Guillotine Games is back with a whole new take on its popular Zombicide series of zombie board games. Zombicide: Black Plague takes the zombie apocalypse into a fantastical medieval setting! The arcane powers of the Necromancers have unleashed a zombie invasion in the age of swords and sorcery, and it’s up to your group of straggling survivors to not only stay alive during these dark times, but to take back the realm and punish those responsible for the apocalypse!
Zombicide: Black Plague allows you take control of paladins, dwarves, knights, and magicians, wielding powerful swords, crossbows, and even magic spells to defeat the zombie hordes and its Necromancer overlords. The classic Zombicide rules have been revamped for this new incarnation of the game, while still retaining the nonstop action, tense atmosphere and easy-to-learn rules that made Zombicide a classic. Equip your survivor with equipment like chainmal armor or shields to defend against the undead, pick up spell books to perform fantastic enchantments, or light up a pool of dragon bile to create an all-consuming inferno of dragon fire!
Take on the zombie invasion from the medieval streets to secret vaults that create quick passages through the citadel (and often hold special artifacts). Chase down the elusive Necromancers to keep them from multiplying the zombie masses. And tackle a whole new set of missions through which your group of survivors will become the heroes of the land (or the last victims of the zombie massacre).
Stay tuned to the Guillotine Games Facebook page for more news about the upcoming Kickstarter campaign for Zombicide: Black Plague, scheduled to launch around the end of May.
Wonder if we'll get another "not-Ash" exclusive. The tiles look like they could have great value in a fantasy rpg game too.
Some new mechanics from the previews - looks like door opening isn't automatic. The short sword opens on a 4+. Armor isn't discarded, but grants a roll to see if it applies, as the chainmail is Armor 4+.
Still waiting on Angry Neighbors from Season 3, but who am I kidding, I'm in for this round too.
Oh man... THIS is what I was waiting for all this time, without knowing it. I'll finally jump in! So much more excited for this than any other zombicide game.
I'm especially glad they're actually wanting to make it play differently, rather than just being a re-skin. They could have easily taken the lazy way out, but didn't.
Gotta' say, I'm the most tempted by Zombiecide that I've ever been, with this one- I've been wanting some fantasy pieces, and felt like I'm missing out on a lot of content by getting in late in the zombiecide suite, while this is effectively a new setting(?).
Oh crap. I sat out on Z3, after pledging fairly heavily on Z2. This...this I have to have. Like...idk. I may have to blow off cash for my friend's wedding to do this (it's over a year off, he'd understand. Especially if I got him a copy).
Well I was pondering a bid on RH TGG2, although not overly bothered till retail as I'd only be after a select few of the models.. but this has made my mind up for me.
Will be looking to back this one fully.. especially after my Zombi 3 goodies arrived, very happy with all of it.
This looks amazing, and both my eldest lads are very eager to play it.
Wth! Another great zombicide game! I thought they said season 3 was going to be it for at least a year... The may be the first zombicide I sit out due to lack of funds spent on other zombicide seasons (over $1000 on the last) and wild west exodus.
455_PWR wrote: Wth! Another great zombicide game! I thought they said season 3 was going to be it for at least a year... The may be the first zombicide I sit out due to lack of funds spent on other zombicide seasons (over $1000 on the last) and wild west exodus.
:(
I think they said there will be a break before Season 4 rather then no Zombicide next year.
455_PWR wrote: Wth! Another great zombicide game! I thought they said season 3 was going to be it for at least a year... The may be the first zombicide I sit out due to lack of funds spent on other zombicide seasons (over $1000 on the last) and wild west exodus.
:(
Wow, what did you get on Season 3 that totaled over $1000?
You could always just grab the sweet spot pledge and the exclusives during the campaign, otherwise you may be kicking yourself when you're forced to pay 3x the price on ebay!
Another bit of good news is that since this thread will turn into the Kickstarter update thread once the campaign starts, we've already got a volunteer to run it - updating the first post, thread title and keeping us up to date with...updates!
I saw the post on April 1st, thought it was an insanely evil April Fools joke. Even better it ends up a real thing.
With obvious elves and dwarfs, makes me wonder if we'll see other types of undead- orcs and ogres and such? Maybe an orc hero?
God, this might be the first Zombicide I actually go in for extra heroes if they start doing other fantasy races- especially my favorites.
Heck, maybe we'll see some actual Wrath of Kings add on mercenary hero characters like Iron Eyes, rather than heroes cosplaying as Wrath of Kings characters.
My mind just reels at the possibilities of this game.
Pacific wrote: Missed out on the previous Zombicide releases so will probably give this one a go! The medievil setting certainly makes a bit of a change.
Out of interest, how has the producing company coped with the previous Kickstarters?
Turnaround on Season 3 was very quick- some people in the States had it as early as Jan/ Feb. I believe. A lot less of the massive delays like they used to have, that's for sure.
I put in a last minute pledge and just got all my stuff last week. CMON has been pretty good with me- sending me replacement parts pretty quickly and getting orders fixed pretty fast when there's been mistakes.
I know others have felt burned, but I've had pretty positive experiences with them (my first CMON campaign being Rivet Wars).
It looks nice but I've already got zombicide and I enjoy it alot. Why should I buy a new one rather than spend cash on expansion seasons for the original?
It would either have to have mechanics that create an entirely new experience rather than a slightly modified one, or the kickstarter deal is going to have to be amazing.
Or they could ensure that the zombie types are compatible between games, maybe create a new type for black plague that is backwards compatible with the original. You could make up some excuse for the medieval zombies being LARP players who got infected mid party.
I think Guillotine could make a truly great dungeon crawl but I'm not sure reskinning Zombicide (a really fun game in its own right) is the best way to do it. At some point the mechanics get stale. This will have fantastic art and minis a be a blast to play, but I'm not seeing the value over "vanilla" Zombicide, which is a shame. Hopefully I am proven wrong.
I've been wanting to see CMON do a dungeon crawl proper since they first started churning out games, but I sadly still don't see it happening any time soon.
Wonder if they'll still have zombivors, or maybe go with a different mechanic for this version? Maybe we'll get to flip the dashboard over for a good and proper level up (with blinged out heroes naturally)?
I think the goal here is to capture a slightly different segment of the market.
There are enough Zombicide fans to make the KS a guaranteed success, probably at least one million in pledges. So the risk here is pretty minimal.
The payoff would be in drawing more players/customers into Zombicide; people who don't yet have a single Zombicide product.
There's additional value to extant Zombicide owners if the gameplay is fresh, although I think that remains to be seen. It looks like there will be a 'necromancer' instead of an abomination, which could be interesting. And then the spells.
It also adds new tile sets, which can always be used in combination with existing tiles. It would be great if there were some crossover rules, even if they were home brew.
I haven't backed a single ZCide KS campaign, despite having purchased Seasons 1 and 2 at regular retail. I may back this one though. I can't deny that the fantasy theme sparks additional interest in me.
The Abomination is still there he's on the box art (the guy with the noose) and the zombie cards. The Necromancers seem to be a new addition, they seem to cause zombies to multiply in some way.
Damn - I frankly regretted backing Season 3, since I haven't even played Season 2 (played a good amount of 1, though). I didn't think there was a snowball's chance of getting Season 4. But now I need to at least hear them out.
Hah, I wonder if they'll run into the same issue Myth did, with the "EA-patented flame above letter in logo".
I am deeply unexcited by this theme, but don't know if it will end up being mechanically different enough from the variety provided by 3 seasons worth of Zombicide to be of interest. Those card graphics suggest that it probably won't be.
I have to say that despite not wanting to get back into a CMoN kickstarter (after having pledged for Sedition Wars and Rivet Wars...love Rivet Wars, can't make myself care about Sedition Wars) that the theme for this version of Zombicide may be what gets me off the fence. I'm not a fan of zombies in general, but I like what I see on this one!
Hmm I hope there bows and crossbows can throw out enough shots and damage at range as I tend to use mele as a last resort, to much stuff can go wrong and you get overwhelmed!
