DakkaDakka - Warhammer 40000, Flames of War, Warmachine and Warhammer Forums
ForumGalleryArticlesVideoHobby BlogsStore FinderPlayer FinderArmy PainterJoin Us!
Switch Theme:

The Dust Tactics (& Dust Warfare) News and Rumors Thread  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
Made in us
Dashing Super Valkyrie Flying Ace






For those like me that are reading this and a bit unfamiliar with the rules, Beasts of War put up a Tactics intro demo video just a few days ago that you can check out (I'm watching right now on my TV).



Check out my Swap Shop thread for Robotech, 40k, Heavy Gear, Deathwatch, and more for sale or trade.
 
   
Advert


Login or Register to make this and other promotional elements disappear from your dakka browsing.
Made in us
Sniping Haiduk






Ogden, Utah

I will say this BF seems faster and tighter on their announcements of new items and when those new items actually ship than FFG ever was. Now if that is due to them not announcing until their production is closer to completion or if they just have a better logistical system and understanding of that system is the question.

I was actually fearful it would begin to take longer since they are based out of Australia.
   
Made in us
Junior Officer with Laspistol





NC

 Pael wrote:
I will say this BF seems faster and tighter on their announcements of new items and when those new items actually ship than FFG ever was. Now if that is due to them not announcing until their production is closer to completion or if they just have a better logistical system and understanding of that system is the question.

I was actually fearful it would begin to take longer since they are based out of Australia.


Why? That means they are closer to China.

   
Made in us
Dashing Super Valkyrie Flying Ace






 em_en_oh_pee wrote:
 Pael wrote:
I will say this BF seems faster and tighter on their announcements of new items and when those new items actually ship than FFG ever was. Now if that is due to them not announcing until their production is closer to completion or if they just have a better logistical system and understanding of that system is the question.

I was actually fearful it would begin to take longer since they are based out of Australia.


Why? That means they are closer to China.


Lol, the difference between the time it takes to send an electronic signal to Australia versus the midwest US is a few seconds. It's not like they're sending the news via junk boat courier from China.



Check out my Swap Shop thread for Robotech, 40k, Heavy Gear, Deathwatch, and more for sale or trade.
 
   
Made in gb
Perfect Shot Ultramarine Predator Pilot




Bristol, UK

 Pael wrote:
I will say this BF seems faster and tighter on their announcements of new items and when those new items actually ship than FFG ever was. Now if that is due to them not announcing until their production is closer to completion or if they just have a better logistical system and understanding of that system is the question.

I was actually fearful it would begin to take longer since they are based out of Australia.


New Zealand.

If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!

6,000pts
5,500pts
3,500pts
2,500pts 
   
Made in us
Sniping Haiduk






Ogden, Utah

Ah that's true dumb of me to think they would not utilize china for their production facilities.
   
Made in us
Longtime Dakkanaut





Richmond, VA

Huh, it sounds like Dust Tactics 2.0 may actually get me into the game, as I didn't like it when I first tried it several years ago.

"and special thanks to Judgedoug" - Alessio Cavatore

Selling large Urban War/Metropolis Viridian force for huge discount - click here 
   
Made in us
Bounding Assault Marine






Western Massachusetts

As somebody who spent almost a decade doing public relations I feel that communication is the biggest failing these companies (Dust/Battlefront) have right now with respect to these games.

Paolo has a tendency to drop bits of information here and there without a thought to how this will play within the community. I'm not saying that things should be "spun" necessarily, but he might want to avoid adding new bits of information without considering first how it might be perceived within the community. Then, if there's a problem with the message you need to jump in and correct it.

For example, this quote:

l must also say that the discrepancies between DW and DT seriously bother me, since they make my universe inconsistent . Why a weapon can be powerful in DT and the same weapon is kind of useless in DW?? etc.... For the future of my company and my universe l truly believe that one common rule and one type of card for both grid and tabletop players is the best. And l am thankful to the kind people at Battlefront who make this possible. Obviously we all expect for the gridless rules to be deeper and more complete, and this is what l promise you


Can be certainly construed to mean that Dust Warfare will go away with Gridless Dust Tactics taking its place. If that's going to be the case then they should just come out and say so, own it, and convince Dust Warfare players to give it a chance before they rage quite the universe entirely. If that's NOT the case, then they should absolutely say THAT and reassure Dust Warfare players. If they haven't made a decision on this either way then maybe he should have just kept his mouth shut on the subject entirely.

For myself, I started with Dust Tactics on Day 1 of release, hated it and got rid of my original boxed set. Warfare lured me back in to the universe, but it also got me to give another look at Tactics - which I decided I liked for different reasons. On the other hand, trying to play BOTH games has always been a confusing affair for exactly the reasons that Paolo states. Things work differently and those differences are sometimes jarring. Trying to figure out which rules go with which game can be a pain to hold in your head.

