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Made in us
Steadfast Ultramarine Sergeant






2k Storm Trooper Army

Ground Assault Formation

Commissar Lord Plasma Pistol Melta bomb Carapace 90
Command squad Plasma pistol Vox, Medi pack 2 meltas 140 Taurox Prime Fire Barrels Search Light relic Plating Storm bolter Aug Array 124

1 squads of storm troopers 10 men power fist plasma pistol vox 2 plasma 200 Taurox Prime Fire Barrels Search Light Storm bolter relic Plating gatling gun 134
1 squads of storm troopers 10 men power fist plasma pistol vox 2 Volley guns 190 Taurox Prime Fire Barrels Search Light relic Plating Storm bolter gatling gun 134
1 squads of storm troopers 10 men power fist plasma pistol vox 2 Plasma 200 Taurox Prime Fire Barrels Search Light relic Plating Storm bolter gatling gun 134

2 squads of 6 storm Troopers 2 Melta guns vox 1 plasma pistol 117 (deep strike)
1 squad of 5 storm Troopers 2 Melta guns vox 1 plasma pistol 105 (deep strike)
Command squad Plasma pistol Vox Medi pack 2 Volley guns 140 Valkyrie Lascannon Heavy bolters 145

1997
The Idea is that the formation guns it up to the enemy and the others show up via deep strike or Valk. and finish them up.

This message was edited 1 time. Last update was at 2014/04/15 15:22:12


Hydra Dominatus

World Wide War Winner  
   
Made in pl
Storm Trooper with Maglight




Breslau

Looks like you've put some thought into that list, but tell me, is it really worth taking Fire Barrels and Relic Plating? That looks like a lot of wasted points on already expensive vehicles. wouldn't it be better to beef up your Scions a little with the points you'll save? That's basically 4 free stormtroopers - drop some more points on replacing fists with PWs or Voxes and you'll be able to get yet another deep striking melta squad!

As it is now, this list looks like it's a bit too heavy on the bling and with few bodies to take the hits once the enemy gets to return fire.

2014's GW Apologist of the Year Award winner.

http://media.oglaf.com/comic/ulric.jpg 
   
Made in us
Steadfast Ultramarine Sergeant






Ok cool, I will retool it. Ill look at dropping plates and fire barrels. Plates just made me like ti for anti physic which will be an issue in this list and as well fire barrels is free attacks from the vics. But I see what you are saying.

What would you think would be better ?
Thank you for the input

This message was edited 1 time. Last update was at 2014/04/17 03:34:24


Hydra Dominatus

World Wide War Winner  
   
Made in pl
Storm Trooper with Maglight




Breslau

Hmm.. I'm not sure if the Augur Array is really worth the points, let alone spending 75pts on things you are pretty likely to not use to their full effect most the times.

My idea would be to either try to free up some points like dropping plasma pistols on suicide melta squads because after their first shooting at tanks with the meltas, your unit will probably be butchered so you will never use the gun at the targets it excells at, leaving you with 45 points. Add those 75pts saved on dropping the at best situational Arrays and you'll end up with enough points to squeeze in 2nd command squad in your main force. Find 5 more points(drop one storm bolter?) and you will have 125pts, which means that this additional command squad comes with staggering amount of 4 meltas on it so you can much more efficiently blast enemy tanks apart.

Or kit it out with 3 plasmas(would need 5 more pts - another storm bolter) and drop it on middle objective, giving you both plasma fire support against MCs, light transports and 2+ infantry AND another order to be given to one of your squads, working as a fine force multiplier.

Overall I'm not really sold on the Volley Guns unless they're dropped into fortification, because the turn they arrive it's only 2 shots per gun you can fire and the salvo 4 kicks in on the next turn and every competent general will most likely try to evaporate them before they get to blast the poodoo out of his troops. You'll most likely be better off with meltas or plasmas(for longer range support) if you drop medi pack and spend the saved points on upgrading 3 meltas to 3 plasma guns as long as the unit is not meant to be parked somewhere turn 2 and stay there, not moving to not lose the 4 shot salvo bonus.

2014's GW Apologist of the Year Award winner.

http://media.oglaf.com/comic/ulric.jpg 
   
 
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