Switch Theme:

WOAD to WAR! Blog - Circle Orboros: Fifty Shades of Brown  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fixture of Dakka






Lancaster PA

LOL awesome I think I need to get that silk screened on a shirt for RiTides

It was a good game, even if I subconsciously love to give RiTides >40 point leads turn 2. I am working on getting the list fully painted, mixed in the queue with the Grayle the Drune Domina list and getting my battle group finished up for tomorrow's league night. I should have pictures of that finished pile tonight, after some actual school stuff. Pretty metal Pureblood!
The pictures will be terrible as usual unless I steal the wife's phone, but I will see what I can do

One thing I am thinking I will change in the list is to remove the Black Clad and the Stones UA (who doesn't do much I need given the tightness of the brick) and replace them with the Efaarit scouts. I think those snipers plus Ashley will really let me shut war beasts the hell up fast. I believe that if I can remove/subdue all a lists heavy beasts I can sort of coast to victory on unkillable heavies/caster. Plus with all the hot Crevasse and other sprays going on, not to mention Murderous on Ghetto, I can slaughter a mess of infantry, so weapon masters or other heavy hitters shouldn't worry me much. Being a counter punch style list, a second source of threat extension probably doesn't matter a great deal compared to spot removal of dudes I don't like. Plus the Efaarits actually work against jacks too, and being able to scalpel out a cortex would be nice on occasion.

I am thinking RiTides, we ought to make an Alten Piggly model for you


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

 Boss Salvage wrote:
Seeing those pigs doing their thing, I'm reminded that late MK2 I actually started a counts as Arkadius crew, just because. I'm now very excited to dig that out and get to airbrushing / washing! Thanks guys

Salvage, you totally should!! Pigs are legit now and you'll love running Arkadius. He is more straight forward now (can choose your frenzy target with the feat) as well as able to run a greater variety of lists, although you'll want quite a few heavies for sure. He's got shenanigans with his needle giving all boosted rolls to the next attack, so sprays can become nuts. And crazy threat ranges, of course!

Only major downside - no pathfinder. Just have to move at half speed through terrain and hope his crazy threat ranges make up for it. I'll be bringing Dahlia & Skarath with him most likely, who do have pathfinder. Lastly, if you take Lanyssa her speed boosts gets a double tap on feat turn

Wehr, I do appreciate you "spotting" me points on turn 2s, you know I'm rusty . Loved your list, especially wolds trampling mannakins! I think the Efaarit Scouts are a cool idea for it, too

Regarding Alten, I've got some barbaric looking humans mixing in with my pigs (as lesser warlocks / etc) but haven't found a model I like for Alten for my theme yet, although yours looked like a great fit with your force. If you think of any possible candidates let me know!
   
Made in us
Omnipotent Lord of Change





Albany, NY

 RiTides wrote:
Pigs are legit now and you'll love running Arkadius. He is more straight forward now (can choose your frenzy target with the feat) as well as able to run a greater variety of lists, although you'll want quite a few heavies for sure. He's got shenanigans with his needle giving all boosted rolls to the next attack, so sprays can become nuts. And crazy threat ranges, of course!

Only major downside - no pathfinder. Just have to move at half speed through terrain and hope his crazy threat ranges make up for it. I'll be bringing Dahlia & Skarath with him most likely, who do have pathfinder. Lastly, if you take Lanyssa her speed boosts gets a double tap on feat turn
I was interested in Arkadius because I just wanted beasts (being turned off if Infantrymachine) and he seemed quite underplayed and tricksy. Looks like in MK3 (which seems waaaaay battlegroup focused, at least for the WM side), the doc just got better, with tweaks to the needle gun and his feat Not to mention more lights to choose from than he had 1+ years ago. The tiny research I did this morning suggested the worm was good with him, guessing the uber-spray as well as pathfinder, etc.

Wehr, happy you're doing the Scouts, that has to be the strangest unit/model in the game, and virtually unseen, at least to me.

- Salvage

This message was edited 1 time. Last update was at 2016/08/15 17:27:11


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in lt
Druid Warder





I think the view of the army assembled on the table top and in action has moved me towards Minions more than Privateer Press ever did! Thank You! A very solid and unified look for what should be a ragtag plate of porky stuff, but even better that way. More menacing.

And a battle reports are fun (if somewhat winding) reading too! Where are new cards when I need them... :(

Painting progress tracker:
2017: 50 of 50 planned; 2018: 80 of 60 planned; 2019: 75 of 75 planned

Pledge 2020:
6 to sculpt, 75 to paint (2/57 done) 
   
Made in us
Fixture of Dakka






Lancaster PA

@ RiTides: Happy to serve Have you considered these guys from Dark Age?


I have a set in the basement, and they are bit big for 40k stand ins, but probably just about perfect for PP scale. Especially with your "Ripped Like Jesus" pigs.

@ Salvage: Yea, the scouts have such a Tatooine, post apoc vibe it is sort of shocking. I would really like to see more of the Efaarit in action, like a light cav unit or something. Main sadness is that they are like 34$ retail, 25+ if you get them online. That is a little shocking to me. If I win best battle group tomorrow, maybe I will splurge

Run pig monsters! DO IT. I am building up a piggy army myself, focusing on Helga and just how silly she is. Every attack is a slam? Ok.

