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Made in nl
Zealous Knight







 Red Harvest wrote:
...And Moderators cannot place anyone on 'ignore' ^_^

You sure of that? I suspect they could. However, either way would be a win

The scenarios are the problem. Redesign them, and restructure the ITS format so that it is not 3-4 random (well, as chosen by the TO) scenarios in whatever order... This is probably a discussion for the general Infinity thread at this point... so I'll stop.

Except they've ran headlong in this direction every chance they have had to change. I'm not holding my breath.
Funny thing is, there's a... certain... breed of player around here who actually prefer this - funny enough they also happen to be the players who consistently get slaughtered in straight-up shooting games - but it does apparently have a certain fan base.
   
Made in us
[DCM]
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 Bolognesus wrote:
 Alpharius wrote:
That post could not be better designed to troll me - not if you tried for the rest of the year!


You realise how awfully tempting it is when you say these things, right?


Ah, but are you guys sure I'm not trying a sneaky double blind bait and switch troll tempt banehammer move?

 Bolognesus wrote:
 Red Harvest wrote:
...And Moderators cannot place anyone on 'ignore' ^_^

You sure of that? I suspect they could.


Sure we can.

Plus, if you're baned, you're real easy to ignore!

Anyway, I think the Jotum's best bet of seeing a boost is when its sectorial *finally* gets released!

This message was edited 1 time. Last update was at 2015/10/01 03:27:32


   
Made in us
Combat Jumping Ragik






Beyond the Beltway

 .Mikes. wrote:

What's this about the LT lvl 2?

You know as much as I do. I just thought I'd post something newsworthy for a change I do like the idea of expanding on the levelled abilities though.

 Alpharius wrote:


Sure we can.

Plus, if you're baned, you're real easy to ignore!

Anyway, I think the Jotum's best bet of seeing a boost is when its sectorial *finally* gets released!


Really, you guys can ignore posters? Wouldn't that make moderating more difficult?

I do hope Svalarheim ( Pan-O) is the next sectorial released, but I have no idea if CB is going to release them 1 at a time, or wait until they are all ready. USARF may have been a special case.

 Bolognesus wrote:
Except they've ran headlong in this direction every chance they have had to change. I'm not holding my breath. Funny thing is, there's a... certain... breed of player around here who actually prefer this - funny enough they also happen to be the players who consistently get slaughtered in straight-up shooting games - but it does apparently have a certain fan base.

No, I doubt there will be much change to the scenarios. Pity. As far as that certain breed goes, I've encountered them. They make any sort of discussion of ITS on the official forums an exercise in, well, tedium, to say the least.

This message was edited 1 time. Last update was at 2015/10/01 04:26:52


 
   
Made in us
Dakka Veteran




Devon, UK

 Bolognesus wrote:
Funny thing is, there's a... certain... breed of player around here who actually prefer this - funny enough they also happen to be the players who consistently get slaughtered in straight-up shooting games - but it does apparently have a certain fan base.


Weird. My experience has been that the same players tend to win regardless of whether it's ITS (which I happen to quite like), Paradiso, YAMS or shoot-em-ups.

EDIT - weird in how much people's experiences differ, not that your post was weird!

This message was edited 1 time. Last update was at 2015/10/01 11:05:33


 
   
Made in gb
Growlin' Guntrukk Driver with Killacannon





Glasgow, United Kingdom

The problem is that shooting matches in Infinity are kind of the least interesting play style. I'm alive to the possibility that ITS objectives-three-turns-go-go-go style is not the best possible format, but for sure just shooting each other for three turns is a far worse format. Unless you want to just camp and learn the intricacies of Suppressive Fire mode, I guess.
   
Made in us
[DCM]
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-

 Red Harvest wrote:


 Alpharius wrote:


Sure we can.

Plus, if you're baned, you're real easy to ignore!

Anyway, I think the Jotum's best bet of seeing a boost is when its sectorial *finally* gets released!


Really, you guys can ignore posters? Wouldn't that make moderating more difficult?




I said we *can*, not that we actually do it!

It is also a bad idea for users to put a Mod on ignore, because if a general in-thread warning gets missed, well, that's no excuse!

 Red Harvest wrote:


I do hope Svalarheim ( Pan-O) is the next sectorial released, but I have no idea if CB is going to release them 1 at a time, or wait until they are all ready. USARF may have been a special case.


PanO Svalarheima is in "Acheron Falls", right?

The Nisses will really shine in that sectorial too!

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Red Harvest wrote:

I do hope Svalarheim ( Pan-O) is the next sectorial released, but I have no idea if CB is going to release them 1 at a time, or wait until they are all ready. USARF may have been a special case.

