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Made in gb
Sneaky Kommando





A new Gorkamorka campaign is starting here in Edinburgh primarily based around Da Town and I'm going to be fielding a mob based on my Outlaw MC rules.

My first chapter (as I may well do more) is going to be the South Mektown charter of Spores of Anarchy:


Starting out I've only got five bikers but I plan to have more once I get a few more teef to spend. I also aim to magnetise virtually everything as Gorkamorka requires WYSIWYG bioniks and equipment and I don't really want to hack up my lads too badly.

Here's how it breaks down, stats wise:

Brick - President
Bike, kannon

Barka - VP
Bike, Slugga and knife

Haz Wort - Bad Mek
Bike, Shoota

Trigg - Bad Mek
Bike, Shoota

Gibz - Full Patch Member
Bike, Shoota

In terms of construction I'm using the modern warbikers, some scratch built stuff, and some of the old school bikes where appropriate. Each member is getting their own "cut", as in club colours, so it looks like I'm going to need to learn to sculpt along the way. Right, here we go!

Brick, President:



The shotgun is one I sculpted a while ago as part of a set for Ramshackle Games and the head is based on one of the MaxMini pirate Orc heads.
His bike is going to be a scratch build which more than likely means it'll end up far too big but I'll have to see how it turns out.


Barka, VP:




Then there's him on foot, so far:




Haz Wort, Bad Mek:




His shoota is from Zinge Industries, part of Kit's AK set. Unpainted it is hard to see in the light box so I took some pics on my desk as well:





Here he is on foot, so far:



His head is also a MaxMini pirate Orc head, but he has something most Orks don't have - a great big, bushy beard!


As you can see, none of them are finished yet but you can at least start to see where I'm going with this. I've made some progress since I took the photos so I'll be posting those up shortly.

 
   
Made in gb
Fresh-Faced New User





London.

Proppa! I love these fellas and great work with the bikes too. Each one individual just as they should be. Inspired use of magnets I don't think I've seen them used to switch between mounted and foot before.

What are your plans for the "colours" are you going to print out the design and stick it on to the back of each boyz cut or is your free hand just that awesome?

Lurkin' like a Lictor. 
   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

Super cool! I was hoping I'd get to see this gang take shape after seeing Da Town. I like the GSing so far. How small a magnets do you have at the moment, would they fin into the ork's wrist? Just cause those bike handle bars look a little funny there. I've always been shugrinned by that problem too. Wanting to make a mounted model AND a dismounted model with bike, but never enough teef to do it. I'll be following this thread with glee for sure!

   
Made in gb
Sneaky Kommando





Rabies wrote:Proppa! I love these fellas and great work with the bikes too. Each one individual just as they should be.

Exactly - each bike is different and I'm doing my utmost to ensure they look "right", hence the extended forks where possible. It's also a case of getting the length right as Brick's bike is rather large and would look truly ridiculous if the others aren't bigger than their stock counterparts.

Rabies wrote:Inspired use of magnets I don't think I've seen them used to switch between mounted and foot before.

I learnt about it from Boss Gobstompa around this time last year. I'm finally trying it out now; got there in the end!

Rabies wrote:What are your plans for the "colours" are you going to print out the design and stick it on to the back of each boyz cut or is your free hand just that awesome?

I'm going to be doing transfers, a whole sheet of them actually. Seems like there's several other chapters springing up so I'll be doing all of them on one sheet. They'll look something like this:


That's a slightly larger print (I think it's 15mm vs. 13mm that the real ones are) but you get the idea.

The Good Green wrote:Super cool! I was hoping I'd get to see this gang take shape after seeing Da Town.

That's awesome! I liked how Matt included them in the fluff for Da Town. They actually played their first game in the setting yesterday, against Dust Rats.

The Good Green wrote:I like the GSing so far.

It's okay, I feel I'm improving as I go and there's significant progress to be made. Thanks for the compliment though!

The Good Green wrote:How small a magnets do you have at the moment, would they fin into the ork's wrist?

