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Monster Rain wrote:My Vulkan refuses to make a 2+ Armor save. He has died to vehicles exploding, armless Killa Kans and No Retreat! wounds so many times that it's just sad.

Artificer Armor my foot!


I have the same issue. This happens also some times.. Vulkan and his TH/SS friends hit some traitor IG in the face and who shows up but Marbo throwing a pie plate on them. Everyone passes there invul except Vulkan who dies instantly at the feet of his hammer brothers.

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Sicarius charges 5 guards men and kills 3, they deal 2 wounds... Double 1 for armour, Double 3 for feel no pain. FFS!!!!!!!!!!!!!!


 
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First game of 3rd ed I had a squad of 5 DE kill my Bloodthirster with @!#$ SPLINTER PISTOLS in 1 turn! Never used greater daemons again.
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Back in the day when I had a Death Guard army I rememebr having a tooled up Nurgle lord with terminator retinue inside a tricked out Land raider: way more points then should have ever been invested in said number of models.

Opponent gets first turn and fires an ordnance shot at land Raider as his first shot of the game and gets a pen. 6 on the ordnance tables destroying the tank and killing everyone on board.

Priceless...

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CT...I had something similar occur against the old school Eldar with their D cannon...8 Terminators and a Land Raider Crusader later...I wanted to cry...


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Back when third edition just came out I killed a Bloodthirster with mandrakes right after it took possession of a lord. This was back when the GD was pretty weak with only a 5+ invulnerable save. The daemon emerged and I had my 6 mandrakes appear behind the bloodthirster. They fired their pistols and assaulted. The daemon was slain before it could even land a blow. Because this occurred on top of the hill we played it off as my mandrakes pushing the daemon down the hill when it was distracted with its back to them. The fall was apparently fatal to the daemon. So after killing a champion of chaos to enter the battlefield the Greater Daemon is instantly slain in fairly pathetic manner.

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Darkvoidof40k wrote:
VikingScott wrote:
Skarshak wrote:Most unheroic death ya say... hmmmmm...
Probably my 7 man Nob Squad 1st failing to do anything to a single Dark Angel terminator, then losing one Nob to said terminator, then... LOL... failing the leadership to stick around (and again from the bosspole),then just to rub it in where it hurts.... having the terminator successfully perform a sweeping advance on the remaining 6 Nobz... wiping them from the game!
Worst time for my Nobz ever!
Good thing though is that I still won the game


Terminators can't sweeping advance


Just had a look in the DA 'dex - it is still true for this outdated codex.


@skarshak
I've been corrected. The DA is so out of date that termies can sweeping advance.

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VikingScott wrote:
Darkvoidof40k wrote:
VikingScott wrote:
Skarshak wrote:Most unheroic death ya say... hmmmmm...
Probably my 7 man Nob Squad 1st failing to do anything to a single Dark Angel terminator, then losing one Nob to said terminator, then... LOL... failing the leadership to stick around (and again from the bosspole),then just to rub it in where it hurts.... having the terminator successfully perform a sweeping advance on the remaining 6 Nobz... wiping them from the game!
Worst time for my Nobz ever!
Good thing though is that I still won the game


Terminators can't sweeping advance


Just had a look in the DA 'dex - it is still true for this outdated codex.


@skarshak
I've not been corrected. The DA is so out of date that termies can not sweeping advance.


Fixed.
It seems that you miss-interpreted what I wrote

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I once had a nid player tear through my entire army until i only had a single Grey Knight hero left.


Who then proceeded to tear through his entire army single handedly without taking any wounds.

And so he shall be honoured by sculpting up a really ornate model when i get around to it.

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Darkvoidof40k wrote:
VikingScott wrote:
Darkvoidof40k wrote:
VikingScott wrote:
Skarshak wrote:Most unheroic death ya say... hmmmmm...
Probably my 7 man Nob Squad 1st failing to do anything to a single Dark Angel terminator, then losing one Nob to said terminator, then... LOL... failing the leadership to stick around (and again from the bosspole),then just to rub it in where it hurts.... having the terminator successfully perform a sweeping advance on the remaining 6 Nobz... wiping them from the game!
Worst time for my Nobz ever!
Good thing though is that I still won the game


Terminators can't sweeping advance


Just had a look in the DA 'dex - it is still true for this outdated codex.


@skarshak
I've not been corrected. The DA is so out of date that termies can not sweeping advance.


Fixed.
It seems that you miss-interpreted what I wrote


Whoops. My fault for my habit of skip-reading.
So are you saying that some termies can sweepaing advance? I thought that none of them could?

Also I'm suprised this thread is still kicking!

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My Terminator lord has a habit of mishaping and dieing. So much that this next check I am buying a Daemon Prince.

It makes me mad, such a awesome model too....

