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Made in us
Sneaky Sniper Drone






Michigan

So...this is happening and it's awesome.

http://www.youtube.com/watch?feature=player_embedded&v=I1N0NLykLyQ

This message was edited 1 time. Last update was at 2012/02/03 20:08:13


   
Made in us
Regular Dakkanaut





The player in me cheers.

The guy holding the wallet cries when I realize I'm going to have to get the Cygnar Colossal. And the Menoth one. And then the Circle giant Wold Death thing they'll probably release...
   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

I'm not as excited as ya'll, I suppose. I think the models look really cool, but they're going to be expensive I have have trouble believing this isn't simply a push towards larger games of WarmaHordes.

I may get the model, as long as I can find it online at a discount, and provided even after that discount it's still only hovering around $100 bucks. But for many, I think it's going to be a tough sell.....

 
   
Made in us
Regular Dakkanaut




I'll eventually wind up getting one of each, but (1) I am an army altaholic; and (2) I may have to finish getting the battle engines first.

The Khador one looks nice though. I may have to step up my Khador purchases and painting - as things stand, it would look awfully lonesome out there, standing with only a couple jacks and some Winterguard for company.

My official faction choice is "All of the above"

Confessions of an army altaholic gamer - http://armyaltaholic.blogspot.com/ 
   
Made in us
[MOD]
Madrak Ironhide







warlordgarou wrote:I'll eventually wind up getting one of each, but (1) I am an army altaholic; and (2) I may have to finish getting the battle engines first.

The Khador one looks nice though. I may have to step up my Khador purchases and painting - as things stand, it would look awfully lonesome out there, standing with only a couple jacks and some Winterguard for company.


Slow down and paint

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Regular Dakkanaut




malfred wrote:
warlordgarou wrote:I'll eventually wind up getting one of each, but (1) I am an army altaholic; and (2) I may have to finish getting the battle engines first.

The Khador one looks nice though. I may have to step up my Khador purchases and painting - as things stand, it would look awfully lonesome out there, standing with only a couple jacks and some Winterguard for company.


Slow down and paint


Hey, I finished two more models last month than I bought. Of course, I didn't buy any, so that may be a problem.

I'll have some serious painting time (as in, 2-3 hours a night) for much of the next couple of weeks. I hope to get a lot of stuff finished up in that time.

Of course, if I can only buy as many models as I paint, then I should be set. I finish up a full unit of Immortals (and they are almost done; it's a low-hanging fruit), and that would let me buy the Wraith, the Vessel of judgement, Celestial Fulcrum, Throne of Everblight and War Wagon, and I would still be ahead by 5 models - enough for a few of the colossals. Sounds like a plan, right?

My official faction choice is "All of the above"

Confessions of an army altaholic gamer - http://armyaltaholic.blogspot.com/ 
   
Made in us
Using Object Source Lighting





Portland

cincydooley wrote:I'm not as excited as ya'll, I suppose. I think the models look really cool, but they're going to be expensive I have have trouble believing this isn't simply a push towards larger games of WarmaHordes.

I may get the model, as long as I can find it online at a discount, and provided even after that discount it's still only hovering around $100 bucks. But for many, I think it's going to be a tough sell.....


Yeah, my beef with it is that a number of other things have already been announced as "the biggest X!" And then there's the bit about "the colossal were outmoded and too big," so the solution in a setting where resources are stretched increasingly thing (if Legends and Wrath are to be believed), the answer is to bring in something huge, but not as huge?

I feel like it's just a justification to make a big new shiny. They're cool, but I feel like there's no world logic to them.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in gb
Deadly Dark Eldar Warrior





Wales

One of the problems facing beginner players like myself (well, new to HoMachine) is that the larger models and armies get, the more daunting and intimidating it gets. You feel as if you're about to commit to something that you won't feel the full benefit of for a while. Games Workshop is especially bad at this of course, you need to sink a good £70 or so in before you can play, and this seems a bit like Apocalypse for HoMachine. Plus, I understand they have quite a few expansions/system updates out already for MkII, which is doubly daunting for people wanting to get in as you need to get the Rulebook, then the Army Book, then Wrath and Dominion and Battle Engines and now this before you can get the 'full' experience, as it were. I mean, I have a Khador starter set, but the more you show me I need to collect the more I a: don't know where to start and b: don't feel up to it - that's a lot of time and money invested there, and I don't feel I'd get enough enjoyment out of it for it to be worth it, or at least - there are more effective alternatives I'm already partaking in.
Just wanna put it out there.

WHFB Dark Elves 6k
Infinity Yu Jing - Too many Tohaa - Too little
40k The Retrograde Tigers c.700 points
Imperium Bella In Progress A good bunch Incoming Soon.TM  
   
Made in us
Longtime Dakkanaut




Maryland

GoldenKaos wrote:\ Plus, I understand they have quite a few expansions/system updates out already for MkII, which is doubly daunting for people wanting to get in as you need to get the Rulebook, then the Army Book, then Wrath and Dominion and Battle Engines and now this before you can get the 'full' experience, as it were.


