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Made in dk
Intoxicated Centigor



Denmark, Ry

So somebody just dropped a bunch of Vampire Counts on me, and said "keep 'em their yo'rs".

30 grave guards
60 skeletons
40 zombies
6 ghouls
1 batswarm
1 black coach
6 blood knights
1 varghulf
2 necromancers
1 lord
3 banshees

(If only I had this luck while playing)
What I want to know is, where would be a good place to start supplementing the army?
I still need to get the army book, perhaps this answers my question!?, but I need to know what to buy and what I shoulden't rush out and buy just yet.

A soldier will fight long and hard for a bit of colored ribbon. ~Napoleon 
   
Made in au
Sneaky Lictor






Well you're going to need some core, that's for sure. Zombies aren't worth their points, so setting them up in your deployment phase rarely works out well. However, due to two very cool spells, it's easy to create even 40 of them in game. That means you only have 60 skeletons and 6 ghouls as your core, so intuitively I'd pick up some ghouls and flesh that number out.

Edit: You know on second thoughts, you actually do have enough core for a 2000 point game, potentially 2500. You'd probably need to just shelf the ghouls, six of them wont accomplish anything. You could pick up another 20 skeletons and have two blocks of forty. Or leave them how they are for 30/30 or 20/40 (the vampire would be bunkered in the 40).

You have enough rare choices (infact, without upgrades you have 855 points worth of rare models), so you'll be cherry picking them from game to game. It's worth noting that you can't have three banshees. Banshees are an upgrade (sort of like a champion, but not really) for Cairn Wraiths, and you can only have one per unit. You might just be confused about what the model is though. If it looks like a diva in a wedding dress it's a banshee, if it looks like the reaper it's a wraith.

A corpse cart could be very beneficial for you. It can decrease the enemy's casting ability, and it has a bound spell that gives a unit ASF. The favorite candidates for this is Grave Guard with GWs against slow and stupid things (for the reroll) or Ghouls for their poison. Other than that the big hole I can see is your army standard bearer. It's pretty gosh dern important, and only a vampire or a wraith king can hold it. You probably don't want to give it to your only vampire, because then you can't take advantage of the excellent wargear options in the army. So I'd recommend either a second vampire or a wight king for the job.

As a final thought, I don't see a single bat swarm getting a lot of love. Either flesh the unit out, or rip it apart and put decorative bats on things. I suggest the latter, as bat swarms are possibly the worst unit in the army. There's really nothing they can do better than a Fell Bat, but really dark knights put them both to shame. And you've already got a black coach and potentially wraiths.

This message was edited 1 time. Last update was at 2011/02/20 20:32:13


The Guide to Cheese:
http://www.dakkadakka.com/wiki/en/A%20Guide%20to%20Cheese 
   
Made in dk
Intoxicated Centigor



Denmark, Ry

It would seem that I got 3 wraiths, not banshees then.

Thanks for the input, I think I'm gonna enjoy playing the counts.

A soldier will fight long and hard for a bit of colored ribbon. ~Napoleon 
   
Made in au
Sneaky Lictor






Blah! Vun! Two! Three! THREE WRAITHS! MWA-HA-HA.

The Guide to Cheese:
http://www.dakkadakka.com/wiki/en/A%20Guide%20to%20Cheese 
   
Made in us
Killer Klaivex




Oceanside, CA

I like the coach + wraith rare combo.
Coach sucks up power dice, making it less likely that the immune to everything but magic wraiths get nuked.

It should only take a few turns to have that coach really buffed up, and that's when it (and the wraiths) can spring out of hiding and crash into the enemy.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in au
Sneaky Lictor






^ What he said, but only with another vampire. Without the blood knights and varghulf, you'll only have two vampires in your army, which makes marching support hard, especially if the Coach is having its own adventure.

The Guide to Cheese:
http://www.dakkadakka.com/wiki/en/A%20Guide%20to%20Cheese 
   
 
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