So, Level 7 Omega Protocol is an awesome game and everyone should check it out. I'd sum it up as Space-Hulk, meets XCOM, meets Left4Dead. Five player co-
op commandos, fighting against mutant aliens controlled by an overlord player in a labyrinthine, underground secret government laboratory.. Board game night goodness!
The game comes with tonnes of minis, which despite Privateer Press's usual quality, aren't the greatest to work with. They're fine for a board game like this, but the materials, casting, and poses leave a bit to be desired. The designs are pretty good though, the soldiers look soldiery, and the alien mutants are creepy as all hell.
That being said, I went and painted the player characters, the Commandos. The models are soft plastic/resin something, and a lot of them are pretty heavily warped out of the box. I repeatedly tried to repose these guys with (boiling)hot and ice water, but even after a few attempts a couple of them are leaning a bit to one side (mainly the heavy and rifleman). I bulked out their equipment significantly using dreamforge stormtrooper gear, as these guys were really skinny and I felt lacking a lot of the bags, pouches, bandoliers, and other junk that one would carry into an underground mutant hunt. I also did weapon swaps on the Heavy and Counter Intelligence soldiers as the Heavy felt woefully undergunned with a stubby little SMG thing, and the CI guy's rifle was badly casted.
for reference sake, here's what the original models look like, along with some of the mutants.