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Made in us
Gore-Soaked Lunatic Witchhunter







 keezus wrote:
 AnomanderRake wrote:
Honestly? I've been playing Warmahordes for about six months and I just beat an eight-jack Cyriss army with an infantry Morvahna list after all the veteran players in the store agreed the game had been lost in army selection. A bad matchup in this game isn't a guaranteed win the way an invisible Knight versus a Daemons army in 40k is, it's an edge that can be overcome or worked around.


I'm not sure what you are trying to say here. Certainly, in bad match ups it is possible to win if you exceed your opponent in skill. There is always bad bumps of the dice as well. Bad match ups limit your options, or force you to gamble on sub-optimal plays where your outcome is entirely dependent on the dice gods. In a situation assuming equal skill, your opponent should be able to somewhat predict your actions, as your actions are limited.

8 Jacks suggests the Forge Master. eMorv is actually a favorable matchup as he's very upkeep dependent and purification rustles his jimmies. pMorv seems like a poor matchup on paper, but without seeing both the lists, this can't be verified either.


I'm trying to say that a bad matchup in Warmachine isn't an auto-loose button in the same way it is in some other games. I can take models that are hard-countered by the stuff on the other side of the table and have no optimal targets and still win if I play carefully and cleverly. This isn't like where in 40k your models can up and do nothing if the other guy has the tool that makes them do nothing.

(If I recall the lists correctly I was fielding EMorvahna, a Winter Argus, a Moonhound, a Stalker, Druids, Skinwalkers, Bloodtrackers, a Blackclad, and Shifting Stones against Syntherion, two Assimilators, two Monitors, a Cipher, two Optifex Directives, a Corollary, two Galvanizers, and two of the arc node solos; I call it a bad matchup because the Stalker was my only weapon with a POW higher than fourteen and all his stuff was ignoring the concealment and stealth I was counting on to keep the Druids and the Bloodtrackers alive. I won because I managed to adapt my tactics to the situation better than he did, not because my models were better-suited to the fight.)

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Thats definitely a very confused eMorv list. A typical eMorv list wouldn't have any specific trouble with Syntherion because it would have a lot more hitting power.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in fr
Hallowed Canoness





 AnomanderRake wrote:
I'm trying to say that a bad matchup in Warmachine isn't an auto-loose button in the same way it is in some other games.

Except in very specific situation. My all-shooting Gunnbjorn list against some Old Witch + Winterguard + Conquest where there was a forest, then a 5-inch storm of crow cloud effect, then another forest? With the scenario? That was quite impossible to win.

"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 
   
Made in us
Gore-Soaked Lunatic Witchhunter







 Hybrid Son Of Oxayotl wrote:
 AnomanderRake wrote:
I'm trying to say that a bad matchup in Warmachine isn't an auto-loose button in the same way it is in some other games.

Except in very specific situation. My all-shooting Gunnbjorn list against some Old Witch + Winterguard + Conquest where there was a forest, then a 5-inch storm of crow cloud effect, then another forest? With the scenario? That was quite impossible to win.


Not enough Bombers, I take it?

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in pt
Tea-Kettle of Blood




Reminds me of a tournament a few months ago where first I took my pHaley list against an Asphixious 3 theme force. I was crushing my opponent so hard that I got overconfident and lost the game...

WMH is a cruel mistress, it doesn't matter how much of a favourable match up you have, the person that wins is the one that makes the second to last mistake!
   
Made in se
Regular Dakkanaut





PhantomViper wrote:
WMH is a cruel mistress, it doesn't matter how much of a favourable match up you have, the person that wins is the one that makes the second to last mistake!

Dead true, and once you realize and accept this, the game becomes much more enjoyable.

"Empty your pockets and don't move" 
   
Made in fr
Hallowed Canoness





 AnomanderRake wrote:
Not enough Bombers, I take it?

One. My sluggers felt useless. I mean, even more than usual . My thumpers too.

This message was edited 1 time. Last update was at 2014/11/13 20:21:17


"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 
   
 
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