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Made in us
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You don't get to know ya git

Ok I think Orks can loot anything but some one I know aka a cron Player thinks that thay can't what do you think on it

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On a boat, Trying not to die.

Well, yes.*

*Prepares for flood of "NO THEY CANT RAEG" comments.

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Ultramarine Master with Gauntlets of Macragge





Boston, MA

Punctuation is your friend, please use it.

Orks have rules for a bunch of vehicles like Looted Wagons and Battlewagons that can be well represented by looted vehicles, like a Rhino or Land Raider. If you want to Ork up a Monolith and use it as a Battlewagon, you've got the power to. In the fluff, they can loot anything, but the rules are a little more limited. Monoliths might just phase out, fluff-wise, but whatever, do what you want.

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They can loot Titans, fluffwise.

They can loot Liths, as Phase Out can be blocked by orky gubbins..

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You don't get to know ya git

Ya that's what he said about the fluff but it is a ork Amy so we do what we want to.

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Fixture of Dakka






On a boat, Trying not to die.

Well, you do what the fluff constrains you to.

Which doesn't happen to be much, but that's a moot point.

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Skull snatcher wrote:Ya that's what he said about the fluff but it is a ork Amy so we do what we want to.

Please work on your punctuation and grammar, your posts are kind of a chore to read.

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One Canoptek Scarab in a Swarm




The Crypts Beneath Terra

As long as you can find something in the codex for it to represent, yes. Fluff wise they can loot anything as they are geniuses in their own way.

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Yes!!!

I'm writing a story about Ork kammando's infiltrating Terra and looting the Emperor himself!

I'm up to the point where da boyz have made it planet side.

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MrFlutterPie wrote:Yes!!!

I'm writing a story about Ork kammando's infiltrating Terra and looting the Emperor himself!

I'm up to the point where da boyz have made it planet side.

Buddy your too late on the looted Emperah idea



And as people have said. 'Orks can loot anyfing, not even a Carnifex is safe!'

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Holy Terra

They can lot anything, anywhere, anytime....
If they survive to escape with the loot of course.

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Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.


The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?

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As it's been said, they can loot anything. They have an odd psyke ability within them that allows them to project a field of wtf over things allowing them to work simply because the orks believe that they will work. In the fluff, the imperium has studies ork tech. By all means it should not work. It physically cannot work, but orks, with their wtf field, make it work. That's why only orks can use ork tech.

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What a glorious topic to discuss!

Alright, Well speaking from an old school necron player.... TECHNICALLY no the necro-dermins of all necrotyr technology comes witha protocol that will evaporate the machinery to a specific location (normally a tombworld) to be repaired by tomb spyders and scarab swarms. In the old fluff it was an infuriating point to the Imperium because they wanted to study the necron closely and figure out a way to deal with them easier. So in a way your friend is correct.... HOWEVER in a story of the old Necron Codex an unit of space marines counter assualt a necron force attacking an Imperial home world. After defeating the Necron the leader looks to the scraps of a necron warrior and watches as it's protocol is about to go into effect. He pulls a specific bullet labeled "The Odysseus Bolt" and shoots the necron warrior right in the skull watching his bullet and the necron both vanish. He returns to his command and tracks the location of the bolt to a system 2 weeks travel from the battlefield. These same marines pay the tombworld a visit with a virus bomb payload should their mission to invade a tomb world not go as planned.

This is to prove the necron don't have a foolproof way to avoid being taken captive though it is monotonous! For an Ork I think this sort of thing would interest a Big Mek and he would want to find a way to loot necrontyr tech himself. I can think a number of ways for this to happen... but what I imagine to happen would be the big mek kills one see it's ports... next he crushes one leaving it enough strength to fight back till he restrains it he cracks open it's circuits and starts to take a look when this one also phases out. The next warrior he tries to hi-jack he lets his boyz distract the warrior and this time after studying how the energies of phase out work suddenly jolts it with a power cable ripped right out of his KFF shorting it for a moment and promptly decapitates it and then runs a curent through it keeping it "alive" but more or less incapacitated while he studies it with a grin.

Long story short, this situation is yet again one the Ork mindset thrives in... Tell an ork he can't do something and he will find a way to prove you wrong ... it might not be pretty but then again he proved you wrong! Who knows maybe he just needs to shove some of the necron circuitry into an orks brain and he can control it's phase out reflex! Personally i would say at this point the Orks have sucessfully ransacked a tombworld and those don't implode on themselves when captured so it stands to chance your friend is very wrong about the fluff now and days.

All and all I say more power to ya! Give your orks necron limbs for cybork body, have em hollow out destroy bodies to make buggies; the crazier the idea the better! Not to mention nothing is stoping you but fluff... to hell with the fluff just do it if you want to. Make your friend sad that you'd butcher a necron piece just for a conversion!

Happy building!

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Isn't there something in the new codex about some necron lord giving an invading ork mek some doomsday cannons to move along and have his fun somewhere else?


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The orks can loot anything they want, yes. If they want to loot some necron tech, they simply take a gubbin that they think makes phase out stop working.

I currently have a loot storm raven, dread knight, inquisitor karamazov, and ghost ark. Finding a game to field them all is a bit of a chore, but fun nonetheless.

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It would depend on what Necron item they are trying to loot. Can they loot any of the weapons? No not really as most of them are already so fragile that to include even a trigger on them would cause the interior of the gun to lose its magnetic field that keeps all of whatever misty magic the Necrons use to flay people apart controlled. Vehicles would be a different matter but again, trying to use the guns on them is disastrous, the Ork Mek in the codex simply tried to fire the Doomsday Ark and ended up taking out the entire planet, his entire Waaagh included

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Warboss ZanZag wrote:
MrFlutterPie wrote:Yes!!!

I'm writing a story about Ork kammando's infiltrating Terra and looting the Emperor himself!

I'm up to the point where da boyz have made it planet side.

Buddy your too late on the looted Emperah idea



I love that picture and it was my inspiration for my silly little story.


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@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..

 
   
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Wouldn't it depend on what your definition of "loot" is?

After all if you define "loot" as using as in just having a piece of what ever it is in your new construct -EX: a Space Marine strapped to the front of a battle wagon = looted SM- Sure -although in the Necron's case you'd need to get past phase out -assuming that it is in the new 'dex.-

If, however, your definition of loot is using as in how it was originally designed to work, no.
1 There are some thing that no matter how strong your mystic "We're gonna ing rape physics and logic in the ing hole" field is you still cant steal them.
2 just because some one can make a picture or model depicting this DOES NOT mean it can actually happen
3 If they really can steal anything then why isn't there any fluff in which an ork whaagh HAS a 'lith after all last codex it was the most resilient vehicle in the game.

Now, if your a "Orkses kan doz ANYTHIN' if wez BULEEV" then I ask you this, why have orks lost battles if they all always believe that they will win?
   
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NL_Cirrus wrote:Wouldn't it depend on what your definition of "loot" is?

After all if you define "loot" as using as in just having a piece of what ever it is in your new construct -EX: a Space Marine strapped to the front of a battle wagon = looted SM- Sure -although in the Necron's case you'd need to get past phase out -assuming that it is in the new 'dex.-

If, however, your definition of loot is using as in how it was originally designed to work, no.
1 There are some thing that no matter how strong your mystic "We're gonna ing rape physics and logic in the ing hole" field is you still cant steal them.
2 just because some one can make a picture or model depicting this DOES NOT mean it can actually happen
3 If they really can steal anything then why isn't there any fluff in which an ork whaagh HAS a 'lith after all last codex it was the most resilient vehicle in the game.

Now, if your a "Orkses kan doz ANYTHIN' if wez BULEEV" then I ask you this, why have orks lost battles if they all always believe that they will win?


Your lack of knowledge on the Ork "Waaagh! field" is amusing.

Ork can loot anything. They can design "gubbins" to get past the phase out. All you need is a good big mek, some ingenuity, and a little luck.

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The galaxy is a big place. Who says there ISN'T an Ork warband out there with a looted Monolith? Some especially-tricksy Big Mek dug up some weird-looking loot and started tinkering with it, was attacked by metal-boyz a few times, got frustrated with the way they always ran away when they were losing, and then stayed up all night building an insane contraption that, when turned on, shut out all teleportation into or out of a half-mile-radius circle around it. The next time the metal-boyz turned up to fight he flipped the switch, none of those stinkin' metal panzees could get away, so the Orks krumped 'em all!

And that's how Zargrog Iron-Toof found his infamous Thunda-Wagon, from which he led an apocalyptic Waagh! across a dozen worlds before accidentally plugging the glowy green gubbins into the wrong socket and turning himself and nine hundred square miles of Imperial hive world into radioactive glass.

