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Made in us
Land Raider Pilot on Cruise Control






I understand where you are coming from Flingitnow, I suggested Grav only because its still 2 shots at 18" even if you move. I think Grav is almost a must with current Metas now it all adds up, thats 12/18 shots with 6/9 Combi shots. Losing the Assault Cannon for the Heavy Bolter still accomplishes what you want except lack of rending. I think heavy Arc armies will give you issues and Necrons.

That's just my opinion though.
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Grav is 9" if you move. I get why grav is good just not on tac marines ever. If I wanted Grav it would be the bike command route. I don't think this list needs grav as killing power isn't that important to the list. And there is a huge difference a Heavy Bolter and an Assault Cannon. One is a threat to anything in the game and better against AV14 than a lascannon. The other is a heavy bolter...

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Land Raider Pilot on Cruise Control






You are correct good sir. Touche!
   
Made in gb
Decrepit Dakkanaut






Springfield, VA

 FlingitNow wrote:
Yes the Ta'unar is not something I would attempt to kill. Kill everything else feed him 5 man marine squads until the game ends. Win on VPs.


Good luck with that strategy then. XD
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Why would that strategy require much luck? With ObSec everywhere I just need 2 units alive at the end of the game. It'll take the Supremacy suit takes 3-4 rounds of combat to kill a marine squad so I only need 3 units to tie him up for the game.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Just remember that being a GC it can stomp.
So you will need a queue of marines ready to take the place of the dead ones.

On the note of grav - works nicely for some armies, but too slow and short ranged here.
The assault cannons will shred armour to a much greater effect.

Plus, the mobility of this army means exposed side armour of enemy tanks will be all too common.
Thus shortening the life span of enemy armour.



Only point i'd make is be careful again a pure knight list.
With so much range and the blasts, plus the amount you will have on the board means a few good roles and you will lose armour quickly.
And as a side note of knights, be careful against lancers as the speed is bad enough, add in the better save and ability to wreck a tank every turn and it turns nasty quickly.


Overall though, the only thing you can do to improve it is juggle the top weapons on the backs, depending on how you fare in games.
Pretty damn solid though.










Edit; I am somewhat biased though as my old BA army was a barebones captain, 6 min tacs in razors, 3 Baal preds and 3 vindicators.
So a wave of armour appeals to me lol.

This message was edited 1 time. Last update was at 2015/10/08 16:59:52


   
Made in gb
Ultramarine Chaplain with Hate to Spare





Yeah 4 Knights is tough but again I should outlast it and try to win on VPs. The 3-4 rounds for the Supremacy to kill a marine squad included stomps. Proper spread and the stomps will struggle to hit more than 2 marines...

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in ca
Focused Fire Warrior





With this list you could afford to sacrifice a couple marine squads to tie up a gargantuan creature like that. It's not a WK the thing will hit on 5s. I've whiffed with a riptide many times in melee. But the Tau-nar only gets 2 ATTACKS. So it kills 2 marines max, probably only one, and the marines stay stuck in combat with it most likely. Flingit's tactics are pretty solid.

Personally I refuse to run something like this. I find anything with free points cheesy. Then again Tau'nar is like ultra cheese lol. You do have like, almost a Taunar's worth of free points though haha. That thing is undercosted though. It's much tougher and has like quadruple the firepower of a riptide. You need D or grav to bring it down reliably.

I don't see how melta guns are one use, it will take alot of shooting to bring down 50 marines haha. The only problem with meltaguns is their range. Plasma isn't as multi-purpose though, and is more expensive.
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Because the marines are in 5 man squads once you fire the melta your opponent will kill the 5 marines in question.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Other than the light ribbing I'd give you for running a Chapter Tactic other than Ultramarines while painted as Ultramarines, this list looks solid for an Eternal War tournament. With 20 Obsec units, and on average 3-4 Objectives, just drive 3 Razorbacks on each, and have your tactical marines extend middle fingers from the side doors.

Maelstrom, as always, would be card luck, and you'd probably just lose to a White Scars version.

Does your local meta/house rules/FAQs allow Vehicles without Chapter Tactics to have IWND? Because RAW, it's a no...

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Why would card luck have anything to do with Maelstrom?

Unfortunately the tournament organisers want luck to be as large a factor as possible and don't want player skill to have too much of an impact just list building and dive luck so only EW missions, no Maelstrom

No chapter tactics on vehicles on vehicles. If they had the IWND houserule I'd probably take UM tactics for twin linked Vindicator and better Predator accuracy.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Well, your list seems to rely more on taking the EW missions by storm, so it'll do that well. Just remember to go second as much as possible, and hope you don't lose second turn to a Jetbike player. (Things you already know for 100!)

And I was referring to specifically Iron Hands, since some people believe their IWND still works on vehicles despite having no special note in the rules wording. I guess you are doing it solely for the FNP, which is still nice.

And Maelstrom not having Card Luck? If you draw cards that aren't going to help you win every turn (such as drawing your opponents home objective on steal the loot), you aren't going to win the game. I play exclusively Maelstrom missions, and let me tell you, getting Harness the Warp with Tigurius is like Christmas on the table top.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in es
Brutal Black Orc




Barcelona, Spain

 FlingitNow wrote:
 Ratius wrote:
No psychic defense a potential problem?


Yes at 1,500 you expect gaps. However the main psychic power houses are death stars and against them I'm going for everything except the star and using ObSec to win on VPs.


