|
I've been having a think and wondering what happens to a unit that slays a dragon in close combat, or what happens to it if it's killed at range. Surely it doesn't just dissolve into nothingnes.
I feel there should be something akin to a falling giant when you kill a flying monster. A Griffon or a Dragon falling from the sky isn't going to plummet straight down and miss everything, it's going to beat its wings in a final frenzy of action and spiral downwards, probably hitting stuff on the way; likewise, killing a dragon in close combat isn't going to mean the dragon just freezes where it is; it's going to slump to the side or fall backwards and probably land on someone/something.
Due to the lack of any falling dragon templates, perhaps use the small round template for Monsterous Beasts with the Fly rule (Great Eagles etc.) and the large round template for Monsters (Griffons, Dragons, Manticores etc.). Place it where the model was and roll 1D6 + Scatter for Monsterous Beasts, and 2D6 + Scatter for Monsters. This represents a flier falling out of the sky, or taking off after suffering too much damage, only to find itself unable to fly away and plummeting back to earth.
Any model covered by the template's final point must take an I test or suffer an automatic hit with a Strength value equal to the Toughness of the falling model.
If the model had a rider, he too must take an I test, which, if failed, inflicts the same hit. If the rider survives, he's placed where his mount was dealt the killing blow, we assumed he managed to keep control for long enough to keep him from straying too far whilst he tried to get to a low enough altitude to dismount.
It might need a little polishing (if it's viable at all) because i've finally decided to put my thoughts into words at 3am, so naturally, tiredness will have contributed.
|