardsmen I got. (one from the Chimera +Guardsmen box, and another infantry box from my birthday)

The suit design is similar to the real "iron man suit" with external motors and things but with armor plate and a new gun in place of the "rare" bolter.
The gun is based on the PLanetside 2 weapons known as "gauss guns". unlike the fantasy Necron guns that "strip atoms from targets" or something , a gauss weapon uses magnetic coils to accerate projectiles (they are a variant of rail guns in reality and are also known as "Coil Guns"). the increased power of the gauss gun would give the killing power it need to be similar to a Bolter.

Instead of a explosive rocket projectile, the shell uses its heavy kinetic impact to cause severe trama and cause similar damage (such as the exploding bodies)

I think ill have to use my phone to get to pictures. as much as i hate using it due to the quality. brb with pictures.


Automatically Appended Next Post:
The pictures here.
And on the spot insperational fluff
91st fluff recap. A Marauder is a insane human that wanders the wastes of the 91sts home planet of Schrott. they terroize civilians and band together loosly to cause further problems for the locals. planetary forces often cull them when problems arise and captured ones are used as target practice or for weapons testing purposes.

"Combat Test Simulation." the speakers blared in their mechanical female voice.
Jack tensed and the machine around his body came alive and all its weight vanished, the heavy Gauss Gun in his hands became light as the toy las pistol he once had as a child.
"In, 5....4...3...2...1... Start"
Jack burst through the opening metal door at a speed a normal man could not dream of moving. A sihllouette flashed at the edge of his vision and he spun around to see a test target, a captured Marauder, snarling and yelling at him like a rabid ork. A blow to the chest with the butt of his Gauss gun caved the insane human's torso in, in what would normally be a blow that would simply knock the man back, killing him instantly as his organs were turned to paste. Moving on through the course, another Maraurader leaped over the remaines of an overturned autocar, clad in crude armor plates that would be only slightly more effective then a Orks "armor" and would have a chance to stop a lasgun blast. A burst from the Gauss Gun reduced the armored Marauder to a bloody mass of gore and metal scraps. A roar heralded several more Marauders to leap from the debris that simulated the ruins of an imperial city, several more bursts of his Gauss Gun put these mad men down. A dull beeping told Jack the gun was low on ammo but as jack dropped the clip out of the weapon a Marauder branding a shoddy stubber opened up upon Jack in his armor. jack braced for the end but the armor held and the shell richocheted off the armor harmlessly. The Marauder seeing this threw his gun aside and charged screaming madly in jibberish. A punch to the face amplifyed by Jack's armor crushed the skull of the assaulting marauder.

"Simulation End".





The gun barrel may change in the others that will be built. but i like it....


The Shredder AA hydra. I can't think of fluff immediatly with the above Section 9 Trooper fluff.






If someone mistakes it for a Punisher then something is wrong with them. Its on a Chimera Chassis and the gun it pointed skyward! Not to mention the turret is to small for a Russ or there is a severe lack of armor!


Automatically Appended Next Post:
Managed to get a second Trooper built.
Their construction allows them to be built reletivly easy (in my eyes). The only problems i see is a possibility of running out of vox packs which after having handles, antennas and such removed act as the control and power pack of the suit. but im sure someone at my local store has a bunch of them should i run out.

the "Gauss Guns" or Gauss Rifle's used are the backend of a lasgun (magazine and back) with (currently) a peice of round sprue with a hole bored into it for a barrel. plastic bitz and pozzibly an additional round sprue bit can act as a scope (soon as its painted). larger palstic tubeing works are the armor plates on the shoulders and legs.
the guardsmen heads im planning on using are more the technical oriented ones like the vox head or even a pilots head if i can scrounge one up. the prototypes head is that of a tank commander (has these googles on his head), if i can't find any more of these for the rest of the squad ill search for heads with visors or some sort of "closed helmet" look. The standard guardsmen head is to "open" to play the part of an armored and highly trained soldier. the only "open" head ill posisbly use would be for the Sergents when i get to them.



Weapons such as plasma, rocket launchers, or whatever may be implimented later. All with the exo skeleton armor but with the weapon system in question being used. Im not familiar with what a standard squad of space marines can have in terms of special weapons (i don't have the codex, im working on getting it, or at least copying down what im going to use from a freind with a codex). but for plasma weapons or even melta weapons. I will try and construct Tesla Troopers from Red Alert 3. Decio is going to attempt to build some Tesla Troopers and i seem to have caught the same bug and want to try and build some. Even some Desolator Troopers (Can there be chemical sprayers on infantry?)

In this thread
http://www.dakkadakka.com/dakkaforum/posts/list/0/477915.page

anyways. Ill get to building some more of my Section 9 troopers later.
And after that the super heavys.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/24 06:00:36


Post by: Engine of War


Additional Troopers built.
about 3 more now. A Sergent and 2 standard troopers. 2 of the troopers even have bayonets now.



If i actually manage to sit down and concentrate on them whole heartedly i should be able to get a squad of 10 soon. I should have enough by Thursday to get a game with them included


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/25 02:10:44


Post by: Engine of War


I've got now 8 of my Exo Suit Troopers. Im going to make 2 Special Weapons guys now to make a complete squad of 10 for my "Space Marine" Allies. a Rocket Launcher and a Plasma Gun or something maybe.





91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/25 06:08:52


Post by: Sir Bushwookie


 Engine of War wrote:
Im now 21 and i got myself a bunch of new little tanks adn things to build. Along with some really nice games and things.

a Challenger 1 british MBT, a Tiger 1 german heavy tank, and a M41 Walker Bulldog US light tank. (i remembered 2 of the 3) alongside a 10 man box of cadian troopers.

I will probly turn the guardsmen into a Section 9 "Space Marine" squad but first I need to nail down their design.

The Challenger 1 and tiger see above for ideas.

the Bulldog will probly be a Leman Russ if its small enough. Most likely the standard Battle Tank with GW parts in place of the 90mm gun and such. Ill get to building soon! after i complete the Valdor Tank hunter Jagdpanzer 4 at the very least!


Edit: I checked how big they are.

Challenger 1: StormSword (or whatever the one with the huge plasma cannon is)

Tiger 1: Macharius. Possibly another Vanquisher Macharius. but a macharius tank none the less

Bulldog: Malcador. Battle Tank version.


OOOOO Most definitely looking forward to seeing the chally 1 conversion.
Also if I may ask to what scale is the challenger?

Sir Bushwookie


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/25 06:23:37


Post by: Engine of War


 Sir Bushwookie wrote:
 Engine of War wrote:
Im now 21 and i got myself a bunch of new little tanks adn things to build. Along with some really nice games and things.

a Challenger 1 british MBT, a Tiger 1 german heavy tank, and a M41 Walker Bulldog US light tank. (i remembered 2 of the 3) alongside a 10 man box of cadian troopers.

I will probly turn the guardsmen into a Section 9 "Space Marine" squad but first I need to nail down their design.

The Challenger 1 and tiger see above for ideas.

the Bulldog will probly be a Leman Russ if its small enough. Most likely the standard Battle Tank with GW parts in place of the 90mm gun and such. Ill get to building soon! after i complete the Valdor Tank hunter Jagdpanzer 4 at the very least!


Edit: I checked how big they are.

Challenger 1: StormSword (or whatever the one with the huge plasma cannon is)

Tiger 1: Macharius. Possibly another Vanquisher Macharius. but a macharius tank none the less

Bulldog: Malcador. Battle Tank version.


OOOOO Most definitely looking forward to seeing the chally 1 conversion.
Also if I may ask to what scale is the challenger?

Sir Bushwookie



All of them are 1/35th scale. the Challenger 1 is just as long as a Baneblade (give or take a few MM) and slightly thinner which will be fixed via some added sponsons.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/25 14:48:35


Post by: Sir Bushwookie


Thank you.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/25 20:58:06


Post by: Engine of War


I've run out of Vox casters that I use as the power/control packs of the exo suits.
but i've gotten a Lascannon trooper with the last one.



The Lascannon itself is a combonation of a Lascannon cut from a vehicale mounted lascannon (it was cut a long time ago, i think it was once a hull lascannon from a russ someone chopped the rear off of), a HWT Missile Launcher (including the arm that holds it), a tau shoulder pad (with the xeno symbol removed completly), sprue, and a lascannon battery, along with the plasticard parts.


Until i get some more vox packs I think ill start on the super heavys. first will be the Challenger 1 turned Stormblade.
I think ill use the traditional "plasma weapon" look instead of the previous Tesla weapon I used on my Leman Russ executioner. it will probly be custom made but I belive I have a good plan for a large plasma blast gun, plus a purchase of some Baneblade sponsons could eb done easily. But i will say last time i order baneblade sponsons it took like 3 + weeks for the things to arrive. Either way ill get to work soon.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/25 21:35:48


Post by: evildrcheese




Love these guys. Brilliant work, I've been a bit slack on my dakka subs, but this thread never fails to offer some sweet models.

Keep it up.

D


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/27 19:38:17


Post by: Engine of War


Troopers are based along with the "Shredder" AA hydra.
Ill get them with their first coat of paint tonight and get the pics up after that.

Also. the 6th Terminator guy has a proper Termi base now. borrowed from a Tyranid warrior that had everything above his waist vaporized (damaged and removed). the legs were removed from the base and the Termi was given the base.
So he will get some paint as well.

I also managed to get in contact with someone from my local store who has a set of vox casters. More catachan ones tehn cadian but ill take all the cadian ones hes got (about 8 or 10 or so) but ill take a few catachan ones to experiment with. So i should have those tonight so i can continue building the Exo Suit Troopers squads.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/28 02:44:16


Post by: Rogue Wolves


really like these exosuit things on your troops!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/28 02:56:58


Post by: Engine of War


Thank You.
The "Terminators" are based on the MAX units in Planetside 1/2, and the famous power loader from Alien




The Infantry troopers being built are inspired by the real "Iron Man Suit" being developed by DARPA. the design is different obviously but the concept is the same. Which allows my men to fight like Space Marines minus the genetic and cybernetic enhancement, but obviously only the Best of the Best get to wear these suits.




Automatically Appended Next Post:
Heres a picture of them all.
I managed to get a few coats of paint on the troopers tonight but got stuck chatting with another IG player (Who has Kreig and Sisters, which was interesting as i've never seen Sisters or know anyone to play them)

Its low quality iphone stuff until i can get a new cord for my camera. but I promised pictures and this is the best i can get



The Termis, Infantry and the Captain all together.
the termis Land Raider is not in the picture but the hull of the Challenger 1 is in the back. Ill get these guys fully done soon as i can.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/29 03:40:45


Post by: Engine of War


Squad one complete (minus 1 special weapons guy). But here they are.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/30 21:54:42


Post by: evildrcheese


Excellent. Liking the blue colour scheme.

D


91st Schrott Experimental Regiment. Pic heavy. @ 2012/09/30 22:25:39


Post by: Engine of War


Section 9 has a Cobalt Blue color with a big red 9 alongside the bronze (aka what used to be known as Tin Bitz) and Leadbeltcher (boltgun metal).

If anyone think its Ultramarine blue then something is seriously wrong with them. The INvader "LandRaider" doesn't have the Section 9 blue colors... Because i forgot


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/03 03:55:06


Post by: Engine of War


back to work.


got 2 standard troopers that need their exo suits built.
And i have a plasma/melta gunner and a missile launcher



Origionally i wanted a Tesla Trooper like red alert 2/3 and was leaning to a mark 2.5 (an inbetween version of the 2 versions) but i abandoned that when i couldn't get the helmet right and now he has what is akin to an arm cannon like Samus. But honestly it was inspired by the arm cannon in Starcraft 2 that a character had installed after he was force to have his arm amputated after a zerg attack.



Either way it seems to work well enough. the backpack is the only remnant of the Tesla trooper idea. with some altered flamer tanks on his back where were to be the batterys or small reactors to power it. now it would obviously serve to power the suit and the arm cannon.

The missile Launcher is built just like a SM missile launcher trooper. in that a single person is loading and operating this launcher due to the increased strength afforded by the suit. with 1 in the tube and 3 on his back on a special mount hes ready to rock. a pair of spare missiles are at his feet.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/03 05:42:12


Post by: Sir Bushwookie


hmmm Ra2 conversions, well once you're finished with the tesla trooper you could always do tanya as marbo or a sniper as a ratling equivalent(British sniper-unlocked after you build an airfield, assuming you still have the game).
If you're feeling creative a Kirov would be a beautiful centerpiece to your army. Although it may be a bit costly.

On a not so creative note I love your exo-suits.

Sir Bushwookie


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/03 06:49:19


Post by: Engine of War


If you've seen the RA2 Tesla Trooper its more or less a very brave individual wearing an armored suit, the RA3 version is more fully armored and mechanized exoskeleton, I wanted a inbetween version of this. With large tesla projectors on each arm and bulky torso armor with the helmet of RA2 with the outer exo skeleton systems like that of my current ideas of the exo suits.

Ill try again with another special weapons trooper
a Kirov would be one heck of a center peice. my only issue would be how big would i want to make it? At least twice as long as a baneblade and twixe as tall as a one would work in terms of dimensions.

a Battle Fortress would be cool. Would basically be a Baneblade chassis that carries troops and all of them can fire out of it without having to be open topped.

I have RA2 but cannot find it. i know its around here somewhere! I just need to reload it after i find it and hope it doesn't need a code or something, as i know i've long since long anything liek that, but i can't remember if it does need it.
RA3/Uprising i do have on hand though.

Of course other Command and Conquer units would be very fun to construct and feild.
Ill have to go back through my C&C games to get some ideas.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/03 18:27:25


Post by: shasolenzabi


Exo-suits looking good!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/04 03:03:23


Post by: Sir Bushwookie


 Engine of War wrote:
If you've seen the RA2 Tesla Trooper its more or less a very brave individual wearing an armored suit, the RA3 version is more fully armored and mechanized exoskeleton, I wanted a inbetween version of this. With large tesla projectors on each arm and bulky torso armor with the helmet of RA2 with the outer exo skeleton systems like that of my current ideas of the exo suits.

