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Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

With kind permission from the previous OP I have taken over.

Armies of Great Britain released!
With pre-orders already shipped and on their way, we are very pleased to say Armies of Great Britain is now available on general release.

From early campaigns in Europe to the deserts of North Africa and the jungles of the Far East, the book covers wherever the British forces faced the Axis threat.



Armies of Great Britain allows you to field the British Army, British Airborne, Commandos, Commonwealth troops such as Australians, New Zealanders, Canadians, Polish Airborne, Gurkhas, Chindits and of course the SAS!

Contents

Introduction
Army Lists
Theatres
Written by Jake Thornton, a copy of the Bolt Action rulebook is needed to use this supplement.

This book comes from Warlord with the special release miniature of New Zealander Captain Charles Upham, VC & Bar – exquisitely sculpted by Paul Hicks. This model is only available when you buy Armies of Great Britain directly from Warlord Games.



For all his remarkable exploits on the battlefield, New Zealander Upham was a shy and modest man, embarrassed when asked about the actions he had been decorated for. “The military honours bestowed on me,” he said, “are the property of the men of my unit.”

Read more about the extraordinary Captain Upham and his exploits courtesy of the Telegraph.


New: US 30 cal & 50 cal crew reinforcements!
With the repackaging of the US army 30 cal and 50 cal machine gun teams last week, we were inundated with requests to make the new team members available as reinforcements.

We have agreed to do this for a limited period of time, making it easy for those of you with the previous packs to bolster your machine gun teams to the correct manpower.



These GIs are also available in a pack with the rest of their team.







Pre-order: Armies of the Soviet Union
Keep the red flag flying high!

This is the Bolt Action supplement we’ve been waiting for, comrade – Armies of the Soviet Union!

As you can see below, Peter Dennis has worked his usual magic on the cover artwork.



This book provides Bolt Action players with all of the information they need to field the military forces of the Soviet Union. From the bitter urban warfare of Stalingrad, through the Winter War against Finland and the final drive to Berlin, the detailed army lists provided in this supplement allow players to construct Soviet armies for any theatre and any year of the war.

Contents

Introduction
Army Lists
Theatres
Written by none other than Andy Chambers, a copy of the Bolt Action rulebook is needed to use this supplement.

When you buy the Armies of the Soviet Union from Warlord Games you also receive for free this exclusive ‘For the Motherland!’ figure that depicts a commissar proudly flying the Soviet flag as he fights the fascist invaders. Za Rodinu! Za Stalina!



Released early to mid May 2013, pre-orders will be shipped just before Salute weekend (20th April) with the book being available on the day of the show from Warlord Games!

Please note: If you want to pick your copy up at Salute a good few weeks before general release, you can pre-order through our webstore and during checkout use ‘Pick up order at Show’ as shipping method. If you need any help with this please do not hesitate in contacting us.


Bolt Action: Night Fight scenario rules
Alessio Cavatore has been hard at work for us creating exciting new rules for fighting your Bolt Action games during night time operations or any other time where you experience limited visibility.

You can download them for free here!

If you and your opponent agrees these rules are used during games that happen at night, and deal with limited visibility and mayhem caused by night operations. As mentioned earlier it can also be used for battle that occur in other situations of limited visibility, like in heavy fog, snow blizzards, sandstorms and the like.

Players can agree that the game is a true Night Fight, and so the Reduced Visibility rules apply throughout the game. Alternatively they can decide that they are playing a Dawn Assault game, a Longest Day game, or a Flare! game.

All of this is explained in the PDF download we have prepared for you. Click on the image above or the button underneath it to download, and then right click and save to your PC.

It also contain rules for the PANTHER Ausf G with infra-red sights and the Sd.Kfz 251/20 Uhu infra-red halftrack, we will be making both of these vehicles available from Warlord Games very soon indeed!


Bolt Action: Rules summary sheet in French!
We are able to make our Bolt Action rules summary available in French thanks to our Warlord special agent based in France behind enemy lines.

It can be downloaded here!


Next Week: Armoured Platoon selectors!
Yup that's right next week we will be releasing as a PDF rules for tank battles in Bolt Action, you can either field a larger Armoured Platoon with a lot of units, or multiple Armoured Platoons in a single force.

This message was edited 48 times. Last update was at 2015/12/08 15:04:39




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Heroic Senior Officer





Western Kentucky

Holy crap I might have to preorder the Russian book. That figure looks awesome.

Do they really discontinue the "exclusive" models after release or can you usually find them pretty easily?

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
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If you mean the exclusive minis that come with the army books, as far as I can tell, those will still be around, but only available at their site as a freebie to go with their army books.



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Frostgrave

Yeah the freebie comes with the book direct from them, it's not a pre-order perk.

The pre-order perk is that you can potentially get the book a few months before the general release
   
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Months is a big, big word, I'd use weeks or days myself.

I buy my army books from another site and the moment Warlord gave Armies of Great Britain a green light I got a message from said site that my pre-order was in and ready for shipping.



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We just couldn’t wait until Friday to let you have Alessio’s armoured platoon selectors for Bolt Action, having played a number of games using it we realised they were just too enjoyable to keep to ourselves any longer, so here it is.


http://www.warlordgames.com/32598/bolt-action-armoured-platoon-selectors/

Armoured platoon competition!

With the release of this list we have been discussing at Warlord what makes a good 1000 point armoured platoon, just tanks or a couple of tanks with the associated support?

As always we couldn’t agree therefore we thought you would like to get involved, what we would like you to do is select your best 1000 point armoured platoon and post them up on our Facebook page for all to see listing out what it contains and the points values.

Everyone else if you like the force then actually like it and the ones with the most likes, selected by your peers, by end of play Monday 18th March will be rewarded with what we think will be very apt prizes!

In case of a tie or foul play Warlord’s decision is always final, any that we especially like will be made into special deals for you to buy in our webstore, good luck everyone!



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Not a whole lot of new stuff this week, but here we go:

Chindits repackaged!
The Chindits were the largest allied special forces in operation during WWII. Formed from the British Indian Army as well as the British Army, these men operated deep behind enemy lines in North Burma to bring the battle to the Japanese. The jungles of Burma provided plenty of hardship transforming these fighting men into some of the toughest and grizzled soldiers of their day.



Made from a mix of the Chindit Close Quarter Fighters and the current Chindit Section to create a the new Chindit Section which better represent how they are used in Bolt Action.



We have also made the HQ section from the Chindit box set available as a separate pack. containing two officers, a medic and spotter!



The Chindits came about thanks to the ideas and actions of Mr. Wingate, shown in 28mm form below. The idea of a highly specialized long range penetration army that was solely supported by air units was an unorthodox one that would stick in the minds of the public for years to come.



German Specialist Teams repackaged!
As we release more supplements for our Bolt Action WWII game system, we are actively reorganising some of our sets to reflect the needs of the relevant army list entries. This way you know that you’ll have exactly what you need to field.

This revision sees a repackaging of the German specialist teams.



28mm Pre-painted Three Storey Terrace Street!
We could not resist offering our latest additions from 4Ground as an imposing three storey terrace street!



This Terrace Street is a great addition to any urban terrain collection, from the C18th to the modern day. The Street allows you to instantly expand your urban terrain collection a great deal while saving you money if you bought each one individually instead as it consists of two Mid Terraces and two End Terraces.

A really great piece of terrain designed to help you create a dynamic and interesting battlefield, whether it be as a Terrace attached to a farm or part of a huge city fight this makes quite a focal point on any battlefield.

These kits have many pre-painted parts and, as you would expect from 4Ground, comes to you with high levels of internal and external detailing. The external walls have seen a fire fight or two with optional damaged pieces; in places you are able to remove plaster for exposed brickwork or even remove the bricks to make a loop hole and get a better firing position for your soldiers.



As usual each storey is removable allowing maximum in-game access to each one of the many rooms. Once placed floors are locked in with locator lugs in each corner.



These sorts of building are not just suitable for WWII. Buildings like these became more and more common from the 1700’s onwards, making 4Ground’s World At War range very versatile terrain.

This street deal comprises of the following which as you can imagine is quite a saving from buying them separately!

2 x 28mm Three Storey Mid Terrace
2 x 28mm Three Storey End Terrace

These 28mm Scale models are supplied unassembled but pre-painted. Miniatures not included.

We also have lots of other pre-painted buildings from 4Ground which look great on a Bolt Action battlefield like the damaged terraced houses below.




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Love the Destroyed houses!

   
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Minor release (£20.00):
http://www.warlordgames.com/store/german-army-hf2-horsedrawn-covered-field-wagon.html

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in ca
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Bathing in elitist French expats fumes

Love the 4 Terrace houses... at 192$, it's a bit rich for my taste. I wish they did unpainted ones, honestly.

The 2 storey ones would fit my table better anyway. But, again, unpainted.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in us
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Western Kentucky

So is the armored platoon rules literally just that one page they show on their site?

I keep feeling like it should be more complicated than that...

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
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Cozy cockpit of an Imperial Knight

 MrMoustaffa wrote:
So is the armored platoon rules literally just that one page they show on their site?

I keep feeling like it should be more complicated than that...
No, it's just that. Common sense is to be applied when using it, but as we all know, it is a rarity amongst our ranks.



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 Mathieu Raymond wrote:
Love the 4 Terrace houses... at 192$, it's a bit rich for my taste. I wish they did unpainted ones, honestly.

The 2 storey ones would fit my table better anyway. But, again, unpainted.


They are nice, but yeah, kinda pricey.

Anyone know if they're available in the US via The Warstore or Miniature Market?

I tried searching, but... no luck!

   
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Cozy cockpit of an Imperial Knight

They got two more pre-painted building kits up:

New: Pre-painted 4Ground buildings!

Five new pre-painted buildings released this week from 4Ground, the last three for the French Indian Wars and the first two ruined houses which can be used for both games of Black Powder and Bolt Action.

Ruined House Type 1



The high level of battle damage in these buildings goes to great levels of detail. With the brickwork being made of two 2mm MDF pieces it steps in from the plaster giving a realistic look. Included in the pack are bricks & plank debris to give extra realism to your model.

Ruined House Type 2



There is nothing stopping you mixing and matching this with other 4Ground buildings and for extra realism you can use them to replace other buildings as they have been bombed or hit by artillery. 

This building is not just suitable for Bolt Action, buildings like this were common from the late 1700’s making 4Ground’s World At War range very versatile terrain.

Both of these ruined buildings can be found here in our webstore.

New France Settler’s Cabin



New France Settler’s Loft Cabin



The French settlers of New France built their first homes and hunting cabins with Poteau en Terre – post in ground or ‘earthfast’ – construction, which was made with well hewned vertical log timber posts driven into the ground. For their more permanent dwellings, like this one, ‘poteaux-sur-solle’ – post on cill – was used, though lots more hewning was required to square the logs, this method was easier to undertake and much preferred to ‘pièce sur pièce’ – log piece on log piece – used by the New English.

New England Loft Cabin



As more settlers dwelled together in ever larger comminutes more businesses would set up around them, these business owners’ were able to earn their livings supplying local wants and needs; before the setting up of a local saw mill to manufacturing sawn planks and clapboards almost all dwellings were made from felled and hewn logs. New English log cabins used large straight timbers for their horizontal ‘Log On Log’ construction with axe or adze hewn plank floorboards, often called “boarden floored”, to walk on.

All three of these cabins can be found here in our webstore.



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The other side of the internet

Urg, I really can't decide between boltaction and flames of war! ;_;

(╯°□°)╯︵ ┻━┻

RAGE

Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies 
   
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Lord of the Fleet





Texas

 Surtur wrote:
Urg, I really can't decide between boltaction and flames of war! ;_;


Why not get the BA rulebook and play that in 15mm?

 
   
Made in us
Regular Dakkanaut





I have not played FoW but I can tell you Bolt Action is super fun and has cheap armies great models.
   
Made in us
Heroic Senior Officer





Western Kentucky

Why not both? Lots of people use their flames of war models for this system as well.

That, or you can just buy a bolt action army and a flames of war army. Bolt action armies can be pretty cheap depending on the army you choose. The new soviet infantry box for example Gives you options to build a few different specialist units as does the german box. You can also buy wargames factory models to bulk up your armies for insanely cheap.

I have a pretty cool 1,000pt german veteran infantry list that probably cost a 100 bucks total, and thats because I bought several of the metal models that I could have just as easily made from plastic. Most stores play low points levels so its very easy to get into and scales pretty well even at low points values.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in nl
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Cozy cockpit of an Imperial Knight

Agreed, the Russian boxed set in particular has enough parts and options for a complete 500 point platoon, including the free 13 man squad the army gives you.

The flexibility of the army lists found in the source books allows for just about anything, as big or as small as you want it to be.



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Bathing in elitist French expats fumes

New France settlers, you say?

Never seen that before. I'd have to spread the word to the local baroque community...

