Switch Theme:

[Campaigns] Whiz store Summer 2016 campaign  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Unhealthy Competition With Other Legions






Ashburnham, Massachusetts

The Whiz store players in Westborough, Massachusetts played a map-based campaign in 2014 & 2015. Skip to page 9 for 2015 campaign rules; ignore pages 1-8 unless you're interested in the evolution of our campaign system.

Phase 1 planet (April & May 2014) 25 players



Phase 2 planets (July & August 2014) see page 6 for those rules 19 players



Phase 3 same planets plus Space Hulk scenario on final day of campaign (September, October & November 2014) see page 8 for rules



Phase 4 Horus Heresy campaign during Spring 2015

Phase 5 back to large map campaign for Summer 2015 see page 9 for rules

Random information Links:

Crusade of Fire: not on GW website anymore?
http://www.amazon.com/Warhammer-40000-Crusade-Andrew-Kenrick/dp/1908872217/ref=sr_1_1?ie=UTF8&qid=1394614797&sr=8-1&keywords=crusade+of+fire

Imperial Armour:
http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Armour_Books

Games don’t need to all happen at the same time. We'll meet Tuesday nights at 5:00 to choose map tiles.

We want the prize money to be distributed to a couple of different people in order to encourage players to participate, especially new players. The store might also include a GW kit as a prize.

Escalation, Stronghold Assault, Zone Mortalis, APOC and other expansions are encouraged, but we’re hoping for ideas as to how to include them and whether players should earn campaign rewards for playing these types of games.

Links:
GW books http://www.games-workshop.com/gws/catalog/armySubUnitCats.jsp?catId=cat790002a&rootCatGameStyle=books

Zone Mortalis http://www.forgeworld.co.uk/Downloads/Product/PDF/z/ZM6thUpdate.pdf


Player responsibilities:
-communication: check in on this thread to stay informed, please complete the survey below. Post weekly updates about games once the campaign begins. Fluff pieces and photos are awesome.

-play to have fun. Example: Consider allowing new players to have more points in their army list so they are having fun too. Consider whether deathstars are fun for your opponent.

-create tokens that can magnetize to the map in the store. Each tile has a rare earth magnet so a nail with a shoulder pad green stuffed on would be great. I am using Epic rhinos with thumbtacks stuck into the bottom.


This message was edited 13 times. Last update was at 2016/02/13 11:27:53


random painting projects:


http://www.dakkadakka.com/dakkaforum/posts/list/300614.page
 
   
Made in us
Longtime Dakkanaut




1.crusade of fire
2. Tuesdays at 5pm, Sundays at 3/3:30
3. I would like to see an overall winner prize, a last place consolation prize(maybe like a thing of dice or small troop box?), a painting prize(I don't think it should be volume based though?), and like a sportsman/fluff creation prize.
4.all expansions no str D shooting.
5.i like the 1500 pt limit. Obviously if you wanna go higher cool. If not that's fine too. I don't want to see any super heavies with str D in this regardless of "fluffy" or not. I'm excited to participate and can't want till everything gets going.

Are we going to limit it to one army book type per person? 1 list for the phase? Changing lists?
My personal preference is take a main army like say IG or whatever, and then you can change lists weekly and change allies but always have to use IG as primary.

Edit: it may also not be a bad idea to limit units to 0-2 of the same unit except troops but including dedicated transports. So no one is rolling up with 4 night scythes, 3 annihalation barges, or 4 wave serpents or whatever ;p

This message was edited 1 time. Last update was at 2014/03/12 12:41:48


 
   
Made in us
Neophyte Undergoing Surgeries





1. Crusade of fire

2. Tuesday

3. A large number of small prizes 1st, 2nd, 3rd, winning team, perhaps something like holding a city.

4. Yes to all four however i would put a points cap on superheavys say 500 points or 25% of your list that sort of thing. as for campaign reward perhaps some bonus points for using at least one of them gets people to try new things without allowing some one to game the system by playing nothing but Zone Mortalis.

