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Honor Guard, Vanguard, Sternguard - what are the differences and who you prefer?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Choose who prefer and why
Honor Guard
Sternguard
Vanguard

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Made in cy
Dakka Veteran





Cyprus and London

As the title says - spill out your reasons

Only through chaos can peace be obtained,
Destruction is our future but we shall not fall from it, We will rise up stronger than ever before and stand together united as one, 
   
Made in gb
Steadfast Ultramarine Sergeant





Liverpool, England

Ever seen the damage a ten man Sternguard squad with 2 heavy flamers and 8 combi-flamers can wreak on a horde army?
I run them with a LC on the Sergeant and have Chaplain Cassius accompany them, they attract a lot of attention, are very pricey, and not the most survivable unit ever, but I use them in all 2000pt plus games.

My Vanguard, on the other hand, only see the light of day when I think I'll be up against marine armies.
   
Made in cy
Dakka Veteran





Cyprus and London

So in other words I made a good choice picking up a squad of Sternguard about a month ago.

Only through chaos can peace be obtained,
Destruction is our future but we shall not fall from it, We will rise up stronger than ever before and stand together united as one, 
   
Made in gb
Brigadier General





The new Sick Man of Europe

Sternguard, because they cost only a few points more than regular SM but have more options and can handle anything with that and there bolter ammunition.

DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
 
   
Made in cy
Dakka Veteran





Cyprus and London

But what actually is the diff between the 3 guard squads

Only through chaos can peace be obtained,
Destruction is our future but we shall not fall from it, We will rise up stronger than ever before and stand together united as one, 
   
Made in gb
Brigadier General





The new Sick Man of Europe

 kerikhaos wrote:
But what actually is the diff between the 3 guard squads


I don't understand what you are talking about.

DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

What would you say is best to add to marines, so far 1600 points, 5 rhino hull varients, one land raider, a speeder with 2.5 tac sqauds, (want one more min)

Sterngaurd a good addition? I mainly just enjoy painting but play odd game so want it to be good too.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Locked in the Tower of Amareo




I voted for vanguard on accident. I meant Sternguard.

Because shooting.
   
Made in gb
Brigadier General





The new Sick Man of Europe

jhe90 wrote:
What would you say is best to add to marines, so far 1600 points, 5 rhino hull varients, one land raider, a speeder with 2.5 tac sqauds, (want one more min)

Sterngaurd a good addition? I mainly just enjoy painting but play odd game so want it to be good too.


What exactly do you have in this army list?

DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

2.5 tac sqauds
1 termie sqaud, + few old metal termies for fill in.
Dev sqaud
Scout snipers + ml gunner.
1 dread
3 rhino
1 razor back
1 razor/pread (custom illegal to game rules)
1 standard land raider
Land speeder magnetized
Choice of chapter master HQ with or without term armour
Liberian same
Pa captain

To add a tac sqaud as I have too many tanks!



Automatically Appended Next Post:
PS sorry for semi digression from topic if I'm breaking/ bending a rule, only trying to learn :-)

This message was edited 1 time. Last update was at 2014/04/19 18:13:42


Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in gb
Brigadier General





The new Sick Man of Europe

You should put 10 honour guard and the chapter master in a land raider.

This message was edited 1 time. Last update was at 2014/04/19 18:20:01


DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

 sing your life wrote:
You should put 10 honour guard and the chapter master in a land raider.


Thanks I'll consider that, certainly be dangerous if it makes it to the enemy line intact.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in cy
Dakka Veteran





Cyprus and London

 sing your life wrote:
 kerikhaos wrote:
But what actually is the diff between the 3 guard squads


I don't understand what you are talking about.


As in what are the strengths and weaknesses between the 3 different squads. Ex Sternguard sound like they are better shooters

Only through chaos can peace be obtained,
Destruction is our future but we shall not fall from it, We will rise up stronger than ever before and stand together united as one, 
   
Made in us
Locked in the Tower of Amareo




Two of them focus on assault, which is crappy in 6th ed. One of them focuses on shooting, which is how you win in 6th ed.
   
