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i was reading an article on bols on cheating and i was wondering what are some good ways to spot cheaters.
do any vets who probaly played enough games to know about this have anygood tips on spotting cheaters.
and how to deal with them if you do catch them.

-to many points to bother to count.
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garret wrote:i was reading an article on bols on cheating and i was wondering what are some good ways to spot cheaters.
do any vets who probaly played enough games to know about this have anygood tips on spotting cheaters.
and how to deal with them if you do catch them.


Ppl flopping their hand or fore arm near the table.

Chances are they are premeasuring by comparing with their arm length which they already measured.
Though im rather confused to why people need to do that as simple math can easily determine distance
especially most tables are the same size.

This message was edited 1 time. Last update was at 2010/01/23 05:52:51


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People get that desperate? geesh..

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yeah i guess they do.

-to many points to bother to count.
mattyrm wrote:i like the idea of a woman with a lobster claw for a hand touching my nuts. :-)
 
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Unexplained phone calls.

Long "drives" out at night.

Unexpected "overtime" but somehow spends less money on you.

Showers when they get home. Inexplicably tired.

Lipstick on the collar. Chapstick on the bum.

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There's no hard-and-fast method, but...

Anyone who holds their measuring tape far more than is needed may be cheating.

An aggressive stance on the table can be a sign of cheating.

That article is hilarious...

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malfred wrote:Unexplained phone calls.

Long "drives" out at night.

Unexpected "overtime" but somehow spends less money on you.

Showers when they get home. Inexplicably tired.

Lipstick on the collar. Chapstick on the bum.


These were always the methods I used to determine it.

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malfred wrote:Unexplained phone calls.

Long "drives" out at night.

Unexpected "overtime" but somehow spends less money on you.

Showers when they get home. Inexplicably tired.

Lipstick on the collar. Chapstick on the bum.

Sounds like they could be a doctor though

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Dr. Cheetah then.

http://www.cheetah.org/ama/orig/2009workups_rtp078-5419.jpg

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LunaHound wrote:
malfred wrote:Unexplained phone calls.

Long "drives" out at night.

Unexpected "overtime" but somehow spends less money on you.

Showers when they get home. Inexplicably tired.

Lipstick on the collar. Chapstick on the bum.

Sounds like they could be a doctor though


Hows a doctor going to explain chapstick on his bum?

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new advanced technique in singledom?
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garret wrote:ways to spot cheaters


Shifty eyes

Black cape

Dark wide brimmed hat

Waxy handlebar mustache

Affinity for tieing things up and throwing them on railroad tracks

Laughs in a maniacal manner quite similar to "Muahahahahahahaha"


Hope that helps.

Updated 2/18/10 
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They can go from 0 - 64 mph in 3 seconds and are often confused with the leopard.

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They show up driving this car.

 
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Necroagogo wrote:They can go from 0 - 64 mph in 3 seconds and are often confused with the leopard.

LOL!

garret...i think it's gonna prove difficult to get many serious answers

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Necroagogo wrote:They can go from 0 - 64 mph in 3 seconds and are often confused with the leopard.


Best response yet, 100% win

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My only experience with cheaters in warhammer was with a O&G player who kept his list private, and rather convenient magic items and fanatics started sprouting mid game. Even after the game was over(which ended with a massacre against me) he refused to let me peruse his army list.

I've also seen people use tailors measures to cheat small measurements to add to charge distances and guess weapons.

Also anyone who picks up their dice quickly and demands that they were whatever roll they wanted without you seeing it.

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At least in 40k, I can't see the need of many people cheating on measurement. If you've played even a few games you well know the distance your guns are going to reach before you even declare a shot.

Not to mention, standard board size of 72" x 48" is in itself a pre-measure. Standard deployment being 12" in from the table edge which then reduces the actual playing field to 24".

If someone can't realistically eyeball a shot to within half an inch of his range then he deserves to lose the shot. I think there is the possibility of more cheating with the dice, than anything. As aerethan mentioned above, "...anyone who picks up their dice quickly...". I would also add anyone that rolls to-hit, wound quickly back to back.

Personally I have no chance of a 'pick-up' game. So I tend to have to play the same few guys over and over again. I know they're trustworthy.

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Ranges are less easily guessed when charging with battalions in ranks.