Ill try again with another special weapons trooper
a Kirov would be one heck of a center peice. my only issue would be how big would i want to make it? At least twice as long as a baneblade and twixe as tall as a one would work in terms of dimensions.

a Battle Fortress would be cool. Would basically be a Baneblade chassis that carries troops and all of them can fire out of it without having to be open topped.

I have RA2 but cannot find it. i know its around here somewhere! I just need to reload it after i find it and hope it doesn't need a code or something, as i know i've long since long anything liek that, but i can't remember if it does need it.
RA3/Uprising i do have on hand though.

Of course other Command and Conquer units would be very fun to construct and feild.
I'll have to go back through my C&C games to get some ideas.


It does require a code.
Is uprising the expansion to RA2?
Any way when you find RA2 a few units to look at would be:
Mirage tank( A tank with a tree sticking out of it maybe?)
MCV
Yuri would make a good Primaris.
Apocalypse tank (Tiger tank maybe?)
Terror drone? (<--- )
Scorpion tank(C&C generals)
Paladin tank(also generals)
Crusader(Generals again)
Overlord(Hint... Generals)
Tsunami tank(RA3)
Hammer Tank(RA3. After all it's Hammer Time!!!! )
And maybe a mammoth tank from Tiberium sun (1/2/3 take your pick)

All of the above are rather cool ideas... well to me they are.
Sorry if I went off topic, I have a habit of getting carried away.

Sir Bushwookie


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/04 03:20:14


Post by: Engine of War


I actually found RA2 right after i talked about it but I only found the CD's. the box/cd case or whatever has long since been lost so I can't load it (need crying ork face).
Uprising is the RA3 expansion. gives a bunch of new units and such. including the Future Tank X-1 and even the Reaper walker for the Soviets which the 4 legged tank i have was origionally inspired by.

another Uprising unit that would be interesting would be the Pacficyer. a hover tank with twin galting guns that can deploy and fire 2 giant partical cannon bomblets.

The Mirage tank I could do. But i would do something silly with it.
I would build the tank and give it something like either the Laser Destroyer tank hunter laser cannon or a Vanquisher cannon (laser destroyer i prefer) but give it funny rules. like I could place a tree or secretly desegnate a peice of terrain to hide the tank then when i choose it reemerges and fires!.


Im sure i could figure out something to build from Generals. what exactly im not sure.

If I built an MCV i would probly attempt something stupid like having it be able to be disaseembled into a base struture (like a bastion) then rebuilt into the vehicale. which would be insanely complicated and difficult. But i bet with a Bastion set, tons of work. and alot of tank parts i could get something like that.

And it doesn't matter if you go off topic to me. I like brainstorming and imaganing things like units from other games interated into the 91st in their own ways.

Edit: a few more troopers built and a "Multi Turret" inspired by the turret of the same name in Gears 3 (ill be perfectly honest. I never played it. Little brother beat it then i never had initiative to play it as i know how it ends)
will get pictures up shortly.


Automatically Appended Next Post:
Second squad under construction.
I going kinda slow latly. But im first putting the soldiers together (with Gauss Rifles and backpacks) then building the suits on them.



also.
Multi Turret, multi lasgun emplacement!
Emplacement stats
See rulebook for "physical" stats like toughness and such.



Fires lasgun shots of course... but like 10 of them. (and before you go OMG THERES ONLY 4 LASGUNS ON IT, i know. i just decided to round it out. besides their lasguns! not bolters! or emperor forbid plasma guns!)



91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/06 06:43:58


Post by: Engine of War


okay!
i've got all the little troopers on their feet and armed.
They only need their suits built around them now. (minus the MIssile Launcher Guy, he's fully suited up)



Also i went a different route on the RA2 infantry and built a Chrono Trooper instead. Will play as a melta gunner as i think being able to teleport around would be a bit much. the gun still erases things from the time stream but its more instant and either with a lucky shot it can totally erase a vehicale (in which the resulting time disruption causes a explosion of sorts while ejecting any vehicale occupants) or it needs a heavily damaged vehicale to allow the erasing to go more smoothly.

or it goes something like that lol.



ill get back with the troopers fully suited up soon.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/06 23:29:24


Post by: Engine of War


Im building the suits as we speak.
As well as a second Multi Turret.



Some general ideas on what next for the Section 9 troopers.
I think ill get some Rhinos or Razorbacks. General idea for my "Space Marines" is for them to support the infantry and heavy armor of my IG. Like if some enemy troops want to attack my tanks in close combat i would use my Space Marines as a buffer and my "Terminators" would be used to keep other Termi style units busy. Like say a bunch of annoying GK Palidans are out on the field, my termis 2+ armor can keep them busy while my tanks and other troops get into position to hammer them into oblivion! That or use them as an advanced strike force ahead of my IG troops.

Anyways. before i even begin on a Rhino or anything like that ill finish my newer models like the Challenger 1. I got myself some Baneblade Sponson parts so the Challenger is preety much set and just needs to have everything built upon it.

edit: ill get pictures and such of the New turret and suits as soon as they finish. Just be ready to look for them at 3 to 2 am! lol


Automatically Appended Next Post:
Multi Turret 2!



Section 9 Section squad given suits and armor!


Ill get them painted up soon.
Then its on to the Super Heavys.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/07 21:25:00


Post by: Engine of War


All the troopers are now based and ready for paint! even the Multi Turrets are based black.

The Challenger StormBlade is underway. right now the hull and turret are intact and i wedged a plastic tube for a barrel for the plasma cannon. the plasma components will be built around the tube and the end will have a similar slit barrel or it will probly be more square then rounded.
Even have some baneblade sponsons ready for the Challenger, only the lascannon turrets are not built which should take no time at all.

The front TL Heavy Bolters will be where the drivers hatch is located on the front hull of the Challenger (center of the front, under the cannon.) but i've decided to still allow the turret to spin on the challenger dispite the Stormblade having a fixed casemate. this is merely to allow me to remove the turret when i see fit to allow transport or matinence on the hull.

THe Sponsons will be bolted towards the rear of the vehicale, any additional weapons like say a Hunter killer will be on the turret, i've already found a spot for the missile. Stubber will of course be mounted on the coupala.

No pictures of the Troopers (only thing is they are now all black)
But i have a picture of the Challenger.



kinda blurry but thats cause of the  y iphone camera im stuck using until i can get myself another wire for my proper camera.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/08 23:24:04


Post by: Engine of War


Section 9 Infantry completed!





Personal Log: Lieutenat Eric Driggs, 272nd Cadian light infantry "Wind Runners"
Planet: Septal 4
Combat against Renegade forces approaching check point Delta, en route to Hive City.

"I wouldn't have belive it if I hadn't seen it with my own eyes. Mere men clad in heavy mechanical suits and armor like Space Marines smashing their way through the flank of a rebel platoon. Their guns sounded like that of a electrical discharge matched with a heavy stubber and their muzzle flashes where that of hot blue plasma. They had not arrived with us like that of the Space Marines. Falling from the skys like angels of death but instead smashed into the enemy head on in war machines as complex and mysterious as the suits they wore. I had heard from the chain of command they were attached to the mechenized regiment were we alongside, The 91st Schrott Experimental, and only then did I see where the name of "experimental" comes from. The Machines they commanded in battle weilded the strangest weapons I've ever seen, and the Mechanical Men were only a small part of it all. As we pushed through the renegade infantry my men were pinned down by a bunker riddled with stubbers and heavy bolters. No sooner had my men dived into a trench to avoid certin death did a huge machine rumble over us at full throttle, only to slam into the bunker silencing the nearest bolter. Peering over the lip of my shelter i saw the machine reverse away from the bunkers rockcrete facing leaving a large hole and unload a squad of soldiers in suits even larger and more heavily plated then the smaller ones. Rebels rushed out to meet these machine clad men and in a flurry of hydrolics and steel the rengades were slaughtered to a man and one of the Soldiers in the heavy suits unleashed a heavy flamer into the open hole and the bunker erupted in flames. The battle ended soon after and as I watch from my tent I saw the Mechanical Men shed their armor and retire like the rest of us, awaiting the next battle.

A wee bit of fluff. take it as you will. Im just having fun lol






including the 2 Multi Turrets.
Which i seem to have dilibratly painted very bland
Idea being is these were cobbled together from spare scrap metal and lasguns that have aged. no little color on them. but i might go back over them. They are practically Terrain anyways.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/10 02:03:49


Post by: Engine of War


I got a crazy idea in my head (admittantly not its not a rare occourace).
The short RA2 bit with the MCV style bastion is now stuck in my head and I looked at a Bastion on the GW site and suddenly could see a design to allow the vehicle to fold down into a tank-like vehicale.
Sure its akin to the transformations of the Transformer toys but the concept is sound (atleast in my head).

the design is more akin to the MCV's of Red Alert 3 in that the vehicale doesn't magically turn into a large building like the MCV's of RA2. The MCV of RA3 is a VERY hefty machine on all factions and due to their sheer size are actually capable of steamrolling over smaller vehicales like tanks! Equally large vehicales like an Apocolypse tank/another MCV or others cannot be run over. the RA3 MCV's size translates into what they deploy into a full fleged structure (the Construction Yard), the vehicale doesn't seem to gain or loose mass magically like the RA2 versions, (yes i know its a fictional game but the animation make the concept seem reltivly sound)

With th same of the Basiton. If the structure of the bastion can be divided into sections that move on hindges or some sort of internal movibale framework then vehicale sections like tracks could be concealed inside.
External projections liek the heavy bolters would be kept. The top tower section with the lascannon or quad gun could be lowered down vertically (keeping it flat) when the bastion unfolds which would work as the primary weapon. Any Heavy bolters that remain in the horizontal position could be used as secondary defensive weapons.

From the current concept i've thought up it would divide unfold in the shape of a cross with the long end being the front of the vehicale and the center of the cross being the location of the main weapon with the outer extentions being where the other sections would fold out too.


using the standard bastion stats for when deployed into the building and slightl different stats when unfolded into the Mobile version.

I've seen Bastions mounted to Baneblade hulls which are used as Levthiathans often, which are neat but a fully mobile Bastion would be cool.

name it The Mobile Defense Vehicale or something.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/19 03:37:39


Post by: Engine of War


Major Victorys for the Imperium! And a Sucessful test of the Exo Suits! I don't remember the points off hand but I belive it was 1500 per for them all.

3 battles.
1st
1 vs 1 vs 1
Space Wolves/Chaos/IG (me) with SM allies.

While all in all the Space Wolves won due to long fang lascannon spam. My Terminators (MAX-97 troopers) and the Invader Land Raider attacked a group of Chaos Havocs head on and the Termi's smashed them apart in CQC. The Invader also blasted away a number of plauge marines.

My "Space Marine Tactical Squads" managed to blow through a squad of Space Wolf scouts and blast a vindicator to peices. But my tanks were destroyed by the Long Fangs and I didn't have enough to keep going.


2nd
2 vs2
Grey Knights with Tau allies / IG vs Chaos/Chaos

Relic battle. the table was length wise which spelled doom for the Chaos. My tanks and basilisks such blasted anything that could threaten them (a group of Lascannon havocs) and crushed a pair of rhinos packed with troops, also killing many from a biker squad. The GK/Tau pushed towards the relic with a Devilfish and Dragio and company, while the broadsides fired at the Forgefiend (giant dog with wth autocannons), the fiend lived but only managed to kill a pair of guardsmen with its shots. I had Creed Tactical genius a pair of demolishers behind the mass of Rhino-less troops and they blasted them to peices and any further carnage was stopped by the chaos submitting defeat at such tactical genius (CREEEEEEEEEED!!)


3rd
2 vs 3
GK + Tau allies and IG (me again) vs Chaos/Chaos/Orks

Rolled a 4 for mission. (where both sides get a objective to hold onto)
Rolled forwards with 6 tanks and 2 hydras with plenty of barebones guardsmen ( 10men with just lasguns) and the Command squads (platoon and company) having the only special weapons.

First turn my Battle tanks smash apart a battlewagon and cause it to explode 6 inchs killing 2 orks inside, glancing the trukk next to it and killing 2 plauge marines nearby. my other squadron with 1 Demolisher (the Shatterer) and 2 Executioners (the Tesla tank and Solar Infernus) blast away at las cannon havocs in a building on the opposite side of the table. killing a few of them. but not all of them. Also killing a pair of cultists infront of the building. The Tau broadsides blast away a Chaos Defiler from their building on my side of the table while dragio and company spray storm bolters at the appraoching Orks and chaos marines. over the next 2 turns my tanks evict everyone from inside the building containing the Chaos havocs and the Batlte tanks blast away parts of the approaching orks and chaos.

FInnaly the chaos bring out that new dragon-like flyer and my hydras only manage to get 1 hull point on it. and it manages to walk away with only 2 hull points even after a railgun hits it! my command squad is order to fire the plasma gun and melta gun at the attacking Demon engine and Lieutenant Drax (melta gun) and Sergent Elis (plasma gun) blast the beast out of the sky!! Even the brave guardsmen protecting the objective scored major kills! a hail of lasgun shots in overwatch stop a Chaos Sergent (or whatever they are called) from charging into melee with them. Same squad scared away a mob of ork boys after killing the Nob and even downed the Chaos Lord that had witstood the barrage of Battle cannon and heavy bolter fire from my tanks!

In the End even a great Demon price thought it wise to stay in the warp and not assault such a determined force (foe rolled a 1 on reserves for him) and even those new Raptors never entered combat!. The Orks in a last gasp of defiance at defeat managed to get 1 Dakka jet into combat which fired 18 shots at Draigo and his Terminators. Which Draigo only took a single wound too. My hydras immediatly vaporized the aircraft and the battle ended.


Test Sucessful!
I would do a "Battle Report" proper for it all but i don't remember everything that happened outright except for choice moments. either way VICTORY FOR THE IMPERIUM!!


Construction wise. I got myself a Bastion and its much smaller then i thought.. Either way im sure with some careful tinkering i can build a vehicale that can fold up inside the bastion and then the bastion can collapse and the tracks can emerge from inside the bastion to give it mobility.
Also I think I've started on my "Dreadnought" and the Plasma Challenger is still WIP, it needs its front heavy bolters and to get the plasma cannon built.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/20 06:33:30


Post by: Engine of War


The "Plasma Challenger" is now a Chrono Tank.
tried several times but never managed the origional plasma cannon look. Instead i got the Chrono Legionaire's weapon. A powerful weapon that is capable of removing anything from the time stream.

