The old thread was getting a bit long in the tooth so here we are with the NEW Infinity News & Rumors - this one promises to entertain and inform, all the while staying (mostly) on topic!
I can't see how it would not be. Having it coincide with the pre-order start would just be too sensible.
Two hardcover books in a slipcase and not printed in some distant land? The Campaign: Paradiso book is $55 retail, the Human Sphere and 2e book are both $50. I doubt that they will charge $50 for each of the books in the slipcover. We will know soon enough.
EDIT: because if you abbreviate The Campaign: Paradiso to "C" ":" "P" you get C instead of what you intended. Lol
Well, I've got mixed feelings on this. The rules are still free though right? and what is the 2nd book for, I know one of them is the core rules but what is the other one fluff or something?
I haven't got my icestorm yet and now they tease with pre order for rulebook. I wish CB started working on Sundays and maybe they should consider shift work as well to fulfil demand. Seriously stop slacking guys
I must say I like the mercenary even more from this angle. He is bulky a bit but finally he looks like a regular guy wearing thick set of armor not a anorectic person with paper thin body armor. Also seams he's wearing a back pack.
CB better use the Rage Fist sparingly going forward. That ABH is the 3rd in recent memory to sport one.
Also see
Spoiler:
and
Spoiler:
Carlos said in an interview at some point that they're trying to expose the chest of the models to show more detail. However if this comes at the expense of dynamic model poses, it's not a good thing.
Rage Fist tells me the sculptor couldn't think of anything better to do with the free hand.
One of my favorite Infinity poses does everything it can to cover the body. It looks awesome & it's why we love their minis
Spoiler:
CB has filled its quota for RAGE FIST till 2016. No more please
I'm not sure how they "resolve" rage fist though if they're going to keep chests exposed. I mean, obviously the "correct" thing he'd really be doing when firing a rifle is having both hands on the rifle...
I had $50 I got for my birthday that I was squireling away to put half into a box of Dropzone Commander. I think I know where it's instead being spent.
Automatically Appended Next Post:
Bladerunner2019 wrote: Carlos said in an interview at some point that they're trying to expose the chest of the models to show more detail. However if this comes at the expense of dynamic model poses, it's not a good thing. Rage Fist tells me the sculptor couldn't think of anything better to do with the free hand.
One of my favorite Infinity poses does everything it can to cover the body. It looks awesome & it's why we love their minis
Spoiler:
CB has filled its quota for RAGE FIST till 2016. No more please
Yeah, I gotta say I don't agree with that change. Brings back memories of statically posed character models in 40k just because they wanted each hand free for conversions, only this time it's to show off the detail of the sculpt. Infinity models are their strongest when they're dynamic and interesting (like that Asawira - what a sculpt!), not standing there saying 'the gun is in my right hand, the sword is in my left hand'.
The ragefist doesn't bother me... too much. Maybe he's got some kind of nifty electronics in his suit and clenching his fist is how he purges target data... or orders readers digest.
It doesn't bother me as a pose, but it bothers me if it's going to become a very regular pose just because they want to show off how awesome their sculptors are at doing chest armour.
I tend to prefer models that look like they are in combat so they have their guns pointed as if to shoot or held in a way which looks like they are moving but combat ready.
GrimDork wrote: The ragefist doesn't bother me... too much. Maybe he's got some kind of nifty electronics in his suit and clenching his fist is how he purges target data... or orders readers digest.
The rage fist has nuthin' on the fanny pack of fury that the bounty hunter sports!
carlos13th - part of the problem is that even with the weapon size reduction, Infinity guns are something like 3-4 times as bulky as they should be. So where those images still show a lot of the chest area, the equivalent pose with an Infinity model just has a bunch of gun covering the front. :(
Case in point, look at the two male Fusiliers at the back:
Woohoo, I'll definitely be putting an order in come Monday.
I am warming to the overall composition of the authorized bounty hunter. The original shot made him look a lot squarer/blockier. Still a hefty mini. but it looks a lot less like a brick from this angle (and the jacket flows a lot better).
Not sure what I'll use it for. Hell, depending on what N3 changes, I may use it as an actual authorized bounty hunter. But most likely, it will be something in my Nomads (probably a Mobile Brigada).
But the new edition itself has me far more excited than any free model. I wants it now.
Damn, I can't wait. I love the covers; it's a smart choice to sell it as a quality product with a "luxury" feel to the marketing. They are some of the best models out there, so flaunt it. It worked for Confrontation; I always felt I was getting my money's worth, compared to similarly-priced GW products that were incrementally changed from their previous version.
Of course, I don't care for anime, which definitely influences my preferences.
Hey 'trees! Read the rules faster! I want to play! (says the #### who never shows up).
I'm hoping there will be an event at which one can get N3 before everyone else, if one has a ninja shopper. I'm mourning failing to get Icestorm from my GenCon ninjas... Warstore preorder still hasn't shown up. With the... er, somewhat tardy release schedules CB usually has, a two-month headstart on learning the rules would be really nice.
Anyone know if the free online rules will be available at the same time the book drops? It would make sense to delay them a while to sell more books, but CB has a track record of being nice just because. Free online rules would at least make shipping and release delays less agonizing.
Carlos said in an interview at some point that they're trying to expose the chest of the models to show more detail. However if this comes at the expense of dynamic model poses, it's not a good thing.
Rage Fist tells me the sculptor couldn't think of anything better to do with the free hand.
CB has filled its quota for RAGE FIST till 2016. No more please
Hear hear. It's really, really unfortunate to see this trend emerging so sharply and frankly spoiling their awesome poses.
Chest detail may be nice sometimes, but the stupid poses are really ruining the trademark CB style. The crouching ninja is why most YJ players I know started collecting that army, and the crossed-arms Asawira was the thing for so many Haqq players as has been pointed out. if chests are just exposed in even every few minis, that's fine: The cooler poses are also fun to paint.
Hoping CB realizes this and snaps out of it soon. Hell, even running two versions of one fig (rage fist versus dynamic) I bet they'd see a significant enough difference to point out the error of ragefistatosis,
RiTides wrote: Love the new cover. This isn't a limited run, right- this is the real release of the new rules?
I don't need the exclusive model, so not sure I'll preorder it, but definitely want to make sure I can pick it up on release.
It's the full release of the 3rd edition ruleset. The miniature is just for people who pre order. Nothing limited about it, at least from what we've been told.
Carlos said in an interview at some point that they're trying to expose the chest of the models to show more detail. However if this comes at the expense of dynamic model poses, it's not a good thing.
Rage Fist tells me the sculptor couldn't think of anything better to do with the free hand.
CB has filled its quota for RAGE FIST till 2016. No more please
Hear hear. It's really, really unfortunate to see this trend emerging so sharply and frankly spoiling their awesome poses.
Chest detail may be nice sometimes, but the stupid poses are really ruining the trademark CB style. The crouching ninja is why most YJ players I know started collecting that army, and the crossed-arms Asawira was the thing for so many Haqq players as has been pointed out. if chests are just exposed in even every few minis, that's fine: The cooler poses are also fun to paint.
