The basics: • due Jan 2015
• minimal update, similar to Gray Knights
• no new kits, but may be new plastic Lord model
• possible plastic repackaging of Destroyers to have bits for Heavy and Destroyer Lords
• FoC changes coming for the codex. Focus on different Dynasties making different lists (bonuses granted, certain units "allowed", etc.)
"Tons of rumors flying around about Necrons and they are all wrong. The Necrons will only see the release of a Necron lord, no codex will be released."
They later amended that rumor by stating,
"A little bit of correction of the Necron rumors: They will receive a codex, but it will be in January. There will be a major change to FoC in this codex."
Apparently this FoC change has something to do with how your army can be composed, because they follow up with,
"There will be a lot of stuff covering the Dynasties. This is important because they will affect how you can build your armies."
I can't be too specific, but the dynasties will allow certain units to be taken and given certain bonuses.
[UPDATE]
When questioned about the comments, they responded,
The models won't change. Armies will be generated along dynasties. Maybe one focuses on Destroyers and one focuses on immortals and so on.
Almost sounds like something along the lines of Necron chapter tactics.
VERY excited about this potential. (especially if it means we'll be able to see the Destroyer Cults of the Red Harvest outside of Apocalypse games).
Lords Of Wargaming have got a pretty good reputation for accurate rumor tracking, so all other rumors from other sources may require liberal dashes of salt before consuming.
+++
Bell of Lost Souls
Spoiler:
claims their source says the new 'Cron dex will be a minimal update, similar to the Gray Knights (no surprise there), but unlike the GK, there's supposedly a repackaging of the Destroyers: plastic, with bits to make both Heavy Destroyers AND Destroyer Lords. If the update makes Destroyers worth taking again, this could be an awesome addition.
http://www.belloflostsouls.net/2014/08/necrons-codex-whispers.html
If anyone knows of any more info, post it here and I'll update the top post with it.
... try to tone it down with the wishlisting in the comments, though.
Only rumors coming from previously established sources will be reposted into the top post.
A minimal release, ala GK, is pretty much what I am expecting. The update to Destroyers makes sense, though. Maybe a single pose plastic or two. Cryptek would be a good choice for that.
New talk is doing the rounds on the Necrons coming in the months ahead, on the heels of Grey Knights.
Codexwise: the Necron codex is described as being a minimal updated codex, similar to Grey Knights, crammed into a very short release window.
Models: Unlike Grey Knights there is talk of a new combo-plastic kit for Destroyers which will include the parts for Heavy Destroyers and Necron Destroyer Lords. There is mixed chatter on whether the clear green rod will be replaced with standard plastic.
I think that Michael Scott "PLEASE GOD NOO" is approirate here.
I welcome a remodel of destroyers though. I'm betting we get some minor changes, warlord table, artifacts. Imotekh is made a lord of War... Probably the no tesla on overwatch. I doubt we will get much more than that.
Wonderwolf wrote: Didn't they already claim Necrons-short-like-Grey Knights for August?
Yes, but I included the link for completion's sake. (most "recent" collection of rumors)
Sasori wrote: I'm betting we get some minor changes, warlord table, artifacts. Imotekh is made a lord of War... Probably the no tesla on overwatch. I doubt we will get much more than that.
I'm most concerned with all that missing FAQ info. CCB and Death Ray clarifications are probably most pressing. There's probably some other major things, too, but exactly what escapes me at the moment.
A GK-style release does not surprise me and I am perfectly fine with that.
I honestly don't think we really need new models and I'd be happy if those dozen unplayable units become decent.
My army is around 15.000 points and nearly half of it 'sucks' if I want to stand a chance with my list.
A decent Destroyer-kit would be welcome and classifying those rumours as 'above average' is also interesting.
I also think that a GK-release wouldn't exclude Pariahs or a new Cryptek-box.
Kangodo wrote: A GK-style release does not surprise me and I am perfectly fine with that.
I honestly don't think we really need new models and I'd be happy if those dozen unplayable units become decent.
My army is around 15.000 points and nearly half of it 'sucks' if I want to stand a chance with my list.
A decent Destroyer-kit would be welcome and classifying those rumours as 'above average' is also interesting.
I also think that a GK-release wouldn't exclude Pariahs or a new Cryptek-box.[/quote
Why would you think a codex update would suddenly make more units useful? That's never what happens :p Some units get buffed, but still half will be garbage.
Kangodo wrote: I also think that a GK-release wouldn't exclude Pariahs or a new Cryptek-box.
I don't know, from the sounds of things, I'd be surprised if we got anything more than that Destroyer repack (and even that's being generous, considering this will more than likely be a quick-dex). If Pariahs were coming back, that'd mean new plastic, and so far no one's heard anything about that. More likely, they'll just make Praetorians/Lychguard better, so people end up buying that box.
Am I right in thinking that all the Necron special characters have a model? If so, I'm thinking the Necron Codex won't be a Diet Codex like the DE and GK books.
H.B.M.C. wrote: Am I right in thinking that all the Necron special characters have a model? If so, I'm thinking the Necron Codex won't be a Diet Codex like the DE and GK books.
Lets not forget that AM, DE, and GK(essentially) all dropped characters with models. Necrons easily can drop the two Cryptek SC and just website exclusive them to being Harbinger Crypteks. Also none of the other characters physically represent anything you can't take as Overlord/lord Wargear. Personally I'm hoping for a return to the bland faceless enemy fluff from 3rd edition. Giving them character and dynasty fluff was the worst part of the 5th ed. codex, IMO.
H.B.M.C. wrote: Am I right in thinking that all the Necron special characters have a model? If so, I'm thinking the Necron Codex won't be a Diet Codex like the DE and GK books.
Yes, you are right!
Kirasu wrote: Why would you think a codex update would suddenly make more units useful? That's never what happens :p Some units get buffed, but still half will be garbage.
Because despite all the doomsday-talk on this forum I am actually quite pleased with the recent codices and that's what I have seen with the other releases.
There are multiple levels of garbage.
There is the "Unit X in the same Codex is way better, so this is garbage".
And then we have the "Lol, you are paying 40 points for a T5 with 3+ model"-garbage.
I am happy when I can take a Lychguard without feeling bad about it.
NecronLord3 wrote: Lets not forget that AM, DE, and GK(essentially) all dropped characters with models. Necrons easily can drop the two Cryptek SC and just website exclusive them to being Harbinger Crypteks. Also none of the other characters physically represent anything you can't take as Overlord/lord Wargear. Personally I'm hoping for a return to the bland faceless enemy fluff from 3rd edition. Giving them character and dynasty fluff was the worst part of the 5th ed. codex, IMO.
What characters had models that were dropped from the 6/7th AM, DE and GK Codex? I'm pretty sure any characters there in the 5th edition, when they were updated that had models, stayed in....
Sly Marbo, Al Rahim, Vect, all the inquisition characters(like I said essentially) I think there were more AM characters(don't play the army). Thawn and Mordrak also had models easily made from the plastic Terminator kits, it just wasn't spelled out for you like Nork Dedog.
Automatically Appended Next Post: All Finecast kits including the character models are now we store exclusives, FYI.
Weren't those all really old models, that by today's standards are "hideous"? Obviously some people still like them, but most kitbashed their own. The necron ones are all brand new to the 5th codex. I don't think you'll see those disappear. GW isn't that stupid.
NecronLord3 wrote: Sly Marbo, Al Rahim, Vect, all the inquisition characters(like I said essentially) I think there were more AM characters(don't play the army). Thawn and Mordrak also had models easily made from the plastic Terminator kits, it just wasn't spelled out for you like Nork Dedog.
Automatically Appended Next Post: All Finecast kits including the character models are now we store exclusives, FYI.
I don't remember any of those models being available during their 5th edition codexes.
timetowaste85 wrote: Weren't those all really old models, that by today's standards are "hideous"? Obviously some people still like them, but most kitbashed their own. The necron ones are all brand new to the 5th codex. I don't think you'll see those disappear. GW isn't that stupid.
I like the fact Necrons are like an fractured ancient empire clawing it's way back. But I liked the old background also
The characters are quite cool and I really don't think any will disappear, we might get a clampack with a cryptek or Lord but I don't know.
If we get a destoyer repack that's good.
I've converted several crypteks for the various disciplines so I'm hoping they stay at least. Though considering I play a second ed version of the rules it doesn't make much difference to myself what they do.
This same 'rumor' popped up months ago just because someone at GW messed up and didn't put it in the Necron section but it is in the general Codex section.
NecronLord3 wrote: Sly Marbo, Al Rahim, Vect, all the inquisition characters(like I said essentially) I think there were more AM characters(don't play the army). Thawn and Mordrak also had models easily made from the plastic Terminator kits, it just wasn't spelled out for you like Nork Dedog.
Automatically Appended Next Post: All Finecast kits including the character models are now we store exclusives, FYI.
I don't remember any of those models being available during their 5th edition codexes.
Breotan wrote: A destroyer repack would be nice but I don't see it as it would require cutting a new sprue for an existing unit just to add a gun and maybe a staff.
I'd think we'd sooner see Flayed Ones since those are the only non-plastic units in the range aside from characters or Crypteks.
A new kit for Destroyers would let them add some more weapon options, and as a kit, let them sell it as a 3 pack rather than singles, and remove the finecast lord and heavy destroyer upgrade bits. Destroyers are one of the few remaining hybrid kits out there, so I expect them to go away.
My two cents:
Model Side
Flayed ones were new sculpts with the 5th ed codex... I double that they are going to get redone in plastic... honestly, it makes for sense to sell a $50 plastic box to make all the various C'Tan (crossing my fingers for C'Tan with wings... FMC)... not that I expect that to happen.
Plastic destroyers (3 to a box for $60) makes sense... let's hope that the rules improve as well.
Multi-piece, clampack crypteks would fly off the shelves (think the Ork Mek sprue with 2-3 staff head options).
No more than 1 unit redone and 1 Clamshell character
Rules:
I expect the Lychguard/Praetorians to see a price drop.
I expect to see MSS get dropped or a huge nerf.
I expect flayed ones to see a buff. (But who am I kidding... they still will suck unless that can assault the turn they hit the table... and nothing can do that anymore)
I expect Tesla to see an across the board nerf... most likely no extra hits on snap-shots but who knows.
I expect our transports to get a price increase... I expect our fliers to get a big price increase.
I expect our C'Tan shards to have a price decrease.
Seeing how Tyranids and Orks got crippling leadership abilities... I almost expect Phase Out to come back.
"Opps... your unit of Warriors failed a morale check... POOF they are gone" kind of thing.
Anpu-adom wrote: Seeing how Tyranids and Orks got crippling leadership abilities... I almost expect Phase Out to come back.
"Opps... your unit of Warriors failed a morale check... POOF they are gone" kind of thing.
Nonsense. There will be a Phase Out Chart, so that whenever you fail an Ld test you can roll randomly cinematically to find out what happens to your unit.
pretre wrote: So with our sources being Vela and Natfka, we can just shut this thread down right?
Why? It does seem likely that the Necrons are next as they are the LAST non marine army (other then Eldar) who are a power house, and GW will want to Nerf them...
i really hope they donot change to much,just a warlord table,some formations would be cool,i love the tesla the way it is,i bet the price of planes and annalation barges is going to go up,so we will see.
There is no way they are going to do a repack of the destroyers if they aren't going to change the rules to make us want to buy them. Otherwise we're going to have a set no one would buy still because the rules for the models suck (even something as simple as a 2+ save or extra would would make them viable)
Warmonger2757 wrote: There is no way they are going to do a repack of the destroyers if they aren't going to change the rules to make us want to buy them. Otherwise we're going to have a set no one would buy still because the rules for the models suck (even something as simple as a 2+ save or extra would would make them viable)
To be honest this wouldn't be the first time they would have done this. Especially in light of the WD releases. We could get new destroyer Dataslates that are awesome and then a codex which makes them suck, or vice versa.
pretre wrote: So with our sources being Vela and Natfka, we can just shut this thread down right?
Why? It does seem likely that the Necrons are next as they are the LAST non marine army (other then Eldar) who are a power house, and GW will want to Nerf them...
I personally call shenanigans on the codex dropping on Halloween.
pretre wrote: So with our sources being Vela and Natfka, we can just shut this thread down right?
Why? It does seem likely that the Necrons are next as they are the LAST non marine army (other then Eldar) who are a power house, and GW will want to Nerf them...
I personally call shenanigans on the codex dropping on Halloween.
I wouldn't be surprised to see the regular C'tan dropped in favor of the Transcendent one. It's plastic and the others aren't. I also hope they make the C'tan reasonable, so I could actually use it.
MasterSlowPoke wrote: I wouldn't be surprised to see the regular C'tan dropped in favor of the Transcendent one. It's plastic and the others aren't. I also hope they make the C'tan reasonable, so I could actually use it.
The T. C'tan is more than reasonable for its cost. Tournaments that are allowing it are not seing the domination many think would take place. There are far more broken elements and game mechanics in 40k as it is. The C'tan has hard counters to it.
That's where we can discuss "wants and expectations".
This thread is purely because our Codex is rumoured to be out in 2-3 weeks, so that would mean we'd slowly be seeing more and more rumours.
MasterSlowPoke wrote: I wouldn't be surprised to see the regular C'tan dropped in favor of the Transcendent one. It's plastic and the others aren't. I also hope they make the C'tan reasonable, so I could actually use it.
The T. C'tan is more than reasonable for its cost. Tournaments that are allowing it are not seing the domination many think would take place. There are far more broken elements and game mechanics in 40k as it is. The C'tan has hard counters to it.
No sarcasm intended, but what are those hard-counters?
T. C'tan remains the only model I have seen outright banned at two tournaments, at two different local venues, so there seems to be at last some consensus that it is disturbingly powerful.
A group of knights can take one out easily enough (even a single knight that gets lucky).
The main issue is the hellstorm D template. That thing just isn't fun for anyone. Outside of that, and the fact it takes an average of 54 melta shots to kill it...it's perfectly fine.
MasterSlowPoke wrote: I wouldn't be surprised to see the regular C'tan dropped in favor of the Transcendent one. It's plastic and the others aren't. I also hope they make the C'tan reasonable, so I could actually use it.
The T. C'tan is more than reasonable for its cost. Tournaments that are allowing it are not seing the domination many think would take place. There are far more broken elements and game mechanics in 40k as it is. The C'tan has hard counters to it.
No sarcasm intended, but what are those hard-counters?
T. C'tan remains the only model I have seen outright banned at two tournaments, at two different local venues, so there seems to be at last some consensus that it is disturbingly powerful.
Grav weapons, Las cannon Devestators/long fangs, drop pod spam, mass poision, the Tau and any army that plays to a mission versus trying to kill the C'tan. That isn't even taking into account all the other LoW that shoot long range D. weapons. Like the Revenamt Titan, or the uber Baneblade variants.