[

the ST 10 super blast of the plasma cannon baneblade would be equivilent if the cannon fired a time distortion blast that warped the fabric of reality and time/space and everything caught in the huge blast ceases to exist, like they never did in the first place! The difference here between that hand held weapon adn this current one (dispite the size.) is insead of 4 prongs its 3 and the flared cooling fins are not installed yet, and theres alot more wires and powerlines.

added large power cells to the rear of the turret (which limits turret rotation. the Stormblade is a turretless design anyways). pair of missile tubes on the right side of the turret (Hunter Killer missile) and plenty of bolted on armor...

I like it *shrug*
probly will add a few more things. but otherwise the Chrono Cannon weilding "Time Lord" is nearly ready. If you get the joke of the tank being a British design and a certin doctor... cookies to you.


Automatically Appended Next Post:
here we are....



Oh. and according to Steve the tech preist. the Time Lords systems cannot be used as a time machine. Even if you somehow make the tank go 88 mph it won't work.
In all liklyhood the systems will make the current star system the Time Lord occupies exit the time stream possibly forever if you break something...



91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/21 07:01:15


Post by: shasolenzabi


Nice thing about modern 1/35 scale tanks, they make nice superheavy chassis.

Nice work on the suits.

Case in point. T-61A5 "Vasily" with soldiers of the 1024th hitching a ride on the monster heavy hunter
[/img]


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/21 07:13:05


Post by: Engine of War


Most 1/35th scale tanks i've found are unless they are TINY light tanks (like say a Renault or a Locust or something). Then they are at the very least a Malcador Heavy tank (which is the smallest of the "super heavy" vehicles.) the biggest like Main Battle Tanks or Super Heavy Tanks IRL work as Baneblades. Something inbetween like a Tiger Tank or a M60 work as Macharius Tanks.

Heck speaking of a Tiger tank. Its up next to be a twin Vanquisher carrying Macharius Tank. (Strangly I can't get myself to finish the little Valdor tank hunter Malcador that is the hull of the Flakpanzer! i don't know why! its got tracks and the front hull attached. I just can't bring myself to bolt on a gun and upper superstructure just to finish the blasted thing!!)

Also I love that Gundam Tank of yours. The onyl thing that bugs me about it is that link between the main cannons! it would be more efficent to fire the cannons independantly instead of at the same time. And if the recoil was different per cannon even by a tiny bit the center section could start to warp and possibly cause severe damage to the cannons!

If i ever buy one of those ill make myself cut off that peice. Otherwise it would drive me mad! I know its a Fictional tank design but my imagination seems to always want to construct the blue prints of the tanks i see.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/21 08:12:13


Post by: shasolenzabi


Oh, i merely added that piece so the barrels would look all off synch(one was drooping where the other wasn't, it is merely me keeping them at an angle I can avoid being bothered by. I may remove it and repaint the barrels, after some sanding, but the way that tank works is either firing the long range vaquisher-ultra cannons independently, or as one mighty D weapon for special targets.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/22 05:34:37


Post by: Engine of War


okay.. Cause its kinda weird and severe design flaw otherwise.

the Time Lord is based black now.
The "Valdor" tank hunter is coming along (surprisingly) but i've already hit a wall. The way it looks now (for lack of a better term all call it "Clean") it lookslike it would be perfect to bolt on a a Demolisher Cannon and build a Malcador Defender. Defender carries a Demolisher up front and has 5 independant heavy bolters in the upper box super structure. on top of that there are sponsons that can take anything from a Lascannon or Auto Cannon to a Heavy stubber or bolter.

I know i don't have 5 or even 7 heavy bolters, but im sure i can figure something out.... if onyl simple tubes would work for heavy bolters! Bolters don't have a long barrel! (least not those I know of)


I wonder how big a Zepplin model would be...... a Kirov sounds good right now...

Anyways. the Tiger is up next. should make a good Macharius tank.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/22 06:08:31


Post by: shasolenzabi


I had painted it so it would be little noticed. But I suppose I can live with one cannon pointing one way from the other. (Aspergers make you fixate on such things. )

I made a Malcador defender from the Tamiya Char-1b Bis model. glue bottle top cut down to make the demolisher cannon, armed with sponson las cannons, if you do not have HB's mak rectangles, add a iron sight, and glue a short tube on them. Bolts, from the .50cal pistol to the 37mm HB all are propelled by a mini rocket motor in them, hence the short barrel. Bolter weapons are essentially Gyro-Jet weapons in other sci-fi settings. Where they get nasty is armor piercing, moisture/het sensing that then explode in bodies, or the armor penetrators for vehicles or the fragmenting ones for area of effect, etc.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/22 06:12:42


Post by: daedalus


At the risk of dredging up what's on the first page that I'm sure has already been commented upon by someone else by now, Tesla weapons (as in the coil) are pretty insolvent as far as being practical weapons. You'd need an AC generator specifically for the weapons array, and then you'd need either a grounding pad under the victim (difficult for a mobile gun) or some sort of ion ray gun to bombard the enemy with polar ions such that you could hit them with a high voltage arc.

Mind you, Tesla was an amazing man, and claimed he could just create devices that would siphon off free energy from wherever magically. If he was given the funding, who knows what he could have accomplished. I'm just operating on we've been able to replicate when I say all this.

And having all of that been said, I've liked the tanks you had on your first page, including the Tesla one. I'll likely review the other pages in the future.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/22 06:39:50


Post by: Engine of War


 daedalus wrote:
At the risk of dredging up what's on the first page that I'm sure has already been commented upon by someone else by now, Tesla weapons (as in the coil) are pretty insolvent as far as being practical weapons. You'd need an AC generator specifically for the weapons array, and then you'd need either a grounding pad under the victim (difficult for a mobile gun) or some sort of ion ray gun to bombard the enemy with polar ions such that you could hit them with a high voltage arc.

Mind you, Tesla was an amazing man, and claimed he could just create devices that would siphon off free energy from wherever magically. If he was given the funding, who knows what he could have accomplished. I'm just operating on we've been able to replicate when I say all this.

And having all of that been said, I've liked the tanks you had on your first page, including the Tesla one. I'll likely review the other pages in the future.



I understand the science behind the "Tesla Cannon" wouldn't really work. It was a tribute to the Red Alert Series Soviet tank. The Tesla Tank
most video games throw science out of the window. but if you think that the primary target of the Tesla Tank (which is played as an Executioner Plasma tank) are Space Marines and their equivilent or tanks are often armored and standing on the ground they would be grounded. plus the 3 small blast shots of the executioner I've always imagined would equate to the randomness of a lightning strike with the blast arcing to the 3 points of the guns attack.

Tesla was a genius of which there is no dout. Almost all modern tech would not exist if it wasn't for him. Also, Genius is only a bit away from insanity (he was quirky to say the least)

Anyways. Most of my stuff the science is not all there. I will admit it. Most are inspired by video games, which like i said, often disregard science. Heck... the newest creation. the "Time Lord" has a weapon that is again. taken from a video game. A weapon that can erase something from the timeline? Its probly breaking more laws of physics or science then i would care to count!!

Either way. Ty and i hope you enjoy the rest of the gallery.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/22 06:42:59


Post by: Sir Bushwookie


" Kirov reporting"

*insert stereotypical russian accent here"
I see you're contemplating building a Kirov, I have thought of ingenious way to complete such task.

1. Buy lots of those 18" red rods that were in the dark vengeance set about 8 or 16 will do.

2. bend/warp them into the basic shape of the kirovs nose. (use 8 rods)
so the tips of the rods are touching in the middle.

3. Papier-mache (is that how it's spelt) the outside of the rods until they are all covered. After all there is no such thing as being to old for paper-mache(unless that's the spelling).

4. repeat steps 2&3, so you have two halves. And then connect both open ends to eachother.

5. Well be creative and layer the paper-mache untile it's relatively strong.

6. Smooth it

8. Attach tail/fins whatever you call them.

7. Paint job

8. Once finished lift it into the air slowly and in a russian accent repeat "Kirov Reporting"

Or
http://www.amazon.com/Lindberg-70816-Graf-Zeppelin/dp/B000MQ7640
(^ cheating)

The time lord looks good by the way. I assume you like the doctor and his many wonderful adventures in time and space.

You have plasticard so the tail will be rather easy.

Edited for spelling.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/22 06:48:51


Post by: daedalus


Regarding your comment about genius and insanity, let us not mince words: Tesla was flying rodent gak insane. Utterly, and completely crazy. Sometimes that's what it takes though, and I don't think it's always a bad thing, even if it was unfavorable for him. I appreciate the reference to Red Alert, being a favorite game of mine, and if I had to pick a tank for your Tesla tank to represent, it would probably be the Executioner, though I picture power armor and terminator armor being better insulated that that.

And yes, ultimately, when you have overglorified chainsaws destroying tanks and one man chasing down thirty, you have to have some suspension of disbelief. Again, I think you've done well, and I don't disagree with you. I just wished to speak my mind. Thank you for the response.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/22 06:57:47


Post by: Engine of War


The Good doctor probly would not enjoy the existance of such a war machine

Anyways. Speaking ones mind I have no issue with. As long as it isn't blatant insults or something like it, there is a few in here. I ignored them after reading them. I respect peoples opinions. but just going "YOU SUCK! Stop painting/building/whatever" that way or the equivilent I do not respect.

And Ty for the Kirov "How To" I origionally thought of some simple "short cut" like getting a Hindenburg model (but i can't find one big enough...)

Enjoy the blog gents. After this episode of South Park ends im off to bed. Ill see you in the mean time.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/22 07:11:56


Post by: Sir Bushwookie


No problem.
My how to should be about 38-40" long
The amazon model is 38" long.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/22 23:22:52


Post by: Engine of War


te Amazon model should be best.
I would need to add the peices parts that make a kirov what it is, like the tail fins, loads of heavy engines and propellers, giant bomb rack, outer reinforcing super structure, and of course its famous sharks mouth!!

I might add a few guns to it for AA work and maybe a small turret on the gondala with a pair of battle cannons. BUt its main weapon would of course be its endless suppy of giant heavy bombs!!!

Kirov War Zepplin:
14/14/13
BS3
SP 7
Special rules/abilitys:
Gigantic: dispite it flying. it does not get the saves of a flyer or the requirements of needing sky fire.
Lumbering aircraft: can only go 12 inches maximum in movement phase.
High Altitude: Melee attacks CANNOT affect the Kirov, Nor can templates.
Self Sealing Hull: Can regen hull points. roll D6 and on 4 it regens 1 hull point. 5 = 2 hull points. 6 = 3 hull points

Weapons: Heavy Bombs (unlimited number). Carpet bombing: drop 5 at a time over anything the Kirov flys over.
4 TL Auto cannon turrets with skyfire and interceptor
1 TL battle cannon turret attached to the front of the gondala.

Points.... 1000... maybe....

Edit: forgot 1 thing!
Cataclysmic Crash!: If the Kirov is destroyed it comes crashing to the ground in a massive fireball!! measure the hull of the Kirov and measure a 10inch blast around its impact site. ST Ap2 D6 hits to anything underneath it! freind or foe!!


Automatically Appended Next Post:
Heres what I have so far.


its just a Panzer 4 Hull (a Jagdpanzer 4 hull to be exact. i made a mistake with the image discribtion) with some side skirts from the previous Challenger 1 tank (it came with 2 sets). and plasticard on the top with GW Russ tracks inplace of the "Magic tracks" which are some absurd tracks which you assemble track link per track link!!.

Anyways. the Tank hull has a blocky almost "clean" look to it like it could turn into ANYTHING. This is the subject that might be turned into the Malcador Defender. It was origionally going to be a Valdor tank hunter (Malcador with giant neutron laser cannon of tank killing!) but for the life of myself I cannot decide the design of how the upper super structure shall be build. For a time I had visuallized using it like the Ferdinand/Elephant Tank destroyer which was a Tiger (Porsche designed Hull) with a steel box bolted to the top with an 88mm in it.


Now im debating if i could turn it into a Malcador Defender

(forgeworld picture)

I've figured I could build the box super structure using plasticard and a few parts from my Baneblade sponsons sprues. Ill dig for a bunch of heavy bolters (i doubt i have 5 of all the same kind, but ill figure something out.) and use plasticard tubing for the Lascannons and the front Demolisher Cannon.

The Time Lord, Chrono Tank (Aka Stormblade Plasma Annialator Tank) is based like i said. the picture is avaiible but its just the same tank as the other pictures just all black!! Ill probly paint it when I get at least the Malcador done. Or the Tiger Macharius when i get around to that.


Automatically Appended Next Post:
The Malcador Defender is progressing now. the center box structure is being built (it has all 4 sides but the roof), the Front has the Demolisher Cannon, and the rear is getting a Heavy Bolter. Ill get a picture up soon. My middle finger is kinda sore form using the scissors (plastic is tough...), plus my hand are covering in blakc marks form the marker i used to measure the peices. The other bolters will be added. I put a post on my local stores site so hopefully someone will have a bunch of heavy bolters for tanks or something sitting around. heck at this point ill take a bunch of HWT bolters.



91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/23 19:02:38


Post by: Engine of War


Pictures!
tank has not progressed much from the last post.

The only new addition is the gas tanks on its rear and the dozer blade.. I was going to build sponsons and even cut out the plasticard peices for them. but they were kinda boxy and much too different from the Malcador sponsons for me. Im going over a new design right now for them. I won't bother with the upper super structure until i get some additional heavy bolters. And i already said I asked on my local store site so hopefully ill get an offer.

I swear....
If GW would offer to sell bitz by themselves like heads,guns, track peices, armor and whatnot much like a few other sites i won't bother to name. they would make a killing from that alone.
What would be an easier way to get the specific heavy bolters I need besides ordering them direct from the manufacturer? but enough ranting.

Here are the pics.





trying to think of a name...
Iron Redoubt or something. preferably with a forticication name in it. like citadel/fortress/Redoubt/castle because the Malcador Defender is a little fort on tracks.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/23 19:13:44


Post by: evildrcheese


The turret on the Chrono Tank is super-wicked awesome.