Oh well my Daemon Prince will rape faces.

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Best kills ever I guess Ghazghkull Thraka fires his big shoota at a terminator squad, all three hit and wound, one dead terminator, best shots EVER



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VikingScott wrote:
Darkvoidof40k wrote:
VikingScott wrote:
Darkvoidof40k wrote:
VikingScott wrote:
Skarshak wrote:Most unheroic death ya say... hmmmmm...
Probably my 7 man Nob Squad 1st failing to do anything to a single Dark Angel terminator, then losing one Nob to said terminator, then... LOL... failing the leadership to stick around (and again from the bosspole),then just to rub it in where it hurts.... having the terminator successfully perform a sweeping advance on the remaining 6 Nobz... wiping them from the game!
Worst time for my Nobz ever!
Good thing though is that I still won the game


Terminators can't sweeping advance


Just had a look in the DA 'dex - it is still true for this outdated codex.


@skarshak
I've not been corrected. The DA is so out of date that termies can not sweeping advance.


Fixed.
It seems that you miss-interpreted what I wrote


Whoops. My fault for my habit of skip-reading.
So are you saying that some termies can sweepaing advance? I thought that none of them could?

Also I'm suprised this thread is still kicking!


Ahah, no, termies cannot sweeping advance.

Of course this thread still be trundelling on; me 'n' you keep posting on the topic of termies, and others keep seeing the thread because of. People make 1 or two posts, we make a termie related post every now and then and so it goes on

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Meh.
I started this....
Near when i joined.
Been going a while for me


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Oh and here's another necromunda story.
My Escher gang against my friends Delaques
Turn 3 he has 1 model left.
Epic close combats.

This message was edited 2 times. Last update was at 2010/05/10 21:16:43


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I had a meltavet last night survive 4 rounds of all the rest of his squad getting killed off and managing to survive constant fire and leadership tests just to charge up into melta range of a war walker, explode it, and BARELY catch himself in the explosion. At this point, I find that it actually goes without saying that he died horribly in the aftermath.

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Erm, what about a bit of space debrii flattening my hive tyrant in a game of planet strike after he'd finally killed his old oponent, Commissar Yarrik.... It just seemed to comical.

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My Ork Warboss was killed by Barbed Wire on saturday one wound left had to cross it (counts as dangerous terrain yep you've guessed it 1).

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My bloodthirster died to a building's explosion result. It was lame.

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TheBlackVanguard wrote:My bloodthirster died to a building's explosion result. It was lame.

Epic....


 
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I have some Epic deaths from the mighty sanguinor.

Game 1 - The sanguinor takes 2 wounds from IG tank fire... to avoid death, he jumped into a building via his jump pack. Rolled 1 for Dangerous terrain... That's right... 275pt model died because he flew into a wall...

Game 2 - The sanguinor takes 2 wounds from long fang lascannon fire, It took 3 turns for the sanguinor to reach the long fangs, starting up his attacks killed the sargent and 3 of the 6 long fangs.. the sanguinor then died from a hand to hand attack from a lascannon.... however.. on the upside.. i had the sargent who was blessed kill logen in CC ;p

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Maxed out squad of Kroot and Hounds (no Kroot Ox), assaults a unit of necron warriors. I botch my to-hits and get about 10. Of those 2 wound and he saves them both. He turns around, kills one kroot, I fail leadership, roll for sweeping advance....1. My Kroot were sweeping advanced by Necron Warriors...

Another VERY un-heroic death happened in a game against me. It was a big battle of 'Nids vs. Blood Angels (played as vanilla marines before the BA dex) and my nids were about to reach his line and my carnifex (previous book) was almost within charge distance. Well he has a Chaplain with jump pack/powerfist that was hiding in some cover. He decided to move him around the flank to hit the Carni after he charges some front line units. He jumped him from one pile of difficult terrain to another, fails BOTH dangerous terrain tests. He is now known as Chaplain Knievel.
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My favorite unheroic moment was when I had a single HWS guardsman against 5 orks in CQC. He had four attacks against him and I rolled two 5's and two 6's for armor saves. I proceeded to wound o0ne ork who failed and then ran down the unit!