Yes, and zoanthropes are deathstars, are they? Remember they can get S10 AP2 Lance (and I've seen people spam those criters like there's no tomorrow), which will face hit your army quite eagerly. A level 3 farseer can get quite cheap if you don't go overboard and has a good chance of getting eldritch storm, which is short of frightening. Likewise, A librarius conclave with tigurius will spam the feth out of invisibility or whatever shenanigans he got his hands on and you won't be able to stop it.
Also, do consider dropping some of the assault cannons for grav-guns. I don't remember the exact ruling but I think (please someone correct me if I got it wrong) that vehicle movement doesn't count as the squad having moved. So you could get all the shots which are far better against MCs and GCs (it is one of the most reliable ways to kill a wraithknight, and you'll see at least one of them in the tournament, mark my words).
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Yeah I'm not worried about Nid running Zoanthrope spam. Librarius is run in a Death star. Not really bothered about invisibility as it doesn't really hinder this army. No vehicle movement absolutely counts as unit movement for firing and further more the vehicles are razorbacks so the squad has to get out to fire Do you even regularly go to tournaments?

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Regular Dakkanaut




 FlingitNow wrote:
Yeah I'm not worried about Nid running Zoanthrope spam. Librarius is run in a Death star. Not really bothered about invisibility as it doesn't really hinder this army. No vehicle movement absolutely counts as unit movement for firing and further more the vehicles are razorbacks so the squad has to get out to fire Do you even regularly go to tournaments?


You seem like a really pleasant fellow. I bet you have all the friends. Good luck with that.
   
Made in us
Dakka Veteran




If your going this far is there really any good reason to not take khan and white scars?
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Khan costs points. Though I do see the advantage of Scouts. That is a good idea.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Dakka Veteran




To elaborate its really the difference of you always taking the first hit vs having your guns in range turn 1. Then consider long board deployment. Its also game breaking when you need to get your demeched units somewhere by spring boarding them off a unit. Without looking back a page you could drop 2 guns and go that route.
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Yeah I get the advantages.


Automatically Appended Next Post:
GLADIUS
BATTLE COMPANY
Korsorro Khan: 125
Chaplain: 90
5 Tac Marines: Razorback 70
5 Tac Marines: Razorback 70
5 Tac Marines: Razorback AssCann 90
5 Tac Marines: Razorback AssCann 90
5 Tac Marines: Razorback AssCann 90
5 Tac Marines: Razorback AssCann 90
5 Ass Marines: melta bombs Razorback LasPlas 95
5 Ass Marines: Razorback LasPlas 90
5 Dev Marines: Razorback LasPlas 90
5 Dev Marines: Razorback LasPlas 90

ARMOURED TASK FORCE
Techmarine: 65
Predator: Las Sponsons 115
Predator: Las Sponsons 115
Vindicator: 125

Though I am losing firepower which is something I was already low on.

This message was edited 1 time. Last update was at 2015/10/11 20:31:09


Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in es
Brutal Black Orc




Barcelona, Spain

 FlingitNow wrote:
Yeah I'm not worried about Nid running Zoanthrope spam. Librarius is run in a Death star. Not really bothered about invisibility as it doesn't really hinder this army. No vehicle movement absolutely counts as unit movement for firing and further more the vehicles are razorbacks so the squad has to get out to fire Do you even regularly go to tournaments?


Oh wow, you're really a salty donkey-cave . I think I'll restrain from further commenting here. But the fact that you reply in such a fashion to someone who's just not remembering a rule adequately show how little live you have outside this (and yes, I know I'm sounding like a salty donkey-cave myself, but feel free to ignor other people!)

This message was edited 2 times. Last update was at 2015/10/11 20:46:46


 
   
Made in us
Regular Dakkanaut




I actually like reading FlingitNow's insights. I don't get all the Saltyness. All the stuff I read never came off as rude until now. I would be lying if I said I wasn't going to read his posts.
   
Made in us
Fresh-Faced New User





Dubd797 wrote:
Couldn't help but lol at the amount of tude in this post haha


Reading all of OP's replies, i just had to imagine the stereotypical fingerwagging, pursed-lips, and "mmnn mnnn" of an angry black woman.
   
Made in us
Judgemental Grey Knight Justicar




Northern Texas, USA

What about dropping the armored task force for the Stormwing Formation? I think you're only a couple points away (20 maybe?) and would get much more use out of 3 fliers I would think... (not in front of a codex ATM so the points est. is just rough)

As for the Battle Company part of it, I like the hit & run that White Scars gives too, but why not try to put Khan with a bike unit that can actually out-flank and hit something with grav? I feel like he's sort of useless just crammed in a transport...

Also, if you are going to scout everything forward, perhaps take some rhinos and grav cannons (the dev teams at least, plus add on the Armorium Cherub for the re-roll).

Or, just thinking about this a different way, you could just take the minimum requirements of the scout detachment (165 points) and all free razorbacks for the 5-man squads, and try to get the points together for some Knight ally(s)? Not sure what the points woudl work out to at 1500... probably only 1 knight... but a Knight Lancer or Acheron could be a great ally here.


Ok, just checked a few things, and the bare-bones WS Battle Company (with all the stock razorbacks, min scout detachment and Khan just so you can outflank whatever you want) comes to 1080. You could add on a Knight Acheron do do all your heavy lifting and be just under 1500. I think the Acheron can do more work than all of the assault cannons combined... which you dont' even really want to bother with anyway since you just wanna lay on some objectives... but you could then drop Khan to upgrade a couple if you wanted, or take melta bombs all over the place (probably an alright idea).

Or, you could take a Knight Gallant and just charge forward into cc with something (not bad for melee focus.. lots of D and stomps... plus it's cheap) and then upgrade as many HB to Assault Cannons as you can... that might be cool.

Hope that helps!

This message was edited 4 times. Last update was at 2015/10/12 23:18:47


 
   
 
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