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2016/06/23 02:17:38
Subject: Start Collecting - CSM, MT / Eldar, Dark Eldar (June 18) / Blood Angels, Flyer games (June 25)
Frozocrone wrote: I disagree. Archon needs to be mobile to get a lot of targets, or be static in a really high location.
At least with the Craftworlds one the Farseer is fast enough to find lots of targets. 6" ain't going to get a lot of targets (they also get twin-linked through splinter racks).
Take a minimum unit of Warriors in the Raider, and have the Archon join them. Doesn't say it has to be a 10 man squad.
SarisKhan wrote:The Archon can take a Venom as a Dedicated Transport.
Which leads to the argument of 'is it really on the battlefield?'. Should be clarified and hopefully will be when the DEFAQs roll around officially (because this formation wasn't out when they asked the questions). Just give HQs a Jetbike or Hellion Board or something. It's disheartening that the so called fastest Eldar can't move further than 6".
casvalremdeikun wrote:
SickSix wrote: Why should BA get everything C:SM gets? C:SM doesn't get everything BA get!
I tell you what, when my Salamanders can take Baal Predators your BA can have Grav.
Right now BA are more Flamey than Salamanders. What sense does that make? Flamer tanks, heavy flamers in Tac squads, hand flamers and meltas.
Get over it.
I don't think they should have everything that C:SM get. Perhaps some things, but not all. I think the flyers would be appropriate, since Blood Angels pilots are supposed to be the ace pilots among the Space Marines. The flak tanks aren't as much of an issue. BA don't need Thunderfire Cannons, they have other anti-infantry platforms.
Salamanders should just get chapter tactics to allow this, sort of like FW Fire Hawk. Not take the unique units that BA have. I'll be damned if you even considering taking Fast Predators.
This message was edited 1 time. Last update was at 2016/06/23 02:18:40
YMDC = nightmare
2016/06/23 02:39:21
Subject: Re:Start Collecting - CSM, MT / Eldar, Dark Eldar (June 18) / Blood Angels, Flyer games (June 25)
Salamanders can take the Infernus Pattern Predator. It is better in practically every way than the Baal Predator. Salamanders can quit their bitching. And they can take Grav Cannons in their Tacticals and Devastators, Blood Angels can do neither.
I am really surprised at how tame the Eldar formation is. Yes, TL the stupid Fire Prism is pretty potent, but they honestly could have done a lot worse.
H.B.M.C. wrote: Yeah, could've given the whole formation Fear.
It could have gone in either direction. I was kind of surprised it didn't give everything near the Farseer Rending. Just to make Scatterbikes the definitive version of Windriders.
1) The Kabbies do not have to be a 10 man squad, and
2) the raider is separate, not a mandatory DT.
So you're free to take your raider as a taxi for some allies, run the kabbies as 5-man with a blaster in a venom, and then grab a second venom for the archon himself, and both of those get folded into the formation benefits with their sweet double splinter cannon loadouts.
Then, you take 6 reavers with 2 cluster caltrops for a unit that can threaten and kill most stuff and you're absolutely golden.
Which leads to the argument of 'is it really on the battlefield?'. Should be clarified and hopefully will be when the DEFAQs roll around officially (because this formation wasn't out when they asked the questions). Just give HQs a Jetbike or Hellion Board or something. It's disheartening that the so called fastest Eldar can't move further than 6".
No it doesn't?
Look, to shoot a target you need to be able to draw LOS to it, right?
And the venom or raider the archon is in is open-topped, which means he can shoot from any point on the vehicle.
Which means he can draw line of sight from any point on the vehicle...or else he couldn't shoot.
This message was edited 1 time. Last update was at 2016/06/23 11:25:18
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
2016/06/23 11:48:21
Subject: Start Collecting - CSM, MT / Eldar, Dark Eldar (June 18) / Blood Angels, Flyer games (June 25)
1) The Kabbies do not have to be a 10 man squad, and
2) the raider is separate, not a mandatory DT.
So you're free to take your raider as a taxi for some allies, run the kabbies as 5-man with a blaster in a venom, and then grab a second venom for the archon himself, and both of those get folded into the formation benefits with their sweet double splinter cannon loadouts.
Then, you take 6 reavers with 2 cluster caltrops for a unit that can threaten and kill most stuff and you're absolutely golden.
Which leads to the argument of 'is it really on the battlefield?'. Should be clarified and hopefully will be when the DEFAQs roll around officially (because this formation wasn't out when they asked the questions). Just give HQs a Jetbike or Hellion Board or something. It's disheartening that the so called fastest Eldar can't move further than 6".
No it doesn't?
Look, to shoot a target you need to be able to draw LOS to it, right?
And the venom or raider the archon is in is open-topped, which means he can shoot from any point on the vehicle.
Which means he can draw line of sight from any point on the vehicle...or else he couldn't shoot.
From GW Facebook page:
When a unit embarks on a vehicle it is taken off the battlefield and does not interact with anything on the battlefield. However, certain rules may create exceptions to this rule, with the most obvious examples being Fire Points and psychic powers and Transports. If a unit’s rules are meant to apply even when embarked on a Transport, they will specify this.
So he can draw Line of Sight for shooting and fire weapons as per the rules allowing it.not for giving PE to the Kabalite Warriors.
Best leave that for YMDC though..
YMDC = nightmare
2016/06/23 11:51:30
Subject: Start Collecting - CSM, MT / Eldar, Dark Eldar (June 18) / Blood Angels, Flyer games (June 25)
H.B.M.C. wrote: Yeah, could've given the whole formation Fear.
It could have gone in either direction. I was kind of surprised it didn't give everything near the Farseer Rending. Just to make Scatterbikes the definitive version of Windriders.
Bladestorm, remember?
This message was edited 1 time. Last update was at 2016/06/23 13:09:27
Once again, we march to war, for Victory or Death!
Never wake yourself at night, unless you are spying on your enemy or looking for a place to relieve yourself. - The Poetic Edda
2k
3k
100 Vostroyan Firstborn
1k
1.25 k
2016/06/23 13:20:00
Subject: Start Collecting - CSM, MT / Eldar, Dark Eldar (June 18) / Blood Angels, Flyer games (June 25)
H.B.M.C. wrote: Yeah, could've given the whole formation Fear.
It could have gone in either direction. I was kind of surprised it didn't give everything near the Farseer Rending. Just to make Scatterbikes the definitive version of Windriders.
Nevelon wrote: I like the Eldar formation rules. You get a nice perk for taking an oft neglected unit. But nothing game breaking.
It’s the level I think formations should be scaled at.
IMHO, YMMV, etc.
It's a balanced formation given that Fire Prisms (and non-superheavy vehicles in general) aren't that good right now. It's a boost to a unit that could use some help and the "tax" is a good unit. So, it comes out to being pretty solid. Not one that is insta-take in Eldar lists, but if you were thinking of taking a Fire Prism or were trying to get another Farseer and/or unit of bikes, it's a good choice.
2016/06/23 14:10:40
Subject: Start Collecting - CSM, MT / Eldar, Dark Eldar (June 18) / Blood Angels, Flyer games (June 25)
H.B.M.C. wrote: Yeah, could've given the whole formation Fear.
It could have gone in either direction. I was kind of surprised it didn't give everything near the Farseer Rending. Just to make Scatterbikes the definitive version of Windriders.
Bladestorm, remember?
He was trying to make the point that some players (including myself) still like the Shuricannon upgrade because of Bladestorm (rending lite). Some don't consider the Scatter laser the "auto-pick" for Windriders. But if the formation gave them Rending, suddenly there would be no point in the Shuricannon.
I am super glad the Eldar formation does noting to improve the bikes as they are already good. I love Fire Prisms and this formation might make me start fielding one again, although I am not sure ir's worth giving up Obsec on the bikes.
The Dark Eldar formation is good even if you get all technical and try to deny the Archons ability if embarked. Simply being able to add Reavers and Trueborn (as upgrades to the Warriors) to an army without needing a Troop tax is good.
Rending would also make the Scatter Lasers reliably be able to shave hull points off of all armor values. It would take away the one weakness of Scatter Lasers. I am glad they went with a buff on the Fire Prism. It needed it. The bikes and jetseer do not.
Experiment 626 wrote: So now that the BA set is out, is there any word yet on what their Start Collecting! formation actually does?
When not under night fighting conditions all infantry units in this formation cause all enemy units (and all models with faction: Space Wolves) within 12" to take a blind test.
I already have all the sketches in that book in all the original places they were released, mostly White Dwarfs.
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life.
2016/06/29 21:24:23
Subject: Re:Start Collecting - CSM, MT / Eldar, Dark Eldar (June 18) / Blood Angels, Flyer games (June 25)
Even if it was FNP for the entire game it would be lackluster since it is just the Sanguinary Priest's benefit without the +1WS.
This actually made it so I won't be buying this boxed set. Not worth the hassle of offloading an extra Karlaen.
Well, at least it's not 'Hatred' for an army that already has multiple ways of getting said rule, and on a bunch of units that'll never get close to making it into assault range of anything.
2016/06/29 21:35:36
Subject: Start Collecting - CSM, MT / Eldar, Dark Eldar (June 18) / Blood Angels, Flyer games (June 25)
DarknessEternal wrote: I already have all the sketches in that book in all the original places they were released, mostly White Dwarfs.
The biker sketches werent new? Did they publish them in WDW? You are right, it is already released material. Getting all of them in a handy collection - I missed out on buying the Gothic & Eldritch book back then - is something I would pay 30 GBP for though.
2016/06/29 21:37:25
Subject: Re:Start Collecting - CSM, MT / Eldar, Dark Eldar (June 18) / Blood Angels, Flyer games (June 25)
Even if it was FNP for the entire game it would be lackluster since it is just the Sanguinary Priest's benefit without the +1WS.
This actually made it so I won't be buying this boxed set. Not worth the hassle of offloading an extra Karlaen.
Well, at least it's not 'Hatred' for an army that already has multiple ways of getting said rule, and on a bunch of units that'll never get close to making it into assault range of anything.
Because BA don't have any easy time getting FNP? And at least Hatred lasts all game, not a single turn.