I'll wait and see, I liked the first season of the game a lot, never bothered to buy into the other seasons. Though I like the idea of being a magic missile casting melon-fether.
I will most likely be in for this although I would like to see more information.
I sold Season 1, skipped Season 2 but came back for Season 3 (which is my favorite that I've played). I kept Season 3 and looking to re-pick up Season 1 again, since my wife started playing more with me along with the kids.
I like they've added rolls for opening doors. I like dual weapon functionality concept. It will be interesting to see what spells get pulled into this. I like the tile designs. I'm wondering if characters still level up normally, since we haven't seen a character card. The speed enchantment seems like one of the skills instead, so curious to see integration.
highlord tamburlaine wrote: For a fantasy game, it just feels right to flip the card over for a powered up version of the hero rather than a zombie version.
And the first wounding will drop you from the powered up to the regular version via level drain
As only a core box has been announced do you think the Kickstarter will be for the solo box only (presumably at $100 including stretch goals and maybe a bonus box of zombies) or with an as yet unannounced expansion?
One thing that I think would be good is if they released the already released special S2/3/expansion zombies in a single Fantasy expansion release. Rather then all 4 types of Beserker zombies instead only have them as walkers (armored Knights), toxic fatties (dwarves), Seeker Runners (Elves) and an A-Bomb Abomination (Orc). Would be a much easier way to add in all the variety players currently have without overloading the game too much.
1) Sedition Wars - yeah, that one was a trainwreck and most people 'don't like it'.
2) Rivet Wars - almost universally loved
3) Zombicide - again, almost universally loved
So, based on that, and your experience, why would you hesitate to back this one?
You could add Relic Knights to that list. I think the game was OK, but it was massively delayed. My friend backed two CMON projects: Relic Knights and Sedition Wars. He won't touch CMON projects now.
Me? I backed Zombicide (great), Rivet Wars (great), and Kaosball (meh). I like CMON and I'm totally excited about this one!
1) Sedition Wars - yeah, that one was a trainwreck and most people 'don't like it'.
2) Rivet Wars - almost universally loved
3) Zombicide - again, almost universally loved
So, based on that, and your experience, why would you hesitate to back this one?
You could add Relic Knights to that list. I think the game was OK, but it was massively delayed. My friend backed two CMON projects: Relic Knights and Sedition Wars. He won't touch CMON projects now.
Me? I backed Zombicide (great), Rivet Wars (great), and Kaosball (meh). I like CMON and I'm totally excited about this one!
I skipped all the other versions, I'll probably have to finally get in on this one. I like the look of the fantasy style stuff more than modernish. Guess sci fi zombies are for next year?
Don't forget, CMON is a publisher, who often works with the design studio for all of its Kickstarter projects.
So Sedition Wars was designed by a different company than Zombicide, and Rivet Wars was an entirely different company as well.
So saying you won't back a CMON project just because it's a CMON project is doing some disservice to the design studios that actually do a pretty good job on their end.
In terms of fulfillment, I think S2 of Zombicide was a few weeks late, and S3 is getting hit hard by the west coast strike, but I think just made it through customs. I've been satisfied with the CMON projects I backed, and believe me, the first Zombicide game was a wash in the pan compared to the sequel projects (many backers at the time didn't even know if the game would play well...I just got in it for the figures at the start, and later on when I played it the game was actually pretty fun!).
I have heard the horror stories on other projects though... namely Robotech and Sedition Wars.
I'm hoping they have some new gameplay mechanics for fantasy. If nothing else, they'll have some cool minis.
Addressing melee vs range, melee is where all the big damage is. It's higher risk, but higher reward. When it goes south, the later seasons also added the abilities to push zombies out the zone, taunt them out of a zone, drag a survivor out of a zone, and dogs who'll take a hit for their master, not to mention tough, medic, and is that all you got. With proper teamwork and team building casualties can be kept to a minimum.
1) Sedition Wars - yeah, that one was a trainwreck and most people 'don't like it'.
2) Rivet Wars - almost universally loved
3) Zombicide - again, almost universally loved
So, based on that, and your experience, why would you hesitate to back this one?
Not a problem with CMoN actually, but more trying to keep myself from doing too many kickstarters! I live in SE Arkansas, which has effectively no gaming culture. No reason to buy games I probably won't have anyone to play with.
I should instead say that despite trying to minimize my kickstarters...I still think I may jump in on this one. Even after just finishing dwarven forge and myth!
1) Sedition Wars - yeah, that one was a trainwreck and most people 'don't like it'.
2) Rivet Wars - almost universally loved
3) Zombicide - again, almost universally loved
So, based on that, and your experience, why would you hesitate to back this one?
Not a problem with CMoN actually, but more trying to keep myself from doing too many kickstarters! I live in SE Arkansas, which has effectively no gaming culture. No reason to buy games I probably won't have anyone to play with.
I should instead say that despite trying to minimize my kickstarters...I still think I may jump in on this one. Even after just finishing dwarven forge and myth!
Totally understandable there!
I'm lucky enough to have a good boardgaming group these days - but sadly not a good miniature wargaming group too!
rox wrote: I should instead say that despite trying to minimize my kickstarters...I still think I may jump in on this one. Even after just finishing dwarven forge and myth!
I just received Forgotten King wave 1; Zombicide 3 wave 2 should be inbound; both Journey and Kingdom Death are in print. While I probably should dial back, I just split for Conan and Blood Rage...
Knowing my tastes, there's a better chance I back 7 Sins : the Others. OTOH, if I sell Prison Outbreak, S4 might be a fun.
weeble1000 wrote: I think the goal here is to capture a slightly different segment of the market.
The payoff would be in drawing more players/customers into Zombicide; people who don't yet have a single Zombicide product.
I haven't backed a single ZCide KS campaign, despite having purchased Seasons 1 and 2 at regular retail. I may back this one though. I can't deny that the fantasy theme sparks additional interest in me.
I would be part of that target market. Have not bought any Zombicide, but am liking the zombie figure illustrations and I would never say no to an armed and armored nun.... Zombies have potential as 40K Plague zombies/Nurgle cultists if the figs are close enough to 40K sized.
Backed 1 through 3, loved them all.. prossibly my two eldest lads fave boardgame we own.. and even though I got rid of a couple of survivors from season 1 and 2 I wasn't keen on, and skipped a couple of art boxes.. I counted up my survivors after season 3 arrived last week.
I have eighty five.. Not sure if that's maddness on CmoN's part or genius.. but I am a big fan of game.. and cannot see any reason why I won't be going in on this for most add ons.
Showed my boys yesterday and they were pleading for me to get it.. hehe.
Pacific wrote: Out of interest, how has the producing company coped with the previous Kickstarters?
Pretty well, but I'll let someone else tell you if they're happy as an international backer, or not.
CMON's improved since the early days, but I don't like their customer service. For myself, they've resolved replacement part issues quickly, and order inquiries not at all.
If you're not in it for the SG's and in no hurry, wait for retail. Retailers are already selling S3, and not all backers have received their base game copies. BoardGameGeek has a "Hot Deals" forum, and I regularly see previous Zombicide base games and big box expansions on sale. S2 backers got Toxic Mall for $50, and I picked up a copy a few months ago for $30.
If Z4 is the same "bucket-o-miniatures", I'm in. I don't know why I do this, since I'm such a slow painter...
I can't see this being a flop despite some of coolminis other projects this has licence always been solid. I can see the tiles being very popular with RPG players too. Not for me but I expect it to be good.
Pacific wrote: Out of interest, how has the producing company coped with the previous Kickstarters?
Pretty well, but I'll let someone else tell you if they're happy as an international backer, or not.
CMON's improved since the early days, but I don't like their customer service. For myself, they've resolved replacement part issues quickly, and order inquiries not at all.
If you're not in it for the SG's and in no hurry, wait for retail. Retailers are already selling S3, and not all backers have received their base game copies. BoardGameGeek has a "Hot Deals" forum, and I regularly see previous Zombicide base games and big box expansions on sale. S2 backers got Toxic Mall for $50, and I picked up a copy a few months ago for $30.