Made in us
Hellish Haemonculus






Boskydell, IL

Sternguard. I play Salamanders, and eight melta shots out of a Drop Pod is just too big a can of whoopass to ignore.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Locked in the Tower of Amareo




 Jimsolo wrote:
Sternguard. I play Salamanders, and eight melta shots out of a Drop Pod is just too big a can of whoopass to ignore.


Sternguard are just better even without Salamanders chapter tactics. Shooting and all that.

Honor guard are a better price for 2+ than termilosers, but still fall short because of all the cheap AP 2 available.

This message was edited 1 time. Last update was at 2014/04/19 18:50:56


 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

Friend loves the kit though, tons of extra bits and stuff to custmouze them. Is sterngaurd version.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in cy
Dakka Veteran





Cyprus and London

jhe90 wrote:
Friend loves the kit though, tons of extra bits and stuff to custmouze them. Is sterngaurd version.


This leads me to my next question. With these extra options can I use some of the left over parts to fill some other space marine squads for example? Possible?

This message was edited 1 time. Last update was at 2014/04/19 23:17:12


Only through chaos can peace be obtained,
Destruction is our future but we shall not fall from it, We will rise up stronger than ever before and stand together united as one, 
   
Made in gb
Stitch Counter





The North

Depends what you're using them for.

I run x30 Sternguard in drop pods and 5 Honor Guard in a Storm Raven (with Ironclad).

Both do very different jobs - I wouldn't leave home without both of them.

Sternguard do the shooting / vehicle popping from range
Honor Guard go Elite / HQ hunting with Relic Blades - don't forget Honor guard have Relic Blade (+2 Str, AP3) 2 attacks base, Thunder Hammer on the champion (3 attacks base) as well as boltguns - so they're not useless in a firefight. Add to that their 2+ save and striking at initiative they make a tough unit to crack other tough units.

This message was edited 1 time. Last update was at 2014/04/20 00:27:57


Thousand Sons: 3850pts / Space Marines Deathwatch 5000pts / Dark Eldar Webway Corsairs 2000pts / Scrapheap Challenged Orks 1500pts / Black Death 1500pts

Saga: (Vikings, Normans, Anglo Danes, Irish, Scots, Late Romans, Huns and Anglo Saxons), Lion Rampant, Ronin: (Bushi x2, Sohei), Frostgrave: (Enchanter, Thaumaturge, Illusionist)
 
   
Made in us
Locked in the Tower of Amareo




" so they're not useless in a firefight. Add to that their 2+ save and striking at initiative they make a tough unit to crack other tough units."

For their points, they are useless in a firefight. And with relic blades, they are too costly for taste. It's easier to grav tough units to death.
   
Made in cy
Dakka Veteran





Cyprus and London

So can extra arms from Sternguard packs fit into tactical marines without issue? For example Sternguard arms stuck onto tactical marines. Would that defeat the object, is it allowed or am I free to do what I want??

Only through chaos can peace be obtained,
Destruction is our future but we shall not fall from it, We will rise up stronger than ever before and stand together united as one, 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

If I buy some on Friday I'll add a reply to that or dig it out if needed from the digital seas

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in gb
Stitch Counter





The North

30 Sternguard would be very expensive to build - £180 (GW price)

I bought Tacticals and used the Deathwatch upgrade packs on them - £75 + £46.50 = £121.50


These are the prices you would pay using the current GW prices. Of course I buy from Darksphere and when I purchased my tacticals, they happened to come in a box set with a drop pod (£20 for the set) and this was a couple of years ago


As long as you model/paint your Sternguard in an obvious way (such as a shoulder pad / white helmet) to show they are different to normal tacticals, then there shouldn't be a problem (unless the store manager / person you're playing with is a prat)


The Sternguard kit is compatible with the Tactical Marine kit

This message was edited 1 time. Last update was at 2014/04/20 17:44:00


Thousand Sons: 3850pts / Space Marines Deathwatch 5000pts / Dark Eldar Webway Corsairs 2000pts / Scrapheap Challenged Orks 1500pts / Black Death 1500pts

Saga: (Vikings, Normans, Anglo Danes, Irish, Scots, Late Romans, Huns and Anglo Saxons), Lion Rampant, Ronin: (Bushi x2, Sohei), Frostgrave: (Enchanter, Thaumaturge, Illusionist)
 
   
Made in cy
Dakka Veteran





Cyprus and London

jhe90 wrote:
If I buy some on Friday I'll add a reply to that or dig it out if needed from the digital seas


Sweet I'm asking because I have an unopened pack but have started plans to where my excess will go.

