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Loaded dice& cheaters. How do you catch them?  [RSS]
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Necros
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This will be on the news one day:

"Fat man dressed as Gandalf assaults pimply kid dressed in cardboard space marine armor at games day because of loaded dice, news at 11."

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tegeus-Cromis
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Who knows what a Space Marine is? Or Gandalf, for that matter. It would probably end up as "Crazed Harry Potter fan attacks child in robot suit, news at 11."

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Cypher037 wrote:
Someone also mentioned once you can determine if they're using loaded dice by putting them in the microwave. (the dice, not the opponent)

I think you're thinking of the theory some people have that if you put a die 6-up in the microwave for a couple of seconds then the die will melt ever so slightly and weight it.

Dunno if it works

-Leo037


I think microwaves only heat liquids or the liquids inside of things. It's why when you microwave a jelly donut (one that you didn't put in the freezer) the donut itself is cold but the jelly is like magma.

If you spin a loaded die it will spin and fall awkwardly. That's the way I've seen it done. Pretty effective. Everyone I play with buys all their dice from the same company and the same store though. We've accidentally made dice selection uniform. If it becomes a problem tell that cheaty face to buy some new dice (see through ones).

This message was edited 1 time. Last update was at 2008/05/13 18:36:35


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Microwaves are tuned to the frequency that most readily excites water molecules - so yeah, that mosty-water liquid jelly, or the insides of your pet hamster, heat rapidly.

That's not to say this same frequency won't excite certain plastic molecules. Sounds urban-legendish however.

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How many players out there have actually tried squared dice versus rounded? Any truth to the theory that Chessex dice roll more ones? I'm digging up all the square dice I can find in my dice jar to check...
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Necros
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actually I think it's my set of apocalypse big gun dice that are weighted to always roll 1's :( Or 6's when I need a 1... but their still fun to roll cuz they're big.

I have some casino dice from Atlantic City but I never use em. They were drilled through the middle for some reason, so I always figured that would through the weight off so I never bothered with em.

As far as the chessex dice go really though, I don't think they roll more 1's.. it's all in your head. But, most of my old dice always rolled kinda bad, I had a random mixed assortment of all sizes and colors from all kinds of games. then i bought a brand new block of clear ones with happy green sparkles inside and I started rolling really good all the time.. but I lost one of them at a tourney, and ever since they've rolled bad. The magic only works when all are present, apparently.

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Way I heard it was that the microwave interacted not with the dice itself, but the metal plugs used to weight it, and why it would only effect weighted dice. I've never done it and don't have weighted dice to test it though.

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Necros wrote:actually I think it's my set of apocalypse big gun dice that are weighted to always roll 1's :( Or 6's when I need a 1... but their still fun to roll cuz they're big.

I have some casino dice from Atlantic City but I never use em. They were drilled through the middle for some reason, so I always figured that would through the weight off so I never bothered with em.


Some casinos drill through used sets of dice before selling them as souvenirs. It's similar to what they do with decks of cards, where the cards have square corners while "live" which are rounded when the deck is retired, preventing anyone introducing counterfeit or tampered cards or dice.
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Speaking of sticking stuff in microwaves, you know what's cool? You take an ordinary 60watt incandescent bulb and stick it in a glass of water so that the electrode (?) is poking into the water but the round bit of the bulb is cupped by the glass. Stick it in the microwave and let'er rip.
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Agamemnon2 wrote:Some casinos drill through used sets of dice before selling them as souvenirs. It's similar to what they do with decks of cards, where the cards have square corners while "live" which are rounded when the deck is retired, preventing anyone introducing counterfeit or tampered cards or dice.


I have a deck from Harrah's.

They drilled through the deck, so every card has a hole in it.

Re-cutting the corners is far more time-consuming and less effective than using a drill press.

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Cypher037
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Here's the link to the article posted here by the gentleman who conducted the study of a variety of different styles of dice and how they roll. He spells out the experimental situation quite clearly, in case you ever wanted to replicate the experiment yourself.

http://www.dakkadakka.com/wiki/en/That%27s_How_I_R..._A_Scientific_Analysis_of_Dice

Does that sound bogus to anyone else? 29% ones!? That means that almost one out of every three rolls with a chessex/GW die will be a one. I don't know about you, but that is definitely not the case with my dice. I'd be willing to bet that they aren't very well balanced, but 29% is absurd. Maybe this should be it's own thread, but still.

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So it goes.

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Maybe not 1 out of 3, but try 4 and see how often Chessex Dice rolls a one. The report seems solid as written, so I have no reason to argue against it.

The reality is that it's not possible to avoid people who want to cheat. And my solution of finding a good gaming group won't help people in a tournament setting. If you encounter a cheater, it sucks, but I'm not sure how I would go about it.

I have met other players in my time who have done the whole "move a squad, unmove the squad, move the squad again, unmove the squad again, and move the squad again" thing (while pretending to really think about what his strategy is) which somehow magically puts the squad 10-12 inches away from its original position when it was only supposed to be able to move 6 inches. Then there's the after movement "spread the squad out to max coherency" which gains the squad another couple of more inches. I don't want to deal with people like that, so I let them have their win and never play with them again.

I've never suspected someone of using loaded dice, though. Perhaps a tournament forcing everyone to use CLEAR dice would solve that problem. And if your opponent pulls out his casino style dice, then you should pull out yours. It's all about being fair, right?
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Necros
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Nurglitch wrote:Speaking of sticking stuff in microwaves, you know what's cool? You take an ordinary 60watt incandescent bulb and stick it in a glass of water so that the electrode (?) is poking into the water but the round bit of the bulb is cupped by the glass. Stick it in the microwave and let'er rip.


here's another fun microwave trick. Take an old CD and put it in the microwave for like 3 seconds. It'll spark a lot but when you take it out afterwards you'll get a really cool lightning crack pattern all over it.

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kirsanth
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This was probably the most fun read I have had in days.

Thank you!!

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Tin foil in the microwave is also fun.
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Geddonight
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tried the dice in the microwave thing with one of my myriad spare D20s... doesn't work. Even tried progressively longer times and it doesn't affect the roll any.

Furbies, on the other hand, do marvelous things in the microwave... like scream "help me!!!!" until the sparks fly between its eyes
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Just to share an experience, I once played in a RTT against an Imperial Guard who I believe used loaded dice. I think they were loaded because in the first 3 turns no die ever rolled lower than a 4...he hits everything he shot at, wounded everything, made armorsaves, and failed all his Ld. He refused to let me roll some of the dice when it would have been convenient.

I turtled my dark eldar behind terrain and made sure he had nothing to shoot at the rest of the game while making him take Ld checks from my shooting. Worked well. I won, he was visibly frustrated by me playing 'VP denial', and I heard from his other two opponents about his 'hot dice' all game. Never saw that guy around our tournaments again, so the problem just corrected itself.

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You'll roll better if you get dice that match the color scheme of your army. Scientific FACT!

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Greebynog
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That only applies if your colour scheme is red. Red ones go faster. And get more 6s...

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The Power Cosmic wrote:You'll roll better if you get dice that match the color scheme of your army. Scientific FACT!


I once thought the same, however my Iron Warriors dice roll better for my Imperial Guard than my Imperial Guard dice and neither set works well for my Iron Warriors.


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Admittedly, if GW gets their dice from the same place that made the red measuring sticks I'd be a bit suspect...
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jfrazell wrote:

Most people who play 40K are easily winded.



Why is that?
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Hey, you guys should see Jfrazell with his Dakka Dice!! They were awesome !!
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Aduro wrote:Someone also mentioned once you can determine if they're using loaded dice by putting them in the microwave. (the dice, not the opponent)


Of course, if you put your opponent in the microwave, they might confess to using loaded dice....and then explode. Damn, been reading that Inquisition Codex too much again...
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stonefox wrote:Did you know that if you fold a 5, 10, and 20$ US bill you get drawings of the world trade centers exploding and crashing down?


I would rather have exploding dice.

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inquisitor_bob wrote:
jfrazell wrote:

Most people who play 40K are easily winded.



Why is that?


Because they are mostly fat like me

Hey Dakka dice aren't loaded. They just realize the greatness that is Dakka and naturally award their owner extra benefits. Heartily recommended.

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Cypher037 wrote:
Someone also mentioned once you can determine if they're using loaded dice by putting them in the microwave. (the dice, not the opponent)

I think you're thinking of the theory some people have that if you put a die 6-up in the microwave for a couple of seconds then the die will melt ever so slightly and weight it.

Dunno if it works

-Leo037


Interesting. I don't believe it. Assuming the plastic they use will actually heat up and melt in a microwave I don't see how it will add mass.
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Nurglitch wrote:Speaking of sticking stuff in microwaves, you know what's cool? You take an ordinary 60watt incandescent bulb and stick it in a glass of water so that the electrode (?) is poking into the water but the round bit of the bulb is cupped by the glass. Stick it in the microwave and let'er rip.


LOL

Dude... I'm nearly 37 years old. I'm NOT dumb enough to try that.

...but I'm immature enough to be curious as HECK about precisely what happens.


Spill the beans?

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Grignard wrote:Interesting. I don't believe it. Assuming the plastic they use will actually heat up and melt in a microwave I don't see how it will add mass.


THe idea is that if the plastic softens gravity will pull it down slightly, making the side on the bottom a tiny bit heavier.

Of course, that assumes a microwave can soften plastic in the desired way.
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in 6th form when there was a lack of lighters for the smokers we came up with the solution, put a piece of paper in the microwave with some wire wool rolled into the centre, that sets the paper on fire which you can then use to err...start other fires

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