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greggles wrote: A group of knights can take one out easily enough (even a single knight that gets lucky).
The main issue is the hellstorm D template. That thing just isn't fun for anyone. Outside of that, and the fact it takes an average of 54 melta shots to kill it...it's perfectly fine.
Knight Titan armies have no chance against one C'tan. He can kill two a turn and the other necron elements can drop Knights quite easily too. Plus the cecrons are dropping obj. secured troops from fliers that the knights can't touch. Knights can't assault a C'an unless the C'tan wants it to happen and the C'tan can get hit and run with Zandrehk and when not in assault it's got tank hunter.
It's up in the air but I say Necrons will be in Nov then Blood Angels at the end of the year what with Vampires being associated with Christmas. So that makes sense.
I can't and wont believe this!!!! There is no reason to update the necron codex in the other hand blood Angels desperately need an update. I just can't see necron coming before blood Angels makes no sense
NakedSeamus wrote: I heard late october early november, and that 6 new models are dropping with the new book.
Where did you hear this from?
The only indicators we've seen thus far say end of October (and those sources are supposed to be "above average" for reliability, so hell if we know how accurate that's going to be).
I'd personally prefer to see the Blood Angels come out first, but for some reason signs point to GW dropping 'Crons later this month.
We'll probably see something more substantial in the next couple of weeks. Will keep eyes peeled, in the mean time.
They will make a new codex for the following reasons:
1. Money
2. to make it in the new hardcover style
3. to add warlord and lord of war rules (to sell more tesseract vaults)
4. to patch and amend several rules (which they most likely haven't full tested out)
5. to expand the war gear list selection
6. Ward removal (you all know what I mean)
H.B.M.C. wrote: Am I right in thinking that all the Necron special characters have a model? If so, I'm thinking the Necron Codex won't be a Diet Codex like the DE and GK books.
The funny thing is that just about all of those guys are kitted out the same, so in WYSIWYG terms you could use the same mini to represent any one of them.
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migooo wrote: I'd personally love if pariahs returned but I honestly doubt they will.
I've actually heard the opposite about the T. C'tan. At Nova there are tons of tales of the C'tan in the hands of a good player utterly soloing the opponent's army. As in, the models other than the C'tan kill two guardians, while the C'tan proceeds to table the opponent alone. It got even the narrative track players begging to ban lords of war.
After seeing orks and dark eldar... there is utterly no hope of anything in the necron book remaining 'interesting'.
NakedSeamus wrote: I heard late october early november, and that 6 new models are dropping with the new book.
Where did you hear this from?
The only indicators we've seen thus far say end of October (and those sources are supposed to be "above average" for reliability, so hell if we know how accurate that's going to be).
I'd personally prefer to see the Blood Angels come out first, but for some reason signs point to GW dropping 'Crons later this month.
We'll probably see something more substantial in the next couple of weeks. Will keep eyes peeled, in the mean time.
I don't want to say however it's a fairly reliable source, and I'm not being cheeky... on purpose anyway. Week of Halloween checks with my info, though I don't know much more beyond what I've saif. I'm eager for some variety in my armies instead of blobs and wraiths or scarabs, haha. Either way we're over due for a new codex.
Goresaw wrote:I've actually heard the opposite about the T. C'tan. At Nova there are tons of tales of the C'tan in the hands of a good player utterly soloing the opponent's army. As in, the models other than the C'tan kill two guardians, while the C'tan proceeds to table the opponent alone. It got even the narrative track players begging to ban lords of war.
After seeing orks and dark eldar... there is utterly no hope of anything in the necron book remaining 'interesting'.
Those tales are of the Transcendent C'Tan... not the C'Tan Shards currently in the Codex. At 6 wounds, Toughness 9, with an invul and feel no pain, it is very tough to kill unless you are specifically planning for it.
On the flavor side... 5th Necrons didn't have much to begin with. There isn't too much to lose. I'm interested in seeing what formations we get.
NakedSeamus wrote: I heard late october early november, and that 6 new models are dropping with the new book.
Where did you hear this from?
The only indicators we've seen thus far say end of October (and those sources are supposed to be "above average" for reliability, so hell if we know how accurate that's going to be).
I'd personally prefer to see the Blood Angels come out first, but for some reason signs point to GW dropping 'Crons later this month.
We'll probably see something more substantial in the next couple of weeks. Will keep eyes peeled, in the mean time.
I don't want to say however it's a fairly reliable source, and I'm not being cheeky... on purpose anyway. Week of Halloween checks with my info, though I don't know much more beyond what I've saif. I'm eager for some variety in my armies instead of blobs and wraiths or scarabs, haha. Either way we're over due for a new codex.
The timing we're not too worried about at the moment (there's been a few sources corroborating that information),
It's those six new models you mentioned that caught attention. This is the first time I'm hearing about this, so obviously I'm extremely interested/skeptical, as you would think info that big would be making big waves.
I'd love to add that to the top post, as it's definitely something many people would want to hear about, but I can't very well just say "NakedSeamus's friend said we're getting six new models, guys!" without something to back that up with.
Oh well, keep us updated if you get anything more we can use (eg. a link to some photos, etc.)
(though, we're hardly "overdue" for a new codex. Blood Angels definitely needed their update sooner than we needed ours).
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Laemos wrote: Where are rumors? I only see people wishes.
At the moment the only three rumors that have been corroborated by multiple sources are the late Oct release, the minimum codex update ("the GK treatment"), and the Destroyer repackaging.
We're expecting more in the next week or two to add to the top post. Until then, this is acting as a place holder (... and apparently the comments are now a wish list dumping ground).
BlackRaven1987!! wrote: I can't and wont believe this!!!! There is no reason to update the necron codex in the other hand blood Angels desperately need an update. I just can't see necron coming before blood Angels makes no sense
So the Blood Angels will have to wait one more month. They are the last two Codexes in softcover (apparantly SoB don't count) and it makes little difference which one is done this month and which one is done next month. Besides, GW isn't known for their common sense.
Breotan wrote: I'd think we'd sooner see Flayed Ones since those are the only non-plastic units in the range aside from characters or Crypteks.
If they did a plastic re-do I'd hope for an update of the poses, they're pretty terrible as is. Orikan is still the worst but these guys have got to be the second worst models in the line.
My guess is no new models, and a nerf to Cron Air and Wraiths, nothing gets better. Cause that is how Gee-Dubs rolls now.
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Bonesnapper wrote: Hopefully they make the destroyers less fugly. I've always found them to be too ugly to field.
Even just attaching legs like the ones on the canoptek spyder would make alot of difference.
I liked the looks of Destroyers just fine before the 2011 releases. They made thematic sense: sentient robots who will build themselves into skimmers, more efficient killing platforms.
Now that that the 2011 release came out and they are jump troops, they make no goddamn sense at all anymore; they should look exactly the same as Praetorians. And that's without even the idea of sentient robots riding on vehicles, which I abhor... but that's another thread.
Anyway once they introducted Praetorians they should have totally redone Destroyers I think. I do like the models but I have a problem with how "different" they look from other models that work exactly the same way.
Bonesnapper wrote: Hopefully they make the destroyers less fugly. I've always found them to be too ugly to field.
Even just attaching legs like the ones on the canoptek spyder would make alot of difference.
I liked the looks of Destroyers just fine before the 2011 releases. They made thematic sense: sentient robots who will build themselves into skimmers, more efficient killing platforms.
Now that that the 2011 release came out and they are jump troops, they make no goddamn sense at all anymore; they should look exactly the same as Praetorians. And that's without even the idea of sentient robots riding on vehicles, which I abhor... but that's another thread.
Well I like the models as they are now - so I hope they change them to be not-jump troops but return them to be some kind of hovering battle platform again.
I think the robot's ON vehicles vs. Constructing yourself into a vehicle still makes perfect sense. They still have all these vehicles lying around from before the metamorphosis into robots - and their robot forms mimic their meat forms - so it only makes sense to continue operating the vehicles as a separate entity. The destroyers are cold and ruthless and kind of insane - and so they literally cut ties to their old mortal bodies and make themselves even more robotic...
NakedSeamus wrote: I heard late october early november, and that 6 new models are dropping with the new book.
Where did you hear this from?
The only indicators we've seen thus far say end of October (and those sources are supposed to be "above average" for reliability, so hell if we know how accurate that's going to be).
I'd personally prefer to see the Blood Angels come out first, but for some reason signs point to GW dropping 'Crons later this month.
We'll probably see something more substantial in the next couple of weeks. Will keep eyes peeled, in the mean time.
I don't want to say however it's a fairly reliable source, and I'm not being cheeky... on purpose anyway. Week of Halloween checks with my info, though I don't know much more beyond what I've saif. I'm eager for some variety in my armies instead of blobs and wraiths or scarabs, haha. Either way we're over due for a new codex.
The timing we're not too worried about at the moment (there's been a few sources corroborating that information),
It's those six new models you mentioned that caught attention. This is the first time I'm hearing about this, so obviously I'm extremely interested/skeptical, as you would think info that big would be making big waves.
I'd love to add that to the top post, as it's definitely something many people would want to hear about, but I can't very well just say "NakedSeamus's friend said we're getting six new models, guys!" without something to back that up with.
Oh well, keep us updated if you get anything more we can use (eg. a link to some photos, etc.)
(though, we're hardly "overdue" for a new codex. Blood Angels definitely needed their update sooner than we needed ours).
Automatically Appended Next Post:
Laemos wrote: Where are rumors? I only see people wishes.
At the moment the only three rumors that have been corroborated by multiple sources are the late Oct release, the minimum codex update ("the GK treatment"), and the Destroyer repackaging.
We're expecting more in the next week or two to add to the top post. Until then, this is acting as a place holder (... and apparently the comments are now a wish list dumping ground).
Well, I didn't post the information to start an argument or to be the next rumormonger. The thing about rumors is that they're rumors, if you wanted documented proof or pictures or something don't you think that's just news? I heard from a guy that is in the know that we're getting 6 new models, now he didn't get anymore specific than that, so they could be repacks like the destroyer rumor or just new plastic figures of older models. I don't know, and the next time I've heard something I'll be sure to keep it to myself.
NakedSeamus wrote: I heard late october early november, and that 6 new models are dropping with the new book.
Where did you hear this from?
The only indicators we've seen thus far say end of October (and those sources are supposed to be "above average" for reliability, so hell if we know how accurate that's going to be).
I'd personally prefer to see the Blood Angels come out first, but for some reason signs point to GW dropping 'Crons later this month.
We'll probably see something more substantial in the next couple of weeks. Will keep eyes peeled, in the mean time.
I don't want to say however it's a fairly reliable source, and I'm not being cheeky... on purpose anyway. Week of Halloween checks with my info, though I don't know much more beyond what I've saif. I'm eager for some variety in my armies instead of blobs and wraiths or scarabs, haha. Either way we're over due for a new codex.
The timing we're not too worried about at the moment (there's been a few sources corroborating that information),
It's those six new models you mentioned that caught attention. This is the first time I'm hearing about this, so obviously I'm extremely interested/skeptical, as you would think info that big would be making big waves.
I'd love to add that to the top post, as it's definitely something many people would want to hear about, but I can't very well just say "NakedSeamus's friend said we're getting six new models, guys!" without something to back that up with.
Oh well, keep us updated if you get anything more we can use (eg. a link to some photos, etc.)
(though, we're hardly "overdue" for a new codex. Blood Angels definitely needed their update sooner than we needed ours).
Automatically Appended Next Post:
Laemos wrote: Where are rumors? I only see people wishes.
At the moment the only three rumors that have been corroborated by multiple sources are the late Oct release, the minimum codex update ("the GK treatment"), and the Destroyer repackaging.
We're expecting more in the next week or two to add to the top post. Until then, this is acting as a place holder (... and apparently the comments are now a wish list dumping ground).
Well, I didn't post the information to start an argument or to be the next rumormonger. The thing about rumors is that they're rumors, if you wanted documented proof or pictures or something don't you think that's just news? I heard from a guy that is in the know that we're getting 6 new models, now he didn't get anymore specific than that, so they could be repacks like the destroyer rumor or just new plastic figures of older models. I don't know, and the next time I've heard something I'll be sure to keep it to myself.
Please do not listen to people like that person, my friend. Anything at this point is better then nothing
NakedSeamus wrote: Well, I didn't post the information to start an argument or to be the next rumormonger. The thing about rumors is that they're rumors, if you wanted documented proof or pictures or something don't you think that's just news? I heard from a guy that is in the know that we're getting 6 new models, now he didn't get anymore specific than that, so they could be repacks like the destroyer rumor or just new plastic figures of older models. I don't know, and the next time I've heard something I'll be sure to keep it to myself.
Please do not listen to people like that person, my friend. Anything at this point is better then nothing
First off, NakedSeamus, my reply was not meant to come off as negative or accusatory, it's just that, without anything more to back it up with, we can only take it at face value: a rumor of a rumor. I'm definitely not saying there's no place for those and that you should stop. Quite the opposite, actually. I'm hoping for more info from you, if possible!
... but at the same time, TyraelVladinhurst, you gotta be careful. Believing every unsubstantiated claim on the internet is a sure recipe for disappointment.
I mean, let's say someone waltzes in here claiming Necrons will get a new MC this coming codex, you get all pumped for it, then the book drops only with no new models at all? Disillusionment city, man.
Well, i am just hoping for the rumour that crons are next to be true. I am however very scared. While i would like formation, skill fixes, warlord traits and relic equipment, i am scared that they will nerf Crons down just like they did my Orks. Havent been able to win a single battle with the new dex thus far...
Krumpa wrote: Well, i am just hoping for the rumour that crons are next to be true. I am however very scared. While i would like formation, skill fixes, warlord traits and relic equipment, i am scared that they will nerf Crons down just like they did my Orks. Havent been able to win a single battle with the new dex thus far...
Surely that's just down to the dice? Or maybe just the list you're running?
The 7th ed codices have all been minor cleanup jobs without changing a whole hell of a lot. I doubt Necrons will get anything too drastic. Anything without a model will be removed and they might get a new unit or two.
Brother SRM wrote: The 7th ed codices have all been minor cleanup jobs without changing a whole hell of a lot.
What?
- Superheavies?
- Lords of Wars?
- Apocalypse-style formations?
- New Detachment-types as alternatives to the classic 1-HQ-2-Troops?
- The introduction of tactical objectives?
- Arguably the biggest design/layout-change since leaving black-and-white?
bad news from Lords of War Gaming via facebook.....
"Tons of rumors flying around about Necrons and they are all wrong. The Necrons will only see the release of a Necron lord, no codex will be released. Also Tyranids will see the release of two large bugs. The rules for their models will be in the box like the Nagash release. This is also just a model release for the Tyranids, no codex.
ungros wrote: bad news from Lords of War Gaming via facebook.....