This message was edited 2 times. Last update was at 2012/01/01 04:26:34


 
   
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Orks being able to loot stuff is like Chaos being able to curropt almost anything if they want it its practly theirs.
   
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BeRzErKeR wrote:The galaxy is a big place. Who says there ISN'T an Ork warband out there with a looted Monolith? Some especially-tricksy Big Mek dug up some weird-looking loot and started tinkering with it, was attacked by metal-boyz a few times, got frustrated with the way they always ran away when they were losing, and then stayed up all night building an insane contraption that, when turned on, shut out all teleportation into or out of a half-mile-radius circle around it. The next time the metal-boyz turned up to fight he flipped the switch, none of those stinkin' metal panzees could get away, so the Orks krumped 'em all!


1st Say that "nowhere does it say that this doesn't happen" is the unimaginative man's way to justify a invalid argument. Under the same logic I could say "the galaxy a big place so who says there ISN'T so Tomb World out there that has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them." under your logic that is just as valid.

2nd I find it unlikely that any ork whaaagh could fight and beat a Necron army over extended durations. mostly because at some point they'd run out of orks sense piles of flayed atoms can't spore.

3rd how can you block a technology that you can't understand? That would be like barbarians from 4,000,000 BC jamming radio transmissions of a modern day satellite.

This message was edited 1 time. Last update was at 2012/01/01 04:53:08


 
   
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NL_Cirrus wrote:
1st Say that "nowhere does it say that this doesn't happen" is the unimaginative man's way to justify a invalid argument. Under the same logic I could say "the galaxy a big place so who says there ISN'T so Tomb World out there that has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them." under your logic that is just as valid.


Except it's the canon statement. The OFFICIAL POSITION of Games Workshop is that, aside from a very, very small number of definitely established facts, nobody knows anything about the universe and certainly no-one is in any position to say something isn't possible. You couldn't say there's a Tomb World which " has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them" because, well. . . that's just word salad. It means literally nothing, and you'd need a hell of a lot of editing to make it mean something. You COULD, for instance, write up fluff for a Necron army whose Warriors are linked into a communal neural net (aka 'hive mind'), and move through the webway via a central portal (which was what the Golden Throne was originally designed to do) in order to more effectively accomplish their goals; and it's entirely possible that they might possess weaponry that works over interstellar ranges. For that matter, that's actually canon now; the Star Orrery at the center of a Tomb World can apparently be used to make stars go supernova. So, yes, the Necrons DO have an "ultimate doom cannon to vaporize whole planets".


NL_Cirrus wrote:
2nd I find it unlikely that any ork whaaagh could fight and beat a Necron army over extended durations. mostly because at some point they'd run out of orks sense piles of flayed atoms can't spore.


I find it unlikely that a Necron army could fight and beat an Ork Waagh! over extended durations, since unless they killed EVERY Ork at the same time there would, in fact, be plenty of spores to go around, and they ain't making any more Necrons. Even if 99% of fallen Necrons get phased out and repaired to perfect condition, they're still gonna take losses, and they can't afford losses. At all. The Orks, by contrast, can replace their entire population in fairly short order. Long-term, Necrons lose.

NL_Cirrus wrote:
3rd how can you block a technology that you can't understand? That would be like barbarians from 4,000,000 BC jamming radio transmissions of a modern day satellite.


Well, for one thing, the Orks were genetically programmed specifically to fight the Necrons. It's entirely possible that Ork Meks understand exactly how Necron technology works, subconsciously, and can figure out precisely how to beat it in short order. Secondly, Orks deal with technology they don't understand ALL THE TIME. Orks don't understand half their OWN technology, and they still make out pretty well.

This message was edited 1 time. Last update was at 2012/01/01 05:40:46


 
   
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Chicago, Illinois

Orks can loot anything. The codex even says so.

This message was edited 1 time. Last update was at 2012/01/01 05:43:54


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BeRzErKeR wrote:
NL_Cirrus wrote:
1st Say that "nowhere does it say that this doesn't happen" is the unimaginative man's way to justify a invalid argument. Under the same logic I could say "the galaxy a big place so who says there ISN'T so Tomb World out there that has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them." under your logic that is just as valid.


