DakkaDakka - Warhammer 40000, Flames of War, Warmachine and Warhammer Forums
ForumGalleryArticlesVideoPodcastsHobby BlogsStore FinderPlayer FinderArmy PainterJoin Us!
Switch Theme:

WFB 9th ed speculation..  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
Made in us
Swift Swooping Hawk





Omaha, NE

Anybody think the random terrain rules will stay in the system?

-3500+
-1850+
-2500+
-3500+
--3500+ 
   
Advert


Login or Register to make this and other promotional elements disappear from your dakka browsing.
Made in ca
Wrack Sufferer




British Columbia

I think allies and further terrain made available for points will be added. They might even revamp the flying mechanics to be closer to 5ths system.

I'm hoping they tweak both Steadfast and the spells that were made to counter it.

 Azreal13 wrote:
Some people care more about making people do things their way than they do about getting things done well.
 Surtur wrote:
Circle is if Greenpeace was a song by Dethklok.


My Swap Shop thread: Now selling NoS: Dark Elves, Eisenkern Stormtroopers, and WarmaHordes

 
   
Made in ca
Mutating Changebringer



Lost in a blizzard, somewhere near Toronto

 Eldarain wrote:
I think allies and further terrain made available for points will be added. They might even revamp the flying mechanics to be closer to 5ths system.

I'm hoping they tweak both Steadfast and the spells that were made to counter it.


Just as long as they don't go back to the 'Flying High' BS of 5th edition...

Here's another bit of food for thought:
Possible Regen change in the works?! First the Slaan's new ability, now the basically identical Hydra version of regaining wounds at the end of phase/turn... Maybe this how all Regen will work in 9th?

Honestly I'd seriously hope not, since it'll make it near useless on thing like Trolls or other 3 wound monstrous infantry/beast/cav, (can't spread wounds around and only likely to ever gain back 1-2 at most per try), while single wound models no longer gain any benefit at all! (so much for paying nearly 50pts for a Nurgle Herald's Locus or using Festus to buff his unit, etc...)

 
   
Made in gb
Krazed Killa Kan




In the Warp, giving you -3 Ld

Experiment 626 wrote:
Here's another bit of food for thought:
Possible Regen change in the works?! First the Slaan's new ability, now the basically identical Hydra version of regaining wounds at the end of phase/turn... Maybe this how all Regen will work in 9th?

Honestly I'd seriously hope not, since it'll make it near useless on thing like Trolls or other 3 wound monstrous infantry/beast/cav, (can't spread wounds around and only likely to ever gain back 1-2 at most per try), while single wound models no longer gain any benefit at all! (so much for paying nearly 50pts for a Nurgle Herald's Locus or using Festus to buff his unit, etc...)

Perhaps. It does make sense though. "Regeneration" does imply that the wounds the creature in question suffer heal over a (relatively short) period of time, rather than immediately. Hence, the chance to regenerate is made at the start of a turn, rather than as the wounds are received.

Interested in selling my Orcs and Goblins army, fully painted 2500pts+. PM me if interested!

7th Edition Tyranid Fan Codex

 
   
Made in us
Bloodthirsty Chaos Knight





Las Vegas

I don't think they'll change it. Whether or not it makes sense is going to take a back seat to completely breaking everything currently related to the rule. It should be fine as it is now.

I'm just hoping for a few small tweaks to magic (tone down the 6 dicing please) and maybe cannons (little less laser death ray please). Maybe tweak steadfast a bit, but I don' t have a big beef with it. 8th is pretty close to ideal for me, really.

I like the random terrain. Maybe I'm in a minority on that, but it really changes up tactics from game to game even between the same two armies. Static or minimal terrain gets boring very quickly. I wouldn't mind a buff to forests being a little more impactful for movement and less unit-murdering-at-random. I'm not sure if the half movement from 7th is too much or not, but SOMEthing to give Wood Elves a boost... >.>

   
Made in gb
Crazed Bloodkine





Southampton

I'd like to see regeneration go back to being something you do at the start of the turn. It's basically just another ward save at the moment albeit one which can be countered by fire.

Horde can go as far I'm concerned - it's a dumb abstract rule designed to sell more models. If it has to stay, then change it to extra rank of attacks in subsequent rounds of combat if you outnumber your opponent by 2:1 or more (representing overwhelming numbers gaining the upper hand after the initial charge).

Magic to be toned down too as well naturally.

   
Made in us
Courageous Questing Knight






Yendor

My big hopes are as follows

1) Remove Rerolls from Always Strikes First. Right now there is just too much upside to this rule.

2) Break Steadfast when Ranks are Denied. It just feels inconsistant that Ranks are counted for Steadfast even when they are not counted for combat resolution. It would make taking a flank charge from a ranked up unit far more deadly.

3) all # 6 spells changed to do wounds with no armour saves allowed. That way they can be defended against with magic resistance and things like that.

This message was edited 1 time. Last update was at 2013/10/04 18:52:25


Xom finds this thread hilarious!

My 5th Edition Eldar Tactica (not updated for 6th, historical purposes only) Walking the Path of the Eldar 
   
Made in us
Hurr! Ogryn Bone 'Ead!






We will know in 2015.

DISCLAIMER - I will not be liable for my opinions, nor plagerism, errors, facts, rumors, links, no links, or changing &/or omissions in my blog entries; nor for the availability of this informations origins, original author, truth, link, or vouch for it's factual reliabilty. So please don't fight with my opinions, nor badger me, nor troll my entries, and just stay on topic! 
   
 
Forum Index » WHFB General Discussion and Background
Go to:   

Dakka 5.42 - Privacy Policy - Legal Stuff - Forum Rules