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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

It's meant to be Relic Armor, so it says the armor value.

Not sure why that's a big mystery
   
Made in us
Loyal Necron Lychguard




 obsidiankatana wrote:
 Kanluwen wrote:
Requizen wrote:
rhavien wrote:
Relics:
Anzions Pseudogenerator - add D6 meleeattacks S4 DS5 melee, shred
Garment? of the technomartyr
2+ armoursave and the guy PLUS his unit get the cognis rule for their weapons


That last one seems useless. Dominus and Datapriests are the only characters and they already have a 2+. Maybe it's supposed to be a relic for combined AdMech that showed up here for some reason?

Or it's for a Datapriest or Dominus in the Kastelan formation, granting Cognis to all their Heavy Phospher Blasters?


The 2+ is still odd to include. Both models already have that, and are theoretically the only ones capable of taking it.

My thoughts exactly. As I said, it seems like the sort of relic that might be in the combined book, allowing you to give a 2+ to one of your Skitarii Alphas.

In here, Cognis is great. Add it to Grav Destroyers for even more withering Overwatch, or a pseudo anti-air unit. Scary stuff, man
   
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Hangin' with Gork & Mork






Haven't had a straight answer to this, possibly as I am late to the news, but what is the difference between the Cult Mechanicus and the Skiitari? I mean in game, not fluff wise.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
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Camas, WA

 Ahtman wrote:
Haven't had a straight answer to this, possibly as I am late to the news, but what is the difference between the Cult Mechanicus and the Skiitari? I mean in game, not fluff wise.

Two different books / factions? Different units, etc.

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Made in us
Loyal Necron Lychguard




 Ahtman wrote:
Haven't had a straight answer to this, possibly as I am late to the news, but what is the difference between the Cult Mechanicus and the Skiitari? I mean in game, not fluff wise.


They're two separate codices. Skitarii has vehicles as lighter infantry, Cult Mechanicus has heavy infantry and MCs (and the Priests, but we don't talk about them). They're functionally two separate armies that happen to be the same organization.
   
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Requizen wrote:
They're two separate codices.


Requizen wrote:
They're functionally two separate armies that happen to be the same organization.


Well yeah, which is why I asked what the differences were. I don't want to spend $100 to know the mechanical differences.

Requizen wrote:
Skitarii has vehicles as lighter infantry, Cult Mechanicus has heavy infantry and MCs (and the Priests, but we don't talk about them).


That is more what I was looking for.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

The codices are $33 each, just so y'know.
   
Made in us
Loyal Necron Lychguard




 Ahtman wrote:
Requizen wrote:
They're two separate codices.


Requizen wrote:
They're functionally two separate armies that happen to be the same organization.


Well yeah, which is why I asked what the differences were. I don't want to spend $100 to know the mechanical differences.

Requizen wrote:
Skitarii has vehicles as lighter infantry, Cult Mechanicus has heavy infantry and MCs (and the Priests, but we don't talk about them).


That is more what I was looking for.


Skitarii have a lot of special weapons. You have 3 shot Plasmas, you have Haywire guns, you have Snipers. Cult is mostly heavy weaponry. If you like lines of infantry with cool guns, go Skitarii. Mechanicus is mostly for big dudes that are expensive but tough and have big powerful guns. Skitarii has vehicles, including the Onager which is an amazing weapons platform.

For Assault, Skitarii wins out imo. Ruststalkers and Infiltrators aren't perfect, but they're leagues better than Electro-Priests imo. That may change when people start putting Priests in Pods or vehicles, but as of now, I can't see a reason to take them.

Skitarii doesn't have an HQ. Cult has the Dominus, which is a kick-ass dude in 2+/5++ with good shooting and the ability to heal CM units or vehicles.

Ideally they're played together, but that's the difference.
   
Made in us
Devastating Dark Reaper





UK

Before these books came out there were rumours that a full codex for ad mech would follow. Is that still the thought? Will all these units come in one codex together soon?