If Z4 is the same "bucket-o-miniatures", I'm in. I don't know why I do this, since I'm such a slow painter...
As an EU backer I am happy with how they have managed with every Zombicide kickstarter so far. The first kickstarter was a little rough regarding delivery speed outside of US but no complaints at all with seasons 2 and 3. In my opinion CMON customer service has moved from very poor to very good over the last few years.
As an EU backer I am happy with how they have managed with every Zombicide kickstarter so far. The first kickstarter was a little rough regarding delivery speed outside of US but no complaints at all with seasons 2 and 3. In my opinion CMON customer service has moved from very poor to very good over the last few years.
I pledged in Zombicide 2 and 3, bothe fulfillments were flawless!
IMO the best KS pledge fulfillment so far.
UNCLEBADTOUCH wrote: I can't see this being a flop despite some of coolminis other projects this has licence always been solid. I can see the tiles being very popular with RPG players too. Not for me but I expect it to be good.
Beyond sedition wars, what else was a flop?
Zombicide, rivet wars, wrath of kings, and Arcadia quest are pretty universally praised.
Relic Knights isn't their property.
Kaosball and dogs of war have solid reviews on BGG (I like kaosball, didn't get dogs) and xenoshyft is delivering right now.
Well have to see about R&B and Blood Rage, but both did fairly well in regards to funding.
Off topic, but Dogs of War is solid- it isn't CMON's usual territory of mini heavy stuff. It's a lot more heady- plotting, backstabbing, trying to outmaneuver/ out guess your opponents.
It's been shelved in my family for the time being since our cousin tends to get runaway leads in the game- not due to poor rules, just negligence on our part plotting and bickering between everyone else that he goes half the game unchecked, and steamrolls everyone in the end.
I have a few nuns, but they're all armed with guns! Why aren't my nuns unarmed? Zombicide at least has a gunless nun, even if she's with breastplate armor:
Spoiler:
Also, let's look at the tiles again -- perfect for cities. Dwarven Forge was out of my budget, so these will do nicely!
Main problem I have with city tile sets are that they have all these small tiles that are hard to keep track of. I can just slap these down on the table and have a city area that still looks interesting.
Spoiler:
You can also get Dogs of War pretty cheap if you wait for a holiday sale. Good to hear it's a good game.
rox wrote: I should instead say that despite trying to minimize my kickstarters...I still think I may jump in on this one. Even after just finishing dwarven forge and myth!
I just received Forgotten King wave 1; Zombicide 3 wave 2 should be inbound; both Journey and Kingdom Death are in print. While I probably should dial back, I just split for Conan and Blood Rage...
Knowing my tastes, there's a better chance I back 7 Sins : the Others. OTOH, if I sell Prison Outbreak, S4 might be a fun.
Kingdom Death, oh I'm looking forward to seeing my....multiple copies...of that game.
Looks cool - its just that well I have a huge pile of Zombicide stuff thats arrived - looks really great but not had a chance to even play once and I have a pile of other similar games............
adamsouza wrote: Honestly, instead of zombivores the back should be for Ultra Red, or maybe even just a second, but different profile, for the same survivor
Legendary epic level heroes! Give us blinged out heroes and a good excuse to have extra miniatures.
I haven't bought any Zombicide games yet. It's a favorite of my group when we get together, but I don't like modern settings for games... but fantasy settings...?
Bioptic wrote: Hah, I wonder if they'll run into the same issue Myth did, with the "EA-patented flame above letter in logo".
I am deeply unexcited by this theme, but don't know if it will end up being mechanically different enough from the variety provided by 3 seasons worth of Zombicide to be of interest. Those card graphics suggest that it probably won't be.
I doubt that there will be in issue,..... in that case, it was the same word with the flame over the same letter (the Y),.....
As of late, Ameritrash doesn't have the bad stigma it did on BGG several years back.
Anytime a new boardgame came out and was called Ameritrash people ran from it like the plague.
Automatically Appended Next Post:
pancakeonions wrote: Since when is Ameritrash equivalent to a general lack of real decision making?
Thems fightin' words!
It's usually associated with it because Ameritrash games have a such high level of luck that a terrible/cheese tactics can be just as good as a great tactics because dice rolls, card draws hatever. Basically effective button mashing.
Anytime a new boardgame came out and was called Ameritrash people ran from it like the plague.
Or some of us flocked to it like it was Manna in the desert.
Ameritrash to me has always been about the bling, the piles of figures, the messy rules and piles of counters, wiping out other players, the GO BIG OR GO HOME type attitude.
Better than those old fuddy duddy Europeans with their wooden cubes and placing workers.
Getting excited for this new Zombicide. Is it still releasing at the end of May though? That's coming up pretty soon. I thought they like to spread their campaigns out a bit more.
JohnHwangDD wrote: So it is not incorrect to label Settlers as "Ameritrash"? Because that is one crappy game that depends more on luck than 40k...
Have you ever played competitive Settlers of Catan?
once you see their strategies and play with them all the "dumb luck" you played with a group of friends doesn't work. The game goes from careless fun to cut throat.
I managed to get a whopping 4 points and was cornered very quickly. check out the WWCC that happens every year.
Didn't mean to start an ameritrash argument... put a different way, is Zombiecide a game where most "choice" is actually the illusion of such and there's an objectively best move in any given situation, so, once you've learned it decently well, it's a matter of executing the best option from the random set provided? Or, is it something where there are roughly equal styles, and play style, combos, or deeper strategy can make less overtly powerful options still desirable?
spiralingcadaver wrote: Didn't mean to start an ameritrash argument... put a different way, is Zombiecide a game where most "choice" is actually the illusion of such and there's an objectively best move in any given situation, so, once you've learned it decently well, it's a matter of executing the best option from the random set provided? Or, is it something where there are roughly equal styles, and play style, combos, or deeper strategy can make less overtly powerful options still desirable?
zombicide is not without tactics. It does have them, it's just not heavy on it. It's very party friendly/arcade-like. Very laid back vs some of the other cut throat games out there.
Generally the biggest strategies come down to charging into the zombie hoard or whether or not we should open the door.
If you are looking fr something on the level of chess, this is not for you.
But if you are just looking for a fun easy game you can teach someone in 15 minutes and watch your friends spend 30+ minutes deciding what character they wanna be and guess which IP they are from while drinking this game is for you. It's definitely a party game that can be enjoyed by hardcore gamers and casual gamers much like cards against humanity has been for me.
the only side note I would give is that the game heavily relies on you tailor making the equipment deck and have a quality scenario to play otherwise the game becomes too damn easy and dull.
adamsouza wrote: I'm looking forward to the Necromancer mechanic. Adding additional spawn points, and the ability to potentially remove spawn points is a big change.
Lots of Zombicide scenarios have a mechanic that removes a spawn point and/or adds an additional spawn point.
The mechanic is not terribly new, except that the Necromancer card is in the deck, and so the mechanic is ostensibly part of every Black Plague scenario. The Necromancer functions a little more randomly, in that he randomly appears and follows an AI that will move him differently depending on where he spawns and what the map is like.
I think the mechanic is interesting, and that it will make Black Plague play differently, but adding/removing spawn points has been in Zombicide since Season 1.
Hm... I don't know why, but I don't buy the idea that they won't have different colored heroes. That seems like such a staple to Zombicide, it's an odd thought that they would do away with it.
Interesting that they have relented on the always hits the survivor first rule when shooting the new rule is any hits hit the zombies and any misses hit the survivor simple enough change and makes sense and is easy to apply to any previous edition.
Plus no more Heroes/Survivors in coloured plastic they now get those coloured clip on base that are used in a lot of other CMoN games these days. I guess it's cheaper to do everything in one colour a and use those coloured bases that they already have for other games which means they only need around 6 colours rather than all the various shades they use now.
Plus no more Heroes/Survivors in coloured plastic they now get those coloured clip on base that are used in a lot of other CMoN games these days. I guess it's cheaper to do everything in one colour a and use those coloured bases that they already have for other games which means they only need around 6 colours rather than all the various shades they use now.
