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Obscure 40k facts? @ 2015/02/24 13:54:51


Post by: Co'tor Shas


I thought I'd make a thread for the sharing of some obscure facts in the fluff. Mostly because I like learning them .


I'll start with the fact the a single charge pack provides abut ~50 shots for a pulse rifle or carbine.


Obscure 40k facts? @ 2015/02/24 13:59:32


Post by: Paradigm


The Land Raider/Speeder were not named for the terrain they cross, but for the man who discovered them.

Before he went evil, Horus was a really nice guy!

Everyone is Alpharius, except Alpharius, who is Marbo in disguise!


Obscure 40k facts? @ 2015/02/24 14:32:33


Post by: Bullockist


Bees, specifically drones.

They are not tied to one hive they can go in and out of any hive they choose. When looking for some fun (also known as doing their job) they fly into a certain area in the sky and wait for an unmated queen to fly past. How they decide where to hang ( it's always with other drones) I'm not sure.
Apparently bees are happier when they have more drones in the hive- this may be BS
Bees wont make a queen without having their own drones in their hive- which is kind of weird and incesty really , but when winter comes drones have their wings chewed off and are thrown out to die.
There is also something strange about their DNA.


Obscure 40k facts? @ 2015/02/24 14:34:45


Post by: Slarg232


Not exactly Warhammer specific, but they call Earth "Terra" in 40k because Terra is the Latin word for Earth, and 40k has a huge Christian church theme, which back in the Knights and Glory days used Latin as the main religion of the bible.


Obscure 40k facts? @ 2015/02/24 14:35:18


Post by: Co'tor Shas


That's pretty interesting, but I ment about 40k.

I probably should have specified (Damn you Recent Topics!).

Edit: That's to Bullocklist., I got ninjed.


Obscure 40k facts? @ 2015/02/24 14:53:18


Post by: Hordini


This 40k thread seems pretty On-Topic to me.


Obscure 40k facts? @ 2015/02/24 16:06:07


Post by: kronk


Alpharius, and not Guilliman, is encased in Guilliman's tomb.


Obscure 40k facts? @ 2015/02/24 17:33:25


Post by: Taffy17


Arthas Moloch, the planet where Farsight fought off daemons and found his dawn blade, has been inhabited by many different civilizations including Humans and Dark Eldar. While there on the trail of Commander Farsight, Aun'shi accidentally activated an inactive webway portal and got captured by Dark Eldar who now force him to fight in the fighting pits of Commoragh.

D'know if that's a worthy fact but I find it interesting.


Obscure 40k facts? @ 2015/02/24 17:52:30


Post by: ClockworkZion


 kronk wrote:
Alpharius, and not Guilliman, is encased in Guilliman's tomb.

[Citation Needed]

Moving on, back in RT part of the Inquisition (Ordo Chronos) was chasing the Doctor who would pop up and muck with things now and then.


Obscure 40k facts? @ 2015/02/24 17:54:41


Post by: Talon of Anathrax


For some reason, Tzeench hates Necrons more than any other god (even Nurgle: WTF???) if the Tome of Fate is to be trusted.

The most poisonous recored creature in the 40K universe is the Catachan Great Barking Toad, who when startled emits a poison which can kill every living creature within a kilometer (including the Toad itself) Luckily they are rare.

Catachans kill their own commissars if they aren't badass enough (Grimdark is too mainstream)

The Slann had full rules for warbands in Rogue Trader and came armed to the teeth carrying anything from crossbows to Las-cannons


Obscure 40k facts? @ 2015/02/24 17:56:15


Post by: TheCustomLime


The Boltgun was not actually something devised by Mechanicum. It was actually a product of then contemporary Terra.


Obscure 40k facts? @ 2015/02/24 17:56:22


Post by: Icculus


The Fire Lords invented the Land Raider Redeemer variant, and originally wanted to name it the Land Raider Prometheus. But alas, the Salamanders had already used the name Prometheus for one of their designs. So they settled on Redeemer.


Obscure 40k facts? @ 2015/02/24 17:58:28


Post by: Co'tor Shas


 ClockworkZion wrote:
 kronk wrote:
Alpharius, and not Guilliman, is encased in Guilliman's tomb.

[Citation Needed]

Moving on, back in RT part of the Inquisition (Ordo Chronos) was chasing the Doctor who would pop up and muck with things now and then.

Aren't those the guys that erased themselves from time?


Obscure 40k facts? @ 2015/02/24 18:21:44


Post by: ClockworkZion


 Co'tor Shas wrote:
 ClockworkZion wrote:
 kronk wrote:
Alpharius, and not Guilliman, is encased in Guilliman's tomb.

[Citation Needed]

Moving on, back in RT part of the Inquisition (Ordo Chronos) was chasing the Doctor who would pop up and muck with things now and then.

Aren't those the guys that erased themselves from time?

Considering the fluff it's more likely the Doctor erased them.

Actually no one really knows what happened to them. They're just gone. They could be deep undercover or they could be all dead or missing. No one knows.


Obscure 40k facts? @ 2015/02/24 18:44:03


Post by: Gordon Shumway


Vampires are actually a thing in the 40k universe. I'm not talking Blood Angels or Night Lords that act sort of vampiric but actually vampires as a race of xenos.

Rouge Trader Rulebook (1st ed), pg 205-06.


Obscure 40k facts? @ 2015/02/24 19:36:01


Post by: badguyshaveallthefun


 Gordon Shumway wrote:
Vampires are actually a thing in the 40k universe. I'm not talking Blood Angels or Night Lords that act sort of vampiric but actually vampires as a race of xenos.

Rouge Trader Rulebook (1st ed), pg 205-06.



What a Rouge Trader? Fancy name for a Mary Kay consultant?


Obscure 40k facts? @ 2015/02/24 19:41:22


Post by: e.earnshaw


The emporer isnt powering the astronomican hes off playing cards with the other gods and betting on fights.


Obscure 40k facts? @ 2015/02/24 19:55:21


Post by: buddha


In the last GK codex psybolts were made from the emperor's poo gross as that is. Remember that next time you play an inquisition army that uses them.


Obscure 40k facts? @ 2015/02/24 19:56:49


Post by: SGTPozy


 buddha wrote:
In the last GK codex psybolts were made from the emperor's poo gross as that is. Remember that next time you play an inquisition army that uses them.


That's why Grey Knights stopped using them because they found that out


Obscure 40k facts? @ 2015/02/24 19:59:04


Post by: BrianDavion


 kronk wrote:
Alpharius, and not Guilliman, is encased in Guilliman's tomb.



this thread is titled [b]facts[/b,] that isn't.


Obscure 40k facts? @ 2015/02/24 20:06:25


Post by: ClockworkZion


 badguyshaveallthefun wrote:
 Gordon Shumway wrote:
Vampires are actually a thing in the 40k universe. I'm not talking Blood Angels or Night Lords that act sort of vampiric but actually vampires as a race of xenos.

Rouge Trader Rulebook (1st ed), pg 205-06.


What a Rouge Trader? Fancy name for a Mary Kay consultant?

I assume you're joking but just in case:

Warhammer 40,000: Rogue Trader was 40k's 1st Edition. In the setting they're people who carry written permission to conduct certain missions (like transporting goods, charting new regions, ect) by the Imperium. A rare few even have contracts signed by the Emperor himself.


Automatically Appended Next Post:
 buddha wrote:
In the last GK codex psybolts were made from the emperor's poo gross as that is. Remember that next time you play an inquisition army that uses them.

I don't think the Emperor has had a poop in a long time. It's a biological waste product, sure, but that could be all sorts of things (like flakes of his dead skin).

Thinking of poop, Space Marine Power Armor recycles everything for re-consumption during long missions so that the wearer won't starve. So yeah, your favorite Marines have at some point eaten their own (recycled) poop.


Obscure 40k facts? @ 2015/02/24 20:09:53


Post by: Icculus


 ClockworkZion wrote:
 badguyshaveallthefun wrote:
 Gordon Shumway wrote:
Vampires are actually a thing in the 40k universe. I'm not talking Blood Angels or Night Lords that act sort of vampiric but actually vampires as a race of xenos.

Rouge Trader Rulebook (1st ed), pg 205-06.


What a Rouge Trader? Fancy name for a Mary Kay consultant?

I assume you're joking but just in case:

Warhammer 40,000: Rogue Trader was 40k's 1st Edition. In the setting they're people who carry written permission to conduct certain missions (like transporting goods, charting new regions, ect) by the Imperium. A rare few even have contracts signed by the Emperor himself.


Why are you defining Rogue Trader? The source cited in the original comment was Rouge Trader.
http://www.merriam-webster.com/dictionary/rouge


Obscure 40k facts? @ 2015/02/24 20:15:54


Post by: ClockworkZion


 Icculus wrote:
 ClockworkZion wrote:
 badguyshaveallthefun wrote:
 Gordon Shumway wrote:
Vampires are actually a thing in the 40k universe. I'm not talking Blood Angels or Night Lords that act sort of vampiric but actually vampires as a race of xenos.

Rouge Trader Rulebook (1st ed), pg 205-06.


What a Rouge Trader? Fancy name for a Mary Kay consultant?

I assume you're joking but just in case:

Warhammer 40,000: Rogue Trader was 40k's 1st Edition. In the setting they're people who carry written permission to conduct certain missions (like transporting goods, charting new regions, ect) by the Imperium. A rare few even have contracts signed by the Emperor himself.


Why are you defining Rogue Trader? The source cited in the original comment was Rouge Trader.
http://www.merriam-webster.com/dictionary/rouge

It's a common typo caused by transposing letters. There is not reason to be an ass about it.


Obscure 40k facts? @ 2015/02/24 20:25:16


Post by: Polonius


 ClockworkZion wrote:
 Icculus wrote:
 ClockworkZion wrote:
 badguyshaveallthefun wrote:
 Gordon Shumway wrote:
Vampires are actually a thing in the 40k universe. I'm not talking Blood Angels or Night Lords that act sort of vampiric but actually vampires as a race of xenos.

Rouge Trader Rulebook (1st ed), pg 205-06.


What a Rouge Trader? Fancy name for a Mary Kay consultant?

I assume you're joking but just in case:

Warhammer 40,000: Rogue Trader was 40k's 1st Edition. In the setting they're people who carry written permission to conduct certain missions (like transporting goods, charting new regions, ect) by the Imperium. A rare few even have contracts signed by the Emperor himself.


Why are you defining Rogue Trader? The source cited in the original comment was Rouge Trader.
http://www.merriam-webster.com/dictionary/rouge

It's a common typo caused by transposing letters. There is not reason to be an ass about it.


But its so funny every time!

Or, you know, the other thing. Awful.


Obscure 40k facts? @ 2015/02/24 20:54:14


Post by: Thairne


Custodians weren't always the well-armoured figures we know today...
Spoiler:



ETEHATTSD really opened my eyes on that one.


Obscure 40k facts? @ 2015/02/24 21:14:03


Post by: Happyjew


Commissars are assigned to Krieg Corps to keep them from running. Towards the enemy. Kriegmen don't run away.


Obscure 40k facts? @ 2015/02/24 22:56:16


Post by: jhe90


Yeah there fatalistic as the come but if you want ground holding, it will be held.


Obscure 40k facts? @ 2015/02/24 22:59:23


Post by: ClockworkZion


 Happyjew wrote:
Commissars are assigned to Krieg Corps to keep them from running. Towards the enemy. Kriegmen don't run away.

I always thought that that should be a rule, if they fail their test they fall back towards the enemy table edge instead of their own.


Obscure 40k facts? @ 2015/02/24 23:14:34


Post by: Veteran Sergeant


 kronk wrote:
Alpharius, and not Guilliman, is encased in Guilliman's tomb.
And Guilliman is secretly Calgar, having been reinventing himself every few hundred years like Christopher Lambert in Highlander so nobody knew there was still a primarch out there.


Obscure 40k facts? @ 2015/02/24 23:27:31


Post by: toasteroven


Gretchin are apparently mostly happy in their lives, making them almost unique in the 40k universe.


Obscure 40k facts? @ 2015/02/24 23:34:00


Post by: Davor


Tyranids were not always the mindless swarm they are now. Again another Rogue Trader reference. The had heroes you can make and choose weapons just like anyone else from an armoury.


Obscure 40k facts? @ 2015/02/24 23:44:45


Post by: Ribon Fox


Rick Preistly is the Emperor and the Golden Throne is located on GW's HQ in Notingham


Obscure 40k facts? @ 2015/02/24 23:45:48


Post by: Psienesis


The Sollex-pattern powersword has no physical blade, being nothing more than a meter-long matter-destroying energy field.

It is, indeed, a true "lightsaber" in 40K.


Obscure 40k facts? @ 2015/02/25 00:42:09


Post by: Storm Shadow


The timeline of the various Feast of Blades don't make mathematical sense. Occurring once every one hundred years, and the most recent known Feast being the 816th, this would mean the Feast of Blades have been occurring for 81,600 years, not 8,140 years.


Obscure 40k facts? @ 2015/02/25 02:08:55


Post by: BrianDavion


 Storm Shadow wrote:
The timeline of the various Feast of Blades don't make mathematical sense. Occurring once every one hundred years, and the most recent known Feast being the 816th, this would mean the Feast of Blades have been occurring for 81,600 years, not 8,140 years.


yeah for that to work they'd need the feast to be every 10 or so years, or they'd need to hold multiple feasts.

which actually could make some sense, it could be a thing the Imperial fists host whenever multiple children of Dorn are in the same sector or something.


Obscure 40k facts? @ 2015/02/25 02:16:03


Post by: epronovost


@Storm Shadow

illeteracy is only surpassed by one thing inumeracy. Nice of you to see the error though.

Alicia Dominica got shot and killed by a untrained cultist with a lasgun who made a miraculous shot in a weak spot of her damaged armor. I love the irony.


Obscure 40k facts? @ 2015/02/25 02:59:08


Post by: Forgemaster Argos


The feast of blades thing always bothered me math wise too.

My obscure fact I found fun was actually in the store:

Based on the Forge World manufacturing origin of your Las gun power pack, you may have a "magazine " of between 90ish and 150 shots.

** check out the side of the GW terrain Marker packs in the Las gun magazine. You'll see what I mean.

Consult your local Mechnicum representative with any questions.

FM Argos


Obscure 40k facts? @ 2015/02/25 03:32:25


Post by: SirDonlad


When the imperial fists first appeared, they were a titan legion.

a mod was chatting about it here: http://www.dakkadakka.com/dakkaforum/posts/list/635560.page


Obscure 40k facts? @ 2015/02/25 03:46:37


Post by: AnomanderRake


The Imperial Navy doesn't have a lot of automation, so they have to manually load hundred-meter-long melta torpedoes with chains, pulleys, and a lot of serfs all pulling at once.


Obscure 40k facts? @ 2015/02/25 04:15:45


Post by: Oberron


Sisters of Battle and the adeptus mechanicus do not get along and sometimes even think of ways they can have accidents happen to them (unknown if these thoughts are ever carried out)


Obscure 40k facts? @ 2015/02/25 05:02:54


Post by: ClockworkZion


Oberron wrote:
Sisters of Battle and the adeptus mechanicus do not get along and sometimes even think of ways they can have accidents happen to them (unknown if these thoughts are ever carried out)

There is actually a split inside the Mechanicus where about half of them think the Emperor is the Omnissiah and worship him as a deity while others believe the two are separate beings.

So personally I assume that how well the Mechanicus and the Sororitas get along comes down to which member of the Mechanicus they're dealing with.


Obscure 40k facts? @ 2015/02/25 08:06:02


Post by: Talys


Some Rogue Trader trivia:

- The oldest race in the galaxy used to be the Slann, who look like lizardmen. Their story is that they just eventually got bored and stopped participating in the goings-on of the restof the galaxy.

- Genestealers weren't part of the Tyranid faction. In combat they could choose to lay an egg in a victim, and on roll of a 6, a baby genestealer hatches the next round... kinda like in Alien.

- There were stats and rules for shape-changing vampires, mimics, zombies, and a giant orange cat.

- RT had amazing section with painting advice with such sage wisdom as highlighting White with White, and using Black as a dark shade, you guessed it, for Black.


Obscure 40k facts? @ 2015/02/25 08:09:53


Post by: koooaei


There's a grimdark Santa Claws murderbot dwelling in the ruins of Necromundula. He punishes bad kids by mutilating them. And he thinks that everyone's bad kids.


Obscure 40k facts? @ 2015/02/25 08:16:30


Post by: natpri771


The Alpha Legion have no actual name. Before Alpharius Omegon was found, there were prototype black ops units called "Alpha Units" that were made from his gene seed. After he was reunited with the Imperium, he didn't give his legion a name, so it became the "Alpha Legion"


Obscure 40k facts? @ 2015/02/25 08:41:37


Post by: Furyou Miko


epronovost wrote:@Storm Shadow

illeteracy is only surpassed by one thing inumeracy. Nice of you to see the error though.

Alicia Dominica got shot and killed by a untrained cultist with a lasgun who made a miraculous shot in a weak spot of her damaged armor. I love the irony.


I don't think that word means what you think it means.

Talys wrote:Some Rogue Trader trivia:
- Genestealers weren't part of the Tyranid faction. In combat they could choose to lay an egg in a victim, and on roll of a 6, a baby genestealer hatches the next round... kinda like in Alien.


Nope, but Zoats were Tyranid diplomats.

Here's one;

The original Necron release in White Dwarf 216 came with a 'free Necron warrior'. This model was actually a Chaos Android.

And another;

Before the White Dwarf (380 US) codex for Sisters of Battle, Saint Silvana was assassinated in her chambers and her corpse replaced by a perfect replica of her skeleton cast from solid silver. The White Dwarf codex replaced this with a 'trace of silver on her sheets'. Similarly, Saint Arabella disappeared mysteriously, which the White Dwarf codex changed to being murdered by cultists.


Obscure 40k facts? @ 2015/02/25 14:12:28


Post by: ClockworkZion


 Furyou Miko wrote:
epronovost wrote:@Storm Shadow

illeteracy is only surpassed by one thing inumeracy. Nice of you to see the error though.