@ Wirecat: Glad you appreciated the report! I usually write them up the day after, or in this case two days and a medical procedure after, so I am relying a lot more on general feelings and painful memories to fuel the narrative. Concise has never been my writing style... you should read my academic papers


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Omnipotent Lord of Change





Albany, NY

 Wehrkind wrote:
Run pig monsters! DO IT. I am building up a piggy army myself, focusing on Helga and just how silly she is. Every attack is a slam? Ok.
Yessssss, I always thought Helga was kind of silly in general, but in a way I'm all about.

Man, DAKKACON 2017: RETURN OF THE D could end up with a startling number of quasi-Farrow armies in one big cuddle puddle

- Salvage

This message was edited 1 time. Last update was at 2016/08/16 13:19:23


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Just name a time and place, Salvage! * ** ***

All those "*" caveats aside I would dearly love to game with you and Wehr all together again. If you're passing by this way we definitely need to schedule it, or if we all can in fact make the same convention . I'm hoping to have a booth at several next year and would love to game in the evenings and recruit you guys as volunteers during part of the days



* As long as that time and place is AdeptiCon, or possibly GenCon or Nova 2017
** This assumes Wehrkind can come with
*** Also pending whether family is coming with

This message was edited 4 times. Last update was at 2016/08/16 13:44:02


 
   
Made in us
Omnipotent Lord of Change





Albany, NY

Admittedly, aligning at the same con is probably the way to do it. Most tempted by GenCon I guess? Because other friends getting interested, late summer is easy to do, and so on.

- *Salvage's scheming face*

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Fixture of Dakka






Lancaster PA

That might be something I can do someday... maybe next year?

I think Salvage just needs to come to NoVA and visit his family, but really just visit me.


Automatically Appended Next Post:
Ok, quick battle group pictures. A bit improved due to using a better camera, a little worse due to having to hold a horribly fussy baby...







Pureblood is new, rest are updated and patched. The arguses got a lot of rework.

While I am at it, Lanyssa and work in progress "Alten Ashley"



Off to league night in a few. Wish me luck!

This message was edited 1 time. Last update was at 2016/08/16 20:31:13



Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Wow, they look so good! Alten Ashley had no paint last week, right?

Really love the Pureblood, that's exactly how I'd envision it! Nice variety amongst your wolf tones, too
   
Made in us
Fixture of Dakka






Lancaster PA

Glad you like 'em! Alten was bare primer last week, sort of accidentally painted him over the weekend with extra paint from the Pureblood. A few details and highlights here and there and he is done! Love that model
The Pureblood is funny, I have been painting so much white lately that I kind of don't remember how I did his. I think it went from English Uniform (sort of a baby-poop green-brown-grey) to ivory, with white streaks here and there for super highlights. I kind of wish I had written that down, I find it oddly pleasing.

Bought an Efaarit tonight. I always impulse buy when I win a game Watch the hell out, piggies!


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

My poor pig damage spirals

That's really cool, I think the Efaarit is a very well balanced model ability and points-wise. You don't see it as often as some more OP things, but I think it's a great compliment to Alten Ashley and will get more work done than what it's replacing in your list.

This message was edited 2 times. Last update was at 2016/08/17 12:41:58


 
   
Made in us
Omnipotent Lord of Change





Albany, NY

 Wehrkind wrote:
Bought an Efaarit tonight.
*oontz oontz oontz*

Battlegroup looks great, but biggest props on the Pureblood. Really dig the brown-white, lovely tone. My whites end up being cold grey-whites, which I'm ok with but definitely suits reptiles (which for some reason I'm always painting white) better than mammals. Also, the metal Pureblood is suuuuuch a great sculpt, way up there for me. Picked up a used one for cheap recently, stripped and waiting in a pile for whatever the hell he ends up doing (the original plan was to be a Cygor in my Wolfenherd AOS army ... which might still happen )

- Salvage

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Fixture of Dakka






Lancaster PA

Efaarit should be a good time, yes. Game against Cyriss last night really demonstrated how much Alten does not do a lot vs Warmachine, although he did some decent plinking here and there. An Efaarit would have been so, so good facing all that arm 16-19.

I will do a fuller write up tonight, but for highlights of Tanith vs Syntherion:

1: Wild argus is sad, he has nothing to bark at. Instead he spends 3 turns out of control tying up Angels.

2: Reeves live the dream, putting 20 shots needing 3's to hit into an Afflictioned... whatever the jack with the knock-down robo dong is called. So much rolling. Removed the entire right side of the thing.

3: Goatly moves up to threaten 2nd turn, get half killed by shooting, wisely retreats to get healed by stones, and lives out the whole game!

4: Lanyssa landed 2 entire Hunter's Marks! 2! That ups my lifetime applications of Hunter's Mark by ~ 40-50%.


Automatically Appended Next Post:
Also, thank you Salvage! Every time I read "Cygor" I keep parsing it as "Cybor", and thinking that is an odd target for that... I spent too much time playing WoW

This message was edited 1 time. Last update was at 2016/08/17 22:50:23



Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Fixture of Dakka






Lancaster PA

Ok so battle report time.

75 points, whatever the dead scenario is.

Tanith
-Stalker
-Pureblood
-Gnarlhorn
-Gorax
-Wild Argus
-Moonhound
Reeves Max
2x Sentry Stones
Shifting Stones
Lanyssa
Alten

Cyriss
Syntherion
-Assimilator
-Corollary
-Diffuser
-Galvanizer
-Inverter (Dong-bot)
-Monitor
Transfinite Emergence Projector
Accretion Servitors
Attunement Servitors
Clockwork Angels
Reductors (min)

First thing to notice is that he is really thin on chaff and screens.

Anyway, Andrew set up the table, with two large hills making a valley that was open to us on both ends, with two large forests at each mouth and a long strip of woods in the middle of the hill on my flank. As a historicals player, I really appreciated the layout, as it brought to mind two forces fighting over a pass or trade route. As a Circle player, I appreciated having terrain big enough and well placed enough to actually make us of the Prowl that half my models have, and never can take advantage of.

Cyriss won the roll, decided to go second. I set up with the melee elements of the list, Wild Argus, Gnarlhorn and Stalker at the base of the left hill with Alten ahead for sniping. On the right hill went the reeves, pureblood and moonhound. The center held Tanith and the stones with Lanyssa, and the two Sentry Stones were a bit to the right of center, to screen the reeves.
Cyriss set up with the angels on my far left, then the assimilator, monitor, diffuser and a smattering of floating balls that shoot goo at the base of the left hill. The Transfinite Emer... the TEP was on the far right behind the strip of woods, supported by shotgun robots and dongbot. Synth was in the middle with the corrollary, and the galvanizer was set to stroll behind the TEP and repair it. In retrospect it was sort of a strange deployment, with the TEP and the main melee strength facing down my ranged elements, while his ranged elements were facing a lot of hill and forest. He probably could have won a shoot out with the assimilator and monitor vs my reeves and pureblood. Anyway...

Circle 1: Alten moves up, misses a pot shot at an angel. Tanith activated and put up Admonition on Goatly, Scything Touch on Stalky, the trotted forwards, being super careful to be >3" from the edge of the forest. The stalker runs up behind her on the right, and the shifting stones spread their cold, stony embrace around them both. Goatly, secure in his admonitioned ways... is that a word? Anyway, he tramples forward to kill a doddling manikin and take position on the hill. The Argus runs up along side of him, because that is what dogs do.
On the right the Reeves put themselves 16" from the TEP, eyeing the treeline, while the Pureblood tramples forward killing another manikin. The Moonhound runs up, Lanyssa runs gets forward to the edge of the woods, and the gorax remembers where he is and walks forward towards Tanith.
Oh yea, Sentry Stones poop out new manikins, port forward ~18" from the TEP and the manikins move forward to threaten the woods. Grrrrr wooods.

Cyriss 1: TEP runs forward to being just inside the woods. Shotgunbots run forward to flank it, and repair bots cluster around it. Dongbot strolls behind it to support, but not very convincingly. No one wants Dongbot sidling up behind them.
On the left, the Angels slam forward to flank, the shooty bots shuffle forward a bit to the bottom of the hill and edge of the forest. Synth puts up Synergy, Hotshot on the Assimilator for ground pounding goodness and dumped two on the Corollary. A word I have never learned to spell, despite doing far too many proofs in my life.

Circle 2: SPLINTERS FOR THE SPLINTER GOD! The Moonhound runs forward to get as many shotgun bots into his 5" +2 Rat aura, as well as blocking the TEP's ability to threaten the center (Read: shoot Tanith in the face). The Sentries activate, manikins spray, and there are now a few fewer repair droids and 2 Shotgun bots looking sheepish on the other side of the woods. Not to mention a line of stick men blocking the TEP from moving more than 2" forward. The Reeves, amongst relieved sighs from not being lazored to death right now, decide that the stick men have things in hand, and stroll to the right flank a bit, well out of TEP range, then shoot a flare bot.
Lanyssa, in a rare fit of cleverness, strolls forward to put the TEP exactly within 9", and puts up Winter Storm so that it can't clear the forest and threaten much of anything, except for her and two sentry stones of course. The Pureblood moves up next to her and pats her on the back.
On the left Goatly swaggers forward a ridiculous amount, sitting right on the edge of Tanith's control and about 11" from the Assimilator. The argus, deciding he might have found cheaper pussy somewhere, quotes Cheech and runs way the hell out of control to cuddle up to two Angels.
Tanith sort of wonders what to do with her life, and just parks at the edge of the forest. Stalky, having rather more ambition, and strangely effective estimation of distance, moves up to 2.8" from the edge of the forest, peeking towards the TEP. Stones... I might have forgotten them. Alten fails to shoot an angel, but def 16, whatever.

Cyriss 2: So, the TEP needed to move forward and kill things, so some manikins needed to go away. The two shotgun bots move about, realize they can only spray 3" into the woods, and so end up just clearing 2 manikins. The TEP moves forward as far as possible, about 2", and turns slightly to cram 3 servitors into it's right arc for 5 dice shots (uh oh). Upon inspection, it seems I managed to be a good player, and no more than one model can be hit by a given spray. I have no idea how that happened. Two LAZORS are blasted out, one at each Sentry Stone, and 11+5d6 vaporizes them, picking up the last manikins. The Moonhound wonders idly how he avoided all that, but does not question Lady Tamora.
Goatly, however, rapidly begins to question his life choices. First, a floating ball hovers his way, then splatters warm, glowing goo all over his face. This is followed by a sharp pain as a smallish robot says "Ooops, dart in your neck". The Assimilator, after considering the ins and outs of being Admonitioned, decides to just shoot the gak out of the now splattered and disoriented Goatly. The Monitor, thinking he smelt something good going on, strolls up and plants a saw into the goat's face as well. After this brutal assault, Goatly puts hit loin cloth on straight and counts his 11 remaining hitpoints.
The Angels on the other hand love their little puppy, and caress it with loving Mat 6's.

Circle 3: The argus decides the angels are not too bad, and controls his fury. I fondle my feat token, trying to decide the course of events. Time passes. I have a lot of enemies in range of arc nodes I decide not to feat, contingent on Lanyssa being good (having had a few feathers nearly singed off her cape from the Sentries getting melted to either side of her. ) I measure things out again, and the Stalker can get in on the TEP with Hunter's Mark, and the Pureblood can back him up. Otherwise I will need to Affliction the TEP and have the Reeves pepper it and hope the Pureblood can finish it off with a super bark.
So Lanyssa... don't roll a 3. And she doesn't! It is ON.
Alten, plinks a shot into the TEP in case things go pear shaped and it attempts to heal. Stalky revs up, warps strength, realizes he really ought to check to see if he can see 3" out of the forest since Hunter's Mark no longer lets you ignore LOS, and is GOOD! He smashes into the TEP and rolls poo. He manages to kill the thing at dice +1 with 1 Fury left, then Sprints back to relative safety. (New 1 Fury, cast after kill Sprint is really nice).
The Reeves, sensing the barbecue is not likely to happen now, pepper the remaining shotgun bots with bolts, while the Pureblood meanders up to get a better look at the wreckage.
Tanith, suddenly with a lot of time on her hands, heals a few off the Gnarlhorn, then discovers she's got 'em, and proceeds to smoke 'em.
Goatly, for his part, recognizes that a better sense of distance would really help his personal issues, and runs on back towards the rest of the line. The Stones teleport up around him and Tanith to start putting people back together.
The Argus gets a little too frisky, and humps off an Angel's leg.
Moony, largely forgotten, chases after from flying springs from the TEP, moving back to my side of the forest.

Cyriss 3: Well, fewer models to move these days. Dongbot moves up around the bottom of the forest to the middle of the valley. The Spatter Balls float forward, one splatting a stone next to Goatly and getting both (and opening up some emotional wounds) while another moves up and tries to drift one into Tanith, and gets a little on her. The Assimilator moves forward only to discover that my instinct for putting things in the right place continues, despite forgetting to measure ever, with the goat and Tanith ~.75" out of range. The little dart bot moves forward a bit, shoots at the Argus, misses, and puts a dose of Spanish Fly into an Angel. The Monitor strides forward, confident in his 13" range and ability to ignore Stealth, and boosts a shot to hit Def 15. Not thrilled to be tagged at dice -2, Tanith braces for impact... and doesn't bother to transfer the 2 damage that result. The Galvanizer dances over between the two shooty bots to get ready for fun times next turn.

Circle 4: It is always good when your opponent kills more of his models than yours during a turn. Now I am staring down a lot of Synergystic robot, so something has to work. Argus continues his love fest with the remaining Angel, moving around to be slightly closer to everyone else at least.
It is definitely feat turn (which is often a tough decision with Tanith). The Shifting Stones go first to heal the goat and Tanith. The Moonhound moves back into the bottom neck of the woods to get all the jacks in range. Tanith activates, feats, pops Affliction on the Dongbot, Admonition on the Moonhound, then moves up a bit to fire off an angry stick shot at the Assimilator. And rolls a 3. Awesome. She then puts Primal on the Stalker and camps 2.
Lanyssa, unlike Tanith, can apparently hit the broad side of a barn, and puts Hunters Mark on the Assimilator.
Stalky, does what Stalky does and kill the assimilator with 1 Fury to spare then Sprints back to block LOS to Tanith. The Gorax runs next to the Stalker, the Pureblood ambles over that way, and... Goatly does something stupid I can't remember. Maybe just moves up? He wasn't in position to counter slam anything at any rate. The Argus kills the last Angel, while the Reeves run around on the hill to shoot some things sometime sooner or later.