Only through chaos can peace be obtained,
Destruction is our future but we shall not fall from it, We will rise up stronger than ever before and stand together united as one, 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

 kerikhaos wrote:
jhe90 wrote:
If I buy some on Friday I'll add a reply to that or dig it out if needed from the digital seas


Sweet I'm asking because I have an unopened pack but have started plans to where my excess will go.


That is a if as torn between a new tac sqaud or a elite sterngaurd to put in razor :-)

Far as I know all gw plastic marines are compatable bar obvious exceptions like terminaitors and centurian units due to scale.

This message was edited 1 time. Last update was at 2014/04/20 19:24:56


Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Sternguard are one of the better units in our codex. As was mentioned, shooting is the way to go these days, and they do it well. With the special ammo there is pretty much nothing you can’t deal with, barring tanks. I like them bare bones, with a HF and a c-melta at most. And I’m thinking of dropping the combis completely.

Honor guard and vanguard are both expensive melee units. HG need some sort of transport, which boosts their cost and has issues. VVs can take jump packs, but can get expensive very fast. I think both can be made to work, but in a highly competitive environment, you might want to re-evaluate how you are spending your points. But the do look like they’d be fun to take out for a spin in a casual game.

Both the vet kits are compatible with the rest of the line. Even if you were never planning on fielding them as vet squads, the boxes will do wonders to your bitz box. Between them you get pretty much every weapon in the armory, and plenty of everything.

Sprue pics on GWs site

   
Made in us
Water-Caste Negotiator






Nevada, USA

I like the sternguard, the versatility of their special ammo. I only used them in a kill team game but I liked that they had a different tool for the job. Plus having the combi-weapons make them even more nasty.
   
Made in cy
Dakka Veteran





Cyprus and London

 Nevelon wrote:
Sternguard are one of the better units in our codex. As was mentioned, shooting is the way to go these days, and they do it well. With the special ammo there is pretty much nothing you can’t deal with, barring tanks. I like them bare bones, with a HF and a c-melta at most. And I’m thinking of dropping the combis completely.

Honor guard and vanguard are both expensive melee units. HG need some sort of transport, which boosts their cost and has issues. VVs can take jump packs, but can get expensive very fast. I think both can be made to work, but in a highly competitive environment, you might want to re-evaluate how you are spending your points. But the do look like they’d be fun to take out for a spin in a casual game.

Both the vet kits are compatible with the rest of the line. Even if you were never planning on fielding them as vet squads, the boxes will do wonders to your bitz box. Between them you get pretty much every weapon in the armory, and plenty of everything.

Sprue pics on GWs site


this is good info to know in the future when im using the extra bits on my remaning uplift SM

thanks

Only through chaos can peace be obtained,
Destruction is our future but we shall not fall from it, We will rise up stronger than ever before and stand together united as one, 
   
Made in fi
Confessor Of Sins




 kerikhaos wrote:
So can extra arms from Sternguard packs fit into tactical marines without issue?


Sure, most GW plastic kits are compatible so usually your only concern will be making sure it's easy to see which unit is which. Proper markings, a distinct paint scheme or whatever - as long as the weapons match no problem. With marines only the really exotic kits will cause questions anyways. Blood Angels Sanguinary Guard, for example, can't really pass as any other unit with their masks, glaives and extra special jump packs.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Hm, a minor nit-pick on compatibility now that I’m thinking of it. The little nubs that help line up the front and back half of the torsos were reversed on the latest kits (vets, new tacs) So they are not 100% compatable. They are still the same size, you just need to file the nubs off and manually align the halves if you use say a new sternguard front with the old commander back.

   
 
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