And in classic cruel irony fashion, he was shot by Grots the next turn and dies from 8 Blasta shots

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The Land Raider Vigilance rolled forth, crushing under its mighty treads the ruins of what had once been a school within a calm and peaceful city. Though that peace had long be shattered, even now a pair of bright lances thudded harmlessly off the Vigilance’s Blessed Hulls. As it rounded a corner a thing of the warp was to greet them. Standing taller than even a dreadnaught, the Avatar of Khaine roared out at the large tank. The Vigilance’s twin linked assault cannons roared to life, but to no avail as the Daemon shrugged off the hail of anti armor bullets. With a pray to the Emperor the crew of the Vigilance opened fire with the Crusader’s assortment of Hurricane Bolters. The Avatar’s savage war cry suddenly fell silent under the hail of holy bolter fire. The explosive rounds finding purchase within the Daemon construct, and tearing the foul thing asunder. The Avatar of Khaine crumbled and shattered to add to the ruins about its feet.

this was a WTF moment indeed, having no other choice, seeing as the Avatar is immune to the Multi Melta, I fired the Assault Cannon, and sighed as it failed to do anything. so in an act of desperation I fired both sets of the Crusader's Hurricanes at double tab range, 10 hits, 9 wounds, 5 passed 3+ saves, 4 failed. though this is not the most epic fail moment that included my crusader.

Desperate times called for desperate measures, standing within perfect distance to tear the heart out of the Black Templar rush, the Blood Thirstier had to be stopped. At its feet laid the remains of Crusader Squads Luvarius and Tivrus, with a mighyt roar of its engines, the Vigilance plowed forward over the ruins of a shine to chaos. Seemingly even the Machine Spirit of the great war machine was angered by the lost of its Chapter's Brothers. All of its weapon systems remained off as it screeched forth far faster than the crew within would have normally pushed the machine. So fast in fact that it would catch the Blood Thirstier off guard, barely having time to bring its great axe crashing into the side of the Land Raider. The Space Marines were thrown from their controls by the force of the blow, and for a sickening moment it seemed they had been stopped. This was not to be the case, with a final howl of its engine, as if yelling its malice and well deserved hatred towards the daemon, the Machine Spirit refused to give in. with a sharp scream of agony and contorting metal the great servant of Khorne was crushed, and then spat out in chunks of flesh resembling ground hamburger from under the Land Raider’s treads. The Land Raider “snarled” as it reved around to spill forth its crew of Assault Terminators, whom driven by the actions of their transport slammed into the ranks of befuddled Bloodletters close by.

this had to be the most epic fail I have ever seen in all of my gaming (other than a game a played where I just rolled 1' and 2's all game). the Blood Thirstier obviously auto hit the raider, but when he rolled for damage, he got a 2, and seeing as my raider had extra armor, he went splat under the treads.

BT Raiders seem to be some of the meanest ones I have ever played, never before have I seen a Crusader do so well when I was playing Codex Marines.

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Garuss Acine wrote:BT Raiders seem to be some of the meanest ones I have ever played, never before have I seen a Crusader do so well when I was playing Codex Marines.


Well they did make them...

Anyway, your LR really doesn't like MC's.

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Chaos Lord takes 5 missile launcher direct hits, plus 3 meltas, and a Lascannon (lovely invulerable saves- thankyou Termie armour), only to be wiped out by a Sergeant's bolt pistol. WTF?

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Just this past weekend, i had a "test" game of WHFB, since i have 2 fantasy armies yet had never played a game due to new editions....

long story short, on turn 2, after marching my Ogre Bulls, the only "HQ" type character in my army, a Bruiser met an inglorious end at the end of a cannon shot.

 
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Lost a Daemon Prince on turn one. One Chimera's shooting, 3 Multilaser shots and 3 Heavy Bolter shots, all hit, 5 wounded, failed 4 saves...DP dead on turn 1 from one Chimera's shooting.


Another one...this occurred during the final game of my FLGS' Escalation League. My Codex Marines vs. Nids (old dex). There are two objectives on the table. I'm holding mine and contesting his. It's his turn 7, and he parks a Hive Tyrant right next to my objective to try and contest. My turn 7, the final turn of all final turns, I tank shock the Hive Tyrant off of the objective with a Rhino and my opponent attempts a Death Or Glory! End result: Hive Tyrant Pancake. He weapon destroyed the Rhino and got run over.

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My Dark Eldar have a Crucible of Malediction, which is an anti-psyker piece of wargear used once per game. Enemy psykers take leadership - if you fail, they are removed from play.

Saturday at a tournement, a rune priest disappeared from the table without comment. A couple weeks ago, a Tyranid player quietly removed his Hive Tyrant without firing a shot.

I'm still hoping to peg Eldrad one day.

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My group decided to play a 400 point narrative campaign. I decided it might be a good chance to use my Warphead and Shokk Attack Gun Mek, as they'd never see use in normal games.
The army had two mobs of boyz as well as the HQs. Turn 2, game 1, my Warphead gets 'eadbang with his shoota mob. I re-roll, get 'ere we go. Scatter double sixes off the board, and am destroyed by the mishap table. Over half my points gone without any input from my opponent. Ouch.

I'm going to play some God damn games this year, so help me God.

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The gretchin in my Ork horde have twice accounted for Vulkan He'stan's demise, and have recently added that fool Dante to their card.

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