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Made in us
Nimble Dark Rider





Land of Lincoln

I'm refering to the VC item, the one that lets nearby units fight at the vamp's WS, i'm just not sure if thats the corect name for it.

Anyways, in a game over the weekend, i watched a game between DoC and VC. About half way through a horde of undead with a hero in it (wight king?) crashed into a horde of pink horrors with the changling in it. the changling swapped pretty much every stat it could with the wight king, but we got a bit confused (and a little argumentative) as to what happens with the crown item thrown in. We figured there was three potential ways it could have worked:
#1 - the changling swaps his stat line and gets the enhanced WS of the wight king, but leaving the wight at WS3
#2 - the changling swaps stats but doesnt receive the bonus WS
#3 - the changling swaps stats, gets the bonus WS, and the wight king keeps the bonus WS as his unit is still in range of the vamp with the crown
We ended up playing option #3, but was that the right way to go? should it have been a straight up swap of their base stats, then factor in the crown?
Thanks for the feedback

Malifaux - Rezzers
The Other Side - King's Empire & Abysinnia
40K - Iron Hands


 
   
Made in us
Killer Klaivex




Oceanside, CA

The player who's turn it is decides the sequence of events.
So on the vampires turn, the changling would go first, then the wight king would get the vampires weapon skill.

On the daemon players turn, he'd let the crown give the boosted weapon skill, then swap stats.

GW has been really consistent 8th edition, resolving all these conflicts with the player who's turn it is choosing. Advantage to the aggressive player who charges.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in ca
Focused Dark Angels Land Raider Pilot





It would depend on the wording I think. This is similar to mindrazor and being in your general's leadership bubble.

nosferatu1001 wrote:That guy got *really* instantly killed.
 
   
Made in us
Speedy Swiftclaw Biker



Seattle, WA

HawaiiMatt wrote:The player who's turn it is decides the sequence of events.
So on the vampires turn, the changling would go first, then the wight king would get the vampires weapon skill.

On the daemon players turn, he'd let the crown give the boosted weapon skill, then swap stats.

GW has been really consistent 8th edition, resolving all these conflicts with the player who's turn it is choosing. Advantage to the aggressive player who charges.

-Matt


I'd play it this way. Seems like the most reasonable solution for something that has not been addressed with a FAQ.
   
Made in au
Dangerous Outrider





yes, I always enjoy pulling that rule out of Page 10, so many people overlook it.
   
Made in us
Evasive Eshin Assassin





Another funny instance is the Great Unclean One making everyone WS, S, I, and A1, matched up against Van Horsteman's Speculum.

Games Workshop did us all a big favor with this "your turn/my turn" rule; they essentially established the Order of Gaming Operations, which was needed.

 
   
 
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