Except it's the canon statement. The OFFICIAL POSITION of Games Workshop is that, aside from a very, very small number of definitely established facts, nobody knows anything about the universe and certainly no-one is in any position to say something isn't possible. You couldn't say there's a Tomb World which " has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them" because, well. . . that's just word salad. It means literally nothing, and you'd need a hell of a lot of editing to make it mean something. You COULD, for instance, write up fluff for a Necron army whose Warriors are linked into a communal neural net (aka 'hive mind'), and move through the webway via a central portal (which was what the Golden Throne was originally designed to do) in order to more effectively accomplish their goals; and it's entirely possible that they might possess weaponry that works over interstellar ranges. For that matter, that's actually canon now; the Star Orrery at the center of a Tomb World can apparently be used to make stars go supernova. So, yes, the Necrons DO have an "ultimate doom cannon to vaporize whole planets".


We must have two different definitions of "word salad" as I understand it word salad is an incoherent random conglomeration of words. Key word being INCOHERENT. My example was not incoherent nor was it random, I chose each word to be conflicting so that it would provide a good example as to why saying "just because they didn't say we couldn't" is a BAD support for any argument. That being said it wasn't incoherent because it had a Noun a Verb and several prepositional phrases all linked with appropriate artical adjectives and described by and elaborated with adjectives and adverbs, some are my own personal adjectives and adverbs that I just made up to express an as-of-yet undefined quality -'crony: ADJ the look and feel of necron based tech- ,but this IS english and in english you can do that. As for being a conglomeration of words...You got me it fulfills 1/3 of the prerequisites of word salad, as does every sentence ever made but never mind that, so it MUST BE WORD SALAD!

Spoiler:


some what inappropriate and insulting but I spent so long on it I couldn't leave it out and I think its kinda funny.

A Tomb World that has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them. Would ,in fact, be a planet housing a Necron Tomb complex containing a seat of high authority plated in gold with a leader of the humans feudalistic government sharing a conciseness with every being -both organic inorganic or a combination therein- in the empire as well as possessing the endorsement of the quartet of warp entities usually referred to as the chaos gods and, possessing a large weapon that fires projectiles with an intergalactic rang, powered by energy fields generated by each of the metallic bodies of the necrons, that is used to break down the atomic bonds of all planets/planetoids that it comes in contact with, but only under the condition that the large monstrous creatures clad in the armor of grey knights whilst synonymously using bio-mechanical prosthesis powered by Necron technology and drawing power from the warp to further enhance their strength.

I CAN USE BIG WORDS TOO!



BeRzErKeR wrote:
NL_Cirrus wrote:
2nd I find it unlikely that any ork whaaagh could fight and beat a Necron army over extended durations. mostly because at some point they'd run out of orks sense piles of flayed atoms can't spore.


I find it unlikely that a Necron army could fight and beat an Ork Waagh! over extended durations, since unless they killed EVERY Ork at the same time there would, in fact, be plenty of spores to go around, and they ain't making any more Necrons. Even if 99% of fallen Necrons get phased out and repaired to perfect condition, they're still gonna take losses, and they can't afford losses. At all. The Orks, by contrast, can replace their entire population in fairly short order. Long-term, Necrons lose.


The only problem with that statement is, that all Necrons come back to full operational capacity unless they are destroyed at the molecular level, ork weapons are incapable of this. AND orks themselves are limited in there number because they would eventually deplete the soil of nutrients making sporing impossible meaning that ANY loss would be dear, and as we've seen orks don't care about taking casualties.

BeRzErKeR wrote:
NL_Cirrus wrote:
3rd how can you block a technology that you can't understand? That would be like barbarians from 4,000,000 BC jamming radio transmissions of a modern day satellite.


Well, for one thing, the Orks were genetically programmed specifically to fight the Necrons. It's entirely possible that Ork Meks understand exactly how Necron technology works, subconsciously, and can figure out precisely how to beat it in short order. Secondly, Orks deal with technology they don't understand ALL THE TIME. Orks don't understand half their OWN technology, and they still make out pretty well.


1st You seem to forget that the orks were programed by the Old Ones that themselves were defeated by the Necrons, so how could the Old Ones program the Orks to do something thet they CAN'T. Further more the Old Ones didn't understand Necron tech other wise they would have used it too or disrupted it's operation. So, once again, how could the Old Ones program the orks to do what they CAN'T.

2nd Using technology you don't understand is easy, manipulating or disrupting something you don't under stand is NOT. EX: Almost any one in, lets say Canada, can OPERATE a radio, However if you gave a average Canadian civilian a HAM radio and some other equipment could they jam radio frequencies? NO, because using and modifying something you don't understand is WORLDS apart.
   
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NL_Cirrus wrote:
We must have two different definitions of "word salad" as I understand it word salad is an incoherent random conglomeration of words. Key word being INCOHERENT. My example was not incoherent nor was it random, I chose each word to be conflicting so that it would provide a good example as to why saying "just because they didn't say we couldn't" is a BAD support for any argument. That being said it wasn't incoherent because it had a Noun a Verb and several prepositional phrases all linked with appropriate artical adjectives and described by and elaborated with adjectives and adverbs, some are my own personal adjectives and adverbs that I just made up to express an as-of-yet undefined quality -'crony: ADJ the look and feel of necron based tech- ,but this IS english and in english you can do that. As for being a conglomeration of words...You got me it fulfills 1/3 of the prerequisites of word salad, as does every sentence ever made but never mind that, so it MUST BE WORD SALAD!

Spoiler:


some what inappropriate and insulting but I spent so long on it I couldn't leave it out and I think its kinda funny.

A Tomb World that has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them. Would ,in fact, be a planet housing a Necron Tomb complex containing a seat of high authority plated in gold with a leader of the humans feudalistic government sharing a conciseness with every being -both organic inorganic or a combination therein- in the empire as well as possessing the endorsement of the quartet of warp entities usually referred to as the chaos gods and, possessing a large weapon that fires projectiles with an intergalactic rang, powered by energy fields generated by each of the metallic bodies of the necrons, that is used to break down the atomic bonds of all planets/planetoids that it comes in contact with, but only under the condition that the large monstrous creatures clad in the armor of grey knights whilst synonymously using bio-mechanical prosthesis powered by Necron technology and drawing power from the warp to further enhance their strength.

I CAN USE BIG WORDS TOO!


Their a difference in something completely crazy like you said, and something that could actually happen like a looted monolith. It also seems like you thought what he said was "Big scary words".......I find that funny.

NL_Cirrus wrote:

The only problem with that statement is, that all Necrons come back to full operational capacity unless they are destroyed at the molecular level, ork weapons are incapable of this. AND orks themselves are limited in there number because they would eventually deplete the soil of nutrients making sporing impossible meaning that ANY loss would be dear, and as we've seen orks don't care about taking casualties.


Where do you get that all Necrons get back to full operational capacity unless destroyed at the molecular level? If that was the case, than they would be completely impossible to beat, unless you dropped exterminatus bombs all over the tomb worlds.

NL_Cirrus wrote:

1st You seem to forget that the orks were programed by the Old Ones that themselves were defeated by the Necrons, so how could the Old Ones program the Orks to do something thet they CAN'T. Further more the Old Ones didn't understand Necron tech other wise they would have used it too or disrupted it's operation. So, once again, how could the Old Ones program the orks to do what they CAN'T.

2nd Using technology you don't understand is easy, manipulating or disrupting something you don't under stand is NOT. EX: Almost any one in, lets say Canada, can OPERATE a radio, However if you gave a average Canadian civilian a HAM radio and some other equipment could they jam radio frequencies? NO, because using and modifying something you don't understand is WORLDS apart.


1: The Old ones could have beaten the Necrons, but the C'tan were bloated with Necrontyr souls and were just too powerful. So yes, the Old ones could have beaten the Necrons. And how do you know the Old Ones didn't understand Necron tech by the time they created the Orks and the Eldar?

2" You forget we are talking about orks here, orks don't need to understand anything to make it work and use it their advantage. No it doesn't always work (Read the story in the Necron dex' where the Necrons were getting slaughtered by a Waaagh!, so they gave the Orks a dozen Annihilation barges. So the orks tried to use them and got blown up) but it does work sometimes, it just depends on how good of a big mek you have with you.

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NL_Cirrus wrote:
A Tomb World that has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them. Would ,in fact, be a planet housing a Necron Tomb complex containing a seat of high authority plated in gold with a leader of the humans feudalistic government sharing a conciseness with every being -both organic inorganic or a combination therein- in the empire as well as possessing the endorsement of the quartet of warp entities usually referred to as the chaos gods and, possessing a large weapon that fires projectiles with an intergalactic rang, powered by energy fields generated by each of the metallic bodies of the necrons, that is used to break down the atomic bonds of all planets/planetoids that it comes in contact with, but only under the condition that the large monstrous creatures clad in the armor of grey knights whilst synonymously using bio-mechanical prosthesis powered by Necron technology and drawing power from the warp to further enhance their strength.