Alicia Dominica got shot and killed by a untrained cultist with a lasgun who made a miraculous shot in a weak spot of her damaged armor. I love the irony.


I don't think that word means what you think it means.


Considering Sisters are known for their miracles, I'd say it's a little ironic that she was killed by a miraculous shot.


Obscure 40k facts? @ 2015/02/25 14:19:03


Post by: kronk


BrianDavion wrote:
 kronk wrote:
Alpharius, and not Guilliman, is encased in Guilliman's tomb.



this thread is titled [b]facts[/b,] that isn't.


Citation that I'm wrong? Didn't think so!


Obscure 40k facts? @ 2015/02/25 14:28:02


Post by: ClockworkZion


 kronk wrote:
BrianDavion wrote:
 kronk wrote:
Alpharius, and not Guilliman, is encased in Guilliman's tomb.



this thread is titled [b]facts[/b,] that isn't.


Citation that I'm wrong? Didn't think so!

Hanlon's Razor. You made the claim, so you need to provide the proof. No proof provided means no proof is needed to reject your claim.


Obscure 40k facts? @ 2015/02/25 15:02:34


Post by: SGTPozy


 ClockworkZion wrote:
 kronk wrote:
BrianDavion wrote:
 kronk wrote:
Alpharius, and not Guilliman, is encased in Guilliman's tomb.



this thread is titled [b]facts[/b,] that isn't.


Citation that I'm wrong? Didn't think so!

Hanlon's Razor. You made the claim, so you need to provide the proof. No proof provided means no proof is needed to reject your claim.


SGTPozy's left shoe states that if you cannot disprove it then it is true; so earthism is correct as is the existence of a supreme being who lives in the clouds


Obscure 40k facts? @ 2015/02/25 15:07:34


Post by: ClockworkZion


SGTPozy wrote:
 ClockworkZion wrote:
 kronk wrote:
BrianDavion wrote:
 kronk wrote:
Alpharius, and not Guilliman, is encased in Guilliman's tomb.



this thread is titled [b]facts[/b,] that isn't.


Citation that I'm wrong? Didn't think so!

Hanlon's Razor. You made the claim, so you need to provide the proof. No proof provided means no proof is needed to reject your claim.


SGTPozy's left shoe states that if you cannot disprove it then it is true; so earthism is correct as is the existence of a supreme being who lives in the clouds

"SGTPozy's left shoe" isn't seen as a tool of logic or rational thinking. On the other hand Hitchens' Razor is.

Anyways, back to the actual thread topic rather than people engaging in fallacies for troll purposes, Rainbow Warriors were named after a Green Peace ship.

EDIT: Hitchens' Razor, not Hanlons. Early morning doesn't get my best posts.


Obscure 40k facts? @ 2015/02/25 15:34:18


Post by: Gashrog


Before their wargames really took off GW were the UK's main importer/distributor of RPGs, amongst their titles was the scifi RPG Traveller. The Rogue Trader rulebook included a full page diorama of Orks fighting Ultramarines in a hangar containing a Scout Courier ship from Traveller, whilst the first edition of Imperial Armour volume 2 showed a Tarrantula belonging to "Strike Force Naasirka", Naasirka is one of Traveller's Megacorporations.

GW has produced two plastic kits of the basic Land Raider, the first is the Mk1, the second is the Mk3 - the Mk2 was the Land Raider from Epic 40,000 which was never released in 40k scale (Though Forge World does a Mk2b conversion set, which is an intermediary design between the Mk2 & Mk3).

The Ultramarines started out as a third Founding chapter and were then retconned in the 3rd Chapter of the 1st Founding, before subsequently having their Chapter number swapped with the Emperor's Children. When the number was swapped GW updated the art of the Chapter Banner, but over a decade later when the chapter banner mini was sculpted the sculptor used the old number..



Obscure 40k facts? @ 2015/02/25 15:56:21


Post by: SGTPozy


 ClockworkZion wrote:
SGTPozy wrote:
 ClockworkZion wrote:
 kronk wrote:
BrianDavion wrote:
 kronk wrote:
Alpharius, and not Guilliman, is encased in Guilliman's tomb.



this thread is titled [b]facts[/b,] that isn't.


Citation that I'm wrong? Didn't think so!

Hanlon's Razor. You made the claim, so you need to provide the proof. No proof provided means no proof is needed to reject your claim.


SGTPozy's left shoe states that if you cannot disprove it then it is true; so earthism is correct as is the existence of a supreme being who lives in the clouds

"SGTPozy's left shoe" isn't seen as a tool of logic or rational thinking. On the other hand Hitchens' Razor is.

Anyways, back to the actual thread topic rather than people engaging in fallacies for troll purposes, Rainbow Warriors were named after a Green Peace ship.

EDIT: Hitchens' Razor, not Hanlons. Early morning doesn't get my best posts.


Yeah... I know what Hitchen's Razor is, I was just making a funny.


Obscure 40k facts? @ 2015/02/25 15:56:36


Post by: ClockworkZion


Rogue Trader had a Grav Attack Vehicle made from a deodorant container:



Obscure 40k facts? @ 2015/02/25 16:33:19


Post by: Nevelon


 ClockworkZion wrote:
Rogue Trader had a Grav Attack Vehicle made from a deodorant container:



It had rules in 3rd. They used it as an example is the VDR.


Obscure 40k facts? @ 2015/02/25 16:47:25


Post by: ClockworkZion


 Nevelon wrote:
 ClockworkZion wrote:
Rogue Trader had a Grav Attack Vehicle made from a deodorant container:



It had rules in 3rd. They used it as an example is the VDR.

Oh nice, I didn't know it stayed around that long.

Thinking of stuff GW did....

GW once made a train for one of their battle report missions in 5th:


I wish we got more of this side of GW. I love seeing what they come up with when they're getting creative.


Obscure 40k facts? @ 2015/02/25 16:58:50


Post by: SirDonlad


The 'grav attack' was later featured in the fan-game 'age of the emperor' with rules as a skimmer and then also mentioned in book one of HH as part of the lure for an ambush by crysos morturg, shabran zarr, calleb decima and their respective assets.


the custodes have a golden rhino called 'the emperors gift' which is a skimmer and has thrusters instead of tracks.


Obscure 40k facts? @ 2015/02/25 17:08:44


Post by: kronk


 SirDonlad wrote:

the custodes have a golden rhino called 'the emperors gift' which is a skimmer and has thrusters instead of tracks.


That's pretty interesting, actually. What book is that in?


Obscure 40k facts? @ 2015/02/25 17:10:44


Post by: AnomanderRake


I think they built the train for the Apoc demo table for the 4e release.


Automatically Appended Next Post:
There was one with a minelaying Ork dirigible too.


Obscure 40k facts? @ 2015/02/25 17:16:26


Post by: ClassicCarraway


 Furyou Miko wrote:

Here's one;

The original Necron release in White Dwarf 216 came with a 'free Necron warrior'. This model was actually a Chaos Android.



Not with my copy. The old Necron warrior model was ALMOST a copy of the old Chaos Android, but the gun was different, and the head was a bit different. The pose was identical, so I'm thinking they just used the old Chaos Android and tweaked it a little bit, much like they used to do with alot of Rogue Trader era models.. I ended up giving it to my buddy when he started a Necron army using the old WD list in 2nd edition. He still uses it along with his other old warriors, immortals, and destroyers (which he's currently using as tomb blades).


Obscure 40k facts? @ 2015/02/25 17:16:32


Post by: ClockworkZion


 AnomanderRake wrote:
I think they built the train for the Apoc demo table for the 4e release.


Automatically Appended Next Post:
There was one with a minelaying Ork dirigible too.

Now that you mention it I do think I saw it in the old Apoc stuff.


Obscure 40k facts? @ 2015/02/25 17:32:33


Post by: SirDonlad


 kronk wrote:
 SirDonlad wrote:

the custodes have a golden rhino called 'the emperors gift' which is a skimmer and has thrusters instead of tracks.


That's pretty interesting, actually. What book is that in?


'age of the emperor' it was done in collaboration with a bunch of gamers online and distributed to all those who contributed. you can still torrent it - it was the HH before forgeworld did it.
every legion had a primarch with rules (apart from the two expunged legions) and there were rules for characters before and after the fall - every unit had an indicator for which period of 40k they could be used in.

i have to get my usb collection out and go over it again (you know what it's like with old fluff...) but i seem to remember that a unit could ride on the outside of 'the emperors gift' as well as carrying one inside!


Obscure 40k facts? @ 2015/02/25 17:42:05


Post by: GrafWattenburg


The Sons of Malice are still referred to in official fluff.

Assasins are (or at least were) very prone to having their missions compromised by allowing family drama to get in the way of their work.



Obscure 40k facts? @ 2015/02/25 17:55:29


Post by: Veteran Sergeant


 ClassicCarraway wrote:
 Furyou Miko wrote:

Here's one;

The original Necron release in White Dwarf 216 came with a 'free Necron warrior'. This model was actually a Chaos Android.



Not with my copy. The old Necron warrior model was ALMOST a copy of the old Chaos Android, but the gun was different, and the head was a bit different. The pose was identical, so I'm thinking they just used the old Chaos Android and tweaked it a little bit, much like they used to do with alot of Rogue Trader era models.. I ended up giving it to my buddy when he started a Necron army using the old WD list in 2nd edition. He still uses it along with his other old warriors, immortals, and destroyers (which he's currently using as tomb blades).
Yeah, it was definitely a different model with its own aesthetic. But there's no secret that the Necrons were basically modernizing the Chaos Androids into the 2nd Edition ("Modern") 40K universe.

Too bad they then turned them into Tomb Kings Innnnn Spaaaaaaaaaace.


Obscure 40k facts? @ 2015/02/25 17:59:56


Post by: Agent_Tremolo


 kronk wrote:
 SirDonlad wrote:

the custodes have a golden rhino called 'the emperors gift' which is a skimmer and has thrusters instead of tracks.


That's pretty interesting, actually. What book is that in?


It appears on the Horus Heresy Collected Visions artbook, I think.

Spoiler:


Obscure 40k facts? @ 2015/02/25 18:11:43


Post by: ClockworkZion


 Veteran Sergeant wrote:
 ClassicCarraway wrote:
 Furyou Miko wrote:

Here's one;

The original Necron release in White Dwarf 216 came with a 'free Necron warrior'. This model was actually a Chaos Android.



Not with my copy. The old Necron warrior model was ALMOST a copy of the old Chaos Android, but the gun was different, and the head was a bit different. The pose was identical, so I'm thinking they just used the old Chaos Android and tweaked it a little bit, much like they used to do with alot of Rogue Trader era models.. I ended up giving it to my buddy when he started a Necron army using the old WD list in 2nd edition. He still uses it along with his other old warriors, immortals, and destroyers (which he's currently using as tomb blades).
Yeah, it was definitely a different model with its own aesthetic. But there's no secret that the Necrons were basically modernizing the Chaos Androids into the 2nd Edition ("Modern") 40K universe.

Too bad they then turned them into Tomb Kings Innnnn Spaaaaaaaaaace.

Necrons have always had a Tomb Kings in Space vibe. I mean they have a floating pyramid for crying out loud.

Also this was their original lord:


Obscure 40k facts? @ 2015/02/25 20:21:31


Post by: SirDonlad


 Agent_Tremolo wrote:
 kronk wrote:
 SirDonlad wrote:

the custodes have a golden rhino called 'the emperors gift' which is a skimmer and has thrusters instead of tracks.


That's pretty interesting, actually. What book is that in?


It appears on the Horus Heresy Collected Visions artbook, I think.

Spoiler:


nice one! thats the same picture used in 'age of the emperor'!


lasgun power packs can be 're-charged' by putting them in a fire for small periods of time.


Obscure 40k facts? @ 2015/02/25 20:57:59


Post by: Sgt_Smudge


Tyranids are only called Tyranids because they first attacked the Forge World of Tyran.

Imagine if they had attacked a planet called Fluffy Bunnyville!


Obscure 40k facts? @ 2015/02/25 21:28:37


Post by: Skriker


 ClockworkZion wrote:
[Actually no one really knows what happened to them. They're just gone. They could be deep undercover or they could be all dead or missing. No one knows.


They are currently residing with the squats.

Skriker


Obscure 40k facts? @ 2015/02/25 21:59:37


Post by: Grimtuff


 Skriker wrote:
 ClockworkZion wrote:
[Actually no one really knows what happened to them. They're just gone. They could be deep undercover or they could be all dead or missing. No one knows.


They are currently residing with the squats.

Skriker


So being wiped of off Ghazkhull Thraka's boots after stomping them into the dirt?

There we go, another obscure 40k fact right there. The Squats were not wiped out by the Tyranids. Ghazkhull's Waaaagh! utterly wrecked their homeworld (Golgotha), which is now under Ork control.


Obscure 40k facts? @ 2015/02/25 23:26:39


Post by: ClockworkZion


 SirDonlad wrote:
lasgun power packs can be 're-charged' by putting them in a fire for small periods of time.

This shortens their lifespan however and is only recommended if you have no other way of recharging them.


Automatically Appended Next Post:
 Skriker wrote:
 ClockworkZion wrote:
[Actually no one really knows what happened to them. They're just gone. They could be deep undercover or they could be all dead or missing. No one knows.


They are currently residing with the squats.

Skriker

As of 6th the Squats still exist, but only in small numbers scattered through the Imperium. The major worlds that held Squats are the only ones that are "dead".

Also Squats are a subhuman species.


Obscure 40k facts? @ 2015/02/26 00:16:45


Post by: Mallich


In 2nd edition GW:
Stressed how incredibly vast the Imperium is, and how slow and inefficient the bureaucracy is - even the High Lords of Terra would have little idea of current events.
Stressed how dangerous Imperial Assassin are - only the High Lords of Terra can authorize their deployment, and only with a majority vote.

GW noticed the consequence of those two bits of fluff - that assassins would never be deployed - and resolved it. The High Lords are still utterly ignorant of current affairs, and only they have the authority to deploy assassins. However, Inquisitors can simply lie and "sanction the Officio Assassinorum under the guise of an edict from Terra". After all, they're Inquisitors - it's not as if they're likely to be called out on it.


Obscure 40k facts? @ 2015/02/26 01:54:50


Post by: ClockworkZion


Back in the day when Horus was about to finish the Emperor a Guardsman named Ollanius Pius stepped in front of the chaos empowered Primarch and held his ground. For his bravery he was obliterated from existence.

This was later changed to a Terminator and then later again to a Custodes.


Obscure 40k facts? @ 2015/02/26 02:44:21


Post by: SirDonlad


The first '40k' (rouge trader) miniatures which werent that limited edition 'space knight' (or whatever it was called) were upgrade kits for fantasy models.


Obscure 40k facts? @ 2015/02/26 03:55:01


Post by: adamsouza


 Sgt_Smudge wrote:
Tyranids are only called Tyranids because they first attacked the Forge World of Tyran.


When shopping on a popular chinese importer site, typing in tyranid won't bring up 40K models, but will bring up other bug themed items.




Automatically Appended Next Post:
 Talys wrote:

- The oldest race in the galaxy used to be the Slann, who look like lizardmen. Their story is that they just eventually got bored and stopped participating in the goings-on of the restof the galaxy.


Slann are the creators of Eldar, Ork, and Squat races, but not Humans.

The Slann's departure was later retconned into them fleeing the combined might of C'tan and Necrontyr. Although, that is the Necron version of the story.


Obscure 40k facts? @ 2015/02/26 04:21:56


Post by: ZergSmasher


Lion El'jonson's Alive! I mean, he's in the old west, but he's alive! (okay, he's not really in the old west, he's at the very bottom of the Rock in a coma where not even the current Grand Master, Azrael, knows about him)

I would ask a question for those who are more familiar with the fluff: How many of the original Primarchs are still currently alive? Lion's the only one I know of, but I haven't read every Codex and haven't even read one of the novels.


Obscure 40k facts? @ 2015/02/26 05:44:10


Post by: Veteran Sergeant


 ClockworkZion wrote:
 Veteran Sergeant wrote:
 ClassicCarraway wrote:
 Furyou Miko wrote:

Here's one;

The original Necron release in White Dwarf 216 came with a 'free Necron warrior'. This model was actually a Chaos Android.



Not with my copy. The old Necron warrior model was ALMOST a copy of the old Chaos Android, but the gun was different, and the head was a bit different. The pose was identical, so I'm thinking they just used the old Chaos Android and tweaked it a little bit, much like they used to do with alot of Rogue Trader era models.. I ended up giving it to my buddy when he started a Necron army using the old WD list in 2nd edition. He still uses it along with his other old warriors, immortals, and destroyers (which he's currently using as tomb blades).
Yeah, it was definitely a different model with its own aesthetic. But there's no secret that the Necrons were basically modernizing the Chaos Androids into the 2nd Edition ("Modern") 40K universe.

Too bad they then turned them into Tomb Kings Innnnn Spaaaaaaaaaace.

Necrons have always had a Tomb Kings in Space vibe. I mean they have a floating pyramid for crying out loud.

Also this was their original lord:
You're conflating design aesthetic with fluff.

The original fluff just had them as Angry Egyptian-styled Space Terminators. The Newcrons are now Egyptian Space Terminators from Space Egypt. Which is dumb and boring. Nobody minded them looking like Tomb Kings in Space. It was when they actually became Tomb Kings in Space.


Obscure 40k facts? @ 2015/02/26 10:15:01


Post by: BrianDavion


 Veteran Sergeant wrote:
 ClockworkZion wrote:
 Veteran Sergeant wrote:
 ClassicCarraway wrote:
 Furyou Miko wrote:

Here's one;

The original Necron release in White Dwarf 216 came with a 'free Necron warrior'. This model was actually a Chaos Android.