"Tons of rumors flying around about Necrons and they are all wrong. The Necrons will only see the release of a Necron lord, no codex will be released. Also Tyranids will see the release of two large bugs. The rules for their models will be in the box like the Nagash release. This is also just a model release for the Tyranids, no codex.
Ok ... what...just... what?! We have a ton of options for models to use as Necron Lords/overlords - and only one crappy failcast Cryptek with no weapon/gear options and they decide to release a new Necron Lord model?
To be fair, Dark Eldar got a bomber with horrible utility; wow, great blast weapons on a 10/10/10 platform. What do you mean you can't fire them after jinking?
I could see necrons not appearing till early next year. We've got End Times Volume II releases and Blood Angels before we see anything for Necrons. Which takes us into the holidays and they normally don't do big holiday releases as they figure that money would come in regardless (and to be fair it normally does).
I would love for the Tyranid rumor to be true though. More bugs the better. I just started repainting all of mine for a few GT's this fall
Yeah, see tesla turning into the rule in the SW codex. See the removal or massive nerfing of mindshackles scarabs. See a price increase in your flyer and barges.
Milk that gravy train. Other stuff will get better but current builds is gonna get hurt.
Well, apart from the needed FAQs... but we all know that GW can't be bothered with actual rule clarifications. They favour the truncating and lobotomizing of the simplest rules in lieu of acting upon the distinctions between RAW & RAI.
ala:
"Hey GW, mind to clarify whether MiTM works from a CCB?"
"Sorry kids, new rule: SCs can't ride in CCBs"
What to expect from a 7th ed 'Cron Codex: Tesla Carbines Str 5, AP -, Soulfire
ungros wrote: bad news from Lords of War Gaming via facebook.....
"Tons of rumors flying around about Necrons and they are all wrong. The Necrons will only see the release of a Necron lord, no codex will be released. Also Tyranids will see the release of two large bugs. The rules for their models will be in the box like the Nagash release. This is also just a model release for the Tyranids, no codex.
Barges have always been selling really well... but before the current codex came out, Monoliths were selling really well.
I wonder how those planning meetings at GW go?
"So this model is selling really well at the moment. Perhaps too well... Gentlemen, I propose we nerf the rules on this thing in the next book so no one wants to buy it anymore!"
*round of applause*
skoffs wrote: Barges have always been selling really well... but before the current codex came out, Monoliths were selling really well.
I wonder how those planning meetings at GW go?
"So this model is selling really well at the moment. Perhaps too well... Gentlemen, I propose we nerf the rules on this thing in the next book so no one wants to buy it anymore!"
*round of applause*
No, no... it's probably more like... stocks of this model are running low. Make more? No, let's make them buy this other thing that's been gathering dust.
Last week i heard from a GW staffer that the rough plan for several next editions are already under construction and partly ready, to plan how to shift sales from units and unit types for each edition.
This is also usefull to be able to know what to design next.
So the rules design does not follow the model, but also the other way around: models of a specific type are designed because that is what will be good next.
Especially in WH40K at least half a year before a new ruleset, some of the "new good" units were put to market.
Don't mind the release of just a single model and an updated Codex. At least it's something new. Rather than that we'd have to wait till the 8th edition or something for a complete overhaul, GW is now at least updating their ranges sort of. Kinda similar to what they did with the Dark Eldar.
Ok ... what...just... what?! We have a ton of options for models to use as Necron Lords/overlords - and only one crappy failcast Cryptek with no weapon/gear options and they decide to release a new Necron Lord model?
Until I see pictures from a White Dwarf I believe nothing. Though, I figured that they'd at least get the Crons and BA done this year so everything (except SoB) was up to snuff.
Note that it is not listed under the Necron section, but a simple search for "Codex: Necrons" brings it up. It has been this way for quite some time now, as mentioned many times already in this thread and others.
Wilson wrote: All I'm seeing for necron rumours is just discussion over whether or not the codex is in the right place or not. M
It's on the website avaliable to be sold- moving on!
Part of the reason I wanted to start this thread was to specifically quash that stupid "I CAN'T FIND THE CODEX, THAT MEANS NEW ONE INCOMING!" rumor that been going around ever since the idiots at the web store screwed up and made it hard to find,
I thought that by putting it in the top post with the other rumors that everyone would see it and that would be the end of that.
...
Apparently I was wrong.
A little bit of correction of the Necron rumors: They will receive a codex, but it will be in January. There will be a major change to FoC in this codex. You will also see the release of the third "End Times" book in January as well.
They will be here before you know it. It will be a release similar to the Grey Knights.
Great news from Lords of War Gaming via facebook :
"A little bit of correction of the Necron rumors: They will receive a codex, but it will be in January. There will be a major change to FoC in this codex. You will also see the release of the third "End Times" book in January as well."
"Lords of War Gaming:They will be here before you know it. It will be a release similar to the Grey Knights."
Whatever makes them the most money I imagine. Something pushing Tomblades and Destroyers I wonder. Maybe a return of the Monolith thanks to some tweaking and extra HS slots? Silent King and Praetorian shenanigans?
ORicK wrote:Last week i heard from a GW staffer that the rough plan for several next editions are already under construction and partly ready, to plan how to shift sales from units and unit types for each edition.
This is also usefull to be able to know what to design next.
So the rules design does not follow the model, but also the other way around: models of a specific type are designed because that is what will be good next.
Especially in WH40K at least half a year before a new ruleset, some of the "new good" units were put to market.
This is remarkable though. It's been claimed for ages naturally, but there it is, straight from the horses mouth.
So, no new models, maybe something gets repackaged, and the codex gets chopped up?
Codex: Canoptek Swarm, all the rules you need to field an army of Spyders, Scarabs and Wraiths. Highly compatible with Codex: Necron Dynasties, use both these books to recreate your old armies from the last book.
SilverDevilfish wrote: Codex: Canoptek Swarm, all the rules you need to field an army of Spyders, Scarabs and Wraiths. Highly compatible with Codex: Necron Dynasties, use both these books to recreate your old armies from the last book.
Now this is a supplement I can get behind!
Regarding the FoC change, yeah, Dynastic hierarchy differences would make the most sense.
As in,
Take a Destroyer Lord (maybe even just a regular Lord or Cryptek, if they let us this time?) : you can take up to X
Take an Overlord : you can take up to X+Y
Take a Phaeron : you can take X+Y+Z
Guess we'll find out in a couple months, if Lords Of Wargaming is to believed.
There's nothing wrong with that this time.
The Necron codex already has plenty of stuff in it, the only problem was the internal balance (half the book is incredible, the other half is utter crap).
If it was a rebalancing, I have a feeling most people wouldn't actually mind that... so long as they don't utterly wreck things.
I'm really hoping we don't get a new dex this month. To put out two (rushed) codexes in one month would be a bit much. I'd much prefer them to take a little time and make a xenos dex that doesn't cause extreme rage than push out two now.
I predict that something will happen with the C'tan. They have the exact opposite problem of a lot of characters. The Nightbringer and The Deceiver are named units, with distinct models, but don't have distinct rules. The listed rules are to make any shard - not just those two.
Also, I just started collecting my army and don't want to have to plan for a shift already.
The dex has probably been finished for a while. So this idea of 'rushed' is just silly. Whether it comes out now, or in 3 months, will make no difference what so ever.
Necrons have more Elites than anyone ever fields, so we could get more Elites slots.
Or the FOC changes could be rearranging who goes where.
Things that would be minor changes, but probably see models get played more often
Flayed ones moved to troops
Triarch Praetorians moved to Fast Attack
Royal Court Choices as actual HQ slot choices
Slotless scarab swarm for each Spyder chosen
Slotless Destroyer unit for each Destroyer Lord
Slotless Lychguard unit for each overlord
You sure? My Blood Angels have more elites than the Necrons.
And Necrons might have quite a few Elites, but they hardly see play.
If anything they'd be happier with more Heavy Support slots.
Maelstrom808 wrote: I'd almost bet money that the night scythes and/or ghost arks lose DT status and get moved.
It'll keep DT and get moved to fast attack so even more can be spammed.
Probably, but the only units that its transport capacity would benefit would be a handful of Necron units (Triarch Praetorians, Flayed Ones, Canoptek Wraiths, Destroyers and Tomb Blades) that don't have a Night Scythe as a dedicated transport since Necrons don't have any battle brothers.
Maelstrom808 wrote: I'd almost bet money that the night scythes and/or ghost arks lose DT status and get moved.
It'll keep DT and get moved to fast attack so even more can be spammed.
Probably, but the only units that its transport capacity would benefit would be a handful of Necron units (Triarch Praetorians, Flayed Ones, Canoptek Wraiths, Destroyers and Tomb Blades) that don't have a Night Scythe as a dedicated transport since Necrons don't have any battle brothers.
even then I'd still rather put warriors in them - cheap scoring units are best anyway.
the actual flyer is the best part and when they move them to Fast, you'll be able to take 9 of them with 6 x 5 man unit of warriors at 1290 . (providing they don't change the points)
Kangodo wrote: You sure? My Blood Angels have more elites than the Necrons.
And Necrons might have quite a few Elites, but they hardly see play.
If anything they'd be happier with more Heavy Support slots.
As a Necron Player, I would prefer more heavy slots myself, but since the Elites are the most seldom used choices currently, and GW wants to sell us more models, I'm wagering they will find a way to make those choices more appealing.
Since people are talking about scythes, I could see Praetorians and Lychguard getting them as dedicated transports as well. It makes no sense that the melee oriented guys have to foot slog.
I call shenanigans on FOC swaps. They stopped doing them, plain and simple. Wish-listing about them won't make them happen outside of supplemental books and formations. We may see more troop options... probably tombblades and flayed ones move to troops.
My problem is that our fluff has us being an ME, elite, shooting army with a history of successful combat against other ME and MC armies (other Dynasties and C'tan), and yet we struggle the most in killing ME and MC armies! Not sure how to fix that, but the humble Gauss Flayer is supposed to separate matter at the atomic level... maybe we should be the army toting around Rapid Fire, Str 8 ap 5 infantry weapons? (dream there... sorry)
Stuff everyone will be shocked if they aren't in the codex. Codex will be hardcover. Codex will be the new dataslate format. Will include Lords of War in the codex. Maybe not, after Dark Eldar Scythes and Ghost Arks get their own entries (FA and HS, respectively) Will include a Formation in the codex. Will include Tactical Objective Cards. Will include Necron specific Warlord traits. Will include Necron Relics... likely 2 CC weapons and 2 ranged weapons plus 1-2 others. (I expect Ghostwalk Mantle and Empathic Obliterator (with reworked rules) to be in there).
Maelstrom808 wrote: I'd almost bet money that the night scythes and/or ghost arks lose DT status and get moved.
It'll keep DT and get moved to fast attack so even more can be spammed.
Probably, but the only units that its transport capacity would benefit would be a handful of Necron units (Triarch Praetorians, Flayed Ones, Canoptek Wraiths, Destroyers and Tomb Blades) that don't have a Night Scythe as a dedicated transport since Necrons don't have any battle brothers.
Aren't bikes , jet[pack and jump troops disallowed from embarking in transports in the core rules now anyway? I am betting the NS loses the 15 man capacity and jumps up to 140 minimum if not 160 and I honestly would not be surprised if it becomes a FA choice. Sounds like a lot of shifting but those things were definitely not designed for flier rules when they were written.
Pure speculation but I could see them getting a rule where necron units can DS off of them as the invasion beam rule but not truly transported by them as well. Basically how the monolith works.
At any rate I expect the fliers, chariots, MSS and tesla to be obvious things on the chopping/nerfing block. Aside from that I bet crypteks and lords just become either or unit leaders and that's basically it (see wolf guard).
Red Corsair wrote: Aren't bikes , jet pack and jump troops disallowed from embarking in transports in the core rules now anyway?
Yes, the core rules do only permit infantry to embark on transports. However the rules for the Night Scythe allow it to transport jump infantry or jet bikes as well.
Will include Lords of War in the codex. Maybe not, after Dark Eldar
The Dark Eldar don't have any LoWs. The Necrons have 3 Lords of War, I'd expect to see all of them in the Codex.
Not so... Dark Eldar can take the Revenant Titan, as per the rules in Escalation, but I take your meaning. They have no PLASTIC Lord of War kits... Orks have Stompas, and they were included. Ghaz, Logan, and Drago were also made LOW (poor Ghazzy getting the short end of that stick).
Will include Lords of War in the codex. Maybe not, after Dark Eldar
The Dark Eldar don't have any LoWs. The Necrons have 3 Lords of War, I'd expect to see all of them in the Codex.
Agreed. It would give them a much needed chance to tone down the Transcendent C'Tan powers/weapons, and beef up the Obelisk to make it worthwhile- its currently a giant Monolith with better guns but no portal and far weaker armor.
Something to keep in mind... most of our non-forgeworld/non-LOW anti-air relies on extra tesla hits. If the expected change to tesla and snapshots, we'll be very exposed to fliers (at least without spaming fliers of our own).
Will include Lords of War in the codex. Maybe not, after Dark Eldar
The Dark Eldar don't have any LoWs. The Necrons have 3 Lords of War, I'd expect to see all of them in the Codex.
Agreed. It would give them a much needed chance to tone down the Transcendent C'Tan powers/weapons, and beef up the Obelisk to make it worthwhile- its currently a giant Monolith with better guns but no portal and far weaker armor.
The Stompa was cut and pasted into the Ork codex. I don't foresee them making any changes to the necron LoW.
Will include Lords of War in the codex. Maybe not, after Dark Eldar
The Dark Eldar don't have any LoWs. The Necrons have 3 Lords of War, I'd expect to see all of them in the Codex.
Agreed. It would give them a much needed chance to tone down the Transcendent C'Tan powers/weapons, and beef up the Obelisk to make it worthwhile- its currently a giant Monolith with better guns but no portal and far weaker armor.
The Stompa was cut and pasted into the Ork codex. I don't foresee them making any changes to the necron LoW.
GW's past behaviour is not a reliable mechanism for predicting future behaviour.
Anpu-adom wrote: Something to keep in mind... most of our non-forgeworld/non-LOW anti-air relies on extra tesla hits. If the expected change to tesla and snapshots, we'll be very exposed to fliers (at least without spaming fliers of our own).
Oh, you mean you will have to take fliers for AA like almost every other army now?
Anpu-adom wrote: Something to keep in mind... most of our non-forgeworld/non-LOW anti-air relies on extra tesla hits. If the expected change to tesla and snapshots, we'll be very exposed to fliers (at least without spaming fliers of our own).
Oh, you mean you will have to take fliers for AA like almost every other army now?
skoffs wrote: Can't wait to see how many different Dynasties they're gonna have, and which ones have what specialties.