I CAN USE BIG WORDS TOO!


Congratulations on your big words.

Since you don't seem to realize the point I was making, let me try again, more bluntly. What you just did was to take a confused jumble of unrelated fluff and smash it together, allegedly to prove the point that taking a permissive view towards the fluff allows for such oddities. It does nothing of the kind, because in fact it DOES say, in many places, that this doesn't happen. The Emperor of Man isn't on a Tomb World, he's on Terra; that's a stated fact. The Necrons cannot interact with the Chaos Gods; that's also a stated fact. There are several other such contradictions. That being so, the logic does NOT apply. If you want to give an example, try to find one that isn't utterly irrelevant to your argument.


NL_Cirrus wrote:

The only problem with that statement is, that all Necrons come back to full operational capacity unless they are destroyed at the molecular level, ork weapons are incapable of this. AND orks themselves are limited in there number because they would eventually deplete the soil of nutrients making sporing impossible meaning that ANY loss would be dear, and as we've seen orks don't care about taking casualties.


Necrons come back to nearly-full operational capacity, eventually, if left undisturbed to be repaired. We ALREADY have weapons which cause molecular-level damage; a modern anti-tank missile works by vaporizing part of the vehicle's hull and firing a jet of plasma inside. So yes, Ork weapons DO in fact cause damage at the molecular level, unless you want to argue that a race of beings capable of traveling between solar systems, replacing limbs with fully-functional cybernetics and building and using functional, high-power directed-energy weapons are less technologically advanced than modern-day Earth.

Any Necron hit by a rokkit will flat-out lose mass. Any Necron hit by a power klaw will lose mass. It only takes a few rounds of that before those Necrons will degrade; and that's assuming that the Orks never, ever, find their way to the tomb and attack them while they're still repairing. It's been done before; there's no reason the Orks couldn't do it. And that process would very likely take a LOT less time than the thousands upon thousands of years it would require for Ork breeding to deplete the soil of nutrients.

. . . Which isn't even considering that it likely wouldn't, ever. Even a body that disintegrates doesn't disappear; it just breaks down into component molecules or atoms. Nothing on the planet is going away; those dead Orks are going back INTO the soil, meaning that very likely the planet can support them indefinitely. To stop that the Necrons would have to, I don't know, teleport all the dirt into space. Which would, admittedly, be a hilarious way to combat an Ork Waagh!

"Ha! You foul xenos can't breed IF THERE'S NO DIRT TO BREED IN! Try to overwhelm us with numbers NOW!"

NL_Cirrus wrote:

1st You seem to forget that the orks were programed by the Old Ones that themselves were defeated by the Necrons, so how could the Old Ones program the Orks to do something thet they CAN'T. Further more the Old Ones didn't understand Necron tech other wise they would have used it too or disrupted it's operation. So, once again, how could the Old Ones program the orks to do what they CAN'T.

2nd Using technology you don't understand is easy, manipulating or disrupting something you don't under stand is NOT. EX: Almost any one in, lets say Canada, can OPERATE a radio, However if you gave a average Canadian civilian a HAM radio and some other equipment could they jam radio frequencies? NO, because using and modifying something you don't understand is WORLDS apart.


The Old Ones lost the war; the Orks did not. Surgical strikes through the Webway by the Necrons and the mistake that led to the Enslaver Plague wiped out the Old Ones; the Orks survived just fine. Seems to me that, if anything, evidence indicates that the Orks are BETTER at fighting Necrons than the Old Ones were. Clearly, the Old Ones designed the Orks to do something they could not do. Humans built computers. Does that mean that a human can do anything a computer can? Tell you what. . . try running Skyrim without a computer. It doesn't work very well.

As to your second point; I'm not talking about Orks picking up unfamiliar guns and shooting them. I'm talking about Meks building things that they literally do not understand. Ork Meks work through a mixture of inspiration and insanity; they invent new things, re-invent old things, and occasionally build utterly inexplicable gadgets that overwhelm the best efforts of humanity, the Eldar, or any other race you care to name out of nothing but rusty metal and crazed ingenuity. The ORKS don't even know what they're capable of; to claim that they absolutely, positively cannot deal with the Necrons is, frankly, stupid. They're the most widespread and successful form of life in WH40k for a reason.

This message was edited 6 times. Last update was at 2012/01/01 08:03:59


 
   
 
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