I've also heard that from a manufacturing perspective, some colors hold detail less well and may be more expensive. I haven't looked closely at my Zombicide S1 figs, but they come in a lot of different colors!
If you hit a lot of stretch goals, that's a lot of colors you have to find!
I like the idea of using the same colour for all heroes but with a different colour base. I don't see anything bad with that. That way you could also maybe add any potential zombivor into the zombie horde if you'd want that.
I love having survivors be all sorts of bright colors. I love bright colors, it makes it immediately obvious where your team members are at, and, makes me feel less guilty about not painting them!
DaveC wrote: Interesting that they have relented on the always hits the survivor first rule when shooting the new rule is any hits hit the zombies and any misses hit the survivor simple enough change and makes sense and is easy to apply to any previous edition.
Quite frankly, this is how it should have been from the get-go. The idea that hits go to Survivors first is ludicrous.
Automatically Appended Next Post:
The Fragile Breath wrote: I love having survivors be all sorts of bright colors. I love bright colors, it makes it immediately obvious where your team members are at, and, makes me feel less guilty about not painting them!
I agree that the Survivors should have been an off-white - something brighter and easier to see.
grefven wrote: I like the idea of using the same colour for all heroes but with a different colour base. I don't see anything bad with that. That way you could also maybe add any potential zombivor into the zombie horde if you'd want that.
They said on Facebook a couple weeks back that there would be no Zombivor mode in ZBP. I don't know if that means never ever, or wait till the expansion for it
Also I really like ZBP and think we should make this the official shorthand for the game lol
adamsouza wrote: I'm looking forward to the Necromancer mechanic. Adding additional spawn points, and the ability to potentially remove spawn points is a big change.
Lots of Zombicide scenarios have a mechanic that removes a spawn point and/or adds an additional spawn point.
The mechanic is not terribly new, except that the Necromancer card is in the deck, and so the mechanic is ostensibly part of every Black Plague scenario. The Necromancer functions a little more randomly, in that he randomly appears and follows an AI that will move him differently depending on where he spawns and what the map is like.
I think the mechanic is interesting, and that it will make Black Plague play differently, but adding/removing spawn points has been in Zombicide since Season 1.
It was always scenario specific and not a general rule.
Now it's a zombie type adding a spawn point at a random location, and the players choosing which spawn point to remove. I't siginificantly different in application.
I think the necromancer mechanic will make ZBP play a little differently, but I don't think the mechanic will make ZBP radically different from the way Zombicide has played in its varied incarnations.
I think the biggest difference is that the players have an incentive to move towards the zombies rather aggressively, as opposed to avoiding them, because you need to chase down the necromancer before the model exits the table.
Like all things Zcide, it is a simple tweak that has a comparatively significant impact on the way the game plays, but we aren't talking about a massive up-ending of the gameplay experience here.
The characters from B-Sieged are getting Zombicide Black Plague dashboards included.
I think this is the first we've seen of the new dashboards. Interesting about the sword thing in the corner, but there's also no XP tracker, at least yet.
Also seems like quite a lot of possible skills there.
There is a video on Guillotine games Facebook page of what looks like a new dashboard and card holder being cut it now makes more sense seeing the new character card.
The character card goes in the centre section and there spaces on either side to hold equipment cards and another smaller slot near the top. I guess these will be made in plastic
So, with it confirmed that we're getting "plenty of guest promo characters", what are some you guys think we'll see? What do you want to see?
Me, personally, I'd love an Ahhnold Conan, Sylvanas Windrunner, and as unlikely as it would be, I would absolutely kill for Lucina from Fire Emblem: Awakening.
The Fragile Breath wrote: So, with it confirmed that we're getting "plenty of guest promo characters", what are some you guys think we'll see? What do you want to see?
Me, personally, I'd love an Ahhnold Conan, Sylvanas Windrunner, and as unlikely as it would be, I would absolutely kill for Lucina from Fire Emblem: Awakening.
I'd take a few fire emblem homages in a heartbeat.
Link, Ash, LotR characters, WoW characters, Conan. High Fantasy is harder than pop culture to get people excited about. We haven't had a ton of good shows or movies in fantasy settings. Maybe some Arthurian stuff. Van Helsing? Underworld?
I think I'll just be along for the ride and hopeful for some rando's that get me excited.
Hulksmash wrote: Link, Ash, LotR characters, WoW characters, Conan. High Fantasy is harder than pop culture to get people excited about. We haven't had a ton of good shows or movies in fantasy settings. Maybe some Arthurian stuff. Van Helsing? Underworld?
I think I'll just be along for the ride and hopeful for some rando's that get me excited.
I guess...if they wanted...they could do some to this little known show running on HBO right now...
I could see some sort of Hobbit related character. Might be a tough one though due to copyright similarities though. An old wizard with a pointy hat, a staff, and a long gray beard though? Hard to claim that would be any specific character.
I could go for another Black Adder. And a Twilight Knight.
Link would be an obvious choice.
Even though it's not even close to the same time era, I can't help but want some sort of Dumas type swashbuckler. A musketeer trio, a noble imposter imprisoned for a crime he didn't commit, a man with a metal faceplate...
I guess we'll all be seeing who they dig up soon enough though.
What would be funny is if the base game Black Plague figures end up having B-Sieged dashboards to make both games totally cross compatible.
Hulksmash wrote: Link, Ash, LotR characters, WoW characters, Conan. High Fantasy is harder than pop culture to get people excited about. We haven't had a ton of good shows or movies in fantasy settings. Maybe some Arthurian stuff. Van Helsing? Underworld?
I think I'll just be along for the ride and hopeful for some rando's that get me excited.
I think there is a hell of a lot of stuff within the fantasy genre for people to get excited about !
For me, anyway, although I'm sure most people buying this game are going to be 'into' the fantasy genre as a bare minimum.
How about the Black Knight from the holy grail? His arms and legs could be optional. But then the board gamers would complain about all the extra pieces
I want Lucy, Peter, Susan, Edmund, and preferably a moleman and a faun! Also a girl with ruby slippers and a badass chainsaw, a nerdy wizard named Barry with his hot girlfriend Emma, another wizard with a talking luggage, a dwarf named after a tree with a clumsy human friend, a girl in a blue dress who likes to drink tea with rabbits, a lawless warrior princess, a girl with a red hood and a wolf "friend"... I could go on.
So yeah, there are plenty! (And if you got all the references you are pretty cool)
DaveC wrote: I wonder if Allison Twilight Knight will appear seems like good candidate as she has crossed over into a load of games including CMoN games.
Edit: Sounds good to me (If Adam is free enough to consider it)
Hulksmash wrote: Link, Ash, LotR characters, WoW characters, Conan. High Fantasy is harder than pop culture to get people excited about. We haven't had a ton of good shows or movies in fantasy settings. Maybe some Arthurian stuff. Van Helsing? Underworld?
I think I'll just be along for the ride and hopeful for some rando's that get me excited.
I guess...if they wanted...they could do some to this little known show running on HBO right now...
Game of something or other?
Would they really want to make an IP inspired by GoT? Seems like HBO has been getting pretty tight with any infringement of the GoT property as of late even as going as far as telling a bar to stop showing it. I know CMON already got one cease-and-desist from season 1. Some companies are very protective of their IP like disney, others just have a meh attitude. HBO has generally been laid back but as of late, not so much when it comes to GoT.
Would they really want to make an IP inspired by GoT? Seems like HBO has been getting pretty tight with any infringement of the GoT property as of late even as going as far as telling a bar to stop showing it. I know CMON already got one cease-and-desist from season 1. Some companies are very protective of their IP like disney, others just have a meh attitude. HBO has generally been laid back but as of late, not so much when it comes to GoT.
Keep in mind that a C&D letter doesn't mean your actually infringing on IP, just that the company that thinks it owns the IP thinks so... ;-)
Also, in some countries parodies of an IP doesn't exactly fall under copyright infringement. I think CMoN is operating on that exception...
Will we see an armless black knight and killer bunnies?
