Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2015/10/08 14:30:42
Subject: Re:Team Yankee Model Preview - The Game Itself.
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2015/10/12 19:36:35
Subject: Re:Team Yankee Model Preview - The Game Itself.
Quite an interesting write-up about Team Yankee in the latest Wargames Illustrated.
It sounds as if they went with the game and concept as the developers were big fans of the book. Also, the chap who wrote the book is a fan of FoW, they got in touch with each other and went from there.
Some of the rule changes sound interesting; apparently more of a move towards speedy play and removal of some special rules, with those moved into each vehicles stat line instead. However, looking at some of the cards it would seem there are some new special rules involved. There are some other changes which make units faster (no penalty for moving at the double for instance) although apparently the weapons are more lethal.
In any case, WW3? Lots of plastic kits? A chance to play Abrams and Hinds? Where the hell do I sign!
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2015/10/20 01:01:45
Subject: Team Yankee Model Preview - The Game Itself.
I still don't know about this game I can't see alot of releases for it . I want to like it but just doesn't seem like its going to be as Good as fow. Feels like a niche game hope I am wrong but not sure I am.
Happy to give it a try when it comes out but won't be rushing to play it
2015/10/20 01:33:40
Subject: Team Yankee Model Preview - The Game Itself.
I know its not released yet what i was saying is there wont be as many units out for it in general. Reason i am saying that is because there was only one tank and that is a mbt there wasn't the vast sway of different tanks as there was in ww2.
But since the war didnt happen it gives the company a chance to add some of there own stuff in so who knows they will need to drop the price i think of the models since this is meant to be a faster game so you will need more tanks and such
2015/10/20 14:54:23
Subject: Team Yankee Model Preview - The Game Itself.
10penceman wrote: But since the war didnt happen it gives the company a chance to add some of there own stuff in...
It may be a fictional war, but it will be fought with real world tanks. Battlefront won't make up any tanks for the game. The closest they may get is real life canceled projects that never made it to the battlefield (e.g., the M247 Sergeant York, etc.) but I wouldn't expect to see them for many, many years. There's just too many real world forces to add to the game (BAOR, Poland, France, Czechoslovakia, Sweden, etc.) before they get to that stuff.
10penceman wrote: ... they will need to drop the price i think of the models since this is meant to be a faster game so you will need more tanks and such
A faster game doesn't necessarily mean that you need more models, just that you can play more games in the same amount of time. The price of models is (or at least should be) dictated by what it cost to manufacture them, not how many someone needs to play the game.
This message was edited 1 time. Last update was at 2015/10/20 15:24:52
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2015/10/20 17:28:14
Subject: Team Yankee Model Preview - The Game Itself.
I'm looking forward to having an army of all those weird French tanks.
Also super glad to see that they're stopping the use of Hen and Chicks everywhere in this game, which may have had some historical basis, but just reeked of trying to force way too many model sales all for an uninteresting mechanic.
10penceman wrote: I know its not released yet what i was saying is there wont be as many units out for it in general. Reason i am saying that is because there was only one tank and that is a mbt there wasn't the vast sway of different tanks as there was in ww2.
The US by itself during 1985 had in service the M1, possibly the M1IP, M60A1, M60A3, M551, and M48A5. The initial release will only include one tank on each side. But expect new tanks, and other vehicles, in subsequent releases. The British, for instance, are expected to get a release next year.
2015/10/21 00:46:36
Subject: Team Yankee Model Preview - The Game Itself.
Some info. The initial release will include the rule book, and two starters. The Soviet starter will include nine tanks, two BMPs (either type), and two Hinds. The US starter will include five tanks, two support vehicles (VADS or ITV), and two Cobras. According to War Store, the expected MSRP is just over $100. But Warstore also seems to think that there's a planned British Motor Rifle Company coming out at the same time with product number TSBX03. So take that with a grain of salt.
Pre-orders are going out, though. My FLGS has confirmed that it has placed an order, and should get a preview copy of the rulebook very soon. Expect to see the official release in late November.
One more edit -
My understanding is that there will be infantry starters in addition to the tank starters listed above. But I don't have details on them, and don't know if they'll be out on release day.
This message was edited 2 times. Last update was at 2015/10/30 21:47:58
2015/10/30 21:30:41
Subject: Re:Team Yankee Model Preview - The Game Itself.
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2015/11/03 16:32:09
Subject: Re:Team Yankee Model Preview - The Game Itself.
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2015/11/03 19:25:17
Subject: Re:Team Yankee Model Preview - The Game Itself.
Just a thought - are the unit cards going to be available separately?
Otherwise, although the modern 15mm scene isn't anything like as over-saturated as WW2, that's a clever way of ensuring that customers stick with Battlefront minis.
Word right now is that there was an issue with one of the plastic injectors for the new models, and the VADS/ITV figure wasn't produced in the numbers needed. As a result of this, the vehicles have been pulled from the US box. And to counterbalance this, the BMPs are being pulled from the Soviet box.
No official statements on the website or forum to confirm this. But the original source appears to have been Flamescon.
Automatically Appended Next Post:
Pacific wrote: Just a thought - are the unit cards going to be available separately?
Otherwise, although the modern 15mm scene isn't anything like as over-saturated as WW2, that's a clever way of ensuring that customers stick with Battlefront minis.
Half of the cards are already available online. I suspect that one way or another, the rest will soon be online as well.
Edit - Check the video, specifically just after the 2 minute mark.
This message was edited 2 times. Last update was at 2015/11/03 19:35:36
2015/11/18 05:43:45
Subject: Team Yankee Model Preview - The Game Itself.
M113 has thicker armor (12-38mm) than the BMP1 (6-33mm), but the BMP has rolled steel and the M113 has aluminum. Honestly, in game terms (and in real life) I doubt there is any real difference. Both will be penetrated by the same weapons and have a chance of withstanding some small arms fire.
Every time a terrorist dies a Paratrooper gets his wings.
2015/11/18 15:23:24
Subject: Team Yankee Model Preview - The Game Itself.
CptJake wrote: M113 has thicker armor (12-38mm) than the BMP1 (6-33mm), but the BMP has rolled steel and the M113 has aluminum. Honestly, in game terms (and in real life) I doubt there is any real difference. Both will be penetrated by the same weapons and have a chance of withstanding some small arms fire.
BMP-1 can withstand .50 cal rounds from the frontal arc, (possibly higher at distance), M113 can withstand 7.62mm rounds.
That is a real difference in game terms, M113's cannot kill BMP-1's reliably from the front while the converse is decisively true. In this case, the M113's slab armor is less effective than the highly sloped BMP armor.
2015/11/18 15:27:29
Subject: Team Yankee Model Preview - The Game Itself.
CptJake wrote: I've seen BMPs with holes blown through them by .50s.
From the front.
To say BMPs can kill M113s and not vice versa has more to do with armament than with armor.
A 73mm round, or a Sagger ATM both have more punch than a .50.
I've always been somewhat bemused when I see IFV/APCs in FoW with armour 1, where tanks usually have armour 9 or whatever. This of course comes from someone who has absolutely zero real experience in warfare, it's actually interesting to hear that a .50 cal can penetrate the armour of a modern(ish) IFV. How relatively they have paper thin armour.
This message was edited 1 time. Last update was at 2015/11/18 16:01:23
Prestor Jon wrote: Because children don't have any legal rights until they're adults. A minor is the responsiblity of the parent and has no legal rights except through his/her legal guardian or parent.
2015/11/18 16:34:21
Subject: Team Yankee Model Preview - The Game Itself.
CptJake wrote: I've seen BMPs with holes blown through them by .50s.
From the front.
To say BMPs can kill M113s and not vice versa has more to do with armament than with armor.
A 73mm round, or a Sagger ATM both have more punch than a .50.
Where did you see that?
Of course, the whole debate is tricky because of advances in .50 cal ammunition since the 60s, questionable manufacturing practices, etc. But, M113 armor should be at most as good as BMP-1, and probably (marginally to moderately) worse from the frontal arc.
2015/11/18 17:07:56
Subject: Team Yankee Model Preview - The Game Itself.
CptJake wrote: I've seen BMPs with holes blown through them by .50s.
From the front.
To say BMPs can kill M113s and not vice versa has more to do with armament than with armor.
A 73mm round, or a Sagger ATM both have more punch than a .50.
Where did you see that?
Of course, the whole debate is tricky because of advances in .50 cal ammunition since the 60s, questionable manufacturing practices, etc. But, M113 armor should be at most as good as BMP-1, and probably (marginally to moderately) worse from the frontal arc.
BMP-1 was pretty vulnerable to .50 cal and recoilless rifle rounds but later versions were beefed-up. The BMP-2 and 3, not so much as a result of BMP-1s being shot-up during the Yom Kippur war; the Israelis had little problem taking them out.
https://en.wikipedia.org/wiki/BMP_development
Edit:
Game looks interesting and the models look fine so far but I'm a bit concerned by the rules-lite approach with an online "living" rulebook to fill in the gaps.....AoS has me punch-drunk maybe.
This message was edited 1 time. Last update was at 2015/11/18 17:09:15
Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do
2015/11/18 19:31:48
Subject: Team Yankee Model Preview - The Game Itself.
Edit:
Game looks interesting and the models look fine so far but I'm a bit concerned by the rules-lite approach with an online "living" rulebook to fill in the gaps.....AoS has me punch-drunk maybe.
My FLGS has a preview copy of the rules, and we've done some tank vs tank games. The rules seem to work well enough.