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
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"This one is a conversion from our Sd.Kfz 231 - the Sd.Kfz 233 armoured car. Just the crew to finish and it's all done..."




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A rough sketch of the upcoming Ghurkas metal boxed set.



Glorious.



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End of the week, another newsletter, another pile of goodies.

New: Soviet KV-1 heavy tank
More heavy metal for the Motherland’s brave soldiers! We are expanding our Soviet vehicles ranges as fast as the factories at Tankograd allow – this week we release the KV-1 heavy tank…



Except for the French Char B1, at it’s inception the KV-1 was the only other heavy tank in operational service in the world at that time. Later in the war, because of the impact it had the KV series became a base of development for the Iosef Stalin, or IS series of tanks.



As the war continued, the KV-1 continued to get more armour to compensate for the increasing effectiveness of German weapons. This culminated in the KV-1 model 1942 (German designation KV-1C), which had very heavy armour the requirements for KV-1 were heavily skewed towards a heavy tank that was supposed to dominate the field.



Tankers complained that although they were well-protected, their mobility was poor and they had no firepower advantage over the T-34 medium tank and in response to criticisms, the lighter KV-1S was released, with thinner armour and a smaller, lower turret in order to reclaim some speed. Importantly, the KV-1S also had a commander’s cupola with all-around vision blocks, a first for a Soviet heavy tank.



All the rules for the KV-1 heavy tank will be in the soon to be released Armies of the Soviet Union which is available to pre-order now!



New: Infrared Vehicles for nightfighting
This week we make available the vehicles Alessio Cavatore outlined in his exciting night time operations rules for Bolt Action (see below!). These are the Sd.Kfz 251/20 Uhu and the Panther ausf G with infra-red sight.



This modified Hanomag armoured halftrack was equipped with night vision and a 600mm searchlight that could illuminate targets much further away than the Panthers’ smaller searchlights. Working in tandem, allied armour was a vulnerable target…



Attached to units of night-fighting Panthers and protected by infantry squads equipped with night-fighting assault rifles, the Uhu was designed to work in conjunction with the Panthers in order to try to make better use of the long range of their main guns.



As you can see, our Uhu is highly detailed, with it’s German operator scanning the landscape for possible targets. The searchlight is made so you can rotate it to the angle you so desire. Anyone handy with rare earth magnets could also make it fully rotatable!



In late 1944, the German army had developed night-vision equipment for his Panther tanks in the form of the Sperber (Sparrow Hawk) system, which consisted of a 30cm FG 1250 infrared searchlight (with a nopt inconsiderable range of 600m), coupled with an image converter operated by the commander.



This allowed the tank to illuminate its targets with a searchlight that its crew could see, but the enemy could not – an incredible advantage in night fight conditions. Thankfully for the Allies, not enough of these devices were produced in time to make a difference, and only a relatively small number of these night-vision equipped Panthers saw action on the Eastern front and in the Battle of the Bulge.

Night Fighting rules

Alessio Cavatore has created a set of exciting new rules for fighting your Bolt Action games during night time operations or any other time where you experience limited visibility.

You can download them for free here!



If you and your opponent agrees these rules are used during games that happen at night, and deal with limited visibility and mayhem caused by night operations. As mentioned earlier it can also be used for battle that occur in other situations of limited visibility, like in heavy fog, snow blizzards, sandstorms and the like.

Players can agree that the game is a true Night Fight, and so the Reduced Visibility rules apply throughout the game. Alternatively they can decide that they are playing a Dawn Assault game, a Longest Day game, or a Flare! game.

All of this is explained in the PDF download we have prepared for you. Click on the image above or the button underneath it to download, and then right click and save to your PC.

It also contain rules for the Panther Ausf G with infra-red sights and the Sd.Kfz 251/20 Uhu infra-red halftrack shown above.


New: Ruined Hamlet plastic boxed set & Farmhouse deal

With the huge uptake of Bolt Action we thought we would continue to help get people playing games this time by offering a deal on our hugely popular plastic ruined hamlet. Until the end of March if you purchase the ruined hamlet shown above we will give you an extra ruined farmhouse shown below for free, which will allow you to build a fantastic focal point for your gaming tables.