CMON has fallen foul of IP-infringement with earlier Zombicides (specifically with Tarantino stuff like The Bride and Jules from Pulp Fiction) so now goes out of their way to remove all ties to the original thing being "parodied" - different colour schemes and different character backgrounds. That's why you get Ron Burgundy in a checked suit, and Scarface with grey hair in a burgundy suit.
That being said, I still think that all it would take is one major studio or company to turn their ire on the project, and the parodies would start to evaporate quite quickly. GoT merchandising is HUGE, and if HBO feels that it's losing a slice of that to an unlicensed boardgame...
I frankly think that the parodies are rather lazy, anyway - it's a way of getting people to pay £7 for a bit of boardgame plastic, and saves any major design work at their end. They have done nothing to add value, they're simply exploiting IP, parody laws or not.
While you are free to have your opinion on the matter, my gaming group, myself included, love the characters "inspired" by TV and film. So much so, that it is our driving force behind trying to collect the limted edition figures.
Would they really want to make an IP inspired by GoT? Seems like HBO has been getting pretty tight with any infringement of the GoT property as of late even as going as far as telling a bar to stop showing it. I know CMON already got one cease-and-desist from season 1. Some companies are very protective of their IP like disney, others just have a meh attitude. HBO has generally been laid back but as of late, not so much when it comes to GoT.
Keep in mind that a C&D letter doesn't mean your actually infringing on IP, just that the company that thinks it owns the IP thinks so... ;-)
Also, in some countries parodies of an IP doesn't exactly fall under copyright infringement. I think CMoN is operating on that exception...
Will we see an armless black knight and killer bunnies?
Don't forget that a parody has to comment on the SOURCE, otherwise it is satire. In other words, you have to be making fun of the thing you are copying, rather than using the thing you are copying to be funny.
Even then, parody is not a silver bullet.
Automatically Appended Next Post:
adamsouza wrote: While you are free to have your opinion on the matter, my gaming group, myself included, love the characters "inspired" by TV and film. So much so, that it is our driving force behind trying to collect the limted edition figures.
Which strongly supports the idea that CMoN is unfairly deriving value from copying the work of other artists.
I'm not saying that CMoN is infringing a copyright mind, my point is that if a company is getting extra sales/higher value from an allegedly infringing work, it tends to cut against fair use, as that value is effectively being appropriated from the source. That has no bearing on where the appropriation (if any) is MISappropriation.
Anyway, there is a long tradition of pop culture appropriation in the TTWG industry. Just ask Sly Marbo.
Wouldn't an easier way to circumvent the IP issues be to actually contact the company and give them a head's up? Probably the IP owner would just want a share then is my guess.
I'd be happy seeing animal people "inspired" by the houses of Westeros. Drunken midget lions...?
highlord tamburlaine wrote: Wouldn't an easier way to circumvent the IP issues be to actually contact the company and give them a head's up? Probably the IP owner would just want a share then is my guess.
I'd be happy seeing animal people "inspired" by the houses of Westeros. Drunken midget lions...?
If you don't want to get clawed by a sleeping tiger, isn't it best to grab his tail before he sees you?
highlord tamburlaine wrote: Wouldn't an easier way to circumvent the IP issues be to actually contact the company and give them a head's up?
It depends but usually it doesn't really change anything. Even someone says there shouldn't be an issue, doesn't mean they gave an ok since it still isn't official. Instead the likely result is you now have put it on their radar by doing this. Just because there is a possible IP issue, doesn't necessarily mean that it is valid either.
highlord tamburlaine wrote: Wouldn't an easier way to circumvent the IP issues be to actually contact the company and give them a head's up? Probably the IP owner would just want a share then is my guess.
I'd be happy seeing animal people "inspired" by the houses of Westeros. Drunken midget lions...?
Haha, no. The IP owner would not want to share the stuff, they would want a cut of the pie. A royalty to be paid on each figure produced.
GOT definitely has licensing fees, and the popularity means it is not cheap. Zero chance CMoN could afford the fee for homages.
I personally don't see how any of the CMoN pop culture refs thus far have actually been parodies.
Again, that DOES NOT mean anything CMoN has done is in any way wrong. Fair use/Free speech is totally irrelevant if what you are doing isn't infringement in the first place.
But all the same, just because something is funny doesn't make it a parody.
Fantasy is much more ZCide style. ZCide does not exist in anything like reality.
It is like a mindless, button-mashing, co-op video game with basically no plot. Referencing history, even in really irreverent ways, would seem to throw off the mood.
ZCide exists in a place in your mind wherein a 90 pound waitress can zip around on roller skates swinging a chainsaw and pumping an endless stream of bullets from an automatic rifle. That's a place of gluttonous, hyper-violent fantasy where the blood comes in buckets, is redder than red, and tastes like corn syrup.
I feel that a historical bent would taint that sense of whimsical, consequence-free hyper-violence.
"ZCide exists in a place in your mind wherein a 90 pound waitress can zip around on roller skates swinging a chainsaw and pumping an endless stream of bullets from an automatic rifle. That's a place of gluttonous, hyper-violent fantasy where the blood comes in buckets, is redder than red, and tastes like corn syrup. "
- Weeble1000
This is the kind of product endourcement they should put on the side of the box
weeble1000 wrote: Which strongly supports the idea that CMoN is unfairly deriving value from copying the work of other artists.
I'm not saying that CMoN is infringing a copyright mind, my point is that if a company is getting extra sales/higher value from an allegedly infringing work, it tends to cut against fair use, as that value is effectively being appropriated from the source. That has no bearing on where the appropriation (if any) is MISappropriation.
Hmm, very good point :/. I don't think CMoN's "parodied" any IP's where the owners could really use the extra support (so don't think it's awful), but it still isn't a very nice practice, and they really do feel like they're hiding behind "parody" where some good people fought for freedom of speech on the matter/lost their livelihoods attempting to fight to change the laws... only for others to exploit it.
weeble1000 wrote: Which strongly supports the idea that CMoN is unfairly deriving value from copying the work of other artists.
I'm not saying that CMoN is infringing a copyright mind, my point is that if a company is getting extra sales/higher value from an allegedly infringing work, it tends to cut against fair use, as that value is effectively being appropriated from the source. That has no bearing on where the appropriation (if any) is MISappropriation.
Hmm, very good point :/. I don't think CMoN's "parodied" any IP's where the owners could really use the extra support (so don't think it's awful), but it still isn't a very nice practice, and they really do feel like they're hiding behind "parody" where some good people fought for freedom of speech on the matter/lost their livelihoods attempting to fight to change the laws... only for others to exploit it.
In large part, I think it is a perfectly fine practice. I think that we would all be a good deal happier if we appreciated that the point of copyright is ultimately to protect the notion that art begets art.
We want to live in a society in which art flourishes. So why should it matter if a product is enjoyable because it bears a passing similarity to something that has made an indelible imprint on our culture? Just because one recognizes a reference in context doesn't mean that a copyright has been infringed. GW tried to pull that BS in the CHS case.
But the nerds KNOW it represents an assault cannon! So we own that! That's not copyright, that's trademark! Market recognition is the realm of trademarks, not copyrights. Consider what makes a reference recognizable. How much of that recognition is due in part to elements that are common or indispensable? Consider an assault cannon. It is a fething rotary cannon. So what if GW uses the same sort of rotary cannon every damn time? Doesn't make it a unique work of art. It is a gameplay expedient that has feth all to do with 'art'.
Edit: Sorry about the rambling and cussing. I've had a few in one of the best darn bars in the US, JM Curly.
BACK ON TOPIC! I just want to be able to flip my ZBP character card over to an epic level version of excessive fantasy kicking! Do that, and I'll back ZBP all the way.
Bashing parody character in zombicide is like bashing the use of vehicles at a NASCAR race! Zombicide was built on the use of parody characters (seeing chuck norris and Bruce willis forced me to pledge for the first ks/my first ks ever). I for one and many others love parody characters, especially as a gamer, movies buff, music lover, etc. Parody characters let some re-live their childhood or for a moment battle zombies while becoming one of their favorite movie heroes.... (I get it some players don't use their imaginations while playing, but it makes a game experience much more enjoyable!)
The pledge numbers for zombicide speak for those of us who love parody characters, but anyways.....
I also like the idea of super strength characters! I hope we see both historical and parody fantasy characters. William Wallace? Yes please! Gimli? Yes please!
I originally wasnt a fan of a new zombicide genre, but this could be cool!
I think the point here is that they're not so much 'parody' as they are 'homage' and that's not necessarily something that is 'protected' and/or 'allowed'!
Alpharius wrote: I think the point here is that they're not so much 'parody' as they are 'homage' and that's not necessarily something that is 'protected' and/or 'allowed'!
And yet the boxed game has them, let alone the Kickstarter exclusives. I really don't think it's something worth worrying about.
I'm also certain that not-Ron Burgundy's jacket was a reference to Stan from the Monkey Island games...
Again, it isn't worth 'worrying' about, it just might mean that we shouldn't expect many of them going forward - other than ones based on historical figures of course!
weeble1000 wrote: But all the same, just because something is funny doesn't make it a parody.
Technically just because something is funny or isn't funny doesn't define said item as a parody. A parody at the heart of it is not necessarily defined as 'funny' or completely have to be a spoof, parody at the base is imitation, which does not imply being a duplicate or copy.
Piston Honda wrote: Does anyone else wish they didn't go the fantasy route and with historical figures from middles ages, renaissance, etc. ?
I wanna see pope Innocent III, William Wallace, Joan or Arc, vlad Dracula, Simon de Montfort
I don't see why they can't do both while still maintaining its whimsical nature. Granted I don't see it being historically accurate in terms of detail but merely in name. There are many versions of vlad Dracula that aren't historical and still fantasy.
weeble1000 wrote: But all the same, just because something is funny doesn't make it a parody.
Technically just because something is funny or isn't funny doesn't define said item as a parody. A parody at the heart of it is not necessarily defined as 'funny' or completely have to be a spoof, parody at the base is imitation, which does not imply being a duplicate or copy.
Piston Honda wrote: Does anyone else wish they didn't go the fantasy route and with historical figures from middles ages, renaissance, etc. ?
I wanna see pope Innocent III, William Wallace, Joan or Arc, vlad Dracula, Simon de Montfort
I don't see why they can't do both while still maintaining its whimsical nature. Granted I don't see it being historically accurate in terms of detail but merely in name. There are many versions of vlad Dracula that aren't historical and still fantasy.
In our discussion of the law, parody is defined as commenting on the source. That is, commenting on or poking fun at the thing that you have copied, or the source of the good or service in the case of a trademark. Using the copy or the mark to comment on or poke fun at something else is satire.
In other words, just because something is funny (or intended to be funny) doesn't make it a parody. Parody, as you point out, is about intent. And the intent, as I described, relates specifically to the object of commentary.
Well this turn into legal discussion wan't anticipating.
Just was giving a warning regarding HBO IP, as of late HBO has been on the warpath regarding the GoT IP.
GRRM has an entire collection of the dark sword miniatures line and even has dioramas of scenes from his books. Dark Sword has permission to make the SoIaF line and they seem to be good acquaintances/ friends with GRRM. It was just a warning in the event HBO wanted to step and and say NOPE.
Alpharius wrote: Again, it isn't worth 'worrying' about, it just might mean that we shouldn't expect many of them going forward - other than ones based on historical figures of course!
Because of the setting, or because of legal threats? Because they've done three Kickstarters with tons of these homage characters and so far the only issue they've come up against is Jules/The Bride.
I'm just surprised at all the apparent doom and gloom over how Guillotine are never going to be able to do homage characters again to be a little silly, given that aside from one example they've never had a problem.
I wasn't doom or glooming it nor meaning to turn this to into a legal discussion, so I will refrain. I was just agreeing and disagreeing with a few things.
It's rather appropriate in a thread about the zombie apocalypse. And this being the Internet a 'successful' thread is not possible without gross ignorance, personal attacks, and wild speculation argued as fact exclusively by experts.
I see zombies in a fantasy setting and I don't get Zombie Apocalypse from it. The Zombie Apocalypse is usually a staple of modern horror. This just comes off as a D&D style hack and slash to me, or Army of Darkness Horror/Comedy romp.
Zombicide has always had a humorous flair to it, so I think that's an adequate description. Also, a "not Luke Evans Dracula" would be fantastic. Either that, or Bard, whichever way, I must have a Luke Evans in Black Plague!
I may be alone on this, but I would love to see "zombie bosses" based on some of history's more despicable cast. I'm thinking a zombie Elizabeth Bathory, Vlad, or Gille deRais could be pretty freaking sweet. That's probably far too dark, though, so I doubt we'd see anything like it. Otherwise, I'd prefer we mostly get fantasy characters instead of historical ones.
Historical characters would only have appeal to history buffs. They would never be as recognizable as pop culture references.
Not saying their can't be some crossover between the two. Abraham Lincoln is featured in multiple movies where he has been known to slay both Vampires and Zombies, and his likeness is Public Domain.
Piston Honda wrote: Well this turn into legal discussion wan't anticipating.
Just was giving a warning regarding HBO IP, as of late HBO has been on the warpath regarding the GoT IP.
GRRM has an entire collection of the dark sword miniatures line and even has dioramas of scenes from his books. Dark Sword has permission to make the SoIaF line and they seem to be good acquaintances/ friends with GRRM. It was just a warning in the event HBO wanted to step and and say NOPE.
By the way doesn't Dakka have a lawyer?
The Dark Sword-line makes it a point to look different than the TV-show actors though. And it's probably the likenesses of the TV actors that Zombicide would want.
In other words, they probably don't care for "Jon Snow" sculpted to some pre-TV-show artwork or possibly even an official "Jon Snow" that is very different from the TV-show interpretation. What they would want is a not-Kit Harington in TV-show-gear. GRRM can't help you with that.
As for legalities, we already saw what happened with Miramax. CMON received a C&D or some other legal letter and changed the sculpts. Probably cheaper than paying the lawyers.
Did anyone here back CMON's Arcadia Quest? AQ had medieval/fantasy references/parodies. Woo... Grey Adder Exclusive Figure...
Alpharius wrote: BONES 3 will be a 'pick and choose' a few things - especially large terrain pieces.
Zombicide BP will be, I fear, an 'all in' experience!
It sounds as though Black Plague will be more or less the same as Rue Morgue. $100 gets you Black Plague, $150 gets you that and a smaller expansion akin to Angry Neighbors or Toxic City.
Yeah, I'd fully expect BP to follow the Season 2 & Season 3 format, given that it worked really well for CMoN. I do like how Season 3 capped things off with all of the dashboards, dice tower, etc. to enhance the play experience. That was really nice.
Same, I can't wait to get the rest of my pledge. Are we betting the small expansion adds werewolves or vampires? Because I'd love that.
Oh my God. I just had the best-worst idea ever. Zombie dinosaurs. I know, it'd never work, nor will it ever happen. It's just perfectly ridiculous and humorous, which goes well with Zombicide.
I'm kind of bummed that they pushed it to June, but it sounds like Ninja All Stars pledge manager is going up next week, and I need to pay for my Adventure Case, so I guess it might be a good thing. But I want to hear more about the new survivors!
Vamps and wolves somehow getting tied in would be cool. Skeletons could work I'd think.
I'm going to keep hoping to flip the dashboard over for a super heroic leveled- up version of the heroes.
Zombie dinos would be great. Something I've wanted for a long time, but I don't think this is the right place for them.
Zombie dragons however? Sure, why not?
I ended up getting rid of my Z3 stuff (family aren't fans of undead/ modern games), but the toughest pieces to part with were those dashboard and dice tower. What a nice idea to include. I'd like to see CMON start making or including those towers with more of their dice heavy games.
ced1106 wrote: As for legalities, we already saw what happened with Miramax. CMON received a C&D or some other legal letter and changed the sculpts. Probably cheaper than paying the lawyers.
It happened once. In the very first Kickstarter. It didn't slow 'em down one bit.
