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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/04/17 02:19:27
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Darkness
Regular Dakkaite
Joined: 2006/03/03 10:17:11
Messages: 321
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Better yet, STOP! Hammer Time!
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www.40kWreckingCrew.com Trying to form the most elite group of gamers |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/04/24 23:40:31
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insaniak
[DCM]
Cutting stuff up and bunging it back together again in new and interesting ways.
Joined: 2005/10/30 09:20:39
Messages: 2402
Location: Ipswich, Oz
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A bit more progress...
Added a little more detail to the kannon, and added an arm.
Finished off the second foot, adding the final hydraulics and a few minor details:
Built the first big shoota, with a platform to mount on one of the hatches on the Stompa's side:
Here it is mounted. You can also see the start of the Supa Skorcha on the front:
And added the plating to the other side of the body:
Still needs glyphs added around the body to fill in some of the blank patches.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/04/24 23:49:45
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insaniak
[DCM]
Cutting stuff up and bunging it back together again in new and interesting ways.
Joined: 2005/10/30 09:20:39
Messages: 2402
Location: Ipswich, Oz
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And so here's what he looks like so far:
Still a bit of a ways to go... need to add the second big shoota platform, glyphs on the body, finish the head, add shoulder pads (which will include the mountings for the twin-linked bog shoota and rokkits) and figure out how I'm going to mount the rear-mounted big shoota. And add grot crew where necessary...
Additionally, after assembling him it became immediately apparent that the arms and the gun platforms on the side can not coexist peacefully. Every time he swings that hammer, he would rip the platform off. Grots are expendable, but there's no point wasting a good shoota...
So I'll be looking at widening the shoulders a little, to give the arms a little more swing room.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/04/25 00:29:06
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Nurglitch
Knight Baron in a Crusader
Joined: 2007/01/14 01:55:02
Messages: 1868
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Maybe put the gun platforms on his shoulders, Gargant-style? Also, a big iron gob is classic, and depending on how you want to do it a "Gaze of Mork" style zzap gun set up to look like a gitfinda might be an idea.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/04/25 00:34:59
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grey_death
[MOD]
Longtime Dakkaite
Joined: 2005/11/03 15:37:38
Messages: 1371
Location: Tejas
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He's looking great so far. The legs are My favorite part. They just look like they'd actually work!
He does seem to have a "I'm a box with legs and arms" look to him right now that I can't shake though. But, the shoulder widening might get rid of that some.
Random thoughts:
Giant Iron Gob
Thigh Armor/Hip Armor
Power Plant seems a bit weedy - Mo' 'Uge Pipes Makes it Louda!!
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-Aaron
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/04/25 00:36:07
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grey_death
[MOD]
Longtime Dakkaite
Joined: 2005/11/03 15:37:38
Messages: 1371
Location: Tejas
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Nurglitch wrote:Also, a big iron gob is classic
Beat me to it!
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-Aaron
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/04/25 01:55:35
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insaniak
[DCM]
Cutting stuff up and bunging it back together again in new and interesting ways.
Joined: 2005/10/30 09:20:39
Messages: 2402
Location: Ipswich, Oz
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Nurglitch wrote:Maybe put the gun platforms on his shoulders, Gargant-style?
He'll already have a twin-linked big shoota and 3 rokkits on his shoulders. I think adding anything more would just get crowded.
Also, a big iron gob is classic,
The head is perhaps a little bland at the moment. Might be worth re-working the jaw a little at that...
and depending on how you want to do it a "Gaze of Mork" style zzap gun set up to look like a gitfinda might be an idea.
I was trying to stick to the weapons load-out listed in the Apocalypse data sheet. Keeps him more playable.
grey_death wrote:He does seem to have a "I'm a box with legs and arms" look to him right now that I can't shake though. But, the shoulder widening might get rid of that some.
That's my hope... between the widened shoulders and the shoulder pads over the top, the boxy look should be broken up somewhat.
Thigh Armor/Hip Armor
I had considered it, along with possibly adding some armour over the upper arms... I might still look at it later on, but think it might make them look a little too chunky.
Power Plant seems a bit weedy - Mo' 'Uge Pipes Makes it Louda!!
Yeah, I was hampered a little there by lack of space. I can't take up too much room for the power plant without removing too much cabin space. It would already by a pretty cramped fit for 20 boyz as it is.
This message was edited 1 time. Last update was at 2008/04/25 01:57:49
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/04/25 02:06:39
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Dez
Screamin' Stormboy
Joined: 2007/12/21 21:08:11
Messages: 103
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Proppa lookin' stompa so far!  I think the Hamma' Arm still looks a bit weedy. Maybe adding some more hydraulics and armor plates would bulk it up and do the trick. It just seems the hammer would weigh too much for those hydraulics to support. Beautiful detailing throughout so far though.
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"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"  |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/04/25 05:12:45
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Clang
Dakka Veteran
Joined: 2005/11/05 09:31:40
Messages: 574
Location: New Zealand
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yeah, I too think the hammer arm looks a little too fragile, considering the size of the hammer it's swinging.
otherwise lookin' fabulous
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/04/25 07:51:09
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Savnock
Swift Swooping Hawk
Joined: 2006/01/23 14:03:26
Messages: 867
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The shoulders will help with that fragile appearance.
NEWS FLASH- I found a postcard blowing down my street with an early-posted request to our favorite scratchbuilder from the North Pole:
Dear In-Santa-iak:
All I want for Christmas is to see a smooshed Marine splattered across the front of that Stompa's hammer. It would fill my little heart with joy. If I do not get my wish granted, I will grow up to be a Hasbro merger manager with a taste for English acquisitions.
Sincerely,
Little Timmy
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/05/12 03:05:23
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insaniak
[DCM]
Cutting stuff up and bunging it back together again in new and interesting ways.
Joined: 2005/10/30 09:20:39
Messages: 2402
Location: Ipswich, Oz
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Still going...
Ripped the elbow hydraulic off the hammer arm, and replaced it with a larger one. I also added an extra strut under the forearm to help bulk it out a little.
Started work on the second big shoota:
And had a bash at widening the shoulders...
I added some boxwork on each side to push the weapon arms out. These are supported by an assortment of struts. I also added a similar boxwork on the hips, to replace the tube assembly that I had their to begin with.
The boxes also help to support the shoulder pads...
And here's a shot from the front, with the (still WIP) rokkits and twin-linked big shoota in place:
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/05/12 20:08:21
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DaMaGe
Slippery Scout Biker
Joined: 2008/04/18 23:54:00
Messages: 53
Location: Cambridge UK
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woo update! Keep it up, I like the adjustments you've made, great job
- DMG-
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The enemy is within. Don't confuse me with him. |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/05/19 03:48:21
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insaniak
[DCM]
Cutting stuff up and bunging it back together again in new and interesting ways.
Joined: 2005/10/30 09:20:39
Messages: 2402
Location: Ipswich, Oz
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On the downhill slide now...
Added an extra hydraulic to each shoulder, to help bulk them up a little. Also added glyphs and a few other minor details to the kannon arm:
Added some more detail to the second big shoota, and started work on the mounting for it:
...and started on the big shoota for the back:
Added mounting pins and rings for the rokkits, so they can be clipped to the launcher and removed when fired:
Added some more panelling inside, to cover where the two rhino hulls join, and the inside of the hatch rings:
And finally, I decided that with the shoulder pads in place, the head just didn't look right... It was kind of lost up there in the middle of those huge pads.
So, I shifted it forwards by adding some struts:
...and added a lower jaw and some neck hydraulics.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/05/19 04:37:51
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akira5665
[DCM]
Incandescent Fel Spark-lol
Joined: 2007/08/15 11:07:29
Messages: 1527
Location: Brisbane/Australia
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As always, great work there Sir!
The Shoulders, head and assorted Hydraulic additions are awesome.
Great work there Bud.
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www.5000plusgames.com
"Only the living collect a pension"Johannes VII
"If the ork codex and 5th were developed near the same time, any possible nerf will be pre-planned."-malfred
"Sadly, you don't know me so your insult is lost in the warp." -Stelek
"That would be page 7 and a half. You find it by turning your rulebook on its side and slamming your head against it..." insaniak
quoted for relevance-Sebster-“If your opponent tries to mix two units together in order to claim a cover save for both units tell him he’s attempting something that’s against the intent of the rule and quite silly. If he insists on doing it anyway tell him he’s a goomba and stop playing. It’s likely he’ll do something even sillier for the sake of winning in the next turn anyway.” |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/05/21 00:20:58
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insaniak
[DCM]
Cutting stuff up and bunging it back together again in new and interesting ways.
Joined: 2005/10/30 09:20:39
Messages: 2402
Location: Ipswich, Oz
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A little more...
Astute observers may have noticed that there is no magazine or ammo feed on the kill kannon...
The inside surface (the side closest to the Stompa's body) has a large hatch with a slide rail:
The idea had been that this hatch would slide open when the kannon needed reloading, and a grot in the Stompa's main cabin could pop out the side hatch and send over the next 3 rounds with a loading winch that looks something like this:
Awkward system, but seemed perfectly Orky to me
I've also finished off the two side big shootas... I decided to do away with the pistol grips and made them both remote-operated.
I also started work on the access ramp. Still needs another piston and some glyphs.
And yes, it opens and closes
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/05/22 12:25:54
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Sok
Irked Blood Angel Scout with Combat Knife
Joined: 2008/04/16 12:00:34
Messages: 36
Location: The Heart of the Eye of Terror (aka Blackpool)
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ZOINKS!!!
That, sir, is astounding work, I *love* the fact that the hydraulics actually move! Are they just scratch built from plastic tubes?
Well, I say "just"...
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Average GW mouthbreather statline:
MinMax wrote:WS 1; BS 2; S 2; T 4; W 1; I 1; A 1; Ld 5; Sv -
Special Rules: Mob Rule, Consume Snacks, Whine.
Greebynog wrote:To stray down the murky path of analogy, if I stuck a mustache on a banana, it's a special kind of banana, but a banana none the less.
Yep, I think that made it loads clearer.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/24 01:26:35
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insaniak
[DCM]
Cutting stuff up and bunging it back together again in new and interesting ways.
Joined: 2005/10/30 09:20:39
Messages: 2402
Location: Ipswich, Oz
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Well, it's been a while coming, but here 'tis:
More pics in the Under The Couch gallery.
As always, comments and criticisms welcome.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/24 02:36:30
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grey_death
[MOD]
Longtime Dakkaite
Joined: 2005/11/03 15:37:38
Messages: 1371
Location: Tejas
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Great piece of machinery you've built there.
I really like the shoulders and all of the detailing throughout the model. I still think that the main power plant is letting you down a bit though. But with the addition of the two rhino power plants, it's a bit more feasible.
The 'backdoor' is a nice touch ^_^.
So many great details. Awesome job.
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-Aaron
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/24 05:07:52
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jabbakahut
Been Around the Block
Joined: 2008/06/17 12:30:58
Messages: 65
Location: Oregon (eastern)
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Need help building that Forge World Titan?? |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/24 14:04:24
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Boss_Salvage
[DCM]
Demofisting Biker Lord
Joined: 2005/11/01 02:19:42
Messages: 3393
Location: Albany, NY
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Fantastic! Great work demon cat, that's rock solid. Great little details like the ammo winch and remote shoota hook-ups make it an ace
- Salvage
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There are not nearly enough Dreadnoughts in this thread. - ESDK
ANARCHONQUISTADORES - CSM Blog
Proud Member of The LCCAAP |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/24 20:57:41
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insaniak
[DCM]
Cutting stuff up and bunging it back together again in new and interesting ways.
Joined: 2005/10/30 09:20:39
Messages: 2402
Location: Ipswich, Oz
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That would be it, yes...
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/25 01:33:26
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H.B.M.C.
The Hammer of Witches
Joined: 2005/11/03 20:21:28
Messages: 3336
Location: Australia
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I think it's great, but don't you think its head is a little... symmetrical?
BYE
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"But remember that there are over 1000 chapters of spase marienz! So the SM codex has to cover over 1000 different kinds of spase marienz! Codex CSM only has to cover 1 kind (the Chaos kind). And I don't even think Eldar are a kind of spase marienz at all. Hurr!!!" - Abadabadoobaddon
"Before Eldar, all the other 4th ed codex's were pretty tough near eachother. Not anymore with these last two. Eldar are like Mike Tyson at kids boxing camp (where everyone has big ears), and Dark Angels got lost on their way to the special 40k olympics." - Voodoo Boyz
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/25 02:04:09
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insaniak
[DCM]
Cutting stuff up and bunging it back together again in new and interesting ways.
Joined: 2005/10/30 09:20:39
Messages: 2402
Location: Ipswich, Oz
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H.B.M.C. wrote: but don't you think its head is a little... symmetrical?
Not really. Pretty much every Stompa on the planet has one round eye and one square one. I wanted something different, and so tried to make the head look like it was taken straight from the same rhinos used for the body. It's orked up with patches and the jaw... it doesn't need to look exactly like every other Stompa head.
That's my thinking, anyway.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/25 02:24:27
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ZamboniKnight
Focused Dark Angels Land Raider Pilot
Joined: 2006/03/26 19:15:36
Messages: 613
Location: New Hampshire
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GREAT job!!!
I still remember the usual "template" for Stompas where they have almost a "skirt" over the feet, so this is a little odd getting used to. Though it would compromise the forward-leaning position that I like. Anyway... it looks awesome and I can't wait to see it painted up!
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"Why are we doing so much running? Aren't we all going to be in tanks?" - Guardsman Recruit Kuffs, first day of basic training.
Can ya feel the crosshairs?!
What I play: |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/25 04:46:48
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smart_alex
Dakka Veteran
Joined: 2006/02/13 07:31:01
Messages: 927
Location: Torrance, CA
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looks great so far. Seems like you have a long road ahead.
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2008 Overall Record W-L-D
IG: 25-7-1 Streak: 4W
Orks: 7-3-0
Skaven: 0-0-1
Adepticon: 6-3-1
Big Waagh!: 4-1-0
GD Chicago: 2-1-0
GD LA: 3-0-0
SCGWL(40K): 2-1-0
SCGWL(WFB): 0-0-1 |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/25 04:46:58
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smart_alex
Dakka Veteran
Joined: 2006/02/13 07:31:01
Messages: 927
Location: Torrance, CA
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looks great so far. Seems like you have a long road ahead.
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2008 Overall Record W-L-D
IG: 25-7-1 Streak: 4W
Orks: 7-3-0
Skaven: 0-0-1
Adepticon: 6-3-1
Big Waagh!: 4-1-0
GD Chicago: 2-1-0
GD LA: 3-0-0
SCGWL(40K): 2-1-0
SCGWL(WFB): 0-0-1 |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/25 05:17:31
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insaniak
[DCM]
Cutting stuff up and bunging it back together again in new and interesting ways.
Joined: 2005/10/30 09:20:39
Messages: 2402
Location: Ipswich, Oz
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smart_alex wrote:Seems like you have a long road ahead.
Nope, my work here is done
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/06/25 14:08:01
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Kid_Kyoto
Mighty Brass Scorpion of Khorne
Joined: 2005/11/04 14:49:15
Messages: 4330
Location: Red China
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I guess it's OK. Y'know for a start.
Kind of test model for your gargant made from 2 baneblades right?
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Kyoto-san was a humble government worker. Everyday he shuffled
from his house to the embassy, bearing documents to be signed by
great public officials promising big promises between his native land
(so far away) and "the Red Land" (where all government officials learn
their trade). He did not meet the eyes of those that signed or sent him
with orders to get signed. His eyes remained low, bowed, respectful,
and Kyoto-san only ever saw the folded hands, the desks, and the
feet of those men in power above him.
In this way, Kyoto-san lived. - Malfred |
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