New: Bolt Action Infantry Decals
Following our extremely popular first releases of waterslide decals for vehicles in our Bolt Action game, we now have a new batch for you – this batch are for use on your poor bloody infantry…











New: Bolt Action Belgian army list
Allowing you to take on the Third Reich’s armies as they enter Belgium during the early stages of the war, this army list gives you the basics of the Belgian army. A full list will be published in a few months time but for now this will allow you to take on the might of the German blitzkrieg!




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Newsletter time!

New: BEF rifle section & support weapons
The new Bolt Action British Expeditionary Force (BEF) depicts the British force in Europe from 1939–1940 during the Second World War which constituted one-tenth of the defending Allied force during the early stages of the war…



The first release in this new range is the Rifle Section. This represents the classic ten-man section – a two-man Bren Gun LMG team and 8 riflemen, one of whom is an NCO. As you’ve come to expect from Warlord, these lovely new sculpts come with separate Figure Heads so there is even more variety available to you.



Every early war Commonwealth commander needs support for his riflemen and here we have an anti-tank rifle and a light mortar



Armed with the Boys anti-tank rifle this team offers a man-portable solution to enemy light armour. The two-inch light mortar team provides your Tommies with indirect fire support, softening up the enemy prior to a close encounter with the sharp end of a British bayonet!



This is just the start of a completely revamped range – plenty more on the way in the near future…

All the rules you need to field the BEF can be found in Armies of Great Britain. From early campaigns in Europe to the deserts of North Africa and the jungles of the Far East, the book covers wherever the British forces faced the Axis threat.


New: M3 Lee & Grant medium tanks
Two new addition to our comprehensive range of 1:56 scale resin and plastic vehicles are the American M3 medium tank which is available either as an M3 Lee or an M3 Grant.

The Grant, distinguished by it’s different turret configuration was used extensively by the British whilst the Lee saw action with many nations including the Soviet Union under the lend lease agreement.



The first M3s were operational in late 1941 the U.S. Army needed a good tank and coupled with Great Britain’s demand for a medium tank immediately, the Lee began production by late 1940.

The tank’s first actions during the war was during the North African Campaign in 1942. They continued to serve in North Africa until the end of that campaign during which time the M3 was generally appreciated for its mechanical reliability, good armour and heavy firepower.



Variants using British pattern turrets were known as “General Grant”, named after U.S. General Ulysses S. Grant. In fact it was the British that gave most US tanks their nicknames soas to avoid the confusion caused by the US military coding system.

Overall, its armour and firepower were the equal or superior to most of the threats it faced. Long-range, high velocity guns were not yet common on German tanks on the battlefield of 1942.



However, rapid pace of tank developmen and its riveted armour meant that the M3 was very quickly outclassed. By mid-1942, the introduction of the German Tigers, the up-gunning of the Panzer IV to a long 75-mm gun, and the appearance of the Panthers in 1943, along with the availability of large numbers of Shermans, it was ultimately withdrawn from service in the European Theatre, although they continued to be employed to good use on the Russian Front and in the Far East where Japanese armour wasn’t not of the same calibre as their German counterparts..



Both the M3 Lee and M3 Grant are both now available in the Warlord webstore, and are the ideal medium tank to support your American, Soviet or your British forces across many theatres.


New: Bolt Action Dice Bags & Dice
Released on Monday 25th March, we now have Bolt Action dice bags which are great for drawing your order dice from during a game or carrying your dice collection around in.



The first two are the German Army bag above and the Screaming Eagles US Airborne bag, below.



Each dice bag comes with a set of 12 dice all you need to do is choose the dice colour. We only have a very small number in stock while we test their appeal. We plan to have these as limited stock items for now so when they are gone they are gone!



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Two bits of "news" today..

Introducing Warlord Novels, a new line of stories for the discerning historical wargamer. Meticulously researched, these are guaranteed to be 120% historically accurate!

The first book in the series is set in the world of Bolt Action as a young Sergeant Paul Sawyer is sent to China on a mission to find the mysterious Peking Duck, in Sawyer Sauce.

We have persuaded our Pike & Shotte author to take a break from writing the Thirty Years War supplement in real time and introduce Captain Morgan and his adventures on the high seas during the English Civil War with You Sunk My Battleship!

Finally - It was a time of war. it was a time of heroes. It was a time of heroes and war. This is the legendary tale of a man struggling to lead a band of ruffians and scoundrels against near impossible odds – John Stallard is releasing his auto-biography – Herding Cats

To keep up to date with these and other, real, products then subscribe to our newsletter using the link below!