Cyriss 4: Hey! Synergy is a pretty good spell! Let's use that! Oh! And FEAT! The dart bot charges Goatly, and surprisingly enough doesn't manage to claw him convincingly at dice -11 to damage, but does connect for Synergy. He also boosts a dart into the Stalker with the help of the last goo ball. The Galvanizer revs up and charges the Stalker, putting a few damage into it with a crit Grevious for kicks.
Dongbot, now filled with delicious focus, charges the Stalker, getting just at 2" and taking a free strike from the Moonhound for nothing. Moony does do something clever, sort of, and uses Admonition to block the direct charge lane from the Monitor.
Dongbot, having reached his target, ratchets back "The Dozer" and with a boost lifts the Stalker about 3 feet off the ground, then drops him right back down, 14 hit points shorter. The next hit didn't do much, leaving the Stalker on 4 boxes. He swings at the Gorax, and somehow misses.
The Monitor does just barely have placement to charge the Stalker, and goes in, but the Moonhound apparently learned where to bite jacks, and took 7 boxes off him. The monitor proceeds to remove the Stalker, and put a saw blade into Tanith for 8 points.

**I am getting pretty fuzzy at this point**

Circle 5: Well then... better get out of there. Gorax activates, Primals, and moves over to beat the ever loving piss out of the Galvanizer, freeing up Tanith. Tanith activates, puts Scything Touch on the Pureblood, waks up the hill and Shadow Binds the Monitor.
The Reeves, strangely all still there 5 turns in, realize they must be dreaming. Walking through the forest and around the hill sides, they live that dream, pouring 20 bolts into the back side of Dongbot, needing 3's. We decided just to keep track of what shots don't miss. 20 rolls later, there are 20 filled damage boxes on Dongbot. The Pureblood then decides that ALL BOXES MUST BE FILLED, warps strength and 3 Fury later finds out how Reconstruction works as the Dongbot puts himself back together 3" away.
Goatly gets some revenge on the Monitor and puts him in the dirt. Also, the wild argus chooses this time to Frenzy into the dartbot, and the moonhound helps, but can't put him down.

Cyriss 5: Dongbot tries to kill the Pureblood, and doesn't, but does kill the Gorax. Dartbot does little.

Circle 6: Goatly kills dartbot, Pureblood kills Dongbot, and we just stop because it has been like 3 hours.

Fun game, not only because losing 36 points out of 100+ while pretty much defeating your opponent in detail is fun, but because Andrew is a good guy and was a great sport the whole way through, despite his dice turning off on a key turn. Fun game, another good learning game for both of us, which this league has been really nice for.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Omnipotent Lord of Change





Albany, NY

Stunning report, Wehr. I legit had trouble navigating this cup of coffee whenever Dongbot would do anything

Also, between crushing through Battle Angel Alita and revisiting Zombies Vs Robots recently, I am way more in tune with robots doing derpy things than I probably ought to be

- Salvage

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Fixture of Dakka






Lancaster PA

Glad you enjoyed it! Cyriss is a really cool faction, hindered by terribly produced models. Andrew's army looked really nice, painted in a very standard scheme that does the models great justice. Even the, from across the table you really can't stop but get a Battle Angel Alita meets Rocky Horror vibe. Dongbot really can't be parsed in a different way, especially with his little whip arm and surrounded by floating balls that shoot glowing goo at their enemies. Literally, that is what the fluff says they do.

I honestly want to build mine now with more tanks of fluids and hypodermic needle bits, like the whole army is just an ambulatory medical experimentation lab run by Glados. I think that would really fit the clockwork, process driven aspect of the army. Downside, it would require way more model clean up of horrible PVC than I want to do, like, ever.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Omnipotent Lord of Change





Albany, NY

 Wehrkind wrote:
Dongbot really can't be parsed in a different way, especially with his little whip arm and surrounded by floating balls that shoot glowing goo at their enemies. Literally, that is what the fluff says they do.
*chokes on some water, wonders why he's always drinking something when he visits this thread?!*
Downside, it would require way more model clean up of horrible PVC than I want to do, like, ever.
Man, I really hate that feeling of dreams and schemes popping because of modern mini material issues

But speaking of awesome and unusual Convergence armies (there aren't a ton that do totally different things), check out this Junkyard CoC! Love this army - and speaking of the dongbot, he's converted his to actually be ratcheted back and ready to properly bone things

- Salvage

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Fixture of Dakka






Lancaster PA

... ok, that right there is amazing. Wow. Stop trying to convince me to clean off all those mold lines!

I have been knocking around ideas for a Cygnar full conversion counts as army with shooting action, as well as rebasing some of my Imperial Guard + Inquisitors to be a Khador list. I think both those plans are going to take a back seat to getting Grayle's army built, and doing a bunch of conversions for RiTides. Because I have been slow as hell lately, and will classes starting up in a few weeks I won't be getting faster :(

God though... I love that filthy CoC.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

 Wehrkind wrote:
Lanyssa, in a rare fit of cleverness, strolls forward to put the TEP exactly within 9", and puts up Winter Storm so that it can't clear the forest and threaten much of anything, except for her and two sentry stones of course. The Pureblood moves up next to her and pats her on the back.

I recognize this trick! And you have some great lines in there

 Boss Salvage wrote:
But speaking of awesome and unusual Convergence armies (there aren't a ton that do totally different things), check out this Junkyard CoC!

Oh man, that's so awesome! Takes an army I'm really not into the aesthetic of usually, and made it something I'm totally envious of!