I'm hoping for at least three in the main codex, then an extra one or two in supplements further down the line.
I'm guessing Solemnace and Sautekh are almost certain, with hopefully the Silent King gets some representation.
What do you mean? Like Chapter Tactics for the different Dynasties? Whilst that would be cool, I can't see it happening, other than SM I don't think any other faction has had sub faction specific special rules other than in supplements. Fluff sure.
Will include Lords of War in the codex. Maybe not, after Dark Eldar
The Dark Eldar don't have any LoWs. The Necrons have 3 Lords of War, I'd expect to see all of them in the Codex.
Agreed. It would give them a much needed chance to tone down the Transcendent C'Tan powers/weapons, and beef up the Obelisk to make it worthwhile- its currently a giant Monolith with better guns but no portal and far weaker armor.
The Stompa was cut and pasted into the Ork codex. I don't foresee them making any changes to the necron LoW.
GW's past behaviour is not a reliable mechanism for predicting future behaviour.
skoffs wrote: Can't wait to see how many different Dynasties they're gonna have, and which ones have what specialties.
I'm hoping for at least three in the main codex, then an extra one or two in supplements further down the line.
I'm guessing Solemnace and Sautekh are almost certain, with hopefully the Silent King gets some representation.
What do you mean? Like Chapter Tactics for the different Dynasties? Whilst that would be cool, I can't see it happening, other than SM I don't think any other faction has had sub faction specific special rules other than in supplements. Fluff sure.
You didn't read the latest from Lords Of Wargaming?
Check the update on the top post about the FoC changes.
It's not very much to go on, but it's enough to speculate over.
... Uhh, it's the top post of the thread you are currently commenting on.
They have since amended that rumor by stating,
"A little bit of correction of the Necron rumors: They will receive a codex, but it will be in January. There will be a major change to FoC in this codex."
Continued in the comments, they state regarding the fluff, "There will be a lot of stuff covering the Dynasties. This is important because they will affect how you can build your armies."
skoffs wrote: ... Uhh, it's the top post of the thread you are currently commenting on.
They have since amended that rumor by stating,
"A little bit of correction of the Necron rumors: They will receive a codex, but it will be in January. There will be a major change to FoC in this codex."
Continued in the comments, they state regarding the fluff, "There will be a lot of stuff covering the Dynasties. This is important because they will affect how you can build your armies."
I can only interpret the rumor as "changes from the current codex FOC" because we haven't seen any 6th or 7th codex that allows FOC swaps outside of formations.
Tomblades and Flayed ones to Troops? Praetorians to Fast Attack? Someone dreamed up of scarabs being non-slot when taken with Spyders, but it is possible. Crypteks moving to a non-slot (like ork Meks). Of course, Night Scythes will show up in the FA, and the Ghost Ark will probably be in Heavy Support.
Beyond that... if the different Dynasties have something like Chapter Tactics... wow. That will be a change from how 7th edition codices have been going so far.
If the necrons get dynasty rules before CSM get legion rules, hopefully that's simply because of good timing on codex releases (why delay dynasty rules for them just because CSM don't have legion rules yet when legion rules are hypothetically planned for their next codex?)
....hopefully.
Honestly CSM should get warband rules or something instead of legion rules. Not every CSM is descended from the traitor legions after all. Loyalist marines to this day turn to Chaos sometimes. There's a whole chunk of them descended from loyalist primarchs that turned during the Abyssal Crusade for one thing.
JuniorRS13 wrote: is there anything noticeably different fluff wise between the dynasties to warrant FOC changes? I am not knowledgable in necron fluff
I'd say so. Even in the current Codex they talk about how incredibly different Dynastic philosophies towards Xenos are. Some choose to consider them a blight needing to be wiped out... others consider them so far below the Necron as to not warrant attention... and a few will even acknowledge honor and potential in other races (thus explaining a couple "Desperate Allies" situations).
You could easily elaborate on things like that to create a few alt-FOCs and Tactics/Orders
Well, merely making an educated guess, but we might be able to take a look at the Apocalypse formations as well as the fluff to give us an idea of what to expect?
Solemnace could be infantry heavy (Trazyn appears to favor Lychguard, so maybe expanded elite slots/LG as objective secured?)
Sautekh could give some sort of bonus to deep strikers (Imotekh tends to be fond of setting up surprise traps for his enemies)
They could throw in some of the lesser ones, Thokt would be cool to see.
Regardless, the dynasty specific FoC changes are definitely the most intriguing element of this rumored new codex.
Can't wait until we get more info.
skoffs wrote: Can't wait to see how many different Dynasties they're gonna have, and which ones have what specialties.
I'm hoping for at least three in the main codex, then an extra one or two in supplements further down the line.
I'm guessing Solemnace and Sautekh are almost certain, with hopefully the Silent King gets some representation.
What do you mean? Like Chapter Tactics for the different Dynasties? Whilst that would be cool, I can't see it happening, other than SM I don't think any other faction has had sub faction specific special rules other than in supplements. Fluff sure.
You didn't read the latest from Lords Of Wargaming?
Check the update on the top post about the FoC changes. It's not very much to go on, but it's enough to speculate over.
skoffs wrote:... Uhh, it's the top post of the thread you are currently commenting on.
skoffs wrote: Didn't see one active, so I thought I'd get the ball rolling... even though it's a little sparse at the moment.
+++
Bombshell from Lords of Wargaming on FB:
"Tons of rumors flying around about Necrons and they are all wrong. The Necrons will only see the release of a Necron lord, no codex will be released."
https://www.facebook.com/Lordsofwargaming They've got a pretty good reputation for accurate rumor tracking, so all other rumors below may require liberal dashes of salt before consuming.
[UPDATE]
They have since amended that rumor by stating,
"A little bit of correction of the Necron rumors: They will receive a codex, but it will be in January. There will be a major change to FoC in this codex."
Continued in the comments, they state regarding the fluff, "There will be a lot of stuff covering the Dynasties. This is important because they will affect how you can build your armies."
+++
Bell of Lost Souls claims their source says the new 'Cron dex will be a minimal update, similar to the Gray Knights (no surprise there), but unlike the GK, there's supposedly a repackaging of the Destroyers: plastic, with bits to make both Heavy Destroyers AND Destroyer Lords. If the update makes Destroyers worth taking again, this could be an awesome addition.
http://www.belloflostsouls.net/2014/08/necrons-codex-whispers.html
Faeit has an anonymous source who also claims the Necrons are next... but they then go on to post a comment from a user that the current physical codex has been removed from the GW webstore.
http://natfka.blogspot.jp/2014/10/blood-angels-or-necrons.html
If anyone knows of any more info, post it here and I'll update the top post with it.
Other than mentioning there will a lot of changes and a mention of dynasties in the fluff, I'm not seeing anything that pointed towards special rules for each dynasty, anything remotely like chapter tactics, or details of any sort, that's why I asked you to point us to what you were referenceing.
Also, plenty of people, myself included, only read the new posts and do not constantly refer back to the OP.
"There will be a major change to FoC in this codex."
I'd bet on the major change being related to the Royal Court. Wolves lost the ability to split out the Wolf Guard into other squads, a mechanic that was nearly identical to how Royal Court worked, so I can see the Court changing as well.
I assume the 'major changes' to FOC rumour referred to units just being moved to a different slot, with nothing activating it. I.e it's a permanent shift in their battle field role.
I thin it's a safe bet Crons will get a special detachment type with extra slots like every other codex too.
Ah, that makes sense (there's going to be a lot of disgruntled players if Flayed Ones aren't in Troops, after all).
Though that bit about, "There will be a lot of stuff covering the Dynasties. This is important because they will affect how you can build your armies." is very interesting.
It does suggest something along the lines of dynasty specific bonuses/limitations, perhaps somewhat akin to chapter tactics.
Of all the rumors thus far, this is the one I want to see more about the most.
Yeah, much like the previous codex, the current elite roster isn't great.
Out of 6 choices, 3 are terrible, 1 is awesome, and 2 are somewhat useful, but still bad.
Yeah, much like the previous codex, the current elite roster isn't great. Out of 6 choices, 3 are terrible, 1 is awesome, and 2 are somewhat useful, but still bad.
Terrible: C'Tan, Lychguard, and Flayed Ones Awesome: Deathmarks Somewhat useful: Praetorians and Triarch Stalker
Yeah, much like the previous codex, the current elite roster isn't great. Out of 6 choices, 3 are terrible, 1 is awesome, and 2 are somewhat useful, but still bad.
Terrible: C'Tan, Lychguard, and Flayed Ones Awesome: Deathmarks Somewhat useful: Praetorians and Triarch Stalker
Sorry... I hid the rest of this post because it was too much of a wishlist.
I'll repeat though, I don't think that we will see any FOC swaps in the codex (meaning, taking one selection moves a unit from one FOC slot to another). The only one we've seen so far was in the Sentinels of Terra supplemental codex... and even then it was for the whole book.
Spoiler:
I hope that crypteks stay how they are currently, because I enjoy the flavor of it. If they just became sergeants, like every other codex then it would make me sad. Ah, the days when people were arguing that joining 2 court characters to a unit was cheese...
Praetorians moving to fast makes sense, but only if something moves out of that already very crowded slot. People have been begging for Flayed Ones as troops for a long time (only if they drop the points to 8 or 9 points each, IMHO). IF both of those changes happen, it would largely devastate the elite slot, however. Will they split the Lychguard into two types? Might we get some sort of close combat deathmark? There are a lot of limits to what can be done with the kits as they are.
Maybe Royal Court will move to Elite, in a unit akin to Ork Nobs.
I find it hard to believe that the dynasties will be all that diverse or different, beyond MAYBE a simple FOC swap (such and such a dynasty has elites mandatory instead of troops, or something).
Orks have very distinct klans in the fluff, and absolutely nothing came of that. Dark Eldar, Grey Knights, and Space Wolves all have them too, to a lesser extent. I mean I think it'd be really cool if they were very different, but it's just quite far out of line with the trends of the edition, and so far (to my knowledge) not a single codex has deviated from the trend in any significant way.
Wellllllll, I just got this from Lords Of Wargaming (they replied to a comment on that most recent Necron tidbit):
I can't be too specific, but the dynasties will allow certain units to be taken and given certain bonuses.
Doesn't exactly answer the question, but definitely looking like "Dynasty Tactics" might be a real thing if this rumor pans out.
VERY excited for the potential.
As Reanimation Protocols and We'll Be Back before it were the most quintessential thing about Necrons (they get back up), I doubt they'd strip that from them.
So, it sounds like the supplement might be of various dynasties and not just one? Each "bigger" dynasty with a formation granting some unique rules set or ability.
I'd like to see more info on this, seems very interesting
Probably the necron version of chapter tactics, the way it's described. I dunno just how different most dynasties are from each other though. The Maynarkh dynasty is insanely different but they already have their own Forgeworld separate army list.
...honestly, I can't even remember most of the Dynasties besides the Sautekh Dynasty, of which like, what, 80% of the Necron special characters belong to in the first place.
Don't get your hopes up too high, Phaerons. Don't forget that the Dynasty Tactics are accompanied by supposed "major" FoC changes.
Space Marine Chapter Tactics are basically free bonuses. Some might encourage you to take certain units (Bikes being a no-brainer for White Scars, for example), but they were no more invasive than that.
I suspect that these Dynasty rules will straight up DISALLOW other units, much like the Coven supplement. For example maybe particular dynasties are only allowed their specialty units, at the exclusion of others.
I think the coven supplement was cool and I think Dynasty tactics are also going to be cool, just saying I think one should expect something like that.
adamsouza wrote: Well you have
Generic Crons
Triarch Crons
Canoptek units
Crazy Flayed Ones
A force of all Canoptek units could be a fluffy, before the True Necrons awake kind of force.
A Triarch heavy force, maybe dissalows the crazies and critters ?
A flayed one force would have to have enough special rules to make them be awesome, to get anyone to fork over for all that failcast.
Yeah, but a ton of those units are made to work in support of each other.
"Lots a units that work together? Lets make sure they can't do that"
Unless they update the unit entries so they are not so heavily dependent on other units as backup.
Also, don't forget the Destroyer Cults!
Can you imagine? The hosts of the Red Harvest, lead by Executioner Ezandrakh?
Solemnace and Sautekh be damned! Let the galaxy be turned to ash!
Unless they update the unit entries so they are not so heavily dependent on other units as backup.
Also, don't forget the Destroyer Cults!
Can you imagine? The hosts of the Red Harvest, lead by Executioner Ezandrakh?
Solemnace and Sautekh be damned! Let the galaxy be turned to ash!
You expect them to update the units?
All I expect are special rule nerfs, a few point increases, wraiths getting a 4++ armor, and splitting up the units into other supplements.
The consensus seems to be there will be price increases (eg. Night Scythe), price decreases (eg. Destroyers), stat buffs (eg. C'tan), stat nerfs (eg. Wraiths), slot changes (eg. Flayed Ones), new Warlord table, wargear switch around (something bad happen to MSS, but some sort of anti psyker tech added), and the introduction of these new "Dynasty tactics" (bonuses and restrictions, depending on which Necron Dynasty you decide you build your army around).
Granted, most of these are merely educated guesses on the part of the community as a whole, but it would be pretty surprising if the writers drastically deviated from those guesses.
GW will give them formations and call it a day, imo. "You want special fluffy rules? Take a formation. You want FoC shenanigans like making X troops? Play Unbound." says GW.
BlaxicanX wrote: I think the Dynasty tactics are fake, personally.
GW will give them formations and call it a day, imo. "You want special fluffy rules? Take a formation. You want FoC shenanigans like making X troops? Play Unbound." says GW.
LoW has a good track record though, and I doubt they'd put out information unless they were REALLY sure that the info is accurate.
BlaxicanX wrote: I think the Dynasty tactics are fake, personally.
GW will give them formations and call it a day, imo. "You want special fluffy rules? Take a formation. You want FoC shenanigans like making X troops? Play Unbound." says GW.
LoW has a good track record though, and I doubt they'd put out information unless they were REALLY sure that the info is accurate.
Agreed. If this turned out to be fake, it would hurt their otherwise stellar reputation.
BlaxicanX wrote: I think the Dynasty tactics are fake, personally.
GW will give them formations and call it a day, imo. "You want special fluffy rules? Take a formation. You want FoC shenanigans like making X troops? Play Unbound." says GW.
LoW has a good track record though, and I doubt they'd put out information unless they were REALLY sure that the info is accurate.
Then it probably doesn't mean what many think it does because GW has really worked hard to remove any fineflavor™ from each codex before release resulting in many special rules being removed and/or replaced with big rulebook USRs. Additionally, all the "X HQ = FOC shenanigans" have been removed as well, except for dataslates to some extent.
The rumor could simply mean that some units have been completely reworked or moved to different slots.
I just realized they took down the 2010 release Dark Eldar Archon and Succubus after they released the new plastic versions. I guess this confirms that they want to phase out finecast like metal now, but... Those were some really good models. Hate to see them go. If I were an Orks player I'd buy that old painboy with the separated grot orderly before they're out of stock. The same with pretty much every Commissar model aside from the new one if I were an IG player.
I can see this going the same way as the DE. With the Coven you have all elites and no troop requirements but you don't have any fast or OS units. I see a pattern developing here hehe
"There will be a major change to FoC in this codex."
"There will be a lot of stuff covering the Dynasties. This is important because they will affect how you can build your armies."
"I can't be too specific, but the dynasties will allow certain units to be taken and given certain bonuses."
Sounds like a pretty decent change up. Definitely more than a simple "move unit A to category B" switch around, if choosing a Dynasty will affect they way you can build your army/what bonuses you are granted.
Automatically Appended Next Post: Also, someone elsewhere raised an interesting point:
"If the current power army is Eldar, and GW wanted to do something to knock them down a peg, wouldn't using their arch nemesis, the Necrons, be a good way of doing so?"
Now, granted, that would mean GW using some measure of sense (something they're not exactly known for), but it could heavily depend on who wrote the book.
BlaxicanX wrote: I think the Dynasty tactics are fake, personally.
GW will give them formations and call it a day, imo. "You want special fluffy rules? Take a formation. You want FoC shenanigans like making X troops? Play Unbound." says GW.
Also, someone elsewhere raised an interesting point:
"If the current power army is Eldar, and GW wanted to do something to knock them down a peg, wouldn't using their arch nemesis, the Necrons, be a good way of doing so?"
Now, granted, that would mean GW using some measure of sense (something they're not exactly known for), but it could heavily depend on who wrote the book.
Ok, we have scarabs... who could possibly take out wave serpents if they survive the eldar alpha strike... but we still struggle to kill anything with Wraith in the name. Once again I complain that Necrons, as ancients, haven't figured out how to kill MC's (after we've taken down all the C'Tan) nor 3+ armor (after the wars against other Necrons, Eldar, and the Old Ones)?
adamsouza wrote: A flayed one force would have to have enough special rules to make them be awesome, to get anyone to fork over for all that failcast.
DE Mandrakes were in the same terrible boat as Flayed Ones before, but they threw enough special rules at them that Mandrakes are no longer terrible (wyches took over that job)
Flayed Ones will probably pick up Fear and say Move through cover. Maybe drop an attack but gain rending.
adamsouza wrote: A flayed one force would have to have enough special rules to make them be awesome, to get anyone to fork over for all that failcast.
DE Mandrakes were in the same terrible boat as Flayed Ones before, but they threw enough special rules at them that Mandrakes are no longer terrible (wyches took over that job)
Flayed Ones will probably pick up Fear and say Move through cover. Maybe drop an attack but gain rending.
Rending might be a bit much. Shred would probably be a bit more reasonable, as well as fitting with the fluff.
Fear + the option to give them Shred, in addition to their current rules (deep strike, infiltrate, reanimation protocols) would be enough to make them worth considering. Make them troops as well and you're gonna be seeing a lot more Flayed Ones on tables.
Automatically Appended Next Post: ... speculating doesn't count as wishlisting, right?
(don't want to get the thread locked)
This thread is basically 99% wishlisting. So here let me add some practical guesses:
Any one thinking necrons will get major buffs is dreaming.
MSS will vanish
Crypteks/lords become either or unit leader upgrades while court vanishes.
Tesla will become living lightning
AB's go up while doomsday arks drop in pts
Night scythes will go up in points and become FA making ghost arcs the number one transport option.
Death-ray gets 100% rework since it's too absurd rules wise.
Invasion beams will use reserves much like monolyths
CCB's will probably get their own entry besides destroyer lords and overlords rather then be an upgrade and will have extremely limited options I am guessing. Read, no phase shifter.
Living metal becomes IWND
RP will probably change again, it has never stayed the same now in three printings. Best guess? Probably FnP 5+ res orbs make it a 4+ for unit. Everliving gains it will not die/EW.
Monolyths, c'tan and flayed ones remain useless or over priced or useless and over priced.
Add some form of formation + a detachment along with Phaeron edition printing that contains a dynasty supplement 2 weeks early for a meager 300 bucks.
People will cry bloody murder but in the end Necrons will measure up really well with the other 7th releases that have largely toned down power creep.
Anyone expecting let alone wanting Necrons to over power Eldar is asking for a Joseph Stalin to over throw Adolf Hitler. Lets hope they get a solid release and once everyone has had an update they rework Eldar instead.
I don't believe any hardcover codex has been nerfed as hard as people are predicting the Necron codex will.
What does the Necron codex have got going for it ?
Reanimation Protocol
Scythes
Mind Shackle Scarabs
Anhilation Barges
Telsa (which isn't great, just the most useful weapon to snapfire)
Death Ray (which isn't great, just most useful against invisibile)
Command Barge (which works like the SW chariot)
What do Necron critics want to see nerfed ?
Reanimation Protocol
Scythes
Mind Shackle Scarabs
Anhilation Barges
Telsa (Beacause it's useful when snap firing)
Death Ray (Becasue it's useful against invisibile)
Command Barge (becasue it gets a ++ save from the overlord)
Lots of wishlisting here. But no one can really predict. The truth is that GW is a fluff designer first and a game designer second, which means anything goes, and no one can predict.
I think those of you who are thinking that GW will lay some giant nerfhammer on necrons are kidding themselves. It just doesn't make business sense to write a codex that will reduce sales. There will be buffs and nerfs for sure, but not just nerfs.
The only thing that one can say for sure is that a necron player will have to replace 33-50% of his army to stay competitive when the new codex hits and I don't have a problem with that. It's just the way it goes. GW has got to sell models and don't mislead yourself into thinking that a new codex is anything except a mover of models first and foremost. Again, I don't have a problem with that. I like collecting necrons and expanding my collection and exploring new strategies.
So what am I going to have to get? Monoliths? doomsday arks? flayed ones? stalkers? praetorians? lych guards? c'tan shards? destroyers?
And what's going on the shelf? Wraiths? Annihilation barges? Scarabs? Deathmarks? Spyders?
The other thing that will almost for sure happen is that Night Scythes will become an FA choice in addition to a dedicated transport. Seems to be the 7th edition trend these days with all the drop pods and web way portals going around.
And after all that shuffling around will the necron be more powerful or less powerful? The best business decision for GW to make is to place necrons a little above space marines in potency which is approximately where they are right now. So meditate on that all you giant necron nerfhammer wishlisters.
Anyone remember how far before the Gray Knights codex came out that the leaks started coming through?
I'm just trying to figure out when abouts we should be expecting to see concrete details for 'Crons.
(eg. "If the most reliable rumor mongers place the dex as Jan '15, we should start seeing leaks around _____.")
In the mean time, any new non-wishlisting info will continue to get added to the top post as it trickles through.
following what they did with the dark eldar kabalite raiding party formation and the special 6 FA slot foc, i suspect cron will probably similarly get their own special foc (maybe 2) and a formation or two. the idea that we'll get lots and lots of different representations for this dynasty thing seems unlikely.
in this way they'll likely keep flayed ones as elites, but make it possible to essentially field them as troops like what the haemonculus covens supplement did for wracks.
skoffs wrote: The consensus seems to be there will be price increases (eg. Night Scythe), price decreases (eg. Destroyers), stat buffs (eg. C'tan), stat nerfs (eg. Wraiths), slot changes (eg. Flayed Ones), new Warlord table, wargear switch around (something bad happen to MSS, but some sort of anti psyker tech added), and the introduction of these new "Dynasty tactics" (bonuses and restrictions, depending on which Necron Dynasty you decide you build your army around).
Granted, most of these are merely educated guesses on the part of the community as a whole, but it would be pretty surprising if the writers drastically deviated from those guesses.
The shards need more than a stat buff. What made The Nightbringer and The Deceiver good (among many, many other things) was having T8 which made them immune to small arm weapons (you couldn't wound T8 with S4). Since you now can wound anything with anything, that's a huge difference.
BlaxicanX wrote: I think the Dynasty tactics are fake, personally.
GW will give them formations and call it a day, imo. "You want special fluffy rules? Take a formation. You want FoC shenanigans like making X troops? Play Unbound." says GW.
Also, someone elsewhere raised an interesting point:
"If the current power army is Eldar, and GW wanted to do something to knock them down a peg, wouldn't using their arch nemesis, the Necrons, be a good way of doing so?"
Now, granted, that would mean GW using some measure of sense (something they're not exactly known for), but it could heavily depend on who wrote the book.
Ok, we have scarabs... who could possibly take out wave serpents if they survive the eldar alpha strike... but we still struggle to kill anything with Wraith in the name. Once again I complain that Necrons, as ancients, haven't figured out how to kill MC's (after we've taken down all the C'Tan) nor 3+ armor (after the wars against other Necrons, Eldar, and the Old Ones)?
We have the perfect unit for taking down things with wraith in the name, they call themselves Deathmarks and they wound those things with wraith in their name on a 2+ and rend on a 6. None of those things with wraith in the name have invul saves.
Automatically Appended Next Post:
skoffs wrote: Anyone remember how far before the Gray Knights codex came out that the leaks started coming through?
I'm just trying to figure out when abouts we should be expecting to see concrete details for 'Crons.
(eg. "If the most reliable rumor mongers place the dex as Jan '15, we should start seeing leaks around _____.")
In the mean time, any new non-wishlisting info will continue to get added to the top post as it trickles through.
Based on every other Codex release, the week of the release will be when we see the best information. Honestly, anything before that is iffy at best.
• FoC changes coming for the codex. Focus on different Dynasties making different lists (bonuses granted, certain units "allowed", etc.)
Not buying it. They could have done the same thing with Ork clans and they didn't. I also believe that the days of certain units making other units into troops is also over. They are doing that to make people get used to running unbound.
• FoC changes coming for the codex. Focus on different Dynasties making different lists (bonuses granted, certain units "allowed", etc.)
Not buying it. They could have done the same thing with Ork clans and they didn't. I also believe that the days of certain units making other units into troops is also over. They are doing that to make people get used to running unbound.
Not to play Devil's Advocate here but, isn't funny that it was "okay" to field elites/FA/heavy as troops last edition, as long as you had a certain HQ wtih a special rule, but people lose their mind if you play the same army in 7th because it's unbound ?
Seriously, you could field the same list, and people will automatically turn up their nose at it simply because it 'unbound'.
xandermacleod wrote: following what they did with the dark eldar kabalite raiding party formation and the special 6 FA slot foc, i suspect cron will probably similarly get their own special foc (maybe 2) and a formation or two. the idea that we'll get lots and lots of different representations for this dynasty thing seems unlikely.
in this way they'll likely keep flayed ones as elites, but make it possible to essentially field them as troops like what the haemonculus covens supplement did for wracks.
Well to clarify, the coven supplement makes nothing troops. It simply lifts the requirement and in fact option to take troops altogether. There is a pretty big difference.
• FoC changes coming for the codex. Focus on different Dynasties making different lists (bonuses granted, certain units "allowed", etc.)
Not buying it. They could have done the same thing with Ork clans and they didn't. I also believe that the days of certain units making other units into troops is also over. They are doing that to make people get used to running unbound.
Not to play Devil's Advocate here but, isn't funny that it was "okay" to field elites/FA/heavy as troops last edition, as long as you had a certain HQ wtih a special rule, but people lose their mind if you play the same army in 7th because it's unbound ?
Seriously, you could field the same list, and people will automatically turn up their nose at it simply because it 'unbound'.
Yea, and GW will continue to push this issue. Aside from formations in some supplements etc. I don't expect to see anymore FOC shifts for a long time.
Slightly off topic but this is going to make chaos very interesting when they get an update.
• FoC changes coming for the codex. Focus on different Dynasties making different lists (bonuses granted, certain units "allowed", etc.)
Not buying it. They could have done the same thing with Ork clans and they didn't. I also believe that the days of certain units making other units into troops is also over. They are doing that to make people get used to running unbound.
Not to play Devil's Advocate here but, isn't funny that it was "okay" to field elites/FA/heavy as troops last edition, as long as you had a certain HQ wtih a special rule, but people lose their mind if you play the same army in 7th because it's unbound ?
Seriously, you could field the same list, and people will automatically turn up their nose at it simply because it 'unbound'.
Yeap, when I play my ork bike list consisting of nothing but Fast Attack people will roll their eyes, but I was able to do it last edition...
adamsouza wrote: I don't believe any hardcover codex has been nerfed as hard as people are predicting the Necron codex will.
What does the Necron codex have got going for it ?
Reanimation Protocol
Scythes
Mind Shackle Scarabs
Anhilation Barges
Telsa (which isn't great, just the most useful weapon to snapfire)
Death Ray (which isn't great, just most useful against invisibile)
Command Barge (which works like the SW chariot)
What do Necron critis want to see nerfed ?
Reanimation Protocol
Scythes
Mind Shackle Scarabs
Anhilation Barges
Telsa (Beacause it's useful when snap firing)
Death Ray (Becasue it's useful against invisibile)
Command Barge (becasue it gets a ++ save from the overlord)
As a non Necron player (who despises the cheese of the Tran CTan and TL Tesla working better when jinking, making it a straight bonus rather than a tradeoff)
Reanimation Protocol- I don't want it nerfed. It's not a problem at all, just a tad complicated. FNP would simplify it, but remove the flavor, though they did exactly that to Dark Eldar, so I wouldn't be surprised if GW did make that change.
Scythes- Have three things goin for them that break the normal rules of (flying) transports- they can disembark troops after moving far more than 6 inches, if they are shot down there is no risk ti the contents, and their TL tesla means that they get statistically more hits if they choose to jink than if they didn't, making a defensive tradeoff of less firepower for more defense a straight buff. The first two are annoying, but do fit the Necron theme. The third problem would be easily fixed by changing tesla.
MSS- with the challenge mechanics, MSS is extremely strong, and penalizes an enemy character for being more powerful rather in close combat. It may be one of the Necron things they have going for them, but it is also an extremely strong crutch that the opponent can do little or nothing about, like Psybolts or Psychotroke grenades were for Grey Knights. If it dropped the character to WS1 on a fail, that would be somewhat strong, but far less frustrating to go up against.
Annhilation Barges- Bein able to Jink and get more hits than if they didn't jink is stupid. Fix Tesla, fix them.
Tesla- Unlike other special rules that take effect on a to-hit of a six, Tesla continues to work even when snapshooting. Why> What makes it so special? It leads to odd results like TL tesla granting statistically more hits when forced to snapfire than when firing normally. Change Tesla to shock (same effect, but does not work on snapfire) and it both brings it in line with the other special rules, but fixes some of the problem units in the book- Ann barges and the scythes.