Imperial Fists - 10,000pts Daemons - 8000pts Hive Fleet Moloch - 10,000pts
Black Templars - 4000pts Goff Orks - 8000pts Death Guard - 3500pts
Dark Angels - 4000pts World Eaters - 3000pts Alaitoc Craftworld - 8000pts
Space Wolves - 4000pts Black Legion - 9000pts Heretics & mutants - 2000pts
Grey Knights - 4000pts Dark Eldar - 5000pts Cadian Imperial Guard - 5000pts
Tau - 4000pts Catachan Imperial Guard - 1000pts Necrons - 7000pts
Blood Angels - 4000pts Biel-tan Craftworld - 2000pts Eldar Corsairs - 1000pts
Agents of the Imperium - 1500pts
Imperial Knights - 2000pts Death Watch - 1500pts
Adeptus Mechanicus - 3000pts Harlequins - 1000pts Genestealer Cult - 2000pts
Blood Ravens - 1000pts Thousand Sons - 2500pts 
   
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Camas, WA

 monkeypuzzle wrote:
Before these books came out there were rumours that a full codex for ad mech would follow. Is that still the thought? Will all these units come in one codex together soon?

Not that we are aware of.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Loyal Necron Lychguard




 monkeypuzzle wrote:
Before these books came out there were rumours that a full codex for ad mech would follow. Is that still the thought? Will all these units come in one codex together soon?


Rumor at this point. It would stand to reason... but don't hold your breath. If you want to use the models, get one or both of these codices. It might be later this year, it might not be for another year, it might not be until next edition. These are only $33, so why wait?
   
Made in ca
Fixture of Dakka






They are also a pretty good value at $33 -- with any sort of discount, it's in the high 20's, which is decent for a hardcover with content.

Of course, if you're not going to start a mechanics army, you might as well wait. For all we know, there could be a new book sooner rather than later.
   
Made in us
Hellacious Havoc






 Enigwolf wrote:
I'll grab pics of those pages when I get my 'dex. In the mean time, here's the Tech-Priest Dominus like I said. All the joints are really small and fiddly, so magnetizing this is going to be a complete pain in the ass if you want every weapon option on it. Also, there's a lot of small, easily-broken bits when you're removing mould lines (of which there are thankfully few). Lastly, it doesn't sit flush against the base (very few points of contact), meaning you're going to have a hard time gluing it down since its hollow in the center unless you a) build up the base to properly support it, b) dangle the claws off the edge of the base so you have more contact surfaces, or c) pin it.

Other than that, the model is completely sick, and the level of detail on it is amazing. It's probably one of my favorite HQ models of all time.





I want one but idk if I wanna pay 36$ for this. Everything else is priced really good though

The wolves go for the throat.
We go for the eyes.
Then the tongue.
Then the hands.
Then the feet
Then we skin the crippled remains. 
   
Made in sg
Quick-fingered Warlord Moderatus





Lost in the Warp

Wilson wrote:

Elimination maniple and special issue wargear sil vous plait!

Pts cost of said special wargear as well please :]


Requizen wrote:Oh yeah, can multiple Canticles be used at once? It would add more of a dynamic if you had to decide whether to give yourself Shrouding, or rerolls to hit, or both, or neither and save it for later.


Leth wrote:Any chance we. Could get the relics and the points costs?

Mainly interested in the cost of the cognis relic


Ask and ye' shall receive!







I forgot a picture of the Elimination Maniple - my bad. By the way, the Cohort Cybernetica counts as THREE units for Canticles, and gives 3 KPs when killed, but function as one unit on the table. You can only have one canticle active at a time, and don't include falling back units.


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Canada

I was beginning to wonder if Skitarii is to Cult Mechanicus as Scions are to Astra Militarum.

As an aside, funny they name that unit the Onager and historically the weapon was this:

If they manage to mix in IK's as well you can see a strange three army hybrid.
Well, all that red will look stylish.

A revolution is an idea which has found its bayonets.
Napoleon Bonaparte 
   
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Lost in the Warp

 Talizvar wrote:
I was beginning to wonder if Skitarii is to Cult Mechanicus as Scions are to Astra Militarum.