They're not going to release them 1 at a time. USARF was a special case because of the fact that they are putting the MRRF out of Human Sphere and pushing them to Acheron Falls. USARF was supposed to be in Acheron Falls but got moved up because they seem to be under the impression that the American market wants to be pandered to with "Merica" styled nonsense("I load my rifle with freedom!" from the battle report they did with BoW) and that Americans will only buy USARF or some such silliness.

Svalarheima is Acheron Falls. It is more likely that the Onyx First Contact Force(Combined Army) will see some releases soon, as they replaced the Shasvastii in HS.
   
Made in nl
Zealous Knight







 Charles Rampant wrote:
The problem is that shooting matches in Infinity are kind of the least interesting play style. I'm alive to the possibility that ITS objectives-three-turns-go-go-go style is not the best possible format, but for sure just shooting each other for three turns is a far worse format. Unless you want to just camp and learn the intricacies of Suppressive Fire mode, I guess.


If camping and suppressive fire is all you guys do in shoot-em-up, it's time to get around to some sweet, sweet TO, AD, and even just mech deployment units. And sufficient terrain. If there's one thing I've rarely ever seen a game of Infinity devolve into, it's a campfest like that.
Also, you're grossly misrepresenting my argument. I'm perfectly okay with objectives etc (prefer it, actually) - but ITS as it is penalizes me for taking out every possible credible threat on turn one - since that puts my opponent in retreat on his first turn, and I don't get to play objectives any more. No longer ending the game on retreat would work for me - and it would punish the sort of player who can't actually play the terrain (or the game at all, knowing some folks around here...) well enough to keep his models alive; as should be the case.

 IJW wrote:
 Bolognesus wrote:
Funny thing is, there's a... certain... breed of player around here who actually prefer this - funny enough they also happen to be the players who consistently get slaughtered in straight-up shooting games - but it does apparently have a certain fan base.


Weird. My experience has been that the same players tend to win regardless of whether it's ITS (which I happen to quite like), Paradiso, YAMS or shoot-em-ups.

EDIT - weird in how much people's experiences differ, not that your post was weird!


Metas can be hugely different from town to town, that's no surprise
We don't really do Paradiso around here so I can't speak to that, but usually it's just ITS that lets players slink out with a few objectives, get utterly crushed but claim victory b/c your specialists missed an unfortunate WIP roll or two. In one game I've quite literally had to dodge ordermonkeys with a TAG to avoid putting someone in retreat on turn one since he was okay shooting for an obj point draw with him retreating after turn two when he got some objs early on. Any tournament system that encourages (or even remotely enables) that sort of play gets my derision every time.
And again, just remove the utterly daft game-ends-after-retreat rules and I'm good playing for objectives (even aside from the aforementioned abomination of a game). YAMS does objectives and does it quite well - there's plenty of strategy to play at without removing the sense of actually playing a skirmish game with, like, guns and fighting 'n gak.
   
Made in us
Nihilistic Necron Lord






Yeah, I've not understood why they have rules for retreat, and then scenarios that just cut them out and auto end at that point regardless.

 
   
Made in ca
Helpful Sophotect




Montreal

 AduroT wrote:
Yeah, I've not understood why they have rules for retreat, and then scenarios that just cut them out and auto end at that point regardless.

It's because if you don't do that, all scenarios become "kill everything".
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey




Automatically Appended Next Post:
Out of curiosity, and I've been wondering this for a bit and never bothered to ask, what happened to the Jews in Space? As in, where does Israel fall in, faction wise? We have Islam in Haqqislam, Druze in Mercs, Sikhs and Catholics/Christians in Pan-O, various weird cults and lesser known pagan faiths in Nomads, and the allusion to Buddhism/Shinto in Yu-Jing, but where is Space Israel and the Jews?

This message was edited 3 times. Last update was at 2015/10/01 16:25:47


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in ca
Regular Dakkanaut



Canada

mrondeau wrote:
 AduroT wrote:
Yeah, I've not understood why they have rules for retreat, and then scenarios that just cut them out and auto end at that point regardless.

It's because if you don't do that, all scenarios become "kill everything".


Exactly. I played a game a little while ago and I played my first turn to the objectives while my opponent murdered me off the board without even spending all his orders in the second turn. He lost on points.
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

chaos0xomega wrote:



Automatically Appended Next Post:
Out of curiosity, and I've been wondering this for a bit and never bothered to ask, what happened to the Jews in Space? As in, where does Israel fall in, faction wise? We have Islam in Haqqislam, Druze in Mercs, Sikhs and Catholics/Christians in Pan-O, various weird cults and lesser known pagan faiths in Nomads, and the allusion to Buddhism/Shinto in Yu-Jing, but where is Space Israel and the Jews?


The cynic in me that wonders if anti-semitism is alive and well in modern Spain will put them in Aleph trying to secretly control everything. I hope I'm wrong but I guess we'll find out whenever they make a figure of David vs the Combined Goliath (Yakuda?).

This message was edited 1 time. Last update was at 2015/10/01 17:14:30


We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in si
Charging Dragon Prince





 warboss wrote:
The cynic in me that wonders if anti-semitism is alive and well in modern Spain will put them in Aleph trying to secretly control everything. I hope I'm wrong but I guess we'll find out whenever they make a figure of David vs the Combined Goliath (Yakuda?).


You might be on to something.

This message was edited 1 time. Last update was at 2015/10/01 17:57:22


 
   
Made in us
Thermo-Optical Tuareg





California

I've wondered about that as well. My assumption is that they were brought into Haqqislam, hopefully coexisting peacefully within that society. We know Haqq has a sizeable non-Muslim population, so it isn't outside the realm of possibility. Alternatively, they are likely to be part of PanO since the fluff for the Knights of the Sepulcher mention that they guard religious and historical sites in Jerusalem, so I imagine they wouldn't be able to do that unless it were a part of PanO. Most likely Jews in general are spread among the factions though.

   
Made in nl
Zealous Knight







mrondeau wrote:
 AduroT wrote:
Yeah, I've not understood why they have rules for retreat, and then scenarios that just cut them out and auto end at that point regardless.

It's because if you don't do that, all scenarios become "kill everything".


Except that's not really true, is it? if you accomplish enough objectives before dying, you can still win - but then you'd have to actually fething accomplish something more than just valiantly turning up and dying .001 second later. You'd have to actually live long enough to get to those objectives, and if you actually transmit first (just to name something) you'd still win. If you'd secure the intel and destroy the data carrier before your opponent gets to it, you still win even in death. And I don't mind *that* at all. Again, strawman.


@@ below:

Funny how you again address just a strawman of your own delusional devising and refuse to address speciffic mitigating scenarios as well as clear reasons why this nonsense is at least as bad. But yay for you, in your own little world. Maybe solo scenarios would work better for you, given your self-proclaimed obviously deep-seated issues? Or just a good game of candyland? anyway, yay@ignore buttons. Good grief. And we wonder where this community sometimes gets a poor reputation from. Some people...

This message was edited 2 times. Last update was at 2015/10/01 19:13:18


 
   
Made in ca
Helpful Sophotect




Montreal

 Bolognesus wrote:
mrondeau wrote:
 AduroT wrote:
Yeah, I've not understood why they have rules for retreat, and then scenarios that just cut them out and auto end at that point regardless.

It's because if you don't do that, all scenarios become "kill everything".


Except that's not really true, is it? if you accomplish enough objectives before dying, you can still win - but then you'd have to actually fething accomplish something more than just valiantly turning up and dying .001 second later. You'd have to actually live long enough to get to those objectives, and if you actually transmit first (just to name something) you'd still win. If you'd secure the intel and destroy the data carrier before your opponent gets to it, you still win even in death. And I don't mind *that* at all. Again, strawman.


Retreat used not to end the game immediately. Scenarios were irrelevant, it was just a matter of killing everything and then having 2 turns to get all the objectives. That's why Retreat ends the game.

This message was edited 1 time. Last update was at 2015/10/01 18:51:57


 
   
Made in us
[DCM]
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A lot of that sounds like it would make a great topic down there in the dedicated INFINITY sub-forum...

   
Made in us
Zealous Sin-Eater



Chico, CA

 Alpharius wrote:
A lot of that sounds like it would make a great topic down there in the dedicated INFINITY sub-forum...


It is almost as there is a thread already down their talk about it.

Now has their been any more news on the book per order. They need to start soon if it going to be a holidays release.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in us
Combat Jumping Ragik






Beyond the Beltway

They announced the N3 book last October, so I suspect if they are going to have the HSN3 ready for Christmas, we can expect an announcement next week, or the week thereafter. CB did just move too, so that may have delayed things a bit.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Red Harvest wrote:
They announced the N3 book last October, so I suspect if they are going to have the HSN3 ready for Christmas, we can expect an announcement next week, or the week thereafter. CB did just move too, so that may have delayed things a bit.

It really should not have delayed anything if they were far enough along to have books in hand.

They don't print the books in-house, nor did they even have proofs back as of Nova. Bostria stated that HSN3 coming out this year would be "a miracle", but that they hoped to pull it off.
   
Made in us
Yu Jing Martial Arts Ninja




NJ

 Alpharius wrote:
A lot of that sounds like it would make a great topic down there in the dedicated INFINITY sub-forum...


Hot button topic like that ... Save that flame war for a new thread.

