What are you thinking of doing with these blobs? Are they going to be staying put in a gunline, or charging towards the enemy?
The answer looks like the former, so I'm going to assume you're going gunline. I hope this doesn't sound condescending, because I'm just trying to help point out things that seem odd or don't add up. Always cool to see another foot IG
1. Having a PCS
with a PW
is kind of a waste. The odds of that guy living long enough to charge is low, and if he does, he'll probably die first turn of CC
before he can swing. This is why you usually only see them taken in powerblobs, where all the Sgts and the Commissar take one. Instead of 5 guys with one PW
, you get 31 guardsmen with 4 PW
's, who will survive long enough to grind down almost anything. By doing this, you could probably give that PCS
an autocannon instead of having it as a countercharge unit, so you can have some more long range firepower. The blob will also be able to fend for itself in CC
now, so you won't have to have a dedicated unit to bail them out anymore. Just keep in mind that power blobs are not invincible, and there are situations where its better to shoot than to charge...
2. The CCS
won't get too close to melta range on foot. Usually I put a lascannon and plasmas on them and have them camp near a blob so they can provide orders and fire support. The Plasmas you've got in the one PCS
would do much better here, especially with the improved BS
. I run plasma in my gunline blobs, and the jury is still out on them. On one hand, you've got a 50/50 chance to hit, but if you use "bring it down", you can have 2 plasma guns and 2 lascannons firing twin linked, which will seriously mess up anything in range. They also do a great job at making an enemy think twice before he tries to close the distance for assault.
3. This is more personal taste, but instead of HWT
's, might want to try just putting the lascannons in your blobs. That way, you go from a 3 model unit with LD
7 that will get shot off the board in a single shooting phase, to a 20 to 30 man unit with LD
9 and stubborn. It lets them survive rediculous amounts of fire, and makes them much more likely to succeed with orders. If you put a LC
in your CCS
, and 2 apiece in your blobs, with autocannons in the PCS
, you'd have a ton of long range firepower to pound the guy across the board into submission.
Other than that, seems like a solid start to me. Good luck man!