As an aside, funny they name that unit the Onager and historically the weapon was this:

If they manage to mix in IK's as well you can see a strange three army hybrid.
Well, all that red will look stylish.


Doesn't seem strange at all to me. Quite the opposite - very fluffy in fact.

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 Enigwolf wrote:

I forgot a picture of the Elimination Maniple - my bad. By the way, the Cohort Cybernetica counts as THREE units for Canticles, and gives 3 KPs when killed, but function as one unit on the table. You can only have one canticle active at a time, and don't include falling back units.



Molto bene! And thanks!
   
Made in sg
Quick-fingered Warlord Moderatus





Lost in the Warp

By the way, not sure if anyone else saw the additional bit of the Scryerskull relic. It's not just revealing Mysterious Objectives, but also allowing you to nominate a vehicle to get rerolls to pen it by other units shooting at it.

Furthermore, unfortunately, Canticles aren't the most precisely written rules... It states that it affects all friendly units with that rule - how would this work in multi-player teams with multiple CM forces on each army?

This message was edited 1 time. Last update was at 2015/05/28 19:37:42


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Aside from the Haywire assault one, those Warlord Traits are pretty great.


Automatically Appended Next Post:
 Enigwolf wrote:
By the way, not sure if anyone else saw the additional bit of the Scryerskull relic. It's not just revealing Mysterious Objectives, but also allowing you to nominate a vehicle to get rerolls to pen it by other units shooting at it.

Furthermore, unfortunately, Canticles aren't the most precisely written rules... It states that it affects all friendly units with that rule - how would this work in multi-player teams with multiple CM forces on each army?


Despite people playing it a lot, 40k is really not designed to be a co-op game. At best, the ruling would be that it's the same army and different detachments, just with multiple people controlling, so all Cult models would be counted as one, just as all Skitarii models would benefit from the same Doctrinas. However, when you play with your friends.... it doesn't matter. Run it how you like. I know our FLGS just ignores Ally levels when we play because we just do pickup games and don't plan who is playing with who ahead of time, so sometimes Daemons end up with Imperium and Necrons end up with Eldar or whatever, so forcing CtA is a pain.

This message was edited 1 time. Last update was at 2015/05/28 19:40:54


 
   
Made in us
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Seattle, WA

 Enigwolf wrote:
By the way, not sure if anyone else saw the additional bit of the Scryerskull relic. It's not just revealing Mysterious Objectives, but also allowing you to nominate a vehicle to get rerolls to pen it by other units shooting at it.

Furthermore, unfortunately, Canticles aren't the most precisely written rules... It states that it affects all friendly units with that rule - how would this work in multi-player teams with multiple CM forces on each army?


Thanks enigwolf! Do you happen to have the rules for the stasis field?
   
Made in gb
Longtime Dakkanaut




I'm now curious how well a Cohort Cybernetica would work as an entire army. I mean yeah, if you're locked in combat you can't shoot anything and rings can be sprinted around you in Maelstrom... But how long is a monstrous creature swarm going to be locked in combat?

This message was edited 1 time. Last update was at 2015/05/28 21:48:17


 
   
Made in us
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Camas, WA

changemod wrote:
I'm now curious how well a Cohort Cybernetica would work as an entire army. I mean yeah, if you're locked in combat you can't shoot anything and rings can be sprinted around you in Maelstrom... But how long is a monstrous creature swarm going to be locked in combat?

Depends on the opponent. Ally in a H&R IC?

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
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changemod wrote:
I'm now curious how well a Cohort Cybernetica would work as an entire army. I mean yeah, if you're locked in combat you can't shoot anything and rings can be sprinted around you in Maelstrom... But how long is a monstrous creature swarm going to be locked in combat?

If a unit with 3++ or better gets into combat, at least a turn or two.

The issue wouldn't be getting locked in combat (you could always activate the Assault protocol anyway), it would be that no matter how big the unit, you can only hold one objective at a time. You'd get outpaced in points pretty quickly. Though, it would be hilarious A massive, one unit army would be really fun to play with.