I keep wanting to do a rusted out army of some sort... maybe my Dropfleet stuff. Can spaceships actually be rusted, from being in atmosphere maybe? Obviously hazardous to one's health, but still

Ninja'ed by 11 seconds

This message was edited 4 times. Last update was at 2016/08/18 23:48:29


 
   
Made in us
Fixture of Dakka






Lancaster PA

Hmmm, atmo should weather ships a bit, especially as the transitions are murderously hot. I think you would get more burn and scorch than rust though.
On the other hand, there should likely be rust around ports and airlocks due to slight leaks of air. If the ship is not terribly well maintained there might be more.

How are the Dropfleet ships supposed to work? Are there shields? Do the smaller ships "park" inside the bigger ones? In the latter case the smaller ships would definitely rust, along with being on the surface. Since a small bit of rust wouldn't matter much (assuming the hull is a few inches thick) it would be pretty normal to have a thin layer.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Those are all good questions . Maybe weathering and not actual rusting will work. Looking forward to testing that game against your BFG ships when it comes in!
   
Made in us
Fixture of Dakka






Lancaster PA

Ok, I am back! Haven't gotten a lot done lately, mostly work stuff. I did some nice conversion and builds for RiTides that I will post up here a little later when they are tested and ready. But for now, a battle report from last night, the final night (sort of) of the league!

I played the list I had been rocking:

Tanith,
-Pureblood
-Stalker
-Gnarlhorn
-Argus
-Moonhound
-Gorax
Reeves MAX
Shifting Stones
2x Sentry Stones
Alten Ashley
Lanyssa

My opponent was the same guy who just trivially removed my Pureblood with snipers week 2, with a more jack heavy list now (he didn't build for the league this week)

Ossrum
-Avalancher
-Rockram
-Rockram
-Driller
-Driller
-Blaster (spray bunny)
-Blaster
-Sylyss
Thor
-Avalancher

So, that's a lot of high arm, high speed, pathfinding boxes on the feat turn. He's a pretty cagey guy, and also fun to play against, so it was going to be a tough and fun game!
Scenario was The Pit, with a 12" circle in the middle, and two flags off to the sides a bit. I actually remembered to take 1 picture this game, so you can see the terrain there, but the key part as a fairly large forest right in the middle. My opponent set things up, so don't blame me for it He also won the roll for side/start, and had me go first.

I deployed with the shooting elements and support on my right, the goat and argus to the left, with Tanith, Stalker, Gorax and Lanyssa in the middle. The Sentry Stones made a screen for the middle/right and left, and Alten deployed to try and snipe off Thor, being otherwise kind of useless.
Dwarves deployed in a wall of steel, somewhat to the right of the board facing my shooting elements, most likely to try and dominate his flag for points while I tried to break through his armor.

Circle 1: I ran a lot of things. Admonition on the Goat, Scything Touch on the Stalker, and Tanith moved up near the woods. A sentry stone put forward a screen of manikins and pooped out a forest to block LOS to the Stalker and Tanith, sitting on 2 Fury (important plot point). The left stone never likes to make Fury, but moved to the left and pooped out a forest while manikins hung out by the fence with Argus and Goatly. Alten moved up into the right hand forest out of LOS of the dwarves, hoping to walk forward 6" next turn and pick off Thor.

Dwarf 1: Fire for effect went on the far left Rockram, and Snipe on Thor's Avalancher. The Avalancher moved up with Tuneup, missed a shot at Stealthed Alten, but still caught him in the blast and ended his time on the table. Otherwise, pretty much everything ran up.

Circle 2: I moved up somewhat cagily, not putting anything too far forward, except for the largely pointless Argus, and the moon hound on the right. Tanith activated and used her feat, getting Affliction on a right hand Driller by the flag (see pic), flicking a Rift at him that didn't damage despite boost, then was teleported by stones into the woods, camping nothing. Manikins moved forward, making a line at the edge of the woods, and the reeves put 8 boxes into the driller (they were a little too far back, for fear of 4" AoEs.)

Dwarf 2: Here's the picture after the Dwarves Powered up and Allocated. As you can see by the stacks of focus, things are about to go down.



Ossrum went first, used his Feat (a pulse, so super strong!) to give his guys Pathfinder, + Spd and +3 Armor. He also Energizered to get everything forward 2", then walked over to Dominate his flag on zero camp, but Def 14 Arm 20.
On the left, the leftmost Rockram was just .5" out of gun range to the Gnarlhorn (my positioning remains strangely accurate) so had to move up and shoot a fully boosted shot at him. He rolled a 6 on 3 dice. Ok. The Avalancher on that side then moved up and boosted a shot into Goatly. He also rolled a 6 on 3 dice. Apparently Goatly learned something from his last encounter with Cyriss, namely "Dodging." The argus, however, was to pay the price, as the Avalancher's shot drifted into him for about 8 damage.
In the middle, one driller used his speed and pathfinder to trample up to the Stalker. He missed hitting a manikin, then got Counter Slammed by an, again, surprisingly well placed Goatly (who admittedly could have Admonitioned wherever he needed to be to make the slam work.) The Driller got punted backwards just 1.5" because we forgot Grandslam, narrowly missing that manikin again, and sat down for the rest of his turn. The Rockram then trampled in, but with only 1 focus left failed to hit the Stalker.
On the right, the gun bunnies moved forward and sprayed the moonhound and some reeves, nearly killing the dog and dropping 3 reeves. Thor's Avalancher shot at the Pureblood, but missed forever, and repositioned back 1" behind Ossrum. The Driller, sporting a nice collection of vintage crossbow bolts, strolled over and put his eponymous drill through the Moonhounds skulls.