I use 2mm for the torso's arms and waist connections, 1mm for the heads and handlebars. The 2mm would probably fit into the wrist without too much issue, I reckon. The handlebars are tricky but I'm doing what I can .

Now for another member; WiP of course:

Trigg, Bad Mek:




The skull is from the battlewagon but I've not quite decided how I'm going to be mounting it so it's just held on by blu tac for now.
Much like the others I've extended the bike as I felt it was far too short, particularly for a club bike.

I've not started on his cut yet, first I've been doing the shirt he wears under it:


(sorry about the white tac!)

I've not finished his head either, but you can see the work so far:


 
   
Made in gb
Sneaky Kommando





Gibz - Full patch member:

First his bike:



Based on one of the old 2nd Ed. bikes but with extended forks, a custom front fender and repositioned exhausts.





To give you a closer look at Gibz himself here he is on his own.


It's a jacket of sorts, the cut is going to go over it.

One boot is currently bigger than the other but that's next on the to-do list. I quite like how the legs are turning out though.

It's really hard to see below but hopefully it'll become clear later, he has scarred cheeks and part of his beard. He's not done yet, particularly his hair, but the foundation is there:


 
   
Made in ie
Regular Dakkanaut





Ireland

Excellent stuff always liked the idea of gorkamorka. The bike conversions look great and the individualisation of your characters is really cool, especially the jackets and beards.
   
Made in gb
Roarin' Runtherd






looking forward to seeing some painted




NUMBER 1 MOST DESIARABLE THING IN THE WORLD IS DEVLAN MUD FOLLOWED CLOSELY BY BADAB BLACK then food and water  
   
Made in gb
Sneaky Kommando





Glad you like them, guys. There's more to come. I'm really looking forward to getting them all on bikes with their cuts sculpted.

Of course when they're all finished and painted they'll look good too, but right now that's a way off.

Anyway, I've been doing some more sculpting:





I'm attempting to approximate Tig's hair. It's not done yet, obviously, but you can see where I'm going with it:


Lots of the other sculpting I've been doing is a bit too WiP to be worth showing. Laying the foundations for the cuts for example (they're built up in several stages), adding fingers to the glove of one of the arms, building up the hair's structure prior to adding the details.

I've also got the first glimpses of Brick's bike and rider legs:



 
   
Made in gb
Sneaky Kommando





Progress update on Brick:







I feel construction is pretty much done, unless you guys have any suggestions?

 
   
Made in gb
Blood-Raging Khorne Berserker




Fife, Scotland

These guys look great. I used to love Gorkamorka when it came out. I sold my copy years ago unfortunatley. I will say I think the bike Brick is on is just a bit too big. Even for a biker ork. The leather cut offs are looking good as are the facial details youre putting on each rider. Nice one.

   
Made in gb
Sneaky Kommando





I certainly agree about the size. It got a bit out of hand during construction; I'm improving but my scratchbuilt vehicles tend to end up oversized.

One of the reasons I extended all the other bikes, stylistic reasons aside, was to make Brick's bike look a little less ridiculous when they're all together.

Right, progress on Trigg:






I'm very pleased with how he's turned out although I've just managed to knock him over and drop his head somewhere. ARGH!
With any luck I'll find it in the morning but regardless it's been good practice for improving my sculpting.

Haz Wort, replete with new foldable stock:





 
   
Made in gb
Sneaky Kommando





Well Christmas was illed off (like rained off, but through illness. There was also rain.) but I've finally got my mitts on my Christmas present - a Fujifilm HS20EXR and I'm putting it through its paces. Here's a group shot of SAMCSM, work in progress:



 
   
Made in gb
Sneaky Kommando





I was going to go out tonight but the weather was 'orrible enough to sway me. So instead I did some work on the Spores.

Barka is nearing completion. He's missing his patches and I need to do some work on his knife arm and walking legs but so far I'm relatively content with how the bike has turned out:





I notice looking at the pictures that some paint has come off on his slugga where I've been holding it, so I'll need to fix that. I feel it could benefit from some detailing too but I'm not sure how to go about that. Any suggestions?