Also, the forthcoming Italian M13/40 tank.




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Longtime Dakkanaut




The earlier war tanks just have more character (rivets)
   
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Time for another preview!

We showed this off a while back but it's pretty much finished now - our completely new Panzer II Ausf A, B, or C.





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Western Kentucky

Nice, I know on the Warlord forums they've been complaining over the lack of early war tanks (the panzer III doesn't even have an official model yet from what I've heard) so everytime a panzer II or an M3 Lee pops up it inspires confidence that Warlord is doing everything it can to support this game.

I'm looking forward to seeing more plastic tanks. A Sherman and Panzer IV plastic kit would be great, I just hope they add in bits and options for the tanks so you can customize them to what theatre you're playing.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

From the Command Post thread: http://www.warlordgames.com/forum/viewtopic.php?f=49&t=9190

About LMGs.

I was recently made aware of an ongoing discussion on the forum about the cost/effectiveness of LMGs across the system. I read through the posts and taken these comments on board, and then discussed them at length with Rick (Priestley), other Warlord Games staff and several other gamers I know and trust. I'll be honest, the opinions on the matter are divided. Some agree that the points values might be a little high, some think the LMGs should be a little more effective in the game, but quite a few others are convinced that LMGs are just fine as they are.

The people that think LMGs are ok as they are, think so for a number of reasons, of which the most common two are the following:
- RANGE. the extra range over rifle range is a big deal, it allows your LMGs to shoot rifle-armed squads from outside their range, which is particularly effective if they are in a well-entrenched postion they don't want to abandon. This allows you to either keep shooting without them being able to return fire, or forcing them to abandon their position to return fire or hide. It also allows you to fire from a nice position you have deployed in without having to Advance, which is very useful particularly at the beginning of the game, when the enemy is normally just outside rifle range. It even allows you to shoot approaching units up to 15" away in short range (so without negative modifiers) which is from outside the 12" of their assault range... an important detail.

- CONCENTRATION OF FIREPOWER. While it's true that on a purely point-by-point value there is not a big difference between giving a LMG to a squad and adding two extra riflemen to the squad, once a squad is at full strength, the only way to increase its firepower without starting another squad is adding the LMG. So, when building an army it is convenient to have squads that are dedicated at one specific job, and if the job is long-range small arms firepower, maximising the effectiveness of that squad with one (or two!) LMGs may be preferable, with army composition and tactics in mind, to starting another small riflemen squad.

We do realise of course that the LMG debate cannot be easily solved and there are going to be people that disagree with any decision we might make, as that there is no absolute right or wrong answer to this. So, after careful consideration, we have decided not to take any action in terms of errata, and rather keep the situation under close observation and testing, to possibly address it later, either in an errata or a new edition of the game. We are afraid that a quick 'fix' or 'patch' might make things even worse, suddenly making LMGs a complete no-brainer or even worse, breaking the game balance if they become too good. So, once more, our official position is: "Thanks for making us aware that there might be an issue with LMGs. We are looking into it."

Alessio



Automatically Appended Next Post:
 MrMoustaffa wrote:
Nice, I know on the Warlord forums they've been complaining over the lack of early war tanks (the panzer III doesn't even have an official model yet from what I've heard) so everytime a panzer II or an M3 Lee pops up it inspires confidence that Warlord is doing everything it can to support this game.

I'm looking forward to seeing more plastic tanks. A Sherman and Panzer IV plastic kit would be great, I just hope they add in bits and options for the tanks so you can customize them to what theatre you're playing.
I can only speak of the Hanomag, which is a kit with limited options and only a few extra bits and bobs. I've heard that the T34/85 is more of the same, though with an optional tank commander, but other than that, just a bare bones kit.

Chances are we might see an Allied vehicle kit next, hopefully either a Sherman or M-whatever halftrack.

This message was edited 1 time. Last update was at 2013/04/03 19:48:53




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Yeah the lmg debate could get pretty heated at times. I'm surprised they don't just add one shot to the base profile (making lmgs 4 and mmgs with 5, with the German bonus applying on top of that.

But at least they're being honest about it and saying "hey, we're not so sure its a big deal, but we hear you and have read your arguments. We'll look into it, and if we think its necessary we'll put in a fix as soon as we can."

And that sucks with the tank kits. You'd think they'd throw in extra options on the sprue so you could make variants. Oh well, keeps the kits cheaper I guess.

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