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2016/05/18 05:28:17
Subject: Warmachine MK3 incoming
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[MOD]
Madrak Ironhide
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Card won't be in the new deck.
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2016/05/18 05:59:02
Subject: Warmachine MK3 incoming
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Gun Mage
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Yeah, I would be shocked if it was. The purpose of the decks is to provide MK3 cards for models bought before MK3's release. They're not really meant to facilitate proxying, though I'm sure that will happen.
Those new casters are, well, new. Everyone who gets the model will have a MK3 card, so the update is not needed.
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2016/05/18 06:51:30
Subject: Warmachine MK3 incoming
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Longtime Dakkanaut
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TheWaspinator wrote:The purpose of the decks is to provide MK3 cards for models bought before MK3's release.
Is it though? I mean, the current faction deck is there for anyone who wants it, and people would be rightfully pissed if they bought it to find it missing Stryker because he's in the BB.
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The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. |
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2016/05/18 07:04:15
Subject: Warmachine MK3 incoming
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[MOD]
Madrak Ironhide
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The decks are update decks. Stryker isn't new. He's a mk1
caster. He'll be in the deck. Maddox is new to Mk3. She won't
be in the deck.
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This message was edited 1 time. Last update was at 2016/05/18 07:04:23
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2016/05/18 08:20:01
Subject: Warmachine MK3 incoming
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Foxy Wildborne
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Mk3 Decks have cards for every model that could possibly at any point in time have been purchased without a Mk3 card.
It's not possible to purchase the new Mk3 caster and not get a Mk3 card along with her (barring mispacks) so there is no need for her in the deck.
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Posters on ignore list: 36
40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.
Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here. |
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2016/05/18 08:50:29
Subject: Warmachine MK3 incoming
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Dakka Veteran
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Seems like PP missed a trick in terms of not removing the leadership stat completely from the game. As leadership tests are gone, why keep it on every card just for a small number of abilities that could be changed to not use it?
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2016/05/18 09:39:53
Subject: Warmachine MK3 incoming
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Kovnik
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Isnt it there for unit cohesion?
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2016/05/18 09:41:17
Subject: Warmachine MK3 incoming
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Cosmic Joe
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Because CMD is still a big part of how units work.
And at that point it's more consistent to keep it on everyone.
Like models with no guns having RAT, makes the statline look complete.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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2016/05/18 15:00:02
Subject: Warmachine MK3 incoming
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Master Tormentor
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It's not only necessary for cohesion, but warcasters and models use it for issuing orders, marshals use it for their drives, and a number of other models use it for various special abilities.
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2016/05/19 03:04:40
Subject: Warmachine MK3 incoming
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Gun Mage
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The MK2 faction decks have been out of production for awhile now. These decks aren't meant to be an ongoing part of the product line, they're a transitional product meant for prior players.
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2016/05/19 06:17:34
Subject: Warmachine MK3 incoming
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[MOD]
Madrak Ironhide
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2016/05/19 08:23:34
Subject: Warmachine MK3 incoming
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Longtime Dakkanaut
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Hmm complete nerf on Harbingers feat making it almost useless.... not happy.
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2016/05/19 08:43:10
Subject: Warmachine MK3 incoming
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Longtime Dakkanaut
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Yeah right...almost useless.
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2016/05/19 12:57:50
Subject: Warmachine MK3 incoming
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[MOD]
Madrak Ironhide
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She can't project her army out as much as she can in mk2, but
that seems to be the point of her changes
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2016/05/19 14:13:15
Subject: Warmachine MK3 incoming
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Longtime Dakkanaut
Scotland
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Very interested in the new Hordes 2 player set. My cousin once bought me some Trollbloods to paint so they're kicking around. Plus I've always loved the invading Skorne and their beasts. Might tempt me into trying a Trollblood infantry, Skorne beast heavy force. To go with my as yet unfinished Legion dragons.
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2016/05/19 23:26:38
Subject: Warmachine MK3 incoming
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[MOD]
Madrak Ironhide
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2016/05/21 23:18:40
Subject: Warmachine MK3 incoming
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Thermo-Optical Hac Tao
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This message was edited 1 time. Last update was at 2016/05/21 23:20:10
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2016/05/21 23:47:46
Subject: Warmachine MK3 incoming
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Longtime Dakkanaut
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It shall be mine. I give a damn about its stats, i just want it.
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The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. |
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2016/05/22 01:15:20
Subject: Warmachine MK3 incoming
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[DCM]
Dankhold Troggoth
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I like it
I'm just waiting on the Minions Insider for spoilers... can't be long now!
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This message was edited 1 time. Last update was at 2016/05/22 01:16:36
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2016/05/22 11:04:31
Subject: Warmachine MK3 incoming
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Thermo-Optical Hac Tao
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This message was edited 1 time. Last update was at 2016/05/22 11:05:40
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2016/05/22 11:11:10
Subject: Warmachine MK3 incoming
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Longtime Dakkanaut
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Looks more like she's dancing disco style
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My warmachine batrep & other misc stuff blog
http://sining83.blogspot.com/ |
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2016/05/22 12:48:45
Subject: Re:Warmachine MK3 incoming
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Thermo-Optical Hac Tao
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2016/05/22 12:52:57
Subject: Warmachine MK3 incoming
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[DCM]
Dankhold Troggoth
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Wow, all of these are sweet! Thanks for sharing, Geek
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2016/05/22 12:56:11
Subject: Warmachine MK3 incoming
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Thermo-Optical Hac Tao
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This message was edited 1 time. Last update was at 2016/05/22 13:58:56
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2016/05/22 15:43:51
Subject: Warmachine MK3 incoming
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Longtime Dakkanaut
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Well it seems like they completely nerfed all my PoM units I use so looks like I may have to start another faction, probably Legion.
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2016/05/22 17:09:04
Subject: Warmachine MK3 incoming
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Foxy Wildborne
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overtyrant wrote:Well it seems like they completely nerfed all my PoM units I use so looks like I may have to start another faction, probably Legion.
Don't reward them for it with more money!
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Posters on ignore list: 36
40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.
Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here. |
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2016/05/22 18:15:03
Subject: Warmachine MK3 incoming
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Thermo-Optical Hac Tao
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Or, maybe wait and see how Mk3 shakes out before doing anything drastic.
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2016/05/22 18:21:32
Subject: Warmachine MK3 incoming
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Regular Dakkanaut
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ImAGeek wrote:Or, maybe wait and see how Mk3 shakes out before doing anything drastic.
This.
There is no possible way, in a new version of a game designed to tweak rules and balance, that they have ruined a faction.
They've changed tough, should I set fire to my trolls?
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2016/05/22 18:24:00
Subject: Warmachine MK3 incoming
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The Daemon Possessing Fulgrim's Body
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It wouldn't be a new edition conversation without someone figuratively tossing their models in the air and declaring the world has ended!
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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2016/05/22 18:26:17
Subject: Re:Warmachine MK3 incoming
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Experienced Saurus Scar-Veteran
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Man, I'm liking all these new sculpts, but damn if I don't like how Privateer wants to institute their new online policies.
Maybe by the time I finish painting my current Privateer stockpile of metal and restic, things will have cooled off and I can start picking up new models again.
The snake Nephilim looks cool, albeit a bit busy from that render.
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