Not with my copy. The old Necron warrior model was ALMOST a copy of the old Chaos Android, but the gun was different, and the head was a bit different. The pose was identical, so I'm thinking they just used the old Chaos Android and tweaked it a little bit, much like they used to do with alot of Rogue Trader era models.. I ended up giving it to my buddy when he started a Necron army using the old WD list in 2nd edition. He still uses it along with his other old warriors, immortals, and destroyers (which he's currently using as tomb blades).
Yeah, it was definitely a different model with its own aesthetic. But there's no secret that the Necrons were basically modernizing the Chaos Androids into the 2nd Edition ("Modern") 40K universe.

Too bad they then turned them into Tomb Kings Innnnn Spaaaaaaaaaace.

Necrons have always had a Tomb Kings in Space vibe. I mean they have a floating pyramid for crying out loud.

Also this was their original lord:
You're conflating design aesthetic with fluff.

The original fluff just had them as Angry Egyptian-styled Space Terminators. The Newcrons are now Egyptian Space Terminators from Space Egypt. Which is dumb and boring. Nobody minded them looking like Tomb Kings in Space. It was when they actually became Tomb Kings in Space.


eh I like the change myself as it adds some depth to the army that was previously kinda 1 dimensional. now they have some character. don't get me wrong there is a place for the unrelenting hoard with no real personality etc, but we had that in 'nids already. (and Nids managed to do it while having a bit more character). that said I can see why people'd be upset if they liked the old stuff, I imagine GW felt sceweed no matter which way they went.


Obscure 40k facts? @ 2015/02/26 11:06:12


Post by: Paradigm


 ZergSmasher wrote:
Lion El'jonson's Alive! I mean, he's in the old west, but he's alive! (okay, he's not really in the old west, he's at the very bottom of the Rock in a coma where not even the current Grand Master, Azrael, knows about him)

I would ask a question for those who are more familiar with the fluff: How many of the original Primarchs are still currently alive? Lion's the only one I know of, but I haven't read every Codex and haven't even read one of the novels.


Off the top of my head:

Magnus, Fulgrim, Angron, Mortarion (beated by Draigo, but won't stay down), Lorgar, Perturabo are all still alive, now Demon Princes, and only leave the Eye of Terror when some major gak is going down (which is why there are rumours that they will join Abbadon's 13th Crusade).

Khan: Vanished into the Webway, fate unknown.
Dorn: Missing presumed dead, only his gauntlets were ever found.
Russ: Vanished into the Eye of Terror, promising to return at the coming of the Wolftime
Vulkan: Missing, the Salamanders believe they will discover his fate when they collect all 7 of his Relics. Currently, I think they have 4 of them, He'stan is tasked with finding the rest.
Corax: Missing, fate unknown, I belive

Alpharius: Unknown, of course!


Dead: Ferrus, Horus, Sanguinis, Gulliman, Kurze (I think), Lion (basically, as you point out)

That's all of them, I think I'm right but I'm not 100% sure on the fate of Corax and Kurze.


Obscure 40k facts? @ 2015/02/26 11:08:31


Post by: pm713


I think Corax went into the eye of terror and curze was killed by an Assassin.


Obscure 40k facts? @ 2015/02/26 11:24:21


Post by: Happyjew


The Lion and Roboute are not dead (yet).

The Lion was injured in a battle with Luther and is being treated by the Watchers. He will supposdly one day wake up and forgive Luther.

Roboute was poisoned and put into stasis where it is presumed he is somehow healing.


Obscure 40k facts? @ 2015/02/26 12:24:55


Post by: Ond Angel


 Paradigm wrote:

...
Dead: Ferrus, Horus, Sanguinis, Gulliman, Kurze (I think), Lion (basically, as you point out)


*ahem*
I think the Iron Hands would like to see you about that.


Obscure 40k facts? @ 2015/02/26 12:35:24


Post by: Paradigm


 Ond Angel wrote:
 Paradigm wrote:

...
Dead: Ferrus, Horus, Sanguinis, Gulliman, Kurze (I think), Lion (basically, as you point out)


*ahem*
I think the Iron Hands would like to see you about that.


*Ahem*

In my books, having your cranium involuntarily removed by a maniac with a demonically possessed sword is pretty synnonymous with 'dead'

Honestly, though, I'm intrigued. Is there some IH fluff that states they still believe Ferrus is alive in some way?


Obscure 40k facts? @ 2015/02/26 12:58:24


Post by: Skinnereal


 adamsouza wrote:
Slann are the creators of Eldar, Ork, and Squat races, but not Humans.
This is odd, as Squats were regarded alongside Ogryns and Ratlings as abhuman.
Not saying it's not what was written, because conflicting fluff is what GW does best.


Obscure 40k facts? @ 2015/02/26 13:08:54


Post by: Ond Angel


 Paradigm wrote:
 Ond Angel wrote:
 Paradigm wrote:

...
Dead: Ferrus, Horus, Sanguinis, Gulliman, Kurze (I think), Lion (basically, as you point out)


*ahem*
I think the Iron Hands would like to see you about that.


*Ahem*

In my books, having your cranium involuntarily removed by a maniac with a demonically possessed sword is pretty synnonymous with 'dead'

Honestly, though, I'm intrigued. Is there some IH fluff that states they still believe Ferrus is alive in some way?


There is.
Page 67 of the SM codex, second paragraph under "The death of Ferrus"
The Iron Hands refused to accept the fact of their Primarch's death, choosing instead to believe he had somehow escaped Isstvan V and would one day return.

They also hate the Salamanders and Raven Guard.


Obscure 40k facts? @ 2015/02/26 13:17:32


Post by: Otto Weston


 Ond Angel wrote:
 Paradigm wrote:
 Ond Angel wrote:
 Paradigm wrote:

...
Dead: Ferrus, Horus, Sanguinis, Gulliman, Kurze (I think), Lion (basically, as you point out)


*ahem*
I think the Iron Hands would like to see you about that.


*Ahem*

In my books, having your cranium involuntarily removed by a maniac with a demonically possessed sword is pretty synnonymous with 'dead'

Honestly, though, I'm intrigued. Is there some IH fluff that states they still believe Ferrus is alive in some way?


There is.
Page 67 of the SM codex, second paragraph under "The death of Ferrus"
The Iron Hands refused to accept the fact of their Primarch's death, choosing instead to believe he had somehow escaped Isstvan V and would one day return.

They also hate the Salamanders and Raven Guard.


Tbh, Ferrus and the Iron Hands were stupid to commence the assault on Horus' position and when that decision led to the death of their Primarch, they're now being stupid and claiming he's not dead. It's the theme with the Iron Hands; being tough but stupid.


Obscure 40k facts? @ 2015/02/26 13:19:23


Post by: Ond Angel


 Otto Weston wrote:
 Ond Angel wrote:
 Paradigm wrote:
 Ond Angel wrote:
 Paradigm wrote:

...
Dead: Ferrus, Horus, Sanguinis, Gulliman, Kurze (I think), Lion (basically, as you point out)


*ahem*
I think the Iron Hands would like to see you about that.


*Ahem*

In my books, having your cranium involuntarily removed by a maniac with a demonically possessed sword is pretty synnonymous with 'dead'

Honestly, though, I'm intrigued. Is there some IH fluff that states they still believe Ferrus is alive in some way?


There is.
Page 67 of the SM codex, second paragraph under "The death of Ferrus"
The Iron Hands refused to accept the fact of their Primarch's death, choosing instead to believe he had somehow escaped Isstvan V and would one day return.

They also hate the Salamanders and Raven Guard.


Tbh, Ferrus and the Iron Hands were stupid to commence the assault on Horus' position and when that decision led to the death of their Primarch, they're now being stupid and claiming he's not dead. It's the theme with the Iron Hands; being tough but stupid.


That's rather amusing, since they're supposed to be logical. For 10,000 years at that.


Obscure 40k facts? @ 2015/02/26 13:45:53


Post by: tomball0706


 Ond Angel wrote:
 Otto Weston wrote:
 Ond Angel wrote:
 Paradigm wrote:
 Ond Angel wrote:
 Paradigm wrote:

...
Dead: Ferrus, Horus, Sanguinis, Gulliman, Kurze (I think), Lion (basically, as you point out)


*ahem*
I think the Iron Hands would like to see you about that.


*Ahem*

In my books, having your cranium involuntarily removed by a maniac with a demonically possessed sword is pretty synnonymous with 'dead'

Honestly, though, I'm intrigued. Is there some IH fluff that states they still believe Ferrus is alive in some way?


There is.
Page 67 of the SM codex, second paragraph under "The death of Ferrus"
The Iron Hands refused to accept the fact of their Primarch's death, choosing instead to believe he had somehow escaped Isstvan V and would one day return.

They also hate the Salamanders and Raven Guard.


Tbh, Ferrus and the Iron Hands were stupid to commence the assault on Horus' position and when that decision led to the death of their Primarch, they're now being stupid and claiming he's not dead. It's the theme with the Iron Hands; being tough but stupid.


That's rather amusing, since they're supposed to be logical. For 10,000 years at that.


Yeah Ferrus is dead cause y'know, it's not like the demonically possessed Fulgrim chucked his head to Horus saying I will work for you an all, oh wait...

It's definitely a shame that he is well a truly dead though, I do quite enjoy the HH Iron hands compared to their 40K machine loving counterparts and would love to read some more fluff on them before the death of their Primarch.


Obscure 40k facts? @ 2015/02/26 16:46:08


Post by: ClockworkZion


 Ond Angel wrote:
 Otto Weston wrote:
 Ond Angel wrote:
 Paradigm wrote:
 Ond Angel wrote:
 Paradigm wrote:

...
Dead: Ferrus, Horus, Sanguinis, Gulliman, Kurze (I think), Lion (basically, as you point out)


*ahem*
I think the Iron Hands would like to see you about that.


*Ahem*

In my books, having your cranium involuntarily removed by a maniac with a demonically possessed sword is pretty synnonymous with 'dead'

Honestly, though, I'm intrigued. Is there some IH fluff that states they still believe Ferrus is alive in some way?


There is.
Page 67 of the SM codex, second paragraph under "The death of Ferrus"
The Iron Hands refused to accept the fact of their Primarch's death, choosing instead to believe he had somehow escaped Isstvan V and would one day return.

They also hate the Salamanders and Raven Guard.


Tbh, Ferrus and the Iron Hands were stupid to commence the assault on Horus' position and when that decision led to the death of their Primarch, they're now being stupid and claiming he's not dead. It's the theme with the Iron Hands; being tough but stupid.


That's rather amusing, since they're supposed to be logical. For 10,000 years at that.

Because logic says to replace all your perfectly fine squishy parts (designed by the Emperor himself) with cybernetics.


Obscure 40k facts? @ 2015/02/26 17:32:02


Post by: SirDonlad


The reason alpha legion secceded from the imperium is because a shadowy group called 'the cabal' sent one of their members to give alpharius (or was it omegon?) a vision of the future which showed him that the power of the chaos gods are existent because mankind's psychic latency fuels them.
Alpharius (or omegon?) then saw the destruction/extermination of humanity as the only way to bring peace to the galaxy because they wrongly beleive the emperor hasn't seen that angle ahead of time.


Obscure 40k facts? @ 2015/02/26 17:38:58


Post by: Ond Angel


 ClockworkZion wrote:
 Ond Angel wrote:
 Otto Weston wrote:
 Ond Angel wrote:
 Paradigm wrote:
 Ond Angel wrote:
 Paradigm wrote:

...
Dead: Ferrus, Horus, Sanguinis, Gulliman, Kurze (I think), Lion (basically, as you point out)


*ahem*
I think the Iron Hands would like to see you about that.


*Ahem*

In my books, having your cranium involuntarily removed by a maniac with a demonically possessed sword is pretty synnonymous with 'dead'

Honestly, though, I'm intrigued. Is there some IH fluff that states they still believe Ferrus is alive in some way?


There is.
Page 67 of the SM codex, second paragraph under "The death of Ferrus"
The Iron Hands refused to accept the fact of their Primarch's death, choosing instead to believe he had somehow escaped Isstvan V and would one day return.

They also hate the Salamanders and Raven Guard.


Tbh, Ferrus and the Iron Hands were stupid to commence the assault on Horus' position and when that decision led to the death of their Primarch, they're now being stupid and claiming he's not dead. It's the theme with the Iron Hands; being tough but stupid.


That's rather amusing, since they're supposed to be logical. For 10,000 years at that.

Because logically hating your flesh says to replace all your perfectly fine squishy parts (designed by the Emperor himself) with cybernetics.



They believe the flesh is weak, or some such nonsense.
But, in the spirit of being an IH player:
Ferrus lives, he escaped.
Fulgrim ran off crying like a bitch.
The flesh is weak.
Salamanders and Raven Guard suck.

To keep on topic:
I think Paradigm covered them all.
But Roboute Gulliman (more like Rowboat Girlyman, amirite?) had his throat slit and/or was poisoned. He's in stasis, but is basically dead.
Corax supposedly headed to the Eye of Terror with his last words being "never more".


Obscure 40k facts? @ 2015/02/26 17:40:30


Post by: ClockworkZion


Roboute Guilliman was poisoned but put into stasis before he actually completely died. There are pilgrims who visit him and swear that they think his wound is slowly healing.


Obscure 40k facts? @ 2015/02/26 17:49:02


Post by: Gashrog


 SirDonlad wrote:
The first '40k' (rouge trader) miniatures which werent that limited edition 'space knight' (or whatever it was called) were upgrade kits for fantasy models.


I'm gonna have to call rubbish on that. I've got White Dwarf 93 in front of me right now: the initial Rogue Trader release consisted of the rulebook, the RTB01 plastic Space Marine box and the Thrugg Bullnecks Space Ork Raiders.


Obscure 40k facts? @ 2015/02/26 18:05:59


Post by: pm713


 ClockworkZion wrote:
Roboute Guilliman was poisoned but put into stasis before he actually completely died. There are pilgrims who visit him and swear that they think his wound is slowly healing.

And people (Marneus Calgar I think) who say this is both wrong and impossible. So its really up to each persons views.


Obscure 40k facts? @ 2015/02/26 18:08:23


Post by: hotsauceman1


The Emporor was made from the self sacrifice on hundred or psychic shamens. Each individually would actually be reincarnated, but the chaos gods where going to end the process soon. So they all killed themselves and reincarnated themselves in on single immortal body.


Obscure 40k facts? @ 2015/02/26 18:13:17


Post by: ClockworkZion


pm713 wrote:
 ClockworkZion wrote:
Roboute Guilliman was poisoned but put into stasis before he actually completely died. There are pilgrims who visit him and swear that they think his wound is slowly healing.

And people (Marneus Calgar I think) who say this is both wrong and impossible. So its really up to each persons views.

It's 40k where you have a living Saint who has survived a nuke, feeling any satisfaction for killing a champion of Chaos results in you becoming him, where magical suits of armor filled with dusty air shoot magic bullets, and a nearly dead psyker acts as an interstellar lighthouse, cork on a giant hole for daemons to come through and "buffet open" sign for an intergalactic alien race of space locusts.

Impossible has no meaning here.


Obscure 40k facts? @ 2015/02/26 18:15:23


Post by: pm713


 ClockworkZion wrote:
pm713 wrote:
 ClockworkZion wrote:
Roboute Guilliman was poisoned but put into stasis before he actually completely died. There are pilgrims who visit him and swear that they think his wound is slowly healing.

And people (Marneus Calgar I think) who say this is both wrong and impossible. So its really up to each persons views.

It's 40k where you have a living Saint who has survived a nuke, feeling any satisfaction for killing a champion of Chaos results in you becoming him, where magical suits of armor filled with dusty air shoot magic bullets, and a nearly dead psyker acts as an interstellar lighthouse, cork on a giant hole for daemons to come through and "buffet open" sign for an intergalactic alien race of space locusts.

Impossible has no meaning here.

That is also true I suppose.


Obscure 40k facts? @ 2015/02/26 18:21:37


Post by: Paradigm


 ClockworkZion wrote:
pm713 wrote:
 ClockworkZion wrote:
Roboute Guilliman was poisoned but put into stasis before he actually completely died. There are pilgrims who visit him and swear that they think his wound is slowly healing.

And people (Marneus Calgar I think) who say this is both wrong and impossible. So its really up to each persons views.

It's 40k where you have a living Saint who has survived a nuke, feeling any satisfaction for killing a champion of Chaos results in you becoming him, where magical suits of armor filled with dusty air shoot magic bullets, and a nearly dead psyker acts as an interstellar lighthouse, cork on a giant hole for daemons to come through and "buffet open" sign for an intergalactic alien race of space locusts.

Impossible has no meaning here.


Perhaps more accurately, then, Calgar who has been witness to the tomb for centuries says it isn't healing, while most Pilgrims will only ever make their way to Ultramar once in their life are basing their suggestion on the descripion handed down to them from previous generations. Not saying its impossible, but in-universe, I'd trust Calgar more than the pilgrims.

Not to mention that if he's managing to heal in statis, they`re doing statis wrong....


Obscure 40k facts? @ 2015/02/26 18:26:07


Post by: ClassicCarraway


 Gashrog wrote:
 SirDonlad wrote:
The first '40k' (rouge trader) miniatures which werent that limited edition 'space knight' (or whatever it was called) were upgrade kits for fantasy models.


I'm gonna have to call rubbish on that. I've got White Dwarf 93 in front of me right now: the initial Rogue Trader release consisted of the rulebook, the RTB01 plastic Space Marine box and the Thrugg Bullnecks Space Ork Raiders.


It is however accurate for 40K chaos minis from the RT era, which were typically just chaos fantasy models with guns (heck, many of them were shared with no changes). Also, while the Thrugg Bullneck box set was unique to 40K, some of the RT era orks were just fantasy orks with guns.


Obscure 40k facts? @ 2015/02/26 18:30:04


Post by: ClockworkZion


 Paradigm wrote:
 ClockworkZion wrote:
pm713 wrote:
 ClockworkZion wrote:
Roboute Guilliman was poisoned but put into stasis before he actually completely died. There are pilgrims who visit him and swear that they think his wound is slowly healing.

And people (Marneus Calgar I think) who say this is both wrong and impossible. So its really up to each persons views.