5.
a. A big problem i see with both systems but doubly with crusade of fire is that teams are determined by faction. since 40k tends to have more imperial players this makes one team much larger witch in both systems gives an advantage to that side. i propose instead that we re-skin the teams to be based on goals (example: recover ancient artifacts, build strongholds to enforce territorial claims, etc.) then let players pick what they want there goal to be, also keep a list of players who don't care so that they can be assigned to balance out the teams.

b. How do we plan to handle players who cant make the time for choosing map tiles. are they out for the week or is there a mechanism for them to still play that week. as part of this Crusade of fire says that match opponents are chosen by the players with the lowest scores. this is a good system for many reasons but it has a hard time with people not being there when matches are chosen.

c. The various map items like spaceports and shield generators have in game rules in the crusade of fire book. two of these give a controlling player a free bastion / landing platform. this is at once desirable as it may help Chris sell more models however it may also favor those who own or have the means to buy these models. also by having one planet you remove the benifit of the spaceport this may not be a problem just something to be aware of.
   
Made in us
Longtime Dakkanaut




I've never played any of these campaigns so I didn't even know that about the teams lol. I'm also glad others have any experience in this at all.

Well probably need to get a list of who's playing what. I'm going to be playing either eldar or necrons so hopefully I won't be the only xenos haha. Although I believe there will be at least 1 chaos/demons player.

Also you bring up a good point about arranging the games. I assumed it was going to be just a play who you can type thing but if there is a set way to choose who plays who well definately need to figure out that as well with a contingency plan or 2.
   
Made in us
Unhealthy Competition With Other Legions






Ashburnham, Massachusetts

Are we going to limit it to one army book type per person? 1 list for the phase? Changing lists?
I think we should allow more than one book, and people can change lists. I think the goal should be to allow new players as much access as possible.


it may also not be a bad idea to limit units to 0-2 of the same unit except troops but including dedicated transports. So no one is rolling up with 4 night scythes, 3 annihalation barges, or 4 wave serpents or whatever
I agree. Maybe we discuss this as a gentleman's limit for the experienced players. Sam, Frank & I have played a couple of games recently where we threw in extra points for the weaker list & it was cool & kept the games friendly.

i would put a points cap on superheavys say 500 points or 25% of your list that sort of thing. as for campaign reward perhaps some bonus points for using at least one of them gets people to try new things without allowing some one to game the system by playing nothing but Zone Mortalis.
Cool idea.

5.
a. A big problem i see with both systems but doubly with crusade of fire is that teams are determined by faction. since 40k tends to have more imperial players this makes one team much larger witch in both systems gives an advantage to that side. i propose instead that we re-skin the teams to be based on goals (example: recover ancient artifacts, build strongholds to enforce territorial claims, etc.) then let players pick what they want there goal to be, also keep a list of players who don't care so that they can be assigned to balance out the teams.
Frankr proposed a great solution to this. I'll let him expand.

How do we plan to handle players who cant make the time for choosing map tiles?
Ahh, the deathtouch of any great campaign… well, that and parenthood. I've played in lots of campaigns among adults & this always screws stuff up. I think if a player skips a tile-taking-time then they get stuck with last choice. They could post here & tell us what they want to do, but still get last choice. But I've always suspected that great campaigns require residential living; that is to say there is no good way around this issue.

The various map items like spaceports and shield generators...
I have three extra Bastions & a sky shield that I could leave in store for players to use. But Chris would really appreciate the $upport.

also by having one planet you remove the benifit of the spaceport this may not be a problem just something to be aware of.
Frankr had a good idea about this too. I was thinking we let those tiles be the goal of phase 1. Then when we start phase 2 in June, those are the players who get a head start on expanding to the extra planets (I'm already working on those )

I'm also glad others have any experience in this at all.
Let me brag:
http://www.dakkadakka.com/dakkaforum/posts/list/236147.page

http://www.dakkadakka.com/dakkaforum/posts/list/261238.page

Scarab's campaigns (we play at his house, he's the master of awesome campaigns )
http://www.dakkadakka.com/dakkaforum/posts/list/192105.page

http://www.dakkadakka.com/dakkaforum/posts/list/187995.page

This message was edited 1 time. Last update was at 2014/03/14 21:15:00


random painting projects:


http://www.dakkadakka.com/dakkaforum/posts/list/300614.page
 
   
Made in us
Regular Dakkanaut




Here is the idea I had PM'd InquisitorMack for the campaign vs individual and overall scoring.


