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![[Post New]](/s/i/i.gif) 2012/02/04 01:20:50
Subject: Mercenaries: Playin' It Old Skool MkII
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Fixture of Dakka
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I found this old thread of mine from a while back and thought I'd revive the challenge. http://www.dakkadakka.com/dakkaforum/posts/list/234376.page
Build a good (or at least functional) list for Mercenaries using only the models available from Prime and Escalation.
To keep this up to date you may also use Theme lists but you are still restricted to the models below. These are the models and Contracts available to you:
4 Star Syndicate
Magnus the Traitor
Mangler
Renegade
Talon
Nomad
Gorten Grundback
Ghordson Driller
Grundback Gunner
Boomhowler & Co.
Sam MacHorne & Devil Dogs
Herne & Jonne
Eiryss
Gorman di Wolfe
Reinholt
Rupert Carvolo, Piper of Ord
Highborn Covenant (* = Can Advance Deploy ** = Jack Marshal to Sam MacHorne only)
Gorten Grundback
Ghordson Driller
Grundback Gunner
Talon **
Nomad **
Mangler **
Sam MacHorne & Devil Dogs
Herne & Jonne
Eiryss
Gorman di Wolfe *
Reinholt *
Rupert Carvolo, Piper of Ord *
Magnus Most Wanted (Formerly Magnus Agenda)
Magnus the Traitor
Mangler
Renegade
Talon
Nomad
Boomhowler & Co.
Long gunners or Trenchers
Gorman di Wolfe
Searforge
Gorten Grundback
Ghordson Driller
Grundback Gunner
Herne & Jonne
This is my list from last time, revised for MkII legality
4 Star Syndicate 25/25
Magnus the Traitor
Nomad
Renegade
Renegade
Eiryss, Mage Hunter of Ios
Gorman Di Wulfe, Rogue Alchemist
Herne and Jonne
(min) Sam MacHorne and the Devil Dogs
I had to drop two Devil Dogs from the list to make the unit legal in MkII. I'll try to rework this and boost it up to 35 or 50 points.
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![[Post New]](/s/i/i.gif) 2012/02/15 00:41:07
Subject: Mercenaries: Playin' It Old Skool MkII
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Using Object Source Lighting
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Technically, you don't have contracts until after Escalation, so none would be legal (and Ashlynn, hammerfall, and steelheads (and I think the mule?) were in the same issue that contracts were first published in).
At Escalation, people were just running everything in one unofficial faction, which is why Four Star includes the Devil Dogs (the only mercs at the time that weren't available to Khador and/or Cryx)
Furthermore, Searforge and Magnus' Agenda were both later additions.
And you seem to be using the old versions of the theme lists?
However, assuming these strange parameters which would have never existed:
Magnus
-2x Renegades
-Nomad
-Mangler
Boomhowler (full)
Gorman
Longgunners (min)
35 points
The Long Gunners aren't ideal, and I'd swap them for some steelheads, a mule, or solos if I had the choice, but this is fairly close to how I've run Magnus, with fairly good success.
Snipe the Longgunners to harass, the rest is pretty obvious. I don't generally use the Renegades for assassination, but for making it easier in later turns.
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This message was edited 2 times. Last update was at 2012/02/15 00:44:53
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![[Post New]](/s/i/i.gif) 2012/02/25 19:12:02
Subject: Mercenaries: Playin' It Old Skool MkII
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Fixture of Dakka
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spiralingcadaver wrote:Technically, you don't have contracts until after Escalation, so none would be legal... ...However, assuming these strange parameters which would have never existed:
Think of this like one of those 'Prime only' tournament builds except it's Prime and Escalation since a Prime only Mercenaries build would be a poor thing indeed.
spiralingcadaver wrote:Magnus
-2x Renegades
-Nomad
-Mangler
Boomhowler (full)
Gorman
Longgunners (min)
35 points
The Long Gunners aren't ideal, and I'd swap them for some steelheads, a mule, or solos if I had the choice, but this is fairly close to how I've run Magnus, with fairly good success.
Snipe the Longgunners to harass, the rest is pretty obvious. I don't generally use the Renegades for assassination, but for making it easier in later turns.
Nice list, clever. Sure you could take better things if you had more options but a good use of the tier one Magnus bonus (Renegades at -1 point).
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![[Post New]](/s/i/i.gif) 2012/02/25 21:35:22
Subject: Re:Mercenaries: Playin' It Old Skool MkII
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Using Object Source Lighting
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"Okay, so, I'm going to take Boomhowler, Reinholdt, Eiryss, Herne and Jonne, umm, that's sixteen points, I'll just play nineteen points down, with no WC and no WJ points! …aww, wait, Reinholdt needs a warcaster. I'm out."
And thanks re: the list. I love playing Magnus, though I really, really, really wish he had a good way of dealing with stealth.
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