This message was edited 1 time. Last update was at 2014/04/01 15:13:58


   
Made in us
Sniping Haiduk






Ogden, Utah

http://www.dust-tactics.com/tabid/89/g/posts/t/642/First-Look-Dust-Tactics-Cards.aspx?find=unread#post7274

Looks like some information has slipped about the possible direction Warfare could be going. Personally I wish they would just pull the trigger already. Warfare will get a new reincarnation once the FFG stock is sold out. I have always wanted the rules to be more universal across both games and honestly can see how the design of most of the factions plays better in tactics, but when they transitioned it to Warfare they completely lost the vision. For example the Axis S3 units in Tactics have an invulnerable type save, yet in Warfare they just have a measly extra point of armor that is negated quite easily.

I hope beyond hope that BF plans on bringing the two games closer together and that they will end this nonsense of Tactics and Warfare being two completely different games. One should be an easier faster 'board game' and the other a larger scale in depth 'table top' game.
   
Made in us
Regular Dakkanaut




So, as I haven't kept up, what is the current state of at least Dust Tactics rules?

Last I heard they were re-doing the rules to some degree, and an all encompassing rule book was coming. Did this come to pass, or is it an upcoming change?

I know Warfare is in a different, more undetermined place right now, but I wouldn't object to getting a refined version of Tactics back on the table.

Also, are there new/revised stat-cards available? Is it aesthetic, or have units been rebalanced?

: 3190pts (800pts painted)

: 2300pts (480pts painted)

: 2100pts (1100pts painted)

: 1000pts (500pts painted) 
   
Made in us
Infiltrating Prowler



Chico, CA

NewTruthNeomaxim wrote:


I know Warfare is in a different, more undetermined place right now, but I wouldn't object to getting a refined version of Tactics back on the table.

Also, are there new/revised stat-cards available? Is it aesthetic, or have units been rebalanced?


No, Warfare books are in the same place as FFG Dust model line, as in we must wait for FFG to sell out before the right go the BF.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.


3400 Hollow Waaagh!!! 300 Ork Slaves 50 Ork Slaves
2700 Grey Knight  
   
Made in us
Regular Dakkanaut




Well, but there is still the matter of Paolo disliking or being indifferent to it. I think if/when we see it again it will be such a wildly different animal that we'll have to all look at it as a new game entirely.

So, Miniatures Market, etc... is pre-selling the, presumably new card decks I mentioned... but no new rule-book for Tactics? Am I wrong in thinking there was supposed to be a collected "big" rule book?

: 3190pts (800pts painted)

: 2300pts (480pts painted)

: 2100pts (1100pts painted)

: 1000pts (500pts painted) 
   
Made in us
Dakka Veteran






Austin, TX

Battlefront has released the Dust Tactics 2.0 rules for free as a .pdf on the Dust website: http://www.worldofdust.net/home.aspx

It has rules for both Dust Tactics and Dust Tactics Battlefield(gridless tactics).

Edit: It looks like the Dust Tactics Battlefield rules are not included in the .pdf. I guess we will have to wait a few weeks for the physical rulebook for those.

This message was edited 3 times. Last update was at 2014/04/12 15:18:48


You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games

 
   
Made in us
[MOD]
Insidious Mastermind






Svalarheima, MA

"Dust Tactics Battlefield" is what I'm waiting for in order to decide whether or not to jump in...

   
Made in us
Regular Dakkanaut




Honestly, if the compromise I need to make as a fan of the models and both games, is one half-measure game between Tactics and Warfare.... i'll take it.

Fingers crossed for good rules that keep the simplicity of Tactics, but offer table-top depth regarding cover/terrain/movement.

Oh, and for the love of God, the one thing i'd ditch from Warfare was the rigid FoC. I own amazing amounts of Dust models, and they have point values... don't make me take them in such confined permutations.

: 3190pts (800pts painted)

: 2300pts (480pts painted)

: 2100pts (1100pts painted)

: 1000pts (500pts painted) 
   
Made in us
Dakka Veteran






Austin, TX

NewTruthNeomaxim wrote:
Honestly, if the compromise I need to make as a fan of the models and both games, is one half-measure game between Tactics and Warfare.... i'll take it.

Fingers crossed for good rules that keep the simplicity of Tactics, but offer table-top depth regarding cover/terrain/movement.

Oh, and for the love of God, the one thing i'd ditch from Warfare was the rigid FoC. I own amazing amounts of Dust models, and they have point values... don't make me take them in such confined permutations.


Pretty much agree with all of this.



For anyone interested, here is also a little talk about the new 2.0 rules from game designer, Phil Yates: http://www.dust-tactics.com/Home/tabid/56/entryid/153/Default.aspx

This message was edited 1 time. Last update was at 2014/04/12 15:19:51


You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games

 
   
 
Forum Index » News & Rumors
Go to:   

Dakka 5.42 - Privacy Policy - Legal Stuff - Forum Rules