I had an idea regarding teams vs individuals.
have both.
Each players points go to their themselves and toward their faction.
at the end we can award prizes for best faction and best player.
I'd suggest normalizing the score for the faction, so that it represents the average player on the faction rather than the best.

so say the there were:
8 imperial players, and they scored 500 points,
3 Chaos players who scored 200 points
5 Xenos players who scored 300 points

by normalizing the date you get
66.6 points/player for Chaos
65.5 points/player for Imperium
60 points/player Xenos

The Chaos team wins.

The idea here is to keep 1 player from causing a specific faction to have a run-away victory. since the factions are decided by the army you play there is less chance of that.

I also think the best player award should go to the player who did best _relative_ to their faction.

in in the above example.
if the best players in the factions had
chaos 90 points
imperium 130 points
Xenos 80 points

divide by the faction average to see how well they did within their faction:
90/66.6 = 135% of faction average score
130/65.5 = 198% of faction average score
80/60 = 133% of faction average score

the idea being this factors in how difficult it was to win with their faction, and so eliminates any sort of easy button.

So the overall winner would be the imperium player who scored 198% of their factions average.



Automatically Appended Next Post:
 InquisitorMack wrote:

also by having one planet you remove the benifit of the spaceport this may not be a problem just something to be aware of.
Frankr had a good idea about this too. I was thinking we let those tiles be the goal of phase 1. Then when we start phase 2 in June, those are the players who get a head start on expanding to the extra planets (I'm already working on those )


I think that was Mr Walsh that came up with this idea it was that if you couldn't make any moves for whatever reason(adjacent players not present for games, etc), then you could use the space station to deepstrike somewhere to challenge a non-adjacent player. But only if you couldn't challenge someone next to you.

-frank

This message was edited 1 time. Last update was at 2014/03/16 15:24:09


 
   
Made in us
Longtime Dakkanaut




I like all those ideas frank. I wonder if there is a way to also incorporate strength of schedule into the overall. As I think it'd be a pretty good idea as well. I guess that kind of does but only partially.
   
Made in us
Posts with Authority





Boston-area [Watertown] Massachusetts

$0.02 of unasked for outside observation.

Y'all probably know who the "Veterans" are, versus the new recruits. I'd suggest setting up "Hot Zones" on the map, that the Veterans fight over, and allow the Rooks rookies to square off in other regions of the map. You can trust in honor and sportsmanship to keep the Vets away from the Rooks. If someone wants to punch up above their weight class, then by all means do so. But they know what they're getting into.

A "Hot Zone" is a no-holds-barred festival of death, where Screamerstars compete with AV15 void-shielded defence lines (British spelling, don't you know). The vets are expected to bring their A++ game.

The "Flanks" are where second-line (in story, but not in heart) troops battle it out. Secondary objectives that make for exceptional stories (think 'Black Hawk Down', Kelly's Heroes, etc.) Here is where you'd put stronger limits on what can be brought to the table, perhaps run "Escalation" style, allowing new players to build up their forces to the point where they can engage in the Hot Zones. Knights are expensive, Eldar Titans triply so. Lower the barrier to entry for the campaign, and you'll support the store (purchases during the campaign) AND ease new players into the now-crazy-expensive world of unlimited 40K.

Luck and honor,

--Brian


Falling down is the same as being hit by a planet — "I paint to the 20 foot rule, it saves a lot of time." -- Me
ddogwood wrote:People who feel the need to cheat at Warhammer deserve pity, not anger. I mean, how pathetic does your life have to be to make you feel like you need to cheat at your toy army soldiers game?
 
   
Made in us
Neophyte Undergoing Surgeries





That's an interesting idea but it leaves out a class of players like me and frank. We are by no means noobs but we run lists that are closer to fluff bunny than screamer star. its a campaign not a tornement.
   
Made in us
Regular Dakkanaut




Chancetragedy wrote:
I like all those ideas frank. I wonder if there is a way to also incorporate strength of schedule into the overall. As I think it'd be a pretty good idea as well. I guess that kind of does but only partially.


I'm not sure you can completely deal with strength of schedule in this format. I think you can do it in a 100+ player event, but with a limited number of players that becomes impossible.


Briancj wrote:
A "Hot Zone" is a no-holds-barred festival of death, where Screamerstars compete with AV15 void-shielded defence lines (British spelling, don't you know). The vets are expected to bring their A++ game.


I don't necessarily agree that bringing those units is bringing your A++ game, in-fact I think death stars are crutches to allow for easier game play.
However that's not the point of what you posted. I think a simpler options is to simply have both players agree on what supplements they want to play with.

I think we should keep the game to the BRB for "standard" games. But allow players to agree to play an advanced game, or play a Zone Mortalis game, or even a kill team game. (I'd suggest Big Jim's Special Operations Kill Zone rather than Kill Team, since the rules are free online and I believe he just issued, or is about to issue, an update for them)

-frank
   
Made in us
Posts with Authority





Boston-area [Watertown] Massachusetts

Again, this is about people recognizing what play level they feel comfortable with, and engaging in an 'old school' social contract, where both sides of the table are responsible for ensuring everyone has a good time.


Falling down is the same as being hit by a planet — "I paint to the 20 foot rule, it saves a lot of time." -- Me
ddogwood wrote:People who feel the need to cheat at Warhammer deserve pity, not anger. I mean, how pathetic does your life have to be to make you feel like you need to cheat at your toy army soldiers game?
 
   
Made in us
Longtime Dakkanaut




 Omnis Arcanum wrote:
That's an interesting idea but it leaves out a class of players like me and frank. We are by no means noobs but we run lists that are closer to fluff bunny than screamer star. its a campaign not a tournament.


I would just like to point out frank is running centurionstar ;p. obviously you guys know I have no problem playing against badass lists and such(and even welcome it as the most active tournament player), the only thing I'd really like to avoid is Str D shooting. I'd also like this to be more campaign/league than tournament.

I like the ideas so far though guys, and I do like the hot spot idea, but not necessarily as "experienced" only.

And yah that's why I said it's probably not possible to count strength of schedule. I figured I'd throw it out there for you learned folk to maybe come up with something ;p

   
Made in us
Longtime Dakkanaut




We probably should lock down some specifics this week. If it's just us posting then well be the deciding vote I guess ;p
   
Made in us
Unhealthy Competition With Other Legions






Ashburnham, Massachusetts

My vote is to use the Crusade of Fire book. I have one extra for $20 if anyone wants it. Kantor said he has one also.

random painting projects:


http://www.dakkadakka.com/dakkaforum/posts/list/300614.page
 
   
Made in us
Longtime Dakkanaut




Ok I'm into that.

So
15$ entrance fee
6 weeks
Crusade of fire campaign system
1500 pts (can agree with opponent to do whatever though)
Franks point normalization idea to score the teams evenly.

Lets make a decision of prize support breakdown.
Best overall
Best per side(winner of best overall excluded)
What else should win a prize?

What else do we need so we can get this in writing and to MR Walsh?
   
Made in us
Unhealthy Competition With Other Legions






Ashburnham, Massachusetts

edited post:

Thinking of spreading the prizes around more:
Using the Crusade of FIre book, at the end of each week, players place a flag on another territory & count up flags. That is how many conquest points they've scored. They can add that to a Factional (team) Tracker or Personal (individual) Tracker.

At the end of the campaign, we would use Frank's scale to adjust team & individual trackers. Then everyone on the winning Faction gets a prize plus the best score on the other Factions (there's 3 in Crusade of Fire). Depending on how many people that is, the size of prizes would be:
30ish% of prizes: Best individual of winning Faction
20ish% & 20ish%: Best individual of each of the other 2 factions
10ish% to each other player on the winning team.

Of course, we haven't heard from many people as to what armies they want to play so these numbers might not work. I'm going to play whatever army helps even the numbers out for the smallest faction.

Could everyone post what army they want to play?

Week #1 April 8 thru 14
Week #2 April 15 thru 21
Week #3 April 22 thru 28
Week #4 April 29 thru May 5
Week #5 May 6 thru 12
Week #6 May 13 thru 19
Prizes distributed Tuesday May 20th

This message was edited 1 time. Last update was at 2014/03/23 12:49:21


random painting projects:


http://www.dakkadakka.com/dakkaforum/posts/list/300614.page
 
   
Made in us
Longtime Dakkanaut




I'm playing xenos, either necrons or eldar I haven't decided yet.
   
Made in us
Regular Dakkanaut




Well There will probably be plenty of Imperial players, and I don't have a chaos army. So right now I'm leaning toward the Tau Empire.







   
Made in us
Neophyte Undergoing Surgeries





I just have the one army so i will be playing space marines
   
Made in us
Fresh-Faced New User




Hey guys, I'll be bringing my Imperial Guard army. I'll go on whichever team.

This message was edited 1 time. Last update was at 2014/03/29 01:03:13


 
   
Made in us
Unhealthy Competition With Other Legions






Ashburnham, Massachusetts

We are officially using the Crusade of Fire rules. By official, I mean I made photocopies of the rules & will distribute next Tuesday.

Your To Do list:
-Post name & army here so we can figure out factions. I'll play whatever faction needs an extra. Factions are Imperial, Chaos, & Xenos.
-Create 15 metal tokens which will stick to magnets on the map. Nail with flag at a minimum.
-Arrive by 5 pm April 8th with a 1500 point list. Call the Whiz if you are running late & ask for Gil.
-Pay $15 league fee & give receipt to me (Gil)

Factions as of April 1st:
Imperium AKA Crusade of Fire
IGDave with Imperial Guard
Omnis Arcanum with Space Marines
DeadShotJoker with Imperial Guard & Space Marines
Fryelock1 with Black Templars (Space Marines)
Social Stigma with Sam Knights aka Grey Knights

Xenos AKA Prophets of War
Chancetragedy with Eldar
frankr with Tau
Bob with Eldar & maybe Space Wolves… need to confirm which.
Inquisitormack with Imperial Guard led by a robed and hooded figure, concealing dark power armour shorn of livery beneath, and bearing a sword and two pistols of great antiquity.

Chaos AKA Servants of Ruin
?
?


At 5:30pm, all Chaos (or everyone if no one plays Chaos) players will roll a pair of dice. Highest roll chooses 1 territory. Player to the left chooses next until each player has chosen 1. Then players reverse order & choose second territory. Continue choosing & reversing order until each player has claimed 5 or 7* territories. *5 or 7 may change depending on how many are present. A player's tokens must be placed adjacent to one another.

Player who rolled highest then issues 1st challenge. Challenges are issued until each player has a game. In case of odd number, last three play a three way game using the Relic mission.

Claiming territories. Winners of challenges conquer one territory of the player they challenged. But what if you are the loser? You loose a territory, but you have the rest of the week to try & play more games. If you win any, you may claim an unclaimed territory on the following Tuesday at 5:30pm until all territories have been claimed. Then you're out of luck. Buy new dice.

Players may only claim or lose a maximum of one territory per week. You could lose one and win another, but you may not lose two or gain two in one week. You do earn points for playing & winning games though.
Points: Playing but losing 1 point. Playing and winning 2 points. Playing an Escalation, APOC, Zone Mortalis game +1 point. Post all points here. If your opponent wants to play Escalation or APOC or Zone Mortalis or whatever and you don't want to, roll off. Challenger adds 1 to their roll result.

This message was edited 6 times. Last update was at 2014/04/08 06:52:29


random painting projects:


http://www.dakkadakka.com/dakkaforum/posts/list/300614.page
 
   
Made in us
Regular Dakkanaut




I'm going to stick with Tau.

   
Made in us
Unhealthy Competition With Other Legions






Ashburnham, Massachusetts

I'm hoping to swing by the Whiz on Friday afternoon & drop off photocopies of the rules if anyone wants to pick them up Saturday or Sunday.

random painting projects:


http://www.dakkadakka.com/dakkaforum/posts/list/300614.page
 
   
Made in us
Posts with Authority





Boston-area [Watertown] Massachusetts

So, just a few observations:

1) People who play more games, win. Thus, someone who could only make it to the store once a week is right out, when it comes to points.

2) People who cannot play the variant rules (Mostly Apocalypse and Escalation, due to the expense of the army required) are also at a disadvantage.

So, the winner of this campaign is going to be someone who can play the most number of non-standard games.


Falling down is the same as being hit by a planet — "I paint to the 20 foot rule, it saves a lot of time." -- Me
ddogwood wrote:People who feel the need to cheat at Warhammer deserve pity, not anger. I mean, how pathetic does your life have to be to make you feel like you need to cheat at your toy army soldiers game?
 
   
Made in us
Unhealthy Competition With Other Legions






Ashburnham, Massachusetts

Briancj,

People who play more games, win.

This is what we're aiming for. I intend to be at the Whiz each Tuesday & Sunday for anyone who needs games. I also play MTG and X-wing if anyone wants to try those instead.

People who cannot play the variant rules (Mostly Apocalypse and Escalation, due to the expense of the army required) are also at a disadvantage.

For anyone who interested, I have 15+ armies & each of the books for the expansions that I don't mind loaning out to encourage new players to try new stuff. I also have an addiction- can anyone guess what? Frankr is a fan of APOC & Zone Mortalis if anyone wants to try those. But if opponents don't, talk it out or settle it with the dice roll described above.

http://www.dakkadakka.com/dakkaforum/posts/list/300614.page

The Whiz also has a store set of Zone Mortalis: (I think Frankr has more)



http://www.dakkadakka.com/gallery/images-5729-29623_Mortalis.html

.

This message was edited 2 times. Last update was at 2014/04/03 23:48:44


random painting projects:


http://www.dakkadakka.com/dakkaforum/posts/list/300614.page
 
   
Made in us
Posts with Authority





Boston-area [Watertown] Massachusetts

Alas, #1 puts me firmly out, as I could make it once a week, tops.

*raises a glass*

Here's to a successful run!

Falling down is the same as being hit by a planet — "I paint to the 20 foot rule, it saves a lot of time." -- Me
ddogwood wrote:People who feel the need to cheat at Warhammer deserve pity, not anger. I mean, how pathetic does your life have to be to make you feel like you need to cheat at your toy army soldiers game?
 
   
Made in us
Fresh-Faced New User





1. Campaign rules: Which book would you prefer? Imperial Armour or Crusade of Fire?

Never played either so whatever works...

2. When would you prefer to meet for choosing map tiles? Tuesday night or Sunday? What time of day?

either works for me

3. How would you like prize money distributed?

1st and 2nd and last for campaign
best painted single model
best overall army

4. Thoughts on expansions?

no cares either way

5. Other thoughts/ questions?

None

I will be playing Imperial Guard(hopefully all built and at least primed before the campaign) and if Im shy a few points, I will be allying a few Space Marine pieces
I also haven't played in 6 years so please consider me a Newb...

This message was edited 1 time. Last update was at 2014/04/04 00:34:59


 
   
Made in us
Adolescent Youth with Potential




Holden, MA

1. Campaign rules: Which book would you prefer? Imperial Armour or Crusade of Fire?

No clue, either one i suppose. I have not yet played before, i just bought a big set (space marines) and hope to learn how to use them.

2. When would you prefer to meet for choosing map tiles? Tuesday night or Sunday? What time of day?

Preferably Tuesdays... Sundays I am usually busy. Tuesdays - after school (3:00pm onwards -&gt

3. How would you like prize money distributed?

1st and 2nd place winners of the Campaign
Best painted single figure.

4. Thoughts on expansions?

None

5. Other thoughts/ questions?

None, sounds like a lot of fun
I will be using the Space Marine (Black Templar) army... not sure on the points, but i have a lot of them.

This message was edited 1 time. Last update was at 2014/04/04 21:49:59


- Mike Frye 
   
Made in us
Fresh-Faced New User




I will be playing Sam Knights also known as the 666th chapter of the space marines also known as GK also known as Grey Knights. I will be at the whiz on the 8th before 5pm and try to have my 15 magnetic pegs ready on that date as well.
see you all there. I am also already checking myself in/out of the following dates:
4/13 (sunday) and 4/15 (tuesday) wont be available on those two dates.


Sam L
   
Made in us
Longtime Dakkanaut




I'm not gonna be able to make this Tuesday as it's 2 days after adepticon and I gotta put in some family time ;p. I can make this Sunday the 13'th though if anyone is down to play.

I've made the decision I'll be playing eldar.
   
 
Forum Index » 40K General Discussion
Go to: