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Made in us
Rogue Inquisitor with Xenos Bodyguards





Eastern edge

NIce to have that run down look to it.

"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
Made in us
Longtime Dakkanaut






 LeCacty wrote:
*tries to mod morrowind* *fails* Loving the graffiti on the house! It really gives it character,


When you go to manually download it without the Nexus Mod manager (having googled the mod he listed,) inside the rar file there is a PDF. Open it, then open the youtube video.

Follow the video, boom, you've got a modded sexy Morrowind. (Not that it wasn't for it's own time to begin with.) It totally changed this game for me. Love the graffiti, I didn't notice that the first time.

This message was edited 1 time. Last update was at 2015/08/23 21:48:57


My mostly terrain and Sons of Orar blog:
http://www.dakkadakka.com/dakkaforum/posts/list/568699.page#6349942
 whalemusic360 wrote:
Alph, I expect like 90 sets of orange/blue from you.
 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

@ Shadow Captain Edithae

Next project: making the soldiers from the film Curse of the Golden Flower out of real gold...



I'm a bad influence.

@ Stormwall

You mean this set? See you could probably get away with just using some Perry War of the Roses era foot knights and sticking on some fur with that set. It doesn't really encapture the Nordic style to me, rather its more like they took it from the Imperials or Bretons. Morrowind's and Dragonborn's Nordic armour looks less generic to me.

Spoiler:






Though random bitching aside, if anything happens to jump at someone throw up pictures here and I'll probably get around to poorly sculpting it.

Oh I'm making a half collapsed version of that same building right now, though its back to work for me so it may take a few days to see it painted. Someone mentioned Silt Striders before. Hmn, a Silt Strider port could be a decent way for including some high terrain in an urban environment...



Meh, I may as well post where I am with that other ruin. Super early, its still missing parts, a base, the milliput and all the rubble, but meh, pictures are better than words and all that. =P



Edit: I took most of the graffiti from this thread for the Tes Renewal mod for Skyrim, which is involved in porting Morrowind into that game. They've gone back and updated the visuals of Morrowind a bit, so its interesting to see how those old locations would be made today. That and there's a wealth of concept art as well, notably I based my Telvanni Wizard off of one of those pieces.

@ LeCacty

At a basic level Bethesda games are some of the least obtuse games to mod out there. Its mostly just a case of dragging and dropping the mod folders into the game's location and turning them on. Later you'll need to deal with incompatibilities, load orders, combining mods and cleaning things, but if you just want to play with a few then you shouldn't be having any trouble.

Of course you can't just play with a few. No. You need to be sitting watching the mod sites every day to see if anything new comes out. You need to compile whole spread sheets of hundreds of mods before you even begin to download and install them. If you want to play a Bethesda game then its days of sitting there messing around with files before you ever even see the game's intro scene...

Or youknow you can just download a texture pack and an FPS booster. ...But well if that's all you're going to do then you really shouldn't be playing the things on PC anyway.


Automatically Appended Next Post:
 Stormwall wrote:

Thank you for all your advice. My plan is to actually fill those chambers because I want this to be sturdy. They're loosely cemented together right now, waiting for the putty to be put in. Then plasticard detailing/panels will go over them to hide the mess. (This is for a gift or I wouldn't go so crazy with it.) So thanks.


Mind that milliput can weight a bit once you start pilling it on, so if you want to fill the entirety of those track sections you're going to make it heavy. I'd just put in an initial layer of milliput to fill the hole (enough so that there's a lip in the inside so it doesn't just pop off), wait for that to dry, then stick on another layer just to smooth it out. Though if you're wanting to just cover the thing in plasticard I wouldn't bother with the milliput apart from filling in any gaps around that's edges. Use a decent enough glue and you shouldn't have to worry about the thing falling apart on you. Filling the thing with millput will make it sturdier, though so would concrete...

This message was edited 3 times. Last update was at 2015/08/23 22:05:02


 
   
Made in us
Longtime Dakkanaut






Okay. So... you're saying I should fill it with concrete? Can do!

(I've PM'd you a picture of the scale of the vehicle we're talking here just for ref. Weight won't matter lol.) Also, the armor you put up was the one I was referring to. I guess it is rather Bretonish afterall, aside from the helmet. I'll have to check out the Perry miniatures now, I'm curious.

Anyways, here is the reason I recognized those buildings. (And I think this picture shows the mod worked on my potato.) Oh right, I probably shouldn't derail your thread any farther.
[Thumb - MGE Screenshot 001.png]

This message was edited 4 times. Last update was at 2015/08/23 22:47:56


My mostly terrain and Sons of Orar blog:
http://www.dakkadakka.com/dakkaforum/posts/list/568699.page#6349942
 whalemusic360 wrote:
Alph, I expect like 90 sets of orange/blue from you.
 
