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Made in us
Loyal Necron Lychguard





Virginia

Slayer-Fan123 wrote:
 TheNewBlood wrote:
Martel732 wrote:
It's always a serious indictment of this game that the solution to playing people who want to win is to go find people who want to win a lot less.


The same could be said of any game, whether it be Warhammer or Cribbage. It's all a matter of the person's mindset of what they want to get out of the game.

That said, Necrons are durable. They're probably the most durable army in the game. Fortunately, 5/6 times this game is not about killing as many Necrons as possible (and that 6th time is best discounted, as nobody that I know actually enjoys kill points). Especially in Malestrom, victory goes to whoever gets the most objectives. I've had games where I was losing multiple critical units, but still won due to objectives. The Decurion is not good at holding objectives, because Objective Secured is a thing and it matters.

As a Decurion player, and someone that DOES attend tournaments, Objective Secured has come up so little I could count the games on one hand when it did something.


I'd have to agree with you there. Obj Sec has almost never mattered, and the only times it does is in Maelstrom against Guard players.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Thane of Dol Guldur




I ran a Decurion list last night composed of a Relamation Legion plus the Living Tomb formation (iirc, that's what its called...the one with the Obelisk), and a unit of Deathmarks. Compared to the Decurion lists I've run before, this one felt the most "casual". I won the game, but only by 1 point against a 30k Marine list...and it was one of those games I thought I was going to lose until the game was done and we counted the points up.

This message was edited 1 time. Last update was at 2015/05/27 13:33:50


 
   
Made in us
Omnipotent Necron Overlord






Martel732 wrote:
SGTPozy wrote:
To be honest the GK TAC list tackles basically every army well (I can't think of a single army that it does poorly against).


Ironically, BA. And other marines sporting grav cents, for different reasons. I don't fear GK at all, and I'm scared of a lot of lists in this game. Their model count is even worse, and the super-MC is garbage against BA.

GK don't sport a lot of low AP weapons. This makes meq's a not so great matchup for GK's...it's only a real problem if they have nothing but plasma guns and grav guns...which is basically all the time.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Locked in the Tower of Amareo




 Xenomancers wrote:
Martel732 wrote:
SGTPozy wrote:
To be honest the GK TAC list tackles basically every army well (I can't think of a single army that it does poorly against).


Ironically, BA. And other marines sporting grav cents, for different reasons. I don't fear GK at all, and I'm scared of a lot of lists in this game. Their model count is even worse, and the super-MC is garbage against BA.

GK don't sport a lot of low AP weapons. This makes meq's a not so great matchup for GK's...it's only a real problem if they have nothing but plasma guns and grav guns...which is basically all the time.


I crush every grav/plasma/melta shot I can into most lists. Because Riptides and Wraithknights. GK are just a hapless bystander because their durability is merely average, perhaps below average. DC with hidden powerfists are really bad news for GK as well. This is how I know GK are not a power list: they actually care about units BA can field. They can't "lulz Astartes" me off the table like Eldar.

This message was edited 2 times. Last update was at 2015/05/27 19:13:18


 
   
Made in us
Screaming Shining Spear





Northern California

 jasper76 wrote:
I ran a Decurion list last night composed of a Relamation Legion plus the Living Tomb formation (iirc, that's what its called...the one with the Obelisk), and a unit of Deathmarks. Compared to the Decurion lists I've run before, this one felt the most "casual". I won the game, but only by 1 point against a 30k Marine list...and it was one of those games I thought I was going to lose until the game was done and we counted the points up.

Close games like that are usually the sign of two players/armies that are well-balanced against each other. At least we know one way to counter Necrons: bring out the 30k!

Would be interesting to see how that list fared against a 40k army...

~3000 (Fully Painted)
Coming Soon!
Dman137 wrote:
goobs is all you guys will ever be
 
   
Made in us
Omnipotent Necron Overlord






Martel732 wrote:
 Xenomancers wrote:
Martel732 wrote:
SGTPozy wrote:
To be honest the GK TAC list tackles basically every army well (I can't think of a single army that it does poorly against).


Ironically, BA. And other marines sporting grav cents, for different reasons. I don't fear GK at all, and I'm scared of a lot of lists in this game. Their model count is even worse, and the super-MC is garbage against BA.

GK don't sport a lot of low AP weapons. This makes meq's a not so great matchup for GK's...it's only a real problem if they have nothing but plasma guns and grav guns...which is basically all the time.


I crush every grav/plasma/melta shot I can into most lists. Because Riptides and Wraithknights. GK are just a hapless bystander because their durability is merely average, perhaps below average. DC with hidden powerfists are really bad news for GK as well. This is how I know GK are not a power list: they actually care about units BA can field. They can't "lulz Astartes" me off the table like Eldar.

I think it's a pretty even matchup - Gk are slightly better in CC than BA so if I can get in CC I usually come out on top. Dreadknights can GG every squad they got except DC - they require 2 DK. Plasma spam is really annoying a GK. Makes me feel less bad about going null deployment and putting my whole army in their face turn 1.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Locked in the Tower of Amareo




The issue is that the DKs will only fight what I want them to fight. It's a major issue for GK. Plus, the amount of short range AP 2 BA have is absurd, really. It just doesn't help most of the time.

This message was edited 2 times. Last update was at 2015/05/27 23:26:44


 
   
Made in us
Possessed Khorne Marine Covered in Spikes






I just can't find it fun at all with my 8 Zerkers and a fully kitted out Chaos Lord charging at a Overlord, and after three turns all being removed and then a Blood Thirster charges in and gets killed and at the end of all the overlord still has 1 wound left. Keep in mind he was alone, so he never used a LOS. Also, wraiths... Not fun in any aspect of any game...

This message was edited 2 times. Last update was at 2015/05/27 23:45:09


[Khorne Daemonkin Warband] 4/4/0 
   
Made in us
Screaming Shining Spear





Northern California

 dragoonmaster101 wrote:
I just can't find it fun at all with my 8 Zerkers and a fully kitted out Chaos Lord charging at a Overlord, and after three turns all being removed and then a Blood Thirster charges in and gets killed and at the end of all the overlord still has 1 wound left. Keep in mind he was alone, so he never used a LOS. Also, wraiths... Not fun in any aspect of any game...


I'm tempted to say bad luck in your case. Those units should all be capable of killing a standard Necron Overlord. But one that's on a command barge with 2+ save and relic scythe is another matter entirely. Were you aiming for the lord, or the barge he was on?

~3000 (Fully Painted)
Coming Soon!
Dman137 wrote:
goobs is all you guys will ever be
 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

The 'Thirster *should* kill an Overlord, but the Overlord solo'ing 8 Berzerkers on his own is entirely plausible given the way RP works now.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Screaming Shining Spear





Northern California

 Vaktathi wrote:
The 'Thirster *should* kill an Overlord, but the Overlord solo'ing 8 Berzerkers on his own is entirely plausible given the way RP works now.


Berserkers are over costed, and need an Icon/IC to be effective. It this was with Demonkin, I'm more curious about the load outs and how they made the play.

I don't disagree about the Necron Overlord though. 2+/4++/4+RP/IWND is just brutal.

~3000 (Fully Painted)
Coming Soon!
Dman137 wrote:
goobs is all you guys will ever be
 
   
Made in us
Possessed Khorne Marine Covered in Spikes






He wasn't even on a barge and it was daemonkin. Thing is I rolled the WT that gave me the zealot trait on my warlord and I still couldn't kill him.

This message was edited 2 times. Last update was at 2015/05/28 02:39:15


[Khorne Daemonkin Warband] 4/4/0 
   
 
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