Hang up there smokey. You don't need the Forces book, Wrath, Domination, or the Battle Engines. Just the Rulebook, and maybe the Faction Deck. The 'full' experience of Warmachine can be done at 15 points, or 25, or 35, or 50, or 150!

And a quick visit to the friendly, company-run forums will answer any questions you have.

This message was edited 2 times. Last update was at 2012/02/03 23:23:14


   
Made in us
Nasty Nob on Warbike with Klaw





Buzzard's Knob

If they ever streamline the rules so they're not so fiddly (Cards, focus/fury token, soul tokens, spell markers, damnit!) then that Khador Colossal will be mine. As it is, anything more than 15 points would just too much micromanaging.

WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! 
   
Made in us
Using Object Source Lighting





Portland

GoldenKaos wrote:One of the problems facing beginner players like myself (well, new to HoMachine) is that the larger models and armies get, the more daunting and intimidating it gets. You feel as if you're about to commit to something that you won't feel the full benefit of for a while. Games Workshop is especially bad at this of course, you need to sink a good £70 or so in before you can play, and this seems a bit like Apocalypse for HoMachine. Plus, I understand they have quite a few expansions/system updates out already for MkII, which is doubly daunting for people wanting to get in as you need to get the Rulebook, then the Army Book, then Wrath and Dominion and Battle Engines and now this before you can get the 'full' experience, as it were. I mean, I have a Khador starter set, but the more you show me I need to collect the more I a: don't know where to start and b: don't feel up to it - that's a lot of time and money invested there, and I don't feel I'd get enough enjoyment out of it for it to be worth it, or at least - there are more effective alternatives I'm already partaking in.
Just wanna put it out there.


I totally hear you, I started when the game came out, and had been avidly following it until a little before Domination (Dominion?) came out, and, after 6(?) months, I feel like I'm already in the dark re: what armies can do. I have only the vaguest idea what it'd be like, starting now.

Personally, I don't even know what general but solid advice I could give a new player, as it really isn't clear what things are capable of from looking at their rules, and experience can get you only so far without advice (or a lot of time spent).

Frankly, I can't even be sure I'd be able to figure out a cogent way of collecting one of the armies I've gotten rid of again.

The best advice I can give is, pick a theme list you like, find out if it's considered okay, and try to avoid too many doubles. Other than that, it would take serious research, I think.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in gb
Deadly Dark Eldar Warrior





Wales

infinite_array wrote:
GoldenKaos wrote:\ Plus, I understand they have quite a few expansions/system updates out already for MkII, which is doubly daunting for people wanting to get in as you need to get the Rulebook, then the Army Book, then Wrath and Dominion and Battle Engines and now this before you can get the 'full' experience, as it were.


Hang up there smokey. You don't need the Forces book, Wrath, Domination, or the Battle Engines. Just the Rulebook, and maybe the Faction Deck. The 'full' experience of Warmachine can be done at 15 points, or 25, or 35, or 50, or 150!

And a quick visit to the friendly, company-run forums will answer any questions you have.


I knew someone would say that. And I disagree. If the full (i.e. all of it) experience of HoMachine could be experienced with just the Rulebook/Faction Deck at small level games, that means the updates/expansions and large armies add nothing to the game and are therefore irrelevant. Why do they exist then? The fact that they exist and are reportedly quite good means you must get them to experience the whole game. If you want see all 40K has to offer, for example, you're missing out on Apocalypse or Planetstrike or Cities of Death or Planetary Empires or Battle Missions, if you do not buy those books; but while GW's lot are sorta optional expansions, these seem like actual game updates if I understand correctly. I'll pass for now, thank you very much.

@spiralingcadaver

Frankly, I'm collecting for painting pleasure and aesthetic at the moment anyway, and I've begun the path of Steampunk Soviets. So if I'm gonna re-invest in it (I'm a little too engrossed with Infinity at the moment, though that will pass) I'll be going for whatever looks cool and/or fun to paint. Tactics be damned.

This message was edited 3 times. Last update was at 2012/02/03 23:47:27


WHFB Dark Elves 6k
Infinity Yu Jing - Too many Tohaa - Too little
40k The Retrograde Tigers c.700 points
Imperium Bella In Progress A good bunch Incoming Soon.TM  
   
Made in us
Master Tormentor





St. Louis

I knew someone would say that. And I disagree. If the full (i.e. all of it) experience of HoMachine could be experienced with just the Rulebook/Faction Deck at small level games, that means the updates/expansions and large armies add nothing to the game and are therefore irrelevant. Why do they exist then? The fact that they exist and are reportedly quite good means you must get them to experience the whole game. If you want see all 40K has to offer, for example, you're missing out on Apocalypse or Planetstrike or Cities of Death or Planetary Empires or Battle Missions, if you do not buy those books; but while GW's lot are sorta optional expansions, these seem like actual game updates if I understand correctly. I'll pass for now, thank you very much.

