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Made in ca
Avatar of the Bloody-Handed God





Inactive

Kairos wrote:It is a super cool game, and the box is filled with plastic goodness.

It was a steal at $99.00. I honestly don't think they could have sold it for less.

If you haven't actually physically looked at the contents in the box, I would highly recommend you do so before forming an opinion.


I have, and I say the content itself is worth about $1 in plastic, and 60 cents in packaging material.

Though you would argue back that the mold used to create the ships costs alot.

Then I would tell you, also nowhere justifying 50x price rise.

Then you wouldnt be convinced.

Then I would tell you this....

"Its not my problem GW cant make their profits back, they chose to make it Limited Edition"

ooo..... mew

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Made in us
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LunaHound wrote:
I have, and I say the content itself is worth about $1 in plastic, and 60 cents in packaging material.

Though you would argue back that the mold used to create the ships costs alot.

Then I would tell you, also nowhere justifying 50x price rise.

Then you wouldnt be convinced.

Then I would tell you this....

"Its not my problem GW cant make their profits back, they chose to make it Limited Edition"

ooo..... mew
I think GW flubbed this up big time, but I don't think you're being realistic either. From my background I'd estimate it costs GW about $25-$30 to produce a single unit of this game. They probably see a $30 gain for each unit sold to retailers and $60 sold direct... and both lose a cut to overhead. GW spends $200M to make $20M... so at the end of the day they see $10 or $5 profit per game.

Like I said GW flubbed it, but it was dead on arrival. Criticizing the contents gets you no where when it has quality just not a fan base.
   
Made in gb
Stubborn Dark Angels Veteran Sergeant





Teesside

GW really should have thought again on DF. Either the game had to be superb (which means way more playtesting than they usually do, or evidently did this time), or the minis had to be usable elsewhere, for it to have even a chance of selling in the same kind of numbers as Space Hulk. I know the production numbers were a bit lower, but not enough.

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Made in us
Regular Dakkanaut





I think that those people saying don't judge the content of the Dreadfleet set miss the point entirely. Dreadfleet was a terrible business decision on the part of GW if it's true that they are now recalling stock and destroying it which is directly related to the contents of the box. The contents were not appealing to a large enough audience, thus the contents (rules and minis) are the problem.

If Dreadfleet were the opening salvo in a Dystopian Wars-like line that was going to see navies growing and building, then this boxed set makes sense long term even if there is short-term downside of modest sales. However, what's clear is that GW wasted a fortune on this set given sculptors, marketing, game designers and lackeys' time building a one-shot board game with paint-able miniatures.

What Dreadfleet is is a collector's item in a boutique hobby. This is doubling-down on your niche-y-ness, and not a terribly good decision long-term.

One has to wonder who's "at the helm" on these business decisions as of late.

FWIW I love the sculpts, love the game, but there's no way I'm buying into this "dread-end."

This message was edited 1 time. Last update was at 2012/02/07 21:41:12


 
   
Made in us
Mutating Changebringer





Pennsylvania

NecronLord3 wrote:
biccat wrote:
Lormax wrote:The 'exchange' can be done at any GW...doesn't have to be a bunker

That's great if you live near a GW store. Most of the US doesn't.

The nearest GW to me (and I'm in a mid-sized metro area) is at least 2.5 hours. I've lived places (again, metros) where the closest GW was over 5 hours away.


Actually most of the U.S. does and so what if you don't?


Uhhh, you got some sort of evidence to back this up?

NecronLord3 wrote:The nearest one to me is an hour out, the bunker nearly two. I visit those stores about once or twice a year, and I don't own a business. As a business owner being able to exchange unwanted product is worth a 2-3 hour trip a few times a year. Or if you happen to be in a dead zone that is unreasonably far from a GW then it would be smart to establish a relationship with a business maybe half way or so. Be creative and adapt its part of running a good business. Few other companies in the world offer and exchange option like this, take advantage.


What? Why did you direct this to biccat? His point is that most of the population of the US isn't a GW official store. I have no idea if this is true, but your anecdotes are... not exactly persuasive. But what in the world is this stuff about establishing a business halfway about? He should find some retailer 75 minutes away and do... what? Play telephone in case GW drops a depth charge like Dreadfleet?

   
Made in ca
Avatar of the Bloody-Handed God





Inactive

aka_mythos wrote:
LunaHound wrote:
I have, and I say the content itself is worth about $1 in plastic, and 60 cents in packaging material.

