DakkaDakka - Wargaming, Warhammer 40000 and Warhammer Forums
August 28, 2008   Switch Theme - Login
Join Us! - Services - Downloads - Articles - Army Profiles - Gallery - Forums
Welcome to dakkadakka.com! Home of general wargaming, warhammer and warhammer 40K forums as well as our new wargaming articles.
Search - Recent Threads - Hottest Threads - Member List
Will the Starcannon Armies Dissapear?  [RSS]
Forum Index » Dakka Discussions
Author Message
Advert

Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
Made in us
thehod
Sybarite Swinging an Agonizer

[Avatar]

Joined: 2006/03/03 10:25:00
Messages: 438
Location: Orlando
Offline

The Eldar Army has more ways to crack Power armor than any other army in the game. Their codex was basically designed for anti marie with Starcannons, Brightlances, Warp Spider Exarch gun (new in codex), firepikes, banshees, reaper launchers, Wailing doom, Pulse laser, prism cannon. All the said weapons are AP 3 at worse. Starcannons may go away in some armies but in favor of the multitude of other weapons ready to take its place.

Will throw games for free food

Dave: You Spent your 40K money on Filipino hookers
Hod: They're not hookers they're massage therapists
Kenny: They will massage your man for money I think they call that hooker
Hod: YOUR A HOOKER!!



Adepticon 2007: 40K Codicier "I have no Life" Champion


Made in ca
keezus
Fully-charged Electropriest

[Avatar]

Joined: 2006/02/12 16:05:16
Messages: 702
Offline

thehod: Your post makes my brain hurt. Its not about killing MEQs. It is about the shift from long ranged MEQ killing ability to almost exculsively close ranged MEQ killing.

In your example, you've failed to account for the fact that all the long ranged MEQ killing stuff is in heavy support, which means that you are stuck with a maximum of 3 of the good choices, no matter how you build your army. Outside of heavy support, each heavy weapon runs 75-120 points PER gun, and these are mounted on extremely flimsy platforms. (T3 or AV10 open topped).

Howling Banshees, Warp Spiders, Firedragons and the Avatar are not LONG ranged MEQ killing options. They are 12"-0" range MEQ killing options. As such, they are NOT replacements for the old starcannon's role.

I think the starcannon army of the past is gone, and that Eldar can't rely on static firepower. The better way to win is to mount-up (bikes or falcons) and fight with combined arms / VP denial.
Made in fi
Therion-
Regular Dakkaite

Joined: 2005/12/16 03:03:17
Messages: 369
Offline

I didn't read any of the replies to the OP but I'll just say that of course the Starcannon army will disappear, and I'll add that I don't think anyone will use any Starcannons at all in competitive Eldar armies. The gun is a waste of points now as it's essentially a low strength Plasma Gun with added range and reduced ballistic skill. It wasn't overpowered before since Marines could always outshoot Starcannon heavy lists, so attempting to outshoot Marines now after the nerf would be suicidal. I can say with a serious face that making the Starcannon heavy 4 would've been more balanced than making it heavy 2. Lucky for Eldar they have a few other ways to kill Marines, although none of them are new. I don't think GW thought about this at all but it's normal for them considering it's a British (read: poorly managed) company that doesn't like to playtest or proof read anything nor release alpha or beta versions of its books.

Well, as Ed Maule once famously said: "Therion's from Finland, where comp does not exist. Where he's from the trash we're forced to field for a tournament would lose to a 12 year old." - bigchris1313
Made in us
Kikkoman
Regular Dakkaite

[Avatar]

Joined: 2005/10/29 18:41:21
Messages: 298
Offline

Now I feel bad that the Tau have superior plasma cannons (theirs are s7 h2)

http://static.flickr.com/24/64588400_e231cce33f_m.jpg
The Ultimate, Strongest, Most Invincible Man in the Milky Way
Made in us
Flavius Infernus
Dakka Veteran

[Avatar]

Joined: 2005/11/07 07:57:09
Messages: 882
Location: Salem, MA
Offline

One thing I notice that is deceptive in the price change of starcannons: they cost half as much as they used to in guardian squads, but in the old codex they came with 2 crew members (now not included).

So a new 10-model guardian squad with starcannon is only 1 point less than the old 9-model guardian squad with starcannon.

But I've been living with this codex for a couple of days now and I think, in spite of Therion's cynicism, that it has some depth and balance to it (and it is much more carefully phrased and proofread than previous codexes).

The starcannon standoff army is probably dead, I think. But it was getting kind of old anyway. And there's viable stuff to replace it.

"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz
 
Forum Index » Dakka Discussions
Go to:   

Dakka 5.18 - Privacy Policy - Legal Stuff - Forum Rules