This scenario is designed for two players. One player takes control of the Forces of Evil, gathering artefacts, allies and powers, while the other attempts to stop them.
The Table
This game should be played on a 4'x4' table, although confident Evil or those wishing for a longer, more difficult game can expand the board.
The Terrain
Terrain should be fairly dense, but must include 5-6 buildings, shrines or barrows, set roughly equidistant from each other and not within 8" of the board edge.
The Forces[b]
Evil has 600 points to spend on Lords and Heroes. The scenario was designed with Heinrich Kemmler and Krell in mind, and may prove difficult for an Evil player who does not bring some form of Summoning spell with them.
The other side has 500 points to spend, ignoring the usual army selection percentages. Every turn after the first, they may bring another 500 points worth of models onto the table from their board edge. It's recommended that they have each 500 point chunk worked out ahead of time, however.
[b]Set-up
Evil selects a board edge, and places their characters down in its midpoint. The Opposition may then deploy anywhere in the opposite half of the board. Evil has the first turn.
The Objectives
Evil's mission is to visit each of the buildings, shrines and barrows in turn seeking allies and power. If Evil's characters end their movement phase in base contact with the door or altar, one of their characters may forgo the rest of their turn to claim it. Evil wins if they claim four or more objectives, even if there was nothing in them, as long as they have at least one character remaining at the end of the game.
When an objective is Claimed, roll a d6 and consult the appropriate table:
Building
Shrine
Barrow
Game Length
The game lasts for a minimum of 5 turns. At the end of turn 5, roll a die. On a 2+, the game continues. At the end of turn 6, the die is required to be a 3+, and so forth. At the end of turn 10, the game ends automatically.
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So, I'm not 100% certain on the Win Conditions, but here's the bare bones. It should be challenging for the Forces of Evil, but not unwinnable.
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