I love your crazy conversions, always a joy to stop by and see what's cooking.

D


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/23 20:28:45


Post by: Engine of War


Ty cheese.

Im trying to totally figure out what the next Panzer 4 hull could be.
I think the Malcador with a Battle Cannon would be good. the Bulldog tank could be turned into the Infernus Malcador with a giant inferno cannon mounted to it.

but those will come after the Tiger is given twin cannons, additional armor, sponsons, and more to become a Macharius Super Heavy tank

course. its always akward to get few and far between comments. i know peeps are watching but they are not saying anything (which can be creepy)


Automatically Appended Next Post:
Further construction.

Malcador Defender has its drivers compartment built, a heavy front armored grill and armored windows will let it wade into weapons fire without loosing sight of its mission.
One of the sponsons is built, a simple plasticard tube with thing and fings and tings on it to build a lascannon. Ill get the opposite sponson one soon.
The extra fuel tanks on the rear have tubes on them to let the fuel siphon into the main fuel tank, the Malcador design being as old as it is (fluff wise) there is likly to be a few design flaws!.
The crew have bolted on steel plates infront of the tanks to try and prevent fire from damaging the tanks.

The Citadel of Vengence.



CHARGE!!!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/25 00:11:36


Post by: Engine of War


The Defender Malcador, Citadel of Vengence is more or less on hold until i get the heavy bolters i need. If i don't get some thursday ill try to make some using Shasol's suggestion.
Both Sponsons are attached! Lascannon sponsons, which are simply a heavy tube with barrel covers and such like a lascannon.
The upper "castle" will be simple... like the origional malcador design. a recangular box with 4 cylindars holding it up on each corner (one for each bolter) with plates of armor between them... a hatch on the top (taken from a Chimera hatch) will be on the top of it with a stubber on a little pintle(want more guns, if only i could get a duel stubber...).

Id post a picture but the only thing different on the Defender is the sponsons built on the other side. (woopie!

After all that. Painting... of course...

As i wait for bolters, ill start up construction of the Tiger Macharius. I'll call it the KreigTiger (cause there is already a Sturm Tiger, King Tiger, etc.)
The Macharius can have stubbers or Heavy bolters for sponsons. If only it could have autocannons or lascannons.... I might just not give it any sponsons

I wanted to put a picture of the famous Tiger tank.. but trying to find a good one without that symbol (which isn't allowed on the site) so...
You can imagine it. Giant Tiger Tank with 2 bow mounted machine guns and a pair of giant cannons mounted in its turret. extra armor bolted in places like the front and sides. larger exaust pipes and the lot as well.

The Tiger doesn't have anything really assmebled right now. the turret was actually in 2 seperate peices on the sprue (which was weird). but they are together now.
The suspension should be all together on the chassis soon. The Cannons should be easy to install... with the origional gunsheild removed and a thick plasticard on in its place the cannons will be slotted side by side.

Sunday i might have an Apoc match (maybe, im waiting on confermation). and the 17th of Nov there will be a games day at my local hobbytown which should be fun.
As soon as significant construction on the Tiger is done ill get some pictures.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/26 02:42:24


Post by: Engine of War


Victory against Orks! 2000 points game.
my flyers list vs his 2000 points. Venddettas maanged to do damage and my tanks tore apart many of his troops.
game actually progressed until there were 0 orks left.


also picked up a HWT box for the bolters. one of the 4 bolters may not match the rest. but ill have all 4 bolters in place so the Malcador defender will be ready for basing and painting.

Otherwise no other real news.


Automatically Appended Next Post: <- i don't want to append it! this is a real update!! gaaah!!
Citadel of Vengence construction completed. Now it just needs basing and painting!!

The Citadel of Vengence was once a simple mode of conveance for a family that lived on Schrott. the machine crawling from place to place searching for spare parts or other valuables they could trade for Bolts (the currency on Schrott). The family did rather well for itself until it ran into a horde of marauders who attacked the vehicle and killed the mother. The Father and the rest of the family in rage bolted on salavaged weapons and tore off after the horde that killed their loved one. The Machine and its vengful operators tore into the horde and killed every savage maurader in the group, either grinding them under its treads or blasting them with its guns. The family was inducted into the Imperial Guard shortly after and stay together with their machine. IN Battle the old war machine unleashes a barrage of fire from its numerous heavy bolters and its mighty Demolisher cannon. Anything that survives is ground to paste under its tracks!





next like i said is the Tiger Macharius. the KreigTiger.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/29 20:29:20


Post by: Engine of War


I've been side tracked (not surprising).
I've begun working on a little walker bulldog. starting with the hull to build a Malcador of some sort. Maybe the Infernus (giant mega flamethrower tank) but using chemical weapons instead.



Its turret might be bolted onto something else in the future.

The WarTiger (KreigTiger), only has a turret semi built, the tubes for the barrels cut, and a few other things.

I may add that sometimes i hate the "Appending next post thing" more often then not I have a full update to put and it squishes it in with my last post. eh well.

The Citadel of Vengence is not based yet but ill get around to that soon. and due to the Tiger not being completed any time soon ill get to painting the Time Lord and Citadel.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/10/31 06:08:57


Post by: Engine of War


Citadel of Vengence, Malcador Defender based (like i said)


Ill get started painting it Thursday.


KreigTiger has come a ways.
Tracks and suspension attached and the hull stubbers in place. Its main guns are bolted into the turret (they are stuck at a high angle but It doesn't matter to me). Its shorter then i expected (length wise) but that should be easily fiex with a big dozer blade and a large exaust system. the Macharius is shorter then a baneblade if only by a little so i think it will be fine as the tiger barely reaches the top of a standard baneblade for hieght.

The hatches, exaust and such will be added soon.


I found a few fuel tanks for the infernus maclador (the Bulldog hull). I keep a few of my spent paint pots and they can be glued down to the hull for gas tanks. just like the Toxin Tractor. The big "Citadel" words will be covered over by plastic plates. plumping and such will conenct them to the main weapon. and a little gas trailor will be built along with it.

I want some comments... getting bored (posting anyways) lol


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/01 04:40:53


Post by: Rogue Wolves


that is a very 40k looking tank and I love it!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/01 04:48:58


Post by: Engine of War


holy emprahs golden toilet paper a comment.....

Im guessing its refering to the Citadel of Vengence. the bulky, boxy tank with guns sticking out at all angles. aka the Malcador Defender. The Tiger isn't finished enough to warrent such a comment (i think).

Thank you

It, along with the Time Lord will get thier first coat of paint tommorow. so stay tuned.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/01 08:16:05


Post by: shasolenzabi


I used the tamiya Char-1B bis for my Malcador defender, always nice to convert WW-II kits


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/02 05:26:35


Post by: Engine of War


Malcador Infernus coming along.
The flamer thrower (the Inferno Cannon) is modeled after the Team Fortres 2 Pyros flame thrower with a round nozzle (made from a used and hollowed out Paint pot), with large gas tanks made from additional used paint pots. The trailer will be built later when the tank itself is completed.


I keep envisioning the tank in the "Meet the Pyro" video in place of the Pyro himself. the utter insanity behind it all

Fluff before itse even finished.

The Infernus that recently has been found has no name besides The Pyro (ill get a batter name for it later) which came from those who have seen it. recent interviews only seem to indicate those around it are in fear of it. The Inquisition is investigating currently.

Witness interviews.

"I fear no machine... but that thing... it scares me." Veteran Valhallen Tank commander, after witnessing the tank in question

"No, I.. I ain't talking about that freakish machine! its not here is it?!" Guardsmen Private of the 91st.

"One shudders to imagine what inhuman thoughts lie behind that armor..... What dreams of chronic and sustained cruelty?, I thank the Emperor its killing our foes." *Guardsmen Lieutenant after witnessing the machine in question in action*

The mystery only deepens as no crew has ever been seen exiting the machine... and only the muffled song "Do you belive in magic?" seems to constantly play inside the tank, it can only be heard when the inferno cannon is not blasting or the screams of its foes are finnaly ended. Outside of combat. It is docile and allows tech preists to tend to it. but none of them can open the hatchs no matter how hard they try.



The Citadel of Vengence and the Time lord have their first bits of paint on, but are no where near finished.
I got a neat picture(or 2) of the Citadel climbing a ruined building otherwise.



Ill get the rest done soon!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/07 01:10:26


Post by: MeatShield


I've been reading through you thread for a couple of days now. Just wanted to let you know that I like your work and I'm subscribed.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/07 04:35:13


Post by: Engine of War


 MeatShield wrote:
I've been reading through you thread for a couple of days now. Just wanted to let you know that I like your work and I'm subscribed.


Thank you very much Meatsheild.
Currently continuing to paint the Citadel and Time Lord. no pictures yet...
Tiger Macharius has stalled and the Bulldog Infernus im stuck as im not sure If im done with construction and I need to base or if it needs more things like sponsons (which are optional i think on a malcador) and do dads.


Automatically Appended Next Post:
Pictures and Citadel of Vengeace completed. I work fast....


I already posted the Fluff. its back on page 8.



name plate kinda bad picture. stupid camera phone. and its a pain to paint out a name in such a small spare but im happy i stayed on the same plate of armor!
Isn't there some kind of pens or something out there? Anyone got some ideas? prefer Black or Red or white for writing tank names.




The Time lord is now getting painted.
I had some elaborate fluff for it but im still working on it. Had it "vanishing" through out time due to its weapon system malfunctioning every now and then. at one point an entire Battleship vanished from the timeline. but im not sure so im still tinkering with the fluff.



The pictures are a tad out of date (by a matter of minutes ), its gotta a bit more paint since these pictures.



Enjoy. The Time lord will be completed soon.

The Infernus like I said im not 100% on if Im done or not and its ready for basing. I accidently went nuts with a lighter and theres a burn on the crew compartment and the new exaust pipes are a bit burnt... i think I might be a tad bit of a pyro..... was using the lighter to initially bend pipes and things, but it didn't work. then i turned around and remembered I had a Heat Gun....

The Tiger tank, Im stuck in I don't know what to do. Im sure i could add additional armor on the sides, build the radio box on the rear of the turret and of course add the hatchs, I just need the initative and it would be completed in a matter of a few hours.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/08 06:38:58


Post by: Engine of War


Time Lord, Chrono Tank up and running.

The ancient tank known as the "Time Lord" has seemingly vanished and reappeared through out time. Only a few scatter accounts have been gathered together.
Aurax system, Moon of planet Sakron 2. Guardsmen report a tank that seems to fade from existances a the blink of an eye and in there words "Is not totally there". Guardsmen executed for attempting to incite panic.
Hadar System, Planet Eson 5. Scattered reports of ghostly tank followed by cataclysmic temporal disturbances from all over the planet, Inquisition invesigation and found no instance of Warp influence. Shortly after the Inquisition left, the planet seemingly vanished from the time stream. no records of exterminatus or any evidence of planatoid destuction have been found to date.

futher files have been sequestered....

Search query.... Most Recent report..
1 file found.
Accessing....

Amar System. Planet Antha 3. Campaign against Renegade planatery govenor. Temporal disturbance found, at coordinates 26*N 53*W, Renegade forces found "froozen in time" expressions of froozen soldiers to be of fear. Tank located in the center of the disturbance with malfunctioning weapon system. Tank recovered and transfered to Mechanicus. Temporal disturbances cease and all froozen renegade forces are captured and executed. Tank repaired and transfered to 91st Experimental for field testing.
Current deployment status....
Awaiting deployment to major combat zone.

I don't care if the fluff isn't 100% to "established' fluff... the "rules" are broken practically all the time. its not concrete anyways and it can change at my whim.





The Pyro got burned! (pun intended.)




The rear block will likly get a few tid bits. like vents and things. im probly gonan chop off the burnt ends of the exausts (or keep them for character)
Otherwise the machine is ready for basing.

In the words of the "Pyro" from teamfortress 2 which inspired the tank. "Mmmmmmph! Frrr mmhh Mmmphererrr!" only its not his words but its his "speech" or lack thereof.


Automatically Appended Next Post:
Had a Strange idea for a "Banehammer". And im putting it up so I don't forget it.

The Banehammer is the big baneblade variant with a Tremor cannon. it shakes the ground enough it turns it all to dangerous terrain and such (theres more to it of course).
Well I once read about a game called " Elements of War" , a decent game that could have done better. The neat thing was a series of "Elemental units" which used the weather, earth and environment around them to devestating effect.

I found a picture of the "Earthquake" version of the Elemental weapons (others summon hurricanes, lightning storms, tornados and more).


The Machine seems to be a strange energy device that projects energy into the ground to affect a target at a distance.
its mounted on what seems to be a super sized version of the standard US millitary heavy mover truck. I bet with some design work i could work a similar device onto a baneblade hull (or a tank hull of similar size)

I know the Tremor cannon is... well.... a cannon.... but the effect would be the same. a hyper experimental device that could create small earthquakes would have some diviation on targets (scatter) due to the unstable nature of the device, this also helps in the variable nature of the earthquake effect the Tremor Cannon makes.

Maybe my spare Maus hull could be used?
If i remember correctly the Banehammer has a troop capacity some what. If i used the Maus Hull. the Rear structure could the the infantry transport bay and the entire front section with generators, batterys, Earthquake device and all on it. Sponsons would be attached to give the Maus hull the desired width to fit the Baneblade hull width.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/09 16:37:51


Post by: Engine of War


recently added a few "Cinematic" pictures of the new Citadel. Also the Infernus I belive is finnaly done in terms of construction, I really can't think to add anything more too it. ill get a picture of it when its based up soon.







91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/09 23:08:23


Post by: Rogue Wolves


^ that's my favorite tank so far, great job


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/11 20:55:36


Post by: shasolenzabi


Mighty heretic crushing machines! For Da Emprah! for with these machines shall the enemy be utterly crushed, burned and pureed for their sins!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/12 06:57:33


Post by: Engine of War




The Maus tank hull is completed.

The "Banehammer" with the experimental seismic energy emitter array shall be named Magnus Terra Elementum (Great Earth Elemental)
on its front end will be a folding array of 4 "pads" that fold down to the ground. a large reactor will be embeded in the front hull underneath the folded up emmitter array.

Behind it will have a short bunker like structure to accomadate the 25 troops it (the banehammer design) can carry.

hopefully If i can work out the folding mechanism for The Magnus then I can work out the same construction for my Mobile Bastion Vehicle. using pipes of slightly differing diameter i can use them as hindges or pistons.


I have aquired a Sherman Tank suspension system (the Vertical Volute Spring System, or VVSS) and after reading another of those "Imperial guard tanks are not functional" threads i've decided to build a "functional" version of a Leman Russ.

The Concept of the Russ as of now is a WW1 throwback. My design will be a prototype machine with a more modernish design that was to replace the current Russ design but was lost or discarded for one reason or another.

I want to have it similar to the design of the Chernovan Tank from Warhawk.


The hull would be shortened but the design warrents itself to gain a hull mounted weapon and even a pair of Sponsons.

only annoying thing is the Sherman suspension didn't come with tracks be they rubber or otherwise. I think i can outfit it with the tracks that were ment for the jagdpanzer 4 hull (now used by the Citadel with spare 40k tracks applied to it) Maybe ill have more tracks to spare somewhere.

Why doesn't GW sell more bits? They would get alot more money and all those bits sites wouldn't exist (except those custom ones. thats different), I would buy plenty of tank tracks, extra guns and what not to fuel my war machine production. ah well... i can't find a suggestions department on the GW site. thier loss!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/14 07:54:51


Post by: Engine of War




The Pyro, Macador Infernus with base coat. Going to paint it soon.

As for the Magnus Terra Elementium.
I managed to begin constuction of its weapon system.
To say the design is complex is an understatment. Things move and fold on this machine. or they will.
Right now it onyl has the center primary emitter arms and 1 of the bases for the right emitter.


When the vehicale stops to fire, the emitters fold down in a deployed manner. there are no rules or anything that require it to deploy to fire. Thats a cosmetic thing i built in. in theory the machine could drive around with the emitters in the deployed position as long as they are not slamed into something.





Also.... I did a weird thing and made a unit in my head and made fluff for it and everything. forgot about it... and then rediscovered the fluff and design only recently and considering the increasing complexity of my constucts I could attempt it.

The idea is based on the "Blast Bot" of Jak and Daxter (jak 2 and 3), major 40k-ifications being the top moutned gun is changed to duel autocannons, armor design is changed along with other things. I actually made it in my fluff "The Last of its kind" (thats the title of a little fluff bit i made for it), The idea being that all proper A.I are illegeal due to the Men of iron of the past (Think Termiantors, the robots), hence why menial tasks are done by servitors not Robots, there is still a human brain involved. This machine i made into a very sad character.

He doesn't even get a name in his bit of fluff i already wrote. he is simply refered to as "The Machine" but given human qualitys. If I build him ill give him fluff from before what has already been written (time wise).

*insert fluff here, im getting it off my laptop.* fluff will wait. laptop has decided it wants to not funciton properly... doesn't want to start up.

Ill get back when the Magnus Terra Elemantium gets further construction and the Pyro gets painted.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/18 06:49:49


Post by: Engine of War


Had a Games Day at my locla Hobbytown USA saturday and had a chance to lay out a significant part of my army in an armor colum, and i took a bunch of pictures. unfortunatly dispite telling alot of people about it only 3 peopel made it, which included 2 guys who practically worked at Hobbytown and me.

They said there were more coming (which didn't show up) and they told a bunch of people about the Games Day too but oh well. iIhad fun as i put all my tanks together in an imaginary armored blitzkreig and talked to them and people who were intriged by the massive plastic armys. It was funny to see little kids who came in with their parents to get some little hobby item go wide eyed and go "Wooooah!" when they saw the army all out on the table. Even had a dad have his kids take pictures with the army.

Anyways, i had my little Iphone camera and tried to get shots from within the mass of plastic.
Also managed to swipe a Hellhammer cannon muzzle from someone so the T95000 has a proper muzzle brake now, it just needs paint.

Spoiler:


full picture






















And the updates for the Magnus Terra and the T95000.





91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/18 07:46:07


Post by: shasolenzabi


Feels nice to display the entire bunch on a scenic table eh?
Why I love Apocalypse!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/23 15:18:57


Post by: shasolenzabi


waiting on more updates!


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/23 21:22:06


Post by: Engine of War


Update it is then.





I know the real Tiger tanks exaust is not built like that (hell the kit had everything needed and I just ignored it)
But I like it...


Wee little cannon. should get a coat of paint and what not.

As for future stuff.


The heli copter model i grabbed for the extra blades for my HeliVendetta will probly be lengthened and all sort of things to turn into

Spoiler:
Condor, Heavy Air Transport

IG

BS 3
AV: 12/12/11
Structure points: 3

Transport:
100 infantry models (2 full platoons)
Or 3 Chimeras and their cargo of infantry (or 3 chimera sized units, such as hell hounds)
Or 3 Leman Russes
Or a mix of vehicles. ex: 1 LRBT, a Chimera and a Hellhound.
Or 9 Sentinals
Or carry 2 Malcador Tanks (any varients)
Remove armor to 10/10/10 and all weapons bar the chin mounted duel auto cannon and wing mounted AA guns and it can transport a single Baneblade (or one of its varients), or a Crassus (or one of its varients), or 2 Macharius Super heavy Tanks.

Cannot carry a Titan of any kind or a Gorgon.

Weapons:
1 Chin mounted Duel Auto Cannon (360 view)
4 door mounted Heavy Bolters
Rear door mounted Auto Cannon
Wing mounted turrets with dual Auto Cannons with AA mount
Wing pylons with 2 Hellstrike MIssles each (4 total)
No Bombs.

Aircraft upgrades possible.

The Condor is the Imperial Guards answer to the Thunderhawk of the Astartes and the big brother to the Sky Talon Valkarie. No where near as heavily armed or armored as a Thunderhawk but can carry troops and equipment into battle just as quickly if not faster then a Thunderhawk, dropping troops into contested areas along with their equipment and can even drop full sized tanks such as the Leman Russ or a large contingent of Sentinals. When stripped down with the removal of alot of the armor and all the weapons bar its chin gun and its wing mounted AA guns the Condor can heft a vehicle the size of a Baneblade or 2 Macharius Super Heavy tanks, but the removal of the armor plate brings dangers as the enemy, as soon as seeing a Super heavy tank being hauled in their direction at speed, will direct all fire to prevent such a machine from entering combat. A Gorgon, or a Titan of any kind are much to heavy for even a stripped down Condor and must be hauled by a bulk freighter or drive to their deployment zone.

IT doesn't have the overwhelming firepower of a Thunderhawk nor the armor, but its ability to move troops and equipment is unmatched and a wing of Condors can unload legions of Men and Machines on the enemys flanks to crush the enemys of Man.

Points:400
Aircraft upgrades avalable.
remove armor and weapons to carry Super Heavys. Free.

The Cargo it carries will take up alot of points.
400 point Condor + a 400 point Baneblade is 800 points and the possibility to loose that from AA fire is present.
Edit: this was created during 5th edition, ill get to fixing things that were changed in 6th later.....





As for the Christmas list (model wise) it contains.
T-28 Super Heavy Tank (the model is actually physically longer then the T95000 I currently have which is a baneblade chassis!)

the giant Zepplin model that was suggested.

the wall of martyrs. that trench system GW offering. I might end up the onyl one in the local store with one so I could use it to my advantage lol

a pair of little Hotchkiss tanks, the Captured versions with rockets on the sides!

another Valkarie (to complete the squadron) and a few other things I can't remember off hand. and im not sure what I will do to the Valk in terms of modification. Ill figure that out when I get it I suppose.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/11/24 07:04:33


Post by: shasolenzabi


All, very nice! Got my super walker kit for some minor converting as well, KV-200 Killaj


91st Schrott Experimental Regiment. Pic heavy. @ 2012/12/07 06:47:09


Post by: Engine of War


UPdate,



Kreig Tiger got a coat of paint.
I dunno why but I like the greyish-blue. pot said "The Fang" on it and i assume its got something to do with sphess puppies colors but darkened a little with a wash I like it....
It still needs the weathering but otherwise I like it.

and I got these Starship Troopers "Bug Fields" on a whim at hobbytown.


Their only under the "infantry" gallery as I could not think of any where else to put them .

Im going to use them interchangably as markers/objectives and even have a possible use as proper force field fences.


"Energy Field Fence"
The owner of the Energy Field fence can set up the fence with each "post" about 6 inchs apart (max) from each other in a row.
The owner can fire through the fence but targets get a 5+ invul save as the field is imperfect and sometimes will stop the owners rounds.
If the enemy fires at the owners units on the opposite side of the fence then the owners units get a 4+ invul save.

ill tweek it... that or it'll be some weird kind of Agis defense line and ill build the quadgun later.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/12/12 08:48:09


Post by: Engine of War


pictureless update.

I've built a little more on the Magnus Terra-

it now has some equipment on the front and smoke stacks and the rear has the super structure being built.



I also have a few more ideas for the futurebefore and possibly after christmas.

I found an old PT boat model. I don't know the scale but its longer then a Baneblade but either way I think it'll be a custom unit.

Im going to give it legs...... Ala- Soviet Stringray Assault boat from Red alert 3. With some battle cannons other guns strapped on for good measure.

Also I think ill build a little more into my "Space Marines" (aka Section 9)
Im going to construct a Predator or 2 along with maybe a Rhino/razorback.

The idea will be more emphisis on the whole idea of Space Marine's tanks being "Faster" then IG tanks. The Rhino will be a 6 wheeled APC style machine with the Razorback and Predator following suit. The Predator would be akin to a Striker APC with a cannon on its top and a razorback with be the same but with a heavy MG (or in this case a bolter or something.

The Kreig Tiger hasn't gotten its weathering yet but ill get around to that.
Ill also get pictures of the progress up soon. but for now bed.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/12/14 06:22:53


Post by: Engine of War


Here we go.



The Pyro Tank is painted. And I don't think im going any further then that,
its a funny homage to the Team Fortress 2 Pyro (red in this case). The front bears the TF2 symbol of the Pyro and even has a pair of references to the pyro on it as well (not seen in the picture). on its rear reads "SPY CHECK!" due to the method used to locate and kill spies in a TF2 game. and on its side, circles by blue "sparkles" reads "Do you belive in magic?" due to the song from the "Meet the Pyro" video. I find it funny lol

second.





pictures of the Magnus Terra with the super structure under construction. with it folded up and in combat mode.

finnaly

The Force Field Pylons given paint. metallic blue for the energy projection parts and metal for the rest. ill probly got over them again for more detail.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/12/18 02:04:05


Post by: Engine of War


I got a new cable for my Camera (yay) and i've nearly completed the Magnus Terra Elementum (Great Earth Elemental).



Its super structure is roughly done. The troop bay is complete with stubbers mounted on it, the cap has a door to the inside. The troopers enter from the door on the bottom rear and they have plenty of equipment and other things for them too. The top has vents, the commander in his own hatch and a second hatch with a storm bolter mounted on it. I tried but counldt find anythign better for the view ports then a large Baneblade plate. the plate is where the driver and Co-Driver sit and set vertical on the machine has a armored view port look instead of hatchs.


Ill add some rivets to some hap hazardly added on armor plates.

the front mounted Seismic Emitter Array is primed and ready. it was going to have more cables on it but being the first model i've built that has moving parts they did not work out very well. But I do belive they look good.

Ill get down to basing it soon.

COmments?


91st Schrott Experimental Regiment. Pic heavy. @ 2012/12/18 03:30:56


Post by: Briancj


You're a masterful Ork Mad Mek.

...

Oh, wait...



91st Schrott Experimental Regiment. Pic heavy. @ 2012/12/18 04:07:33


Post by: Engine of War


 Briancj wrote:
You're a masterful Ork Mad Mek.

...

Oh, wait...



I will admit I had some orks and played them a few times. But i like the Tanks of the IG better, couldn't get my head around their play style. Im not sure what happened to the Orks..... I think I sold them ork something, but I keep finding random orks in places.


Automatically Appended Next Post:
Oh. For a picture of the next possible thing.






A PT Boat model that i found. It was long since assembled but never painted and its been neglected for years. important details that would make it a proper historical model are missing so I've decided to turn it into an amphibious combat craft.

The insperation is the Stringray attack craft from Red Alert 3.


IM going to hook a set of legs to the bottom of it. Just like the Stringray.

It will be armed with a bow mounted Leman Russ turret (battle cannon), its traditional torpedos (inactive on land unless I figure something out), a rocket pod on its rear (like the rocket pod from a Valk, only using larger rockets that have frag warheads), and on the sides on pintles either Auto cannons or Heavy Bolters.

I would imagine torpedos would be like 90 some odd inchs in range (probly make them 72 inchs) with ST 10 AP 5 (its ment to kill ships, not infantry)

As opposed to the Tesla Coils of the Stingray.

Ill get it a name, armor and more either half way through construction.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/12/24 08:46:00


Post by: Engine of War


Super short update.


The Magnus Terra is based but I had some complications with the moving parts and the spray paint solidifying them which prevented them form moving.
after alot of effort and a purchase of super glue i managed to repair it all and get the parts moving again. otherwise the machine is ready for paint.


The Amphibious assault boat is on hold as after reading maybe the 4th "The Imperial tanks (Leman Russ) design is bad and not like modern tanks" thread i've decied to go forward and green light the construciton of a "modern-ish" Leman Russ tank.

It will be shortened in height, and made a tad longer while the romboid tracks will be removed. it'll be similar to the Chernovan tank i posted earlyer. even that design is more "modern" then a WW1 hybrid creature that is the Leman Russ.

While obviously 40k runs on the "Rule of Cool" and not reality or engineering prinicples I don't care and still want to scratch build a proper battle tank that you could see roaming around in the 21st or even 40+K millenium. it will be heavy duty and angular like the IMperial armor usually is (but its gonna be welded, not riveted) but still have a modern appearance.

strangly in my head i can see the blueprints. from the engine location to the ammo stowage and all the wires and hydrolics in between. If only i had the talent to get them on paper (or on the screen) like in photoshop or something. hell even CAD would be neat.


Ill get a picture of the Hull of the Modern Russ up at some point.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/12/25 03:40:17


Post by: Engine of War


Here is my "modern-ish" LR version.



I call it the Vangaurd.
half based on the FV215b (prototype british tank destroyer) and half based on the Chernovan battle tank of Warhawk.





side by side the Vanguards hull is only slightly longer (due to the suspension and track layout), but its just as wide as a Russ (i would have increased the track width but I couldn't find wider tracks and didn't have the initiative to build some. Not to mention i've run out of Imperial Gaurd Tracks gah! I have some left over Rhino tracks and am trying to decide whether to modify them to fit.

The turret of the Vanguard will be larger then a Russ and its cannon, like i said before, will possibly be taken froma Challenger 2 model. as the impossibly large bore of a Russ Tank on a "Non Leman russ Tank" jsut doesn't look right unless its something like a Baneblade or other imperial tank. It'll be blockyand angular and such. a combo of the 2 tanks that inspired it.

Scratch that! In the midst of writing this I found the 88 cannon from the Kreig Tigers orgional model. Its should be perfect for it. the scale makes the 88 look larger so it would make the Vanguard appear to have a proper 120mm cannon.

Ill get back with a comparasin photo and a progress photo when i get the turret on.


91st Schrott Experimental Regiment. Pic heavy. @ 2012/12/26 07:01:40


Post by: Engine of War


The Vangaurd Project continues.



Compared to a Leman Russ.
its just as wide (maybe wider by a fraction of a millimeter from the track base)
only slightly longer (again, due to the suspension design and when the turret is complete the rear of the turret will extend over the rear)



And only a fraction of a mm taller (shorter if the turret hatch is open with commander and stubber/storm bolter)



Also, Christmas brought several things!
a large set of th Wall of Martyrs trench system.
a little Hotchkiss tank with rockets (even at 1/35th the thing is tiny!)
the T28 Super heavy tank
and the gigantic zepplin model that was suggested. its HUGE.

Along with that came another Valkarie which ill figure what to do with. I think it will be similar to a V-22 osprey but will have jet engines or something.






91st Schrott Experimental Regiment. Pic heavy. @ 2012/12/26 08:55:36


Post by: Sir Bushwookie


It's been a long time since I've seen this thread.

The gigantic zeppelin, well I did say it was on the large side.

As for the new valkyrie you could convert it into an apache.
The Hotchkiss could be used for towing "wrecks".
E.g remove the turret stick an engineer inside and attach a bit of wire or string that can be wound up to act as the tow rope.

The "Vanguard" looks cool by the way.
As for your stingray idea have a pair of autocannons on the back instead of rockets but thats if you copy the concept art.

Sir Bushwookie

I'm probably going to edit this later as I'm rather tired at the moment.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/01/11 05:52:16


Post by: Engine of War


Im finnaly back.

I got a new computor for christmas along with the many models like the T28 Super Heavy Tank, and the Hotchkiss light tank.

I was hesitant to put the warhammer pictures on it but I did it and here is some progress.



The Vanguard Main Battle Tank construction is completed.
Its mid way though painting otherwise.



Overall I belive the Vanguard design is leaps and bounds over the Leman Russ. It would be larger with wider tracks but that was a constraint by the Leman Russ size. either way It has more mechanical sense then the Leman Russ.

Its turret and cannon are opposite of the Leman Russ design.
The turret is large enough that 3 humans can feasibly fit into it and both the Gunner and loader have hatchs (on the sides of the turret) to enter and exit from, while the Commander has an area in the rear of the turret where communications equipment can be stored and he could stand up in the hatch as well.

Ammunition is stored in and around the turret ring and the Cannon itself is not so off scale that it would possibly be like 300mm instead of the labeled 120mm.

The Driver has his own seperate compartment in the front with Lascannon controls linked to his controls allowing him to fire the weapon. Also he is more sunk into the hull like many modern tanks today, rather then a slit window he has 3 periscopes to view the world from.

The Suspension would be Torsion bar with a middle mounted engine behind the driver and just fore of the Turret ring with the gearbox and transmission connecting to the sprocket wheel. Fuel is stored to the left and right of the engine with batteries on the right front side. The Lascannon batteries are seperate but are contained in the same compartment, which can be accessed by the Driver should the need arise. The Tracks have a rhomboid shape but it is much much shorter and practical then the taller Leman Russ suspension. It has 1 large return roller with 4 road wheels and the frontally mounted Idler wheel.

Its hull armor has a upper glasis being at 250mm thick at a roughly 45 degree angle. its lower hull has 200mm of solid plasteel at roughly 30 degrees. Its turret front has 200mm on the turret "cheeks" and the very front including the gunsheild is a total of 550mm thick of solid armor (the gunsheild itself is 350mm thick with the turret front at 200). The sides are a thinner 150mm with the turret sides being 110mm thick with the doors having an added 40mm. The rear armor is a much thinner 80mm of armor on the hull and 70mm on the turret rear.


Its "run-on-all" engine is capable of over 1000 hp and with turbo engaged it can achive 1500hp. Its governed at 45mph but with the govoner removed the engine is capable of kicking the Vanguard into about 60+ MPH, but a Vanguard would rarly reach such a speed as the transmission and tracks would be shreaded by the engines brute force before it reached such a speed.

The design could be outfitted with sponsons with a large plate welded to the track guards and sponsons attached but they are left off.

personally i think thats a more suitible tank design then the Leman Russ.... the Vanguard may be just as ficitonal then the Leman Russ, but i think it has just as much looks then the Leman Russ (IMHO) but its a more practical in design.


Also i have begun the planning stage of the War Zepplin.


The thing is HUGE and if it was to scale it would dwarf even a manta or a Titan (lengthwise to a titans height).
scale wise im going to have battle cannons on board (which will be little tubes in turrets on its front) and a large bomb rack hanging underneath it.
Additional forward engines and lift engines will be attached along the body with armor plate.

It will be similar to a Kirov but with 40k injected into it. I already can hear that voice in my head....

*Kirov* Is that your house? Lets go visit them...... *bombs start falling*


91st Schrott Experimental Regiment. Pic heavy. @ 2013/01/11 06:40:02


Post by: Rogue Wolves


this latest update is my favorite so far so much coolness packed into this one page, great job!


91st Schrott Experimental Regiment. Pic heavy. @ 2013/01/25 22:10:19


Post by: Engine of War


Magnus Terra and Vangaurd completed.








I gave it blue markings denoting the command tank role. If its going to be the design that trumps the current Leman Russ design i want it in the thick of the fray.
The turet markings include the blue stripe and triangle on its turret with its name and serial number (EX:9591D).

Its specifications are already displayed above.


I can't think of a fluff thing for the Magnus terra right now. got a headache







Here it is. The "Great Earth Elemental" with its Seismic Energy Emmitter array. played as a Banehammer it should be alot of fun. built on a Maus hull with a boxy super structure on top and open troop compartment with heavy stubbers on it it should be a terror on the battlefield. it doesn't have sponsons only due to the fact I didn't go out and get any and that the Maus Hull doesn't lend itself to Baneblade sponsons due to their shape. The front array folds up and down but due to the paint it can have some troubles doing so, but im ok with it.

im going to begin construction on the War Zepplin shortly. i bought a ork bomber for the bombs it has, and the rest of the craft will probly be canabalized for other projects, like the 3rd valkarie.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/02/09 23:39:10


Post by: Engine of War


Warp Wasp painted (finnaly)






I have no idea what prevented me from painting the Warp Wasp. but i got it mostly done except a little bit of weathering.

But now its ready, and the zepplin continues to be tinkered on. After the Zepplin i have this weird urge to build a GDI Juggernaut as a tri linked quake cannon wielding Titan. with some heavy bolters on it for self defense. It would probly be totally sratch built as Titans are freaking expensive.... even the little warhound ones. That or build the T28/T95, find something to do with the tiny little french tank (what made me stop with him is that his rubber tracks are ubsurdly long and don't fit very well on the hull. )


Anyways, ill get back with some updates on the Zepplin at some point.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/02/09 23:42:46


Post by: Briancj


My only comment is that you should consider masking off your stripes. It'll make them look a LOT better.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/02/10 01:22:49


Post by: Engine of War


 Briancj wrote:
My only comment is that you should consider masking off your stripes. It'll make them look a LOT better.


yeah, im gonna have to go back over them again at some point. im sure i have some masking tape around here somewhere.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/06/13 18:03:17


Post by: Engine of War


Deep inside a fallen Mechanicus factory ship, that had fell from the sky upon Schott centuries ago, a single figure stirred.
The ancient machines onboard the ship had been silent for many years. Now a single soul wandered the corridors alone. The blood colored robes of the Mechanicus preist blended with the red steel of the walls of the sleeping ship. turning to the endless cavern that was the primary assembly hall the priest began to flip switches and turn nobs, all while chanting under his breath the litanies of activation. The ship's spirit slowly awakening heralded the many onboard machines and slumbering servitors jumping to life. A great steam horn bellowed deep inside the ship. "So your finally back?" a voice spoke from behind the priest as he worked. The priest stood and turned his mechanized eyes to the soldier behind him, holding him in regard until giving a haggard sigh that sounded more like pressure released from a hydraulic cylinder. "Cause we still got a lot of work to do, we got another machine that needs fixing" the soldier went on, unsure if the sigh was a good or bad response to his query. A small land crawler soon appered in the assembly hall, pulling the remains of a chimera behind it, with a large assortment of tubes, pipes and more piled in the rear bay, coming to a halt underneath a great mechanical claw that once lifted the turrets of the venerable Baneblades. "We found this in the tube on the back" The soldier spoke as he approached the tech priest, pulling out old pieces of what looked like parchment, with intricate drawings adorning them. The priest took them slowly and his eyes scanned them quickly, before looking up to the beaten chimera before him. The priest smiled, or at least he would if he still had a mouth to do so. "Yes" the digital voice of the priest spoke, "she shall be reborn anew, and she will smite the enemies of the Imperium and the Omnissiah". With a burst of static servitors emerged from the woodwork of the ship and others of the Mechanicus arrived in short order.
The 91st Schrott Experimental was back in business.


Im back. I had a long break (I dunno how long or short it was, I wasn't keeping track)
But either way I've started building again. The war zeppelin was a bit much and was daunting (to me at least), so it threw me off and I didn't managed to get much done on it.
But I grabbed a chimera and some tubing and with the rockets from the little French tank I am throwing together a Gryphon Mortar carrier that uses rockets instead of traditional mortar shells.
if nothing else the Rocket Gryphon is a jump start to get me building again.

That and many of my tanks and troops have been damaged. mostly due to gravity or other forces (like being put in boxes that have been moved around a lot)
So I need to repair them.



The Rocket Gryphon.



eventually im hoping to put some crew in the rear.
I saw the new Riptides and giant Wraithknight. Had a silly idea of a large mech to face them down, but the design is just short of a Knight titan. It would be armed with a battlecannon "rifle" and other weapons. I think I had a similar concept of a Dreadknight turned LRBT. but im not if ill get to that if at all.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/06/26 22:35:18


Post by: Engine of War


update:

I built a Rocket ammo based Colossus out of the remnants of a Leman Russ.
I recently salvaged a ton of chaos, tau, tyranid, elder bitz and parts. (i.e consolidated my bitz pile) and traded a friend of mine from my local shop for some of his remaining IG (he has Tau, Eldar etc). I got 4 tanks (4 LRBT 1 Exterminator) and 9 HWT of various kinds. I found another old box with more bitz so hopefully I can trade for what remains of the IG.



The new guys, the one turned Colossus is not here.

Anyways, 2 of the LRBT are in poor shape but that's not a problem. I cut, glued and bolted together a Salvaged Colossus mortar from one of the falling apart tanks, instead of the normal huge mortar cannon, it has a cobbled together launch ramp for heavy duty rockets.


I still need to bolt in the heavy bolter (bad pun! ) on the front end to finish it along side covering the hold in the tracks where the sponson once was (opposite side to picture)

The Rocket Gryphon is also finished in terms of construction. I don't want anything really fancy on it besides the rocket mortar and crew in its rear bay. it only needs a base coat and paint.




I also went around and laid out the whole army for a picture. Felt that I needed an update.







Im still not going to sit down and count the points. All I can ever really answer is "A lot"
im sure its a hefty amount.

As for what im going to do to the new tanks im still not sure.
I think the exterminator would make a good steam tank, with boiler and pistons and all.
Perhaps a Microwave tank for an eradicator? shooting microwave pulses that frie enemys in cover. built like the Microwave tank of C&C Generals: Zero Hour.
Another Punisher with a giant 3 barreld gatling cannon turret like it was wrenched from an aircraft?
I dunno. I'll figure it out.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/06/30 06:37:36


Post by: Engine of War


Mechanicus Data Sphere.
Mechanicus Vault world, Schrott.

Binary message.
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Unaltered subjects of the Omnissiah please see nearest Cogitator or Augmented Mechanicus Adept for translation to Low Gothic.

yes ladies and gents. the 1's and 0's actually say something. The next tank is nearly complete/ fully modified. and I am just trying to be cute by putting a whole thing of Binary in. As if im correct Tech Preists, or subjects and followers of the Mechanicus communicate in Binary (or a 40k version of it.) I'll chuck out the binary and translate it , soon as the pictures are uploaded


edit:

(Translated)
Quantum Singularity Cannon. РHeavy Quantum energy reactor mounted to rear of Armored fighting vehicle known as \"Leman Russ Battle Tank\". Highly charged anti particles and other quantum energies are projected through a device that uses heavy magnets to project the particles forwards at foes of the Emperor and Omnissiah. Creates temporal disruption or singularity that tears targets apart at a molecular level with untold force. results in vaporization. singularity life span in nano seconds. Singularity then collapses and causes mass discharge of energy. Test results promising from recovered prototype from vault 959 level 91 planet Schrott. Field tests required. Deploying with 91st in short order after proper rites and incantations preformed.









91st Schrott Experimental Regiment. Pic heavy. @ 2013/07/01 06:16:01


Post by: Engine of War


Another update.
The Rocket Colossus has its heavy bolter bolted on the front end and only needs to be based and painted.
Same with the Quantum Singularity Cannon Russ (Which will be a Demolisher, with no sponsons)



Now I have a Punisher under construction. a long 4 barreled Gatling gun modeled after the Vulcan cannons in real aircraft bolted to the side of an armored cockpit like the Hammer Cannon Vanquisher.
hopefully will have a heavy ammo belt and big ammo drum.



the 4 barrels spin. Not by themselves mind you, but I thought it would be a nice touch if they could.


I still have 2 Leman Russes. 1 Exterminator (which is staying as one) and another Battle tank that need modification.
I already have at least 1 of every variant (except the Annialator, the duel lascannon one which isn't in the codex)

The new Quantum Singularity Demolisher will complete my Demolisher squad.
Maybe another Executioner? I already have the Tesla tank harnessing the power of Lightning (which is essentially plasma anyways), and a salvaged and upgraded traditional Executioner cannon.

I have come across the concept of Atomic Shaped Charges. Which if you know how an RPG works then its the same principle but uses a nuclear bomb as the explosive that turns the metal cone into a ultra hot jet of destruction. The data I've found has the X-rays of the nuke turn a large plate of tungsten into an ultra hot beam of plasma.

Best guess is that 40k tech would allow for very small nuclear explosives that could operate as the propellant in a bullet with a thick layer of Tungsten or perhaps Adamantium (for more 40k-ness) as the "bullet" which would create a beam of plasma to kill targets. That's probly not how it would work in reality but when there are huge fungus creatures that have equipment that works on the principle of "I belive it works therefore it does" it doesn't matter does it?

Im sure with some creative work I could build what would essentially be a weapon system that fires these devices in a 3 round burst (like the 3 rounds a executioner fires). And due to the device essentially creating plasma from the shaped charge device it keeps the obvious plasma weapon strengths like the good strength and AP. But what it would look like im nto sure, but ill figure it out.....



91st Schrott Experimental Regiment. Pic heavy. @ 2013/07/01 22:55:10


Post by: Engine of War


The Vulcan Cannon Punisher is complete. essentially a Vulcan cannon torn from an aircraft and bolted onto the top of a Leman russ with an armored cockpit.
It now only need basing and paint of course.





a heavy power supply on the rear supplys the gun with ammo and power.



2 more hulls left. An Exterminator and Executioner.
One Steam Tank and the other using a Atomic Shaped Charge Blaster.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/07/10 19:05:48


Post by: Engine of War


The Atomic Shaped Charge Cannon, Exterminator has had most of its turret assembled. it needs bitz and pieces attached now, like wires, coils, rivets, etc.





The idea is simple.
An atomic reaction is created (i.e a small thermonuclear bomb goes off), and through a series of incredibly powerful magnets, its focused into a blast of lethal plasma.

In this case, a thermonuclear device about the size of your fist is loaded into the firing chamber, and the reaction is started with a small laser beam. The magnets kick in and contain the blast which is then directed out of the "barrel" of the weapon in 3 high energy discharges (the 3 plasma cannon shots of the Executioner cannon).

The tanks turret itself is not manned, with the gunner and commander inside the hull which has increased room due to the removal of the bulky battle cannon ammo rack. The entire crew has a thick anti radiation plate bolted to the roof of the inside of the hull to prevent themselves from being incinerated by the inevitable radiation that would result of using the weapon, but so far tests have shown the magnets keep the radiation contained but its still unsafe to be outside of the machine during firing unless you wish to be blasted by the secondary Alpha, beta, and Gamma radiation.
The magnets generate immense amounts of heat which has them have 4 large cooling vents along the barrel.



91st Schrott Experimental Regiment. Pic heavy. @ 2013/07/15 14:28:12


Post by: Engine of War


Rocket Colossus, Vulcan Punisher, Rocket Gryphon all based.
trying to cover the green bitz on the Quantum Singularity Cannon Russ with painters tape for basing. Will hopefully get them painted soon.

The Atomic Shaped Charge Russ is still getting bitz and pieces put on it. should get its riveted turret armor on soon alongside its wires and coils.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/07/19 23:20:44


Post by: Engine of War


Quantum Singularity Tank up and running.


no fluff yet. Ill get around too it. It needs a proper name too.




The Comet, Rocket mortar Gryphon is done too.





Enjoy.
Ill get the Rocket Colossus and Vulcan Punisher done soon.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/07/20 00:05:39


Post by: Briancj


I like the shell/round holders.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/07/25 18:33:59


Post by: Engine of War


The turret of the Atomic Shaped Charge tank is complete.
I just need to build sponsons for it, base it, and paint it.





I want it to be a kind of jumbled mess of wires, cables and equipment that keeps the high energy reactions under control. basically holding a explosion together by using duct tape. The sponsons will be no less bulky when built, with a large intake on the back of them to keep the system cool with a heavy muzzle on the front.

the Colossus should be done painting later today. along with the Vulcan Punisher.
ill get those up later today.

Im tinkering with a weird hybrid idea. Rhino chassis + Chimera armored body.

The overall hull, tracks and front of a Rhino/Razorback with the middle being the crew bay of the Chimera with the large door on the rear and all. im not 100% on it, so the idea may end up scrapped and the razorback converted to something else, but it looks good in my minds eye.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/07/27 14:22:15


Post by: Engine of War


The Vulcan Raven Punisher tank is ready for combat.
The name is from a boss character from Metal Gear Solid 2 who was able to pick up and fire a Vulcan cannon with the power supply strapped to his back (the gun itself weighs 200+ pounds, and the power supply is nearly a ton, all of which weigh as much as a car. including the recoil which is like a super powered jackhammer)





the colossus is nearly done. it should get up soon.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/08/02 06:06:33


Post by: Engine of War


Rocket Colossus up and running.



The rain poored. it never seemed to stop. But all and all it didn't really matter to David, he was in a heavy bunker waiting for the enemy to come with his trusty lascannon by his side. The Governor had denounced the Imperium a few years ago and only a week ago did the "Imperium" show up to have a word about it. David had maned this same smelly bunker since then and had popped at least 3 tanks. The Artillery had tried to smash the bunkers, including his but so far they were unable to crack the thick ferrocrete and durasteel. So the shelling stopped as quickly as it started and now he waited.
In the distance he could see the forces mustering for another attack, like little ants running around in the ant farm he had as a child. Sleep began to slowly drift in. As Davids eye lids met, an earthshattering howling sound snapped him out of it. He rushed to the slit in the bunker only to see a bright bolt streak in and smash into the bunker to the left of his. The impact split the structure in two, flattening the roof and caving it in. A roar of a thousand voices and hundreds of engines followed as the attack began. David grabbed the lascannon and took aim at the first thing he could see, a chimera clad in olive drab trundling forward past the remains of the bombed bunker. With a squeeze of the trigger a bolt of light exploding from the barrel and blasted a hole through the thin armor causing a eruption of fire to engulf the chimera. Another howl split the air, but in the distance David could see the streak of light soar from behind the enemy lines, climbing high into the dark sky before coming down upon another bunker nearby.
David tried to aim at a on coming Baneblade but the las bolt was absorbed by the heavy armor of the tank, it turned its main gun towards him and promptly fired, the impact blew him back from his gun. but the bunker held if only just. Another howl told David that it was over as he lay sprawled on the bunker floor. So he closed his eyes and let sleep come.



Overall im not satisfied with the paint. I am possibly going to go over it again.

Also, small "poll",
I have gained 3 chimeras, that are in rather poor shape. 2 of which I've disassembled to their original elements.
IM not sure what to do with them all.
I have so far 2 ideas.
1. Build a Seige vehicle with double wide tracks and mount a heavy weapon of some sort in the chassis. and use the remaining chimera for something else
2. remove the tracks from 2 of them and use them to construct a second Malcador Defender from the other Panzer 4 hull I have and having the now trackless chimeras turned into Hover Chimeras (much like the Hover Tank, Leman Russ) with the 3rd chimera modded into something else.

The Hover Tank (named Steel Fury) and the Malcador Defender (Citadel of Vengence) are in the blog. The designs of the new ones in idea #2 will be different (like a Hover Chimera) but they are there if anyone wants to see them.

Those are my ideas so far. if no one suggests one or the other or even another idea I might flip a coin or something
enjoy.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/08/02 17:29:32


Post by: Briancj


HOVER CHIMERAS.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/08/11 19:29:08


Post by: Engine of War


M65/AT Atomic Shaped Charge Projector code named "Atom Smasher" is complete, and now requires paint.
The sponsons are bolted on, cobbled together from multiple other tank pieces, each sponson is from a different tank. the exaust is from the remnants of a necron obelisk guns, cooling equipment on its rear is what's left of the antenna equipment from another leman russ tank.

its entire turret assembly is another entire myriad of loose parts.



It should get a paint job at some point. but I need to get some base paint.


I have finally begun starting on the War Zeppelin.
The 4 lower prop engines are built/being built, perhaps a jet engine will be on its dorsal section.
The bombs are made, the original proposed bombs would have been way of in scale.



Its bomb rack is built and attached (the large spike on its bottom)
IM hoping to attach several guns and cannons to it, cause you cannot have enough guns...
Im thinking If I attached a leman Russ turret (stripped down) its scale would make it equivalent to a Quake cannon or other huge gun.



Im thinking... my best bet for retaining my sanity (in terms of keeping the aircraft intact) would be to magnetize the engines since they are thin and could easily break.
by magnetizing the struts connecting to the aircraft itself. instead of the engines on the end of the struts.

The Hover chimeras are going through designs. Im planning to use the old road wheels (since these are older chimeras) clustered together to make the hover engines or locomotors or whatever you want to call them.






91st Schrott Experimental Regiment. Pic heavy. @ 2013/08/16 02:31:57


Post by: Engine of War


The Atom Smasher is up and running




Also, there is supposedly going to be an Apoc battle at some point in the future in a small tourney at my local store.
the good old rule of "bring everything you have" is in effect so im hoping to have a lot more stuff built for the battle.
unfortunately the giant Atomic Cannon can't be used or the War Zeppelin but everything else can be used.... all of it.... and I have most if not all of the data sheets for them in a binder, but the new apoc rules will be provided anyways.

things on the list
finish the Hover chimeras, repair the Minotaur, other stuff I think of while building, etc


91st Schrott Experimental Regiment. Pic heavy. @ 2013/08/21 23:41:37


Post by: Engine of War


Update

Recently found out I had accidently sold a Soulgrinder that belonged to a friend of my brother (and it was in the giant pile of bitz I got the new tanks for). I didn't know it was his until recently and the new owner has already modified it for his own purposes. Strange thing, the friend has an IG army and no chaos, what he would have done with it im not sure. But Anyways I promised him to get him a tank in return for the accident.
He wouldn't stop pestering me for a Exterminator I had so I through together a battle tank for him from scrap parts including a spare tank turret, Chimera hull and so on.
He has it now and he has shut up.

Its a simple build that I banged together in less then an hour.


Origionally I had a plan to build a Ragnarok (an Old Krieg Tank that looks a lot like a KV-2)
But shortly into construction I knew If I put too much effort into building a Ragnarok I would get attached and not give it up.



Its a Chimera Hull, stripped down Leman Russ turret (with chimera turret bottom to hold it into the hull), spare sponsons, a lascannon glued to the front with palsticard rounding it out.
It serves its purpose and would easily count as a standard Leman Russ Battle Tank.

The Hover Chimera is progressing. its Lift engines and forward propulsion engines are in place along with a heavy bolter in the hull.




Perhaps I could bolt together a Ragnarock later for real.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/08/22 00:06:34


Post by: MeatShield


I love this thread. You must truly have the blood of a mekboy in your veins.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/08/22 02:29:29


Post by: Engine of War


Chimera's done.




All it needs now is a base (have one on had, so check), a "hover" bit like a pole or pipe that holds it up, and Aquila some where on it, and of course paint.

not sure whats next, ill figure something out.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/08/22 08:53:45


Post by: Sir Bushwookie


*yawns*
Aaah, hmm I stop visiting dakkadakka for 2 months and suddenly you become active.
Still welcome back!!!!
I see you have begun work on the Kirov, I look forward to seeing her grace the world with a torrent of flame and badassery.
Overall either the time lord or the QST are my favourites.

Keep up the good work

Sir Wookie of Bush

Edit: changed the if to of


91st Schrott Experimental Regiment. Pic heavy. @ 2013/08/26 05:49:16


Post by: Engine of War


Bolted together a Bastion for the up coming tourney I am in. Its a friendly local store tourney, I am mostly in it for the Apoc. I would never really go to a big "official" tourney... Im sure my modifications would throw some of the officials for a loop if not some players.


Bastion with my baneblade Thunderfury for scale

Anyways. The bastion is your standard issue Imperial Bastion (one story of bolters, roof mounted las, etc). The original plan was to have the entire thing fold out into a large tank-like vehicle much like the MCV of the Command and Conquer Red Alert Series (more specifically the 3rd version, whose MCVs are practically moving buildings in their own rights, with the former ones being large trucks).

The mechanics behind such a design would have been overly complex series of inter-leaved plastic pipes and other mechanics and supports... which you can imagine which... while the idea of such a thing is really cool (Hey I can make my Bastion into a "Tank" for a turn, move it elsewhere, and turn back into a Bastion!), the overall fragility of the design would be its downfall. not from a gameplay perspective, but from a transport and handling aspect in reality.

Even with the modular design of the bastion allowing for larger structures with multiple kits, the amount of plasticard tubes and their arrangement would be mind boggling.

Either way I have a complete Imperial Bastion infront of me as a quick build. Im sure I could put together a quad gun should I feel like it.

For the Extermiantor Russ I have sitting around I think I could turn it into a steam tank. replacing the hull with a large boiler like that of a steam train with large pistons and what not powering the treads.

The demolished Minotaur has been stripped of its guns leaving just a T-34 hull. Im thinking of turning into one of those Neutron Laser wielding Valdor tank hunters since the original minotaur super structure has been obliterated, with the remaining Panzer 4 hull possibly becoming another variant of a Malcador (have Defender, have Infernus, have Annialator,).

In terms of choice between Malcador variants removing the battle tank since compared to the alternatives is not that great In this order im leaning toward Annialator, Infernus, Defender.

main reason being is that in the Apoc match I will be matched alongside my imperial allies (and holding more troops no less super heavies then anyone in the store that im aware of...). Its highly probable I will be doing most if not all of the heavy lifting. with my allies mostly composed of Space marines of various kinds, from blood angels to Dark angels to whichever one is obsessed with lots and lots of bikes. My opponents on the other hand will be chaos, eldar x 2, tyranids and tau (I think, ill get more details Thursday)

with so many different opponents presents tons of problems. Overall I will be just beating them into the dirt with more firepower then any of them could ever hope to muster while leaving MY space marines (Section 9) and my allies dealing with melee and deep strikers. That and its unlikely they will have many Super heavies, and if they do they will be out numbered by far and will be crushed under the weight of my superior fire power....

That and the Apoc match is a while away. im certain I can manufacture several more machines to swing the apoc battle further in my favor. after all.... its a "Bring everything you got" match... *cue maniacal laughter *

edit: the Hover chimera is based. just needs paint. should be done soon.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/09/02 00:00:28


Post by: Engine of War




Hover chimera up and running. Sits a bit off the ground with its base and chugs along like any other chimera, only having the Hover systems instead. Its side armor is weaker then its front with only a plate of armor bolted to the sides to attempt to cover the fragile hover engines.



ill paint up the bastion soon.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/09/07 02:44:14


Post by: Engine of War


Pic-less update.
Birthday came and went. 22 now.
Got a wee little Stuart tank (M8 Tank destroyer variant with the open turret and 75mm gun) for my birthday along with a few other things, from pictures I've seen of the model online, it should make a perfect Leman Russ. But what to bolt on it?


I've heard of those grav guns the new space marines have. Too bad they don't have rules for a tank mounted version (that I know of), I would bolt one on a tank and run it ASAP, tourney has lots of MEQ in it, on bikes, pooring out od drop pods, chaos powered you name it. Only thing not MEQ is myself (not counting MY "Space Marines" Section 9), a few ELdar, a Tyranid I saw on the roster (who I don't think I have met yet.) and a Tau.

Anyways, the little Stuart will be modified but I don't know what to put on him.
Make suggestions (state weapon type, and codex gun, EX: Quantum Singularity Cannon - Demolisher). Or it could be straight up equipped with a Battle Cannon or something and its open topped turret bolted closed (or given some sort of super structure on top of it.)

I want to complete another squadron (i.e a trio of Leman Russ varients.) I have completed the Battle Tanks, Vanquishers, Executioners, and Demolishers. Perhaps another Eradicator to root out the Eldar and Tau who cling to their cover for dear life? Or the Bike swarm marines. WHile the eradicator can't crack their armor save, they would be making three times the saves (I would use my Rocket Collosuss on them but they would move into minimum range first turn.) loosing their more powerful speed based cover save to an eradicator barrage might bring them down.

I saw the new Centurions, I bet I could do better (or atleast have my own version). Based on the Zone Armor from Tiberium Wars, I bet I could build a tough Centurion for Section 9. If not to play with but to build for fun.
Anyways. Ill to work soon.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/09/20 06:34:18


Post by: Engine of War


UPdate:
Didn't get my Apoc Match.
The reason was simple. No one could match my firepower (at all) even if all the players teamed up to fight me (6 vs 1). That and I was late (due to circumstances that I cannot control).
Having under my command 13 super heavy vehicles (Im not allowed to bring the Habringer or the Kirov....meh, otherwise I would count them)

What I would have faced would have been roughly 6 guys 1 IG, 1 Dark Angels (who were painted red ironically), Green Tide orks (target practice that comes in big green blobs), another Ig, Eldar and Eldar.

each had roughly 3000 points a pop (or for some only 1750 but their allies covered the rest)
and Im preety darn sure I have more then all of them combined. Or at least I brought more then all of them combined (just in case)

Everyone there agreed that the amount of Apoc sized templates I could throw around (including the sheer number of standard templates) I would have wiped the one of the 3 man teams off the board in a single turn and then wipe the other team off second turn.

None of them had super heavies to challenge mine. But they had plenty of flyers (in total about 6 or more. 4 dakka jets, 3 vendettas, and 1 Storm hawk or whatever the flying space marine transport is named). I quickly conluded my Hydras could take them also with the Bastions las cannon along side my own Vendettas. The Tornado and the SkyHammer, that and I could easily just throw rounds skywards until things fell from the sky.

They owe me a Apoc battle.

Anyways, The wee little Stuart turned Erradicator is underway. just a hull currently. The weapon system might end up either a Proto-Grav weapon, early variant that due to age and loss of technically data is reduced to a pulse of crushing gravity that cannot be stopped by cover but is not terribly powerful. Or a Microwave weapon with a large dish on its top to direct the microwave beam on targets, unfortunately Power armor is able to protect from the Microwave beam but all it needs is a tiny opening and it can cook them alive (failed armor save), but due to its energy beam Cover does not save you from the weapon.

ill get a picture for it later.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/10/17 21:07:43


Post by: Engine of War


This is from my laptop so I have no pictures to show.

But, things are slow due to classes and things (that and I've run out of glue, gonna run by the store today).
Still under construction.
Proto-Grav Stuart
Finishing the Bastion (paint wise)

New: using a pair of Leman russ tracks (the middle hull is missing), im working on a Laser Destroyer Tank hunter (aka a turret-less LR with a hull mounted lascannon on steroids), but the concept is a variant of a Ship borne Macro Cannon. If you read into how the great Navy battleships macro cannons work, they use magnetic propulsion. Its not detailed if they are used like a Coil Gun or a Rail gun but the design of the weapon for the tank is based on the current REAL prototype railguns (yes, plural) under development. One from BAE systems and the other from General Atomics. Mine will be a hybrid of the 2 designs and some 40k and imagination thrown in.




I've considered that the Neutron laser wielding Valdor could use an earlier and bulkyer version of this weapon. Due to it being an earlier attempt at creating the weapon it could have the Feed back which the valdor suffers from (the tank can hurt itself with the immense output of energy it unleashes) along with the larger round being able to disable tank crews from the impact alone.

I also am trying my hand at detail painting for a contest. A simple "Paint a Space Marine" one. He's not done, but knowing what im against I dout ill win. But its good practice in the end. Even if I will never do super detail on troops (I like my sanity thanks!)

Ill get back with pictures and things soon as I can.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/11/08 07:06:24


Post by: Engine of War


Finnaly a proper update.
I've managed to get some time and tinker with the Coil Gun/Railgun Tank.



Fluff wise I've found that the great Macro Cannons onboard Imperial Nay Space craft use magnetic acceleration but that's all it says. My guess is they are more Coil Guns then Railguns due to their shape using a series of magnetized coils to propel the projectile to insane speeds. Supposedly the Nova Cannon (ship borne version) is a REALLY BIG coil gun like the smaller Macro Cannons. So either way the Imperium does have access to magnetic accelerator weapons but seem to be unable to make it smaller (or unwilling). My wee little tank is once more a far flung experiment to make such a weapon system smaller. Discarded on the fact that its power source had major feed back issues in the earlier versions (the one I will mount to the T-34-85 hull for the Neutron Laser Tank will be an earlier attempt at the technology), but were sorted out in the latest version which was shrunk down into a Leman Russ chassis.

It has been deemed that it requires rigorous testing to prove itself worthy of full scale production, and knowing the terrible paperwork involved it will be a one in a 10 to the 42nd power chance for such a thing to happen. On part of its occupational Hazard as a war machine and that there is only one in existence so the data gleaned from it will trickle in very slowly.

Also have my Bastion painted except for some washing.


Ill get a picture of the Lascannon on its top later. I didn't bother to paint the comms array but I have it on hand should I choose to do so.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/11/11 06:03:09


Post by: Engine of War


Rail Cannon tank construction complete. named the Rail Driver. I think its named after a gun in a game I played a while ago but I can't remember.



" 'Rail-Head' on the left, taking shots at our buds" Maxwell mumbled into the intercom.
"Its a Hammerhead Class Anti Armor Vehicle, Xeno (Tau) Battle Tank, I told you that" Adept Brassgear retorted into the "Rail Drivers" intercom system.
"I don't care what its called.. line up the shot" snapped Sargent Hamill
The inside of the Rail Driver was cramped with all 3 men nearly back to back as Maxwell held the driver and fire controls in front, Hamill on a command chair with the periscope to his face in the middle and Tech Adept Brassgear in the back, tapping on various keys and buttons while adjusting knobs and slides left and right. The display buzzed as the Hammerhead was in the crosshairs, "Lined up!"
"FIRE!"
The vehicle lurched as a shell was blasted through its barrel by incredible magnetic forces, plasma blooming out of the barrel from the high voltage discharge. On the display the Hammerhead's hull seemed to implode as the hyper velocity shell smashed its way clean through, the vehicle belching flames before collapsing on the ground as its Grav drives failed. The Tau around it fell about in confusion, trying to find their attacker.
"Recharge! Reload!" Hamill yelled as he scanned the area with his periscope. "initiating Reload sequence!" The tech adept replied as he began chanting under his breath, flipping switchs and spinning dials as the tank began to hum as its enormous power source woke up, charging the high voltage capacitors. The auto loader clunked against the breach of the heavy Rail Cannon before hissing to a stop as the breach closed with a thunk, "Ritual of Reloading complete!" the Adept sang out. A series of beeps from the screens told of the capacitors charging sequence finishing, "She is ready to fire again."
"We got a 'Fish, looks weird, paints different from the others" Hamill said, still peering through his periscope.
"Allow me" Brassgear spoke, connecting himself to the tanks systems with a mechadendrite. "Hmm.. perhaps its for a leader or something" the Adept pondered.
"That's good enough for me, lining 'er up" Maxwell said as he directed the tank to take aim at the brightly colored Devilfish hiding behind the rest of the Tau forces
"Lined up!"
"Fire!"
Once again the Rail Driver lurched as its fired its prototype railgun, the shell soaring over the Tau before smashing its way through the DevilFishes side armor, causing the engines to exploding on a flurry of flames. Several figures fled from the burning APC, one ran flailing as its garments were engulfed in flames before falling dead. The Tau forces erupted in confusion and anger. Several plasma blasts wizzed by the RailDriver, "Time to go!" shouted Hamill prompting Maxwell to whip the tank around on its treads before tearing away. exhaust billowing from its twin exaust pipes and steam coming off of the massive radiator on its rear.


Overall im satisfied with the little tank. Im going to add a small periscope to it before I base and paint it. The massive engine in the rear powers the gun and the tank, utalising the duel pipes to vent exaust and a radiator on its rear. The radiator pulls double duty, cooling the engine as well as the other systems in the tank, It also doubles as a sort of carrying handle, that I can pick it up with. Its big railgun has a big muzzle flash suppressor that can't hide the plasma plume but it prevents the tank from being torched by its own gun.



Ill add the periscope and base it soon.

I need to get to work on the Stuart tank or something.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/11/15 06:46:55


Post by: Engine of War


RailDriver nearly done. Just needs to get a coat of wash and some touch ups!



I wanted some more detail so I tried my hand at bluing the engine pipes. bluing is when heat from the engine causes the chrome to turn a shiny blue color, I am sure there is far more to it then that but I just wanted the color in there.



His periscope is affixed to the top and for the most part he is ready to roll!!

I just need to figure out what to do next. I know I have some stuff half built but I don't know which to do first!

Stuart Tank (Microwave Projector Array) or T-34 Neutron Laser Tank (Railgun Prototype)?


91st Schrott Experimental Regiment. Pic heavy. @ 2013/11/15 08:41:32


Post by: Dwarfus


Can you post a photo with your full army?


91st Schrott Experimental Regiment. Pic heavy. @ 2013/11/15 14:57:27


Post by: Engine of War


Dwarfus wrote:
Can you post a photo with your full army?


I have a picture of my whole army (4th update). But its not up to date. the units missing are the Quantum Singularity Tank, Vulcan Punisher, new RailDriver, and Atomic SHaped Charge Tank. (all those on this page.)

The Rocket Gryphon and Rocket Colosssus are included but neither of them is painted in the picture.

Its on Page 9 of the blog. towards the bottom.

Ill get an updated picture soon.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/11/18 01:13:03


Post by: Engine of War


RailDriver washed and finished.



Its power plant has been washed too.




Ill get to work on something else soon.
I won't be doing anything over thanksgiving though. I won't be home.

I wonder if this Rhino hull could have a open topped cannon turret bolted to the top to make a Weapon Carrier? Another Medusa maybe... but that would be after (or before due to the randomness) the Stuart.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/12/05 06:46:08


Post by: Engine of War


Update.
Figured out what to do with the Rhino Hull.

I've covered over the open rear and plan to bolt a turret to the top much like the Siege Tank from StarCraft 2 in Siege mode.
Or at least it will be similar to it. It will be the second Colossus in the motor pool.

As for a Weapon Carrier style vehicle, I've demolished the "tank" I hammered together for my brothers friend (he never took it.... he left it in my brothers room.... even after giving it to him multiple times.)
I've torn off the track assemblies and plan to build a smaller suspension system on the sides crafted from the Hotchkiss suspension and other bitz and pieces.

The Hotchkiss itself will get enlarged tread base due to the suspension being glued on wonky.


91st Schrott Experimental Regiment. Pic heavy. @ 2013/12/12 07:26:16


Post by: Engine of War


Rhino construction done. With the release of Escalation I decided to scrap the StarCraft Siege Tank turret on a Rhino (Colossus) and bolt a box to the top of the Rhino and make a Medusa to crack open any Super Heavies I see (which will be few, but just in case...)



I decided to make the "experimental" portion of the vehicle be its ammunition. With anti matter rounds it can crack open anything, while the bastion breacher rounds have a focusing array in the shell to increase its localized impact damage. i.e the normal shell hits a large area and vaporizes it, the "BB" shells focus all the anti matter generated energy into a much smaller point increasing damage (range is just extra propellant like a normal BB round, mainly because no one really wants to be around such a shell when it explodes, so kick it as far as you can!!.)



I decided a simple box would be enough with a Tank Destroyer/ Assault gun look to top it off. the Heavy Bolter that is supposed to be hull bound is up on the left side (like a chimera) but its on a remote controlled external mount, in-game it will be fired from the location of the real thing (dur). With a taped on rocket for a Hunter killer and the spotter kneeling on a platform in the rear, I think its all done minus the paint (of course).

Ill get back when im done painting it.