Though you would argue back that the mold used to create the ships costs alot.

Then I would tell you, also nowhere justifying 50x price rise.

Then you wouldnt be convinced.

Then I would tell you this....

"Its not my problem GW cant make their profits back, they chose to make it Limited Edition"

ooo..... mew
I think GW flubbed this up big time, but I don't think you're being realistic either. From my background I'd estimate it costs GW about $25-$30 to produce a single unit of this game. They probably see a $30 gain for each unit sold to retailers and $60 sold direct... and both lose a cut to overhead. GW spends $200M to make $20M... so at the end of the day they see $10 or $5 profit per game.

Like I said GW flubbed it, but it was dead on arrival. Criticizing the contents gets you no where when it has quality just not a fan base.

Does your $25-$30 factor in the mold cost?

I dont know what your background is but ( sorry if I sound rude, or about to sound rude )

Unless the price you mentioned includes the mold, then you are dead wrong on the material costs for:

plastic for the sprues, book , the mat, packaging, wrappings lol

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Made in gb
Regular Dakkanaut




Troll's Cave

LunaHound wrote:
aka_mythos wrote:
LunaHound wrote:
I have, and I say the content itself is worth about $1 in plastic, and 60 cents in packaging material.

Though you would argue back that the mold used to create the ships costs alot.

Then I would tell you, also nowhere justifying 50x price rise.

Then you wouldnt be convinced.

Then I would tell you this....

"Its not my problem GW cant make their profits back, they chose to make it Limited Edition"

ooo..... mew
I think GW flubbed this up big time, but I don't think you're being realistic either. From my background I'd estimate it costs GW about $25-$30 to produce a single unit of this game. They probably see a $30 gain for each unit sold to retailers and $60 sold direct... and both lose a cut to overhead. GW spends $200M to make $20M... so at the end of the day they see $10 or $5 profit per game.

Like I said GW flubbed it, but it was dead on arrival. Criticizing the contents gets you no where when it has quality just not a fan base.

Does your $25-$30 factor in the mold cost?

I dont know what your background is but ( sorry if I sound rude, or about to sound rude )

Unless the price you mentioned includes the mold, then you are dead wrong on the material costs for:

plastic for the sprues, book , the mat, packaging, wrappings lol


FROM TOP OF MY HEAD:

Plastic injection tool: approx £25k
Modification and corrections: £6k
Design team : (6 moths to develop, play testing, models design) approx 15 team members (concept, drawing, 3d modelling, sculpting, game designer, writer) + manager = 15*£35k per annum /2 = £262.5k
Box - colour print + other stuff = £3.50 (with shipping)
Manufacturing team members (injection mould oper+ tool changer + assembly + packaging) = 3 + team leader = £6 per/h/man/25 units/h= £1 per unit
Materials :200g of class 1 plastic = £0.35

Total cost of the box: £4.85
Total cost of design: £293.5k

Payback : price £70 - £4.85 = £64.15
Playback after : 4575 sold units…

Also, i do not believe that GW would recall DF just to scrap off, rather they would recall due to stop manufacturing (end of project) and relocating the stock to different markets....

EDIT: forgot to add electricity (£0.08 Kwh.... industrial prices) and shipping costs (logistic operatios about £25k/y), but they are trifled and wont affect much this clalculations

This message was edited 1 time. Last update was at 2012/02/08 00:29:19




 
   
Made in ca
Avatar of the Bloody-Handed God





Inactive

god.ra wrote:
LunaHound wrote:
aka_mythos wrote:
LunaHound wrote:
I have, and I say the content itself is worth about $1 in plastic, and 60 cents in packaging material.

Though you would argue back that the mold used to create the ships costs alot.

Then I would tell you, also nowhere justifying 50x price rise.

Then you wouldnt be convinced.

Then I would tell you this....

"Its not my problem GW cant make their profits back, they chose to make it Limited Edition"

ooo..... mew
I think GW flubbed this up big time, but I don't think you're being realistic either. From my background I'd estimate it costs GW about $25-$30 to produce a single unit of this game. They probably see a $30 gain for each unit sold to retailers and $60 sold direct... and both lose a cut to overhead. GW spends $200M to make $20M... so at the end of the day they see $10 or $5 profit per game.

Like I said GW flubbed it, but it was dead on arrival. Criticizing the contents gets you no where when it has quality just not a fan base.

Does your $25-$30 factor in the mold cost?

I dont know what your background is but ( sorry if I sound rude, or about to sound rude )

Unless the price you mentioned includes the mold, then you are dead wrong on the material costs for:

plastic for the sprues, book , the mat, packaging, wrappings lol


FROM TOP OF MY HEAD:

Plastic injection tool: approx £25k
Modification and corrections: £6k
Design team : (6 moths to develop, play testing, models design) approx 15 team members (concept, drawing, 3d modelling, sculpting, game designer, writer) + manager = 15*£35k per annum /2 = £262.5k
Box - colour print + other stuff = £3.50 (with shipping)
Manufacturing team members (injection mould oper+ tool changer + assembly + packaging) = 3 + team leader = £6 per/h/man/25 units/h= £1 per unit
Materials :200g of class 1 plastic = £0.35

Total cost of the box: £4.85
Total cost of design: £293.5k

Payback : price £70 - £4.85 = £64.15
Playback after : 4575 sold units…

Also, i do not believe that GW would recall DF just to scrap off, rather they would recall due to stop manufacturing (end of project) and relocating the stock to different markets....

EDIT: forgot to add electricity (£0.08 Kwh.... industrial prices) and shipping costs (logistic operatios about £25k/y), but they are trifled and wont affect much this clalculations



Yep, thanks for agreeing its no where near $30. and for the analysis for the pay back amount's units.

As i mentioned earlier aka+mythos, any additional expense not recovered by enough units sold ( thanks for the number of 4575) is GW's own issue of making it limited time product.

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LaPorte, IN

Buzzsaw wrote:
NecronLord3 wrote:
biccat wrote:
Lormax wrote:The 'exchange' can be done at any GW...doesn't have to be a bunker

That's great if you live near a GW store. Most of the US doesn't.

The nearest GW to me (and I'm in a mid-sized metro area) is at least 2.5 hours. I've lived places (again, metros) where the closest GW was over 5 hours away.


Actually most of the U.S. does and so what if you don't?


Uhhh, you got some sort of evidence to back this up?

NecronLord3 wrote:The nearest one to me is an hour out, the bunker nearly two. I visit those stores about once or twice a year, and I don't own a business. As a business owner being able to exchange unwanted product is worth a 2-3 hour trip a few times a year. Or if you happen to be in a dead zone that is unreasonably far from a GW then it would be smart to establish a relationship with a business maybe half way or so. Be creative and adapt its part of running a good business. Few other companies in the world offer and exchange option like this, take advantage.


What? Why did you direct this to biccat? His point is that most of the population of the US isn't a GW official store. I have no idea if this is true, but your anecdotes are... not exactly persuasive. But what in the world is this stuff about establishing a business halfway about? He should find some retailer 75 minutes away and do... what? Play telephone in case GW drops a depth charge like Dreadfleet?


My point is that there are plenty of GW stores located throughout the USA, probably in a worst case scenario there may be a game store out there that the nearest location is 6-8 hours away, that is still close if you make a day out of it and return your unwanted stock once or twice year, or better yet take the suggestion someone else made and return it to GW, they seem to be okay with that. My point about other stores is developing a relationship with a store that is perhaps 4 hours away from a location when you are 8 hours away and you could drop your unwanted stock off with them and they could do a single trip with their unwanted merchandise plus yours and save you a trip.

Uhhh, you got some sort of evidence to back this up?


Google Earth it!



This message was edited 1 time. Last update was at 2012/02/08 01:06:56


 
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

LunaHound wrote:
Kairos wrote:It is a super cool game, and the box is filled with plastic goodness.

It was a steal at $99.00. I honestly don't think they could have sold it for less.

If you haven't actually physically looked at the contents in the box, I would highly recommend you do so before forming an opinion.


I have, and I say the content itself is worth about $1 in plastic, and 60 cents in packaging material.
Packaging material costs more than you think. The plastic also costs more than you think, as you have to make extremely expensive molds for the large sprues the set comes on. Dreadfleet has 6 large sprues full of stuff, and a double sized sprue of terrain... consider the average 40k tank, warhammer monster, or other such kit that has so much material. Now consider the cost of two or four of it, to make the same volume as the 4 large sprues worth. Now consider that dreadfleet also has accessories, cards, books, etc.

Not to say that dreadfleet does not have problems, but if you think you get a bad volume of material with dreadfleet, I suggest you reconsider.

This message was edited 1 time. Last update was at 2012/02/08 01:22:15


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When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in gb
Fixture of Dakka







Basically, the main reasons I stayed away from Dreadfleet were.

1) The general lack of good will I've had towards GW since about May last year. Notably less than I used and, I was pretty jaded before then.

2) Even taking into account the lack of good will, the price point really did make me go. 'Heck no.' 60 to 50 pounds would have made me even consider it.

3) Despite 1 and 2, I did get mildly interested after a few of the well respected club members recommended it. However, I then saw it in the flesh and was incredibly let down. I was expecting the 2 larger ships to be the size of the Battleships in Gothic, with the smaller ones the side of cruisers. Instead, they seemed utterly tiny. And due to the small number that I would look forward to painting, that was really just the last nail in the coffin.

So, no money for GW from me....
   
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I would have seriously considered it if the terrain was more generic and not skulls. I play historicals naval games and the seaboard, islands and wind gauge, etc would have been cool, but the aesthetic was a game stopper for me.

In and around 2nd ed 40k, GW went through its red phase. I'm wondering if I'll be able to make it through their 'skull' phase.

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"There is rational thought here. It's just swimming through a sea of stupid and is often concealed from view by the waves of irrational conclusions." - Railguns 
   
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NecronLord3 wrote:Actually most of the U.S. does and so what if you don't?

Well, that's sort of the point, isn't it? GW stores are a long fething ways away from most places.

NecronLord3 wrote:The nearest one to me is an hour out, the bunker nearly two. I visit those stores about once or twice a year, and I don't own a business.

I have no idea why you would ever want to visit a GW store or a bunker. Everything GW offers I can get through my LGS for a better price or at least a shorter drive. Plus, I like the guys at my LGS, and I want to give them my business. Even if I wanted something only GW could offer, I'd rather mail order it than drive an hour or two to the GW, find out they don't have the product, have them order it, and then have to drive back in a month.

As for the rest, I'm not qualified to comment on it, so I'll leave that for more learned minds.

text removed by Moderation team. 
   
Made in us
Mutating Changebringer





Pennsylvania

NecronLord3 wrote:
NecronLord3 wrote:The nearest one to me is an hour out, the bunker nearly two. I visit those stores about once or twice a year, and I don't own a business. As a business owner being able to exchange unwanted product is worth a 2-3 hour trip a few times a year. Or if you happen to be in a dead zone that is unreasonably far from a GW then it would be smart to establish a relationship with a business maybe half way or so. Be creative and adapt its part of running a good business. Few other companies in the world offer and exchange option like this, take advantage.


Buzzsaw wrote:What? Why did you direct this to biccat? His point is that most of the population of the US isn't a GW official store. I have no idea if this is true, but your anecdotes are... not exactly persuasive. But what in the world is this stuff about establishing a business halfway about? He should find some retailer 75 minutes away and do... what? Play telephone in case GW drops a depth charge like Dreadfleet?


My point is that there are plenty of GW stores located throughout the USA, probably in a worst case scenario there may be a game store out there that the nearest location is 6-8 hours away, that is still close if you make a day out of it and return your unwanted stock once or twice year, or better yet take the suggestion someone else made and return it to GW, they seem to be okay with that. My point about other stores is developing a relationship with a store that is perhaps 4 hours away from a location when you are 8 hours away and you could drop your unwanted stock off with them and they could do a single trip with their unwanted merchandise plus yours and save you a trip.


I gotta be honest, this may be the oddest and dumbest advice I have ever heard. I mean, are you even considering just how big a distance a 4 hour distance is? That's New York city to Boston Mass, and then you have to come back again. By the by, they didn't say you could "return" thing, which would imply a refund, but "exchange", which implies a trade-in. So A brings his overstock to B, who brings both A and B's overstock to GW... and then gets goods for both A and B. Which means that A has to come back and get the stuff from B, so a second trip. So that guy 4 hours away requires 2 8 hour trips... to do an exchange. And this seems like a good idea to you?

I suppose you could object and say "hey, because I have a relation with B, I can trade my overstock to him, so it's only one trip!" Which would be great... unless, of course, you're talking about things like Dreadfleet (which we coincidentally seem to be doing in this thread...), which B won't take off your hands because he can't sell it either.

Seriously; you think it's a great idea to pay an employee to spend a full day driving (plus gas, of course) to make no money at all driving stock from your store to someone else's store? To say nothing of what you would be giving in consideration to the guy helping you out, and just how pleased your employees would be at the prospect of a full day of driving...

But hey, who can complain about such "convenience"?

NecronLord3 wrote:
Uhhh, you got some sort of evidence to back this up?


Google Earth it!


So, that would be a "no" on the evidence request then, eh?

   
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Dreadfleet Sucked so Much, It was Funny To see the store managers try to sell it

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Has anyone in this thread actually played the game? It is a really good game.

It is a stand alone board game, like Space Hulk. It is not an entry level box set for a full miniature game.

It is definetely worth having in your game collection for when you feel like playing a good boardgame with excellent components.
   
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NOVA

So...IIRC, didn't someone also say that they recalled the megaboxes as part of the recall? my local GW just received another one as part of their shipment today. In conjunction with the fact that they still have a copy of DF on their shelves (with no orders to return it), doesn't this suggest that, rather than being destroyed, they are being redistributed to the stores that actually sold a bunch of them? (my local shop has sold, I believe, almost 20)

Not to derail the thread or anything...

 
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

Buzzsaw wrote:
NecronLord3 wrote:
NecronLord3 wrote:The nearest one to me is an hour out, the bunker nearly two. I visit those stores about once or twice a year, and I don't own a business. As a business owner being able to exchange unwanted product is worth a 2-3 hour trip a few times a year. Or if you happen to be in a dead zone that is unreasonably far from a GW then it would be smart to establish a relationship with a business maybe half way or so. Be creative and adapt its part of running a good business. Few other companies in the world offer and exchange option like this, take advantage.


Buzzsaw wrote:What? Why did you direct this to biccat? His point is that most of the population of the US isn't a GW official store. I have no idea if this is true, but your anecdotes are... not exactly persuasive. But what in the world is this stuff about establishing a business halfway about? He should find some retailer 75 minutes away and do... what? Play telephone in case GW drops a depth charge like Dreadfleet?


My point is that there are plenty of GW stores located throughout the USA, probably in a worst case scenario there may be a game store out there that the nearest location is 6-8 hours away, that is still close if you make a day out of it and return your unwanted stock once or twice year, or better yet take the suggestion someone else made and return it to GW, they seem to be okay with that. My point about other stores is developing a relationship with a store that is perhaps 4 hours away from a location when you are 8 hours away and you could drop your unwanted stock off with them and they could do a single trip with their unwanted merchandise plus yours and save you a trip.


I gotta be honest, this may be the oddest and dumbest advice I have ever heard. I mean, are you even considering just how big a distance a 4 hour distance is? That's New York city to Boston Mass, and then you have to come back again. By the by, they didn't say you could "return" thing, which would imply a refund, but "exchange", which implies a trade-in. So A brings his overstock to B, who brings both A and B's overstock to GW... and then gets goods for both A and B. Which means that A has to come back and get the stuff from B, so a second trip. So that guy 4 hours away requires 2 8 hour trips... to do an exchange. And this seems like a good idea to you?

I suppose you could object and say "hey, because I have a relation with B, I can trade my overstock to him, so it's only one trip!" Which would be great... unless, of course, you're talking about things like Dreadfleet (which we coincidentally seem to be doing in this thread...), which B won't take off your hands because he can't sell it either.

Seriously; you think it's a great idea to pay an employee to spend a full day driving (plus gas, of course) to make no money at all driving stock from your store to someone else's store? To say nothing of what you would be giving in consideration to the guy helping you out, and just how pleased your employees would be at the prospect of a full day of driving...

But hey, who can complain about such "convenience"?

NecronLord3 wrote:
Uhhh, you got some sort of evidence to back this up?


Google Earth it!


So, that would be a "no" on the evidence request then, eh?


And? You would rather sit on stock that isn't selling? 4 hours is an unreasonable drive for you? I do this for various reasons probably 3-4 times a year. There are benifits to traveling to a GW store other than to make purchases particularly at the bunker where you can play in tournaments or to pick up FW products with free shipping.

And yes it is just ridiculous to think similar businesses in different parts of a region would want to cooperate how foolish, you've convinced me to return my business degree and my 13 years of retail experience with fortune 500 companies.
   
Made in gb
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Teesside

I love boardgames. I've probably spent more overall on GW games than on other boardgames, but I have a *lot* of boardgames in the house -- probably a hundred or so. But I wait till either they win awards (Speil des Jahres), or they're available on a big discount (a lot of FLGS have annual or other stock clearances), or I've at least played them and decided I like them. Really, £70 was always going to be a hard sell to me for a boardgame, but for the right game, that's good enough to be a bona fide classic AND has high quality components... my copy of Super Dungeon Explore is on order. But that's kind of where my potential DF money went.

Space Hulk OTOH... I'd been waiting 20 years for that.

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Western PA

I have played DF and I think it is a reasonably entertaining game. As to the aesthetics, GW has a disturbing fixation with skulls that I do not share.

As to the cost of manufacturing...I do not know the penny/pence breakdown of costs for each stage of manufacturing, but I do know that the cost of molds has dropped dramatically in the past few years due to composite molds being used that are cheaper and just as durable as steel molds. Also, for short runs, steel molds are not used either way. Aluminum molds are used and they are even cheaper than composite molds and good for about 100,000 to 500,000 casts. Steel and composite are good for millions of casts typically.

As to necronlords degrees and fortune 500 experience regarding driving product across the country, I do not know many fortune 500 companies that are paying employees to "load the car" and drive across the country so another store gets to continue the journey. Small business that might make the "barely making it 500" list typically do not have the resources either way. Once you consider gas costs, your/employees time/costs, wear and tear on vehicle costs, yada yada costs...it really does not add up. Your degree in business should have told you that already. And, yes, small businesses do work with each other, even in competing markets, but your scenario is a fools endeavor. There are many more viable options.

As to the many other things that can be done at a GW store/bunker, except for the FW free shipping bit, I can get the rest at my FLGS that is less than an hour away.

And closest GW from Pittsburgh is Cincinnati, 4 hours away. I guess I should be glad I do not live in the north west USA. Much worse drive that includes driving over mountains.

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LunaHound wrote:Yep, thanks for agreeing its no where near $30. and for the analysis for the pay back amount's units.


Do you ever go to FFG's forum and complain how they can sell their "coffin box" games for upwards of $100 when they cost $1 to produce?

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Executing Exarch






Kairos wrote:Has anyone in this thread actually played the game? It is a really good game.

It is a stand alone board game, like Space Hulk. It is not an entry level box set for a full miniature game.

It is definetely worth having in your game collection for when you feel like playing a good boardgame with excellent components.


I played it twice and was unimpressed, First time I got fire bears all up in my grill then promptly sank, second time I just drove in circles and attacked the other boat with giant sea monsters.. all in all it was "meh"

Its also no where near space hulk, as the models arent that great and cant be used in the standard game, not to mention that space hulk saved you nearly $200 in models.

This message was edited 1 time. Last update was at 2012/02/08 17:09:45


Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
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Boston, MA

spyguyyoda wrote:So...IIRC, didn't someone also say that they recalled the megaboxes as part of the recall? my local GW just received another one as part of their shipment today. In conjunction with the fact that they still have a copy of DF on their shelves (with no orders to return it), doesn't this suggest that, rather than being destroyed, they are being redistributed to the stores that actually sold a bunch of them? (my local shop has sold, I believe, almost 20)

Not to derail the thread or anything...

The unsold megaforce boxes got recalled and repackaged into standard boxes, like tactical squads, DE Raiders, etc.

Dreadfleet could have been literally the greatest naval game ever released, but I little interest in boats, not much interest in Fantasy, and I while the sculpts are nice, I like proper armies as opposed to cherry-picking one boat from each "good" faction and one from each of the badguys. It just drummed up a game that had nothing for me, and I'm not alone on that.

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NOVA

Brother SRM wrote:
spyguyyoda wrote:So...IIRC, didn't someone also say that they recalled the megaboxes as part of the recall? my local GW just received another one as part of their shipment today. In conjunction with the fact that they still have a copy of DF on their shelves (with no orders to return it), doesn't this suggest that, rather than being destroyed, they are being redistributed to the stores that actually sold a bunch of them? (my local shop has sold, I believe, almost 20)

Not to derail the thread or anything...

The unsold megaforce boxes got recalled and repackaged into standard boxes, like tactical squads, DE Raiders, etc.

Dreadfleet could have been literally the greatest naval game ever released, but I little interest in boats, not much interest in Fantasy, and I while the sculpts are nice, I like proper armies as opposed to cherry-picking one boat from each "good" faction and one from each of the badguys. It just drummed up a game that had nothing for me, and I'm not alone on that.


If they repackaged the unsold megaboxes, why did they just ship one to my local shop? You guys are saying things and I'm not seeing any evidence for any of this speculation other than "there was one at the shop and now it's gone." Like I said, it is entirely possible that the recall is an attempt at moving items to a location where they might actually sell.

 
   
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Gathering the Informations.

It's entirely possible that someone at your local shop ordered one to be picked up there, which is why your shop had one shipped to it.

Traditionally, when the megaforces are "no longer available" they are shipped back and then repackaged.
   
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NOVA

Kanluwen wrote:It's entirely possible that someone at your local shop ordered one to be picked up there, which is why your shop had one shipped to it.


It was a restock.

Traditionally, when the megaforces are "no longer available" they are shipped back and then repackaged.


Well that would explain why everyone seems so insistent in this instance, but like I said, my local GW just got restocked. Although the manager did say they were surprised they got one.

 
   
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Inactive

lord_blackfang wrote:
LunaHound wrote:Yep, thanks for agreeing its no where near $30. and for the analysis for the pay back amount's units.


Do you ever go to FFG's forum and complain how they can sell their "coffin box" games for upwards of $100 when they cost $1 to produce?

Guess who pays for the loss of Dreadfleet flop? customers. yay price adjustments!

Therefor, for what ever bad decission they made regarding dreadfleet, especially the lack of payback,
I have no sympathy for them.

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Lawrence, KS

I live in Lawrence, KS. Closest GW store to me? Denver, CO. That's 570 miles, and give or take 9 hours of driving. No, we don't all live near a GW store. For those of you in Europe, London to Edinburgh is 400 miles. So for me to get to the CLOSEST GW store to my house, I have to drive to Edinburgh and nearly halfway back before getting to one. Proof enough?

This message was edited 1 time. Last update was at 2012/02/09 01:46:46


Therion wrote:
6th edition lands on June 23rd!

Good news. This is the best time in the hobby. Full of promise. GW lets us down each time and we know it but secretly we're hoping that this is the edition that GW gives us a balanced game that can also be played competitively at tournaments. I'm loving it.
 
   
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Fixture of Dakka






drinking ale on the ground like russ intended

Getting on the I am posting my opinion on this and letting you know I did not buy the game. Had no plans to buy it I play Fantasy but had no need for this game. On the other hand this was a limited edition game like Space Hulk and is more expensive as a result. The reason is it costs any where between $25-30k to make a plastic injection mold. the Space Hulk ones were destroyed or are in the GW museum never to be used again. Same with the dread fleet molds the cost of the pieces is part of the deal with the high price of the game. getting off the now

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LaPorte, IN

Shepherd23 wrote:
As to necronlords degrees and fortune 500 experience regarding driving product across the country, I do not know many fortune 500 companies that are paying employees to "load the car" and drive across the country so another store gets to continue the journey. Small business that might make the "barely making it 500" list typically do not have the resources either way. Once you consider gas costs, your/employees time/costs, wear and tear on vehicle costs, yada yada costs...it really does not add up. Your degree in business should have told you that already. And, yes, small businesses do work with each other, even in competing markets, but your scenario is a fools endeavor. There are many more viable options.


The company I work for has me doing this ALL the time and I do get reimbursed for mileage. I would gladly pay an employee $40 to return hundreds of dollars of unusable merchandise, its a no brainer.

Shepherd23 wrote:As to the many other things that can be done at a GW store/bunker, except for the FW free shipping bit, I can get the rest at my FLGS that is less than an hour away.

But you can't exchange your GW merchandise at an FLGS, an that is the point of the conversation.

Nagashek wrote:I live in Lawrence, KS. Closest GW store to me? Denver, CO. That's 570 miles, and give or take 9 hours of driving. No, we don't all live near a GW store. For those of you in Europe, London to Edinburgh is 400 miles. So for me to get to the CLOSEST GW store to my house, I have to drive to Edinburgh and nearly halfway back before getting to one. Proof enough?


Then mail it, really simple. Kansas is not most of the United States.

This message was edited 1 time. Last update was at 2012/02/09 05:05:25


 
   
 
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