Circle 3: So, that wasn't ideal, but it actually wasn't so bad. The jacks are now really, really hard to harm, but are also knocked down or otherwise debuffed. More importantly, Ossrum is like, right there. I spent a few minutes measuring lots of things, and it looked good for an assassination. Which is good, because otherwise I didn't think I could chew through all that metal in the middle and the right. Tanith upkept Scything Touch and Affliction, then cut for 2 Fury in case things went pear shaped.
The Shifting stones teleported themselves out of the way, I think somewhere clever, but it wasn't important. Tanith walked up, around the Rockham and Sentry Stone, to be 9" from Ossrum, and boosted an Angry Stick shot into him, putting down Shadowbind, and boosted damage took off 2-3 hp. We realized after that he could have used the Avalancher to Shield Guard the shot, but being within 1" of Ossrum, the caster was still in the AoE for Shadowbind, and just would have avoided 2-3 damage. Had I been able to flick Affliction over I would have, but only had 8" range. I think I could have put Bleed into him now that I think of it, but I didn't think of it.
Next, the Sentry Stone Tanith had just walked around activated, rolled up 2 more Fury (4 total), then teleported forward to get in a good command spot. Two Manikins could aim, the other had to walk forward. The two aiming manikins shot and hit (needing 5's), and boosted damage for ~4-6 damage total. The third Manikin missed his shot needing 7's... I don't know why I didn't boost his to-hit.
Next, the Pureblood walked forward towards Tanith, putting a Spray into Ossrum. Fully boosted he hit, and did 8 damage, exactly the number needed to tag the dwarf!

Woo hoo! That was nice. It was actually a pretty solid win too, as my opponent pointed out that all of his dice woes happened on the left and middle, none of which would have had any impact on the assassination. Plus, even if he had shield guarded off 2-3 damage, I still had 7 Reeves to walk forward and CRA 2 Pow 15's into Ossrum, Lanyssa for Frost Bolt, and all my beasts on the left and a Sentry to mess up those jacks. If the assassination failed, it might still have been a game. So a good game all around!

Thoughts:
1: Terrain is neat! Especially now that the rules specifically say to put it towards the middle.
2: Getting better with Sentry Stones, and they are still awesome.
3: Guessing threat ranges is getting a lot easier for me, but I need to be more conscious of premeasuring and the like.
4: Poor Alten... putting you in the woods instead of on the other side was dumb.
5: Jack heavy armies are really prone to assassinations with Tanith.
6: I want to play Ossrum now... he can just do everything it seems


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Nice spray assassination, I am hoping I'll get to experience that with some Road Hog action . And sweet dwarven revenge!!

Yes, I know I'm reading this a week late, also busy
   
Made in us
Fixture of Dakka






Lancaster PA

Not dead! Just busy. Oh my god, busy.

I did do some work for RiTides before NoVA the other week, so I am going to finally post those here before I forget again. Mostly it was building some Mierce goat men, but swapping their heads with PP Slaughterhouser heads and then sculpting the join. Also, taking one of Mierce's big gators, removing his hands and axes, and giving him open hands to be a wrastler.



Here you can see a group shot of the piggies, with poor half painted Morraig there being dwarfed by them. They are big buggers! Very intimidating.

Closer ups:



And a gator! In an unusually good photo.


I really wanted to have his right hand pointing, like he was hanging from the turnbuckle and calling out his next victim, but RiTides has developed PTSD regarding pointing hands, so open hands it was. From a Crocodile Games model, who'd have thought?

I gotta say, I am pleased with how everything turned out, but this little project really lowered my opinion of Mierce a great deal. I have some metals from their KS and they are all really nice, but these resin models were a mess. The goat men had all sorts of spots on them where the molds tore, resulting in either filled in detail (look at the hooves... that is after trying to carve them out) or bits of resin impinging on the model, resulting in divots or just straight up holes in models that needed to be filled in and resculpted. This is in addition to some beastly mold lines on some. RiTides fortunately had ~12-15 bodies to choose from so I could take the least bad, but even the least bad were really pretty bad. Considering the premium those models go for, their state was unacceptable. Looking through the bits we didn't use, they weren't much better, especially the big banner that wasn't even fully poured! The last 10-20% of the flag (away from the pole) was just two big bubbles with whisper thin scraps of resin showing where the ends should have been.
What made it even more infuriating for me was the fact that most of the problems were the same on multiple models, which means the one batch came out bad and they just kept using the bad molds again instead of replacing them. One error slips though, that happens. When it happens twice and clearly from the same bloody mold that needs replacing, that is just awful. At something like 150$ for 10 in the KS, that is very disappointing.