They just add new units. They're not better than anything else in the game, just new options. They're not required to be competitive, and a lot of tournament winning lists use nearly all models from before the changeover to Mk. 2. You're missing out about as much as if you didn't like fielding Tzeentch Marauders in your WoC army.

This message was edited 2 times. Last update was at 2012/02/04 00:26:30


 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

What the hell does "experience the whole game" even mean? Are you honestly saying that we're somehow handicapping our fun if no one in the group plays anything from the newest expansions?

You DON'T need those books to "experience the whole game", as anyone using them will(generally) explain those rules when you're facing them. The books ARE expansions, not mandatory like the Codex system unless you plan on buying those certain models or want the new 'Caster/'Lock Theme Lists. The game plays just fine without them and almost no-one thinks Battle Engines are competitive anyway.

I just introduced my group to the game and they've been doing just fine with nothing but the rule book and the models they choose to buy.

This message was edited 7 times. Last update was at 2012/02/04 00:36:47


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
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Made in us
Using Object Source Lighting





Portland

GoldenKaos wrote:

Frankly, I'm collecting for painting pleasure and aesthetic at the moment anyway, and I've begun the path of Steampunk Soviets. So if I'm gonna re-invest in it (I'm a little too engrossed with Infinity at the moment, though that will pass) I'll be going for whatever looks cool and/or fun to paint. Tactics be damned.


That's fair. I just tend to feel more compelled to paint something if it handles well. I only have so much time, and I'm not going to spend time painting toy soldiers that don't play well. Unless they're really, really nice, but there's rarely one of those outside of high end stuff.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in gb
Deadly Dark Eldar Warrior





Wales

spiralingcadaver wrote:That's fair. I just tend to feel more compelled to paint something if it handles well. I only have so much time, and I'm not going to spend time painting toy soldiers that don't play well. Unless they're really, really nice, but there's rarely one of those outside of high end stuff.


Ha! Reminds me of a club member who'd only paint his units as a reward system for how well they fared in battle.


Ontopic, the young world-weary cynic in me sees this update as GW-esque cash-cow shenanigans. Not saying it is or will be, but those be my first impressions. And I hate GW for their shenanigans. And it's intimidating for the newbz.

WHFB Dark Elves 6k
Infinity Yu Jing - Too many Tohaa - Too little
40k The Retrograde Tigers c.700 points
Imperium Bella In Progress A good bunch Incoming Soon.TM  
   
Made in us
Member of a Lodge? I Can't Say





Pensacola, FL

Personally I'm really looking forward to the new models. For the battle engines just don't do anything. Sure I guess they are nice looking and all that but I really couldn't care less about them. But these new Colossals on the other hand remind me of what first drew my attention to Warmachine to begin with. And that was the warjacks. Big steam powered robots beatin the crap out of stuff. Now I'm getting even bigger steam powered robots to bea even more crap out of stuff I'm just plain excited. Now with that being said I can understand where everybody else is coming from, but I am positive that I will be owning several of those things in the future.


 
   
Made in us
Regular Dakkanaut





Personally I'm just waiting for that squad of Exemplar Errants to slam into my Arcane Shielded Stormwall and bounce off, realizing that their puny POW 9 weapon master attacks aren't even going to cripple a couple systems, let alone destroy it. Or when the Bane Thralls taste the Menoth Colossal's rockets and flamethrowers as they struggle to get into charge range, only to realize that their best efforts aren't going to be able to destroy it...

Hell. Just having something with SO MUCH BEEF that 5 weapon master infantry won't explode it in one round makes me happy. The fact that the models look *amazing* so far is just an added bonus.
   
Made in ph
Druid Warder





GoldenKaos wrote:One of the problems facing beginner players like myself (well, new to HoMachine) is that the larger models and armies get, the more daunting and intimidating it gets. You feel as if you're about to commit to something that you won't feel the full benefit of for a while. Games Workshop is especially bad at this of course, you need to sink a good £70 or so in before you can play, and this seems a bit like Apocalypse for HoMachine. Plus, I understand they have quite a few expansions/system updates out already for MkII, which is doubly daunting for people wanting to get in as you need to get the Rulebook, then the Army Book, then Wrath and Dominion and Battle Engines and now this before you can get the 'full' experience, as it were. I mean, I have a Khador starter set, but the more you show me I need to collect the more I a: don't know where to start and b: don't feel up to it - that's a lot of time and money invested there, and I don't feel I'd get enough enjoyment out of it for it to be worth it, or at least - there are more effective alternatives I'm already partaking in.
Just wanna put it out there.


id like to point out that the above statements can be pretty much applied to 40k or Fantasy as well and doubly so.