Hoping CB realizes this and snaps out of it soon. Hell, even running two versions of one fig (rage fist versus dynamic) I bet they'd see a significant enough difference to point out the error of ragefistatosis,
Exposed chests are possible without having a static pose. To use another example of an Asawira:
Spoiler:
He looks like he's casually walking forwards with his gun in an at ease position, stepping over a large rock. There's movement to the pose. It's still dynamic without being an action pose.
CB are quite capable of doing good poses. Their current range runs the gamut - there's dynamic action poses, static at ease poses, dynamic at ease poses, pin up poses, and more. They all show off detail in their own way.
I just hope this trend doesn't leak too much into what they're doing. Standing static with a rage fist is fine for the odd model, but not for the majority of a range.
GrimDork wrote: Dag that'll be like buying 6th edition 40k all over again =/
With the exception that it's technically like the 40k rulebook also having almost every codex inside it as well.
And it's also optional. All the Infinity rules and stats are available to everyone online. For those simply into gaming, they don't need the book to play. They also don't need a bunch of codexcies and DLC to play optimally.
For those that like pretty pictures, fluff, or just enjoy a good rulebook, it seems like a solid choice.
So any fist is unacceptable then? The fusilier isn't close to the same pose as the other three. It's more of a celebratory arm pump.
The other three are all HI, I think it can be a way to showcase their abilities. They should legitimately be able to us their weapons at near 100% effectiveness with one hand.
As soon as we have a swathe of minis making V signs and duck face I'll start to be concerned.
$76 USD is....kind of steep to me. I mean, I would like to read up on the fluff and have a hard copy of the rules, but I might just download the PDF and print it off.
On the other hand, the artwork is nice. Almost like a Mass Effect-like aura to it.
I mean I like the art and fluff for infinity, and I expect I would get more mileage out of such a book. Its just a steep buy-in. I'll likely get it anyway.
I bought Artbook 1 and don't regret it. if the art is good (and recent art shows yes, it's gonna be good) and fluff is better translated and interesting to read, I'll gladly pay the extra for that in a hardcover. The easy to transport softcover rulebook is a bonus.
oohh that looks sharp for a Rulebook... very Mass Effect like
Well count me in, since this is my first Rulebook for Infinity the price doesn't hurt that much. I will be getting the Nomads from Operation:Icestorm, so this ABH comes in Handy as a second Mobile Brigada
Is that a Hac Tao on the book's cover? Interesting that they're not using the Hacker version's redesign. Weird choice all around though.
I wouldn't mind the ABH, but if it's going to be $75 for the whole shebang, I may have to sit this out. Disappointing.
I don't mind the rage fist so much. At least it sort of makes sense why HI guys would be firing guns one armed though. Still, I'd rather be seeing figures posed firing their guns with both hands gripping them.
If the price is correct, they do seem expensive, however they also seem rather thick - the current rulebook has around 250 pages, right? These books seem to be of that size each one of them.
Full color books.
Estimated number of pages: Background: 180 pages; Rules: 275 pages
Binding: Soft cover with flaps. Both books are content in a case.
Cheers for that Kan.
Can't wait for these to go onto pre-order, hopefully should get about £50 or so from retailers here in the UK.
A bit expensive although reasonable if it is such a jump in volume, and again if its downloadable you can always take that route if you don't want to splash the cash.
Preordered from thewarstore , thanks for the heads up.
Way cheaper than trying to get current on GW. Oddly my local FLGS just bought into infinity with a shelf display of 6 starters and 6 (2ed) rule books , sometimes they make me laugh at how current they are on trends. But they do have a healthy stock of space hulk
The Asawira. Great stuff. That should have been the cover for N3, not the Hac Tao. (I may be biased here.)
How is this thread 3 pages already. Uh yeah. Infinity players gab, alot. It's a good thing.
The Warstore wants $65 for the set. 445 pages total. Not outrageous, but a bit high. But I suspect printing costs in Spain are higher than in Asia, where a lot of companies have their printing done. I'll wait and see what Miniature Market will charge, then decide from where to order. I'm sure I can pad out an order to get free shipping. Hmmm, new Janissary HMG for starters...
Hey red, don't forget that Neal price matches , I placed an order and will ask for a match later if the price is significant. Though I get most of my stuff from MM as they are two miles from my house when there's a significant price, I have to shop as I must pay state taxes their, but not at thewarstore.
I interpret the oda with the 'funny hand' as maybe kind of sweeping it out behind her to hold balance. Or maybe she was oriented to the left and has swung her torso and legs to the new position to match her gun and the left arm is trailing a bit. It *is* a bit funny though.
Meh, 65 for both but then what does one have to spend to get free shipping for Neil, or is that even a thing? I may look into MM though another wayland mayhap would be sadness.
Theophony wrote: Hey red, don't forget that Neal price matches , I placed an order and will ask for a match later if the price is significant. Though I get most of my stuff from MM as they are two miles from my house when there's a significant price, I have to shop as I must pay state taxes their, but not at thewarstore.
Ah, Thank you good sir. I did not know that. I don't have the sales tax issue, but Warstore shipping will be a flat rate ($7) and MM shipping will be free, given that I will order Yojimbo and the Janissary HMG too (so order will exceed $99). So, It'll be $7 less probably, from MM for me. Gotta save where you can.
SMG Oda is the best one, IMHO. Arm is out for balance. Or hand signalling somehow. Cocking her Contender Oda is number two. I hope to see a resculpt of Spitfire Oda soon.
I just sold a bunch of stuff in the local store auction. But I can't decide if I want to use it on the rules or the new CA set! I can borrow the book to read the fluff I guess.
Oh cool that site has a countdown, and a sign-up via email.
A couple of possibilities I can think of
- re-launch of Army Builder (which perhaps is the most likely?)
- Perhaps some kind of new interactive software/download for the way that the rules are available online?
- The people that make the Army Builder have been entrusted with some other elements, and we're going to see a step forward with background (is this likely for 3rd edition? I think perhaps quite unlikely).
Space Ranger wrote: I just sold a bunch of stuff in the local store auction. But I can't decide if I want to use it on the rules or the new CA set! I can borrow the book to read the fluff I guess.
Art is the main reason why I'd like to own it. I might be tempted to go with different army, however that is to be decided after new CA starter and reviewing the rules.
It's probably that we'll get full profiles for the Father-Knight, Reverend Healer, Dactyls, and maybe even Kaysim Beg and others.
Note that with the Aleph and Tohaa units especially, their profiles won't be in the N3 base book. They're going to have to release the profiles online sometime; may as well be on October 14th especially with the profile-less Dactyl coming out.
Wayland has it up for pre-order at £37.50 (~$60USD or ~$67CAD), they are also doing one of their free worldwide shipping sales it seems (orders over £40, so need a little something extra to qualify).
Either way, cheaper than anywhere on my continent. I think I may throw in with them this time around.
Yeah O:I was the same as well because I tried to get the free shipping promotion on that from them. I dunno whether to pre order from them or wait for Element Games.
Ah well *runs numbers*... still cheaper apparently (12% tax and $16 shipping from Meeplemart, $25.00 shipping from the Warstore)... Go Canadian dollar!
Don't you all have a LGS that can preorder? This isn't a limited-quantity product, and it seems that all preorders will get the Authorized Mobile Brigada-Hunter. There's no rush.
You can often ask your LGS to order via their distributors and save on shipping.
Nope. Might be a glut of them round your way, but I know of one that's within driving distance, two towns over (where I won that truth telling contest).
There are a few GWs knocking about nearer though (not one in this town however).
Nope. Might be a glut of them round your way, but I know of one that's within driving distance, two towns over (where I won that truth telling contest).
There are a few GWs knocking about nearer though (not one in this town however).
you should go ask them if they can preorder it for you , then run the numbers costs in front of them when they try and sell you a rulebook, codex, and starter set.
Last time I ordered from my LGS, it took 6 months for a partial order to come in. I don't do that anymore (and I wont even step in to the other one due to smell and general nastiness). And of course neither of 'em offer any kind of discount off the cover price so even without shipping factored in, after taxes it tends to be pricier than ordering.
The fun of living in a country where moose have a higher population density than people. Things are expensive and slow when dealing with anything originating from inside our own country. My LGS is mostly for my infrequent Warmahordes purchases and boardgames (really good selection on those).
Somewhat important- MM is now pre-ordering N3 Rulebooks for 63.99 and I have confirmed with them that the mini will be provided (in case anyone was wondering).
Also I got an update about when they expect Icestorm in and they said they are still waiting on Customs but those who ordered Icestorm through them, they do expect it in rather shortly as it should almost be fully processed.
Huh cool, so basically I can go with Neil and expect to get the rulebook and mini on a good schedule but pay shipping, or I can go with MM -- *hope* it isn't another icestorm -- and get free shipping if I come up with some more items. 'Cause who doesn't want an excuse to buy more infinity?
So I'm guessing that must be 'Maya', the 24th century equivalent of the MS Paperclip?
Do love this kind of artwork, I'm really looking forward to seeing what new stuff they have put together for the new rulebook launch (the amount of new work in Paradiso was considerable!)
Quick question; I know the first Terracotta Warrior was released, but does anyone have any details about a boxed set of Terracotta Warriors? I don't want to order him if he'll be in a boxed set soon, since I'd prefer to get the set.
I think you'd be safe. If they plan a boxed set at all, any recent troop I can think of with a boxed set and a single blister didn't repeat the blister contents in the box.
They're likely to be the Line Infantry in the Invincible army starter. Line Infantry these days get a support weapon box. But then, heavy infantry so far have not had as good a weapon selection as light infantry to justify a support weapon box. These guys straddle a weird line - they're line infantry, but in a unit type that historically doesn't have the options that make line infantry good.
Personally, I'd say you're safe. I can see them being the Line Infantry in the starter, and probably getting an additional blister with some other variant, like a rocket launcher of some kind, to fill out a 5 model link. And if that does happen, historically CB have released that additional model as an individual blister for a few months before it got bundled. So even if that other model and the HMG got bundled into one blister to cut down SKUs, you'd be able to grab it solo anyway.
Mastiff wrote: Quick question; I know the first Terracotta Warrior was released, but does anyone have any details about a boxed set of Terracotta Warriors? I don't want to order him if he'll be in a boxed set soon, since I'd prefer to get the set.
There's at least 4 other kits: multi-rifle, combi-rifle, boarding shotty, missile launcher.
There's a box of 4.
I'm pretty sure there will be more kits when N3 rosters come out. Likely a hacker, maybe spitfire, maybe others...
Unlikely there will be a repeat in the box when it arrives.
Mastiff wrote: Quick question; I know the first Terracotta Warrior was released, but does anyone have any details about a boxed set of Terracotta Warriors? I don't want to order him if he'll be in a boxed set soon, since I'd prefer to get the set.
There's at least 4 other kits: multi-rifle, combi-rifle, boarding shotty, missile launcher.
There's a box of 4.
I'm pretty sure there will be more kits when N3 rosters come out. Likely a hacker, maybe spitfire, maybe others...
Unlikely there will be a repeat in the box when it arrives.
Aha. I hadn't seen the full profile set.
That box of 4 will probably be multi rifle, boarding shotgun, missile launcher, proxy (all 4 model boxes these days have at least one proxy). Add to the 3 rifle models in the starter, and the individual HMG blister, and you've got the makings for a selection of HI line infantry.
The only other way I can see an SWC box like that going is - bundle the HMG, but release the other 3 as a limited time blister for those that bought the HMG, or double up a weapon, probably the boarding shotgun, maybe the multi rifle.
Impetuous: Impetuous troops no longer get the benefits (+3 ARM, -3 BS) of cover when in partial cover.
Template weapons: No more negative modifiers when dodging a template weapon if you have LoF to the model shooting you. If you don't have LoF but are hit by the template you can try to dodge it with a -3 to your PH.
Smoke/MSV combo: Will kinda work like the new surprise attack but with a -6 BS to shoot back. The difference is that dodging is not effected by the smoke. It's just a flat PH roll to dodge that attack coming through that smoke.
Should make the MSV/Smoke combo a lot less intimidating to face if you can dodge that well.
Agreed that's a good change (although TBH I didn't really have that particular combo used against me that often)
The loss of cover to impetuous troops is a fairly important one will really affect their survivability, nice to see template weapons get a slight nerf as well - this combined with the CC changes means that perhaps we will get some more close range fire-fights and melee that last more than 2 seconds.
@Bladerunner2019 - Why did you have to let the Wulver in here? Although I've seen that mini converted so it looks like it is leaning up against a wall, makes it look somewhat better.
Will have to disagree on the ABH, that guy is definitely going to be collecting some booty in my force when he is released!
Finally, Carlos says that he is giving away limited edition figures that have not been seen anywhere.
What can we, mortals, do to get one of those?
If you listened, he doesn't say those were "limited edition" but rather that they were unreleased. In the first or second video, he shows off the Ghulam with HMG which was intended to be a blister to replace the previous blister.
They got to the point of having a fully painted model but then pulled it.
Tankhunter Dossier. HMG and Missile Launcher getting a resculpt. Autocannon not getting a resculpt.
Dog-Face boxed set. 2 "Human"-form. 2 Dog-form.
McMurrough will not be resculpted.
Hassassin Govads can form a fireteam. Flavor is a group that was mostly eliminated in number. Govad right now are the survivors.
Yan Huo Invincibles are 4-2 movement. Can be equipped with a HMC or Two Rocket Launchers.
HMC in N3 has Burst 5; AP/Shock. There is a Burst 1 option that shoots DA ammo (for ARO).
USAriadna Grunts are MI. ARM 3. Heavy Flamethrower, Light Shotgun profile for 10pt.
Tiger Soldiers. HMG removed. Replaced with Spitfire.
Speculo Killer
Joan of Arc will have two sculpts from the design. The Angel Giraldez Painting book will have the an alternative-posed Joan as a preorder model..
Maghariba Guard will be getting its own silhouette value. Infinity has 7 values, but the Maghariba Guard will be getting an 8th. Not coming out anytime soon. The Mag Guard production is an experiment in production for CB, and it will be in production on the side outside of normal schedule. "It will be done when it will be done."
Profile will have a 360 visor.
There are some other pictures, but we've all seen them before.