Death Ray- I don't see the problem. Maybe clean up the wording a bit? Hurting invisible is not a bad thing, as Invisible needs fixed itself. At the least, Invisible needs to be a ML3 power.
Command Barge is a problem because of all the interactions- it gets a ++ save from the leader, can choose to put all the S4 or less on the vehicle and thus fully ignore them, while putting stronger hits that could hurt the barge but barely touch the lord on the lord. Fantasy seems to be moving towards a combined profile for monstrous mounts and riders, Chariots ought to do the same, or become a specific unit type, rather than a hybrid infantry/vehicle. Make a chariot work similar to say bikes, where they grant a tough bonus, change the speed and movement profiles, and have some other special rules. Walkers are already problematic to balance as vehicles, chariots are even worse. But that is something that should change for chariots, not specifically the CCB.
timetowaste85 wrote: Weren't those all really old models, that by today's standards are "hideous"? Obviously some people still like them, but most kitbashed their own. The necron ones are all brand new to the 5th codex. I don't think you'll see those disappear. GW isn't that stupid.
I loved Marbo, and he was what always made me want to play IG & 40k originally. Which is ironic, because I thought the Catachan models looked like garbage and loved the Voystroyans(sp?) I could never get my hands on.
adamsouza wrote: I don't believe any hardcover codex has been nerfed as hard as people are predicting the Necron codex will.
What does the Necron codex have got going for it ?
Reanimation Protocol
Scythes
Mind Shackle Scarabs
Anhilation Barges
Telsa (which isn't great, just the most useful weapon to snapfire)
Death Ray (which isn't great, just most useful against invisibile)
Command Barge (which works like the SW chariot)
What do Necron critis want to see nerfed ?
Reanimation Protocol
Scythes
Mind Shackle Scarabs
Anhilation Barges
Telsa (Beacause it's useful when snap firing)
Death Ray (Becasue it's useful against invisibile)
Command Barge (becasue it gets a ++ save from the overlord)
As a non Necron player (who despises the cheese of the Tran CTan and TL Tesla working better when jinking, making it a straight bonus rather than a tradeoff)
Reanimation Protocol- I don't want it nerfed. It's not a problem at all, just a tad complicated. FNP would simplify it, but remove the flavor, though they did exactly that to Dark Eldar, so I wouldn't be surprised if GW did make that change.
Scythes- Have three things goin for them that break the normal rules of (flying) transports- they can disembark troops after moving far more than 6 inches, if they are shot down there is no risk ti the contents, and their TL tesla means that they get statistically more hits if they choose to jink than if they didn't, making a defensive tradeoff of less firepower for more defense a straight buff. The first two are annoying, but do fit the Necron theme. The third problem would be easily fixed by changing tesla.
MSS- with the challenge mechanics, MSS is extremely strong, and penalizes an enemy character for being more powerful rather in close combat. It may be one of the Necron things they have going for them, but it is also an extremely strong crutch that the opponent can do little or nothing about, like Psybolts or Psychotroke grenades were for Grey Knights. If it dropped the character to WS1 on a fail, that would be somewhat strong, but far less frustrating to go up against.
Annhilation Barges- Bein able to Jink and get more hits than if they didn't jink is stupid. Fix Tesla, fix them.
Tesla- Unlike other special rules that take effect on a to-hit of a six, Tesla continues to work even when snapshooting. Why> What makes it so special? It leads to odd results like TL tesla granting statistically more hits when forced to snapfire than when firing normally. Change Tesla to shock (same effect, but does not work on snapfire) and it both brings it in line with the other special rules, but fixes some of the problem units in the book- Ann barges and the scythes.
Death Ray- I don't see the problem. Maybe clean up the wording a bit? Hurting invisible is not a bad thing, as Invisible needs fixed itself. At the least, Invisible needs to be a ML3 power.
Command Barge is a problem because of all the interactions- it gets a ++ save from the leader, can choose to put all the S4 or less on the vehicle and thus fully ignore them, while putting stronger hits that could hurt the barge but barely touch the lord on the lord. Fantasy seems to be moving towards a combined profile for monstrous mounts and riders, Chariots ought to do the same, or become a specific unit type, rather than a hybrid infantry/vehicle. Make a chariot work similar to say bikes, where they grant a tough bonus, change the speed and movement profiles, and have some other special rules. Walkers are already problematic to balance as vehicles, chariots are even worse. But that is something that should change for chariots, not specifically the CCB.
Tesla doesn't work better when snap firing. You average 1.333 hits per shot normally and 0.917 hits per shot snap firing.
Chariots were designed with their ability to ignore small arms fire in mind. Welcome to 7th. I doubt they will make changes that were specifically introduced in 7th.
I love how everyone wants the only things that keep Necrons from being utterly garbage nerfed.
Problem: Necrons suck at CC.
Solution: give them an ability that makes a character not suck at CC.
Remove said ability and they will go back to sucking at CC.
Problem: Necrons have no dedicated AA defenses.
Solution: give them a gun that is effective against airborne threats.
Remove said gun's effectiveness and Necrons become super vulnerable to flyers (unless they bring tons of their own flyers).
Problem: Necrons have no dedicated AA defenses.
Solution: give them a gun that is effective against airborne threats.
Triarch Stalkers are suppossed to have advanced targeting arrays. Giving them optional Skyfire would possibly help address the lack of AA, and possibly see them be used more often.
skoffs wrote: I love how everyone wants the only things that keep Necrons from being utterly garbage nerfed.
Problem: Necrons suck at CC.
Solution: give them an ability that makes a character not suck at CC.
Remove said ability and they will go back to sucking at CC.
Problem: Necrons have no dedicated AA defenses.
Solution: give them a gun that is effective against airborne threats.
Remove said gun's effectiveness and Necrons become super vulnerable to flyers (unless they bring tons of their own flyers).
Etc.
Problem: Dark Eldar suck at survivability
Solution: Give them an ability to make them more survivable
Reduce effectiveness of said ability returns them to having survivability issues
Problem: Dark Eldar have no dedicated AA defenses.
Solution: Never give them a gun that is effective against airborne threats.
As it never existed said gun's effectiveness left Dark Eldar super vulnerable to flyers (unless they bring tons of their own flyers).
Sadly your argument, though logical, will not help the Necrons any more than it did the Dark Eldar.
skoffs wrote: I love how everyone wants the only things that keep Necrons from being utterly garbage nerfed.
Problem: Necrons suck at CC.
Solution: give them an ability that makes a character not suck at CC.
Remove said ability and they will go back to sucking at CC.
Problem: Necrons have no dedicated AA defenses.
Solution: give them a gun that is effective against airborne threats.
Remove said gun's effectiveness and Necrons become super vulnerable to flyers (unless they bring tons of their own flyers).
Etc.
1. Remind everyone how wraiths, destroyer lords, spyders and scarabs suck at close combat again?
2. Now remind everyone how dedicated transport fliers with TL high volume S7 shots are not dedicated AA?
Red Corsair wrote: 1. Remind everyone how wraiths, destroyer lords, spyders and scarabs suck at close combat again?
2. Now remind everyone how dedicated transport fliers with TL high volume S7 shots are not dedicated AA?
Yes, at the moment they are good, but the point I was trying to make was, if they're going to nerf Necrons as bad as all these people want them to, do you really think any of those things are going to retain their effectiveness? A Destroyer Lord without MSS will no longer be as much of a threat. Wraiths are almost certain to be hit hard by the nerf bat. Spyders and Scarabs are probably going to change too, while they're at it. Everyone will be amazed if Night Scythes retain anywhere near their functionality, let alone remain dedicated transports.
TL;DR- Necrons don't suck right now. If they lose everything that makes them half decent, they're gonna suck hard.
Tesla doesn't work better when snap firing. You average 1.333 hits per shot normally and 0.917 hits per shot snap firing.
Chariots were designed with their ability to ignore small arms fire in mind. Welcome to 7th. I doubt they will make changes that were specifically introduced in 7th.
Normal Tesla, no, but TL tesla works out to slightly more hits. Don't have the math on me though.
Just because they made the change to chariots in 7th does not mean it is a good change. They added the broken Invisibility in 7th, and gutted the terrain/ruins section for no apparent reason.
Just because these things ought to be balanced does not mean that we non-necron players want the codex nerfed into the ground, there is a focus on what needs toned down, but nothing really on what can be improved.
I'd personally like to see Triarch Stalkers get a skyfire option, Praetorians to get 2+ armor, flayed ones to pick up fear and shred, destroyers to become jet infantry, and for C'Tan shards and Transcendent C'Tan to be merged into one C'Tan entry that is halfway in power between the two.
Tesla doesn't work better when snap firing. You average 1.333 hits per shot normally and 0.917 hits per shot snap firing.
Chariots were designed with their ability to ignore small arms fire in mind. Welcome to 7th. I doubt they will make changes that were specifically introduced in 7th.
Normal Tesla, no, but TL tesla works out to slightly more hits. Don't have the math on me though.
Normal Tesla, no, but TL tesla works out to slightly more hits. Don't have the math on me though.
Just because they made the change to chariots in 7th does not mean it is a good change. They added the broken Invisibility in 7th, and gutted the terrain/ruins section for no apparent reason.
Just because these things ought to be balanced does not mean that we non-necron players want the codex nerfed into the ground, there is a focus on what needs toned down, but nothing really on what can be improved.
I'd personally like to see Triarch Stalkers get a skyfire option, Praetorians to get 2+ armor, flayed ones to pick up fear and shred, destroyers to become jet infantry, and for C'Tan shards and Transcendent C'Tan to be merged into one C'Tan entry that is halfway in power between the two.
I did that math, you are still shooting at around 70% efficiency when Jinking. So Jinking still lowers your total hits.
The issue isn't jinking, snap shotting, Tesla, or TL; it's twin-linked Tesla while snap shotting due to a Jink.
Immortals with Tesla aren't an issue when they overwatch.
There isn't really an issue with Immortals and AB's vs Flyers and Invisibility.
It becomes an issue when you combine the four! And if you nerf one out of four, you will end up with three things that need buffs.
The main concern is that they will indeed change the 'real' issue and do nothing to counter the nerfs in the other areas.
Red Corsair wrote: 1. Remind everyone how wraiths, destroyer lords, spyders and scarabs suck at close combat again?
2. Now remind everyone how dedicated transport fliers with TL high volume S7 shots are not dedicated AA?
Yes, at the moment they are good, but the point I was trying to make was, if they're going to nerf Necrons as bad as all these people want them to, do you really think any of those things are going to retain their effectiveness? A Destroyer Lord without MSS will no longer be as much of a threat. Wraiths are almost certain to be hit hard by the nerf bat. Spyders and Scarabs are probably going to change too, while they're at it. Everyone will be amazed if Night Scythes retain anywhere near their functionality, let alone remain dedicated transports.
TL;DR- Necrons don't suck right now. If they lose everything that makes them half decent, they're gonna suck hard.
Necrons as a whole are not good at CC because of their terrible initiative and most models completely lacking a CC weapon. Arguable Necrons do have the best CC weapon in the game that only certain Necron lords/overlords or destroyer lords can take. We can take a unit with SIX models that is good in CC, we can take a HQ choice that is good at CC except that it can't take an invul save of any kind (but most HQs, not all but most, are good at CC), and a monstrous creature that is ok, I wouldn't call it good by any stretch, and a swarm model that is good in CC against vehicles. In fact, I would say aside from wraiths, Necron CC is terrible unless it is against non-walker vehicles.
I have to agree about the transports being awesome AA. S7 weapons against most fliers will be autowin. The ones we have a hard time with, everyone has a hard time with (helturkeys and Storm ravens).
adamsouza wrote: It's only an issue for some people because people not playing necrons want it to be.
Twin linked Tesla snap firing are not better than twin linked Tesla firing normaly.
NO ONE has an issue with Twin Linked Tesla firing normally.
Plenty of people have a problem with it at its current points cost.
This is why pretty much everybody expects Annihilation Barges to jump about 50 pts in price.
Well I think the problem is that they are just idiotically cheap for what they can do..I dont think it has anything to do with tesla's advantage when snap firing. If thats the case you have a problem with tesla's core mechanic.. not an advantage in an infrequent scenario.
adamsouza wrote: It's only an issue for some people because people not playing necrons want it to be.
Twin linked Tesla snap firing are not better than twin linked Tesla firing normaly.
NO ONE has an issue with Twin Linked Tesla firing normally.
Plenty of people have a problem with it at its current points cost.
This is why pretty much everybody expects Annihilation Barges to jump about 50 pts in price.
We've just had 7 pages of people allledging Tesla working on the snap fire being too good, and few complaints about it's cost, so aying pretty much everyone would appear to be an exaggeration.
The AB may indeed be in line for a points bump, but a 50 point bump is greater than a 50% increase in cost of the model, and would be an unprecidented points change in 40K.
EDIT: Most of the whining about Tesla may have been in the Necron Wishlist thread.
• FoC changes coming for the codex. Focus on different Dynasties making different lists (bonuses granted, certain units "allowed", etc.)
Not buying it. They could have done the same thing with Ork clans and they didn't. I also believe that the days of certain units making other units into troops is also over. They are doing that to make people get used to running unbound.
I realize I'm a little late to the punch, but I just want to point out that the Ork Clans are vastly different from Necron Dynasties. At the end of the day, an Ork is an Ork and they'll always band together to krump non-orks. Multiple clans are frequently represented in a Warband, are nearly always present in a town, and -are- always present in a waaagh.
Necrons are not the same. The dynasties largely act on their own. They -will- band together, but it's much rarer and doesn't last nearly as long.
I'm just starting a Necron army, but in reading the book and going through two 7th edition charges (GK and DE) it's starting to become clear which was this stuff is going to go.
As much as I hate it, there is a move to oversimplify the rules. Reanimation protocols will get boring and just become FNP, likely with the res orb simply boosting the FNP roll.
MSS will go, absolutely guaranteed. I think it's a neat item and not for OP reasons, but it's a complicated rule in the fight subphase. If they remain it's going to be something weird like HoW hits.
Entropic strike is going to become boring old armorbane. Again it's a rule that requires book keeping, and they hate book keeping in this edition.
I wager that gauss gets hit since this is a mech-heavy edition and simply becomes rending. That will make it much better vs. troops, however.
I'm assuming telsa will lose its bonus hits in favor of getting shred.
Auswin, Granted... there has been a push to simply the codex rules, remove loopholes and increase the general coherency of the rules. That being said, they don't seem to be removing identifying rules from codices... at least not yet. Reanimation Protocols has operated basically the same way since the army's introduction... Everliving was added to this last codex to allow characters to get back up with operating along. Likewise, Gauss has operated the same way since the beginning , and it works with hull points than it did in 5th... though I would be very happy if it changed to rending (Eldar effectively have it on their shrunken weapons).