Unforgiven, one of the best westerns ever made, only has a lifetime gross of $101 million. Tombstone has been beaten out by both Brokeback Mountain and Back to the Future III.
Of course, The Hateful Eight will be hitting theaters pretty soon, which should absolutely be a boon to all Wild West table top games.
Oh, my comment on zombie dinos wasn't meant for Black Plague, I just want to see it as a future Zombicide gig. Sci-fi Zombicide would be incredible too.
My fear on Toxic/Berserker zombies is that they would have a weird place in BP. It's said to be much more melee oriented, so I feel Berserkers would be a tad redundant and the Toxics would likely end up overpowered, due to the (alleged) reduction in number of ranged weapons. I could see having skeletons as the smaller expansion, with regular/armored/wizard skeletons, and then like Murder of Crowz, have Lycan Pack, and Brotherhood of Vampires.
+1 on having Selene, Viktor, and Lucian survivors.
The problem with skeletons, vampires and wereeovles isn't themeatic, it's how to implement them.
Zombicide as a game works because zombies are mostly slow moving, predictable, and not a terrible threat until there are hoards of them bearing down on you.
Skeletons are traditionally faster than zombies. The runner already fills that role.
Werewolves are fast, do lots of damage, and are hard to kill. That would make them more dangerous than Abominations .
Vampires ? I can't think of any way to implement them without them either being grossly overpowered, or horrifically under represented. If we "I am Legend" them down to be playable, they are basically zombies by another name.
Vampire Survivors on the other hand, seem alot more managable.
Zombicide: Black Plague will give players a brand new way to handle their Survivor's stats! The ID Card itself will fit in a deluxe plastic dashboard that will help you keep track of everything regarding your Survivor!
The experience tracker is a sliding arrow built into the dashboard.
Color pegs will help you mark you Survivor's new skills and keep track of their wounds.
Black Plague introduces a more detailed inventory system, and the dashboard will help you organize your cards between your hands, your body, and your backpack.
Guillotine Games - We received many questions on PM. The plastic dashboards will be in the core box. They are NOT sold separately or Kickstarter exclusive.
This is very close to something that I am in the process of developing for my company's game. Great idea. It is interesting to see how they handled certain design issues.
I like the tapered wall on the card slots. It should be easy to slide cards out of the compartment. I'll definitely have to back the campaign now .
This is very close to something that I am in the process of developing for my company's game. Great idea. It is interesting to see how they handled certain design issues.
I like the tapered wall on the card slots. It should be easy to slide cards out of the compartment. I'll definitely have to back the campaign now .
and even better they've made sure it will fit sleeved cards according to FB
This is very close to something that I am in the process of developing for my company's game. Great idea. It is interesting to see how they handled certain design issues.
I like the tapered wall on the card slots. It should be easy to slide cards out of the compartment. I'll definitely have to back the campaign now .
and even better they've made sure it will fit sleeved cards according to FB
It is nice that it will be plastic too.
Ours will have to be wood or MDF I think. Design is on the back burner until the game is at least close to finalized. Don't want to design something and then have to scrap it.
The dashboard has been, in my opinion, one of the weakest links in Zombicide. I get a little twitchy playing around my 4 y/o. A little bump from a grabby hand can send your stuff flying.
The Hell Dorado board game, Claustrophobia, had something similar, and I never understood why nobody else ever tried to do something similar.
Spoiler:
Of course that used dice instead of pegs, and it was more to show where the character's energies were being focused as well as how beat up they were.
It's an expensive component. That's probably why more products don't include something similar. I'm still not sure that we will be able to get away with it, and we will be doing production in house via CNC. It depends on material costs and how much time on the machine it takes to produce one.
They are so darn useful though, that I would want to have them available to players, even if ti meant selling at cost.
This video confirms there is a base game and expansion - Wulfsburg - Zombie wolfs, Zombie wolf Abomination and 4 new heroes. Expect a $150 buy in then.
They usually send out a warning a few days befire it launches, A few minutes after t has launched (although I would expect early birds to be gone if you rely on the launch email) and 48 hours before it end.
I think this is the first kickstarter where I know before day one that I'm backing it. I'm hoping to grab an early bird Black Plague plus Wulfsburg, but that's probably unlikely.
I like the plastic tray, I always thought something like that would be a lot better than just placing small cards on top of a big card where they can slide around too easy
I don't care for the human/elf/dwarf/zombie designs and I don't want more "miniature games" except The Others (that €:$ exchange rate REALLY doesn't help), but I could really use a ton of werewolves for Blood Bowl and such. Urgh.
Binabik15 wrote: I don't care for the human/elf/dwarf/zombie designs and I don't want more "miniature games" except The Others (that €:$ exchange rate REALLY doesn't help), but I could really use a ton of werewolves for Blood Bowl and such. Urgh.
I'm going to guess you are S.O.L. with this kickstarter then, as I seriously doubt the $150 pledge level will come with more than 1-3 wulbominations.
Both Season 2 and Season 3 came with a third box in each pledge level, the Zombie Dogz for Season 2 and VIP Zombies box 1 for Season 3.
Hopefully they throw a bonus box in for Black Plague although with increases in material costs they may have had to drop it to keep the $100 and $150 pledge levels.
Nah, it has something to do with California having the same sized operating budget as the UK.
I got my package today, as I was leaving for work. Didn't get to cut it open, but I've already aranged for Zombicide Action tomorrow night with my gaming group.
I figured it was us lonely midwesterners with crappy weather that were the primary area in the US.
Crappy?! It poured all day Tuesday, was mid 80s Wednesday/Thursday, and now it's supposed to rain a ton today, I love it!
On topic, of the survivors previewed so far, I can tell that Nelly is definitely my kind of character. With them doing one survivor a day, and the KS launching on the 8th, I think it's safe to say that they'll preview the four from Wulfsburg as well. Which is perfect, because my fiancee loves how the Red Riding Hood-esque character looks, and I love the Dark Elf woman.
The full length KS video is up now - so you can see the contents of Wulfsburg and the miniatures it seems there is only 1 wolf scuplt (so far) and you get 21 of them plus 1 Wolfbombination
The Wulsburg expansion seems very light compared to the last two.
Toxic Mall: 4 game tiles , 43 miniatures, 22 sculpts (4 new survivors in their human and zombivor versions, 29 Toxic Zombies miniatures and the Zombivor versions of Season 1 survivors). 40 cards.
Wulfburg looks to have: 2 game tiles, 22 miniatures, 6 sculpts, 30 cards.
All the above contents are as listed at the start of the campaign and no additional contents / sculpts were added to Toxic Mall or Angry Neighbors boxes as stretch goals with the exception of a first player counter in toxic mall which I haven't included.
Automatically Appended Next Post: edit: Wulfsburg does come with 4 extra character trays but given that we already have 6 in the main box I can't see them getting much use.
So the wolfsburg expansion looks like it includes 4 more of those plastic dashboards... Any guess as to why? Is this game gonna support up to 10 players, or is that maybe a mistake?
Alpharius wrote: I think at this point, $3M is almost a guarantee!
Seems like a fair assessment based on the previous two kickstarters.
Currently budgeting $150 for this but that might fly out the window once it gets rolling. Hope to see medieval Ash from Army of Darkness. That would be swell.
Seems like a fair assessment based on the previous two kickstarters.
Currently budgeting $150 for this but that might fly out the window once it gets rolling. Hope to see medieval Ash from Army of Darkness. That would be swell.
Yeah, that really would be quite nice - and timely too!
Alpharius wrote: I think at this point, $3M is almost a guarantee!
You think the medieval setting brings in enough people to counteract the people who don't want this because it isn't a continuation of normal Zombicide?
Alpharius wrote: I had the initial Zombicide, sold it all off, didn't get Season 2 or 3 but I'm really interested in this one.
Ah, fair enough. I have the first three seasons and basically every odd-on product ever made for the game, so I'm at the "That'll do pig!" stage of my Zombicide buying enthusiasm. The fact that they've completely changed the aesthetic just makes it easier to quit,
Alpharius wrote: I had the initial Zombicide, sold it all off, didn't get Season 2 or 3 but I'm really interested in this one.
