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Devious Space Marine dedicated to Tzeentch




Eye of Terror

I DM for a small group of players and i intend to get them together soon to play so we are going to have to start new characters, and i was wondering if anyone would have a roleplay for a group of stupid, perverted 14-17 year olds would enjoy


(Note: We play AD&D 2nd edition useing warrior [Dwarf] thief [Elf] Specialist [Necro] {Human} and a unknown)

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Deathwing Terminator with Assault Cannon





Gillette Wyoming

Really you can do the stereotypical d&d campaign with the group, otherwise the group will probably degrade into trying to get laid all the time.


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!!Goffik Rocker!!





Get a copy of the World's Largest Dungeon and just pick a page. Or was that 3/3.5?

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Deathwing Terminator with Assault Cannon





Gillette Wyoming

Ahtman wrote:Get a copy of the World's Largest Dungeon and just pick a page. Or was that 3/3.5?

that was 3.5


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Fixture of Dakka




Kamloops, BC

Well first off all the players must start off in tavern after a few moments of awkward role-playing they'll join on a quest together even though none of the characters know each other. Also dragons and dungeons are

mandatory.

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Cheesecat wrote:Well first off all the players must start off in tavern after a few moments of awkward role-playing they'll join on a quest together even though none of the characters know each other. Also dragons and dungeons are

mandatory.


Tavern fighting is also mandatory, also include for the chance for the tavern to catch fire during the fight.

Happiness is Mandatory!

 
   
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Numberless Necron Warrior




St.Louis,MO

btemple0 wrote:
Cheesecat wrote:Well first off all the players must start off in tavern after a few moments of awkward role-playing they'll join on a quest together even though none of the characters know each other. Also dragons and dungeons are

mandatory.


Tavern fighting is also mandatory, also include for the chance for the tavern to catch fire during the fight.


Don't forget the beer wenches either! come to think of it why don't you just do the whole thing in the tavern sounds like your group would enjoy it.

This message was edited 1 time. Last update was at 2011/06/20 21:48:30


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voryn15 wrote:
btemple0 wrote:
Cheesecat wrote:Well first off all the players must start off in tavern after a few moments of awkward role-playing they'll join on a quest together even though none of the characters know each other. Also dragons and dungeons are

mandatory.


Tavern fighting is also mandatory, also include for the chance for the tavern to catch fire during the fight.


Don't forget the beer wenches either! come to think of it why don't you just do the whole thing in the tavern sounds like your group would enjoy it.


Because my character wants to purchase a sizable chunk of land later in life, generally in my group I start the fight, then sneak out in the mayhem, then go to pick up the pieces. That is of course unless I am playing the dwarf, then I just drink my ale while everyone is fighting and then grab at the unattended ones. if someone or something destroys the alcohol then I try to have the magistrate arrest someone for alcohol abuse.

Happiness is Mandatory!

 
   
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Shas'o Commanding the Hunter Kadre





Richmond, VA

Nightwalker wrote:I DM for a small group of players and i intend to get them together soon to play so we are going to have to start new characters, and i was wondering if anyone would have a roleplay for a group of stupid, perverted 14-17 year olds would enjoy



Easy.

Make a villain campaign, have the players go do something simple, but have a recurring character, or characters that messes with the players as the main bad guy. Instead of derping around the kids should focus their efforts on trying to find and end this guy. Just find a way to move their focus.

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Zerg Tyranids
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

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Deathwing Terminator with Assault Cannon





Gillette Wyoming

juraigamer wrote:
Nightwalker wrote:I DM for a small group of players and i intend to get them together soon to play so we are going to have to start new characters, and i was wondering if anyone would have a roleplay for a group of stupid, perverted 14-17 year olds would enjoy



Easy.

Make a villain campaign, have the players go do something simple, but have a recurring character, or characters that messes with the players as the main bad guy. Instead of derping around the kids should focus their efforts on trying to find and end this guy. Just find a way to move their focus.


Pressure via invasion is great for making the group run hard


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Way on back in the deep caves

Have them get hired to escort an unwilling person or pet to a new home / owner. Fun starts when the princess doesn't want to go to her new convent and takes off running.

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