Also, some minor rules, mostly what we know.
Interesting things to note:
* Joan of Arc alternate pose (same fundamental sculpt) will be the preorder bonus for Angel's book.
* Template weapons ignore partial cover.
* If you're affected by a template weapon, you get an aRO to dodge (at -3) even if you have no LOs to the source. This includes both grenades around the corner and Guided missiles.
Absolutionis wrote: Maghariba Guard will be getting its own silhouette value. Infinity has 7 values, but the Maghariba Guard will be getting an 8th. Not coming out anytime soon. The Mag Guard production is an experiment in production for CB, and it will be in production on the side outside of normal schedule. "It will be done when it will be done."
Profile will have a 360 visor.
Assuming that means the new Maghariba is going to be huge. IIRC, they said the same thing about testing production when they did the Caskuda. I was guessing Gecko sized from the new concept art. Guess I was way off.
That begs the question though - what silhouette will the current Maghariba have? It's a completely different shape to everything else already.
Absolutionis wrote: Maghariba Guard will be getting its own silhouette value. Infinity has 7 values, but the Maghariba Guard will be getting an 8th. Not coming out anytime soon. The Mag Guard production is an experiment in production for CB, and it will be in production on the side outside of normal schedule. "It will be done when it will be done."
Profile will have a 360 visor.
That is great news! I was hoping it would live up to the bulk the concept art hinted at. I just hope that it isn't too pricey.
Absolutionis wrote: So Beasts of War is in the UK, right? So that means their Monday videos should be going up soon (and we won't have to wait for the NA Monday).
I like to imagine that while BoW is in the UK, they have their own timezone.
Because they sure as heck don't really have a schedule that works.
Nothing really new to report. Pics of the Umbra Legate model.
Carlos expects to have N3 rules online by 2015 & the wiki + army builder soon thereafter.
The ABH concept sketch is so much better than the final result.
The model really does look like the freak Rob Liefeld Captain America. Shoulders are far too broad, the fanny packs give it a barrel chest & the vest is flat and lifeless.
Watching the video, there doesn't seem to be too much new information that we don't know. It was a lot of preliminary information to set up the week and recaps of what had already been revealed.
I believe the following is new:
Dossier of the Preorder ABH.
The armor is noted as having influence of the Mobile Brigada. The weapon is the new PanO Boarding Shotgun.
Maghariba Guard colored art.
Umbra Legate miniature. He's tall.
* As if there was any doubt, rules have been confirmed that all rules and profiles will be available. Profiles available online January 1st. 3rdEd rules available online later in 2015.
* Army Builder will be updated and have links to the Wiki.
18 euro for shipping? It is more than it was for O:I if i remember correctly.
I just did a mock order and it came up €5 to the U.S., can't figure why yours came up 18 unless it's the Italian postage tax or something.
tommse wrote:Do I get this mini only if I preorder at cb or do all retailers get access to it?
All the retailers who preorder it will get the figure as well, thewarstore.com and miniaturemarket.com both have them listed.
I was wondering, as it's been a long time since I've ordered anything from England/Europe, the price Coruvs Beli has listed is €59.95(VAT included). Since we are outside the European commonwealth we don't pay VAT, so wouldn't it be cheaper for us to order it. I've got my preorder in at thewarstore.com, but I think either the conversion rate is off.(x-rate.com says $75.95), or they jumped the gun on pricing before all the details were out as they have listed price of $79.49.
Can anyone in the states (maybe someone who's ordered from CB) enlighten me on the VAT issue?
At ~ 0:37 of the video, can someone read the text? I think it says "new destenies". Overall the video appears to be an intro, though I do like quick teases of the new art.
Knight wrote: At ~ 0:37 of the video, can someone read the text? I think it says "new destenies". Overall the video appears to be an intro, though I do like quick teases of the new art.
Knight wrote: At ~ 0:37 of the video, can someone read the text? I think it says "new destenies". Overall the video appears to be an intro, though I do like quick teases of the new art.
I´m pretty glad that I already play Haqqislam or I´d have to start that faction soon... Looking great.
Sad thing though that the new CA stuff looks amazing too...
New rules.
Explanation of the N3 rules of Command Tokens
Summary:
* You get 4 Command Tokens for the entire game, and can spend as many as you want per turn. Sometimes, you may be able to get more Command Tokens; example given was Sun Tzu.
* Lieutenant Order is no longer used to form fireteams. You must use the Command Token.
* In addition: Can use a Command Token to remove a unit from the Retreat state.
* Some Coordinated Orders will require the use of a Command Token and an Order.
Maghariba Guard! Haqq gets to have the most awesomest TAG Do want. Now if they'll only re-sculpt the Tuareg...
To you guys posting these Rob Liefeld illustrations, Stop it! Or at least spoiler the hideous things.
So much Infinity Week goodness, and it is only Monday. I like the forest table. We use forest/trees quite a bit in my little group. Makes multi-terrain actually useful.
Vertrucio wrote: Systema Gaming also just put their new MDF buildings for sale too.
A good time to get scifi terrain.
Those are snazzy, even if they're a rip on the micro-art studio stuff.
Somewhat true, however the entirety of Infinity is a rip on a combination of Ghost in the Shell and Mass Effect. Both in turn were inspired by some incredible movies and artists that designed their looks.
Vertrucio wrote: Systema Gaming also just put their new MDF buildings for sale too.
A good time to get scifi terrain.
Those are snazzy, even if they're a rip on the micro-art studio stuff.
Somewhat true, however the entirety of Infinity is a rip on a combination of Ghost in the Shell and Mass Effect. Both in turn were inspired by some incredible movies and artists that designed their looks.
Infinity came out in 2005. EA's DLC Quest: Space Iteration series first came out in 2007.
Especially considering the obvious and admitted anime influences, it's probably safer to assume that the game borrows concepts from cyberpunk anime in general rather than DLC Quest. Nobody is saying that Infinity itself is completely original. However, it is one of the few miniatures games that holds that art style.
The comments on the MAS terrain was basically comparing terrain with terrain. Blue Table Painting ripped off the MAS terrain and got a ton of flack for it. At least these other companies are exploring other aesthetics rather than outright ripping off like BTP did.
I, for one, am happy to see a variety of terrain-makers releasing products that are compliments for one another. I can use them alongside each other and it all fits.
As a Haqislam player who loves Doctors but also sees them accidentally use their pistol instead of their medkit a lot, rerolling healing on models with cubes sounds great.
Not sure if anyone has noted this yet: Carlos said in the first BoW video that rules and profiles will be available online on January 1st.
Command tokens complete the reform of Lt. orders. Re-linking a team not revealing your Lt. is a big relief (since using your Lt. order reveals them now).
Using command tokens to negate the POS state is also interesting. Actually trying to POS a TAG will eat through both your own orders and the enemy's command tokens. Could be a legit tactic for a horde force with decent hacker support (like a Nomad vanilla force maybe).
Loki wrote:As a Haqislam player who loves Doctors but also sees them accidentally use their pistol instead of their medkit a lot, rerolling healing on models with cubes sounds great.
Yes, although Haqqislam doctors tend to get out their euthanasia pistols somewhat less than other factions! This is certainly going to make doctors more effective (and a primary target if your opponent has one..)
-Loki- wrote: As a Haqislam player who loves Doctors but also sees them accidentally use their pistol instead of their medkit a lot, rerolling healing on models with cubes sounds great.
In addition to the new Medikit Heal-Gun pistol, this has me excited for doctors. It's uncertain if this reroll applies to Medikits and Regeneration, though, but Haqqislam has plenty of both.
I wonder about those auto-medkit things several of my upper tier shasvastii units come with, could lead to some amusing rampages if those command tokens help them stay alive longer than even before.
Savnock wrote: Not sure if anyone has noted this yet: Carlos said in the first BoW video that rules and profiles will be available online on January 1st.
Actually he said the new profiles would be available in the army builder Jan 1st, but that the rules would be available sometime in 2015.
So I just built my Mototronica scenery set from Icestorm, it's pretty darn nifty. And at just over 11 bucks at miniature market... I may just get another set!
GrimDork wrote: So I just built my Mototronica scenery set from Icestorm, it's pretty darn nifty. And at just over 11 bucks at miniature market... I may just get another set!
If you have the micro-arts studio apartments, Comanche bunkers, & Kum garage you really don't need the Moto Tronics set. But it is quite useful along with the game mat for small learning games. And if you print some iKubes and such from Topo Solitario like those here http://www.toposolitario.com/workshop/index_papermodels.html and assemble them, you can expand your Moto Tronics stuff nicely. Stack iKubes for taller elements.
Command tokens. I wonder what else they will do. That moving a unit from one combat group to another is an interesting dynamic.
Just wanted to post this because it doesnt seem to have been said in the previous page, the new Antenocitis stuff iirc is their preview items for their upcoming kickstarter.
* Templates ignore bonuses to partial cover (no +3 ARM).
* If you have LOS to the attacker, you can dodge a template attack at a normal PH roll (No more -6). If you do not have LOS, you may still dodge at a -3. If you choose to shoot, it's a straight normal roll.
Diagrams:
No LOS, no hit.
Spoiler:
You may hit enemies vertically.
Spoiler:
If you do not have LOS to the target you're trying to hit with a template weapon, you may not hit it. The concept of a "blast focus". In this scenario, the enemy on the bottom may declare an ARO. The top model is unaffected and does not get an ARO.
Spoiler:
Allied figures do not block LOS with regards to templates.
Spoiler:
The origin of the template is anywhere from inside the silhouette. Not beside. This includes vertically.
Spoiler:
However, with a shotgun, the blast focus is located differently. New N3 Rule: In this scenario, even if the frontmost enemy decides to shoot back against the shotgunner, the template is still placed (regardless of the shotgun roll) and the other two hit models must react accordingly. This works the same with Rocket Launchers. These are called Terminal Templates to contrast to the Direct Templates with flamethrowers and chain rifles. This whole concept is rather complex and may require watching the video.
Spoiler:
Summary.
In that photographed summary scenario, the furthest Fusilier is facing away and would normally not get an ARO. However, because the shotgun places her under the template as a Terminal Template, she may now perform an ARO (to dodge at -3). The dodges are all face-to-face rolls against the shotgunner.
Note that also in this scenario, even if the frontmost fusilier shoots back against the shotgunner and succeeds, he is not hit. However, the shotgun template is not negated and the other two Fusiliers must ARO or be hit.
Yeah, I'm really really glad I didn't convert all my shotguns into other things, now (mainly combis because they hide the Lt. better in most linkteams). I was about to do that before N3 was announced.
The change to make templates affect secondary targets regardless of whether the first target wins/loses the FtoF roll is a really good indicator that tangled "quantum" rules issues have been cleared up. Such a good sign!
Now we see if they cleared up the nasty ZoCAROs issues that jerks use to force change of facing instead of something like dodge. If that got fixed, N3 is in a good place. If not, the player community may have to agree on some "universal houserules" to make the game more playable.
Now we see if they cleared up the nasty ZoCAROs issues that jerks use to force change of facing instead of something like dodge. If that got fixed, N3 is in a good place. If not, the player community may have to agree on some "universal houserules" to make the game more playable.
My actual gameplay experience with INFINITY is limited - what exactly is that about?
Now we see if they cleared up the nasty ZoCAROs issues that jerks use to force change of facing instead of something like dodge. If that got fixed, N3 is in a good place. If not, the player community may have to agree on some "universal houserules" to make the game more playable.
My actual gameplay experience with INFINITY is limited - what exactly is that about?
Exactly what it says - you get behind them, in their ZOC, with your first short skill, which forces a change facing ARO. Then you can unload on them unopposed with your second. It's especially nasty with the sepsitor, which turns it into a straight WIP roll to possess a model. At WIP 16, minimum. The issue is, you can't delay your ARO, you have to use it immediately or lose it.
Bolt will have the veteran rule (no retreat when in loss of lieutenant and retreat state) so they will be less crappy
Still waiting for the N3 bipandra buff ... :p
Sangarn wrote: Still waiting for the N3 bipandra buff ... :p
There was no buff incoming, they said that N3 would explain why she was paying for both the Doctor skill and a Medkit. This is explained by Medkits now having Pistol range, B2, and heal on a Ph-3 roll. So she can heal with that at range or as a Doctor in base to base contact.
I need a white metal IV and Kneadatite enema! Stat!!
Just went through over 200 pages of Infinity News and Rumours... and Whining and Bickering. And I am so pumped! Feels like home. Pretty much everything on my wishlist last I was here has been fulfilled too so I'm calculating an order already! With N3 dropping I absolutely have to find a group and start playing... or build a table and start my own group.
Pacific wrote:So I'm guessing that must be 'Maya', the 24th century equivalent of the MS Paperclip?
Well it is, but they didn't specifically say a buff was coming, which was my point. They said they were going to clarify why she was paying for a medkit she wasn't going to use.
Now we see if they cleared up the nasty ZoCAROs issues that jerks use to force change of facing instead of something like dodge. If that got fixed, N3 is in a good place. If not, the player community may have to agree on some "universal houserules" to make the game more playable.
My actual gameplay experience with INFINITY is limited - what exactly is that about?
Exactly what it says - you get behind them, in their ZOC, with your first short skill, which forces a change facing ARO. Then you can unload on them unopposed with your second. It's especially nasty with the sepsitor, which turns it into a straight WIP roll to possess a model. At WIP 16, minimum. The issue is, you can't delay your ARO, you have to use it immediately or lose it.
I don't get it, isn't it SUPPOSED to work that way, though? You spend your ARO turning around, they surprised you, caught you from behind. Flat-footed. Off guard.
Or is it a matter of "it should work that way logically but mechanically it's unbalanced"?
Sangarn wrote: Still waiting for the N3 bipandra buff ... :p
There was no buff incoming, they said that N3 would explain why she was paying for both the Doctor skill and a Medkit. This is explained by Medkits now having Pistol range, B2, and heal on a Ph-3 roll. So she can heal with that at range or as a Doctor in base to base contact.
This is the worst tax for the synergy given.
Bolts's saving grace might be the missing profile or new ITS.