I'm not the best painter, but I feel I'm improving. Now to push on with the rest of the gang/mob.

 
   
Made in gb
Sneaky Kommando





I've been working some more and have got another two finished; Trigg and Haz Wort. Again, no patches yet, but they're coming.

Trigg:





Haz Wort:





I'm not sure if I feel the skin is too dark - I wanted it darker than Barka but I'm not sure if I've gone too far. I might add some highlights.

 
   
Made in de
Ragin' Ork Dreadnought






Ingelheim am Rhein, Germany

Awesome bikes mate, I love the facial hair! Now paint them!

LOOK!! a shameless self-promotion! (gasp!)
My ORK!-Blog here on dakka And if you need a good conversion or a paintjob... My commission blog

[

Looking for Painting & Modelling advice? Click here! 
   
Made in gb
Sneaky Kommando





I've been working on other projects but finally had some downtime to work on SAMCSM today. Most of them I'm fairly content with the builds of, although I made some changes to my VP now that Zinge Industries make the right pistols for him:

Now he sports an Ork glock as per the weapon of choice for Jax in the TV show.

I wasn't content with Gibz' bike though. It looked off compared to the others so I've pulled it into the workshop to have a tune up. It's not done yet but here's the start to the work:



As you can see I'm adding some details and giving the fairing some extra structure. I'm not entirely sure where I'm going with the front fender but time will tell I'm sure.

Those of you with your eyes open might notice he's missing his head. Do not adjust your set or tinker with that thing emitting the big, blue sparks. I was simply not liking how it looked so I gouged out his cheeks and some of his upper lip, tore off his beard and started over:


He's still missing some facial hair but I'm much happier with it.

 
   
Made in gb
Aspirant Tech-Adept






These are awesome, I'm a fan of gangs based on TV shows for some reason. I love the details like Haz Wort's chain and hat, those are spot on. I think you should give Gibz an exaggerated facial scar as that is his most identifying feature. Who else is planned for the gang?

I do think you should probably highlight the green a little more, although I like the dark gritty look it's quite hard to tell what is skin and what is clothes.

 
   
Made in gb
Sneaky Kommando





Bruticus wrote:These are awesome, I'm a fan of gangs based on TV shows for some reason...
...I do think you should probably highlight the green a little more, although I like the dark gritty look it's quite hard to tell what is skin and what is clothes.
Thanks! Yeah the skin will be done lighter when I eventually get around to painting them some more. They're not supposed to be quite this dark!

Bruticus wrote:I think you should give Gibz an exaggerated facial scar as that is his most identifying feature.

The original head had the scars but they really weren't very clear. My rebuild has them too but they're still hard to see. They're definitely there though, although they're just a generic Glasgow smile, not the distinctive shape Chibs/Tommy Flanagan has. Hopefully once painted they'll be clearer.

I've added the moustache now and a cigarette, although it'll be trimmed to the right length once the putty cures.

Bruticus wrote:I love the details like Haz Wort's chain and hat, those are spot on.

Haha! I'm so glad you noticed
The model now has a bionic eye following an in-game visit to the Dok. However it just grips the face, it's not actually glued on in case I want to remove it later. The thing being I was not content with his pedestrian legs. Back when I originally made the model I couldn't sculpt chains, or boots, or, well, most things. Today I went back and remedied that to make them match the biker legs. They're not finished yet (still gotta add the boot straps for example), but you get the idea:



Bruticus wrote:Who else is planned for the gang?

I'm really not sure. I've been in a Necromunda campaign so they've been on the shelf. I'd like to make some prospect models, both Half-Sack and Filthy Phil. Other than that perhaps a nomad model based on Happy. In time perhaps I'll add Bobby and Juice.
To be honest, suggestions?

 
   
Made in gb
Aspirant Tech-Adept






I'd like to make some prospect models, both Half-Sack and Filthy Phil. Other than that perhaps a nomad model based on Happy. In time perhaps I'll add Bobby and Juice.
To be honest, suggestions?


I was hoping you'd say Half Sack, Gorkamorka has yoofs right? Ages since I played, but that would be so perfect for the prospects. And they could have smaller bikes too (always loved Half Sack's bike). Happy the nomad would be great too.

In addition how about Piney? An old Ork on a trike with an oxygen cannister, plus the denim cut would add a bit of variety to the colour scheme.

 
   
Made in gb
Sneaky Kommando





Bruticus wrote:I was hoping you'd say Half Sack, Gorkamorka has yoofs right? Ages since I played, but that would be so perfect for the prospects. And they could have smaller bikes too (always loved Half Sack's bike).

It does indeed have yoofs. However these guys aren't a normal Gorkamorka mob, they use the Outlaw MC rules and so prospects exist as their own thing . I probably wouldn't make Sack's bike too small (although the idea of the minuscule bike he rides in one episode is tempting) just a bit lighter than the others. The one I kinda love the idea of is Filthy Phil as an Ork. Not quite sure how I'd do that but it sounds like a fun challenge!

Bruticus wrote:Happy the nomad would be great too.

In the Outlaw MC rules nomads exist as a separate thing too. I kinda relish the idea of trying to create an awesome nomad model based on Hap. Any suggestions on how to convey how scary that guy is?

Bruticus wrote:In addition how about Piney? An old Ork on a trike with an oxygen cannister, plus the denim cut would add a bit of variety to the colour scheme.

A denim cut is an interesting idea. I'm not quite sure how I'd go about sculpting denim, to be honest. Hopefully I figure that one out because it'd be good to add Piney either as a member or as an addition to the compound terrain I've got planned for the distant future.

 
   
Made in nz
Twisted Trueborn with Blaster





New Zealand

Haha what a genius Idea! Love the orks, great job. The chapter patch is siick as too.

"Don't worry bro, I got this."

Scarab Prince Corsairs: http://www.dakkadakka.com/dakkaforum/posts/list/328486.page

Protectorate of Menoth: http://www.dakkadakka.com/dakkaforum/posts/list/617825.page 
   
Made in gb
Sneaky Kommando





Well I wasn't liking the direction the sculpt was going. It was better, sure, but it still looked wrong. So I tore lots of the stuff out and rebuilt it. Here's the work so far with a quick undercoat and some drybrushing.



I'm trying to decide whether to add anything behind the seat. I feel it looks a tad bare compared to the rest of the bike but nothing immediately springs to mind.

 
   
Made in gb
Sneaky Kommando





In between doing some other sculpting work I had some spare putty and felt that compared to some of my more recent torsos my VP was rather bland. Furthermore I recently discovered that his knife arm had gone missing somewhere. I'm sure it'll show up eventually but I'd rather replace it now.


The new arm's blade is a much closer match to the KA-BAR Jackson Teller carries. You might also notice the SAMCSM patch on his cut - I was feeling adventurous. If you're reeeeally paying attention you'll notice the small scythe patch near is collar.


The sheath for the knife, and a new chain. It could probably do with some tidying up though, I will admit. A fresh scalpel blade should solve that little issue That and when it's painted the frayed edges will be much less visible.


It seemed only appropriate to add a matching knife to his bike legs. I'm quite pleased with how it turned out, although I'm sure in time I'll look back and be less than happy with my efforts.


Again, me trying to keep the details consistent.

 
   
Made in gb
Aspirant Tech-Adept






Your GS work is pretty damn impressive, how exactly did you get those letters so neat? I think though you should add another stage or two to your painting to really do your conversions justice, add a highlight layer to the fleshtone and maybe add a little tonal variation to the bikes, at the moment they are just black or metal and nothing else.

 
   
Made in gb
Sneaky Kommando





Bruticus wrote:Your GS work is pretty damn impressive, how exactly did you get those letters so neat?

Thanks, it's nice to know I'm improving at last. The letters are just free hand. I put in the first and last letters first and then worked from there with a picture on my monitor of roughly what they should look like.

Bruticus wrote:I think though you should add another stage or two to your painting to really do your conversions justice, add a highlight layer to the fleshtone and maybe add a little tonal variation to the bikes, at the moment they are just black or metal and nothing else.

Yeah, the paint work needs redoing for most things. Sadly painting is just not my forte and I struggle to care about it as much as everything else. If my friend wasn't so busy with other stuff I'd get her to paint them, frankly. Many of the bikes need some tone work as you say. I guess I'm waiting for inspiration to strike. Well, there's a new series of the show in Autumn - perhaps its approach will motivate me to get some paint on the lads.

 
   
Made in us
Longtime Dakkanaut





44.328850 / -73.110190

Wow. That's some solid work, really well done. I miss Gorkamorka, really enjoyed it back in the day.

Conversions are great and GS skills are impressive. Really like the patches.

I'm not familiar w/ SoA so I don't know if this is an option to stay true to the inspiration, but if there's room I'd recommend a Bobber. Stripped down and chopped, low seat, short rake, essentially a huge motor with wheels attached.

Also curious- do you ride IRL?

Subbed and will be back!


 Gitsplitta wrote:
That's.... dirt... Skalk. Actual dust. (09/08/2021)
 
   
Made in gb
Sneaky Kommando





Skalk Bloodaxe wrote:I'm not familiar w/ SoA so I don't know if this is an option to stay true to the inspiration, but if there's room I'd recommend a Bobber. Stripped down and chopped, low seat, short rake, essentially a huge motor with wheels attached.
Good suggestion for the next bike, thanks. I'm trying to decide whether I should create an Orc bike as a kit (as opposed to GW Ork bikes). I love the plastics but a bit more variety could be good. What do you reckon?

Skalk Bloodaxe wrote:Also curious- do you ride IRL?
Nope. I don't even drive (I have a license but no wheels). One day I'd like to ride but I think it'll be a few years before I can afford to learn. I don't enjoy UK roads one bit but if I could ride in New Zealand I think I'd enjoy it.

 
   
Made in gb
Sneaky Kommando





A new season of Sons of Anarchy has just started although I've not go around to watching it yet. It has got me in the mood to work on some more models for my Spores of Anarchy chapter, possibly working towards an entirely new charter.

First off though I'm going to need some prospects and so I've got started on a bike for one. It should fit in with the character of the rest of the mob but not too closely - they're not fully in yet, after all. To reflect this I'm planning on making it a tad smaller than the others, which as you may recall I lengthened.

I'm starting with a pretty standard modern warbike, although I've removed a part:


Then I've smoothed off the back, with the intention of changing the shape significantly from its original form:


I don't want the front wheel to look the same as the VP's bike though, so I dug out an old Gorkamorka-era front trukk wheel and filed it down to be thinner, closer the the back wheel (although still a tad wider):


I've also smoothed off the glyphs and plating from the fuel tank, trimming its rather boxy shape to make a smoother curvature in its place:


I'm planning on putting the chain assembly from the other side on here instead:


Although before I do that I wanted to ensure the wheel underneath didn't contain a massive gap (sorry about the blurriness):


In cutting back things though I managed to slip and gouge myself with a blunt scalpel. Silly Fox, use sharp tools!

 
   
Made in us
Longtime Dakkanaut





44.328850 / -73.110190

That Bobber is looking sweet! I can hear the pipes from here.

I had to laugh at the battle wound you suffered. I did myself pretty bad about a year ago under the exact same circumstances. I never throw away used blades becasue they always come in handy for 'jack hammer' jobs that you don't want to ruin a nice new shiny sharp blade on. Because new blades cost soooooo much.

It's such a common occurrence (nip here, slice there) that I've got a small box where I keep some gauze, Neosporin, and a box of Band-Aids under my workbench.


 Gitsplitta wrote:
That's.... dirt... Skalk. Actual dust. (09/08/2021)
 
   
Made in us
Primered White





Portland, OR

This is awesome. I've started watching Son of Anarchy on netflix recently and I've always loved Gorkamorka, so this is right up my alley.

All of this is looking great. Keep it up.

 
   
 
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