Then there was the gator... ugh. He was worse. The last quarter or so of his tail was partially hollow, due to a chunk of silicone being lodged in it in a very obvious way. It was also cracked in another spot as a result. Literally about 1/5th of the volume of that tail part was silicon waste. In the head as well, the left cheek had some chunks of torn mold floating in the resin that had to be removed and resculpted. Those parts should not have gone through QC if they were halfway attentive, and for the price they should be at least that!
Annoying, but not offensive really, were the teeth on the guy. They are super thin and delicate, and broke off if you sneezed near them. Honestly, since his head comes in two separate parts from the body those parts could have been metal and been much better. If you are going to sculpt something in resin, you can't have long, super thin little bits protruding like that. That was exacerbated by the fact they came to me loose packed instead of individually wrapped in bubble wrap or foam. That might be on RiTides, but all my Mierce stuff has come in little baggies and no other padding, so I don't know if he deserves all the blame. I ended up having to replace a lot of teeth with shavings of sprue and credit cards, which was less than ideal but worked out I guess.

But yea, I don't know if RiTides is going to ask for exchanges on those gabrax or the gator (probably not on the ones that are not fixed and built) but Mierce definitely owes him some. I find myself a lot less willing to buy any Mierce stuff unless I either go over every piece in person before I buy, or have a full refund (including shipping) guarantee from Mierce. They might have that of course, I haven't bought outside of KS from them.

Anyway, I did a little work for me, resculpting some hair on the previous Grayle build:


It is impossible to see with the crap photo, sorry.

What you can see, however, is the really nice model holder I recently received! Kilcin here at Dakka noticed I had interest in a model holder KS, and sent me a PM to see if I would like his. I did! Then he did me an even better turn and just sent me two of them for free! I haven't had the chance to paint with them yet, but they are very nice for some light sculpting, and I am super happy.

So Kilcin, you are an officer and a gentleman, and I really appreciate your generosity!


Next thing in the pipeline for here is a big pile of Drune spearmen and archers to go with sorta-Grayle there, as well as another version of sorta-Grayle and a big angry wolf. Sooner though, I will probably put together my Efaarit scouts. Also! I am hacking apart RiTides' gor-come-Farrow from before and giving them pig irons in their hands, based on the lovely guns made by Victoria Lamb. So, I will try and post some pictures of those minor conversions soon. Like, before November soon.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Very nice work on the pig and gator conversions, Wehr! Sorry they were such a pain cast-wise, I didn't even realize that about the gator. Thanks for restraining yourself on the pointing hand, I do have pointing-hand-itis from basically every chaos dwarf character EVER being in a pointing pose
   
Made in us
Omnipotent Lord of Change





Albany, NY

 Wehrkind wrote:
I really wanted to have his right hand pointing, like he was hanging from the turnbuckle and calling out his next victim, but RiTides has developed PTSD regarding pointing hands, so open hands it was.
Man, I unashamedly love me some pointing hands. They almost always end up shooting lasers or something in game too (thanks Boomstick )
I am pleased with how everything turned out, but this little project really lowered my opinion of Mierce a great deal.
Slaughtergors look great! Really solid, ala the razorboars you did earlier. Nice work dude. Also sorry to hear about Mierce suckage, one would certainly hope for more given the price point, though I can see how the demands of their multiple backed-up KSers could push them to cut ever corner they could to fill orders. Spending a little of that KS money on some QA or extra mold production would definitely seem to be in order! Though this does convince me to keep waiting on my Mierce snakeman army a while longer
It is impossible to see with the crap photo, sorry.
Chick Apostate, yesssssssss Funnily enough, I'm just finishing up my own copy of this gal tonight, along with her bros, to hang out with Bregan in my Nurglekin army at Crossroads GT this weekend. Going to be a rough week of exhaustion, being busy with life, making the most of the break in humidity to seal things, and painting whenever possible to get the army back on its gribbly little feet just in time to learn how little I know about KOW and how much I suck at death timers ........

Which is to say, cheers for the update Wehr, keep it up!

- Salvage

This message was edited 1 time. Last update was at 2016/09/12 14:07:48


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Where are you posting pics / recap of that event, Salvage!? If you don't have anywhere else in mind, I volunteer Wehr's thread (although would be happy to read up on it elsewhere, just make sure you link it here if so!). Good luck on the final prep, event sounds really fun so hopefully worth it

This message was edited 1 time. Last update was at 2016/09/12 16:46:47


 
   
Made in us
Omnipotent Lord of Change





Albany, NY

I'm all about cluttering Wehr's thread with my junk
 RiTides wrote:
Where are you posting pics / recap of that event, Salvage!?
I'll likely write up a tourny recap for the KOW section. Contemplated trolling the Warhams batreps forum ... but it's the AOS forum now, so nm Will probably be kicking stuff up on my instagram through the weekend too (@boss_salvage ) Ain't got no time for prep tracking, and sadly won't be completing the rebase (~160 Nurglings suuuuuucks), so the army will be a little hodge podge yet, but will be 100% painted.

- Salvage

This message was edited 3 times. Last update was at 2016/09/12 17:11:40


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Sounds great, looking forward to hearing how it goes . And honestly that's the scale of army KoW is perfect for - although 160 nurglings is still crazy! Are you going to multibase one day / are you doing so on new things already, or staying with individual bases?

This message was edited 1 time. Last update was at 2016/09/12 17:47:31


 
   
 
Forum Index » Dakka P&M Blogs
Go to: