(
http://www.forgeworld.co.uk/Downloads/Product/PDF/F/FWchaptertactics.pdf last page for those who don't know. For those who are stil not bothered to look, the Chapter tactics are skilled rider for bikers and scout for speeders, and all marines have stubborn.)
-
HQ-
Warlord: Captain on bike ( Teeth of Terra, Artificer armor, bike)-165pts
--Command squad (x4 grav guns, x1 apothecary, bikes)
Master of the forge Armenneus valthex (conversion beamer)-145pts
-Troops-
8 strong Bike squad (x2 grav guns, combi-grav)-208pts
8 strong Bike squad (x2 grav guns, combi-grav)-208pts
6 strong Bike squad (x2 melta)-146pts
6 strong Bike squad (x2 melta)-146pts
10 strong Tactical squad (drop pod, Combi-weapon, Grav-gun)-200pts
----Valthex's Hellfire rounds to squad
-Fast Attack-
2
MM/
HF speeder squadron-140pts
2
MM/
HF speeder squadron-140pts
-Heavy Support-
Predator Executioner (Legend of Glory; Battle of Keylek (ignores cover,
IA 2 remastered))-160pts
Thunderfire Cannon-100pts
__25pts left over___
__________________________
Idea is to have
TFC, Valthex, and predator sit in back and provide covering fire while The army drives up the gut to hit them where it hurts. The tactical squad will drop on a Monstrous Creature like a wraithknight, or clear any high fire power position. The speeders can either scout up and drive towards the enemy, or outflank to hit from the sides.
What do you think? what should the 25pts go for?