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Made in us
Longtime Dakkanaut




 MechaEmperor7000 wrote:
Asterios wrote:
 Ashiraya wrote:
A sorcerer would be enough. Consider how much the world's religions have spread, without a shred of proof. And now a prophet of a new religion appears, except this prophet claims to wield powers granted by his gods, and he can back that claim up in a rather spectacular manner!

It would become a global sensation and cults would amass incredibly quickly.


but thats if they had access to the warp, since the warp is not present they would not have access to it.


And giant super soldiers with two hearts and spits acid with handheld rocket launchers doesn't exist either.

In these kind of scenarios you sorta have to take everything as it comes along.

Also for everyone who gave me a snark remark on the "one squad" thing. Daemons. Daemons in your workplace, Daemons in your bed. Daemons in your lunchbox, Daemons just ate Fred. This day in age we have enough crazy people going around in cults that are fake. Like Ashiraya said, if one of them turns out to actually be able to summon daemons and prove it's religion is real, it would have converters flocking to it day and night, regardless of whether or not they're good (also please don't draw actual parallels to specific religions or cults. This is not a politics debate). With enough followers, there would either be a warp gate opening on top of us within the month, or small pockets of IMMORTAL daemons would be popping out everywhere. Yes it's technically not 10 marines that conquered the planet, but 10 marines is all that's needed to start. The planets in 40k fluff that survive Chaos Incursions usually brutally suppresses any Chaos Worship. Can you imagine the US executing someone for having a different religion? The controversy alone would distract us for a good year (not to mention vastly spread the word).

In a similar vein, a single Genestealer finding a horny couple is probably enough to doom us as well. The Imperium might be very trigger happy in executing mutants, but again our modern world would not look kindly upon people that just goes and kills infants that look different.


but i'm going under the assumption that said spacecraft would just get caught in a warp paradox and be belched out by the warp which would dissipate into nothing leaving the ship with no avenue home since if it could, it could gather more forces. now say if Orks landed on Earth in one of their Asteroid rocks, earlier sightings of them would just be attributed sightings of Big Foot or Chupacabra or what have you, in other words some might believe them but not many, and by the time actual proof exists, it would be too late. same could almost be said of Tyranids.

Thinks Palladium books screwed the pooch on the Robotech project. 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Asterios wrote:
but i'm going under the assumption that said spacecraft would just get caught in a warp paradox and be belched out by the warp which would dissipate into nothing leaving the ship with no avenue home since if it could, it could gather more forces. now say if Orks landed on Earth in one of their Asteroid rocks, earlier sightings of them would just be attributed sightings of Big Foot or Chupacabra or what have you, in other words some might believe them but not many, and by the time actual proof exists, it would be too late. same could almost be said of Tyranids.


Again, you sorta need to take it with everything that comes with it. Ork Roks can't travel very far without the Warp either. In fact only the Necrons and Tau don't rely on warp travel, which means if the Warp didn't factor in, then no faction besides those two can even attempt to invade. And that's just the surface implications, not the underlying ones like: Eldar would not be able to repair their stuff (Wraithbone is solidified Psychic Energy, i.e: from the warp), Orks would probably lose their Gestalt Psychic Field. Tyranids might still be able to communicate, but harder, Dark Eldar would be scared stiff since now they probably can't ressurect, etc.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Longtime Dakkanaut




 MechaEmperor7000 wrote:
Asterios wrote:
but i'm going under the assumption that said spacecraft would just get caught in a warp paradox and be belched out by the warp which would dissipate into nothing leaving the ship with no avenue home since if it could, it could gather more forces. now say if Orks landed on Earth in one of their Asteroid rocks, earlier sightings of them would just be attributed sightings of Big Foot or Chupacabra or what have you, in other words some might believe them but not many, and by the time actual proof exists, it would be too late. same could almost be said of Tyranids.


Again, you sorta need to take it with everything that comes with it. Ork Roks can't travel very far without the Warp either. In fact only the Necrons and Tau don't rely on warp travel, which means if the Warp didn't factor in, then no faction besides those two can even attempt to invade. And that's just the surface implications, not the underlying ones like: Eldar would not be able to repair their stuff (Wraithbone is solidified Psychic Energy, i.e: from the warp), Orks would probably lose their Gestalt Psychic Field. Tyranids might still be able to communicate, but harder, Dark Eldar would be scared stiff since now they probably can't ressurect, etc.


