Hello all, thought i would give my engineer brain a go and make rules for a new war machine for the glorious Empire!
I call it The Mutilator. Or Meindorffs multi-limbed machine of marvellous mutilation. Basically it is like a combine harvester but for war.
Rules
Points: 170
M
WS BS S T W I A
Ld
* 3 - 5 4 6 4 * 10
Armour save: 4+
Equipment: Slashing, whirling, wickedly sharp blades
Special rules
Terror
Seeing the implacable advance of a spinning calvacade of razor sharp cutting blades is a scary thing indeed. As such The Mutilator causes terror.
Unbreakable
The Mutilator is a large steam powered metal monstrosity. Plus it has no reverse gear so therefore counts as Unbreakable.
Hilariously unpredictable
The Mutilator is (as most empire technology is) an experiment. The steam engine that drives it works much like the fabled steam tank but due to its lesser bulk can move alot more swiftly than its partner in crime. At the beginning of your turn declare how many steam points you are generating, between 1 & 3. Then roll a
D6, if the number on the dice is more than The Mutilators current wounds then it suffers a wound with no armour saves. The steam points however are still generated. Each steam point generated allows The mutilator to move
D6+1"
If this brings The Mutilator into base contact with an enemy unit then it counts as charging.
Combat
The controlling player rolls a
D6 for attacks. He/she then may choose to roll a further
D6, if it is the same as the last roll then then something has gone wrong and no more attacks are generated. In addition, The Mutilator takes a wound with no save allowed. The player may choose to roll up to
4D6 this way provided no duplicate dice are rolled. So this potentially could lead to alot of dead enemies!
The roll to hit with the attacks generated. They are made in initiative order.
Engineer
As its a one off, Meindorff has great pride in his machine and actually pilots the thing himself(brave or insane, you decide!). Once per turn he may pop the hatch and fire the pintle mounted Hochland long rifle at BS5. If The Mutilator is slain then Meindorff dies with it, even self-preservation isnt greater than his pride.
So those are the rules, C & C would be much appreciated