I dunno. If you're not paying for a palbot, the ranged medigun will have situational viability. Sometimes you don't want your doctors arse shot off trying to save someone. you just prefer to have them mistake their medigun for a pistol and finish the enemies job for them.
Plain paramedics can do the same for much cheaper cost. You will also always try to take a pal bot with a doctor. If the doctor is unable to move out of total cover, you'll likely want to spend orders on removing the threat rather than trying to hit your wounded model and then have it perform PH - 3 check.
Not sure about those as new CA minis? Sure I read something about the Sogarat and new concept art for that, although I may have confused it for a Suryat?
Knight wrote: Plain paramedics can do the same for much cheaper cost.
But that Paramedic won't have the doctor option in base to base.
Knight wrote: You will also always try to take a pal bot with a doctor.
Incorrect. That's purely a personal playstyle choice. i've taken doctors without palbots before, and I will again. Palbots to me are point fillers. I won't go out of my way to include them. Again, a personal playstyle choice.
Knight wrote: If the doctor is unable to move out of total cover, you'll likely want to spend orders on removing the threat rather than trying to hit your wounded model and then have it perform PH - 3 check.
And what if your palbot is on the other side of the board, and trying to get there will take it through overlapping fields of fire from AROs? Afterall, the point of a palbot is to put the doctoring ability in more than one place. Keeping it next to the doctor is pointless. Then you'd have to rely on the doctor. And you don't want the doctor to get shot, and you'd likely either let them rot, or risk the medikit.
I never said it was always going to be the option you went with. but it is a situationally effective option, and a choice you make when you take Bipandra over, say, a Trauma Doc. And it does justify why she's paying for both - because the medkit isn't just turning it into an ineffective doctor, making it redundant on Bipandra.
Automatically Appended Next Post:
Micky wrote: Not sure it was in this video, but in one of these videos i think Carlos also mentioned that Impetuous troops can't benefit from cover either?
Mentioned at the Feast of Blades conference. Impetuous units (and bikes that aren't Impetuous) won't get cover bonuses of +3 ARM or -3 BS to hit them. At all, not just in the Impetuous order as as first speculated.
Other than Impetuous troops not getting cover. I'm pretty happy with what I've heard so far. I don't mind the no cover on my pretas but that would really hurt my shaolin. I never liked they were impetuous in the first place though. Irregular yes. Impetuous no.
All war bands are bloodthirsty khorne berserkers who don't know how to duck, from the sound of it. (Forgive me if shaolin are not war bands, shaky on that faction)
Hey does that mean my riot grrl will not get cover? Aren't they impetuous frenzy or something, change state after kill? I guess it would happen then. Even more reason to link them instead it seems.
Unless they change the background, Shaolin are far from being bloodthirsty. These are guys that train and meditate to fight but it doesn't mean they rush into battle. Having been in Martial Arts for many years and having actually met some. I know it to not be the case.
The no cover rule makes some sense for some Impetuous troops though.
Dats are going to have an advantage with mimitisim.
Well im quite sure I read someone claiming that frenzy makes you impetuous but without negatives....but that might be just my imagination.
Rgirls have H-D lv1 so its not so bad....maybe they reduce cost to balance them out? In that case link will be sound option.
Space Ranger wrote: Unless they change the background, Shaolin are far from being bloodthirsty. These are guys that train and meditate to fight but it doesn't mean they rush into battle. Having been in Martial Arts for many years and having actually met some. I know it to not be the case.
The no cover rule makes some sense for some Impetuous troops though.
Dats are going to have an advantage with mimitisim.
We talking about shaolin in future with aliens,warpholes and matrix....so yeah...they can be Khorn version.
GrenAcid wrote: Well im quite sure I read someone claiming that frenzy makes you impetuous but without negatives....but that might be just my imagination.
Rgirls have H-D lv1 so its not so bad....maybe they reduce cost to balance them out?
You surely must jest. MSV 1, hyper dynamics, amazing weapon selection and Frenzy rather than impetuous. It would be hard to find a better HI for their utility and cost.
GrenAcid wrote: Well im quite sure I read someone claiming that frenzy makes you impetuous but without negatives....but that might be just my imagination.
Rgirls have H-D lv1 so its not so bad....maybe they reduce cost to balance them out?
You surely must jest. MSV 1, hyper dynamics, amazing weapon selection and Frenzy rather than impetuous. It would be hard to find a better HI for their utility and cost.
Im not, frenzy=impetuous unless you are not planing to kill enemies with her, yes they are cool but right now Rgirls benefit much from cover bonus.....and its not so hard to kill them, arm 3 is nice but dont make them tank.
Changes are always a cause for anxiety, but so far it seems like all the changes have been very well thought out and are not just "changes for the sake of making changes and all seem very well thought out.
Impetuous losing cover makes sense to me. By definition, impetuous means to move without concern, so why would an impetuous unit move carefully into cover? Especially when you must be very precise and stop exactly touching the cover.
Bikes are interesting though. I suppose the rationale is that they are too large to benefit from cover. Meanwhile, over games make bike riders more difficult to harm, essentially carrying their cover with them.
drazz wrote: Impetuous losing cover makes sense to me. By definition, impetuous means to move without concern, so why would an impetuous unit move carefully into cover? Especially when you must be very precise and stop exactly touching the cover.
Bikes are interesting though. I suppose the rationale is that they are too large to benefit from cover. Meanwhile, over games make bike riders more difficult to harm, essentially carrying their cover with them.
Not sure which side I like.
Motorcycle troops are all impetuous anyway so it's kinda moot.
Perhaps we have a reason to dismount now?
Absolutionis wrote: If both models have Martial Arts, the Reactive Player chooses first.
I think that's not true. I think Carlos is talking about using your orders wisely. If you declare move as the first shor skill of your order, the other specialist has to declare his ARO before you declare your second short skill. That way, when the specialist declares a CC roll with some MA level, you can adapt to the circumstances. So if you declare a CC attack as your first short skill, the enemy specialist could addapt better to your attack. So I think that what Carlos means is: if your are going to attack a MA specialist in CC, do it with your second skill.
Absolutionis wrote: If both models have Martial Arts, the Reactive Player chooses first.
I think that's not true. I think Carlos is talking about using your orders wisely. If you declare move as the first shor skill of your order, the other specialist has to declare his ARO before you declare your second short skill. That way, when the specialist declares a CC roll with some MA level, you can adapt to the circumstances. So if you declare a CC attack as your first short skill, the enemy specialist could addapt better to your attack. So I think that what Carlos means is: if your are going to attack a MA specialist in CC, do it with your second skill.
Pardon. I misunderstood the example they were giving with models already in Base-to-base contact.
GrenAcid wrote: Well im quite sure I read someone claiming that frenzy makes you impetuous but without negatives....but that might be just my imagination.
Rgirls have H-D lv1 so its not so bad....maybe they reduce cost to balance them out?
You surely must jest. MSV 1, hyper dynamics, amazing weapon selection and Frenzy rather than impetuous. It would be hard to find a better HI for their utility and cost.
Im not, frenzy=impetuous unless you are not planing to kill enemies with her, yes they are cool but right now Rgirls benefit much from cover bonus.....and its not so hard to kill them, arm 3 is nice but dont make them tank.
Similar with Magister Knights, you want to dodge with them. It's rather difficult to imagine you're triggering frenzy on your first turn, anyway I don't expect any price reduction on frenzy units.
Can't listen to the vids yet. Was it confirmed that the only pick-and-choose close-combat rule was Martial Arts. Being a leveled skill, it made sense in that way. But there was still some uncertainty of whether you could do things like mix a level of MA with Berzerk and have that over top of, say, Assault.
Or combine things like Natrual Born Warrior and i-Kohl together.
Because things like MA4+Assault, or MA1+Berzerk+Assault will make for some nasty combos when you get down to it. I'm just hoping this is possible and that the only things that don't stack are the various MA levels.
Ronin_eX wrote: Can't listen to the vids yet. Was it confirmed that the only pick-and-choose close-combat rule was Martial Arts. Being a leveled skill, it made sense in that way. But there was still some uncertainty of whether you could do things like mix a level of MA with Berzerk and have that over top of, say, Assault.
Or combine things like Natrual Born Warrior and i-Kohl together.
Because things like MA4+Assault, or MA1+Berzerk+Assault will make for some nasty combos when you get down to it. I'm just hoping this is possible and that the only things that don't stack are the various MA levels.
Hmm... what I know:
- Yes, it's been confirmed that you have to choose one of the MA levels among the ones you have available.
- Assault is a part of Berzerk. Troops with Berzerk have Assault. Troops with Assault might not have Berzerk.
- On mixing Berzerk + Assault + MA, as far as I understood it, I think it's possible.
That Umbra Legate's hand gesture... How very rude.
At this point all the little bits and pieces of info are getting confusing. I think we'll need to see the entire new ruleset, and play a few games, before we can real assess it.
carlos13th wrote: So am I right in thinking template weapons ignore cover? Not a fan of shotguns utterly negating cover if thats the case.
The video made a distinction between what was termed "Direct Templates" and "Terminal Templates".
Direct Templates are simply placed and include Chain Rifles, Flamethrowers, Nanopulsers, etc. This ignores cover.
Terminal Templates require a target to attack and then place a template at the target. These include Rocket Launchers and Shotguns. I do not believe these ignore cover.
To be fair, shotguns are pretty terrible outsite of point blank range. If you're letting a shotgun get that close to you to dominate, either your board is too cluttered (they're apparently trying to get people to adopt the Spanish terrain setups, which have a lot less scatter terrain and are less dense overall), or you just were being silly and let a shotgun get into point blank range and really deserve it.
-Loki- wrote: To be fair, shotguns are pretty terrible outsite of point blank range. If you're letting a shotgun get that close to you to dominate, either your board is too cluttered (they're apparently trying to get people to adopt the Spanish terrain setups, which have a lot less scatter terrain and are less dense overall), or you just were being silly and let a shotgun get into point blank range and really deserve it.
With Boarding Shotguns getting a +6 at close range, they may become much more useful. Plus, many models that have shotguns tend to have it as a 'side arm' of sorts. Haqqislam gives light shotguns to everyone to pretty much complement their rifles to make up for their lack of Combi Rifles.
Well yeah, but my point is still - if someones getting close enough to dominate with shotguns (not their sidearms, not the weapon its slung to, the shotgun specifically), you've either got too much terrain down (Infinity isn't about placing as much terrain as possible - you need to really think about table setup so no one range band dominates) or you simply let someone get close enough to dominate with them.
Ronin_eX wrote: Can't listen to the vids yet. Was it confirmed that the only pick-and-choose close-combat rule was Martial Arts. Being a leveled skill, it made sense in that way. But there was still some uncertainty of whether you could do things like mix a level of MA with Berzerk and have that over top of, say, Assault.
Or combine things like Natrual Born Warrior and i-Kohl together.
Because things like MA4+Assault, or MA1+Berzerk+Assault will make for some nasty combos when you get down to it. I'm just hoping this is possible and that the only things that don't stack are the various MA levels.
Just curious what exactly is the "assault" rule. I searched on the infinity wiki and couldn't find anything nor google.
Assault isn't in the Wiki because it's a 3rd edition rule.
Assault lets you combine both MOV values to make a long charge and get a free CC attack at -3 to hit when you reach base to base contact, as long as you have Line of Sight to the enemy when you declare it.
This is instead of the usual rule that if you spend only your first MOV getting to combat, you can make your second short order a CC attack, but if you use both short orders on movement to get there, you don't get to swing until your next order.
Ronin_eX wrote: Can't listen to the vids yet. Was it confirmed that the only pick-and-choose close-combat rule was Martial Arts. Being a leveled skill, it made sense in that way. But there was still some uncertainty of whether you could do things like mix a level of MA with Berzerk and have that over top of, say, Assault.
Or combine things like Natrual Born Warrior and i-Kohl together.
Because things like MA4+Assault, or MA1+Berzerk+Assault will make for some nasty combos when you get down to it. I'm just hoping this is possible and that the only things that don't stack are the various MA levels.
Just curious what exactly is the "assault" rule. I searched on the infinity wiki and couldn't find anything nor google.
It's a new rule.
It's essentially a "Charge". If you have LOS to your target at the beginning of the Order, you may move the full X-Y distance and then perform a CC attack at -3. This is all one Order.
Casey's Law wrote: Have we heard anything at all on Sogarats or Rasyats for any future releases?
Pacific wrote:Glad to see you around again Casey's Law
Not sure about those as new CA minis? Sure I read something about the Sogarat and new concept art for that, although I may have confused it for a Suryat?
NuclearMessiah wrote:HMG Sogarat is coming December, no info on any new Rasyats yet, however we do have a new Morat unit coming along next year sometime.
Thanks! Good news on the Soga, December will be here before I know it. Wish the Ras was on it's way though.
New players shouldn't really get caught up watching the N3 preview videos. They are meant more for experienced players who know the current rules & want to see how the game will change.
I know nobody likes the noob treatment. However, it is better to just wait a little while (start painting your minis) and learn everything fresh when N3 is released.
These videos are slices of the N3 rules that don't readily fit into our understanding as of second edition. Also many clips end with Carlos saying there will be more aspects to each topic that we'll only see once the final rules come out.
Icestorm is on the shelves now. Get that, start tinkering with those noob rules, paint those models, consider getting some more support units (Iguana, Jotum, Auxila, Interventors) & worry about the full implications of N3 in 2015.
I'm not sure what to make of that discontinued list. Does the second last category mean that those models are just gone completely or will just get new numbers? (like the Sikh Commandos) The part about no army profiles would indicate the former but I'm really not knowledgeable about how infinity handles edition swaps and new replacement models/sculpts.
Huh, Hellcats aren't on the list though. Should be a nice boon for them in the face of the advantages of the Tiger and the Ragik (especially with the way Dogged works now for the latter). Honesltly, given the profile shift, I prefer the Spitfire for my Tigers anyways. And I'm glad the vanilla Invincible is going away to be replaced by a wealth of more specialized profiles that do its job better than it ever did.
Riquende wrote: And combi? Th way it looks there, they're not making an N3 profile for one of the models in Icestorm...
They were a double blister.