What new players have to understand about Warmachine/Hordes is that you don't need EVERYTHING. Far from it. I would even go as far as say that trying to get everything at the start will handicap you. Pick a caster/lock/playstyle and get what you need to support that. Everything else is gravy. You DONT need new toys. You need the RIGHT toys. The question now is, are colossals the right toy for you?

example: Right now Im debating whether Conquest will be a good fit for pSorscha and eSorscha(my only Khador casters). I know I dont have his full stats right now but assuming I can play Conquest in 35-50 point games without losing too much I can still make a few guesses. I know for sure having Conquest on the table will affect pSorscha's feat turn significantly (huge base blocking LOS). All other signs so far also point out that Conquest may not fit my caster's style. If the final stats confirm it then I wont buy it.

The "full" experience in Warmachine/Hordes is not about the new unit/kid on the block. You don't have to buy them but you will need to learn how to take them down. The full experience always culminates on the table. The "full" experience also differs depending on what pointage you choose to play at. Each point level has a different dynamic and feel to it that can only be truly understood by playing.

With the expansions out right now I can tell ya that the lists I had 6 months ago can still go toe to toe with whatever is the new flavor out there. Looking at the new Colossals, I really don't see my lists changing much if at all. Why? Because from the beginning my lists have always had problems with high armor models anyway. I dont need to destroy the new big toys but I know Ill have to find a way around it or tie it down somehow. With the way the game is designed Im sure this is going to be possible. It all boils down to execution.

Hey, I just met you,
and this is crazy,
but I'm a demon,
possess you, maybe?
 
   
Made in us
[MOD]
Madrak Ironhide







Commisar Wolfie wrote:Personally I'm really looking forward to the new models. For the battle engines just don't do anything. Sure I guess they are nice looking and all that but I really couldn't care less about them.


What do you mean they don't do things?

If you mean aesthetically, that's subjective. I rather like how the
battle engines tend to be giant support models whereas the Colossals
will be more like giant freakin' hammers.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

I think they're distinct enough... I would have Really liked to be able to somehow boost the troll BE, but it's not to be. I'm just glad they gave us a teaser for the troll "colossal equivalent" at the end of the video . Given that our BE is a war wagon, a giant troll (or maybe a giant troll pulling/carrying something??) would be very different and they both have a place in the army, I think

   
Made in us
[MOD]
Madrak Ironhide







The big complaint I'm hearing is Mulg v. Troll Colossal. Whatever.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Wraith






Salem, MA

I guess I don't get how seeing a Colossal will be intimidating to new players who are playing a game about giant steam robots.

In another light, everytime I play a new enemy unit/beast/etc my inner child gets intimidated because I don't know how to kill it. yet.

In the end, no more scary than anything else.

No wargames these days, more DM/Painting.

I paint things occasionally. Some things you may even like! 
   
Made in us
Wraith





Raleigh, North Carolina

RiTides wrote:I think they're distinct enough... I would have Really liked to be able to somehow boost the troll BE, but it's not to be.

Tell you what, we'll boost your troll wagon and in trade I get a boosted Wraith Engine. Fair?

 
   
Made in us
[MOD]
Madrak Ironhide







Can't the wraith engine use soul tokens to boost stuff?

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Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
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[DCM]
Dankhold Troggoth






Shadeglass Maze

Yeah, that's what I mean... several Hordes BE's got ways to boost via tokens or the like... I just want to be able to boost to hit, once with the lackluster troll RAT...

Wasn't trying to whine, though I really like our BE!


   
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Member of a Lodge? I Can't Say





Pensacola, FL

Sorry by doesn't do anything I meant it doesn't do anything for me. Personaly it looks nice and all but I just don't have a huge desire to get one. But the colossal on the other hand has me chompin at the bit for it. I just persoanly like the look of it more thats all.


 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Yeah, I think a lot of people feel that way- seems like the Colossals have hit the nail on the head more than the battle engines... I just think trolls got the best battle engine and I'm psyched for it coming out this month

   
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Automated Rubric Marine of Tzeentch






Awesome stuff. Although all I can think of right now is: http://www.youtube.com/watch?v=7SqC_m3yUDU

*Considers painting eGaspy as Zeus Liam Neeson*

This message was edited 1 time. Last update was at 2012/02/05 03:32:25


 
   
Made in us
[MOD]
Madrak Ironhide







RiTides wrote:Yeah, that's what I mean... several Hordes BE's got ways to boost via tokens or the like... I just want to be able to boost to hit, once with the lackluster troll RAT...

Wasn't trying to whine, though I really like our BE!




I'm okay with not getting a boost for such a game breaking ability. You
still get to hit people with the splash damage...

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
 
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