Until you come across D weapon Eldar :(
   
Made in cn
Longtime Dakkanaut




Indiana

They can't join so it's a moot point, unless you have some way of remotely giving it.

Still, the cognis and spryer skull are gonna eat up 55 points in all my lists soooo....

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
Made in us
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Los Angeles, CA

I am loving the cohort, these arcanum items are making me like it even better. I find it hard to see me not selecting the skull, cognis and IWND... so many points, but they are amazing upgrades.

Skull with the "you pick the objective" warlord trait is actually pretty funny...and potentially deadly. Imagine identifying an objective as skyfire nexus...with the cohort...against flyrant spam...

This message was edited 1 time. Last update was at 2015/05/28 22:30:12


Armies I play:
-5000 pts
-2500 pts
Mechanicus -1850 pts 
   
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Enginseer with a Wrench






 gameandwatch wrote:
I am loving the cohort, these arcanum items are making me like it even better. I find it hard to see me not selecting the skull, cognis and IWND... so many points, but they are amazing upgrades.

Skull with the "you pick the objective" warlord trait is actually pretty funny...and potentially deadly. Imagine identifying an objective as skyfire nexus...with the cohort...against flyrant spam...


I'm afraid it looks like you won't be able to do that. Both the skull ad the IWND item can only be taken by the Dominus, and seeing as you can only have one Dominus in the squad, it'll have to be one or the other, at least in that unit.
   
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nudibranch wrote:
 gameandwatch wrote:
I am loving the cohort, these arcanum items are making me like it even better. I find it hard to see me not selecting the skull, cognis and IWND... so many points, but they are amazing upgrades.

Skull with the "you pick the objective" warlord trait is actually pretty funny...and potentially deadly. Imagine identifying an objective as skyfire nexus...with the cohort...against flyrant spam...


I'm afraid it looks like you won't be able to do that. Both the skull ad the IWND item can only be taken by the Dominus, and seeing as you can only have one Dominus in the squad, it'll have to be one or the other, at least in that unit.


Did it confirm one artifact per model?

warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!

8k points
3k points
3k points
Admech 2.5k points
 
   
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Datasmiths cant take relics?

3000
4000 
   
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Enginseer with a Wrench






 Orock wrote:
nudibranch wrote:
 gameandwatch wrote:
I am loving the cohort, these arcanum items are making me like it even better. I find it hard to see me not selecting the skull, cognis and IWND... so many points, but they are amazing upgrades.

Skull with the "you pick the objective" warlord trait is actually pretty funny...and potentially deadly. Imagine identifying an objective as skyfire nexus...with the cohort...against flyrant spam...


I'm afraid it looks like you won't be able to do that. Both the skull ad the IWND item can only be taken by the Dominus, and seeing as you can only have one Dominus in the squad, it'll have to be one or the other, at least in that unit.


Did it confirm one artifact per model?


The exact wording is "a model may take one of the following:", which I'm pretty much sure is true for relics for all armies?


Automatically Appended Next Post:
 WrentheFaceless wrote:
Datasmiths cant take relics?


They can, just not the skull or the IWND relics, as noted on the relic list.

This message was edited 1 time. Last update was at 2015/05/29 01:16:52


 
   
Made in us
Longtime Dakkanaut






 Orock wrote:
nudibranch wrote:
 gameandwatch wrote:
I am loving the cohort, these arcanum items are making me like it even better. I find it hard to see me not selecting the skull, cognis and IWND... so many points, but they are amazing upgrades.

Skull with the "you pick the objective" warlord trait is actually pretty funny...and potentially deadly. Imagine identifying an objective as skyfire nexus...with the cohort...against flyrant spam...


I'm afraid it looks like you won't be able to do that. Both the skull ad the IWND item can only be taken by the Dominus, and seeing as you can only have one Dominus in the squad, it'll have to be one or the other, at least in that unit.


Did it confirm one artifact per model?


per the pic of the wargear page above: "A model may take one of the following"
   
 
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