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Question concerning Ghazghkull Thraka's Prophet of the Waaagh!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Gangly Grot Rebel





Canada

The rules for Ghazghkull's Waaagh! states that it lasts the rest of that player turn and the entire following player turn. My question is does he get that 2+ invulnerable save in the opponents turn in between those two turn? Or does the Waaagh turn off at the end of my player turn and turn back on at the beginning of my next turn? Or does 'player turn' simply mean it lasts for the rest of my turn and the rest of my opponents turn?

Thanks! Sorry for the noob questions!

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Made in au







Yep that's right~! (Player turn=you Next player turn=Them or vis-à-vis)

This message was edited 3 times. Last update was at 2010/11/25 05:08:23


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Feasting on the souls of unworthy opponents

When you declare the Waaaugh; you've got a full game turn to run around with a fearless army and a 2++ invulnerable save. Go get em!

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Made in au







Dashofpepper wrote:When you declare the Waaaugh; you've got a full game turn to run around with a fearless army and a 2++ invulnerable save. Go get em!


It's two player turns, because other wise if they went first and you called it during yours or vis-à-vis it wold end at the end of the turn that turn being the end of the game turn.
1 (A1+B1), 2 (A2+B2), 3(A3....), 4, 5, mby 6, mby 7.
(The Prophet text even specifically references player turns)

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Made in ca
Gangly Grot Rebel





Canada

Thanks for the help!

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Tilter at Windmills






Manchester, NH

As noted, two player turns means that if you call the Waaagh in your turn (which you usually will, for the extra movement), you also get it in your opponent's player turn that immediately follows yours.

If, for some reason (perhaps to prevent Ghaz from suffering instant death from a S10 AP1 or 2 gun) you call the Waaagh on your opponent's turn, you will also benefit from it on your own player turn immediately following your opponent's.

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Rough Rider with Boomstick





The Frozen North

Mannahnin wrote:As noted, two player turns means that if you call the Waaagh in your turn (which you usually will, for the extra movement), you also get it in your opponent's player turn that immediately follows yours.

If, for some reason (perhaps to prevent Ghaz from suffering instant death from a S10 AP1 or 2 gun) you call the Waaagh on your opponent's turn, you will also benefit from it on your own player turn immediately following your opponent's.


Ghaz is immune to instant death. However, the point still stands.

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Made in ca
Gangly Grot Rebel





Canada

Ok, another quick question. Say we are having a 3-way battle, each faction being against one another, does the Waaagh! only last for my turn and the next player turn, but not the last opponents turn? Or what if we are doing 2v2? Thanks again!

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Made in se
Stubborn Dark Angels Veteran Sergeant



Lost in the warp while searching for a new codex

3 way battles are in no form covered by the rules so youd have to house rule.

Personally (though I never play 3 way battles) Id say the inv last for 3 player turns

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