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2014/04/22 14:54:14
Subject: Beastmen 1000 pt starting point
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Infiltrating Broodlord
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Now I'm not going to say much about this list as I want everyone's honest opinions.
That being said, I sort of designed this with a few goals in mind.
1) be fun to play, not really competitive, but fun means not losing every game
2) include Bestigors as they're one of my favorite units in the game and come in the box set
3) use the contents of battalion boxes to their fullest and try to keep the characters as WYSIWYG as possible
4) be easily scalable to higher points levels
5) make good use of the army's Primal Fury rule and avoid combat embarrassments by way of LD manipulation
Now I'm not saying these things make for a good list, that's what my question to you is. Will a list that meets these criteria be any good? Let's find out:
Lords:
Beastlord w/ GW and the Blackened Plate - 177
Heroes:
Wargor w/ Heavy Armor, Ramhorn, Gnarled Skin, BSB - 144
Core:
39 Gors w/ Full Command - 298
4 x units of 5 ungor raiders
Special:
19 Bestigors, Standard Bearer w/ Discipline and musician - 261
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Proud supporter of
It is human nature to seek culpability in a time of tragedy. It is a sign of strength to cry out against fate, rather than to bow one's head and succumb.
-Gabriel Angelos |
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2014/04/24 03:12:00
Subject: Beastmen 1000 pt starting point
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Fresh-Faced New User
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1st of all ungors are bad I wouldn't use them. Make 2 units of gors 39-40 depends how many points you wanna make the army also take a few tuskgor chariots cause they are so good if yyou can flank people. Try make the bestigors 25-30 in a unit. I also like to run a doombull you need some magic 2. Beastman army is a horde army. I wrote a 3000 point list that I been working on for months. Check it out it might help.
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2014/04/24 14:35:28
Subject: Beastmen 1000 pt starting point
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Skink Chief with Poisoned Javelins
New York/Michigan
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I disagree. At low points I think the units of Raiders will be useful. Possible swapping a few for some Harpies, in case someone brings a cannon. A cheep Bray-Shaman might be useful, too. Many people use a wizard as their general at these points. Even if you take one just to cast Wyssan's, those are points well spent (imo). The Jagged Dagger is cheep, and so are other magic items to keep the Shaman alive and killing for more dice.
I think this is a decent place to start. The battalion for the Beastmen is really great (imo). You'll want chariots and Bray-Shamans next. The Razorgor models are ugly as sin, but I have seen some great conversions using boars from the Orc Boar Rider kits. Those are what I plan on using for mine.
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2014/04/24 16:19:42
Subject: Beastmen 1000 pt starting point
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Gor with Big Horns
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So here try this one... I think this is along the same lines as what you are trying to do.
Beastlord- Heavy Armor, Shield, Crown of Command, Gnarled Hide, Ramhorn Helm, and Dawnstone.
Bray Shaman- Lv2, XHW
Gor Herd- x30 man, Full Command, XHW
Ungor Raiders- x5 man
Ungor Raiders- x5 man
Minotaurs- x3 man, Bloodkine, Banner, XHW
Razorgor single
Razorgor single
1000 points.
So this gives you enough low point board control while having a completely unkillable LORD at 1000 points.
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Boom
When your opponent starts to complain that your army is overpowered and you look down at your Beastmen army book and smile to yourself, your doing something right |
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2014/04/26 06:44:15
Subject: Re:Beastmen 1000 pt starting point
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Infiltrating Broodlord
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Chariots and Bray Shaman, Razorgors and possibly a Jabberslythe or Ghorgon (just because I like the models) would be next on my purchase list.
Ungors are chaff. It's 120 pts that I absolutely expect to do nothing. Redirect. Maybe chip one or two off a block with their bows, but that's it.
So is having one large herd of Gors and one medium sized horde of Bestigors with rerollable LD10 not really that great? It seems like it would work well for me. I was thinking no matter which block is in the front arc and which block is in the flank, they're going to stick in combat and do some damage. I put full command in the Gors to protect my BSB who is admittedly pretty vulnerable and I put the beastlord in the bestigors to give them a little more oomph to boost his LD up 1 for his unit and the Inspired Presence Gor herd and confer the blackened plate save to the unit so their numbers don't get horribly depleted before combat by flame cannons and flaming arrows that everyone's throwing around.
A T4 1+ rerollable save Lord with no ward doesn't seem all that unkillable to me.
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Proud supporter of
It is human nature to seek culpability in a time of tragedy. It is a sign of strength to cry out against fate, rather than to bow one's head and succumb.
-Gabriel Angelos |
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2014/04/28 11:27:56
Subject: Beastmen 1000 pt starting point
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Gor with Big Horns
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Well S5 T5 3W 1+reroll at 1000 points is actually pretty great. But salt to liking.
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Boom
When your opponent starts to complain that your army is overpowered and you look down at your Beastmen army book and smile to yourself, your doing something right |
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