It's 40k where you have a living Saint who has survived a nuke, feeling any satisfaction for killing a champion of Chaos results in you becoming him, where magical suits of armor filled with dusty air shoot magic bullets, and a nearly dead psyker acts as an interstellar lighthouse, cork on a giant hole for daemons to come through and "buffet open" sign for an intergalactic alien race of space locusts.

Impossible has no meaning here.


Perhaps more accurately, then, Calgar who has been witness to the tomb for centuries says it isn't healing, while most Pilgrims will only ever make their way to Ultramar once in their life are basing their suggestion on the descripion handed down to them from previous generations. Not saying its impossible, but in-universe, I'd trust Calgar more than the pilgrims.

Not to mention that if he's managing to heal in statis, they`re doing statis wrong....

There is also the possibility that the faith of humanity in him healing is healing him.

And it's not like Calgar is a medical expert on the Primarchs (in fact the only one alive who is is the Emperor, if you can call that living).

Also it's 40k, NOTHING works as intended. FFS these people need to pray before using a floppy drive lest the computer become offended and spawn daemons.


Obscure 40k facts? @ 2015/02/26 18:37:01


Post by: SirDonlad


 Gashrog wrote:
 SirDonlad wrote:
The first '40k' (rouge trader) miniatures which werent that limited edition 'space knight' (or whatever it was called) were upgrade kits for fantasy models.


I'm gonna have to call rubbish on that. I've got White Dwarf 93 in front of me right now: the initial Rogue Trader release consisted of the rulebook, the RTB01 plastic Space Marine box and the Thrugg Bullnecks Space Ork Raiders.


It was before the rogue trader boxset.
When i was 8 (it was 1992) - there were a couple of guys who had been into it since the beginning at a local miniatures shop (before there were GW's everywhere) who took great relish (as i do nowadays) in talking about 'how far things had come since the old days' they recounted to us about how lucky we were to have plastic boxsets, citing the hassle of upgrade kits for fantasy models.

i had a quick look but there werent any pictures online currently, i only found pic's of the first dedicated production run of space marines (here's the link: http://wwww.nightsoil.co.uk/zhu/miniatures/warhammer-40k.htm) i will try to find you a picture of those pre-rogue trader upgrade models because the 'quality' of the model is laughable!


Obscure 40k facts? @ 2015/02/26 18:54:31


Post by: Nevelon


 ClockworkZion wrote:

Also it's 40k, NOTHING works as intended. FFS these people need to pray before using a floppy drive lest the computer become offended and spawn daemons.


To be honest, that sums up today just as well.


Obscure 40k facts? @ 2015/02/26 19:16:11


Post by: ClockworkZion


 Nevelon wrote:
 ClockworkZion wrote:

Also it's 40k, NOTHING works as intended. FFS these people need to pray before using a floppy drive lest the computer become offended and spawn daemons.


To be honest, that sums up today just as well.

You obviously haven't properly placated the machine spirit then.

Back in the early days of the Necrons if a Destroyer passed it's We'll Be Back roll it came back as a Necron Warrior as it lost it's flying lawn chair.


Obscure 40k facts? @ 2015/02/26 21:34:09


Post by: Psienesis


 ClockworkZion wrote:
Roboute Guilliman was poisoned but put into stasis before he actually completely died. There are pilgrims who visit him and swear that they think his wound is slowly healing.


He was more than poisoned, he took a chain-axe to the neck. His head is about to fall the feth off, and there's a cascade of arterial spray frozen in stasis with him.

This indicates that, of all the knowledge lost to mankind, the forgotten teachings of the Wu Tang are perhaps the most-damaging to the Imperium. Remember, always, always, always protect ya neck.


Obscure 40k facts? @ 2015/02/26 21:49:10


Post by: Nevelon


 Psienesis wrote:
 ClockworkZion wrote:
Roboute Guilliman was poisoned but put into stasis before he actually completely died. There are pilgrims who visit him and swear that they think his wound is slowly healing.


He was more than poisoned, he took a chain-axe to the neck. His head is about to fall the feth off, and there's a cascade of arterial spray frozen in stasis with him.

This indicates that, of all the knowledge lost to mankind, the forgotten teachings of the Wu Tang are perhaps the most-damaging to the Imperium. Remember, always, always, always protect ya neck.


Source? I’ve not heard anything resembling that before.


Obscure 40k facts? @ 2015/02/27 00:34:27


Post by: adamsouza


 Nevelon wrote:
Source? I’ve not heard anything resembling that before.
Cited Source


Obscure 40k facts? @ 2015/02/27 01:15:48


Post by: Psienesis


 adamsouza wrote:
 Nevelon wrote:
Source? I’ve not heard anything resembling that before.
Cited Source


^ This.


Obscure 40k facts? @ 2015/02/27 01:46:44


Post by: ClockworkZion


I hadn't heard about the arterial spray, just the poison.


Obscure 40k facts? @ 2015/02/27 02:23:06


Post by: Psienesis


It's mentioned in some of the UM novels, when Space Marine Hiro Protagonist UltramarineGuy goes to the chapel where he's in stasis. Some overwrought poetic description of ruby droplets frozen in mid-air and spilling down the front of his breastplate, yadda yadda.


Obscure 40k facts? @ 2015/02/27 02:54:33


Post by: ClockworkZion


Huh. Never made the codex.

An arterial wound isn't, much to a Marine and even less to a Primarch.


Automatically Appended Next Post:
Oh here's one people may not know: the Rhino is smaller than it should be (as in it's a different scale than the Marines) because when they were designing the game it'd take two turns to walk from the back to the front. All vehicles are at this scale to match.


Obscure 40k facts? @ 2015/02/27 05:22:06


Post by: Zewrath


 ClockworkZion wrote:

Oh here's one people may not know: the Rhino is smaller than it should be (as in it's a different scale than the Marines) because when they were designing the game it'd take two turns to walk from the back to the front. All vehicles are at this scale to match.


I'm sorry what? Perhaps it's because I haven't had my morning coffee yet but that explanation made no sense to me.


Obscure 40k facts? @ 2015/02/27 06:21:58


Post by: ClockworkZion


 Zewrath wrote:
 ClockworkZion wrote:

Oh here's one people may not know: the Rhino is smaller than it should be (as in it's a different scale than the Marines) because when they were designing the game it'd take two turns to walk from the back to the front. All vehicles are at this scale to match.


I'm sorry what? Perhaps it's because I haven't had my morning coffee yet but that explanation made no sense to me.

The Rhino wasn't made to be the same scale as the Marines because if it was it'd impact game play, taking two turns to move from the back end to the front. So that's why it looks too small to hold 10 Marines, because it's around half the size it should be. A lot of vehicles fall into the same scale.

I apologize if that isn't coming across any better, that was just how I remember it being explained by Goodwin.

So I've been reading Space Marine by Ian Watson the past couple days. Couple things I found interesting:

1. The Imperial Fist yellow is regularly described as "pus yellow"

2. There is a hazing ritual in which neophytes are forced to try and make it through a hallway that basically serves as a massive pain glove that bombards you with different sensations of heat, cold and so on. As you continue further along it gravity increases as well, making it harder to complete. There are safe zones inside but the hazing doesn't end until someone completes it, and those who do complete it get a (very small) Imperial Fist brand....on their butt. This whole thing is done naked.

3. The Pain Glove is a full body glove

4. At one point the chapter had an obsession with scrimshawing bones that bordered on the same level of obsession that the Iron Hand's drive to replace their fleshy bits with cybernetics. Honor duels could, and would, be fought over differing opinions in technique. This scrimshawing is so prevalent that no body in the vaults has hands, the hands being taking for scrimshawing.

5. Honor duels are conducted by both participants locking their feet into harnesses atop metal blocks which are then moved into place on rails so that both participants are just in epee reach of each other. The duel could only be finished when one left an "honor mark" on his opponent's cheek with the blade.

6. A major campaign has the tide turned by scout squad (featuring the main characters of the book) who
Spoiler:
take over a Emperor Titan by sneaking aboard before it was launched to spring a trap on the rest of the chapter that in the city, killing the crew, and eating their brains to learn how to pilot the thing.


7. When conducting void combat training the scouts use lasguns.

8. Hive Cities, like Necromunda, are built around a massive support shaft that acts as a massive heat vent for the inside of the planet, which is used to power the city. The force of the air current from the heated air is so great that if you were to toss a person inside they won't fall as they're being cooked alive.

9. When being inducted into the Scout company an Apothecary mixed a small portion of amber (which is made into a liquid) that encompasses Rogal Dorn's body with the blood of the Neophytes and drinks the mixture, later to pass it out of their body as a solid ball which is put in a large chalice with many others. There is a mention of a large number of these chalices and a hint that it's done for other reasons as well.

10. There is a character who becomes a marine named Biff. Biff the Space Marine. Yes, it is a bit silly.

EDIT: Also the book has Squats. Just FYI.


Obscure 40k facts? @ 2015/02/27 09:07:40


Post by: Veteran Sergeant


BrianDavion wrote:eh I like the change myself as it adds some depth to the army that was previously kinda 1 dimensional. now they have some character. don't get me wrong there is a place for the unrelenting hoard with no real personality etc, but we had that in 'nids already. (and Nids managed to do it while having a bit more character). that said I can see why people'd be upset if they liked the old stuff, I imagine GW felt sceweed no matter which way they went.
It's different strokes for different folks, obviously. I just liked the rather Lovecraftian horror of the original Necrons having forgotten their past and only knowing that they were waking up and were really pissed off. The Newcrons fluff seems so trite and generic. I guess it gives them more "character", but lacking character never stopped people from playing Tyranids. The character of the Necrons was to be relentless, remorseless, and sinister.

Besides, yet another billions-strong, Grimdark+10 enemy for the Imperium was the last thing 40K needed. It was bad enough when GW upped the Grimdark on Orks by making them unstoppable, reproduce-via-bonk, insta-growers.


Obscure 40k facts? @ 2015/02/27 14:52:51


Post by: adamsouza


 ClockworkZion wrote:

Oh here's one people may not know: the Rhino is smaller than it should be (as in it's a different scale than the Marines) because when they were designing the game it'd take two turns to walk from the back to the front. All vehicles are at this scale to match.


My car seat 5 people.
I am 6ft tall.
My car is basically 1 me wide by 2 me's long.
40K person is about 1.5" tall
40K me would be 1.5" tall
40K my Car would be 1.5" wide by 3" long, about the size of a Space Marine Bike


Obscure 40k facts? @ 2015/02/27 14:53:47


Post by: Squidmanlolz


The Outsider C'tan is likely the driving force behind the Tyranid invasion


Obscure 40k facts? @ 2015/02/27 15:31:53


Post by: ClockworkZion


 adamsouza wrote:
 ClockworkZion wrote:

Oh here's one people may not know: the Rhino is smaller than it should be (as in it's a different scale than the Marines) because when they were designing the game it'd take two turns to walk from the back to the front. All vehicles are at this scale to match.


My car seat 5 people.
I am 6ft tall.
My car is basically 1 me wide by 2 me's long.
40K person is about 1.5" tall
40K me would be 1.5" tall
40K my Car would be 1.5" wide by 3" long, about the size of a Space Marine Bike

You're not a 7ft tall, 1ton post-human weapon of war that needs to bring his 9 friends along though, now are you?


Obscure 40k facts? @ 2015/02/27 15:50:06


Post by: adamsouza


No, but it the footprint of a Space Marine Bike is the same as my car, and the Rhino is much bigger than a Space Marine Bike, I think they will have enough room.

That, and I've learned over the years not to take the scale of gaming minaitures too seriously.


Obscure 40k facts? @ 2015/02/27 16:52:35


Post by: ClockworkZion


 adamsouza wrote:
No, but it the footprint of a Space Marine Bike is the same as my car, and the Rhino is much bigger than a Space Marine Bike, I think they will have enough room.

That, and I've learned over the years not to take the scale of gaming minaitures too seriously.

You can argue with it all you want, but the info came from the guy who designed the models (Goodwin) during the Chapterhouse case and what he said influenced the design. I'm going to go with his reasoning that the tank should be a lot bigger over your's that it's the right size (nothing personal).

I don't take it too seriously either btw, I was just relaying something obscure about the game was all.


Obscure 40k facts? @ 2015/02/27 20:23:31


Post by: adamsouza


The Rhino wasn't made to be the same scale as the Marines because if it was it'd impact game play, taking two turns to move from the back end to the front. So that's why it looks too small to hold 10 Marines, because it's around half the size it should be. A lot of vehicles fall into the same scale.


There is a difference between being a bit out aof scale and that much out of scale. It's already something like 12ft x 18Ft in it's existing scale.


Obscure 40k facts? @ 2015/02/27 20:32:36


Post by: ClockworkZion


 adamsouza wrote:
The Rhino wasn't made to be the same scale as the Marines because if it was it'd impact game play, taking two turns to move from the back end to the front. So that's why it looks too small to hold 10 Marines, because it's around half the size it should be. A lot of vehicles fall into the same scale.


There is a difference between being a bit out aof scale and that much out of scale. It's already something like 12ft x 18Ft in it's existing scale.

Except Marines and Vehicles aren't on the same scale, which was my original point. If they were the Rhino would be larger. Again, this is per Jes Goodwin so I'm not taking the internet's work on how it works over his when he's the one who actually designed the thing.

Moving on, in Space Marine Holy Terra is still called Earth. Also a Nids ship having warp powers to teleport things into digestive sacs.

Man the fluff has changed a lot over the years.


Obscure 40k facts? @ 2015/02/27 21:58:08


Post by: nareik


 Nevelon wrote:
 ClockworkZion wrote:
Rogue Trader had a Grav Attack Vehicle made from a deodorant container:



It had rules in 3rd. They used it as an example is the VDR.
I long for the DIY side of GW... Sadly I wasn't around for RT era. That reminds me of this though!

 Skriker wrote:
 ClockworkZion wrote:
[Actually no one really knows what happened to them. They're just gone. They could be deep undercover or they could be all dead or missing. No one knows.


They are currently residing with the squats.

Skriker

As of 6th the Squats still exist, but only in small numbers scattered through the Imperium. The major worlds that held Squats are the only ones that are "dead".

Also Squats are a subhuman species.
They are discussed in the same way in the 7th ed three book box.


Obscure 40k facts? @ 2015/02/27 22:00:45


Post by: ClockworkZion


Codex Witch Hunters includes a section on reasons why your army would fight other armies, as well as a section with modelling tips for making your own Inquisition stuff.


Obscure 40k facts? @ 2015/02/28 01:02:53


Post by: adamsouza


Also Squats are a subhuman species.


According to RTE Imperial Classification, so were/are Ogryn and Ratlings.

Of course, if they were to ever admit there were proper xenos, they'd have to exterminate them.

Just remembering the Babylon 5 Centauri telling humans that Earth was a long lost Centuari Republic settlement when the two races first met.



Obscure 40k facts? @ 2015/02/28 23:53:01


Post by: Bronzefists42


Ogryns, Ratlings, and Squats are not stated to be subhuman but instead Abhuman (an evolutionary offshoot of humanity.)


Obscure 40k facts? @ 2015/03/01 08:50:36


Post by: Furyou Miko


Abhuman and subhuman are synonyms in the Imperium.


Obscure 40k facts? @ 2015/03/01 15:20:36


Post by: Bronzefists42


 Furyou Miko wrote:
Abhuman and subhuman are synonyms in the Imperium.


If I am remembering correctly they are different things:

1) Subhumans were units that were basically just mutant cannon fodder previous IG editions.

2) Abhumans are stable evolutionary offshoots (so they won't be randomly mutating like subhumans.)


Obscure 40k facts? @ 2015/03/01 20:59:10


Post by: Psienesis


Sub-human is what you call someone who you don't believe has the full rights, dignity, value, etc as a Human being.

Abhumans are most certainly considered sub-human in the Imperium.


Obscure 40k facts? @ 2015/03/01 21:12:06


Post by: Happyjew


Did anyone mention yet that originally Ultramarines were not a Founding chapter, but given the 13th Chapter because the original 13th were Heretics?


Obscure 40k facts? @ 2015/03/02 01:29:18


Post by: Overlord Thraka


 Psienesis wrote:


he took a chain-axe to the neck. His head is about to fall the feth off,

This indicates that, of all the knowledge lost to mankind, the forgotten teachings of the Wu Tang are perhaps the most-damaging to the Imperium. Remember, always, always, always protect ya neck.





I'm sorry I just couldn't resist


Obscure 40k facts? @ 2015/03/02 02:03:34


Post by: draugadan


 ClockworkZion wrote:
SGTPozy wrote:
 ClockworkZion wrote:
 kronk wrote:
BrianDavion wrote:
 kronk wrote:
Alpharius, and not Guilliman, is encased in Guilliman's tomb.



this thread is titled [b]facts[/b,] that isn't.


Citation that I'm wrong? Didn't think so!

Hanlon's Razor. You made the claim, so you need to provide the proof. No proof provided means no proof is needed to reject your claim.


SGTPozy's left shoe states that if you cannot disprove it then it is true; so earthism is correct as is the existence of a supreme being who lives in the clouds

"SGTPozy's left shoe" isn't seen as a tool of logic or rational thinking. On the other hand Hitchens' Razor is.

Anyways, back to the actual thread topic rather than people engaging in fallacies for troll purposes, Rainbow Warriors were named after a Green Peace ship.

EDIT: Hitchens' Razor, not Hanlons. Early morning doesn't get my best posts.


I have seen in a wiki or two that the Rainbow Warriors were named after Green Peace. But I am nearly certain that is wrong.

AFAIK Rainbow Warriors are named after Hawaiians. The Hawaiians called their warriors Rainbow Warriors. In modern times it is the name of the football team for the University of Hawaii. So maybe it is after a Greenpeace boat... or maybe Space Marines are named after a historical group of Warriors.


Obscure 40k facts? @ 2015/03/02 02:33:54


Post by: Januine


 ClockworkZion wrote:
Rogue Trader had a Grav Attack Vehicle made from a deodorant container:



I remember making this. Stick deodrant container, the head of a plastic spoon and the weapons/bits shown are from Zoids toys (loved Zoids; some much great stuff for the bitz box!)


