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Best way to deal with zoanthropes  [RSS]  
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Made in ca
Fresh-Faced New User


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necron destroyer lord with warsycth, but then you have your lord where you might not want it( unless your DS ing a monolith and backup!). or a good old Culexus assassin... I rarely have problems with them.

This message was edited 1 time. Last update was at 2010/03/14 19:21:59


I will light my way with the pyres of burning heretics!  
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Sneaky Lictor


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If you can knock out 6 meq wounds you are set. Dont even waste heavy weapons on them. I LOVE when someone unloads plasma weapons into thropes instead of my trygon.

The big issue is if the thropes completely their mission. I generally have 1 target for them, say a land raider, or artillery battery, something like that. And all they need to do is cripple it. After that I could care less if they live or die.


Pink and silver mech eldar- suckzorz
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Agile Revenant Titan


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I grappled the shoggoth wrote:If you can knock out 6 meq wounds you are set. Dont even waste heavy weapons on them. I LOVE when someone unloads plasma weapons into thropes instead of my trygon.

The big issue is if the thropes completely their mission. I generally have 1 target for them, say a land raider, or artillery battery, something like that. And all they need to do is cripple it. After that I could care less if they live or die.


Yep, the Fire Dragons of the Nid army.



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Sneaky Lictor


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Yes exactly. If they stay alive for more then one turn after doing their job thats just icing on the cake.


Pink and silver mech eldar- suckzorz
Hive fleet - unstoppable
09-10 tourney record (small 10-20 person events)- 24/4/1
CAG 2010-3rd

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Kriel Warrior


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As said, bulk fire is generally the way to go. For me guided War Walkers do them in nicely.

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