Switch Theme:

Space Wolves w/ AM allies 1500  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Speedy Swiftclaw Biker




Fenris

Hq

RunePriest
~Living Lightning
~JoTWW

RunePriest
~Divination

Troop

(x2) Grey Hunters
-Plasma gun (2)
-Drop pod

Grey Hunters
-Melta gun (2)
-Rhino

Heavy

Long Fangs
Missile Launchers (4)

Allied detachment

Pask (In a punisher)
x2 LR Exterminators

Platoon w/ Medipack & 2 squads of 10 guard

6000
200
 
   
Made in us
Dakka Veteran




I like it, the only I really see is if you are facing flyers, they can really ruin your day and pask will be a number one target, so if you go second you may not be able to do anything with him. I would almost say possibly drop the rune priest with div. to get 2 primaris psykers or an engiseer.
   
Made in us
Speedy Swiftclaw Biker




Fenris

oz of the north wrote:
I like it, the only I really see is if you are facing flyers, they can really ruin your day and pask will be a number one target, so if you go second you may not be able to do anything with him. I would almost say possibly drop the rune priest with div. to get 2 primaris psykers or an engiseer.


Noted

6000
200
 
   
Made in us
Dakka Veteran




Also I am not sure if you have any more drop pods, but I would recommend dropping the rhino for another one, with only having 2 1 unit is going to come down a turn and that unit will be shredded. I would recommend 3 and then 2 can come down first turn and they are more likely to survive.
   
Made in us
Speedy Swiftclaw Biker




Fenris

oz of the north wrote:
Also I am not sure if you have any more drop pods, but I would recommend dropping the rhino for another one, with only having 2 1 unit is going to come down a turn and that unit will be shredded. I would recommend 3 and then 2 can come down first turn and they are more likely to survive.


Yes I would have had the Rhino squad in a drop pod but I don't have more than 2

6000
200
 
   
Made in us
Automated Space Wolves Thrall




Hatboro, PA

I would look at trying to get a vendetta into the list if you can. It gives you are great way to kill flyers and to help hunt any of the bigger threats.

I love the Pask in a punisher as well. Just make sure you can keep Prescience on it from the rune priest!

Team Stomping Grounds member

Team Stomping Grounds is committed to producing quality battle reports plus weekly live streamed 40k gamecasts Monday 7pm est @ twitch.tv/sgvideo

Check us out!

www.teamstompinggrounds.com 
   
Made in us
Speedy Swiftclaw Biker




Fenris

 SGMatt wrote:
I would look at trying to get a vendetta into the list if you can. It gives you are great way to kill flyers and to help hunt any of the bigger threats.

I love the Pask in a punisher as well. Just make sure you can keep Prescience on it from the rune priest!


What should I switch out for a vendetta?

6000
200
 
   
Made in us
Automated Space Wolves Thrall




Hatboro, PA

I would start with one of the exterminators and see what you can do. One of the biggest marine problems is not being able to deal with Helldrakes!

Team Stomping Grounds member

Team Stomping Grounds is committed to producing quality battle reports plus weekly live streamed 40k gamecasts Monday 7pm est @ twitch.tv/sgvideo

Check us out!

www.teamstompinggrounds.com 
   
Made in us
Speedy Swiftclaw Biker




Fenris

 SGMatt wrote:
I would start with one of the exterminators and see what you can do. One of the biggest marine problems is not being able to deal with Helldrakes!


Well that could be a problem as the exterminator is part of pasks tank squadron
I believe 3 are required

6000
200
 
   
Made in us
Dakka Veteran




A tank commander only needs 1, but can take 2
   
Made in us
Speedy Swiftclaw Biker




Fenris

oz of the north wrote:
A tank commander only needs 1, but can take 2


Ah, that's good to know

6000
200
 
   
Made in us
Death-Dealing Devastator





Indiana, PA

i'd say pask in a vanq flanked by two punishers works better... and switch the greys around... put the meltas in the drop pod and set beside thier tank on turn one...

"The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on." ~Ulysses S. Grant


2k
Raven guard 2k
Space Wolves 2k 
   
Made in us
Speedy Swiftclaw Biker




Fenris

P1G_P3N wrote:
i'd say pask in a vanq flanked by two punishers works better... and switch the greys around... put the meltas in the drop pod and set beside thier tank on turn one...

Some more firepower in pask's tank wouldnt be a bad idea, but I enjoy with him in the punisher. That thing kills anything it wants, and I shoot a ton- Its fun! I guess its just personal preference.
As far as the grey hunter switching goes, that's a good idea and I'll be doing that.
If I had another drop pod in my personal arsenal all of my GH would be inside one

This message was edited 1 time. Last update was at 2014/04/24 13:20:59


6000
200
 
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

I would drop that medi pack since it will be largely useless and swap it for 3 autocannons (one for each squad and iirc medi packs are 30 points and autocannons are 10, but thats from the old book so it might have changed). With the amount of s6+ and the fact that they will get overwhelmed quickly by wounds anyways since they only have 5 models it will be a waste of points.

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

10k
2k
500 
   
Made in us
Speedy Swiftclaw Biker




Fenris

 A GumyBear wrote:
I would drop that medi pack since it will be largely useless and swap it for 3 autocannons (one for each squad and iirc medi packs are 30 points and autocannons are 10, but thats from the old book so it might have changed). With the amount of s6+ and the fact that they will get overwhelmed quickly by wounds anyways since they only have 5 models it will be a waste of points.

Yeah I noticed that the medipack wasnt worth it a while back, I came to the same conclusion as far as the autocannons go as well.

6000
200
 
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

You might be better of swapping the platoon for an armoured fist unit since the platoon is largely useless in this scenario besides easy first blood

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

10k
2k
500 
   
 
Forum Index » 40K Army Lists
Go to: