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In 7th, the 2nd option was pretty tough. You had to count on SCR to win.
In 8th, though, Dwarfs seem to have abandoned shields for whatever reason and picked up mauls and big axes. A solid block of Dwarf Warriors with Great Weapons can chop through a lot. Backed up by a good BSB, magical protection, and some war machines, they'll see you through.
Hammerers are essentially bigger versions of these guys, while Miners and Rangers are more mobile ones. Ironbreakers are probably best for character-bunkers, and are great on the flanks.
The Gun-line has changed a little, too. I don't think there are many players who field units of Core shooting anymore. Dwarfen war machines are enough to see you through. Plus, Thunderers and Quarrelers won't do as much as their equivalent in (more) GW-toting warriors, who can mop up whatever makes it past the cannons.
Oh, and Cannons, Grudge Throwers, and, to a lesser extent (in my opinion) Organ Guns are the way to go nowadays. Bolt Throwers don't do so much anymore. And Flame Cannons are even worse. Like that needed to happen. Gyrocopters are weird, but potentially awesome.
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