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Necron players - do you feel bad fielding a decurion yet?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in cr
Journeyman Inquisitor with Visions of the Warp




 krodarklorr wrote:
I dunno, I feel all of the Necron formations make sense fluff wise, and the benefits give you a reason to bring more than just Wraiths or a Triarch Stalker. Now, if the formations literally didn't make any sense, I'd have a problem with it, yes.
That's the strategy -- when you're buying the formation, you're buying the bonus. This means GW gets to reduce the risk of certain kits not moving. So it's smart in that way.

The sales hook is that it's great for the player who field the formation. It feels like added value at a minor cost. Meanwhile it pisses off others (see Vak's POV) who feel like they're up against an unfair and unmerited bonus.

I don't know, maybe there's some value in formations. But it seems like it's putting sales psychology ahead of game design, which is a leadership decision at GW. And for a company that claims their main pitch is their models, not their rules, it makes me a little skeptical of how much they've thought out the secondary consequences.
   
Made in us
Loyal Necron Lychguard





Virginia

Yoyoyo wrote:
 krodarklorr wrote:
I dunno, I feel all of the Necron formations make sense fluff wise, and the benefits give you a reason to bring more than just Wraiths or a Triarch Stalker. Now, if the formations literally didn't make any sense, I'd have a problem with it, yes.
That's the strategy -- when you're buying the formation, you're buying the bonus. This means GW gets to reduce the risk of certain kits not moving. So it's smart in that way.

The sales hook is that it's great for the player who field the formation. It feels like added value at a minor cost. Meanwhile it pisses off others (see Vak's POV) who feel like they're up against an unfair and unmerited bonus.

I don't know, maybe there's some value in formations. But it seems like it's putting sales psychology ahead of game design, which is a leadership decision at GW. And for a company that claims their main pitch is their models, not their rules, it makes me a little skeptical of how much they've thought out the secondary consequences.


Well, GW is a business, and they make a game that a lot of people like. So, they do need to make money. I'm all for formations, because I'm sick of people manipulating the CAD for min/maxing purposes. It gets boring, and of course GW isn't going to sell but only the best models in a codex. So yeah, it's a win-win. You get to play a more fluffy game, other, less attractive models become usable and fun, and GW makes more money.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
 
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