Actually Ork Roks might use the Warp but not directed, which they would be susceptible to such a warp flux, furthermore Tyranids are anti-warp (or did they change that?) , furthermore the Warp is not infinite, the fact the Tau never encountered it at all regardless whether they tried warp travel or not and if the warp is not being used it does not have a strong connection to the area and as seen by the Tyranid can even be blocked, so it is very feasible for a flux in the warp to cause a warp capable ship to be plopped into our universe and dissipate afterwards and not be accessed thereafter. kind of like the old Wayward Sons online Comic.

Thinks Palladium books screwed the pooch on the Robotech project. 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Asterios wrote:
 MechaEmperor7000 wrote:
Asterios wrote:
but i'm going under the assumption that said spacecraft would just get caught in a warp paradox and be belched out by the warp which would dissipate into nothing leaving the ship with no avenue home since if it could, it could gather more forces. now say if Orks landed on Earth in one of their Asteroid rocks, earlier sightings of them would just be attributed sightings of Big Foot or Chupacabra or what have you, in other words some might believe them but not many, and by the time actual proof exists, it would be too late. same could almost be said of Tyranids.


Again, you sorta need to take it with everything that comes with it. Ork Roks can't travel very far without the Warp either. In fact only the Necrons and Tau don't rely on warp travel, which means if the Warp didn't factor in, then no faction besides those two can even attempt to invade. And that's just the surface implications, not the underlying ones like: Eldar would not be able to repair their stuff (Wraithbone is solidified Psychic Energy, i.e: from the warp), Orks would probably lose their Gestalt Psychic Field. Tyranids might still be able to communicate, but harder, Dark Eldar would be scared stiff since now they probably can't ressurect, etc.


Actually Ork Roks might use the Warp but not directed, which they would be susceptible to such a warp flux, furthermore Tyranids are anti-warp (or did they change that?) , furthermore the Warp is not infinite, the fact the Tau never encountered it at all regardless whether they tried warp travel or not and if the warp is not being used it does not have a strong connection to the area and as seen by the Tyranid can even be blocked, so it is very feasible for a flux in the warp to cause a warp capable ship to be plopped into our universe and dissipate afterwards and not be accessed thereafter. kind of like the old Wayward Sons online Comic.


Ork Roks are actually more susceptable to your "Warp Flux" phenomenon precisely because they are not guided. Also the reason Tau doesn't use the warp isn't because the Warp somehow doesn't extend into their space, but it's because Tau innately have little to no Warp Presence. Finally, the "Warp Flux" effect you keep talking about is actually common within 40k itself, and Chaos has more control of it over any other faction simply because of their deeper connection to the Warp.

And Tyranids were never "anti-warp", that was the Necron's shtick. If Tyranids were Anti-Warp then the "Shadow In the Warp" effect wouldn't exist (if you read about the actual Shadow in the Warp, it's not them negating warp signals, but rather having so many minds shout within the warp that it drowns out all other signals, kinda like clogging up the bandwidth of your internet connection to the point that nothing functions).

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Pestilent Plague Marine with Blight Grenade





cedar rapids, iowa

Wait about 100 years and then you won't have to conquer anything.

 
   
Made in nl
Pragmatic Primus Commanding Cult Forces






Impossible to say.
40k technology and equipment is made out of things that do not even exist. It is impossible to say whether things like ceramite, ferrocrete and plasteel would be able to be penetrated by our weapons or whether they'd be utterly impervious. Then there is other factors that exist in 40k but not in our world like the Warp, and also things that exist in the real world but not in 40k, like the laws of physics...
Just ignoring all of that and going by 40k fluff, 21st century tech-level worlds are not uncommon. They are primitive and should present little to no opposition to any faction.
But realistically, there is no way to give an answer because 40k is not realistic.

Error 404: Interesting signature not found

 
   
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Locked in the Tower of Amareo




" ceramite, ferrocrete and plasteel"

The magic space metals that make up for not having electronic targeting.