The Akalis with Combi Rifle is now in the upcoming PanOceania starter, and if the Akalis are losing the HMG then there is no real reason to retain the blister.
Same thing goes with the Tiger Soldiers and Hassassin Ragiks to be honest.
Well, looks like I need to make an order or two. So long Exrah, we hardly knew ye.
I suspect that a lot of those unit are getting new sculpts. I hope that since the Ahl Fassed listing is staying that they get some new moxels and higher AVA.
Barzam wrote: Well, looks like I need to make an order or two. So long Exrah, we hardly knew ye.
I suspect that a lot of those unit are getting new sculpts. I hope that since the Ahl Fassed listing is staying that they get some new moxels and higher AVA.
The wording of "References discontinued due to the release of N3, PENDING OF RENEWAL(their profiles will remain at the Army):" for the Ahl Fassed, Haqla, and Avicenna tends to agree with you.
The ones directly above that are basically all blisters that have their components inside of starter boxes or in the case of Fusiliers have an upcoming box with the special options.
We really are missing a lot of the pieces of the big picture, but that actually makes me more excited for what is to come. Obviously they are trending away from HMGs on drop troops but that just makes those that keep the HMG to be that much more unique. It diversifies the troops more. At least that is the way I see it.
I'm not a friend of squatting stuff. These changes don't affect me, but I don't like it at all. Well, probably some minor changes will affect me in the future (Paracommando HMG hasn't been discontinued yet, but I'm guessing he will be in the next batch).
I play Ariadna and I don't like them. I doubt I will be able to take an effective hacker for my force, yet I now will have to contend with hackers who can now attack my own guys without much recourse for me to take against them?
Lucky I play Merovingians, and I don't have many HI options to choose from, but it cheeses me off a bit that a force which is supposed to be basically unhackable (due to wearing Tesseum body armour) now is suddenly as vulnerable as factions whose dudes walk around in power armour suits.
I know it's likely to be part of a grander change to things, I just hope it doesn't make me want to tear my hair out because of it.
Alpharius wrote: The Caskuda is discontinued, no profile going forward?!?
Please tell me I"m reading that wrong and/or I am confused!
Nope spot on.
Damn!
Erasoketa wrote:I'm not a friend of squatting stuff. These changes don't affect me, but I don't like it at all. Well, probably some minor changes will affect me in the future (Paracommando HMG hasn't been discontinued yet, but I'm guessing he will be in the next batch).
I'm still shocked this happened.
This is probably the first time I've been genuinely upset at something CB's done with INFINITY.
I'm finding it hard to worry about any of the changes simply because they have yet to lead me wrong. A bit blind maybe but I'm more than happy to be lead by the hand through the darkness of N3 transition. I'll get upset about something when I have something to be upset about.
Edit: Not to belittle how anyone else feels by the way. That's just my attitude towards it.
The Caskuda may just be 'discontinued' as its an ADHMG. For all we know, it'll be rereleased with a Spitfire or something. Let's not panic just yet. They're discontinuing a bunch of ADHMG Exrah along with it. It just so happens that the Exrah were all heavy into AD.
Perhaps they will get a visual rework and be rereleased soon with modern-friendly profiles. There is still plenty of time for resculpts and updates between N3 and Archeron Falls.
There is zero evidence that it's being discontinued because it's unpopular or a poor seller. That's nonsense.
I can understand not wanting to make new versions of something that sells poorly but its a shame that something as expensive as a TAG is now useless in game for some people.
I got my Operation: Icestorm today! The rules are extremely basic it appears and the missions are designed to walk you through the core mechanics.... I am off to work where I will try and sneak some reading in
Fenriswulf wrote: I play Ariadna and I don't like them. I doubt I will be able to take an effective hacker for my force, yet I now will have to contend with hackers who can now attack my own guys without much recourse for me to take against them?
You have mercs, and if you play Mero you have Aguacil hackers
Lucky I play Merovingians, and I don't have many HI options to choose from, but it cheeses me off a bit that a force which is supposed to be basically unhackable (due to wearing Tesseum body armour) now is suddenly as vulnerable as factions whose dudes walk around in power armour suits.
I know it's likely to be part of a grander change to things, I just hope it doesn't make me want to tear my hair out because of it.
Dude, read the rules you HI is UNHACKABLE cuz reasons you just wrote.
All I hear is just buthurt cry over how Ariadna is forced to think, now we pay from 20 to 50 points for dude you can laugh at....I wish I could laugh at those werewolves or 15 cammo markers.
I saw that photo of your dice collection Theo. Yes, you have dice. It's a good thing. The Icestorm dice have a faction logo for the number one, and they are kind of neat to have. Worth the wait. I'll still use my Game Science D20s most of the time though. I'm old school.
Use the caskuda as a cock-raicho (caskuda means cockroach in Galician. Or spell it cascuda.) All the other Exrah are proxies in N3. I'm surprised they did not get a legacy profile. Ah well. My HMG Ragik needs a new weapon too. Or, wait, the new Hassassin Spitfire looks amazingly like the old Hassassin HMG Demanding WYSIWYG in Infinity is kind of silly, IMHO.
At GenCon this year, the CB CEO, Fernando Liste, mentioned that CB has made one decision based (solely) on economics, and that was about the Exrah. We now know what that decision was.
Glad to see CB cutting the fat with a machete, not a scalpel. This had to be done. Despite their sudden popularity & tons of new players spending $$, CB is still a small company. Maintaining a bloated catalogue is not feasible. Besides, everyone likes buying their boxes & hates ponying up the $$ to buy blisters.
Exrah & Void/Vector operators were hideous models. Definitely some of the worst from the old guard. I hope the Chronotids are excised as well. They're not much to look at & need a resculpt. I liked the Caskuda, but the studio color scheme was ghastly. Angel Giraldez said he would never have chosen to paint it like a half boiled lobster, but that's what they wanted.
CA will have new broken units with lovely models to look forward to in N3. You're losing some fugly bug guys & getting sinister Tohaa & Umbra Legates, plus whatever diabolical new constructs are in store. The new line troops, Unidron Batroids, are especially scary since they'll have plasma rifles I believe. Shotty Template with ARM roll AND BTS roll? come on!
Acheron Falls is supposed to be heavily about the Combined Army invasion or something like that. The Exrah may get their comeback then.
I don't understand why the profiles are being removed altogether, but it may be because they're giving the Exrah their new identity in the book similar to how Morats, and Shavastii have their own innate racial rules when their sectorial's turn come around. Morats have had their time in the spotlight as of recently.
Absolutionis wrote: Acheron Falls is supposed to be heavily about the Combined Army invasion or something like that. The Exrah may get their comeback then.
I don't understand why the profiles are being removed altogether, but it may be because they're giving the Exrah their new identity in the book similar to how Morats, and Shavastii have their own innate racial rules when their sectorial's turn come around. Morats have had their time in the spotlight as of recently.
Exrah did have a special rule. In short they were rather frail units, but used very powerful weapons & abilities. Very potent, but brittle units.
Now I'm the proud owner of $150 dollars ($125 with discount) of Exrah models without profiles.
And I was going to order the second Caskuda tomorrow because the FLG got in two Icestorm boxes.