I'm out of the loop these last few months.
New Mobile Bridgada look amazing. I'm gonna be dropping serious $$ on them and all the models I've been holding off on buying.



Whats the story on N3:HS?
Is CB still shooting for a release this year? or did we encounter a delay?

Is that a natural 21?
Nomads & Yu Jing 
   
Made in au
Norn Queen






 Bladerunner2019 wrote:
Whats the story on N3:HS?
Is CB still shooting for a release this year? or did we encounter a delay?


They wanted a release this year, but it's not looking likely. Early 2016 is a safer bet.
   
Made in es
Inspiring SDF-1 Bridge Officer






 warboss wrote:
chaos0xomega wrote:



Automatically Appended Next Post:
Out of curiosity, and I've been wondering this for a bit and never bothered to ask, what happened to the Jews in Space? As in, where does Israel fall in, faction wise? We have Islam in Haqqislam, Druze in Mercs, Sikhs and Catholics/Christians in Pan-O, various weird cults and lesser known pagan faiths in Nomads, and the allusion to Buddhism/Shinto in Yu-Jing, but where is Space Israel and the Jews?


The cynic in me that wonders if anti-semitism is alive and well in modern Spain will put them in Aleph trying to secretly control everything. I hope I'm wrong but I guess we'll find out whenever they make a figure of David vs the Combined Goliath (Yakuda?).


Huh. Er... never thought about that, but I don't really think so. It might have more to do with the fact that more of them are from Galicia and thereabouts (where caholicism is an everyday, on-the-face fact, what with the endo of Santiago's road and everything, which would explain that) and every other thing you mentioned, the Islam and China being waaay bigger and more relevant in Spain's metabrain, and going for "weird/exotic" for the rest.

Jews, being not "exotic" enough or relevant enough for us in the day to day, I'd say they have mostly forgotten about them.

That said... I feel like it's a pretty big jump to do, to go from "they don't seem to be mentioned" to "anti-semitism is alive and well in modern Spain". Like, wow. I mean, what about basically the whole of Africa that's not islamic, then? Or Canada? Most/all of South America? Eskimos? Mongolia? Ainu? I dunno... I'm pretty sure there's a lot of real world stuff that doesn't have a direct translation...

This message was edited 4 times. Last update was at 2015/10/03 17:31:20


 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

A lot of the real world including eskimos didn't have the Spanish Inquisition focus on them. In any case, I posed a question ("wonders if") and didn't state a fact; the question of whether or not it actually exists currently probably is best for the off topic or n3 subforum. As for mongolians, I thought the Haqq Kum bikers were supposed to be the space future version of Mongolians.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in es
Inspiring SDF-1 Bridge Officer






 warboss wrote:
A lot of the real world including eskimos didn't have the Spanish Inquisition focus on them. In any case, I posed a question ("wonders if") and didn't state a fact; the question of whether or not it actually exists currently probably is best for the off topic or n3 subforum. As for mongolians, I thought the Haqq Kum bikers were supposed to be the space future version of Mongolians.


IIRC, khirgiz is a turk ethnic group, mixed with mongol tribes from back during the invasions. I don't really know what the Spanish Inquisition would have to do with current beliefs, honestly, but eh.

Let me ask you, were I to say "the cynic in me makes me wonder if LGBT prosecution is alive and well in modern America" as there clearly are under represented in general in american strategy games, would anyone here feel kind of bothered by the statement?
   
Made in us
Camouflaged Zero




Maryland

All of it bothers me. Infinity is one of the best games I've come across when it comes to representation of different cultures. It's been pretty clearly stated that multiple factions are exceedingly accepting of diverse populations. Equating not seeing a particular ethnic group with "the creators must be bigots!" is more than a little harsh.

"Never interrupt your enemy when he is making a mistake." -Napoleon



Malifaux: Lady Justice
Infinity: &  
   
Made in us
Krazed Killa Kan





SoCal

From what I've seen, Infinity is pretty bad about its representation of different cultures, but the big step forward is that it actually does try to encompass a lot of other cultures.

If you actually read through the fluff, a lot of how everything is childishly simplistic. But, the sad fact is that for wargaming, that's at least a step forward.

   
Made in us
Martial Arts Fiday






Nashville, TN

So... about that thread to be started in the Infinity subforums, can we make it two?

"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"

-Nobody Ever

Proverbs 18:2

"CHEESE!" is the battlecry of the ill-prepared.

 warboss wrote:

GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up.


Albatross wrote:I think SlaveToDorkness just became my new hero.

EmilCrane wrote:Finecast is the new Matt Ward.

Don't mess with the Blade and Bolter! 
   
Made in us
[DCM]
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That sounds like a good idea.

A really good idea...

   
 
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