I look forward to something in a new codex "NERFING" the (command) barges and all the twin-linked flyer nonsense that so many players call their strategy (which is a wrong statement for more than one reason...)
At least these units should have to cost more points.
And i am not a "hater", i have Necron, 2 armies of more than 2k and most models ever made.
I currently don't play the "barge" army because that's broken and a no-brainer (and i do have a brain).
I hope for a codex that is a bit more balanced on the whole.
To make some units a bit better and others a bit less good.
And i even expect that to happen, because that is what GW does with most codexes, "nerve" the things that where broken and sold the most and make the other things and/or new models better options.
The models won't change. Armies will be generated along dynasties. Maybe one focuses on Destroyers and one focuses on immortals and so on.
... the Destroyer bit definitely got my attention.
(Red Harvest Cults, anyone?)
Who is the source for this?
Oh, sorry. I cited it in the top post but forgot to include the citation in the comment quote: it was Lords Of Wargaming (comment reply via their Facebook page).
I hope for a codex that is a bit more balanced on the whole.
To make some units a bit better and others a bit less good.
And i even expect that to happen, because that is what GW does with most codexes, "nerve" the things that where broken and sold the most and make the other things and/or new models better options.
I expect GW to vastly overshoot...
Were Grey Knight Strike Squads so good that they had to increase the cost 4 points per guy even after taking away psybolt ammo? Why did nob bikers need the nerf bat after taking away their option to have a non-HQ painboy?
Anpu-adom wrote: Why did nob bikers need the nerf bat after taking away their option to have a non-HQ painboy?
Because they wanted you to buy more Warbikers.
The changes in the Ork codex gently nudge people to buy more Warbikes and Tankbustas.
People keep talking about nerfs for Necrons, while I think we'll see changes more along the line that will increase sales of underperforming kits sales like the lychguard and Triarch Stalker boxes
The models won't change. Armies will be generated along dynasties. Maybe one focuses on Destroyers and one focuses on immortals and so on.
... the Destroyer bit definitely got my attention.
(Red Harvest Cults, anyone?)
Who is the source for this?
Oh, sorry. I cited it in the top post but forgot to include the citation in the comment quote: it was Lords Of Wargaming (comment reply via their Facebook page).
Anpu-adom wrote: Why did nob bikers need the nerf bat after taking away their option to have a non-HQ painboy?
Because they wanted you to buy more Warbikers.
The changes in the Ork codex gently nudge people to buy more Warbikes and Tankbustas.
People keep talking about nerfs for Necrons, while I think we'll see changes more along the line that will increase sales of underperforming kits sales like the lychguard and Triarch Stalker boxes
Obviously, but the same logic would suggest the Flayed ones should be awesome right now... and they aren't. Moonwalking finecast and all, they still hamstrung by the core rules. However, I would be interested in sales numbers for the necron line as a whole... which sku's are the best sellers. Even information at the store level would be telling.
I was also commenting that a well balanced codex was something that we really can't expect to happen... just because GW does this kind of thing.
The models won't change. Armies will be generated along dynasties. Maybe one focuses on Destroyers and one focuses on immortals and so on.
... the Destroyer bit definitely got my attention.
(Red Harvest Cults, anyone?)
Who is the source for this?
Oh, sorry. I cited it in the top post but forgot to include the citation in the comment quote: it was Lords Of Wargaming (comment reply via their Facebook page).
I'll fix it now.
Awesome. I would really like this to come true.
Well, at the moment we have little reason to doubt them. They've got a stellar rumor reporting track record thus far, so I'd assume there's no reason for them to start making stuff up now.
I think it's quite amusing that anyone could believe that Necrons of all things might get their own version of "Chapter Tactics," or any kind of force-org modifications.
Seperate FoC for variant X with some generic special rule to buff them a little? Sure, Supplement with 6 more, almost guaranteed, but you lot are dreaming if you think that after all the codexes to get what flavour they had ripped out and go un-replaced, Necrons would get the special treatment. Guard didn't get their regiments, Orks didn't get Klanz or notable WAAAAGHs, Tyranids and Dark Eldar got nothing but nerfs and destruction of viable, flavourful builds; this is, somewhat ironically, not the edition of flavour.
I still expect Crypteks to be "streamlined" to confer some BRBUSR, with maybe one unique element, and just about anything which isn't a BRBUSR to be stripped or replaced with the closest equivalent. Tesla and Gauss will probably be the only unique element to Necrons, and I can't even begin to fathom what they'll do with Reanimation Protocals? Just a FNP like was suggested earlier sounds quite possible, given the current trend of streamlining.
I know this sounds terribly cynical, but there's too many codexes behind is indicating a certain development path.
I hope for a codex that is a bit more balanced on the whole.
To make some units a bit better and others a bit less good.
And i even expect that to happen, because that is what GW does with most codexes, "nerve" the things that where broken and sold the most and make the other things and/or new models better options.
I expect GW to vastly overshoot...
Were Grey Knight Strike Squads so good that they had to increase the cost 4 points per guy even after taking away psybolt ammo? Why did nob bikers need the nerf bat after taking away their option to have a non-HQ painboy?
Grey Knight Strike squads are the exact same price base as they used to be.
Nob Bikers could have used a points drop, but overall stayed the same price- nob dropped 2 points, bike went up 2, so same as before. Nob Bikers got hit more by edition changes, loss of painboy in the unit, and no longer being troops than they did any points increase.
MajorStoffer wrote: I think it's quite amusing that anyone could believe that Necrons of all things might get their own version of "Chapter Tactics," or any kind of force-org modifications.
Like I said, at the moment, we have no reason not to believe them. (Lords Of Wargaming are 6 and 0 for accurate rumor reporting. Their source was spot on for info on the last few codex, so if they say "expect X for army Y", there's a fairly decent chance they're telling the truth).
Either they streamline everything into the brb spec rules or they start a 'new' 7th edition trend and inject super special everything into the Necrons codex to make it super special. Remember: when things change, there's always a first book that does it!
This would effectively make IG, Orks, GK, and DE players hate life to the fullest extent possible.
So sounds a bit more realistic all the time now that I think about it...
Either they streamline everything into the brb spec rules or they start a 'new' 7th edition trend and inject super special everything into the Necrons codex to make it super special. Remember: when things change, there's always a first book that does it!
This would effectively make IG, Orks, GK, and DE players hate life to the fullest extent possible.
So sounds a bit more realistic all the time now that I think about it...
I can understand someone not liking the GK codex, though most of their junk that people miss went to the Inquisition. Needing multiple sources sucks.
HOWEVER, I can't understand people not liking the other ones. DE lost Vect, but gained a MUCH more powerful codex from basic playtesting from what I find.
I completely agree. I'm loving my new dark elf codex and my flesh circus list, but the DE lost a lot of the things that made them more unique. WWP changed, mass-removal of special characters, etc...
Not all of these changes are bad. But some people would rather play a very unique army over a very powerful one. Really my comment was more referring to if (and its a BIG if) the Necron codex bucks the current trend and maintains lots of unique and special rules that exist outside the brb, other armies are going to feel a bit left out. This is neither here nor there, but is rather just the way things go, but folks would still be upset about it.
Grey Knights kept their flavor, their unique thing of all being psykers. (Lost Inquisition, which was peanut butter in their chocolate, and uber bolter ammo)
Orks kept their flavor, mob rule even being more flavorful than it was before
Dark Eldar kept their flavor (S&M,Poison, Power of Pain, assault transports)
HOWEVER, I can't understand people not liking the other ones. DE lost Vect, but gained a MUCH more powerful codex from basic playtesting from what I find.
It basically killed tha last vestiages of any chance of playing a Wych Cult list, took away some interesting characters - like Malys, took away stuff like Flickerfields, took away weapon options, made Archons much less effective in CC (for "reasons") and said go buy two books to run your army...........FThat. Oh and nothing new or interesting...
back OT I agree with others suggestions that Necrons will be simplfied and loose various spcl rules like MSS in favour of standard rules. They will buff a few underused units, equally screw over a few more to make sure internal balance is still rubbish, oh and make a supplement describing Imotek's Empire.........
So GW is doing the bare-bones codex with nothing really changed just to prop up failing sales eh. It's really disappointing. These codex's are monstrously expensive but barely have artwork anymore
There are some nice new pics - but rarer than previously and ironically the great pics of Lelith and friends are a but wasted when they screwed over Wyches (again)
MajorStoffer wrote: I think it's quite amusing that anyone could believe that Necrons of all things might get their own version of "Chapter Tactics," or any kind of force-org modifications.
Like I said, at the moment, we have no reason not to believe them. (Lords Of Wargaming are 6 and 0 for accurate rumor reporting. Their source was spot on for info on the last few codex, so if they say "expect X for army Y", there's a fairly decent chance they're telling the truth).
Wow a whole 6 straight rumors! That is like, the biggest sample size ever! No way anyone has ever guessed right that many times. Or been wrong after!
MajorStoffer wrote: I think it's quite amusing that anyone could believe that Necrons of all things might get their own version of "Chapter Tactics," or any kind of force-org modifications.
Like I said, at the moment, we have no reason not to believe them. (Lords Of Wargaming are 6 and 0 for accurate rumor reporting. Their source was spot on for info on the last few codex, so if they say "expect X for army Y", there's a fairly decent chance they're telling the truth).
Wow a whole 6 straight rumors! That is like, the biggest sample size ever! No way anyone has ever guessed right that many times. Or been wrong after!
I'm going to go ahead and assume you're just trying to be clever for clever's sake. Good for you. I'm sure that's working out really well for you.
That being said... Considering I spend a lot of time tracking rumors, I can go ahead and say that Lords of Wargaming has a good record, not because they are guessing, but because they have some reliable source. Don't believe me? Check their records.
Lords of Wargaming - Total rumors: (7 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:
Necron Rumors - Oct 2014 I can't be too specific, but the dynasties will allow certain units to be taken and given certain bonuses.
Release Schedule Rumors - Oct 2014 A little bit of correction of the Necron rumors: They will receive a codex, but it will be in January. There will be a major change to FoC in this codex. You will also see the release of the third "End Times" book in January as well.
Here was their previous rumor bit Tons of rumors flying around about Necrons and they are all wrong. The Necrons will only see the release of a Necron lord, no codex will be released. Also Tyranids will see the release of two large bugs. The rules for their models will be in the box like the Nagash release. This is also just a model release for the Tyranids, no codex.
Lastly the Blood angels will be released at the end of the year.
Continued in the comments, they state regarding the fluff, "There will be a lot of stuff covering the Dynasties. This is important because they will affect how you can build your armies."
"Tons of rumors flying around about Necrons and they are all wrong. The Necrons will only see the release of a Necron lord, no codex will be released. Also Tyranids will see the release of two large bugs. The rules for their models will be in the box like the Nagash release. This is also just a model release for the Tyranids, no codex.
Lastly the Blood angels will be released at the end of the year."
Grey Knight Rumors - July 2014 Now that Wolves have hit, The next 40k army will be Grey Knights. This release will be codex and data cards only. There will be zero kits for this release. TRUE
Should be soon. BA and DE could be down the road, but my source says GK. He's been right so many times.
Supplement Rumors - June 2014 Sanctus Reach(planet Strike Update) will pre-order next week. TRUE
Release Schedule Rumors / Ork Rumors - May 2014 Orks Collectors codex will have a slipcase that will come with an artbook and a Ghazghkull supplement. The Ghazghkull supplement will be released at a later date. TRUE
Space Wolf Rumors - May 2014 "...this will come as no surprise to you after our talk today but I just talked to my sales rep and he told me that their is a new Space Wolf flyer sitting in the warehouse awaiting release right now. He said the skew for it is already in thier computer system. He said the info for it came up in the computer just before the Wood Elf release." TRUE
7th Edition Rumors - Apr 2014 Lords of War wrote:A new Realm of Battle board will be released with 7th edition. This board will have a "40k/City" theme and will be 6' x 4' with a travel bag like the current Realm of Battle Board.
Lords of War wrote:Is calling BS on the whole "percentages" for your forces in 40K. TRUE
"The next 40k army after Orks will be Space Wolves. Stay tuned for more information on Orks and Space Wolf releases." TRUE
7th Edition Rumors - Apr 2014 7e 40K Rulebook comes in a slipcase with 3 books – rules, miniatures showcase, background TRUE
It's true, they're reliable, and I forgot to consider GW's combined malice and incompetence meaning that so many armies which deserved customization rules don't get them while Necrons do would fit their MO perfectly.
But to be fair, I'm so unhappy with Guard right now, and the game in general, I don't think it would make me more frustrated to see Necrons get some customization love (I do enjoy playing against them believe it or not, even at the peak of their power), but it would just provide more proof that GW really has lost it, and I'm doing myself a favour by being out-of-country for the next year, and will do my best to ignore everything GW related in the hopes that when I get back something might have changed.
If I had to guess, I think Necrons will get stronger. Why a lot of people think they will get nerfed. Also if they got stronger, that would mean more people jumping ship to buy Necrons, so a quick cash infusion for GW before the 8th edition of 40K coming out in a bout a years time now.
Hell, Necrons can be like Nagash, become oh so powerful. After all isn't the Necrons the Fantasy equivalent? I don't know fantasy, but first time I say Nagash, I thought Oh Fantasy Necron.
Hell, Necrons can be like Nagash, become oh so powerful. After all isn't the Necrons the Fantasy equivalent? I don't know fantasy, but first time I say Nagash, I thought Oh Fantasy Necron.
Necrons already have a brokenly powerful centerpiece character- the Transcendent C'Tan. The model is small enough to hide behind your average dreadnought though, so it is harder to shoot at, rather than a gigantic model like Nagash.
MajorStoffer wrote: It's true, they're reliable, and I forgot to consider GW's combined malice and incompetence meaning that so many armies which deserved customization rules don't get them while Necrons do would fit their MO perfectly.
But to be fair, I'm so unhappy with Guard right now, and the game in general, I don't think it would make me more frustrated to see Necrons get some customization love (I do enjoy playing against them believe it or not, even at the peak of their power), but it would just provide more proof that GW really has lost it, and I'm doing myself a favour by being out-of-country for the next year, and will do my best to ignore everything GW related in the hopes that when I get back something might have changed.
Why would you be unhappy with IG? The codex is MUCH better than the last one, allowing quite a few different lists that are actually effective.
MajorStoffer wrote: I think it's quite amusing that anyone could believe that Necrons of all things might get their own version of "Chapter Tactics," or any kind of force-org modifications.
Like I said, at the moment, we have no reason not to believe them. (Lords Of Wargaming are 6 and 0 for accurate rumor reporting. Their source was spot on for info on the last few codex, so if they say "expect X for army Y", there's a fairly decent chance they're telling the truth).
Wow a whole 6 straight rumors! That is like, the biggest sample size ever! No way anyone has ever guessed right that many times. Or been wrong after!
I'm going to go ahead and assume you're just trying to be clever for clever's sake. Good for you. I'm sure that's working out really well for you.
That being said... Considering I spend a lot of time tracking rumors, I can go ahead and say that Lords of Wargaming has a good record, not because they are guessing, but because they have some reliable source. Don't believe me? Check their records.
Lords of Wargaming - Total rumors: (7 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE)
Spoiler:
Necron Rumors - Oct 2014
I can't be too specific, but the dynasties will allow certain units to be taken and given certain bonuses.
Release Schedule Rumors - Oct 2014
A little bit of correction of the Necron rumors: They will receive a codex, but it will be in January. There will be a major change to FoC in this codex. You will also see the release of the third "End Times" book in January as well.
Here was their previous rumor bit
Tons of rumors flying around about Necrons and they are all wrong. The Necrons will only see the release of a Necron lord, no codex will be released. Also Tyranids will see the release of two large bugs. The rules for their models will be in the box like the Nagash release. This is also just a model release for the Tyranids, no codex.
Lastly the Blood angels will be released at the end of the year.
Continued in the comments, they state regarding the fluff, "There will be a lot of stuff covering the Dynasties. This is important because they will affect how you can build your armies."
"Tons of rumors flying around about Necrons and they are all wrong. The Necrons will only see the release of a Necron lord, no codex will be released. Also Tyranids will see the release of two large bugs. The rules for their models will be in the box like the Nagash release. This is also just a model release for the Tyranids, no codex.
Lastly the Blood angels will be released at the end of the year."
Grey Knight Rumors - July 2014
Now that Wolves have hit, The next 40k army will be Grey Knights. This release will be codex and data cards only. There will be zero kits for this release. TRUE
Should be soon. BA and DE could be down the road, but my source says GK. He's been right so many times.
Supplement Rumors - June 2014
Sanctus Reach(planet Strike Update) will pre-order next week. TRUE
Release Schedule Rumors / Ork Rumors - May 2014
Orks Collectors codex will have a slipcase that will come with an artbook and a Ghazghkull supplement. The Ghazghkull supplement will be released at a later date. TRUE
Space Wolf Rumors - May 2014
"...this will come as no surprise to you after our talk today but I just talked to my sales rep and he told me that their is a new Space Wolf flyer sitting in the warehouse awaiting release right now. He said the skew for it is already in thier computer system. He said the info for it came up in the computer just before the Wood Elf release." TRUE
7th Edition Rumors - Apr 2014
Lords of War wrote:A new Realm of Battle board will be released with 7th edition. This board will have a "40k/City" theme and will be 6' x 4' with a travel bag like the current Realm of Battle Board.
Lords of War wrote:Is calling BS on the whole "percentages" for your forces in 40K. TRUE
"The next 40k army after Orks will be Space Wolves. Stay tuned for more information on Orks and Space Wolf releases." TRUE
7th Edition Rumors - Apr 2014
7e 40K Rulebook comes in a slipcase with 3 books – rules, miniatures showcase, background TRUE
Actually I was pointing out that they had under ten rumors which means they still should be taken with salt and not be touted as near fact like they have been ITT. It's not like there has been or will be another Harry or Hastings.
It's hilarious that you can post a 7 rumor record like it's some glowing accomplishment. 7 good calls are just that, 7 calls. He could have been in the right place at the right time, once, or he could have had a legitimate source, once. But I guess I should assume your being clever now, Good for you too!
All I've/we've been saying this whole thread is, judging by the fact that his source has previously come through every time without fail over the past seven(?) months, we have more reason to believe him than not.
If a more reputable rumor/news source comes forward with info that contradicts his, then that'll be different, but so far he's winning.
On the other hand, it seems like you've just been nay saying for nay saying's sake. Remaining skeptical is fine, but there comes a point where it just sounds like denial.
Red Corsair wrote: Actually I was pointing out that they had under ten rumors which means they still should be taken with salt and not be touted as near fact like they have been ITT. It's not like there has been or will be another Harry or Hastings.
It's hilarious that you can post a 7 rumor record like it's some glowing accomplishment. 7 good calls are just that, 7 calls. He could have been in the right place at the right time, once, or he could have had a legitimate source, once. But I guess I should assume your being clever now, Good for you too!
While I agree that sample size is an important thing to look at, you'll notice that they have commented on a variety of releases which makes their small sample size count for a little more.
Red Corsair wrote: Actually I was pointing out that they had under ten rumors which means they still should be taken with salt and not be touted as near fact like they have been ITT. It's not like there has been or will be another Harry or Hastings.
It's hilarious that you can post a 7 rumor record like it's some glowing accomplishment. 7 good calls are just that, 7 calls. He could have been in the right place at the right time, once, or he could have had a legitimate source, once. But I guess I should assume your being clever now, Good for you too!
While I agree that sample size is an important thing to look at, you'll notice that they have commented on a variety of releases which makes their small sample size count for a little more.
That's a fair point, while I appreciate the data, I guess I am more inclined to remain a skeptic with these things. After all, they wouldn't be the first or only rumor mongers to have a great/perfect record get trashed quick.
A shadow looms over the galaxy, a herald of death and destruction. So ready your lasguns, recite your litanies of accuracy and pray to the Emperor because you’re going to need all the help, faith and ammunition you can get. Come back on Saturday 1st November to find out more about the latest threat to the Imperium of Man.
From the GW blog today.. There is a YouTube vid as well but that's set on Private.
A shadow looms over the galaxy, a herald of death and destruction. So ready your lasguns, recite your litanies of accuracy and pray to the Emperor because you’re going to need all the help, faith and ammunition you can get. Come back on Saturday 1st November to find out more about the latest threat to the Imperium of Man.
From the GW blog today.. There is a YouTube vid as well but that's set on Private.
it's the Tyranid splash release next week. New Model(s) with packaged Dataslate/rules.
Indeed, BA vs. Nids and the BA codex will be next.
I'll hope for Crons in January.
Will there be something special before Christmas to boost Christmas sales?
Sounds like they will repeat the stormclaw box model. 1 Blood Angels character, one Necron character and a sprue or two from each existing plastic kits.
NecronLord3 wrote: Sounds like they will repeat the stormclaw box model. 1 Blood Angels character, one Necron character and a sprue or two from each existing plastic kits.
Why would they put a Necron model inside a Blood Angel / Tyranid box?
O_o
NecronLord3 wrote: Sounds like they will repeat the stormclaw box model. 1 Blood Angels character, one Necron character and a sprue or two from each existing plastic kits.
Why would they put a Necron model inside a Blood Angel / Tyranid box?
O_o
NecronLord3 wrote: Sounds like they will repeat the stormclaw box model. 1 Blood Angels character, one Necron character and a sprue or two from each existing plastic kits.
Why would they put a Necron model inside a Blood Angel / Tyranid box?
O_o
The rumors are sounding more like a Necron vs. Blood angels box is coming out, that would explain the "new" Necron plastic Lord rumor we've been hearing, though it would make more since for just a new plastic lord kit to replace the warped Finecast model.
Necrons would not be in a product called, "Shield of Baal: Leviathan". Now, if it were titled "Gehenna" then yes, we would get an interesting 3 person campeign (Nids, BA, and Necrons).
I don't expect Necrons to be a part of a campaign set... just like Grey Knights haven't been in a campaign set. I do have high hopes for a set based on Sanctuary 101... because I'd buy the crap out of that set.
Anpu-adom wrote: Necrons would not be in a product called, "Shield of Baal: Leviathan". Now, if it were titled "Gehenna" then yes, we would get an interesting 3 person campeign (Nids, BA, and Necrons).
I don't expect Necrons to be a part of a campaign set... just like Grey Knights haven't been in a campaign set. I do have high hopes for a set based on Sanctuary 101... because I'd buy the crap out of that set.
Don't play with our emotions like that, man!
...
Dammit, now I have all these incredibly high expectations that will more than likely never be fulfilled... :(
Kangodo wrote: Even when the White Dwarf says it's named "Shield of Baal: Leviathan"?
Anpu-adom wrote: Necrons would not be in a product called, "Shield of Baal: Leviathan". Now, if it were titled "Gehenna" then yes, we would get an interesting 3 person campeign (Nids, BA, and Necrons).
I don't expect Necrons to be a part of a campaign set... just like Grey Knights haven't been in a campaign set. I do have high hopes for a set based on Sanctuary 101... because I'd buy the crap out of that set.
So "Shield of Baal: Leviathan" apparently has no Blood Angels in it. So you were saying?
Kangodo wrote: Even when the White Dwarf says it's named "Shield of Baal: Leviathan"?
Anpu-adom wrote: Necrons would not be in a product called, "Shield of Baal: Leviathan". Now, if it were titled "Gehenna" then yes, we would get an interesting 3 person campaign (Nids, BA, and Necrons).
I don't expect Necrons to be a part of a campaign set... just like Grey Knights haven't been in a campaign set. I do have high hopes for a set based on Sanctuary 101... because I'd buy the crap out of that set.
So "Shield of Baal: Leviathan" apparently has no Blood Angels in it. So you were saying?
Once again, GW defies logic, reason, and common sense. Oh, and there don't appear to be any necrons in it either.
Don't play with our emotions like that, man!
...
Dammit, now I have all these incredibly high expectations that will more than likely never be fulfilled... :(
You know what would be awesome about a sanctury 101 box set?
Plastic sisters.
Then I can start a new army and reinforce my existing one
Don't play with our emotions like that, man!
...
Dammit, now I have all these incredibly high expectations that will more than likely never be fulfilled... :(
You know what would be awesome about a sanctury 101 box set?
Plastic sisters.
adamsouza wrote: A Gehenna Campaign box after the Necron Codex drops would be awesome.
WARNING: TOTAL WISHLISTING... THE MOST APPROPRIATE RESPONSE IS TO NOD YOU HEAD AND PRETEND THIS POST DIDN'T HAPPEN
I would rather have Sanctuary 101, but let's compare:
Gehenna for Necrons Established Fluff places the Silent King as head of the army...
Praetorian formation that makes them worth taking (Outside of Apoc... and I'm not even sure if the Apoc formation is worth taking)
Space Time manipulation from the necrons in the fluff... how would that work on the table top?
Sanctuary 101 I'm taking most of this from the book Hammer and Anvil...
BA Overlord and a scheming Cryptek... great limited edition models
Overlord riding a Monolith. (suck on that Logan Grimnar)
Flayed One formation
Loose and retake story line... something GW seems to love
CONTINUING THIS WHOLE WISHLISTING THING THAT NEVER HAPPENED.
Let me add some speculation:
• LoWG source says 40k codex release goes BA, Necrons, then "codex no one is expecting"
• leak says Baal: Leviathan (assumed to be part one of multi part campaign, like Storm Claw) will involve 'Nid, Guard, a bit of Sisters, and eventually BA.
• ... could this mystery codex no one is expecting be none other than the Sisters?
• if they're making their comeback, would it not be feasible that the next campaign after Baal: Leviathan could be Necrons and Sisters?
REMINDER: THE ABOVE WISHLIST/SPECULATION DID NOT HAPPEN. CONTINUE NODDING AND GOING ABOUT YOUR BUSINESS.
Considering Adepta Señoritas are about the only army GW is still slinging in Failcast, and that GW hasn't squatted them, it's not hard to imagine them finally getting around to giving them an in print codex and a new plastic line.
adamsouza wrote: Considering Adepta Señoritas are about the only army GW is still slinging in Failcast, and that GW hasn't squatted them, it's not hard to imagine them finally getting around to giving them an in print codex and a new plastic line.
When you're wrong, you're super wrong... Tell me... How many Finecast Sisters of Battle does GW produce exactly?
Kangodo wrote: Even when the White Dwarf says it's named "Shield of Baal: Leviathan"?
Anpu-adom wrote: Necrons would not be in a product called, "Shield of Baal: Leviathan". Now, if it were titled "Gehenna" then yes, we would get an interesting 3 person campeign (Nids, BA, and Necrons).
I don't expect Necrons to be a part of a campaign set... just like Grey Knights haven't been in a campaign set. I do have high hopes for a set based on Sanctuary 101... because I'd buy the crap out of that set.
So "Shield of Baal: Leviathan" apparently has no Blood Angels in it. So you were saying?
Sanctus Reach's first book had no Space Wolves in it.
It was Guard and Knights v. Orks.
The campaign box was then Space Wolves v. Orks and Book II was Wolves and Grey Knights v. Orks
adamsouza wrote: A Gehenna Campaign box after the Necron Codex drops would be awesome.
WARNING: TOTAL WISHLISTING... THE MOST APPROPRIATE RESPONSE IS TO NOD YOU HEAD AND PRETEND THIS POST DIDN'T HAPPEN
I would rather have Sanctuary 101, but let's compare:
Gehenna for Necrons Established Fluff places the Silent King as head of the army...
Praetorian formation that makes them worth taking (Outside of Apoc... and I'm not even sure if the Apoc formation is worth taking)
Space Time manipulation from the necrons in the fluff... how would that work on the table top?
Sanctuary 101 I'm taking most of this from the book Hammer and Anvil...
BA Overlord and a scheming Cryptek... great limited edition models
Overlord riding a Monolith. (suck on that Logan Grimnar)
Flayed One formation
Loose and retake story line... something GW seems to love
Oh, and plastic sisters
A monolith being pulled by smaller monoliths, in true GW fashion
adamsouza wrote: Considering Adepta Señoritas are about the only army GW is still slinging in Failcast, and that GW hasn't squatted them, it's not hard to imagine them finally getting around to giving them an in print codex and a new plastic line.
When you're wrong, you're super wrong... Tell me... How many Finecast Sisters of Battle does GW produce exactly?
So shoot me, I didn't think GW made anything in metal these days.
Considering Adepta Sororitas are about the only army GW is still slinging in metal, and that GW hasn't squatted them, it's not hard to imagine them finally getting around to giving them an in print codex and a new plastic line.
Don't feel bad, adamsouza... Pretre is grumpy in the morning. And in the afternoon... and just about every time.
Both 40k and Fantasy are at interesting times... It looks like the Fantasy range is going to undergo major changes... including changes to the Bretonnians. There appears to be progress on the Chapterhouse Lawsuit, and long rumored Nid models have seen the light of day. They have moved their COO unto the CEO position... maybe that have the idea that a plastic Sisters release would be as big as an updated DE, Necron, or Tau release.
... seriously?
Are we seriously about to have an internet fight on the Necron Rumors thread?
(I'd expect this kind of behavior on YMDC, but News and Rumors?)
Possible alternatives:
• develop thicker internet skin
• don't be such a meanie, you big meanie
• take it private