I'm never picking the side that doesn't understand how their own stuff works until we reach orbital bombardment. Then they win.
   
Made in nl
Pragmatic Primus Commanding Cult Forces






Martel732 wrote:
" ceramite, ferrocrete and plasteel"

The magic space metals that make up for not having electronic targeting.

I'm never picking the side that doesn't understand how their own stuff works until we reach orbital bombardment. Then they win.

Maybe you should really consider picking up a BL novel for once Martel. All 40k factions have quite advanced targetting technologies (well, except Orks, but they just use more ammo to compensate ). Space Marines even have it inbuilt into their helmets.

Error 404: Interesting signature not found

 
   
Made in us
Longtime Dakkanaut







One Necron Overlord with access to enough Mindshackle Scarabs to gradually gain access to more influential figures to control. Of all the factions out there, the Necrons would be the ones most interested (besides the Tau) in conquering our planet and integrating it into an Empire.
   
Made in us
Locked in the Tower of Amareo




 Iron_Captain wrote:
Martel732 wrote:
" ceramite, ferrocrete and plasteel"

The magic space metals that make up for not having electronic targeting.

I'm never picking the side that doesn't understand how their own stuff works until we reach orbital bombardment. Then they win.

Maybe you should really consider picking up a BL novel for once Martel. All 40k factions have quite advanced targetting technologies (well, except Orks, but they just use more ammo to compensate ). Space Marines even have it inbuilt into their helmets.


So that explains why they miss 33% of the time, whereas our tanks hit 99% of the time while moving.
   
Made in gb
Longtime Dakkanaut





Outer Space, Apparently

Has nobody said a Genestealer Vanguard yet?

Okay then...

G.A - Should've called myself Ghost Ark

Makeup Whiskers? This is War Paint! 
   
Made in gb
Fully-charged Electropriest






100 fluff marines on foot could do it quickly. 1,000,000 tabletop marines would lose by the start of turn 2.
   
Made in us
Regular Dakkanaut





Alright, it seems as though the every one agrees that a space fleet would screw earth, so; let's take the fleet out. Transports only. No orbital weapons. A single transport get to land at a loacation of its choosing and then tries to take the planet. I know that most faction arm their transport, so let's assume that those weapons aren't working.

fide et honore  
   
Made in us
Locked in the Tower of Amareo




Tac nukes kill them in the worst case.
   
Made in us
Confessor Of Sins




WA, USA

So exactly how many things will be we be taking away from 40k to make us the winner, then? I mean, no offense, but if we have to take out huge elements of the game for us to even have a chance, isn't that just cheat codes at that point?

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
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 curran12 wrote:
So exactly how many things will be we be taking away from 40k to make us the winner, then? I mean, no offense, but if we have to take out huge elements of the game for us to even have a chance, isn't that just cheat codes at that point?


Just space ships. There's nothing that 1000 marines can do vs a planet's resources.
   
Made in us
Confessor Of Sins




WA, USA

Martel732 wrote:
 curran12 wrote:
So exactly how many things will be we be taking away from 40k to make us the winner, then? I mean, no offense, but if we have to take out huge elements of the game for us to even have a chance, isn't that just cheat codes at that point?


Just space ships. There's nothing that 1000 marines can do vs a planet's resources.


'Just' space ships. In a space science fantasy setting.

Sorry Martel, but I don't buy it. If we need to cut out huge swathes just to have a chance, we're cheating. And for what reason? I mean, this stuff is fiction, do we really need to pat ourselves on the back for cheating to win against something that doesn't exist?

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Longtime Dakkanaut




KayTwo wrote:
Alright, it seems as though the every one agrees that a space fleet would screw earth, so; let's take the fleet out. Transports only. No orbital weapons. A single transport get to land at a loacation of its choosing and then tries to take the planet. I know that most faction arm their transport, so let's assume that those weapons aren't working.


1 Transport? only ones who would have a chance are the Orks, it only takes one transport for them to infest a planet.

Thinks Palladium books screwed the pooch on the Robotech project. 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Again, 10 Chaos Marines making a cult, or 1 Genestealer (as someone else mentioned).

Even without the Warp, their war machines, or the ability to just nuke the planet from orbit, they can still convert cultists.

And the entire point of the Genestealer cult is to use the society against itself.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Locked in the Tower of Amareo




 curran12 wrote:
Martel732 wrote:
 curran12 wrote:
So exactly how many things will be we be taking away from 40k to make us the winner, then? I mean, no offense, but if we have to take out huge elements of the game for us to even have a chance, isn't that just cheat codes at that point?


Just space ships. There's nothing that 1000 marines can do vs a planet's resources.


'Just' space ships. In a space science fantasy setting.

Sorry Martel, but I don't buy it. If we need to cut out huge swathes just to have a chance, we're cheating. And for what reason? I mean, this stuff is fiction, do we really need to pat ourselves on the back for cheating to win against something that doesn't exist?


It's more underscoring how absurd 40K tactics and technology is. It's a retro-future setting with a heavy, heavy emphasis on retro.
   
Made in us
Longtime Dakkanaut




 MechaEmperor7000 wrote:
Again, 10 Chaos Marines making a cult, or 1 Genestealer (as someone else mentioned).

Even without the Warp, their war machines, or the ability to just nuke the planet from orbit, they can still convert cultists.

And the entire point of the Genestealer cult is to use the society against itself.


in reality Cults would not last long especially cults like theirs, we have such cults now and they are very few and far between, and with the religious zealotry we have now, such cults would most likely be hunted down and destroyed.

also the plan is to Conquer, not destroy.

This message was edited 1 time. Last update was at 2016/09/21 17:58:56


Thinks Palladium books screwed the pooch on the Robotech project. 
   
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Orks and Nids are the only two with any hope of doing anything ..and it would not be fast it would take the better part of a couple centuries..and face it Orks are not interested in conquest..no where do orks conquer they fight and fight and fight them move on when nothing is left to fight ...the rest will not have enough bodies to do anything other than get sniped..

Now bring in a full Marine chapter and its orbital ships and they can obliterate Earth but they cannot hope to bring conquest. Not enough boots on the ground to hold it ..

'\' ~9000pts
'' ~1500
"" ~3000
"" ~2500
 
   
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Longtime Dakkanaut




the only way for 40K universe to conquer this planet would require multiple chapters and IG send detachments of Catachens to take out the Equatorial regions, some SM chapters with Cadians to take out America and Europe and Russia, Salamanders to hit the middle east with some IG's and a whole passel of IG's to hit China with a couple other SM chapters.

Thinks Palladium books screwed the pooch on the Robotech project. 
   
Made in us
Trustworthy Shas'vre





Cobleskill

barring starships, taking the earth would be impossible at ANY time. Remember that the God Emperor is living here in secret. If he needed to, he could ascend to the throne a couple thousand years early. A genestealer cult, a psyker, or daemons wouldn't stand a chance. and if it was a Chapter of Space Marines, well they would likely take a knee.

'No plan survives contact with the enemy. Who are we?'
'THE ENEMY!!!'
Racerguy180 wrote:
rules come and go, models are forever...like herpes.
 
   
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Equestria/USA

Timeshadow wrote:
1 Genestealer...nuff said

With all the new genres of genders being brought up and different religions, it would probably thrive and be supported till it's too late lol. Unlike present day cults where you have to join and be indoctrinated into, these have psyker support and "willing" followers within a few generations. I don't think we would stand a chance at least in the USA.

This message was edited 2 times. Last update was at 2016/09/21 18:19:00


Black Templars 4000 Deathwatch 6000
 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Asterios wrote:
 MechaEmperor7000 wrote:
Again, 10 Chaos Marines making a cult, or 1 Genestealer (as someone else mentioned).

Even without the Warp, their war machines, or the ability to just nuke the planet from orbit, they can still convert cultists.

And the entire point of the Genestealer cult is to use the society against itself.


in reality Cults would not last long especially cults like theirs, we have such cults now and they are very few and far between, and with the religious zealotry we have now, such cults would most likely be hunted down and destroyed.

also the plan is to Conquer, not destroy.


I could give you several examples from past history (the result of which we are still seeing to this day) or even current ones, but that would skirt into political talk and hence why I can't. All I can say is study history and pay close attention to current events. And not just the sensational ones.

On top of that, all of those religions and cults lack one thing the Chaos Marines do: The Marines themselves are physical embodiments of the cult's religion. No religion on earth can compare with that much validation. And this is why the ones I chose convert people. Once you rule the people's minds, there's no need to "hold" the planet. Which is why armies with corrupting influences have the best chances of doing so with minimal resources.

As much as we wish to believe in our innate superiority and invincibility, we are dangerously fragile compared to the stuff in our own fiction. I mean, the Imperium is a galaxy-spanning empire, the Nids and Orks moreso, while Chaos takes the metaphorical cake by not only uniting entire worlds, but metaphysical concepts. We as humans, in over 10,000 years (yes, humanity is that old probably older but that's the oldest reference I can remember back to), haven't even been able to unite under one banner on one planet. In half the lifetime of the Imperium, we couldn't even accomplish a fraction of a percent of what the Imperium does on a daily basis, and the Imperium is the underdog in their own universe. We are boned if anything leaked out from the 40k universe, let alone if we actually exist there.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in ca
Sneaky Lictor



oromocto

Asterios wrote:
 MechaEmperor7000 wrote:
Again, 10 Chaos Marines making a cult, or 1 Genestealer (as someone else mentioned).

Even without the Warp, their war machines, or the ability to just nuke the planet from orbit, they can still convert cultists.

And the entire point of the Genestealer cult is to use the society against itself.


in reality Cults would not last long especially cults like theirs, we have such cults now and they are very few and far between, and with the religious zealotry we have now, such cults would most likely be hunted down and destroyed.

also the plan is to Conquer, not destroy.


Genestealer cults can wait for centuries slowly infiltrating society and ours is so "accepting" of the different that the odd sighting or reveal would likely be ether covered up or just end up in tabloids as some unfortunate mutant. By the time anyone in power noticed anything there would be multple governments under the sway of the hive mind and they could just cause a world war just to make more confusion to make the conquest easier. They wouldn't stay in one city or country for long they would spread out all over the world.

It would likely take 100-200 years but (barring some very bad luck) it would be inevitable.

This message was edited 1 time. Last update was at 2016/09/21 18:22:25


 
   
Made in no
Terrifying Doombull





Hefnaheim

it would take as much as need be. The resources and cruelty of the Imperium of Man against those whom dare to oppose it is boundless, we would be beaten senseless and our very way of life would be torn down and replaced by a regime whom would erradicate all manners of free speech and free will.
And that would be the best option, as far as the other horrid factions lurking in the 40k universe are
   
Made in us
Regular Dakkanaut





Edgewood, Washington state

A massive WAAAGH!! I can see Kommando's cutting communications off within the planet then signaling aerial support to come in and secure the skies for the Orks to make a "proppa" landing. Once that is established the first wave pours out like a flood and wipes out the area of the landing suffering some casualties of it's own. Then another "proppa" landing is established and another wave pours out looking for a fight. After the second wave more and more Orks start showing up and it's just a massive "sea of green".

Side note: When I refer to a "proppa" landing by Ork terms, I mean they just purposefully crash through cities, neighborhoods, small towns, etc.
   
Made in fi
Locked in the Tower of Amareo





 AnomanderRake wrote:
The more dogmatic Imperials would need overwhelming force, I'd think. A Space Marine Chapter that showed up shouting about the Emperor is going to get up and shot, they could handle the situation if they had the fleet but the ground forces alone wouldn't be able to accomplish much.


Well space marines wouldn\t likely get here without at least one ship and one ship is enough to wipe this planet from the orbit. And stopping basic marines would basically require tossing in anti tank missiles at them. Seeing they would be dropping out of sky, do damage and get out fast...

Problem wouldn't be so much conquering planet(easy) but controlling it(harder due to lack of numbers) if they figure they need to control and not just wipe the population off the planet(of which ANY vessel space marines use for space travel would be enough)

2024 painted/bought: 109/109 
   
 
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