Obscure 40k facts? @ 2015/03/02 06:52:28


Post by: Pouncey


pm713 wrote:
 ClockworkZion wrote:
Roboute Guilliman was poisoned but put into stasis before he actually completely died. There are pilgrims who visit him and swear that they think his wound is slowly healing.

And people (Marneus Calgar I think) who say this is both wrong and impossible. So its really up to each persons views.


You'd figure that after all those millennia, if his wound really were slowly healing at a pace visible to an ordinary human's eye (referring to the pilgrims), it would've healed by now.


Obscure 40k facts? @ 2015/03/02 06:58:02


Post by: Crimson Devil


Obscure Fact: Rick Priestley is the creator of Warhammer 40k, because a lot of people don't seem to know that.


Obscure 40k facts? @ 2015/03/02 09:00:44


Post by: Kosake


 ClockworkZion wrote:
Also it's 40k, NOTHING works as intended. FFS these people need to pray before using a floppy drive lest the computer become offended and spawn daemons.


Pretty sure my rig would also get offended and start spawning demons if I would try to stick a floppy into it...


Obscure 40k facts? @ 2015/03/02 12:55:26


Post by: Whiskered


I remember that there are still Illuminati in wh 40k, trying to connect all humans in one hive mind.


Obscure 40k facts? @ 2015/03/02 13:31:32


Post by: Gashrog


 draugadan wrote:

I have seen in a wiki or two that the Rainbow Warriors were named after Green Peace. But I am nearly certain that is wrong.

AFAIK Rainbow Warriors are named after Hawaiians. The Hawaiians called their warriors Rainbow Warriors. In modern times it is the name of the football team for the University of Hawaii. So maybe it is after a Greenpeace boat... or maybe Space Marines are named after a historical group of Warriors.

Bare in mind they appeared in the RT rulebook, the same place wherein Leman Russ was an example Space Marine Commander.. the Space Wolves homeworld at the time was called Lucan, which meant he was Imperial Commander Lucan which is in itself innocuous.. but if you actually read the entry for Imperial Commanders it makes it clear that Imperial Commander is used interchangeably with 'lord' meaning that he is in fact Lord Lucan: http://en.wikipedia.org/wiki/John_Bingham,_7th_Earl_of_Lucan

The Green Peace ship was certainly a part of it, the Rainbow Warriors only appeared in one place in the RT rulebook outside the example chapter section, and that was the two-page spread of a Rainbow Warrior marine being blown away by an Adepta Sororitas bearing the Fleur-de-lis emblem.

 SirDonlad wrote:
 Gashrog wrote:
 SirDonlad wrote:
The first '40k' (rouge trader) miniatures which werent that limited edition 'space knight' (or whatever it was called) were upgrade kits for fantasy models.


I'm gonna have to call rubbish on that. I've got White Dwarf 93 in front of me right now: the initial Rogue Trader release consisted of the rulebook, the RTB01 plastic Space Marine box and the Thrugg Bullnecks Space Ork Raiders.


It was before the rogue trader boxset.
When i was 8 (it was 1992) - there were a couple of guys who had been into it since the beginning at a local miniatures shop (before there were GW's everywhere) who took great relish (as i do nowadays) in talking about 'how far things had come since the old days' they recounted to us about how lucky we were to have plastic boxsets, citing the hassle of upgrade kits for fantasy models.

i had a quick look but there werent any pictures online currently, i only found pic's of the first dedicated production run of space marines (here's the link: http://wwww.nightsoil.co.uk/zhu/miniatures/warhammer-40k.htm) i will try to find you a picture of those pre-rogue trader upgrade models because the 'quality' of the model is laughable!


If it was before the Rogue Trader boxset it would have been before the Rogue Trader era. There were certainly no such conversion sets in the extensive 86-91 catalogue. (40k/RT came out in 88)


Obscure 40k facts? @ 2015/03/02 14:05:59


Post by: nosferatu1001


The dark angels appear to be named / modelled after a poem by Lionel Johnson called "Dark Angel" , who was heavily conflicted about his bisexuality, or collequially that he "goes both ways"

The DA tactical symbol? DOuble headed arrow. An arrow going both ways.


Obscure 40k facts? @ 2015/03/02 14:18:03


Post by: Nevelon


nosferatu1001 wrote:
The dark angels appear to be named / modelled after a poem by Lionel Johnson called "Dark Angel" , who was heavily conflicted about his bisexuality, or collequially that he "goes both ways"

The DA tactical symbol? DOuble headed arrow. An arrow going both ways.


The double arrow was used for all marines, not just DA. Crossed double arrows for assault, and sunbursts for dev.



Obscure 40k facts? @ 2015/03/02 14:36:57


Post by: Mozzyfuzzy


The CRASSUS ARMOURED ASSAULT TRANSPORT, doesn't come with an assault ramp, so embarked infantry cannot assault out of the CRASSUS ARMOURED ASSAULT TRANSPORT.


Obscure 40k facts? @ 2015/03/02 14:41:19


Post by: jeffersonian000


AM Commisars and SM Chaplains receive the same training, and serve the same purpose. However, Astartes are more receptive to the Imperial Creed than the average Guardsman.

SJ


Obscure 40k facts? @ 2015/03/02 14:56:31


Post by: ClockworkZion


Commisars where added to the Guard to solve low morale issues. How this is accomplished is when facing something that might kill the them, if they break and run the Commissar will kill them.

Unless you're Krieg, then they're there to keep you from suicide charging everything that even looks in general direction.


Obscure 40k facts? @ 2015/03/02 15:33:06


Post by: Ashiraya


 jeffersonian000 wrote:
AM Commisars and SM Chaplains receive the same training, and serve the same purpose. However, Astartes are more receptive to the Imperial Creed than the average Guardsman.

SJ


Source?


Obscure 40k facts? @ 2015/03/02 15:37:25


Post by: Whiskered


I remember now that necrons were able to build more necrons, out of blank people, I remember even reading comic about that.

Damn that was my favorite part about necrons.

Also people are keep forgetting about sisters of battle that embraced chaos. I wish it would be more explored theme.


Obscure 40k facts? @ 2015/03/02 16:05:32


Post by: ClockworkZion


There is only one Sister who embraced Chaos, and even then she was only part of a card game. Every other instance has been through being possessed or otherwise controlled by Chaos which is definitely not the same thing.


Obscure 40k facts? @ 2015/03/02 16:15:45


Post by: Whiskered


She still managed to corrupt majority of order


Obscure 40k facts? @ 2015/03/02 17:27:36


Post by: ClockworkZion


 Whiskered wrote:
She still managed to corrupt majority of order

Against their will. And she never has had an even passing mention in the actual codexes making my take on her status as canon as "extremely suspect".

Besides, even if you do count her that's still far less Sister who have ever fallen to Chaos than Marines. </burn>


Obscure 40k facts? @ 2015/03/02 20:09:44


Post by: jeffersonian000


 Ashiraya wrote:
 jeffersonian000 wrote:
AM Commisars and SM Chaplains receive the same training, and serve the same purpose. However, Astartes are more receptive to the Imperial Creed than the average Guardsman.

SJ


Source?

Rogue Trader.

SJ


Obscure 40k facts? @ 2015/03/02 20:16:45


Post by: Corporal_Chaos


Here is an obscure fluff fact... Tig of the Ultra Marines is a half Eldar ... Can't sight the source off hand. And the Chaplains of the chapters do not preach that the emperor is a god no they keep the teachings of the faith of their home worlds.


Obscure 40k facts? @ 2015/03/02 20:59:35


Post by: ClockworkZion


 Corporal_Chaos wrote:
Here is an obscure fluff fact... Tig of the Ultra Marines is a half Eldar ... Can't sight the source off hand. And the Chaplains of the chapters do not preach that the emperor is a god no they keep the teachings of the faith of their home worlds.

I don't know about Tig, but there was a half-Eldar Librarian back in RT:


I think there are others in the fluff currently too.

And some chapters (like the Fire Angels) revere the Emperor as a literal god, so I wouldn't say that no Chaplain preaches the Ecclesiarchy's message.


Obscure 40k facts? @ 2015/03/02 21:35:17


Post by: Psienesis


There's like 35 named Chapters from various 40K sources known to be in good with the Ecclesiarchy and proponents of the Imperial Creed. I had a list at some point.


Obscure 40k facts? @ 2015/03/02 21:40:36


Post by: Ashiraya


 jeffersonian000 wrote:
 Ashiraya wrote:
 jeffersonian000 wrote:
AM Commisars and SM Chaplains receive the same training, and serve the same purpose. However, Astartes are more receptive to the Imperial Creed than the average Guardsman.

SJ


Source?

Rogue Trader.

SJ


A bit outdated?


Obscure 40k facts? @ 2015/03/02 21:41:58


Post by: ClockworkZion


 Psienesis wrote:
There's like 35 named Chapters from various 40K sources known to be in good with the Ecclesiarchy and proponents of the Imperial Creed. I had a list at some point.

Doesn't surprise me. That's actually why 6th edition's allies chart for Sisters bugged me so much. "Allies of Convience" with Marines? With that many chapters to choose from? WTH GW? Also WTF FW for not giving Fire Lords the ability to BB up in 6th either.


Obscure 40k facts? @ 2015/03/02 21:49:15


Post by: Ashiraya


Shouldn't Black Templars and SoB be, like, the best of friends?

They're like Big Daddies and Big Sisters.


Obscure 40k facts? @ 2015/03/02 22:00:48


Post by: Co'tor Shas


Generally, if there is nothing that contradicts it, it's accepted as cannon, or at least that's how I view it.


Obscure 40k facts? @ 2015/03/02 22:02:58


Post by: ClockworkZion


 Ashiraya wrote:
Shouldn't Black Templars and SoB be, like, the best of friends?

They're like Big Daddies and Big Sisters.

I've been argued with on this, even by the new fluff that the BT don't technically worship the Big E a god, just as something LIKE a god. I stand by that it works better with them both being on the same page (as of the last codex update).


Obscure 40k facts? @ 2015/03/02 22:34:51


Post by: Kojiro


Ok here we go...

The Grey Knights first appeared in Realms of Chaos. They were not all psykers but had an enhanced Willpower stat, making them slightly more resistant mental assault. This in turn earned them the honor of being the only marines who weren't mind scrubbed after contact with Chaos. Regular marines, considered too costly to replace, were reduced to infant like mental states. Lesser troops were simply executed. Also this was prior to Terminator armour, so they were all in PA and led by Inquisitors.

The Imperial guard used to make use of several types of troops that are no longer present. Human suicide bombers were one such common tool. In addition there were also beastmen included in the IG as expendable fodder (when the IG considers you more expendable than them, you have problems). Like marines the IG employed all manner of assault techniques, including jump infantry (dual laspistols!), bikes and land speeders. In fact they also used to use Rhinos and Land Raiders.

Genestealer hybrids and their human looking descendants feel the same kind of love and affection for their purestrain grandparents as a normal human would for theirs.

The earliest depiction of Horus vs Emperor that I'm aware of came out in a WD. It came with a free two player game, though I forget the name, which was nothing but a pull out board of Horus' ship and some tokens yet quite fun. The Imperial player had to storm the ship and either kill Horus or sabotague the engines to win. To he best of my knowledge this is the first appearance of the mysterious figure who distracts Horus and in this version the figure is an unknown Imperial Fist terminator.

The first appearances of the Assault Cannon for terminators- either in WD or Space Hulk- listed it's ammo capacity at 500 rounds. Assuming it has a similar speed to a modern minigun on it's lowest setting it would fire 2,000 rounds per minute, or about 15 seconds worth of firing. Also no one knows how terminators reload.

Harlequins used to employ stolen tech and vehicles- including land raiders.

And I believe that the half eldar Coporal Chaos is referring to is Illiyan Nastase.


The Word Bearers once used a company of Whirlwinds to level a huge city block, burying more than a thousand Ultramarines.

Statis fields seem to both halt light and allow it through. Stasis weapons used to be widely employed and there is at least one blurb of fiction from the 1st Edition Space Marine (Epic's predecessor) which shows an assault squad waiting around a land raider that was currently stasis locked. Bolts, plasma bursts and even las shots are suspended visible in the air.

On at least one occasion a Bloodthirster has concealed itself under a cloak and appeared human size (it also referred to GK teminators as 'worthy meat' with great excitement). Note this was not a human host but some sort of 'bigger on the inside' trick as pulling back the cloak revealed a full sized thirster.

The original RT features in incantation of engine awakening by 'Scotti the Enginseer' the ends with striking the rune marked 'ON'.

More when I think of them.








Obscure 40k facts? @ 2015/03/02 22:44:38


Post by: ClockworkZion


Also no one knows how terminators reload.

When in doubt: space magic.

Thinking of wacky Rogue Trader stuff:
Original character, do no steal:



Watch out for the sand in your clam:


And female Space Marines are/were canon (right hand column):


Obscure 40k facts? @ 2015/03/02 23:07:36


Post by: Da krimson barun


Ghazzy is(rumoured to be) named after margaret thatcher. Mag uruk thraka. Also a probe was sent out from terra millenia ago and all they have found are orkish signals.


Obscure 40k facts? @ 2015/03/02 23:30:43


Post by: Corporal_Chaos


Thank you clockworkzion and kojiro for setting me straight. Fuzzy memory and sooo much confusing things from the past.


Obscure 40k facts? @ 2015/03/02 23:33:30


Post by: ClockworkZion


 Corporal_Chaos wrote:
Thank you clockworkzion and kojiro for setting me straight. Fuzzy memory and sooo much confusing things from the past.

Glad to help!


Obscure 40k facts? @ 2015/03/02 23:38:21


Post by: Kojiro


 ClockworkZion wrote:

And female Space Marines are/were canon (right hand column):

Ah, back when Space Marines were just dudes in power armour (with T3), before primarchs and geneseed and all that. Yes, space marines were originally T3.

The Dark Angels originally were native Americans. The feathers are the only surviving aspect of their origins. They were originally all black and the Deathwing took their colours to honour their dead, where they painted themselves as ghosts. The while colour stuck.


Each marine carries his own personal banner, stored in his backpack.

Speaking of the backpack, the nozzles on the pack were originally stabilisation thrusters. Space marines could board a ship by simply getting close enough and then jumping out an air lock, using their stabilisers as modern astronauts do to manoeuvre to the enemy ship (their boots have magnetic clamps too). Melta bombs or power fists could then be used to breach the hull. Marines streaming in, from who knows where depressurising your ship would probably be pretty scary.






Obscure 40k facts? @ 2015/03/02 23:43:52


Post by: ClockworkZion


I think the vents on the pack are still jets, but they only really help in a void.


Obscure 40k facts? @ 2015/03/02 23:46:44


Post by: Oberron


The Sisters of battle are still an army you can win with in current WH40k


Obscure 40k facts? @ 2015/03/02 23:48:04


Post by: Kojiro


I've seen them referred to as 'cooling vents' for dumping waste heat. While that function seems entirely relevant, it seems dubious that such a system would double as a zero g manoeuvre system. But then we don't see much action from space marines in space.


Obscure 40k facts? @ 2015/03/02 23:52:42


Post by: ClockworkZion


Oberron wrote:
The Sisters of battle are still an army you can win with in current WH40k

Sometimes.

Seriously though I've had a game against Crons, Orks, Nids and Tau last month. I only lost to the Orks.

The Tau would have been much worse for me but my opponent didn't put enough bodies on the board early on which kept him from having enough to properly react to my army. Because he didn't I was able to put the pressure on him early and decimate his army (bad reserve rolls didn't hurt either).

Nids was a nice close KP game until late game where I just started wrecking face on it and wracked up the KP, and the Crons I won in Emperor's Will by controlling both objectives and having Linebreaker giving me 7VP (both objectives + Linebreaker) to my Opponent's 3 (First Blood, Linebreaker, Slay the Warlord).

I only won because the game ended at the end of Turn 5. I only had Celestine (who was holding an objective and pulling the Linebreaker), a unit of 2 Battle Sisters and a lone Battle Sister (who held the other objective).


Obscure 40k facts? @ 2015/03/03 10:24:15


Post by: Hybrid Son Of Oxayotl


 Ashiraya wrote:
Shouldn't Black Templars and SoB be, like, the best of friends?

They're like Big Daddies and Big Sisters.

That expression sounded pretty creepy here.


Obscure 40k facts? @ 2015/03/03 11:11:27


Post by: Psienesis


It's a Bioshock reference.

Which, as settings go, is pretty creepy, but not, like, that kind of creepy.


Obscure 40k facts? @ 2015/03/03 13:40:59


Post by: Otto Weston


 ClockworkZion wrote:
Oberron wrote:
The Sisters of battle are still an army you can win with in current WH40k

Sometimes.

Seriously though I've had a game against Crons, Orks, Nids and Tau last month. I only lost to the Orks.

The Tau would have been much worse for me but my opponent didn't put enough bodies on the board early on which kept him from having enough to properly react to my army. Because he didn't I was able to put the pressure on him early and decimate his army (bad reserve rolls didn't hurt either).

Nids was a nice close KP game until late game where I just started wrecking face on it and wracked up the KP, and the Crons I won in Emperor's Will by controlling both objectives and having Linebreaker giving me 7VP (both objectives + Linebreaker) to my Opponent's 3 (First Blood, Linebreaker, Slay the Warlord).

I only won because the game ended at the end of Turn 5. I only had Celestine (who was holding an objective and pulling the Linebreaker), a unit of 2 Battle Sisters and a lone Battle Sister (who held the other objective).


Gods, my IG army was slaughtered by SOBs recently.

30 Repentia charging across the field followed by 9 Penitent Engines. (DA HORROR) I knew if they made it to assault I would lose, therefore I focused everything I had against them and brought them down but not before the main force of 40 battle sisters with support elements made it into range. Dominion squads and the bolters shredded everything outside of the fortress and it wasn't long before the fortress fell as well. Celestine and her Seraphim bodyguard cleaned up the survivors


Obscure 40k facts? @ 2015/03/03 15:12:51


Post by: Corporal_Chaos


I haven't seen it mentioned yet... The IG/AM were able to use land raiders and rhinos and land speeders...oh my in their army.


