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Do we actually want a new IG codex?  [RSS]
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Do you want a new IG codex?
Yes 63% [ 74 ]
No 37% [ 43 ]
Total Votes : 117
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Vaktathi
Hardened Veteran Guardsman

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Joined: 2008/04/18 05:08:07
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JohnHwangDD wrote:

Yes, however, most of those games are oversized for the board. 1500 points is what they suggest in the rulebook, so it's a good default starting place.
I've never found 2000pt games to be oversized for a normal board unless one is trying to throw down 200something orks. As for the rulebooks suggestion, I don't think most people stick to it, at least here on the west coast. I don't think I've played a 1500pt pickup game yet at any store I've played at, its invariably 1750, 1850 or 2000.



1500 (balanced) - Russ (~150) + Baneblade (~600) = 2000 (balanced).
Ahh ok, missed that sorry.

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JohnHwangDD
Executing Exarch

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It depends on how important you consider movement and density. 2000 pts on a 4x6 board is very dense. It's like First War, because the DZs are so tight. Cut that to 1500 points, and the game becomes much more fluid because units are forced to move to cover gaps in the line.

Also, 1500 forces players to make more decisions about what to take - you can't squeeze in those last couple "extra" units.

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H.B.M.C.
The Hammer of Witches

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We usually play with 50% terrain, if not more, and have never had a problem with horde armies.

Yesterday a friend of mine took 40 Boyz and 150 Gretchin in a 2050 army on a 6X4 table. He filled two thirds of his DZ, but it certainly wasn't clumped or unwieldy.

BYE

DakkaDakka: More Warseer than Warseer


"But remember that there are over 1000 chapters of spase marienz! So the SM codex has to cover over 1000 different kinds of spase marienz! Codex CSM only has to cover 1 kind (the Chaos kind). And I don't even think Eldar are a kind of spase marienz at all. Hurr!!!" - Abadabadoobaddon

"Before Eldar, all the other 4th ed codex's were pretty tough near eachother. Not anymore with these last two. Eldar are like Mike Tyson at kids boxing camp (where everyone has big ears), and Dark Angels got lost on their way to the special 40k olympics." - Voodoo Boyz

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milesteg
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H.B.M.C. wrote:Yesterday a friend of mine took 40 Boyz and 150 Gretchin in a 2050 army on a 6X4 table. He filled two thirds of his DZ, but it certainly wasn't clumped or unwieldy.

BYE


You mean, 120 Boyz and 150 Gretchin... :-)

"If Rhinos are fragile, protect them. Deploy accordingly, accept sacrifices (one or two mightn't make it there), use tougher vehicles to shield them, and... *deep breath* use tactics." - HBMC
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H.B.M.C.
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Sorry, meant to say 4 units of Boyz.

Yes, 4 units of 30, plus a further 150 Gretchin.

BYE

DakkaDakka: More Warseer than Warseer


"But remember that there are over 1000 chapters of spase marienz! So the SM codex has to cover over 1000 different kinds of spase marienz! Codex CSM only has to cover 1 kind (the Chaos kind). And I don't even think Eldar are a kind of spase marienz at all. Hurr!!!" - Abadabadoobaddon

"Before Eldar, all the other 4th ed codex's were pretty tough near eachother. Not anymore with these last two. Eldar are like Mike Tyson at kids boxing camp (where everyone has big ears), and Dark Angels got lost on their way to the special 40k olympics." - Voodoo Boyz

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JohnHwangDD
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some of us just need a bit more space, I guess.

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malfred
[ARTICLE MOD]
Reborn

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Joined: 2005/10/30 18:23:17
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JohnHwangDD wrote:some of us just need a bit more space, I guess.


I suggest diet and exercise. Maybe a hobby that involves moving around a bit more.

btw: This applies to myself, too. Actually trying it depresses the hell out of me.

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude
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sebster
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Janthkin wrote:Like JohnHDD, your's must be a happy and cheerful nature. I am cynical and untrusting (I blame law school...or possibly my "Lost and the Discontinued" army) - I feel it necessary to point out (repeatedly!) the places where the current design falls short, in the (probably vain) hope that someone at GW might read and understand the concerns...BEFORE we have a new codex that doesn't fix the fundamental problem.


Oh, a new codex could certainly be made worse. The new codex could be released which does nothing but remove doctrines and add some random new unit that’s neither cool nor worthwhile. It could be ‘fixed’ with all sorts of rules that stop guardsman operating like guardsman. It could keep all the current weaknesses of the list while opening up a new FOC breaking rule for competitive guard players if they’re willing to do something completely extreme, like taking 6 or 9 leman russes.

So yeah, things can certainly get worse. But it doesn't matter whether you think the glass is half full or half empty, when talking about a single element of army design (the cost of weapons upgrades) it makes no sense to assume some arbitrary point of the old list will remain the same, and it makes no sense to directly compare the cost of an upgrade in one army with the cost in another.
 
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