And any smart general knows not to deploy exactly on the 12" mark unless speed into combat is your sole stratagem.

Denying the presumption of 24" of distance to your opponent is quite useful.

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aerethan wrote:Ranges are less easily guessed when charging with battalions in ranks.

And any smart general knows not to deploy exactly on the 12" mark unless speed into combat is your sole stratagem.

Denying the presumption of 24" of distance to your opponent is quite useful.


Agreed and that's exactly what my DE do. However, I have at times intentionally left specific units off that 12" mark to either allow them to be out of range of weapons fire or to have them conveniently come in to support another unit. Oh..and for the record, I have wasted a shot by only a half inch...
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garret wrote:i was reading an article on bols on cheating and i was wondering what are some good ways to spot cheaters.
do any vets who probaly played enough games to know about this have anygood tips on spotting cheaters.
and how to deal with them if you do catch them.


One dude I used to play with used clear dice. Legit Chessex dice, they were just transparent. Almost every dice roll was a "huge success" and always as far away from me as possible.

The biggest thing I look for when the possibility of a cheater is on my plate is manipulation and misinterpretation of the rules for his own benefit. It's real easy to catch people premeasuring or moving 7 inches instead of 6, but if you're playing with "friends" or in a "friendly" environment, you should not feel guilty telling your opponent that they should push their figures back an inch. But a cheater is always going to be a cheater. I stopped playing with the "cheater" in my group.

My best advice would to be know the rules as best as you can, and even a "good" cheater won't be able to pull a fast one on you.

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malfred wrote:...

...

Chapstick on the bum.


That's the one that always catches me out. Well, either that or the empty tub of Vaseline left in the rubbish bin.

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I guess I'm a cheaty face cuz what I do sometimes if I'm unsure is check range with my thumb pinky before I decide never really had and issue. I know quite a few people who do it by combining both hands for 12 inches or random other things like that. That really doesn't seem like cheating that bad specially since Idk what the length of the two are haha.

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FITZZ wrote:
Necroagogo wrote:They can go from 0 - 64 mph in 3 seconds and are often confused with the leopard.


Best response yet, 100% win

seconded.

dice rolling cheters try to roll a good result when your not looking then say they rolled it. watch for dice rolling and demand rolls be made when they are required and that you whitness every roll.
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CajunMan550 wrote: ...check range with my thumb pinky...


Wow. That's kind of freakish. I almost wish I had a thumb pinky.

He's got a mind like a steel trap. By which I mean it can only hold one idea at a time;
it latches on to the first idea to come along, good or bad; and it takes strenuous effort with a crowbar to make it let go.
 
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I feel bad for people who cheat at 40k. Is your life really so bad that you need to win at toy soldiers to feel good?

And it's not like Warhammer's even a game written well enough to be worth actually winning.

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Aggression or forgetting things are the best ways for a new player to spot cheating from an old hand.

Picking up hits instead of misses.

Picking up dice quickly.

Tape measure run out sitting on the table.

Special dice for leadership checks.

The list is nearly endless.

Mostly my advice to a newer player is ask the guy next to you if something sounds wierd, and get a judge if a second thing sounds wierd.
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Acquire all the codexes, and memorise most of the rules. Especially all the popular power builds. That way, if they try any jiggery pokery, you know exactly what's what and can inform them of their 'misinterpretation'.

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If your playing in Vegas and catch a cheater is it still legal to break their fingers?

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as stated above, rolling dice and picking them up before you see them. i used to play d&d minis and a guy i played against once (because i refused to play against him after) used dice 1/2 the size of normal 40k dice that come with the game, rolled on the opposite table corner, and scooped up the results (somehow always better than statistically average) in 1/2 second before i could see anything. after seeing that 2-3 times, i asked him to wait for me before picking up the dice. when he "forgot" the next two times (i let another one slide), i simply said from my angle it was a natural 1... as would every die be that he rolled without me seeing the results.

another cheating method people use is the "radar sweep". like the guy in the kittenblood video, they extend the tape measure to around 12+ inches and measure legally from one unit to the next.. and then slowly sweep over the table noting the other relative distances by "accident". this is also a common mistake of people new to tabletop gaming/40k so i always politely mention it when i see people doing it.

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