Obscure 40k facts? @ 2015/03/03 23:34:48


Post by: ClassicCarraway


Prior to becoming sentient fungi, Orks would wander off to reproduce when they became old . Young orks were feral and had to be brought into a warband to be brought up in more traditionally orky ways.

Given that the idea of there being engough "old orks" to maintain a species is laughable, it makes sense that GW retconned this, otherwise the race would have died out millenia ago.


Obscure 40k facts? @ 2015/03/04 10:54:05


Post by: Skinnereal


 ClassicCarraway wrote:
Prior to becoming sentient fungi, Orks would wander off to reproduce when they became old .
Put out to stud/seed?


Obscure 40k facts? @ 2015/03/05 04:06:16


Post by: ClockworkZion


The Illuminati used to be part of the 40k lore. They were the only human faction allowed access to the Black Library.


Obscure 40k facts? @ 2015/03/05 05:39:40


Post by: BomBomHotdog


The Sisters of Silence are an all female force that are also all Nulls. Once they finish their time as initiates they only communicate using hand signals and unique sign language they only know. They serve mostly on the Black Ships.

In the old Necron lore, the C'tan created the Pariah gene, and thus nulls, so that they could convert them into a new, upgraded Necron. This was to counter the more psychically powerful creations of the Old Ones


Obscure 40k facts? @ 2015/03/05 10:26:42


Post by: ClockworkZion


The Cadian Gate was once part of a ring that Necrons were creating to try and fence in the Eldar. When Slaanesh was birthed some of the fence was lost, but what remains is what keeps the Eye in check and allows for the relatively smooth travel into and out of the Eye itself.


Obscure 40k facts? @ 2015/03/06 18:51:52


Post by: Matthew


During the Siege of Vraks, there were about 30 Titans around.

30. Titans.


Obscure 40k facts? @ 2015/03/07 02:12:07


Post by: Hollismason


This is a really great thread.


Obscure 40k facts? @ 2015/03/07 02:25:12


Post by: ClockworkZion


According to Path of the Outcast Spirit Stones (aka Waystones) were formed when Slaanesh was birthed. What were they formed from? The Eldar that inhabited what are now the Crone Worlds (worlds outside of Slaanesh's immediate birthing, but where still affected by his birth and are in the Eye of Terror now).

According to Angels of Darkness the Dark Angel's true genetic flaw makes them suspicious and unable to trust each other, something that lead to Luthor's betrayal.

Just some stuff by Gav Thorpe I thought people might find interesting.


Obscure 40k facts? @ 2015/03/07 03:31:45


Post by: AegisGrimm


If all the Terminator Suits in the Blood Angels Chapter were to take to the field, one of them would be in Ultramarines livery.


Obscure 40k facts? @ 2015/03/07 04:05:09


Post by: ClockworkZion


 AegisGrimm wrote:
If all the Terminator Suits in the Blood Angels Chapter were to take to the field, one of them would be in Ultramarines livery.

Really now? I want to know more about that.

The Crux Terminatus is said to hold a sliver of the Emperor's armor.


Obscure 40k facts? @ 2015/03/07 06:12:09


Post by: Nevelon


 ClockworkZion wrote:
 AegisGrimm wrote:
If all the Terminator Suits in the Blood Angels Chapter were to take to the field, one of them would be in Ultramarines livery.

Really now? I want to know more about that.

The Crux Terminatus is said to hold a sliver of the Emperor's armor.


There is a short story about a squad of BA termies getting ready to teleport into battle. I know it's in the red RT WD compendium, not sure of the original publication. One of the suits of armor is was borrowed from the Ultras, and whenever they repainted it in BA colors, the wearer was killed. So it's badly weathered and beaten, but still blue. The techmarines have stopped trying to cover the Ultramarine colors.

The last known wearer was brother Levi, he uses a stormbolter.

Edit: Found the text:

"Levi." The bolter's magazine was tiny in comparison to Levi's power glove, but he had no trouble in sliding it home. There was a click and the bolter's catch held the magazine. Levi shook his head, working the helmet seals carefully into place. His suit was battered and scarred and badly in need of repainting. It wasn't even in the proper chapter colours, having come from the Ultramarines armory a generation before. Bare metal showed in several places. Levi, like many of the suits previous users, had refused to let the Techmarines repaint it. Every time it's Ultramarines colours had been hidden, the suits wearer had been killed. Levi maintained that the suit knew it was only borrowed, and even the techs had come to believe the same. They had given up trying to persuade him to have it repainted in the proper colours.


Obscure 40k facts? @ 2015/03/07 07:51:24


Post by: Matthew


The only reason space Jesus is alive is that the Orks thinks he is.


Obscure 40k facts? @ 2015/03/07 17:41:26


Post by: ClockworkZion


 Nevelon wrote:
 ClockworkZion wrote:
 AegisGrimm wrote:
If all the Terminator Suits in the Blood Angels Chapter were to take to the field, one of them would be in Ultramarines livery.

Really now? I want to know more about that.

The Crux Terminatus is said to hold a sliver of the Emperor's armor.


There is a short story about a squad of BA termies getting ready to teleport into battle. I know it's in the red RT WD compendium, not sure of the original publication. One of the suits of armor is was borrowed from the Ultras, and whenever they repainted it in BA colors, the wearer was killed. So it's badly weathered and beaten, but still blue. The techmarines have stopped trying to cover the Ultramarine colors.

The last known wearer was brother Levi, he uses a stormbolter.

Edit: Found the text:

"Levi." The bolter's magazine was tiny in comparison to Levi's power glove, but he had no trouble in sliding it home. There was a click and the bolter's catch held the magazine. Levi shook his head, working the helmet seals carefully into place. His suit was battered and scarred and badly in need of repainting. It wasn't even in the proper chapter colours, having come from the Ultramarines armory a generation before. Bare metal showed in several places. Levi, like many of the suits previous users, had refused to let the Techmarines repaint it. Every time it's Ultramarines colours had been hidden, the suits wearer had been killed. Levi maintained that the suit knew it was only borrowed, and even the techs had come to believe the same. They had given up trying to persuade him to have it repainted in the proper colours.

Oh that's neat.


Obscure 40k facts? @ 2015/03/07 18:00:31


Post by: epronovost


There is a list of sanctionned blasphemy produced by the Ecclesiarchy. It covers all the swear words you can use without committing a real blasphemy. They are litteraly Ned Flanders approved swears.


Obscure 40k facts? @ 2015/03/07 18:07:57


Post by: Nevelon


Other tidbits from that story:

Brother-Captain Mallen was too wounded to lead the assault. As he would be a captain leading terminators, we can assume that he was the 1st company captain at one point.

The squad was lead by Brother-Sergeant Kinner, who has a power glove, not a sword, and a SB

Brother Straus was on his last assault as a normal marine, he was going to be initiated in as a Novitiate chaplain after the mission.

Brother Felko was the new member of the squad, he volunteered to be on point, to prove himself and pull his weight.

Brother Levi has been discussed.

Brother Gorrias was recruited from a hive world 20 years before, and still has a thick accent. He’s packing the assault cannon

Chaplain Brehgen is not part of the squad, but is blessing them for the mission.


Obscure 40k facts? @ 2015/03/07 18:24:09


Post by: ClockworkZion


Power Gloves showed up in the novel Space Marine. They seem to be strength enhancing (it's left unclear), but not exactly like a power fist.

Also service studs used to be decades, not centuries, of service.


Obscure 40k facts? @ 2015/03/08 00:03:35


Post by: Zewrath


 ClockworkZion wrote:
Power Gloves showed up in the novel Space Marine. They seem to be strength enhancing (it's left unclear), but not exactly like a power fist.

Also service studs used to be decades, not centuries, of service.


Actually, I'm quite sure that they mention that many chapters have many variations of how many years studs represent. Something between 10, 20, 50 and 100 years, depending on chapter and the type of the stud.


Obscure 40k facts? @ 2015/03/08 03:33:43


Post by: ClockworkZion


 Zewrath wrote:
 ClockworkZion wrote:
Power Gloves showed up in the novel Space Marine. They seem to be strength enhancing (it's left unclear), but not exactly like a power fist.

Also service studs used to be decades, not centuries, of service.


Actually, I'm quite sure that they mention that many chapters have many variations of how many years studs represent. Something between 10, 20, 50 and 100 years, depending on chapter and the type of the stud.

Fair enough. Imperial Fists ised do go by decades if Space Marine is to be believed, but Ithink it's been stretched out since then or else all the Marines would have MkV foreheads.


Obscure 40k facts? @ 2015/03/08 03:42:26


Post by: H.B.M.C.


 Furyou Miko wrote:
The original Necron release in White Dwarf 216 came with a 'free Necron warrior'. This model was actually a Chaos Android.


Uhh... no it wasn't. It was Necron Warrior, one of 5-6 Necron Warriors they made when they were trialling the new Necron race. They have their basis in the Chaos Androids of old (Space Crusade, Space Marine), but the mini wasn't an Android.


Obscure 40k facts? @ 2015/03/08 03:48:03


Post by: Gashrog


Power Glove and Power Fist are the same thing, the RT Battle Manual described the Power Glove thusly:
"The power glove or power fist is a heavy armoured gauntlet surrounded by an energy field which disrupts the surface of solid matter. In this form the energy field allows the glove to punch its way through walls and armour, and grip and tear away at solid objects."

Whilst the 2e Wargear book described the Power Fist:
"The power glove or power fist is a heavy armoured gauntlet surrounded by an energy field which disrupts the surface of solid matter. In this form the energy field allows the fist to punch its way through walls and armour, and grip and tear away at solid objects."


Obscure 40k facts? @ 2015/03/08 03:51:29


Post by: H.B.M.C.


 jeffersonian000 wrote:
However, Astartes are more receptive to the Imperial Creed than the average Guardsman.


They really aren't. Few Chapters see the Emperor as a God. The overwhelming majority see him as a great leader/teacher/father-figure. It is rare to come across a Chapter that sees the Emperor as the "God-Emperor of Mankind".


 ClockworkZion wrote:
The Cadian Gate was once part of a ring that Necrons were creating to try and fence in the Eldar. When Slaanesh was birthed some of the fence was lost, but what remains is what keeps the Eye in check and allows for the relatively smooth travel into and out of the Eye itself.


I love that one. The pylons and Cadia, and how they're slowly cracking.




Obscure 40k facts? @ 2015/03/08 04:08:05


Post by: ClockworkZion


Yeah, the pylons thing is something I thought was interesting too.

IIRC, the Eldar botched the Warp twice. First they stopped the Necrons from sealing the Warp from Material space leading to stirring the Warp, leading to Warp Storms (and potentially even stirring up the Chaos Gods), and then when they birthed Slaanesh.

Thinking of the Eldar, they've only been dying for a little over 10,000 years as birthing Slaanesh happened right before M30, leading to the major warp storms, allowing the Emperor to launch his Crusade from Terra and reach far more of what became the Imperium.


Obscure 40k facts? @ 2015/03/08 04:08:56


Post by: NauticalKendall


Commander Farsight doesn't have his natural legs anymore. He lost them when "Skitterlings" -they're like a swarm of spiders- entered his armor through a damaged portion and devourer his legs.


Obscure 40k facts? @ 2015/03/08 04:42:17


Post by: ClockworkZion


NauticalKendall wrote:
Commander Farsight doesn't have his natural legs anymore. He lost them when "Skitterlings" -they're like a swarm of spiders- entered his armor through a damaged portion and devourer his legs.

Farsight's sword transfers the remainder of the natural life of anyone he kills with it. He doesn't know it, but he suspects the sword has something to do with his long lifespan.


Obscure 40k facts? @ 2015/03/08 07:15:33


Post by: NauticalKendall


 ClockworkZion wrote:
NauticalKendall wrote:
Commander Farsight doesn't have his natural legs anymore. He lost them when "Skitterlings" -they're like a swarm of spiders- entered his armor through a damaged portion and devourer his legs.

Farsight's sword transfers the remainder of the natural life of anyone he kills with it. He doesn't know it, but he suspects the sword has something to do with his long lifespan.



Commander Farsight went into self imposed exile sometime after the events on Arthas Moloch. The Enclaves military was lead by various commanders wearing his armor making the Tau Empire believe he was still active for 200 years. When Farsight returned the Enclaves where lead by Commader Arra'kon. Presumably along side the armor he would have taken up the sword Farsight is seen with. At this point Arra'kon may live for hundreds of years as well.(assuming he used the sword as well.)


Obscure 40k facts? @ 2015/03/08 22:27:09


Post by: LordBlades


NauticalKendall wrote:
 ClockworkZion wrote:
NauticalKendall wrote:
Commander Farsight doesn't have his natural legs anymore. He lost them when "Skitterlings" -they're like a swarm of spiders- entered his armor through a damaged portion and devourer his legs.

Farsight's sword transfers the remainder of the natural life of anyone he kills with it. He doesn't know it, but he suspects the sword has something to do with his long lifespan.



Commander Farsight went into self imposed exile sometime after the events on Arthas Moloch. The Enclaves military was lead by various commanders wearing his armor making the Tau Empire believe he was still active for 200 years. When Farsight returned the Enclaves where lead by Commader Arra'kon. Presumably along side the armor he would have taken up the sword Farsight is seen with. At this point Arra'kon may live for hundreds of years as well.(assuming he used the sword as well.)


I don't think anyone had been wearing Farsight's armor (if by 'armor' you mean his Battlesuit) while he was living his self-imposed hermit life. This is from the Farsight Supplement (well, actually pasted from 40k wiki, but I remember the fragment is from the Farsight book):


Amidst the terror and desperation that erupted across the enclaves, a note of joy rang out on Vior’los. An old dark-skinned warrior had walked into the Great Vior’los Museum claiming to be Farsight, the famous hero of old, and demanded his revered Battlesuit be returned to him, submitting to the required genetic tests with dignity and determination. Sure enough, O’Shovah had returned to them in the hour of their greatest need.


It seems to imply that they had put Farsight's battlesuit into a museum when he 'retired'


Obscure 40k facts? @ 2015/03/08 22:42:23


Post by: daddyorchips


 Grimtuff wrote:



There we go, another obscure 40k fact right there. The Squats were not wiped out by the Tyranids. Ghazkhull's Waaaagh! utterly wrecked their homeworld (Golgotha), which is now under Ork control.


the squats didn't just have one homeworld though, they occupied hundreds of worlds, so golgotha might have fallen but there were plenty of other squat worlds. sadly most of these were in the way of the tyranids.

though if you've got a citation for what you said i'd love to see it!


Obscure 40k facts? @ 2015/03/08 22:53:30


Post by: thegreatchimp


Genestealers were called "soul suckers" in some early GW releases such as space crusade

An early incarnation of necrons also appeared in this game but were called "androids."

Carnifexes were originally called "Screamer-Killers"


Obscure 40k facts? @ 2015/03/09 08:24:25


Post by: Furyou Miko


Chaos Androids are fluffwise different to Necrons, despite my glitchy memory.

Chaos Androids are what remains of the Iron Men.


Obscure 40k facts? @ 2015/03/09 10:09:06


Post by: Roetroc


The Dark Angels chapter were named after the poem by the nineteenth century poet Lionel Johnson and is a reference to the Dark Angels secret conflict between his homosexuality and his desire to be a holy warrior.

The Dark Angels home planet was Delahon.



Obscure 40k facts? @ 2015/03/09 10:32:38


Post by: NauticalKendall


Thanks lord blades! I must have missed that museum bit and took it as it had been used by someone else given the Enclaves passing down battlesuits


Obscure 40k facts? @ 2015/03/09 23:22:03


Post by: Gashrog


 thegreatchimp wrote:
Genestealers were called "soul suckers" in some early GW releases such as space crusade


Not quite, Soul Suckers were two-limbed upright totally non-sex related Genestealer replacements that only appeared in the Space Crusade computer game, the boardgame itself (which was actually published by Milton Bradley not GW) used Genestealers.
http://stebloke.co.uk/games/blogpics/space-crusade-008.jpg

I don't recall there being any fluff being given for Chaos Androids in Space Crusade, but they did also turn up in Epic where they were stated to be produced by corrupt squat fabricators then daemonically possessed.


Obscure 40k facts? @ 2015/03/09 23:45:02


Post by: nareik


Chaos Androids were daemon possessed engines created by chaos squats.


Obscure 40k facts? @ 2015/03/10 00:13:24


Post by: ClockworkZion


Oh here's one I don't remember seeing in the thread (and forgive me if I'm wrong):

Ultramarines weren't originally a first founding chapter. They were a second founding chapter.


Obscure 40k facts? @ 2015/03/10 00:19:20


Post by: Gashrog


 ClockworkZion wrote:
Oh here's one I don't remember seeing in the thread (and forgive me if I'm wrong):

Ultramarines weren't originally a first founding chapter. They were a second founding chapter.


Already mentioned on the second page of the thread. Originally they were a third founding chapter.


Obscure 40k facts? @ 2015/03/10 00:48:34


Post by: ClockworkZion


 Gashrog wrote:
 ClockworkZion wrote:
Oh here's one I don't remember seeing in the thread (and forgive me if I'm wrong):

Ultramarines weren't originally a first founding chapter. They were a second founding chapter.


Already mentioned on the second page of the thread. Originally they were a third founding chapter.

Fair enough. My memory apparently couldn't keep up with finance/accounting lectures and remembering several pages of posts.


Automatically Appended Next Post:
So here's a couple from the Mars series:

There is a Mechanicus sect that worships those they think are "Machine touched" (basically people who seem to have a knack with machines and getting them to respond).

When you're made into a servitor, the first thing they cut from your brain is your memories.


Obscure 40k facts? @ 2015/03/10 12:08:50


Post by: Paradigm


Hmm, I have a spare suit of TDA and a Termi-heavy BA force, I might just paint to paint up one in UM/shared and dinged up colours... Cool stuff!


Obscure 40k facts? @ 2015/03/10 13:10:09


Post by: Nevelon


 Paradigm wrote:
Hmm, I have a spare suit of TDA and a Termi-heavy BA force, I might just paint to paint up one in UM/shared and dinged up colours... Cool stuff!


Careful, once you paint one Ultramarine it will snowball and next thing you know you’ll have 1,500 points of smurfs on the shelf.

Do it!


Obscure 40k facts? @ 2015/03/10 13:21:34


Post by: Paradigm


 Nevelon wrote:
 Paradigm wrote:
Hmm, I have a spare suit of TDA and a Termi-heavy BA force, I might just paint to paint up one in UM/shared and dinged up colours... Cool stuff!


Careful, once you paint one Ultramarine it will snowball and next thing you know you’ll have 1,500 points of smurfs on the shelf.

Do it!


Hah, I already have about a third of the 2nd Co, accurate to the fluff down to each squad loadout, with a long-term goal to finish off the Company.

It's a little too late to save me!


Obscure 40k facts? @ 2015/03/10 22:24:45


Post by: Psienesis


According to the Eisenhorn series, popular literature is mostly morality plays of the Great Crusade and the Heresy. Also, using funny voices for the major players is, while amusing, borderline heretical.


Obscure 40k facts? @ 2015/03/11 00:40:15


Post by: NauticalKendall


Iron Hands marines that are disabled in combat can be brought back to life by Tau using Gun Drones as described in Sanctuary of Worms. Funnily enough, the Tau was let go by the newly awakes Iron Hand.


Obscure 40k facts? @ 2015/03/11 00:53:45


Post by: dementedwombat


No idea if this is a thing that has been mentioned before, but there is a branch of the Adeptus Mechanicus that believes each machine is imbued with some tiny portion of the Machine God's divine essence, but that part must be exceedingly small, so they specialize in building the smallest machines physically possible so that they can perhaps observe and study said divine essence. Basically it's an entire mechanicus order dedicated to mass producing nanobots.


Obscure 40k facts? @ 2015/03/11 01:10:45


Post by: AegisGrimm


 Paradigm wrote:
Hmm, I have a spare suit of TDA and a Termi-heavy BA force, I might just paint to paint up one in UM/shared and dinged up colours... Cool stuff!


I was building a force of Blood Angels "Deathwing" using the Space Hulk terminators, and was actually planning on using an old Assault on Blood reach White Dwarf promo Terminator as Levi, the moment after rediscovering that piece of fluff in one of the old Compendiums I had.


Obscure 40k facts? @ 2015/03/11 01:14:45


Post by: ClockworkZion


NauticalKendall wrote:
Iron Hands marines that are disabled in combat can be brought back to life by Tau using Gun Drones as described in Sanctuary of Worms. Funnily enough, the Tau was let go by the newly awakes Iron Hand.

I remember that, it was a Deeathwatch story and it was the augments on the Iron Hand that where revived which containted enough of his mind to try and complete his mission of killing the fungus Nids. One Tau was anle to leave to warn the Empire of the threat, theother accompanied the Marine to help finish the mission.


Obscure 40k facts? @ 2015/03/11 18:31:42


Post by: Vanguard-13


 ClockworkZion wrote:
NauticalKendall wrote:
Iron Hands marines that are disabled in combat can be brought back to life by Tau using Gun Drones as described in Sanctuary of Worms. Funnily enough, the Tau was let go by the newly awakes Iron Hand.

I remember that, it was a Deeathwatch story and it was the augments on the Iron Hand that where revived which containted enough of his mind to try and complete his mission of killing the fungus Nids. One Tau was anle to leave to warn the Empire of the threat, theother accompanied the Marine to help finish the mission.


Source? And you mean to tell me there are stories where Tau are the good guys(Or at least helpful to the good guys)? I would love to read these!


Obscure 40k facts? @ 2015/03/11 18:34:43


Post by: ClockworkZion


 Vanguard-13 wrote:
 ClockworkZion wrote:
NauticalKendall wrote:
Iron Hands marines that are disabled in combat can be brought back to life by Tau using Gun Drones as described in Sanctuary of Worms. Funnily enough, the Tau was let go by the newly awakes Iron Hand.

I remember that, it was a Deeathwatch story and it was the augments on the Iron Hand that where revived which containted enough of his mind to try and complete his mission of killing the fungus Nids. One Tau was anle to leave to warn the Empire of the threat, the other accompanied the Marine to help finish the mission.


Source? And you mean to tell me there are stories where Tau are the good guys(Or at least helpful to the good guys)? I would love to read these!

It was a short story in Xeno Hunters. I don't want to spoil it too much. I liked the book over all.

So according to the Mars series Hrud don't exist normally in time and space. In the book it's mentioned that one in a status field was [/i]moving[/i] when not being looked at, and they kill a planet. I would not want to piss them off.


Obscure 40k facts? @ 2015/03/11 19:54:50


Post by: Furyou Miko


Xenology Hrud are entropy made manifest... a far cry from the original Nocturnal Warrior of Hrud, which was a jawa with a rat tail.


Obscure 40k facts? @ 2015/03/11 21:38:12


Post by: ClockworkZion


 Furyou Miko wrote:
Xenology Hrud are entropy made manifest... a far cry from the original Nocturnal Warrior of Hrud, which was a jawa with a rat tail.

Yeah, they proved that in Gods of Mars rather nicely. BY KILLING A PLANET'S CORE.

Again, do NOT piss them off.

Also considering how dangerous they can be it makes you wonder how the Throne's fluffy seat cushions they can even be captured.


Obscure 40k facts? @ 2015/03/12 04:36:17


Post by: BomBomHotdog


In Storm of Iron, a former Guardswoman was taken as a slave by a Warpsmith turned Khorne Berzerker. She eventually put on his possessed armor and killed him. My understanding is that she eventually became a deamon prince (princess?) and is still alive


Obscure 40k facts? @ 2015/03/12 05:12:12


Post by: ClockworkZion


BomBomHotdog wrote:
In Storm of Iron, a former Guardswoman was taken as a slave by a Warpsmith turned Khorne Berzerker. She eventually put on his possessed armor and killed him. My understanding is that she eventually became a deamon prince (princess?) and is still alive

I heard about that. Considering she (a mortal human, the kind that gets killed a LOT vs Marines) killed a Chaos Space Marine I think she earned it.


Obscure 40k facts? @ 2015/03/12 15:59:10


Post by: Brother Michael


 ClockworkZion wrote:
BomBomHotdog wrote:
In Storm of Iron, a former Guardswoman was taken as a slave by a Warpsmith turned Khorne Berzerker. She eventually put on his possessed armor and killed him. My understanding is that she eventually became a deamon prince (princess?) and is still alive

I heard about that. Considering she (a mortal human, the kind that gets killed a LOT vs Marines) killed a Chaos Space Marine I think she earned it.

Even a peasant with a kitchen knife can kill a fully-armoured knight if he gets the jump on him and a lucky strike... Just consider the number of peasants that didn't.


Obscure 40k facts? @ 2015/03/12 18:37:53


Post by: ClockworkZion


Brother Michael wrote:
 ClockworkZion wrote:
BomBomHotdog wrote:
In Storm of Iron, a former Guardswoman was taken as a slave by a Warpsmith turned Khorne Berzerker. She eventually put on his possessed armor and killed him. My understanding is that she eventually became a deamon prince (princess?) and is still alive

I heard about that. Considering she (a mortal human, the kind that gets killed a LOT vs Marines) killed a Chaos Space Marine I think she earned it.

Even a peasant with a kitchen knife can kill a fully-armoured knight if he gets the jump on him and a lucky strike... Just consider the number of peasants that didn't.

Takes more than just a "lucky strike" to outright kill a Marine.


Obscure 40k facts? @ 2015/03/12 18:40:21


Post by: Bronzefists42


 ClockworkZion wrote:
Brother Michael wrote:
 ClockworkZion wrote:
BomBomHotdog wrote:
In Storm of Iron, a former Guardswoman was taken as a slave by a Warpsmith turned Khorne Berzerker. She eventually put on his possessed armor and killed him. My understanding is that she eventually became a deamon prince (princess?) and is still alive

I heard about that. Considering she (a mortal human, the kind that gets killed a LOT vs Marines) killed a Chaos Space Marine I think she earned it.

Even a peasant with a kitchen knife can kill a fully-armoured knight if he gets the jump on him and a lucky strike... Just consider the number of peasants that didn't.

Takes more than just a "lucky strike" to outright kill a Marine.


In the First Heretic a wood spear kills a gal vorbak chaplain when it hits the neck tubing of his armor, (mk 4 i believe)

It is primarily luck when killing marines.


Obscure 40k facts? @ 2015/03/12 18:52:10


Post by: Portugal Jones


BomBomHotdog wrote:
In Storm of Iron, a former Guardswoman was taken as a slave by a Warpsmith turned Khorne Berzerker. She eventually put on his possessed armor and killed him. My understanding is that she eventually became a deamon prince (princess?) and is still alive


No, but she wore the armor for a while, until it's ORIGINAL owner called it back. Her fate, along with the final resolution of a couple things from Storm of Iron is resolved in the Ultramarines trilogy.


Obscure 40k facts? @ 2015/03/19 14:41:14


Post by: Vanguard-13


Don't let this die!

Not So Obscure Fact:

Orks are the universes greatest psychers. What they believe comes true. Box with a handle? Throw ammo in box? It shoots because Ork believe it shoots.

If this is the case then if an Ork believes it is immortal, would it become Immortal?


Obscure 40k facts? @ 2015/03/19 14:43:07


Post by: Ashiraya


 Bronzefists42 wrote:


In the First Heretic a wood spear kills a gal vorbak chaplain when it hits the neck tubing of his armor, (mk 4 i believe)

It is primarily luck when killing marines.


Yeah, but come on. That was not very normal people they had found, they were in the Eye of Terror.

 ClockworkZion wrote:
BomBomHotdog wrote:
In Storm of Iron, a former Guardswoman was taken as a slave by a Warpsmith turned Khorne Berzerker. She eventually put on his possessed armor and killed him. My understanding is that she eventually became a deamon prince (princess?) and is still alive

I heard about that. Considering she (a mortal human, the kind that gets killed a LOT vs Marines) killed a Chaos Space Marine I think she earned it.


She is dead. Those guys reappear in Dead Sky, Black Sun. There she helps Uriel Ventris but gets killed in the process.


Obscure 40k facts? @ 2015/03/19 14:44:01


Post by: Mumblez


 Vanguard-13 wrote:
Don't let this die!

Not So Obscure Fact:

Orks are the universes greatest psychers. What they believe comes true. Box with a handle? Throw ammo in box? It shoots because Ork believe it shoots.

If this is the case then if an Ork believes it is immortal, would it become Immortal?


It depends if the ork in question can convince other orks of the same thing. The more of them believe the same thing, the more 'real' it becomes. In that sense, Ghazghkull is probably as awesome (in the fluff anyway) as he is because every single ork believes him to be.


Obscure 40k facts? @ 2015/03/19 14:45:35


Post by: Lord Blackscale


I think all(or a large number) the Orks have to believe it was immortal. Perhaps that is why Gahzkull(sp?) is still around?


Obscure 40k facts? @ 2015/03/19 14:47:24


Post by: MajorStoffer


Cadians have purple irises, owing to their proximity to the Eye of Terror.

While it is common knowledge members of the Death Korps have no names, only ID numbers (aside from officers, who by most sources are "natural born" members of the Krieg population, rather than by whatever means produces most of the Korps numbers), the highest honour they can be awarded is a name drawn from the last pre-civil war census of the planet. Upon their death, their name and ID number combination is added a massive obelisk monument in honour of all those lost.

See, they're not completely sociopathic.



Obscure 40k facts? @ 2015/03/19 14:58:48


Post by: Bobthehero


 Vanguard-13 wrote:
Don't let this die!

Not So Obscure Fact:

Orks are the universes greatest psychers. What they believe comes true. Box with a handle? Throw ammo in box? It shoots because Ork believe it shoots.

If this is the case then if an Ork believes it is immortal, would it become Immortal?


No, because this is the stupidest piece of fluff ever written


Obscure 40k facts? @ 2015/03/19 15:00:48


Post by: Mumblez


 Bobthehero wrote:
 Vanguard-13 wrote:
Don't let this die!

Not So Obscure Fact:

Orks are the universes greatest psychers. What they believe comes true. Box with a handle? Throw ammo in box? It shoots because Ork believe it shoots.

If this is the case then if an Ork believes it is immortal, would it become Immortal?


No, because this is the stupidest piece of fluff ever written


Relax, Guardsman #1587529, this has been toned down in recent years. Hell, I don't even remember if the latest codex references this at all.


Obscure 40k facts? @ 2015/03/19 15:03:17


Post by: Bobthehero


Its uh, its guardsmen #5-6-1-3-6

Okay?


Obscure 40k facts? @ 2015/03/19 15:05:02


Post by: Mumblez


 Bobthehero wrote:
Its uh, its guardsmen #5-6-1-3-6

Okay?


I'll remember that for next time.


Obscure 40k facts? @ 2015/03/19 15:22:24


Post by: PandaHero


Not sure if those where said. they aren't obscure, but I didn't know it until lately.

1-Lion (Dark angels Primarch) ain't dead as pointed out before. He is 'fully healed' as written in the actual DA codex.
2-the Golden Throne is located somewhere in/under/whatever Mont Everest.


Obscure 40k facts? @ 2015/03/19 15:31:10


Post by: Matthew


Orks all have tiny psychic field, which enables them to believe in their "red unz go fasta" superstitions.
I recall a joke, in which some Cadian Guardsmen are holding a line against an Ork WAAAGH. They are out of ammo, so the sergeant shouts for everyone to do as he does, before putting his hands to look like he's shooting a rifle, and shouting "BANG!". Every time he or a Guardsman said BANG, an Ork died because they thought they were beign shot at.

Also, a Marine picking up a Shoota won't be able to shoot before an Ork believes he is his target.

So, make all Orks Psyker Mastery Level 1?


Obscure 40k facts? @ 2015/03/19 16:07:50


Post by: Hybrid Son Of Oxayotl


 Lord Blackscale wrote:
I think all(or a large number) the Orks have to believe it was immortal. Perhaps that is why Gahzkull(sp?) is still around?

That would be Commissar Yarrick. Using the Orks psychic powers against them, what a nice move .


Obscure 40k facts? @ 2015/03/19 16:36:53


Post by: DarknessEternal


Lasguns have no moving parts. Combined with near-infinite ammo, this is why guardsman carry them instead of the more advanced weapons the Imperium is actually capable of manufacturing in bulk. Supply train is still important in the Imperium.

The C'tan now called the Void Dragon was an invention of the internet, specifically on the old GW forums. The 4 remaining C'tan were originally the Nightbringer, the Deceiver, the Outsider, and the Dragon. Internet idiots started calling it Void Dragon, and it stuck (probably because internet idiots became the writing staff).

Shuriken Catapults used to be mechanically equal or superior to Storm Bolters in every way, including range.

Land Raiders were the only unit to increase in points cost during the great reshuffle between 2nd and 3rd edition.

Tycho, of the Blood Angels, acquired the grievous injury to his face and hatred of Orks because of a battle report. In a 2nd edition battle report in White Dwarf, Andy Chamber' general was a Blood Angels Space Marine Hero that he named Tycho. Jervis Johnson's Orks won the battle and killed Tycho in the process. Tycho would later go on to become a special character when Codex Angels of Death was released.

Striking Scorpions, Dark Reapers, and Fire Dragons were the first units in the game with a 3+ armour save. Marines had a 4+ at the time. Terminators had a 2+.

The Horus Heresy (and everything that goes with it, including primarchs, the great crusade, etc) was invented to be the setting of Titanicus and Space Marine's epic scale game, because at the time they only had Space Marine plastics and needed a reason for them to be in opposing armies. It also was taking place "now", not ten thousand years ago.

The Night Haunter's name is spelled with a "The". His name isn't Night Haunter.

Mortarion had no compelling reason to betray the emperor. On his way to Terra with Horus' fleet, he decided the Death Guard would open fire on the traitors as soon as they emerged in real space. It's for this reason Nurgle convinced Typhus to kill all of their Navigators and trap them in the warp leading to Mortarion's fated decision.

The Lion Sword, sword of Lion El'Jonson and possibly Cypher, obliterates the warp presence, or soul, of anything it kills, eradicating them completely. Whether Cypher understands that, and what he plans to do with that sword remains a mystery.


Automatically Appended Next Post:
The Astronomicon existed for up to 25 thousand years before the Emperor's emergence in the Unification Wars. The only relation it has to the Golden Throne is that the Golden Throne siphons its power. Were the Golden Throne and Emperor removed from it, absolutely nothing would change about the Astronomicon.

The Imperium as we know it, a united, totalitarian, religious state has only existed for ~3 thousand years as a result of Goge Vandire's Reign of Terror. Prior to that, it was a confederation more like the Holy Roman Empire or pre-united States colonies.

White Scars only have an association with bikes because the editor of White Dwarf liked both bikes and White Scars. Prior to that, Dark Angels were considered the Bike chapter for Marines, what with them having over a decade of background and rules, whereas White Scars had nothing except a name.

Speaking of Dark Angels, there used to be three wings. Deathwing, Ravenwing, and Ironwing. The Ironwing was all tanks and other vehicles.

In the Dark Angels, scouts don't graduate into Devastators, as they do in most chapters. They go directly into command squads, only later rotating out into Tactical Squads.

The Dark Angels are a chapter in name only. Azrael is the Supreme Grand Master. The leaders of the Dark Angel successors are merely Grand Masters, as are the leaders of the Deathwing and Ravenwing. Every Dark Angel successor chapter is just another part of the Dark Angels command structure. Whereas Ultramarine successors have a loose affiliation and similar structure to their parent, the Dark Angels are still an outright Legion.

And lastly, Dark Angels were the Emperor's personal Legion prior to El'Jonson's recovery, and were both set apart and above the other Legions, even after Horus' recovery.


Obscure 40k facts? @ 2015/03/19 17:11:09


Post by: Bobthehero


Inquisitors can earn Terminator Honors


Obscure 40k facts? @ 2015/03/19 17:12:38


Post by: Hybrid Son Of Oxayotl


 DarknessEternal wrote:
The Imperium as we know it, a united, totalitarian, religious state has only existed for ~3 thousand years as a result of Goge Vandire's Reign of Terror. Prior to that, it was a confederation more like the Holy Roman Empire or pre-united States colonies.

What? The main differences between the Imperium before Vandire came to power and after he was executed by Dominica were internal to the Ecclesiarchy. The High Lords kept being the High Lords, and so on.


Obscure 40k facts? @ 2015/03/19 17:25:41


Post by: oz of the north


 PandaHero wrote:
Not sure if those where said. they aren't obscure, but I didn't know it until lately.

1-Lion (Dark angels Primarch) ain't dead as pointed out before. He is 'fully healed' as written in the actual DA codex.
2-the Golden Throne is located somewhere in/under/whatever Mont Everest.


Isn't the Inquisitorial headquarters under the Himalayas, where the Golden Throne takes over the North American continent.

Also Space Wolves Gene seeds are dependent on Fenris to mature, it was attempted to have another chapter start elsewhere, but this lead to massive mutations.


Obscure 40k facts? @ 2015/03/19 18:06:30


Post by: Registered Ork Offender


Beyond the milky way, in the void between galaxies and in the entire totality of the rest universe there are only Orks.
An imperial probe was once sent out beyond the galaxy, it discovered that the milky way could be the only place in the universe where the Orks have not yet taken over.


Obscure 40k facts? @ 2015/03/19 18:28:38


Post by: DarknessEternal


 Hybrid Son Of Oxayotl wrote:
 DarknessEternal wrote:
The Imperium as we know it, a united, totalitarian, religious state has only existed for ~3 thousand years as a result of Goge Vandire's Reign of Terror. Prior to that, it was a confederation more like the Holy Roman Empire or pre-united States colonies.

What? The main differences between the Imperium before Vandire came to power and after he was executed by Dominica were internal to the Ecclesiarchy. The High Lords kept being the High Lords, and so on.

There were High Lords and that's sort of the point. The High Lords are in charge of one thing each. Merging the Administratum with the Ecclesiarchy turned that into one entity so large that it basically assumed control of the entire Imperium, making the other areas managed by High Lords into the basically vassals they are today.


Automatically Appended Next Post:
 Registered Ork Offender wrote:
Beyond the milky way, in the void between galaxies and in the entire totality of the rest universe there are only Orks.
An imperial probe was once sent out beyond the galaxy, it discovered that the milky way could be the only place in the universe where the Orks have not yet taken over.


That's not accurate. That imperial probe only confirmed that there are orks outside of the known galaxy. It knew nothing else about the composition of anything. Certainly nothing about what the dominant lifeforms may be in other galaxies.


Obscure 40k facts? @ 2015/03/19 18:37:43


Post by: Furyou Miko


Nah, just all ork units with more than 50 models a Brotherhood of Psykers.


Obscure 40k facts? @ 2015/03/19 18:46:31


Post by: Mumblez


 Furyou Miko wrote:
Nah, just all ork units with more than 50 models a Brotherhood of Psykers.


I'll take my Mastery Level 6 300 boy Green Tide, thank you very much.

That would get me all da Powers of da Waaagh!, wouldn't it? Guaranteed Warpath (+1 A for every ork!)...


Obscure 40k facts? @ 2015/03/19 20:01:20


Post by: Hybrid Son Of Oxayotl


 DarknessEternal wrote:
There were High Lords and that's sort of the point. The High Lords are in charge of one thing each. Merging the Administratum with the Ecclesiarchy turned that into one entity so large that it basically assumed control of the entire Imperium, making the other areas managed by High Lords into the basically vassals they are today.

Except that this is not the case since Vandire has been killed, and the Administratum and the Ministorum are two completely separate entities again! The fusion of both only happened during the 36th millenium, ending in 378.M36.


Obscure 40k facts? @ 2015/03/19 20:04:26


Post by: DarknessEternal


They aren't separate entities in name only, just like everything else in the Imperium.

The Imperium used to be a bunch of factions sort of working together. Now they are one centralized unit. Codex Sisters of Battle talks at length about what changed.


Obscure 40k facts? @ 2015/03/19 20:51:43


Post by: Psienesis


The Ecclesiarchy holds a seat on the Council of Terra, as does the Inquisition, the Mechancius, the Administratum and most of the rest of the "Adepta" of the Imperium.

The Ecclesiarchy and the Administratum are not one entity (and, in fact, are often at cross-purposes). That's actually how it's designed to work. "Divided We Stand" is a motto of the Imperium, and is why every group watches every other group.


Obscure 40k facts? @ 2015/03/19 20:59:14


Post by: Portugal Jones


 Bobthehero wrote:
 Vanguard-13 wrote:
Don't let this die!

Not So Obscure Fact:

Orks are the universes greatest psychers. What they believe comes true. Box with a handle? Throw ammo in box? It shoots because Ork believe it shoots.

If this is the case then if an Ork believes it is immortal, would it become Immortal?


No, because this is the stupidest piece of fluff ever written

It helps that it never _was_ written, but is just internet hyperbole of what was actually said in the fluff blown out of all proportion.

Par for the course.


Obscure 40k facts? @ 2015/03/19 21:02:58


Post by: Psienesis


Indeed. Ork guns don't work because the Orks believe they should, they work because Ork Meks have an in-built genetic understanding of technology.

The people who study Ork weapons, the Adeptus Mechanicus, has an extremely humano-centric view of the galaxy and, if a Xeno built it, then it must, therefore, be inferior to that which humans built. Because a Tech-Priest cannot understand how a Xeno-built weapon functions, it must therefore function through pagan Xeno "sorcery"... and not mechanical principles that the Tech-Priest simply doesn't understand.


Obscure 40k facts? @ 2015/03/19 21:30:27


Post by: Hybrid Son Of Oxayotl


 DarknessEternal wrote:
They aren't separate entities in name only, just like everything else in the Imperium.

The Imperium used to be a bunch of factions sort of working together. Now they are one centralized unit. Codex Sisters of Battle talks at length about what changed.

No, unless you can give precise references.


Obscure 40k facts? @ 2015/03/19 22:00:25


Post by: adamsouza


While Orks instinctively know how to build stuff that works, the don't always understand exactly why it works, just how to make it work. They also take it as a matter of pride not to build stuff exactly the same twice. Orks Meks always try to improve on their creations with each new incarnation of it. So every time they build a shoota, they try to make it better than the one they built before, using whatever parts they happen to have on hand. Somehow though, all these guns, made by different Meks, at different times, all seem to work without ANY standardization in design or ammunition size.

Orks have either figured out way to make simple firearms that surpass human understanding or their is a little bit of sublte reality warping going on.

Remember to that Orks, are a race that was genetically engineered by The Slaan, a race massively advanced technology and Psykers, exist in a universe where the Legions of Chaos, formed by unconscious thoughts and pychic energies, and the C'Tan, who can bend reality to thier will, also exist.


Obscure 40k facts? @ 2015/03/19 22:19:50


Post by: Warhams-77


Hopefully this has not been posted, i havent read all pages. The infamous Iron Lady Margaret Thatcher is in the game. She is Ghazghkull Mag Uruk Thraka





Obscure 40k facts? @ 2015/03/19 23:29:05


Post by: adamsouza


Warhams-77 wrote:
Hopefully this has not been posted, i havent read all pages. The infamous Iron Lady Margaret Thatcher is in the game. She is Ghazghkull Mag Uruk Thraka


Someone beat you to it


Obscure 40k facts? @ 2015/03/20 08:58:04


Post by: Furyou Miko


Warhams-77 wrote:
Hopefully this has not been posted, i havent read all pages. The infamous Iron Lady Margaret Thatcher is in the game. She is Ghazghkull Mag Uruk Thraka


What hasn't been posted is why it works - as well as being phonetically relatable to 'Margaret', 'Mag Uruk' can also be read as 'Great Ork' - Uruk being Tolkein (the Black Speech word for 'orc'), and Mag being derived from Magnus, or 'great one'.

In confirming this, I found another interesting piece of apocrypha;

http://tolkiengateway.net/wiki/Orcs wrote:In his late, post-Lord of the Rings writings, Tolkien preferred the spelling Ork.[12] It is also possible that the word is a Common Tongue Version of 'orch', the Sindarin word for Orc. The original sense of the word seems to be "bogey", "bogeyman", that is, something that provokes fear, as seen in the Quenya cognate urko, pl. urqui.


Obscure 40k facts? @ 2015/03/23 12:02:21


Post by: Sudowoodo1


Quick one for you all, GW once printed an optional set of Orky "Malfunkshun" cards in White Dwarf. They detailed various mishaps that your opponent could spring on you, including guns jamming, vehicles getting stuck in high gear, weirdboyz heads exploding and madboyz going crazy. They could be cancelled by various ork tools cards, but the ork player only had a limited number so had to use them carefully...


Obscure 40k facts? @ 2015/03/23 20:39:47


Post by: adamsouza


Lesser known "fact" GW simulated those Malfunkshun's in all later editions by reducing Ork's Ballistic Skill to 2.



Obscure 40k facts? @ 2015/03/30 18:10:52


Post by: Vanguard-13


 adamsouza wrote:
Lesser known "fact" GW simulated those Malfunkshun's in all later editions by reducing Ork's Ballistic Skill to 2.



I just assumed it was because they hold down the trigger and wave the gun around until they hit something. Orks should never have the "Aim" ability.


Obscure 40k facts? @ 2015/03/30 20:38:51


Post by: BaconCatBug


40k used to have good rules.

At least the models are pretty now.


Obscure 40k facts? @ 2015/03/31 12:29:46


Post by: Barrogh


 Vanguard-13 wrote:
Source? And you mean to tell me there are stories where Tau are the good guys(Or at least helpful to the good guys)? I would love to read these!

I think there are some books that primarily feature tau characters, but I'm not sure what are they and if they are any good.
"For the Emperor" from Ciaphas Cain series by S. Mitchell features tau and their tense relationship with border worlds of Imperium. They are definitely not baddies there, albeit aren't focus of narration either.
Series have some downfalls, but if you're into such things, it's worth reading at least one book, and I recommend this one. Then there's another, "Greater Good", that is apparently a callback to the events of "For the Emperor".

Oh, and in the grim darkness of future there is not only war, but traffic jams as well.


Obscure 40k facts? @ 2015/03/31 13:39:54


Post by: Vanguard-13


 Barrogh wrote:
 Vanguard-13 wrote:
Source? And you mean to tell me there are stories where Tau are the good guys(Or at least helpful to the good guys)? I would love to read these!

I think there are some books that primarily feature tau characters, but I'm not sure what are they and if they are any good.
"For the Emperor" from Ciaphas Cain series by S. Mitchell features tau and their tense relationship with border worlds of Imperium. They are definitely not baddies there, albeit aren't focus of narration either.
Series have some downfalls, but if you're into such things, it's worth reading at least one book, and I recommend this one. Then there's another, "Greater Good", that is apparently a callback to the events of "For the Emperor".

Oh, and in the grim darkness of future there is not only war, but traffic jams as well.


I know about nShadowsun: The Last of Kiru's Line. Still have to get a copy. But I'd like to learn more about Tau, since they are the "Self Proclaimed" "Good Guys".

Never heard of "Greater Good" as a book, I'll look into it! Thanks!


Obscure 40k facts? @ 2015/03/31 14:02:49


Post by: Januine


 Vanguard-13 wrote:
 Barrogh wrote:
 Vanguard-13 wrote:
Source? And you mean to tell me there are stories where Tau are the good guys(Or at least helpful to the good guys)? I would love to read these!

I think there are some books that primarily feature tau characters, but I'm not sure what are they and if they are any good.
"For the Emperor" from Ciaphas Cain series by S. Mitchell features tau and their tense relationship with border worlds of Imperium. They are definitely not baddies there, albeit aren't focus of narration either.
Series have some downfalls, but if you're into such things, it's worth reading at least one book, and I recommend this one. Then there's another, "Greater Good", that is apparently a callback to the events of "For the Emperor".

Oh, and in the grim darkness of future there is not only war, but traffic jams as well.


I know about nShadowsun: The Last of Kiru's Line. Still have to get a copy. But I'd like to learn more about Tau, since they are the "Self Proclaimed" "Good Guys".

Never heard of "Greater Good" as a book, I'll look into it! Thanks!


I read one recently called Fire Caste. Wasn't that taken with it tbh. Not great writing. Felt like a bit of a rehash of conrad's heart of darkness


Obscure 40k facts? @ 2015/03/31 22:35:28


Post by: Kojiro


 BaconCatBug wrote:
40k used to have good rules.

I actually think the reverse is true. The rules were never good, they were just decent in a small pool of options. I don't even think they've gotten significantly worse over time (just worse in different ways).

But here's an actual fact- the IG used to employ entire platoons of troops in tunnelling vehicles.


Obscure 40k facts? @ 2015/03/31 22:53:38


Post by: Psienesis


The "omnitool" carried by members of the Adeptus Mechanicus is a sonic screwdriver.


Obscure 40k facts? @ 2015/04/01 02:58:34


Post by: RaptorusRex


The Deathwing used to be Native American themed.


Obscure 40k facts? @ 2015/04/01 17:19:02


Post by: the Signless


 Portugal Jones wrote:

It helps that it never _was_ written, but is just internet hyperbole of what was actually said in the fluff blown out of all proportion.

Par for the course.

Except it was explicitly written in the previous codex. There are accounts of how ork tech does not work if not used by orks and how ork belief in the red colouration of their vehicles making them go faster. There is even an account of a tech priest opening an ork gun to find that it was a box filled with scrap metal with an ammunition bit shoved into a hole.

The Blood Ravens chapter from Dawn of War are implied to be a loyalist offshoot of the traitor Thousand Sons chapter. They were offworld when Russ arrived and so escaped the scouring of Prospero.

The (Void) Dragon is implied to be on Mars. The Mechanicus have chambers that they are forbidden to enter and one prophet spoke of the dragon of Mars. The Necrons have also made attempts to land in sections of Mars that are supposedly abandoned.


Obscure 40k facts? @ 2015/04/03 07:39:04


Post by: Barrogh


 Kojiro wrote:
But here's an actual fact- the IG used to employ entire platoons of troops in tunnelling vehicles.

Really? When/where that was?
Kinda curious because it wasn't even a year (I think) since FW made rules for Hades that actually work...


Obscure 40k facts? @ 2015/04/03 10:37:52


Post by: Furyou Miko


2nd edition had rules for burrowing transports called Termites.


Obscure 40k facts? @ 2015/04/03 12:30:58


Post by: BomBomHotdog


The Necron's Gauss weaponry doesn't actually pierce things like a bullet would. Instead it fires a beam of energy that pulls whatever it hits towards the gun at the sub-atomic level.


Obscure 40k facts? @ 2015/04/08 11:59:32


Post by: Vanguard-13


Not Sure if Mentioned yet, And it's pretty commonly known, But:

Warhammer 40k's Space Marines and Tyranids are based off a book called "Starship troopers" A book written back in 1959 by Robert A. Heinlein.

40k started around 1987, and you can find more details about that everywhere.

In 1995 production on StarCraft started. This game was heavily Influenced by 40k. As I did more research it seems, Warcraft was originally supposed to be a Warhammer Fantasy game.http://kotaku.com/5929161/how-warcraft-was-almost-a-warhammer-game-and-how-that-saved-wow Souce. And rumors ran amuck of how close the games seemed. (The rumor I heard growing up in the Spoiler. I am fairly sure it is untrue.)
Spoiler:

Star Craft was rumored to be a project backed by GW. GW wanted Blizzard to make a 40k game on the PC for them. But at some point during development; GW backed out. Instead of scrapping the project, Blizzard went forward with the game.


Obscure 40k facts? @ 2015/04/09 23:58:08


Post by: adamsouza


Warhammer 40k's Space Marines and Tyranids are based off a book called "Starship troopers" A book written back in 1959 by Robert A. Heinlein.


GW testified in court that all their creations, no matter how much they copied anyone else, are completely original designs they came up with on their own, with no outside sources of inspirtation.



Obscure 40k facts? @ 2015/04/10 00:02:18


Post by: AnomanderRake


Not to mention that contrary to popular belief the bugs in Starship Troopers (the novel, not the movie) were a civilization that built weapons and spacecraft, not a hive-mind biological super-organism that evolved biological guns and spacecraft. And the human troopers were more like Crisis suits than Space Marines.

(But that's an Obscure Starship Troopers Fact, not an Obscure Warhammer Fact)


Obscure 40k facts? @ 2015/04/10 00:02:53


Post by: Nevelon


And there are many, many more sources then just Starship Troopers.


Obscure 40k facts? @ 2015/04/10 00:03:45


Post by: Happyjew


At least Marauders finally got around to adding those suits. Kind of.


Obscure 40k facts? @ 2015/04/10 04:05:58


Post by: Szeras


 the Signless wrote:
 Portugal Jones wrote:

It helps that it never _was_ written, but is just internet hyperbole of what was actually said in the fluff blown out of all proportion.

Par for the course.

Except it was explicitly written in the previous codex. There are accounts of how ork tech does not work if not used by orks and how ork belief in the red colouration of their vehicles making them go faster. There is even an account of a tech priest opening an ork gun to find that it was a box filled with scrap metal with an ammunition bit shoved into a hole.

The Blood Ravens chapter from Dawn of War are implied to be a loyalist offshoot of the traitor Thousand Sons chapter. They were offworld when Russ arrived and so escaped the scouring of Prospero.

The (Void) Dragon is implied to be on Mars. The Mechanicus have chambers that they are forbidden to enter and one prophet spoke of the dragon of Mars. The Necrons have also made attempts to land in sections of Mars that are supposedly abandoned.


You beat me to it. I think the dragon fluff is hilarious from 5th edition. We can't forget that it's hinted that the dragon was worshipped as the great machine spirit before the emperor came to be worshipped.