Ah, fair enough. I have the first three seasons and basically every odd-on product ever made for the game, so I'm at the "That'll do pig!" stage of my Zombicide buying enthusiasm. The fact that they've completely changed the aesthetic just makes it easier to quit,
I did not do any of the earlier versions, but am in for this one. Lots of gamers out there not interested in contemporary settings, but are very interested in medieval/fantasy settings, so there is a completely new market to sell to. I'm primarily in for some fun new Chaos cultists for my Nurgle 40K army, but the game sounds fun as well. Changing the aesthetic might turn off some players, but changing up the rules a bit might also draw in owners of the existing games who are looking for a change of pace.
I suspect that they will eventually have do a sci-fi version as well. Again, a whole new market of potential players...
Sedition Wars wasn't a Guillotine Games product, had models that needed to be glued together, game breaking mechanic problems. It was all the wosrt aspects of a board game and tabletop miniatures game in the same box.
Zombicide Black Plague this year, maybe Zombicide Season 4 next year, and then we are fully ripe for Zombies in Space, done right.
9 Space Station Tiles, 70 something astronaught zombies, maybe some space monkeys, rules for opening airlocks and sucking zombies in space, and we have a hit game.
adamsouza wrote: 9 Space Station Tiles, 70 something astronauht zombies, maybe some space monkeys, rules for opening airlocks and sucking zombies in space, and we have a hit game.
Add game mechanics for the crazy AI running the place and I'm in.
We got 3 contemporary Zombicide sets, so if fantasy proved popular (and it will) I suspect we'll get 2 more of them before they decide to move it again (and have to more heavily re-do the rules)
adamsouza wrote: Sedition Wars wasn't a Guillotine Games product, had models that needed to be glued together, game breaking mechanic problems. It was all the wosrt aspects of a board game and tabletop miniatures game in the same box.
Zombicide Black Plague this year, maybe Zombicide Season 4 next year, and then we are fully ripe for Zombies in Space, done right.
9 Space Station Tiles, 70 something astronaught zombies, maybe some space monkeys, rules for opening airlocks and sucking zombies in space, and we have a hit game.
I completely agree that SedWars is pure gak. That's not up for argument.
However...
CMoN still published that crap. It's still their name on the box, and it's still current product.
Plus, GG is working with the idiots behind SedWars.
adamsouza wrote: Sedition Wars wasn't a Guillotine Games product, had models that needed to be glued together, game breaking mechanic problems. It was all the wosrt aspects of a board game and tabletop miniatures game in the same box.
Zombicide Black Plague this year, maybe Zombicide Season 4 next year, and then we are fully ripe for Zombies in Space, done right.
9 Space Station Tiles, 70 something astronaught zombies, maybe some space monkeys, rules for opening airlocks and sucking zombies in space, and we have a hit game.
Yup, easy money...
JohnHwangDD wrote: CMoN still published that crap. It's still their name on the box, and it's still current product.
Probably won't be a current product by the time they are ready to do Sci-Fi Zombicide. Miniature Market was recently dumping the Sedition Wars box sets for $20...
JohnHwangDD wrote: CMoN still published that crap. It's still their name on the box, and it's still current product.
Probably won't be a current product by the time they are ready to do Sci-Fi Zombicide. Miniature Market was recently dumping the Sedition Wars box sets for $20...
T
If I had paid $20 + S&H for my copy of SedWars, I'd be quite satisfied with it.
adamsouza wrote: Sedition Wars wasn't a Guillotine Games product, had models that needed to be glued together, game breaking mechanic problems. It was all the wosrt aspects of a board game and tabletop miniatures game in the same box.
Zombicide Black Plague this year, maybe Zombicide Season 4 next year, and then we are fully ripe for Zombies in Space, done right.
9 Space Station Tiles, 70 something astronaught zombies, maybe some space monkeys, rules for opening airlocks and sucking zombies in space, and we have a hit game.
Just think... All the Not Star Trek zombies, so many red shirts , not to mention not Jedi, zombie yoda, zombie Chewie, and zombie princess slave girl .
Wasn't Sedition Wars also one of the forerunners for miniature board games on KS?
The process has been refined quite a bit since then.
As a side note, I have the last shipment of Zombicide S3 in hand and the sculpt quality is really getting better - the artists and manufacturers are learning what works and what doesn't for the medium - fine details suffer a bit (a few squished noses or missing ears), but exaggerated sculpting really stands out, and I'm excited to see the fantasy sculpts for Black Plague.
Yeah, SedWars was one of the first KS to get out and go big. I have to imagine CMoN learned a lot about what doesn't work there, which is why more of their KS are all about things that are just about ready to go, versus things that need a lot of new stuff created.
Just think... All the Not Star Trek zombies, so many red shirts , not to mention not Jedi, zombie yoda, zombie Chewie, and zombie princess slave girl .
Zombie Han, zombie Luke with light saber, zombie Vader, zombie Jabba, zombie Aliens, zombie Ripley, zombie Predators, zombie Sarah Conner and characters lifted from every other cool sci-fi movie out there. Definitely an enormous license to print money...
Alpharius wrote: We should probably take the discussion of a hypothetical SF version of Zombicide that's at least 3 or 4 years away, if ever, to a separate thread...
I will get that added to the OP. I took out a $1 pledge just to be a late backer depending on how the Black Plague KS looks hero wise. I was disappointed that they didn't do a card for the plague doctor though although I can understand Guillotine Games not wanting to give away too many free heroes as then less people would buy character addons.
I already have proxy figures in mind for both of them, but I brought it up because one of my gaming buddies was flipping out over it. He's a bit OCD about not using proxies and was aggirvated he 'had' to spend the additional $50 for 2 figures.
This being the interenet, I figured I'd mention it before some other OCD individual dame to the same conclusion and accused me of deceiving them, or posting about the conspiracy, etc...
weeble1000 wrote: I think the goal here is to capture a slightly different segment of the market.
There are enough Zombicide fans to make the KS a guaranteed success, probably at least one million in pledges. So the risk here is pretty minimal.
The payoff would be in drawing more players/customers into Zombicide; people who don't yet have a single Zombicide product.
There's additional value to extant Zombicide owners if the gameplay is fresh, although I think that remains to be seen. It looks like there will be a 'necromancer' instead of an abomination, which could be interesting. And then the spells.
It also adds new tile sets, which can always be used in combination with existing tiles. It would be great if there were some crossover rules, even if they were home brew.
I haven't backed a single ZCide KS campaign, despite having purchased Seasons 1 and 2 at regular retail. I may back this one though. I can't deny that the fantasy theme sparks additional interest in me.
Nice post, and I'm one of those people - I don't have Z-cide but would consider this themed one! I backed B-sieged for $1 to get access to the pledge manager, and much prefer the look of its art over some of the "campy" Z-cide stuff. If this game sticks to things that look more like the B-Sieged characters, I will be much more interested
200 people had already pledge by the time mine was done processing.
I also think this is the highest starting goal I've seen from CMON. A lot more realistic. Then again, given how many EBs they've got and how much this will generate by the time it finishes, not that surprising.
Looking forward to it!
Looks like our exclusive for pledging is a Highlander this time around. Interesting. Going to be curious to see what sorts of heroes we end up with.
Automatically Appended Next Post: Hmm.. just noticed the your pledge is being processed thing... what's that all about? Is KS charging when you pledge now instead of at the end?
prankster wrote: First time I've had the 'pledge processing' thing at the top after confirming payment details.
Interesting.. I thought it was just me.
There's lots of people in KS comments talking about it as well. Think it gained 200 backers between me hitting the page and finally having my pledge processed. I guess it's KS rate limiting the connections to it's back end to stop things blowing up at the start / end of a big campaign.
Got the processing thing too. Looks like KS is limiting the flow to it's servers to keep them from exploding under the pressure of several thousand simultaneous pledges.
bing. That took 10 minutes longer than I was expecting! Getting some very weird behavior from Kickstarter. The total keeps reverting back to $88,105...