   
Made in us
Mysterious Techpriest






 Shadow Captain Edithae wrote:
The Nexus Mod Manager makes modding really easy. I've only done it for Skyrim and Fallout New Vegas though.

Yea... Morrowind is a completely different story.
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

@Stormwall

I'm going just back from work and going straight to be right now, so sorry that I haven't read that PM yet. :/

Might have a go at one of the guard towers next, except with the upper half all crumbled away (though with the remains of some stairs still going up).



Blame the wiki again for its weird cache issues. Instead enjoy what remains of the little town I built on one of the older Dakka Minecraft servers. Yes my projects are rather circular. =P

@LeCacty

There may not be a mod manager for Morrowind, but the engine's the same. All you need to do is drag and drop the mods into the data folder and check the .esp in the launcher to run them.
   
Made in us
Mysterious Techpriest






Theres a mod manager. The packs are just a bitch to install. I also have probelms with low fov, and the only pack that fixes that doesnt work for me...
SILT STRIDER. YES.
   
Made in eu
Fixture of Dakka






Glasgow, Scotland

FOV as in the draw distance or as in...FOV? The Morrowind Graphics Extender sorts out both of those IIRC. Also what do you mean packs? When you go to a site like the Morrowind Nexus you have mods. You download say a texture pack and open it up in 7Zip. Once opened you then navigate to the folder which contains things like "Textures, Meshes, blah blah blah.esp, etc" and move those from that folder to Morrowind's Data folder (unless explicitly told. For instance some files will go in Morrowind's route folder, whereas others may come loose and need to be put directly into the textures, etc folders).

I'll buy a polysterene egg for a dead Silt Strider after work. =P
   
Made in us
Mysterious Techpriest






MGE does draw distance, not FOV. Like I said, I need atleast 110. Which is hard to get with older games. I have but about 120 hours in morrowind though, so I get it
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

The version of the Morrowind Grapgics Extender which I was using years ago had a FOV option. They may have taken it out, but if that's the case then I suppose you could just find an older version which does include it. Weird that they'd take it out though, have you looked everywhere in it for it?
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

"For the next version, we should remove some features!"

Sure MGE isn't made by an actual games developer?

   
Made in gb
Fixture of Dakka






Glasgow, Scotland

Heh, you can miss out years of Elder Scrolls mods, come back and find that they're all still half finished. Case in point the Tamriel Rebuilt mod, where the original modding team have gone from being early teens to twenty somethings, yet the mod's still in the alpha stage...

Hmn, should I post my Middle Eastern terrain in this thread or leave it out? Its similar, but I'm not sure if it'd dilute the subject matter a little considering that its more of a modern project. That and I'm not going to be the one painting it, so it may leave things a bit too open ended for those following this thing?

Spoiler:



...Trying to justify the time I spend on that stuff besides the fact I'm being compensated for them. Today its another one of those. Tomorrow the plan's something else Morrowind themed.
   
Made in us
Lord of the Fleet





Texas

Really awesome work here! Always nice to see something non mainstream in terms of miniatures.

 Wyrmalla wrote:
Heh, you can miss out years of Elder Scrolls mods, come back and find that they're all still half finished. Case in point the Tamriel Rebuilt mod, where the original modding team have gone from being early teens to twenty somethings, yet the mod's still in the alpha stage...


Heh to be fair thats pretty much ANY mod group. I have been following Command and Conquer General mods (a game that came out in 2003-2004) where there are mods that promise a newer version or even a release build of their mods. The hard part is that most mods are almost making an entire new video game/expansion....but don't get paid for it! Hard to be super motivated.

 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

Holiday project: I bother my arse to join the Tamriel Rebuilt modding team. ...Wait no. I've seen my mods. People won't like having a thousand items crammed into a ten by ten meter sized cell (my house mods were very hoarder styled, with posters layering the walls and every surface filled ...though I'd like to think that that fits most kleptomaniac adventurers).
   
Made in us
Mysterious Techpriest






I adore how we've derailed this!
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

Its the week. After work I mostly sleep, so I'm not exactly productive enough to make crap to post here. So if its waffling about other crap then meh, its my thread and well leave it to a mod to try and steer it back to whatever the apparent topic is.

My Fallout blog literally has pages and pages of fluff discussion down the most inane details. =P
   
Made in us
Mysterious Techpriest






WAFFLE ON BROTHERS!
   
Made in us
Longtime Dakkanaut






I blame myself for this, sorry Wyrm.

My mostly terrain and Sons of Orar blog:
http://www.dakkadakka.com/dakkaforum/posts/list/568699.page#6349942
 whalemusic360 wrote:
Alph, I expect like 90 sets of orange/blue from you.
 
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

Did you ever publish your mods? If so, link please! I like cluttered houses

   
Made in gb
Fixture of Dakka






Glasgow, Scotland

I should have, but no they sat on my drive till I wanted a new house and deleted them. I was about to release a campaign for Shadowrun: Returns, but that computer died and wiped everything. Bonus points that I don't have any images left of those either. =/

If it weren't for work right now I'd consider joining the Tamriel Rebuilt team and making things for them. As it is though what time I have for games will probably be dumped towards Fallout 4.
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

Today's batch of bollocks, which is mostly a result of me trying to find anything at all to post here seeing as its been a few days without pictures.

Some bandit type or caravan guard from the Ashlands kitted out in meagre Chitin armour and carrying a Chitin spear.




Another model made from one of those Deus Vult Steppe Warriors covered in greenstuff.

And a quick piece of filler terrain in the form of a bamboo cart.


Spoiler:


There's a WIP image of this in my gallery, though its really just some cotton buds, a bit of balsa and two wheels from a Tamiya kit. I may pick up some of 4grounds Japanese carts as well at some point too.

Spoiler:


I'm painting the second Hlaalu ruin right now, though I've not had much time this week to work on much else. Sorry that the mushroom's still sitting there like 80% done, but as it stands I'm going to find more use out of the Hlaalu stuff at least in the short term while I don't have much time to work on terrain.
   
Made in us
Mysterious Techpriest






If you dont upload I tutorial I will be so dissapoint. Great work!
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

I'd need to find more of those wheels first...
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

Nice work on the bandit guard!

   
Made in gb
Fixture of Dakka






Glasgow, Scotland

This killed whatever particular paint of the main colours which I use up unfortunately. Without my brown ink how can I paint!?




Seriously discovering that stuff can be marked as one of the changing points in my life.

Aye there's a second ruin, this one with just the stairs side. The graffiti reads: "Out Blasphemer" and in red "Sheogorath", obviously the locals didn't take to the owner's religious leanings...

So, I'm not sure how productive I can be until I pick up some more paint. Mostly I think I'll just be dealing with finishing another modern Middle Eastern building for a friend. With these Hlaalu buildings its the current plan to make an intact version of each building then go onto a ruined one, though I'm not sure if that ratio is too perfect. Hopefully as long as the intact ones still allow for some sort of movement through them (case in point the stairs on this one) they shouldn't limit movement too much. I'm looking at the asset set for Hlaalu towns right now, and there's at least twenty two variants of the standard houses, so I should be set for a decent looking board without just having the same brick of a building over an over at least.
   
Made in us
Mysterious Techpriest






So. Much. Win.
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

I put in an Reaper Miniature's order there after having gone through their full catalog to find crap that'd suit the setting. So, what'd I buy?

Spoiler:
This thing, which looks like I could manage an Alit from Morrowind out of it with a bit of work? Maybe? Uh...?




A vampire of clan Berne? They're the shadowy types. =P



An Ashlander mage, using necromantic spells (...I think the Dunmer prefer to call it "Ancestor Worship").



Um, a token Khajiit archer. ...Elder Scrolls style beast race models are a bit difficult to get a hold of. =/



An Argonian mercenary wearing steel or Ebony armour.



And last an Imperial Mage, who could be sidelined as an Apprentice beside a more Roman like or Mages Guild styled wizard. That halberd will be painted up to look like its Daedric.




So mostly just a smattering of random models of various faces and factions. Hey I could make a warband up entirely of Bonemold armoured House Guards with a uniform look, or instead go for rag tag mercenaries. ...One probably won't have me sticking me head through a wall with boredom.
   
Made in us
Mysterious Techpriest






Have you thought of using the bsa's from the games and ordering 3d prints? That would be cool, depite not being converted.
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

I've never looked into 3D printing at all, though I'm not sure if all they'd need were just the mesh files. I wonder if as part of the service the printer'd edit the files so they could be printed properly or not. I really have no idea. Hmn, and whether or not the size of the models would effect the level of detail would be a concern too. However stuff like terrain (for instance statues) wouldn't have the same issue.

Flimmin new fangled technology. Certainly it'd make putting together the more fankly bits together easier, though it'd have to be the higher quality files from Skyrim's Morrowind mods rather than the vanilla game ones as they're far too blocky. =P

Spoiler:

   
Made in us
Mysterious Techpriest






 Wyrmalla wrote:
I've never looked into 3D printing at all, though I'm not sure if all they'd need were just the mesh files. I wonder if as part of the service the printer'd edit the files so they could be printed properly or not. I really have no idea. Hmn, and whether or not the size of the models would effect the level of detail would be a concern too. However stuff like terrain (for instance statues) wouldn't have the same issue.

Flimmin new fangled technology. Certainly it'd make putting together the more fankly bits together easier, though it'd have to be the higher quality files from Skyrim's Morrowind mods rather than the vanilla game ones as they're far too blocky. =P

Spoiler:


Yes obviousley something from skyrim. I'm thinking all you'd need to do is convert it from .bsa to .stl. Maybe chop it into peices too. Someone on here or some 3d printing forum might know, I just think it would be pretty damn cool!
   
 
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