Enjoy
Nordland Marines
9pts each
M 4
Ws 3
Bs 4
S 3
T 3
W 1
I 3
A 1
Ld 7
Weapons: Handgun, Hand weapon
Equipment: Light armour, extra ammunition.
Extra ammunition: the squad may re-roll a single failed to hit roll.
Special rules: Skilled swimmers, Cold-blooded, State troops, Weapon variety.
Skilled swimmers: the unit treats water as clear terrain, but cannot shoot the next turn, because wet gunpowder does not work.
Cold-blooded: The unit does not panic, if a nearby friendly unit breaks, also they are immune to terror, which is treated as fear against Nordland Marines.
Weapon variety: the unit must each turn nominate the weapon it is using. Units can't use Hand weapons and handguns at the same time.
Unit composition: 10+
One marine can be upgraded to a privateer with 10pts. Privateers have +1
Bs.
The privateer may exchange his handgun for:
Hochland long rifle 20pts
Repeater Handgun 15pts
One marine can be upgraded to a Standard Bearer with 15pts
One marine can be upgraded to a Musician for 5pts
All marines can have Heavy armour for 3pts each.
All marines can replace their handguns with:
Shield 1pts each
Additional hand weapon 3pts each
Brace pistol 3pts each